diff --git a/Document/SpineParticle网站功能介绍.txt b/Document/SpineParticle网站功能介绍.txt index 2eb81f7..cbd72ae 100644 --- a/Document/SpineParticle网站功能介绍.txt +++ b/Document/SpineParticle网站功能介绍.txt @@ -80,6 +80,10 @@ AB 循环是一个独立功能开关。开启后会显示浮动输入窗,可 可以保存和加载完整工程配置,也可以使用内置预设快速开始。场景对象支持复制、显隐和撤回。 +12. 多语言界面 + +网站支持简体中文、繁体中文、英语、日语、韩语、法语、德语、葡萄牙语和西班牙语。首次访问会根据浏览器语言自动选择界面语言,也可以随时在画布顶部切换;选择结果会自动保存。 + 推荐使用流程 ------------ diff --git a/Document/阶段十二开发日志.md b/Document/阶段十二开发日志.md index 7ba0e4b..a12468d 100644 --- a/Document/阶段十二开发日志.md +++ b/Document/阶段十二开发日志.md @@ -351,6 +351,16 @@ Spine 3.8 不支持 4.x 的逐通道数组贝塞尔,导出时会转换为经 - 关键帧精简; - 结构校验。 +### 7.10 多语言 + +- 使用 `vue-i18n` 管理中英文及后续语言; +- 当前支持简体中文、繁体中文、英语、日语、韩语、法语、德语、葡萄牙语和西班牙语; +- 语言下拉框位于画布顶部工具栏、背景图与使用说明之间; +- 首次访问按浏览器语言自动选择,无法匹配时回退英文; +- 自动识别结果和手动选择均写入浏览器缓存; +- 配置字段、Spine 枚举和导出数据保持语言无关,只切换显示文本; +- 页面标题、参数面板、时间轴、使用说明、配置状态和主要错误提示均随语言切换。 + --- ## 八、数据结构与兼容 diff --git a/dist/assets/index-2QgDjwRs.js b/dist/assets/index-2QgDjwRs.js new file mode 100644 index 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t={white:"#ffffff",bisque:"#ffe4c4",blue:"#0000ff",cadetblue:"#5f9ea0",chartreuse:"#7fff00",chocolate:"#d2691e",coral:"#ff7f50",antiquewhite:"#faebd7",aqua:"#00ffff",azure:"#f0ffff",whitesmoke:"#f5f5f5",papayawhip:"#ffefd5",plum:"#dda0dd",blanchedalmond:"#ffebcd",black:"#000000",gold:"#ffd700",goldenrod:"#daa520",gainsboro:"#dcdcdc",cornsilk:"#fff8dc",cornflowerblue:"#6495ed",burlywood:"#deb887",aquamarine:"#7fffd4",beige:"#f5f5dc",crimson:"#dc143c",cyan:"#00ffff",darkblue:"#00008b",darkcyan:"#008b8b",darkgoldenrod:"#b8860b",darkkhaki:"#bdb76b",darkgray:"#a9a9a9",darkgreen:"#006400",darkgrey:"#a9a9a9",peachpuff:"#ffdab9",darkmagenta:"#8b008b",darkred:"#8b0000",darkorchid:"#9932cc",darkorange:"#ff8c00",darkslateblue:"#483d8b",gray:"#808080",darkslategray:"#2f4f4f",darkslategrey:"#2f4f4f",deeppink:"#ff1493",deepskyblue:"#00bfff",wheat:"#f5deb3",firebrick:"#b22222",floralwhite:"#fffaf0",ghostwhite:"#f8f8ff",darkviolet:"#9400d3",magenta:"#ff00ff",green:"#008000",dodgerblue:"#1e90ff",grey:"#808080",honeydew:"#f0fff0",hotpink:"#ff69b4",blueviolet:"#8a2be2",forestgreen:"#228b22",lawngreen:"#7cfc00",indianred:"#cd5c5c",indigo:"#4b0082",fuchsia:"#ff00ff",brown:"#a52a2a",maroon:"#800000",mediumblue:"#0000cd",lightcoral:"#f08080",darkturquoise:"#00ced1",lightcyan:"#e0ffff",ivory:"#fffff0",lightyellow:"#ffffe0",lightsalmon:"#ffa07a",lightseagreen:"#20b2aa",linen:"#faf0e6",mediumaquamarine:"#66cdaa",lemonchiffon:"#fffacd",lime:"#00ff00",khaki:"#f0e68c",mediumseagreen:"#3cb371",limegreen:"#32cd32",mediumspringgreen:"#00fa9a",lightskyblue:"#87cefa",lightblue:"#add8e6",midnightblue:"#191970",lightpink:"#ffb6c1",mistyrose:"#ffe4e1",moccasin:"#ffe4b5",mintcream:"#f5fffa",lightslategray:"#778899",lightslategrey:"#778899",navajowhite:"#ffdead",navy:"#000080",mediumvioletred:"#c71585",powderblue:"#b0e0e6",palegoldenrod:"#eee8aa",oldlace:"#fdf5e6",paleturquoise:"#afeeee",mediumturquoise:"#48d1cc",mediumorchid:"#ba55d3",rebeccapurple:"#663399",lightsteelblue:"#b0c4de",mediumslateblue:"#7b68ee",thistle:"#d8bfd8",tan:"#d2b48c",orchid:"#da70d6",mediumpurple:"#9370db",purple:"#800080",pink:"#ffc0cb",skyblue:"#87ceeb",springgreen:"#00ff7f",palegreen:"#98fb98",red:"#ff0000",yellow:"#ffff00",slateblue:"#6a5acd",lavenderblush:"#fff0f5",peru:"#cd853f",palevioletred:"#db7093",violet:"#ee82ee",teal:"#008080",slategray:"#708090",slategrey:"#708090",aliceblue:"#f0f8ff",darkseagreen:"#8fbc8f",darkolivegreen:"#556b2f",greenyellow:"#adff2f",seagreen:"#2e8b57",seashell:"#fff5ee",tomato:"#ff6347",silver:"#c0c0c0",sienna:"#a0522d",lavender:"#e6e6fa",lightgreen:"#90ee90",orange:"#ffa500",orangered:"#ff4500",steelblue:"#4682b4",royalblue:"#4169e1",turquoise:"#40e0d0",yellowgreen:"#9acd32",salmon:"#fa8072",saddlebrown:"#8b4513",sandybrown:"#f4a460",rosybrown:"#bc8f8f",darksalmon:"#e9967a",lightgoldenrodyellow:"#fafad2",snow:"#fffafa",lightgrey:"#d3d3d3",lightgray:"#d3d3d3",dimgray:"#696969",dimgrey:"#696969",olivedrab:"#6b8e23",olive:"#808000"},i={};for(var s in t)i[t[s]]=s;var r={};n.prototype.toName=function(o){if(!(this.rgba.a||this.rgba.r||this.rgba.g||this.rgba.b))return"transparent";var a,c,l=i[this.toHex()];if(l)return l;if(o!=null&&o.closest){var d=this.toRgb(),u=1/0,h="black";if(!r.length)for(var f in t)r[f]=new n(t[f]).toRgb();for(var p in t){var m=(a=d,c=r[p],Math.pow(a.r-c.r,2)+Math.pow(a.g-c.g,2)+Math.pow(a.b-c.b,2));ms===t[r]);if(e!==null&&t!==null){const s=Object.keys(e),r=Object.keys(t);return s.length!==r.length?!1:s.every(o=>e[o]===t[o])}return e===t}toRgba(){const[e,t,i,s]=this._components;return{r:e,g:t,b:i,a:s}}toRgb(){const[e,t,i]=this._components;return{r:e,g:t,b:i}}toRgbaString(){const[e,t,i]=this.toUint8RgbArray();return`rgba(${e},${t},${i},${this.alpha})`}toUint8RgbArray(e){const[t,i,s]=this._components;return e=e??[],e[0]=Math.round(t*255),e[1]=Math.round(i*255),e[2]=Math.round(s*255),e}toRgbArray(e){e=e??[];const[t,i,s]=this._components;return e[0]=t,e[1]=i,e[2]=s,e}toNumber(){return this._int}toLittleEndianNumber(){const e=this._int;return(e>>16)+(e&65280)+((e&255)<<16)}multiply(e){const[t,i,s,r]=yd.temp.setValue(e)._components;return this._components[0]*=t,this._components[1]*=i,this._components[2]*=s,this._components[3]*=r,this.refreshInt(),this._value=null,this}premultiply(e,t=!0){return t&&(this._components[0]*=e,this._components[1]*=e,this._components[2]*=e),this._components[3]=e,this.refreshInt(),this._value=null,this}toPremultiplied(e,t=!0){if(e===1)return(255<<24)+this._int;if(e===0)return t?0:this._int;let i=this._int>>16&255,s=this._int>>8&255,r=this._int&255;return t&&(i=i*e+.5|0,s=s*e+.5|0,r=r*e+.5|0),(e*255<<24)+(i<<16)+(s<<8)+r}toHex(){const e=this._int.toString(16);return`#${"000000".substring(0,6-e.length)+e}`}toHexa(){const e=Math.round(this._components[3]*255).toString(16);return this.toHex()+"00".substring(0,2-e.length)+e}setAlpha(e){return this._components[3]=this._clamp(e),this}round(e){const[t,i,s]=this._components;return this._components[0]=Math.round(t*e)/e,this._components[1]=Math.round(i*e)/e,this._components[2]=Math.round(s*e)/e,this.refreshInt(),this._value=null,this}toArray(e){e=e??[];const[t,i,s,r]=this._components;return e[0]=t,e[1]=i,e[2]=s,e[3]=r,e}normalize(e){let t,i,s,r;if((typeof e=="number"||e instanceof Number)&&e>=0&&e<=16777215){const o=e;t=(o>>16&255)/255,i=(o>>8&255)/255,s=(o&255)/255,r=1}else if((Array.isArray(e)||e instanceof Float32Array)&&e.length>=3&&e.length<=4)e=this._clamp(e),[t,i,s,r=1]=e;else if((e instanceof Uint8Array||e instanceof Uint8ClampedArray)&&e.length>=3&&e.length<=4)e=this._clamp(e,0,255),[t,i,s,r=255]=e,t/=255,i/=255,s/=255,r/=255;else if(typeof e=="string"||typeof e=="object"){if(typeof e=="string"){const a=yd.HEX_PATTERN.exec(e);a&&(e=`#${a[2]}`)}const o=os(e);o.isValid()&&({r:t,g:i,b:s,a:r}=o.rgba,t/=255,i/=255,s/=255)}if(t!==void 0)this._components[0]=t,this._components[1]=i,this._components[2]=s,this._components[3]=r,this.refreshInt();else throw new Error(`Unable to convert color ${e}`)}refreshInt(){this._clamp(this._components);const[e,t,i]=this._components;this._int=(e*255<<16)+(t*255<<8)+(i*255|0)}_clamp(e,t=0,i=1){return typeof e=="number"?Math.min(Math.max(e,t),i):(e.forEach((s,r)=>{e[r]=Math.min(Math.max(s,t),i)}),e)}};fa.shared=new fa,fa.temp=new fa,fa.HEX_PATTERN=/^(#|0x)?(([a-f0-9]{3}){1,2}([a-f0-9]{2})?)$/i;let Rt=fa;function LP(n){return mt("7.2.0","utils.hex2string is deprecated, use Color#toHex instead"),Rt.shared.setValue(n).toHex()}function DP(n){return mt("7.2.0","utils.rgb2hex is deprecated, use Color#toNumber instead"),Rt.shared.setValue(n).toNumber()}function OP(){const n=[],e=[];for(let i=0;i<32;i++)n[i]=i,e[i]=i;n[Qe.NORMAL_NPM]=Qe.NORMAL,n[Qe.ADD_NPM]=Qe.ADD,n[Qe.SCREEN_NPM]=Qe.SCREEN,e[Qe.NORMAL]=Qe.NORMAL_NPM,e[Qe.ADD]=Qe.ADD_NPM,e[Qe.SCREEN]=Qe.SCREEN_NPM;const t=[];return t.push(e),t.push(n),t}const cw=OP();function dw(n,e){return cw[e?1:0][n]}function NP(n,e=null){const t=n*6;if(e=e||new Uint16Array(t),e.length!==t)throw new Error(`Out buffer length is incorrect, got ${e.length} and expected ${t}`);for(let i=0,s=0;i>>1,n|=n>>>2,n|=n>>>4,n|=n>>>8,n|=n>>>16,n+1}function u0(n){return!(n&n-1)&&!!n}function h0(n){let e=(n>65535?1:0)<<4;n>>>=e;let t=(n>255?1:0)<<3;return n>>>=t,e|=t,t=(n>15?1:0)<<2,n>>>=t,e|=t,t=(n>3?1:0)<<1,n>>>=t,e|=t,e|n>>1}function Ia(n,e,t){const i=n.length;let s;if(e>=i||t===0)return;t=e+t>i?i-e:t;const r=i-t;for(s=e;s(n.Renderer="renderer",n.Application="application",n.RendererSystem="renderer-webgl-system",n.RendererPlugin="renderer-webgl-plugin",n.CanvasRendererSystem="renderer-canvas-system",n.CanvasRendererPlugin="renderer-canvas-plugin",n.Asset="asset",n.LoadParser="load-parser",n.ResolveParser="resolve-parser",n.CacheParser="cache-parser",n.DetectionParser="detection-parser",n))(Oe||{});const Up=n=>{if(typeof n=="function"||typeof n=="object"&&n.extension){if(!n.extension)throw new Error("Extension class must have an extension 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this.handle(n,i=>{e.includes(i.ref)||(e.push(i.ref),e.sort((s,r)=>v0(r,t)-v0(s,t)))},i=>{const s=e.indexOf(i.ref);s!==-1&&e.splice(s,1)})}};class Vp{constructor(e){typeof e=="number"?this.rawBinaryData=new ArrayBuffer(e):e instanceof Uint8Array?this.rawBinaryData=e.buffer:this.rawBinaryData=e,this.uint32View=new Uint32Array(this.rawBinaryData),this.float32View=new Float32Array(this.rawBinaryData)}get int8View(){return this._int8View||(this._int8View=new Int8Array(this.rawBinaryData)),this._int8View}get uint8View(){return this._uint8View||(this._uint8View=new Uint8Array(this.rawBinaryData)),this._uint8View}get int16View(){return this._int16View||(this._int16View=new Int16Array(this.rawBinaryData)),this._int16View}get uint16View(){return this._uint16View||(this._uint16View=new Uint16Array(this.rawBinaryData)),this._uint16View}get int32View(){return this._int32View||(this._int32View=new Int32Array(this.rawBinaryData)),this._int32View}view(e){return this[`${e}View`]}destroy(){this.rawBinaryData=null,this._int8View=null,this._uint8View=null,this._int16View=null,this._uint16View=null,this._int32View=null,this.uint32View=null,this.float32View=null}static sizeOf(e){switch(e){case"int8":case"uint8":return 1;case"int16":case"uint16":return 2;case"int32":case"uint32":case"float32":return 4;default:throw new Error(`${e} isn't a valid view type`)}}}const YP=["precision mediump float;","void main(void){","float test = 0.1;","%forloop%","gl_FragColor = vec4(0.0);","}"].join(` +`);function zP(n){let e="";for(let t=0;t0&&(e+=` +else `),t=0;--i){const s=Xp[i];if(s.test&&s.test(n,t))return new s(n,e)}throw new Error("Unrecognized source type to auto-detect Resource")}class Zn{constructor(e){this.items=[],this._name=e,this._aliasCount=0}emit(e,t,i,s,r,o,a,c){if(arguments.length>8)throw new Error("max arguments reached");const{name:l,items:d}=this;this._aliasCount++;for(let u=0,h=d.length;u0&&this.items.length>1&&(this._aliasCount=0,this.items=this.items.slice(0))}add(e){return e[this._name]&&(this.ensureNonAliasedItems(),this.remove(e),this.items.push(e)),this}remove(e){const t=this.items.indexOf(e);return t!==-1&&(this.ensureNonAliasedItems(),this.items.splice(t,1)),this}contains(e){return this.items.includes(e)}removeAll(){return this.ensureNonAliasedItems(),this.items.length=0,this}destroy(){this.removeAll(),this.items.length=0,this._name=""}get empty(){return this.items.length===0}get name(){return this._name}}Object.defineProperties(Zn.prototype,{dispatch:{value:Zn.prototype.emit},run:{value:Zn.prototype.emit}});class Zl{constructor(e=0,t=0){this._width=e,this._height=t,this.destroyed=!1,this.internal=!1,this.onResize=new Zn("setRealSize"),this.onUpdate=new Zn("update"),this.onError=new Zn("onError")}bind(e){this.onResize.add(e),this.onUpdate.add(e),this.onError.add(e),(this._width||this._height)&&this.onResize.emit(this._width,this._height)}unbind(e){this.onResize.remove(e),this.onUpdate.remove(e),this.onError.remove(e)}resize(e,t){(e!==this._width||t!==this._height)&&(this._width=e,this._height=t,this.onResize.emit(e,t))}get valid(){return!!this._width&&!!this._height}update(){this.destroyed||this.onUpdate.emit()}load(){return Promise.resolve(this)}get width(){return this._width}get height(){return this._height}style(e,t,i){return!1}dispose(){}destroy(){this.destroyed||(this.destroyed=!0,this.dispose(),this.onError.removeAll(),this.onError=null,this.onResize.removeAll(),this.onResize=null,this.onUpdate.removeAll(),this.onUpdate=null)}static test(e,t){return!1}}class th extends Zl{constructor(e,t){const{width:i,height:s}=t||{};if(!i||!s)throw new Error("BufferResource width or height invalid");super(i,s),this.data=e,this.unpackAlignment=t.unpackAlignment??4}upload(e,t,i){const s=e.gl;s.pixelStorei(s.UNPACK_ALIGNMENT,this.unpackAlignment),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.alphaMode===ki.UNPACK);const r=t.realWidth,o=t.realHeight;return i.width===r&&i.height===o?s.texSubImage2D(t.target,0,0,0,r,o,t.format,i.type,this.data):(i.width=r,i.height=o,s.texImage2D(t.target,0,i.internalFormat,r,o,0,t.format,i.type,this.data)),!0}dispose(){this.data=null}static test(e){return e===null||e instanceof Int8Array||e instanceof Uint8Array||e instanceof Uint8ClampedArray||e instanceof Int16Array||e instanceof Uint16Array||e instanceof Int32Array||e instanceof Uint32Array||e instanceof Float32Array}}const HP={scaleMode:Gn.NEAREST,alphaMode:ki.NPM},Yp=class pa extends mc{constructor(e=null,t=null){super(),t=Object.assign({},pa.defaultOptions,t);const{alphaMode:i,mipmap:s,anisotropicLevel:r,scaleMode:o,width:a,height:c,wrapMode:l,format:d,type:u,target:h,resolution:f,resourceOptions:p}=t;e&&!(e instanceof Zl)&&(e=hw(e,p),e.internal=!0),this.resolution=f||Ve.RESOLUTION,this.width=Math.round((a||0)*this.resolution)/this.resolution,this.height=Math.round((c||0)*this.resolution)/this.resolution,this._mipmap=s,this.anisotropicLevel=r,this._wrapMode=l,this._scaleMode=o,this.format=d,this.type=u,this.target=h,this.alphaMode=i,this.uid=Bo(),this.touched=0,this.isPowerOfTwo=!1,this._refreshPOT(),this._glTextures={},this.dirtyId=0,this.dirtyStyleId=0,this.cacheId=null,this.valid=a>0&&c>0,this.textureCacheIds=[],this.destroyed=!1,this.resource=null,this._batchEnabled=0,this._batchLocation=0,this.parentTextureArray=null,this.setResource(e)}get realWidth(){return Math.round(this.width*this.resolution)}get realHeight(){return Math.round(this.height*this.resolution)}get mipmap(){return this._mipmap}set mipmap(e){this._mipmap!==e&&(this._mipmap=e,this.dirtyStyleId++)}get scaleMode(){return this._scaleMode}set scaleMode(e){this._scaleMode!==e&&(this._scaleMode=e,this.dirtyStyleId++)}get wrapMode(){return this._wrapMode}set wrapMode(e){this._wrapMode!==e&&(this._wrapMode=e,this.dirtyStyleId++)}setStyle(e,t){let i;return e!==void 0&&e!==this.scaleMode&&(this.scaleMode=e,i=!0),t!==void 0&&t!==this.mipmap&&(this.mipmap=t,i=!0),i&&this.dirtyStyleId++,this}setSize(e,t,i){return i=i||this.resolution,this.setRealSize(e*i,t*i,i)}setRealSize(e,t,i){return this.resolution=i||this.resolution,this.width=Math.round(e)/this.resolution,this.height=Math.round(t)/this.resolution,this._refreshPOT(),this.update(),this}_refreshPOT(){this.isPowerOfTwo=u0(this.realWidth)&&u0(this.realHeight)}setResolution(e){const t=this.resolution;return t===e?this:(this.resolution=e,this.valid&&(this.width=Math.round(this.width*t)/e,this.height=Math.round(this.height*t)/e,this.emit("update",this)),this._refreshPOT(),this)}setResource(e){if(this.resource===e)return this;if(this.resource)throw new Error("Resource can be set only once");return e.bind(this),this.resource=e,this}update(){this.valid?(this.dirtyId++,this.dirtyStyleId++,this.emit("update",this)):this.width>0&&this.height>0&&(this.valid=!0,this.emit("loaded",this),this.emit("update",this))}onError(e){this.emit("error",this,e)}destroy(){this.resource&&(this.resource.unbind(this),this.resource.internal&&this.resource.destroy(),this.resource=null),this.cacheId&&(delete Sr[this.cacheId],delete as[this.cacheId],this.cacheId=null),this.valid=!1,this.dispose(),pa.removeFromCache(this),this.textureCacheIds=null,this.destroyed=!0,this.emit("destroyed",this),this.removeAllListeners()}dispose(){this.emit("dispose",this)}castToBaseTexture(){return this}static from(e,t,i=Ve.STRICT_TEXTURE_CACHE){const s=typeof e=="string";let r=null;if(s)r=e;else{if(!e._pixiId){const a=(t==null?void 0:t.pixiIdPrefix)||"pixiid";e._pixiId=`${a}_${Bo()}`}r=e._pixiId}let o=Sr[r];if(s&&i&&!o)throw new Error(`The cacheId "${r}" does not exist in BaseTextureCache.`);return o||(o=new pa(e,t),o.cacheId=r,pa.addToCache(o,r)),o}static fromBuffer(e,t,i,s){e=e||new Float32Array(t*i*4);const r=new th(e,{width:t,height:i,...s==null?void 0:s.resourceOptions});let o,a;return e instanceof Float32Array?(o=Pe.RGBA,a=je.FLOAT):e instanceof Int32Array?(o=Pe.RGBA_INTEGER,a=je.INT):e instanceof Uint32Array?(o=Pe.RGBA_INTEGER,a=je.UNSIGNED_INT):e instanceof Int16Array?(o=Pe.RGBA_INTEGER,a=je.SHORT):e instanceof Uint16Array?(o=Pe.RGBA_INTEGER,a=je.UNSIGNED_SHORT):e instanceof Int8Array?(o=Pe.RGBA,a=je.BYTE):(o=Pe.RGBA,a=je.UNSIGNED_BYTE),r.internal=!0,new pa(r,Object.assign({},HP,{type:a,format:o},s))}static addToCache(e,t){t&&(e.textureCacheIds.includes(t)||e.textureCacheIds.push(t),Sr[t]&&Sr[t]!==e&&console.warn(`BaseTexture added to the cache with an id [${t}] that already had an entry`),Sr[t]=e)}static removeFromCache(e){if(typeof e=="string"){const t=Sr[e];if(t){const i=t.textureCacheIds.indexOf(e);return i>-1&&t.textureCacheIds.splice(i,1),delete Sr[e],t}}else if(e!=null&&e.textureCacheIds){for(let t=0;t1){for(let u=0;u(n[n.POLY=0]="POLY",n[n.RECT=1]="RECT",n[n.CIRC=2]="CIRC",n[n.ELIP=3]="ELIP",n[n.RREC=4]="RREC",n))(Ni||{});class At{constructor(e=0,t=0){this.x=0,this.y=0,this.x=e,this.y=t}clone(){return new At(this.x,this.y)}copyFrom(e){return this.set(e.x,e.y),this}copyTo(e){return e.set(this.x,this.y),e}equals(e){return e.x===this.x&&e.y===this.y}set(e=0,t=e){return this.x=e,this.y=t,this}}At.prototype.toString=function(){return`[@pixi/math:Point x=${this.x} y=${this.y}]`};const Oc=[new At,new At,new At,new At];class ht{constructor(e=0,t=0,i=0,s=0){this.x=Number(e),this.y=Number(t),this.width=Number(i),this.height=Number(s),this.type=Ni.RECT}get left(){return this.x}get right(){return this.x+this.width}get top(){return this.y}get bottom(){return this.y+this.height}static get EMPTY(){return new ht(0,0,0,0)}clone(){return new ht(this.x,this.y,this.width,this.height)}copyFrom(e){return this.x=e.x,this.y=e.y,this.width=e.width,this.height=e.height,this}copyTo(e){return e.x=this.x,e.y=this.y,e.width=this.width,e.height=this.height,e}contains(e,t){return this.width<=0||this.height<=0?!1:e>=this.x&&e=this.y&&te.right?e.right:this.right)<=E)return!1;const _=this.ye.bottom?e.bottom:this.bottom)>_}const i=this.left,s=this.right,r=this.top,o=this.bottom;if(s<=i||o<=r)return!1;const a=Oc[0].set(e.left,e.top),c=Oc[1].set(e.left,e.bottom),l=Oc[2].set(e.right,e.top),d=Oc[3].set(e.right,e.bottom);if(l.x<=a.x||c.y<=a.y)return!1;const u=Math.sign(t.a*t.d-t.b*t.c);if(u===0||(t.apply(a,a),t.apply(c,c),t.apply(l,l),t.apply(d,d),Math.max(a.x,c.x,l.x,d.x)<=i||Math.min(a.x,c.x,l.x,d.x)>=s||Math.max(a.y,c.y,l.y,d.y)<=r||Math.min(a.y,c.y,l.y,d.y)>=o))return!1;const h=u*(c.y-a.y),f=u*(a.x-c.x),p=h*i+f*r,m=h*s+f*r,g=h*i+f*o,v=h*s+f*o;if(Math.max(p,m,g,v)<=h*a.x+f*a.y||Math.min(p,m,g,v)>=h*d.x+f*d.y)return!1;const y=u*(a.y-l.y),b=u*(l.x-a.x),x=y*i+b*r,C=y*s+b*r,T=y*i+b*o,S=y*s+b*o;return!(Math.max(x,C,T,S)<=y*a.x+b*a.y||Math.min(x,C,T,S)>=y*d.x+b*d.y)}pad(e=0,t=e){return this.x-=e,this.y-=t,this.width+=e*2,this.height+=t*2,this}fit(e){const t=Math.max(this.x,e.x),i=Math.min(this.x+this.width,e.x+e.width),s=Math.max(this.y,e.y),r=Math.min(this.y+this.height,e.y+e.height);return this.x=t,this.width=Math.max(i-t,0),this.y=s,this.height=Math.max(r-s,0),this}ceil(e=1,t=.001){const i=Math.ceil((this.x+this.width-t)*e)/e,s=Math.ceil((this.y+this.height-t)*e)/e;return this.x=Math.floor((this.x+t)*e)/e,this.y=Math.floor((this.y+t)*e)/e,this.width=i-this.x,this.height=s-this.y,this}enlarge(e){const t=Math.min(this.x,e.x),i=Math.max(this.x+this.width,e.x+e.width),s=Math.min(this.y,e.y),r=Math.max(this.y+this.height,e.y+e.height);return this.x=t,this.width=i-t,this.y=s,this.height=r-s,this}}ht.prototype.toString=function(){return`[@pixi/math:Rectangle x=${this.x} y=${this.y} width=${this.width} height=${this.height}]`};class ih{constructor(e=0,t=0,i=0){this.x=e,this.y=t,this.radius=i,this.type=Ni.CIRC}clone(){return new ih(this.x,this.y,this.radius)}contains(e,t){if(this.radius<=0)return!1;const i=this.radius*this.radius;let s=this.x-e,r=this.y-t;return s*=s,r*=r,s+r<=i}getBounds(){return new ht(this.x-this.radius,this.y-this.radius,this.radius*2,this.radius*2)}}ih.prototype.toString=function(){return`[@pixi/math:Circle x=${this.x} y=${this.y} radius=${this.radius}]`};class nh{constructor(e=0,t=0,i=0,s=0){this.x=e,this.y=t,this.width=i,this.height=s,this.type=Ni.ELIP}clone(){return new nh(this.x,this.y,this.width,this.height)}contains(e,t){if(this.width<=0||this.height<=0)return!1;let i=(e-this.x)/this.width,s=(t-this.y)/this.height;return i*=i,s*=s,i+s<=1}getBounds(){return new ht(this.x-this.width,this.y-this.height,this.width,this.height)}}nh.prototype.toString=function(){return`[@pixi/math:Ellipse x=${this.x} y=${this.y} width=${this.width} height=${this.height}]`};class Lo{constructor(...e){let t=Array.isArray(e[0])?e[0]:e;if(typeof t[0]!="number"){const i=[];for(let s=0,r=t.length;st!=d>t&&e<(l-a)*((t-c)/(d-c))+a&&(i=!i)}return i}}Lo.prototype.toString=function(){return`[@pixi/math:PolygoncloseStroke=${this.closeStroke}points=${this.points.reduce((n,e)=>`${n}, ${e}`,"")}]`};class sh{constructor(e=0,t=0,i=0,s=0,r=20){this.x=e,this.y=t,this.width=i,this.height=s,this.radius=r,this.type=Ni.RREC}clone(){return new sh(this.x,this.y,this.width,this.height,this.radius)}contains(e,t){if(this.width<=0||this.height<=0)return!1;if(e>=this.x&&e<=this.x+this.width&&t>=this.y&&t<=this.y+this.height){const i=Math.max(0,Math.min(this.radius,Math.min(this.width,this.height)/2));if(t>=this.y+i&&t<=this.y+this.height-i||e>=this.x+i&&e<=this.x+this.width-i)return!0;let s=e-(this.x+i),r=t-(this.y+i);const o=i*i;if(s*s+r*r<=o||(s=e-(this.x+this.width-i),s*s+r*r<=o)||(r=t-(this.y+this.height-i),s*s+r*r<=o)||(s=e-(this.x+i),s*s+r*r<=o))return!0}return!1}}sh.prototype.toString=function(){return`[@pixi/math:RoundedRectangle x=${this.x} y=${this.y}width=${this.width} height=${this.height} radius=${this.radius}]`};class Bt{constructor(e=1,t=0,i=0,s=1,r=0,o=0){this.array=null,this.a=e,this.b=t,this.c=i,this.d=s,this.tx=r,this.ty=o}fromArray(e){this.a=e[0],this.b=e[1],this.c=e[3],this.d=e[4],this.tx=e[2],this.ty=e[5]}set(e,t,i,s,r,o){return this.a=e,this.b=t,this.c=i,this.d=s,this.tx=r,this.ty=o,this}toArray(e,t){this.array||(this.array=new Float32Array(9));const i=t||this.array;return e?(i[0]=this.a,i[1]=this.b,i[2]=0,i[3]=this.c,i[4]=this.d,i[5]=0,i[6]=this.tx,i[7]=this.ty,i[8]=1):(i[0]=this.a,i[1]=this.c,i[2]=this.tx,i[3]=this.b,i[4]=this.d,i[5]=this.ty,i[6]=0,i[7]=0,i[8]=1),i}apply(e,t){t=t||new At;const i=e.x,s=e.y;return t.x=this.a*i+this.c*s+this.tx,t.y=this.b*i+this.d*s+this.ty,t}applyInverse(e,t){t=t||new At;const i=1/(this.a*this.d+this.c*-this.b),s=e.x,r=e.y;return t.x=this.d*i*s+-this.c*i*r+(this.ty*this.c-this.tx*this.d)*i,t.y=this.a*i*r+-this.b*i*s+(-this.ty*this.a+this.tx*this.b)*i,t}translate(e,t){return this.tx+=e,this.ty+=t,this}scale(e,t){return this.a*=e,this.d*=t,this.c*=e,this.b*=t,this.tx*=e,this.ty*=t,this}rotate(e){const t=Math.cos(e),i=Math.sin(e),s=this.a,r=this.c,o=this.tx;return this.a=s*t-this.b*i,this.b=s*i+this.b*t,this.c=r*t-this.d*i,this.d=r*i+this.d*t,this.tx=o*t-this.ty*i,this.ty=o*i+this.ty*t,this}append(e){const t=this.a,i=this.b,s=this.c,r=this.d;return this.a=e.a*t+e.b*s,this.b=e.a*i+e.b*r,this.c=e.c*t+e.d*s,this.d=e.c*i+e.d*r,this.tx=e.tx*t+e.ty*s+this.tx,this.ty=e.tx*i+e.ty*r+this.ty,this}setTransform(e,t,i,s,r,o,a,c,l){return this.a=Math.cos(a+l)*r,this.b=Math.sin(a+l)*r,this.c=-Math.sin(a-c)*o,this.d=Math.cos(a-c)*o,this.tx=e-(i*this.a+s*this.c),this.ty=t-(i*this.b+s*this.d),this}prepend(e){const t=this.tx;if(e.a!==1||e.b!==0||e.c!==0||e.d!==1){const i=this.a,s=this.c;this.a=i*e.a+this.b*e.c,this.b=i*e.b+this.b*e.d,this.c=s*e.a+this.d*e.c,this.d=s*e.b+this.d*e.d}return this.tx=t*e.a+this.ty*e.c+e.tx,this.ty=t*e.b+this.ty*e.d+e.ty,this}decompose(e){const t=this.a,i=this.b,s=this.c,r=this.d,o=e.pivot,a=-Math.atan2(-s,r),c=Math.atan2(i,t),l=Math.abs(a+c);return l<1e-5||Math.abs(Wd-l)<1e-5?(e.rotation=c,e.skew.x=e.skew.y=0):(e.rotation=0,e.skew.x=a,e.skew.y=c),e.scale.x=Math.sqrt(t*t+i*i),e.scale.y=Math.sqrt(s*s+r*r),e.position.x=this.tx+(o.x*t+o.y*s),e.position.y=this.ty+(o.x*i+o.y*r),e}invert(){const e=this.a,t=this.b,i=this.c,s=this.d,r=this.tx,o=e*s-t*i;return this.a=s/o,this.b=-t/o,this.c=-i/o,this.d=e/o,this.tx=(i*this.ty-s*r)/o,this.ty=-(e*this.ty-t*r)/o,this}identity(){return this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0,this}clone(){const e=new Bt;return e.a=this.a,e.b=this.b,e.c=this.c,e.d=this.d,e.tx=this.tx,e.ty=this.ty,e}copyTo(e){return e.a=this.a,e.b=this.b,e.c=this.c,e.d=this.d,e.tx=this.tx,e.ty=this.ty,e}copyFrom(e){return this.a=e.a,this.b=e.b,this.c=e.c,this.d=e.d,this.tx=e.tx,this.ty=e.ty,this}static get IDENTITY(){return new Bt}static get TEMP_MATRIX(){return new Bt}}Bt.prototype.toString=function(){return`[@pixi/math:Matrix a=${this.a} b=${this.b} c=${this.c} d=${this.d} tx=${this.tx} ty=${this.ty}]`};const go=[1,1,0,-1,-1,-1,0,1,1,1,0,-1,-1,-1,0,1],vo=[0,1,1,1,0,-1,-1,-1,0,1,1,1,0,-1,-1,-1],bo=[0,-1,-1,-1,0,1,1,1,0,1,1,1,0,-1,-1,-1],yo=[1,1,0,-1,-1,-1,0,1,-1,-1,0,1,1,1,0,-1],jp=[],pw=[],Nc=Math.sign;function eI(){for(let n=0;n<16;n++){const e=[];jp.push(e);for(let t=0;t<16;t++){const i=Nc(go[n]*go[t]+bo[n]*vo[t]),s=Nc(vo[n]*go[t]+yo[n]*vo[t]),r=Nc(go[n]*bo[t]+bo[n]*yo[t]),o=Nc(vo[n]*bo[t]+yo[n]*yo[t]);for(let a=0;a<16;a++)if(go[a]===i&&vo[a]===s&&bo[a]===r&&yo[a]===o){e.push(a);break}}}for(let n=0;n<16;n++){const e=new Bt;e.set(go[n],vo[n],bo[n],yo[n],0,0),pw.push(e)}}eI();const si={E:0,SE:1,S:2,SW:3,W:4,NW:5,N:6,NE:7,MIRROR_VERTICAL:8,MAIN_DIAGONAL:10,MIRROR_HORIZONTAL:12,REVERSE_DIAGONAL:14,uX:n=>go[n],uY:n=>vo[n],vX:n=>bo[n],vY:n=>yo[n],inv:n=>n&8?n&15:-n&7,add:(n,e)=>jp[n][e],sub:(n,e)=>jp[n][si.inv(e)],rotate180:n=>n^4,isVertical:n=>(n&3)===2,byDirection:(n,e)=>Math.abs(n)*2<=Math.abs(e)?e>=0?si.S:si.N:Math.abs(e)*2<=Math.abs(n)?n>0?si.E:si.W:e>0?n>0?si.SE:si.SW:n>0?si.NE:si.NW,matrixAppendRotationInv:(n,e,t=0,i=0)=>{const s=pw[si.inv(e)];s.tx=t,s.ty=i,n.append(s)}};class Js{constructor(e,t,i=0,s=0){this._x=i,this._y=s,this.cb=e,this.scope=t}clone(e=this.cb,t=this.scope){return new Js(e,t,this._x,this._y)}set(e=0,t=e){return(this._x!==e||this._y!==t)&&(this._x=e,this._y=t,this.cb.call(this.scope)),this}copyFrom(e){return(this._x!==e.x||this._y!==e.y)&&(this._x=e.x,this._y=e.y,this.cb.call(this.scope)),this}copyTo(e){return e.set(this._x,this._y),e}equals(e){return e.x===this._x&&e.y===this._y}get x(){return this._x}set x(e){this._x!==e&&(this._x=e,this.cb.call(this.scope))}get y(){return this._y}set y(e){this._y!==e&&(this._y=e,this.cb.call(this.scope))}}Js.prototype.toString=function(){return`[@pixi/math:ObservablePoint x=${this.x} y=${this.y} scope=${this.scope}]`};const Hp=class{constructor(){this.worldTransform=new Bt,this.localTransform=new Bt,this.position=new Js(this.onChange,this,0,0),this.scale=new Js(this.onChange,this,1,1),this.pivot=new Js(this.onChange,this,0,0),this.skew=new Js(this.updateSkew,this,0,0),this._rotation=0,this._cx=1,this._sx=0,this._cy=0,this._sy=1,this._localID=0,this._currentLocalID=0,this._worldID=0,this._parentID=0}onChange(){this._localID++}updateSkew(){this._cx=Math.cos(this._rotation+this.skew.y),this._sx=Math.sin(this._rotation+this.skew.y),this._cy=-Math.sin(this._rotation-this.skew.x),this._sy=Math.cos(this._rotation-this.skew.x),this._localID++}updateLocalTransform(){const n=this.localTransform;this._localID!==this._currentLocalID&&(n.a=this._cx*this.scale.x,n.b=this._sx*this.scale.x,n.c=this._cy*this.scale.y,n.d=this._sy*this.scale.y,n.tx=this.position.x-(this.pivot.x*n.a+this.pivot.y*n.c),n.ty=this.position.y-(this.pivot.x*n.b+this.pivot.y*n.d),this._currentLocalID=this._localID,this._parentID=-1)}updateTransform(n){const e=this.localTransform;if(this._localID!==this._currentLocalID&&(e.a=this._cx*this.scale.x,e.b=this._sx*this.scale.x,e.c=this._cy*this.scale.y,e.d=this._sy*this.scale.y,e.tx=this.position.x-(this.pivot.x*e.a+this.pivot.y*e.c),e.ty=this.position.y-(this.pivot.x*e.b+this.pivot.y*e.d),this._currentLocalID=this._localID,this._parentID=-1),this._parentID!==n._worldID){const t=n.worldTransform,i=this.worldTransform;i.a=e.a*t.a+e.b*t.c,i.b=e.a*t.b+e.b*t.d,i.c=e.c*t.a+e.d*t.c,i.d=e.c*t.b+e.d*t.d,i.tx=e.tx*t.a+e.ty*t.c+t.tx,i.ty=e.tx*t.b+e.ty*t.d+t.ty,this._parentID=n._worldID,this._worldID++}}setFromMatrix(n){n.decompose(this),this._localID++}get rotation(){return this._rotation}set rotation(n){this._rotation!==n&&(this._rotation=n,this.updateSkew())}};Hp.IDENTITY=new Hp;let Tg=Hp;Tg.prototype.toString=function(){return`[@pixi/math:Transform position=(${this.position.x}, ${this.position.y}) rotation=${this.rotation} scale=(${this.scale.x}, ${this.scale.y}) skew=(${this.skew.x}, ${this.skew.y}) ]`};var tI=`varying vec2 vTextureCoord; + +uniform sampler2D uSampler; + +void main(void){ + gl_FragColor *= texture2D(uSampler, vTextureCoord); +}`,iI=`attribute vec2 aVertexPosition; +attribute vec2 aTextureCoord; + +uniform mat3 projectionMatrix; + +varying vec2 vTextureCoord; + +void main(void){ + gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); + vTextureCoord = aTextureCoord; +} +`;function y0(n,e,t){const i=n.createShader(e);return n.shaderSource(i,t),n.compileShader(i),i}function Vf(n){const e=new Array(n);for(let t=0;tn.type==="float"&&n.size===1&&!n.isArray,code:n=>` + if(uv["${n}"] !== ud["${n}"].value) + { + ud["${n}"].value = uv["${n}"] + gl.uniform1f(ud["${n}"].location, uv["${n}"]) + } + `},{test:(n,e)=>(n.type==="sampler2D"||n.type==="samplerCube"||n.type==="sampler2DArray")&&n.size===1&&!n.isArray&&(e==null||e.castToBaseTexture!==void 0),code:n=>`t = syncData.textureCount++; + + renderer.texture.bind(uv["${n}"], t); + + if(ud["${n}"].value !== t) + { + ud["${n}"].value = t; + gl.uniform1i(ud["${n}"].location, t); +; // eslint-disable-line max-len + }`},{test:(n,e)=>n.type==="mat3"&&n.size===1&&!n.isArray&&e.a!==void 0,code:n=>` + gl.uniformMatrix3fv(ud["${n}"].location, false, uv["${n}"].toArray(true)); + `,codeUbo:n=>` + var ${n}_matrix = uv.${n}.toArray(true); + + data[offset] = ${n}_matrix[0]; + data[offset+1] = ${n}_matrix[1]; + data[offset+2] = ${n}_matrix[2]; + + data[offset + 4] = ${n}_matrix[3]; + data[offset + 5] = ${n}_matrix[4]; + data[offset + 6] = ${n}_matrix[5]; + + data[offset + 8] = ${n}_matrix[6]; + data[offset + 9] = ${n}_matrix[7]; + data[offset + 10] = ${n}_matrix[8]; + `},{test:(n,e)=>n.type==="vec2"&&n.size===1&&!n.isArray&&e.x!==void 0,code:n=>` + cv = ud["${n}"].value; + v = uv["${n}"]; + + if(cv[0] !== v.x || cv[1] !== v.y) + { + cv[0] = v.x; + cv[1] = v.y; + gl.uniform2f(ud["${n}"].location, v.x, v.y); + }`,codeUbo:n=>` + v = uv.${n}; + + data[offset] = v.x; + data[offset+1] = v.y; + `},{test:n=>n.type==="vec2"&&n.size===1&&!n.isArray,code:n=>` + cv = ud["${n}"].value; + v = uv["${n}"]; + + if(cv[0] !== v[0] || cv[1] !== v[1]) + { + cv[0] = v[0]; + cv[1] = v[1]; + gl.uniform2f(ud["${n}"].location, v[0], v[1]); + } + `},{test:(n,e)=>n.type==="vec4"&&n.size===1&&!n.isArray&&e.width!==void 0,code:n=>` + cv = ud["${n}"].value; + v = uv["${n}"]; + + if(cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) + { + cv[0] = v.x; + cv[1] = v.y; + cv[2] = v.width; + cv[3] = v.height; + gl.uniform4f(ud["${n}"].location, v.x, v.y, v.width, v.height) + }`,codeUbo:n=>` + v = uv.${n}; + + data[offset] = v.x; + data[offset+1] = v.y; + data[offset+2] = v.width; + data[offset+3] = v.height; + `},{test:(n,e)=>n.type==="vec4"&&n.size===1&&!n.isArray&&e.red!==void 0,code:n=>` + cv = ud["${n}"].value; + v = uv["${n}"]; + + if(cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) + { + cv[0] = v.red; + cv[1] = v.green; + cv[2] = v.blue; + cv[3] = v.alpha; + gl.uniform4f(ud["${n}"].location, v.red, v.green, v.blue, v.alpha) + }`,codeUbo:n=>` + v = uv.${n}; + + data[offset] = v.red; + data[offset+1] = v.green; + data[offset+2] = v.blue; + data[offset+3] = v.alpha; + `},{test:(n,e)=>n.type==="vec3"&&n.size===1&&!n.isArray&&e.red!==void 0,code:n=>` + cv = ud["${n}"].value; + v = uv["${n}"]; + + if(cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.a) + { + cv[0] = v.red; + cv[1] = v.green; + cv[2] = v.blue; + + gl.uniform3f(ud["${n}"].location, v.red, v.green, v.blue) + }`,codeUbo:n=>` + v = uv.${n}; + + data[offset] = v.red; + data[offset+1] = v.green; + data[offset+2] = v.blue; + `},{test:n=>n.type==="vec4"&&n.size===1&&!n.isArray,code:n=>` + cv = ud["${n}"].value; + v = uv["${n}"]; + + if(cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + cv[3] = v[3]; + + gl.uniform4f(ud["${n}"].location, v[0], v[1], v[2], v[3]) + }`}],nI={float:` + if (cv !== v) + { + cu.value = v; + gl.uniform1f(location, v); + }`,vec2:` + if (cv[0] !== v[0] || cv[1] !== v[1]) + { + cv[0] = v[0]; + cv[1] = v[1]; + + gl.uniform2f(location, v[0], v[1]) + }`,vec3:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + + gl.uniform3f(location, v[0], v[1], v[2]) + }`,vec4:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + cv[3] = v[3]; + + gl.uniform4f(location, v[0], v[1], v[2], v[3]); + }`,int:` + if (cv !== v) + { + cu.value = v; + + gl.uniform1i(location, v); + }`,ivec2:` + if (cv[0] !== v[0] || cv[1] !== v[1]) + { + cv[0] = v[0]; + cv[1] = v[1]; + + gl.uniform2i(location, v[0], v[1]); + }`,ivec3:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + + gl.uniform3i(location, v[0], v[1], v[2]); + }`,ivec4:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + cv[3] = v[3]; + + gl.uniform4i(location, v[0], v[1], v[2], v[3]); + }`,uint:` + if (cv !== v) + { + cu.value = v; + + gl.uniform1ui(location, v); + }`,uvec2:` + if (cv[0] !== v[0] || cv[1] !== v[1]) + { + cv[0] = v[0]; + cv[1] = v[1]; + + gl.uniform2ui(location, v[0], v[1]); + }`,uvec3:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + + gl.uniform3ui(location, v[0], v[1], v[2]); + }`,uvec4:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + cv[3] = v[3]; + + gl.uniform4ui(location, v[0], v[1], v[2], v[3]); + }`,bool:` + if (cv !== v) + { + cu.value = v; + gl.uniform1i(location, v); + }`,bvec2:` + if (cv[0] != v[0] || cv[1] != v[1]) + { + cv[0] = v[0]; + cv[1] = v[1]; + + gl.uniform2i(location, v[0], v[1]); + }`,bvec3:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + + gl.uniform3i(location, v[0], v[1], v[2]); + }`,bvec4:` + if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) + { + cv[0] = v[0]; + cv[1] = v[1]; + cv[2] = v[2]; + cv[3] = v[3]; + + gl.uniform4i(location, v[0], v[1], v[2], v[3]); + }`,mat2:"gl.uniformMatrix2fv(location, false, v)",mat3:"gl.uniformMatrix3fv(location, false, v)",mat4:"gl.uniformMatrix4fv(location, false, v)",sampler2D:` + if (cv !== v) + { + cu.value = v; + + gl.uniform1i(location, v); + }`,samplerCube:` + if (cv !== v) + { + cu.value = v; + + gl.uniform1i(location, v); + }`,sampler2DArray:` + if (cv !== v) + { + cu.value = v; + + gl.uniform1i(location, v); + }`},sI={float:"gl.uniform1fv(location, v)",vec2:"gl.uniform2fv(location, v)",vec3:"gl.uniform3fv(location, v)",vec4:"gl.uniform4fv(location, v)",mat4:"gl.uniformMatrix4fv(location, false, v)",mat3:"gl.uniformMatrix3fv(location, false, v)",mat2:"gl.uniformMatrix2fv(location, false, v)",int:"gl.uniform1iv(location, v)",ivec2:"gl.uniform2iv(location, v)",ivec3:"gl.uniform3iv(location, v)",ivec4:"gl.uniform4iv(location, v)",uint:"gl.uniform1uiv(location, v)",uvec2:"gl.uniform2uiv(location, v)",uvec3:"gl.uniform3uiv(location, v)",uvec4:"gl.uniform4uiv(location, v)",bool:"gl.uniform1iv(location, v)",bvec2:"gl.uniform2iv(location, v)",bvec3:"gl.uniform3iv(location, v)",bvec4:"gl.uniform4iv(location, v)",sampler2D:"gl.uniform1iv(location, v)",samplerCube:"gl.uniform1iv(location, v)",sampler2DArray:"gl.uniform1iv(location, v)"};function rI(n,e){var i;const t=[` + var v = null; + var cv = null; + var cu = null; + var t = 0; + var gl = renderer.gl; + `];for(const s in n.uniforms){const r=e[s];if(!r){((i=n.uniforms[s])==null?void 0:i.group)===!0&&(n.uniforms[s].ubo?t.push(` + renderer.shader.syncUniformBufferGroup(uv.${s}, '${s}'); + `):t.push(` + renderer.shader.syncUniformGroup(uv.${s}, syncData); + `));continue}const o=n.uniforms[s];let a=!1;for(let c=0;c=jo.WEBGL2&&(e=n.getContext("webgl2",{})),e||(e=n.getContext("webgl",{})||n.getContext("experimental-webgl",{}),e?e.getExtension("WEBGL_draw_buffers"):e=null),sa=e}return sa}let $c;function aI(){if(!$c){$c=Rn.MEDIUM;const n=oI();if(n&&n.getShaderPrecisionFormat){const e=n.getShaderPrecisionFormat(n.FRAGMENT_SHADER,n.HIGH_FLOAT);e&&($c=e.precision?Rn.HIGH:Rn.MEDIUM)}}return $c}function x0(n,e){const t=n.getShaderSource(e).split(` +`).map((l,d)=>`${d}: ${l}`),i=n.getShaderInfoLog(e),s=i.split(` +`),r={},o=s.map(l=>parseFloat(l.replace(/^ERROR\: 0\:([\d]+)\:.*$/,"$1"))).filter(l=>l&&!r[l]?(r[l]=!0,!0):!1),a=[""];o.forEach(l=>{t[l-1]=`%c${t[l-1]}%c`,a.push("background: #FF0000; color:#FFFFFF; font-size: 10px","font-size: 10px")});const c=t.join(` +`);a[0]=c,console.error(i),console.groupCollapsed("click to view full shader code"),console.warn(...a),console.groupEnd()}function lI(n,e,t,i){n.getProgramParameter(e,n.LINK_STATUS)||(n.getShaderParameter(t,n.COMPILE_STATUS)||x0(n,t),n.getShaderParameter(i,n.COMPILE_STATUS)||x0(n,i),console.error("PixiJS Error: Could not initialize shader."),n.getProgramInfoLog(e)!==""&&console.warn("PixiJS Warning: gl.getProgramInfoLog()",n.getProgramInfoLog(e)))}const cI={float:1,vec2:2,vec3:3,vec4:4,int:1,ivec2:2,ivec3:3,ivec4:4,uint:1,uvec2:2,uvec3:3,uvec4:4,bool:1,bvec2:2,bvec3:3,bvec4:4,mat2:4,mat3:9,mat4:16,sampler2D:1};function vw(n){return cI[n]}let Bc=null;const w0={FLOAT:"float",FLOAT_VEC2:"vec2",FLOAT_VEC3:"vec3",FLOAT_VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",UNSIGNED_INT:"uint",UNSIGNED_INT_VEC2:"uvec2",UNSIGNED_INT_VEC3:"uvec3",UNSIGNED_INT_VEC4:"uvec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",FLOAT_MAT2:"mat2",FLOAT_MAT3:"mat3",FLOAT_MAT4:"mat4",SAMPLER_2D:"sampler2D",INT_SAMPLER_2D:"sampler2D",UNSIGNED_INT_SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube",INT_SAMPLER_CUBE:"samplerCube",UNSIGNED_INT_SAMPLER_CUBE:"samplerCube",SAMPLER_2D_ARRAY:"sampler2DArray",INT_SAMPLER_2D_ARRAY:"sampler2DArray",UNSIGNED_INT_SAMPLER_2D_ARRAY:"sampler2DArray"};function bw(n,e){if(!Bc){const t=Object.keys(w0);Bc={};for(let i=0;i0&&(t+=` +else `),ithis.size&&this.flush(),this._vertexCount+=e.vertexData.length/2,this._indexCount+=e.indices.length,this._bufferedTextures[this._bufferSize]=e._texture.baseTexture,this._bufferedElements[this._bufferSize++]=e)}buildTexturesAndDrawCalls(){const{_bufferedTextures:e,maxTextures:t}=this,i=Xn._textureArrayPool,s=this.renderer.batch,r=this._tempBoundTextures,o=this.renderer.textureGC.count;let a=++rt._globalBatch,c=0,l=i[0],d=0;s.copyBoundTextures(r,t);for(let u=0;u=t&&(s.boundArray(l,r,a,t),this.buildDrawCalls(l,d,u),d=u,l=i[++c],++a),h._batchEnabled=a,h.touched=o,l.elements[l.count++]=h)}l.count>0&&(s.boundArray(l,r,a,t),this.buildDrawCalls(l,d,this._bufferSize),++c,++a);for(let u=0;u0);for(let m=0;m=0;--s)e[s]=i[s]||null,e[s]&&(e[s]._batchLocation=s)}boundArray(e,t,i,s){const{elements:r,ids:o,count:a}=e;let c=0;for(let l=0;l=0&&u=jo.WEBGL2&&(i=e.getContext("webgl2",t)),i)this.webGLVersion=2;else if(this.webGLVersion=1,i=e.getContext("webgl",t)||e.getContext("experimental-webgl",t),!i)throw new Error("This browser does not support WebGL. Try using the canvas renderer");return this.gl=i,this.getExtensions(),this.gl}getExtensions(){const{gl:e}=this,t={loseContext:e.getExtension("WEBGL_lose_context"),anisotropicFiltering:e.getExtension("EXT_texture_filter_anisotropic"),floatTextureLinear:e.getExtension("OES_texture_float_linear"),s3tc:e.getExtension("WEBGL_compressed_texture_s3tc"),s3tc_sRGB:e.getExtension("WEBGL_compressed_texture_s3tc_srgb"),etc:e.getExtension("WEBGL_compressed_texture_etc"),etc1:e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:e.getExtension("WEBGL_compressed_texture_atc"),astc:e.getExtension("WEBGL_compressed_texture_astc"),bptc:e.getExtension("EXT_texture_compression_bptc")};this.webGLVersion===1?Object.assign(this.extensions,t,{drawBuffers:e.getExtension("WEBGL_draw_buffers"),depthTexture:e.getExtension("WEBGL_depth_texture"),vertexArrayObject:e.getExtension("OES_vertex_array_object")||e.getExtension("MOZ_OES_vertex_array_object")||e.getExtension("WEBKIT_OES_vertex_array_object"),uint32ElementIndex:e.getExtension("OES_element_index_uint"),floatTexture:e.getExtension("OES_texture_float"),floatTextureLinear:e.getExtension("OES_texture_float_linear"),textureHalfFloat:e.getExtension("OES_texture_half_float"),textureHalfFloatLinear:e.getExtension("OES_texture_half_float_linear")}):this.webGLVersion===2&&Object.assign(this.extensions,t,{colorBufferFloat:e.getExtension("EXT_color_buffer_float")})}handleContextLost(e){e.preventDefault(),setTimeout(()=>{this.gl.isContextLost()&&this.extensions.loseContext&&this.extensions.loseContext.restoreContext()},0)}handleContextRestored(){this.renderer.runners.contextChange.emit(this.gl)}destroy(){const e=this.renderer.view;this.renderer=null,e.removeEventListener!==void 0&&(e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored)),this.gl.useProgram(null),this.extensions.loseContext&&this.extensions.loseContext.loseContext()}postrender(){this.renderer.objectRenderer.renderingToScreen&&this.gl.flush()}validateContext(e){const t=e.getContextAttributes(),i="WebGL2RenderingContext"in globalThis&&e instanceof globalThis.WebGL2RenderingContext;i&&(this.webGLVersion=2),t&&!t.stencil&&console.warn("Provided WebGL context does not have a stencil buffer, masks may not render correctly");const s=i||!!e.getExtension("OES_element_index_uint");this.supports.uint32Indices=s,s||console.warn("Provided WebGL context does not support 32 index buffer, complex graphics may not render correctly")}}Kd.defaultOptions={context:null,antialias:!1,premultipliedAlpha:!0,preserveDrawingBuffer:!1,powerPreference:"default"},Kd.extension={type:Oe.RendererSystem,name:"context"};He.add(Kd);class Kp{constructor(e,t){if(this.width=Math.round(e),this.height=Math.round(t),!this.width||!this.height)throw new Error("Framebuffer width or height is zero");this.stencil=!1,this.depth=!1,this.dirtyId=0,this.dirtyFormat=0,this.dirtySize=0,this.depthTexture=null,this.colorTextures=[],this.glFramebuffers={},this.disposeRunner=new Zn("disposeFramebuffer"),this.multisample=yi.NONE}get colorTexture(){return this.colorTextures[0]}addColorTexture(e=0,t){return this.colorTextures[e]=t||new rt(null,{scaleMode:Gn.NEAREST,resolution:1,mipmap:On.OFF,width:this.width,height:this.height}),this.dirtyId++,this.dirtyFormat++,this}addDepthTexture(e){return this.depthTexture=e||new rt(null,{scaleMode:Gn.NEAREST,resolution:1,width:this.width,height:this.height,mipmap:On.OFF,format:Pe.DEPTH_COMPONENT,type:je.UNSIGNED_SHORT}),this.dirtyId++,this.dirtyFormat++,this}enableDepth(){return this.depth=!0,this.dirtyId++,this.dirtyFormat++,this}enableStencil(){return this.stencil=!0,this.dirtyId++,this.dirtyFormat++,this}resize(e,t){if(e=Math.round(e),t=Math.round(t),!e||!t)throw new Error("Framebuffer width and height must not be zero");if(!(e===this.width&&t===this.height)){this.width=e,this.height=t,this.dirtyId++,this.dirtySize++;for(let i=0;i{const s=this.source;this.url=s.src;const r=()=>{this.destroyed||(s.onload=null,s.onerror=null,this.update(),this._load=null,this.createBitmap?t(this.process()):t(this))};s.complete&&s.src?r():(s.onload=r,s.onerror=o=>{i(o),this.onError.emit(o)})}),this._load)}process(){const e=this.source;if(this._process!==null)return this._process;if(this.bitmap!==null||!globalThis.createImageBitmap)return Promise.resolve(this);const t=globalThis.createImageBitmap,i=!e.crossOrigin||e.crossOrigin==="anonymous";return this._process=fetch(e.src,{mode:i?"cors":"no-cors"}).then(s=>s.blob()).then(s=>t(s,0,0,e.width,e.height,{premultiplyAlpha:this.alphaMode===null||this.alphaMode===ki.UNPACK?"premultiply":"none"})).then(s=>this.destroyed?Promise.reject():(this.bitmap=s,this.update(),this._process=null,Promise.resolve(this))),this._process}upload(e,t,i){if(typeof this.alphaMode=="number"&&(t.alphaMode=this.alphaMode),!this.createBitmap)return super.upload(e,t,i);if(!this.bitmap&&(this.process(),!this.bitmap))return!1;if(super.upload(e,t,i,this.bitmap),!this.preserveBitmap){let s=!0;const r=t._glTextures;for(const o in r){const a=r[o];if(a!==i&&a.dirtyId!==t.dirtyId){s=!1;break}}s&&(this.bitmap.close&&this.bitmap.close(),this.bitmap=null)}return!0}dispose(){this.source.onload=null,this.source.onerror=null,super.dispose(),this.bitmap&&(this.bitmap.close(),this.bitmap=null),this._process=null,this._load=null}static test(e){return typeof HTMLImageElement<"u"&&(typeof e=="string"||e instanceof HTMLImageElement)}}class Eg{constructor(){this.x0=0,this.y0=0,this.x1=1,this.y1=0,this.x2=1,this.y2=1,this.x3=0,this.y3=1,this.uvsFloat32=new Float32Array(8)}set(e,t,i){const s=t.width,r=t.height;if(i){const o=e.width/2/s,a=e.height/2/r,c=e.x/s+o,l=e.y/r+a;i=si.add(i,si.NW),this.x0=c+o*si.uX(i),this.y0=l+a*si.uY(i),i=si.add(i,2),this.x1=c+o*si.uX(i),this.y1=l+a*si.uY(i),i=si.add(i,2),this.x2=c+o*si.uX(i),this.y2=l+a*si.uY(i),i=si.add(i,2),this.x3=c+o*si.uX(i),this.y3=l+a*si.uY(i)}else this.x0=e.x/s,this.y0=e.y/r,this.x1=(e.x+e.width)/s,this.y1=e.y/r,this.x2=(e.x+e.width)/s,this.y2=(e.y+e.height)/r,this.x3=e.x/s,this.y3=(e.y+e.height)/r;this.uvsFloat32[0]=this.x0,this.uvsFloat32[1]=this.y0,this.uvsFloat32[2]=this.x1,this.uvsFloat32[3]=this.y1,this.uvsFloat32[4]=this.x2,this.uvsFloat32[5]=this.y2,this.uvsFloat32[6]=this.x3,this.uvsFloat32[7]=this.y3}}Eg.prototype.toString=function(){return`[@pixi/core:TextureUvs x0=${this.x0} y0=${this.y0} x1=${this.x1} y1=${this.y1} x2=${this.x2} y2=${this.y2} x3=${this.x3} y3=${this.y3}]`};const A0=new Eg;function Vc(n){n.destroy=function(){},n.on=function(){},n.once=function(){},n.emit=function(){}}let it=class Ht extends mc{constructor(e,t,i,s,r,o,a){if(super(),this.noFrame=!1,t||(this.noFrame=!0,t=new ht(0,0,1,1)),e instanceof Ht&&(e=e.baseTexture),this.baseTexture=e,this._frame=t,this.trim=s,this.valid=!1,this.destroyed=!1,this._uvs=A0,this.uvMatrix=null,this.orig=i||t,this._rotate=Number(r||0),r===!0)this._rotate=2;else if(this._rotate%2!==0)throw new Error("attempt to use diamond-shaped UVs. If you are sure, set rotation manually");this.defaultAnchor=o?new At(o.x,o.y):new At(0,0),this.defaultBorders=a,this._updateID=0,this.textureCacheIds=[],e.valid?this.noFrame?e.valid&&this.onBaseTextureUpdated(e):this.frame=t:e.once("loaded",this.onBaseTextureUpdated,this),this.noFrame&&e.on("update",this.onBaseTextureUpdated,this)}update(){this.baseTexture.resource&&this.baseTexture.resource.update()}onBaseTextureUpdated(e){if(this.noFrame){if(!this.baseTexture.valid)return;this._frame.width=e.width,this._frame.height=e.height,this.valid=!0,this.updateUvs()}else this.frame=this._frame;this.emit("update",this)}destroy(e){if(this.baseTexture){if(e){const{resource:t}=this.baseTexture;t!=null&&t.url&&as[t.url]&&Ht.removeFromCache(t.url),this.baseTexture.destroy()}this.baseTexture.off("loaded",this.onBaseTextureUpdated,this),this.baseTexture.off("update",this.onBaseTextureUpdated,this),this.baseTexture=null}this._frame=null,this._uvs=null,this.trim=null,this.orig=null,this.valid=!1,Ht.removeFromCache(this),this.textureCacheIds=null,this.destroyed=!0,this.emit("destroyed",this),this.removeAllListeners()}clone(){var s;const e=this._frame.clone(),t=this._frame===this.orig?e:this.orig.clone(),i=new Ht(this.baseTexture,!this.noFrame&&e,t,(s=this.trim)==null?void 0:s.clone(),this.rotate,this.defaultAnchor,this.defaultBorders);return this.noFrame&&(i._frame=e),i}updateUvs(){this._uvs===A0&&(this._uvs=new Eg),this._uvs.set(this._frame,this.baseTexture,this.rotate),this._updateID++}static from(e,t={},i=Ve.STRICT_TEXTURE_CACHE){const s=typeof e=="string";let r=null;if(s)r=e;else if(e instanceof rt){if(!e.cacheId){const a=(t==null?void 0:t.pixiIdPrefix)||"pixiid";e.cacheId=`${a}-${Bo()}`,rt.addToCache(e,e.cacheId)}r=e.cacheId}else{if(!e._pixiId){const a=(t==null?void 0:t.pixiIdPrefix)||"pixiid";e._pixiId=`${a}_${Bo()}`}r=e._pixiId}let o=as[r];if(s&&i&&!o)throw new Error(`The cacheId "${r}" does not exist in TextureCache.`);return!o&&!(e instanceof rt)?(t.resolution||(t.resolution=fr(e)),o=new Ht(new rt(e,t)),o.baseTexture.cacheId=r,rt.addToCache(o.baseTexture,r),Ht.addToCache(o,r)):!o&&e instanceof rt&&(o=new Ht(e),Ht.addToCache(o,r)),o}static fromURL(e,t){const i=Object.assign({autoLoad:!1},t==null?void 0:t.resourceOptions),s=Ht.from(e,Object.assign({resourceOptions:i},t),!1),r=s.baseTexture.resource;return s.baseTexture.valid?Promise.resolve(s):r.load().then(()=>Promise.resolve(s))}static fromBuffer(e,t,i,s){return new Ht(rt.fromBuffer(e,t,i,s))}static fromLoader(e,t,i,s){const r=new rt(e,Object.assign({scaleMode:rt.defaultOptions.scaleMode,resolution:fr(t)},s)),{resource:o}=r;o instanceof Sw&&(o.url=t);const a=new Ht(r);return i||(i=t),rt.addToCache(a.baseTexture,i),Ht.addToCache(a,i),i!==t&&(rt.addToCache(a.baseTexture,t),Ht.addToCache(a,t)),a.baseTexture.valid?Promise.resolve(a):new Promise(c=>{a.baseTexture.once("loaded",()=>c(a))})}static addToCache(e,t){t&&(e.textureCacheIds.includes(t)||e.textureCacheIds.push(t),as[t]&&as[t]!==e&&console.warn(`Texture added to the cache with an id [${t}] that already had an entry`),as[t]=e)}static removeFromCache(e){if(typeof e=="string"){const t=as[e];if(t){const i=t.textureCacheIds.indexOf(e);return i>-1&&t.textureCacheIds.splice(i,1),delete as[e],t}}else if(e!=null&&e.textureCacheIds){for(let t=0;tthis.baseTexture.width,a=i+r>this.baseTexture.height;if(o||a){const c=o&&a?"and":"or",l=`X: ${t} + ${s} = ${t+s} > ${this.baseTexture.width}`,d=`Y: ${i} + ${r} = ${i+r} > ${this.baseTexture.height}`;throw new Error(`Texture Error: frame does not fit inside the base Texture dimensions: ${l} ${c} ${d}`)}this.valid=s&&r&&this.baseTexture.valid,!this.trim&&!this.rotate&&(this.orig=e),this.valid&&this.updateUvs()}get rotate(){return this._rotate}set rotate(e){this._rotate=e,this.valid&&this.updateUvs()}get width(){return this.orig.width}get height(){return this.orig.height}castToBaseTexture(){return this.baseTexture}static get EMPTY(){return Ht._EMPTY||(Ht._EMPTY=new Ht(new rt),Vc(Ht._EMPTY),Vc(Ht._EMPTY.baseTexture)),Ht._EMPTY}static get WHITE(){if(!Ht._WHITE){const e=Ve.ADAPTER.createCanvas(16,16),t=e.getContext("2d");e.width=16,e.height=16,t.fillStyle="white",t.fillRect(0,0,16,16),Ht._WHITE=new Ht(rt.from(e)),Vc(Ht._WHITE),Vc(Ht._WHITE.baseTexture)}return Ht._WHITE}};class Ho extends it{constructor(e,t){super(e,t),this.valid=!0,this.filterFrame=null,this.filterPoolKey=null,this.updateUvs()}get framebuffer(){return this.baseTexture.framebuffer}get multisample(){return this.framebuffer.multisample}set multisample(e){this.framebuffer.multisample=e}resize(e,t,i=!0){const s=this.baseTexture.resolution,r=Math.round(e*s)/s,o=Math.round(t*s)/s;this.valid=r>0&&o>0,this._frame.width=this.orig.width=r,this._frame.height=this.orig.height=o,i&&this.baseTexture.resize(r,o),this.updateUvs()}setResolution(e){const{baseTexture:t}=this;t.resolution!==e&&(t.setResolution(e),this.resize(t.width,t.height,!1))}static create(e){return new Ho(new ww(e))}}class Cw{constructor(e){this.texturePool={},this.textureOptions=e||{},this.enableFullScreen=!1,this._pixelsWidth=0,this._pixelsHeight=0}createTexture(e,t,i=yi.NONE){const s=new ww(Object.assign({width:e,height:t,resolution:1,multisample:i},this.textureOptions));return new Ho(s)}getOptimalTexture(e,t,i=1,s=yi.NONE){let r;e=Math.max(Math.ceil(e*i-1e-6),1),t=Math.max(Math.ceil(t*i-1e-6),1),!this.enableFullScreen||e!==this._pixelsWidth||t!==this._pixelsHeight?(e=Hd(e),t=Hd(t),r=((e&65535)<<16|t&65535)>>>0,s>1&&(r+=s*4294967296)):r=s>1?-s:-1,this.texturePool[r]||(this.texturePool[r]=[]);let o=this.texturePool[r].pop();return o||(o=this.createTexture(e,t,s)),o.filterPoolKey=r,o.setResolution(i),o}getFilterTexture(e,t,i){const s=this.getOptimalTexture(e.width,e.height,t||e.resolution,i||yi.NONE);return s.filterFrame=e.filterFrame,s}returnTexture(e){const t=e.filterPoolKey;e.filterFrame=null,this.texturePool[t].push(e)}returnFilterTexture(e){this.returnTexture(e)}clear(e){if(e=e!==!1,e)for(const t in this.texturePool){const i=this.texturePool[t];if(i)for(let s=0;s0&&e.height>0;for(const t in this.texturePool){if(!(Number(t)<0))continue;const i=this.texturePool[t];if(i)for(let s=0;s1&&(d=this.getOptimalFilterTexture(l.width,l.height,t.resolution),d.filterFrame=l.filterFrame),i[u].apply(this,l,d,bs.CLEAR,t);const h=l;l=d,d=h}i[u].apply(this,l,c.renderTexture,bs.BLEND,t),u>1&&t.multisample>1&&this.returnFilterTexture(t.renderTexture),this.returnFilterTexture(l),this.returnFilterTexture(d)}t.clear(),this.statePool.push(t)}bindAndClear(e,t=bs.CLEAR){const{renderTexture:i,state:s}=this.renderer;if(e===this.defaultFilterStack[this.defaultFilterStack.length-1].renderTexture?this.renderer.projection.transform=this.activeState.transform:this.renderer.projection.transform=null,e==null?void 0:e.filterFrame){const o=this.tempRect;o.x=0,o.y=0,o.width=e.filterFrame.width,o.height=e.filterFrame.height,i.bind(e,e.filterFrame,o)}else e!==this.defaultFilterStack[this.defaultFilterStack.length-1].renderTexture?i.bind(e):this.renderer.renderTexture.bind(e,this.activeState.bindingSourceFrame,this.activeState.bindingDestinationFrame);const r=s.stateId&1||this.forceClear;(t===bs.CLEAR||t===bs.BLIT&&r)&&this.renderer.framebuffer.clear(0,0,0,0)}applyFilter(e,t,i,s){const r=this.renderer;r.state.set(e.state),this.bindAndClear(i,s),e.uniforms.uSampler=t,e.uniforms.filterGlobals=this.globalUniforms,r.shader.bind(e),e.legacy=!!e.program.attributeData.aTextureCoord,e.legacy?(this.quadUv.map(t._frame,t.filterFrame),r.geometry.bind(this.quadUv),r.geometry.draw(Cs.TRIANGLES)):(r.geometry.bind(this.quad),r.geometry.draw(Cs.TRIANGLE_STRIP))}calculateSpriteMatrix(e,t){const{sourceFrame:i,destinationFrame:s}=this.activeState,{orig:r}=t._texture,o=e.set(s.width,0,0,s.height,i.x,i.y),a=t.worldTransform.copyTo(Bt.TEMP_MATRIX);return a.invert(),o.prepend(a),o.scale(1/r.width,1/r.height),o.translate(t.anchor.x,t.anchor.y),o}destroy(){this.renderer=null,this.texturePool.clear(!1)}getOptimalFilterTexture(e,t,i=1,s=yi.NONE){return this.texturePool.getOptimalTexture(e,t,i,s)}getFilterTexture(e,t,i){if(typeof e=="number"){const r=e;e=t,t=r}e=e||this.activeState.renderTexture;const s=this.texturePool.getOptimalTexture(e.width,e.height,t||e.resolution,i||yi.NONE);return s.filterFrame=e.filterFrame,s}returnFilterTexture(e){this.texturePool.returnTexture(e)}emptyPool(){this.texturePool.clear(!0)}resize(){this.texturePool.setScreenSize(this.renderer.view)}transformAABB(e,t){const i=Xc[0],s=Xc[1],r=Xc[2],o=Xc[3];i.set(t.left,t.top),s.set(t.left,t.bottom),r.set(t.right,t.top),o.set(t.right,t.bottom),e.apply(i,i),e.apply(s,s),e.apply(r,r),e.apply(o,o);const a=Math.min(i.x,s.x,r.x,o.x),c=Math.min(i.y,s.y,r.y,o.y),l=Math.max(i.x,s.x,r.x,o.x),d=Math.max(i.y,s.y,r.y,o.y);t.x=a,t.y=c,t.width=l-a,t.height=d-c}roundFrame(e,t,i,s,r){if(!(e.width<=0||e.height<=0||i.width<=0||i.height<=0)){if(r){const{a:o,b:a,c,d:l}=r;if((Math.abs(a)>1e-4||Math.abs(c)>1e-4)&&(Math.abs(o)>1e-4||Math.abs(l)>1e-4))return}r=r?Xf.copyFrom(r):Xf.identity(),r.translate(-i.x,-i.y).scale(s.width/i.width,s.height/i.height).translate(s.x,s.y),this.transformAABB(r,e),e.ceil(t),this.transformAABB(r.invert(),e)}}}Tw.extension={type:Oe.RendererSystem,name:"filter"};He.add(Tw);class wI{constructor(e){this.framebuffer=e,this.stencil=null,this.dirtyId=-1,this.dirtyFormat=-1,this.dirtySize=-1,this.multisample=yi.NONE,this.msaaBuffer=null,this.blitFramebuffer=null,this.mipLevel=0}}const SI=new ht;class Ew{constructor(e){this.renderer=e,this.managedFramebuffers=[],this.unknownFramebuffer=new Kp(10,10),this.msaaSamples=null}contextChange(){this.disposeAll(!0);const e=this.gl=this.renderer.gl;if(this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.current=this.unknownFramebuffer,this.viewport=new ht,this.hasMRT=!0,this.writeDepthTexture=!0,this.renderer.context.webGLVersion===1){let t=this.renderer.context.extensions.drawBuffers,i=this.renderer.context.extensions.depthTexture;Ve.PREFER_ENV===jo.WEBGL_LEGACY&&(t=null,i=null),t?e.drawBuffers=s=>t.drawBuffersWEBGL(s):(this.hasMRT=!1,e.drawBuffers=()=>{}),i||(this.writeDepthTexture=!1)}else this.msaaSamples=e.getInternalformatParameter(e.RENDERBUFFER,e.RGBA8,e.SAMPLES)}bind(e,t,i=0){const{gl:s}=this;if(e){const r=e.glFramebuffers[this.CONTEXT_UID]||this.initFramebuffer(e);this.current!==e&&(this.current=e,s.bindFramebuffer(s.FRAMEBUFFER,r.framebuffer)),r.mipLevel!==i&&(e.dirtyId++,e.dirtyFormat++,r.mipLevel=i),r.dirtyId!==e.dirtyId&&(r.dirtyId=e.dirtyId,r.dirtyFormat!==e.dirtyFormat?(r.dirtyFormat=e.dirtyFormat,r.dirtySize=e.dirtySize,this.updateFramebuffer(e,i)):r.dirtySize!==e.dirtySize&&(r.dirtySize=e.dirtySize,this.resizeFramebuffer(e)));for(let o=0;o>i,a=t.height>>i,c=o/t.width;this.setViewport(t.x*c,t.y*c,o,a)}else{const o=e.width>>i,a=e.height>>i;this.setViewport(0,0,o,a)}}else this.current&&(this.current=null,s.bindFramebuffer(s.FRAMEBUFFER,null)),t?this.setViewport(t.x,t.y,t.width,t.height):this.setViewport(0,0,this.renderer.width,this.renderer.height)}setViewport(e,t,i,s){const r=this.viewport;e=Math.round(e),t=Math.round(t),i=Math.round(i),s=Math.round(s),(r.width!==i||r.height!==s||r.x!==e||r.y!==t)&&(r.x=e,r.y=t,r.width=i,r.height=s,this.gl.viewport(e,t,i,s))}get size(){return this.current?{x:0,y:0,width:this.current.width,height:this.current.height}:{x:0,y:0,width:this.renderer.width,height:this.renderer.height}}clear(e,t,i,s,r=Op.COLOR|Op.DEPTH){const{gl:o}=this;o.clearColor(e,t,i,s),o.clear(r)}initFramebuffer(e){const{gl:t}=this,i=new wI(t.createFramebuffer());return i.multisample=this.detectSamples(e.multisample),e.glFramebuffers[this.CONTEXT_UID]=i,this.managedFramebuffers.push(e),e.disposeRunner.add(this),i}resizeFramebuffer(e){const{gl:t}=this,i=e.glFramebuffers[this.CONTEXT_UID];if(i.stencil){t.bindRenderbuffer(t.RENDERBUFFER,i.stencil);let o;this.renderer.context.webGLVersion===1?o=t.DEPTH_STENCIL:e.depth&&e.stencil?o=t.DEPTH24_STENCIL8:e.depth?o=t.DEPTH_COMPONENT24:o=t.STENCIL_INDEX8,i.msaaBuffer?t.renderbufferStorageMultisample(t.RENDERBUFFER,i.multisample,o,e.width,e.height):t.renderbufferStorage(t.RENDERBUFFER,o,e.width,e.height)}const s=e.colorTextures;let r=s.length;t.drawBuffers||(r=Math.min(r,1));for(let o=0;o1&&this.canMultisampleFramebuffer(e)?s.msaaBuffer=s.msaaBuffer||i.createRenderbuffer():s.msaaBuffer&&(i.deleteRenderbuffer(s.msaaBuffer),s.msaaBuffer=null,s.blitFramebuffer&&(s.blitFramebuffer.dispose(),s.blitFramebuffer=null));const a=[];for(let c=0;c1&&i.drawBuffers(a),e.depthTexture&&this.writeDepthTexture){const c=e.depthTexture;this.renderer.texture.bind(c,0),i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,c._glTextures[this.CONTEXT_UID].texture,t)}if((e.stencil||e.depth)&&!(e.depthTexture&&this.writeDepthTexture)){s.stencil=s.stencil||i.createRenderbuffer();let c,l;this.renderer.context.webGLVersion===1?(c=i.DEPTH_STENCIL_ATTACHMENT,l=i.DEPTH_STENCIL):e.depth&&e.stencil?(c=i.DEPTH_STENCIL_ATTACHMENT,l=i.DEPTH24_STENCIL8):e.depth?(c=i.DEPTH_ATTACHMENT,l=i.DEPTH_COMPONENT24):(c=i.STENCIL_ATTACHMENT,l=i.STENCIL_INDEX8),i.bindRenderbuffer(i.RENDERBUFFER,s.stencil),s.msaaBuffer?i.renderbufferStorageMultisample(i.RENDERBUFFER,s.multisample,l,e.width,e.height):i.renderbufferStorage(i.RENDERBUFFER,l,e.width,e.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,c,i.RENDERBUFFER,s.stencil)}else s.stencil&&(i.deleteRenderbuffer(s.stencil),s.stencil=null)}canMultisampleFramebuffer(e){return this.renderer.context.webGLVersion!==1&&e.colorTextures.length<=1&&!e.depthTexture}detectSamples(e){const{msaaSamples:t}=this;let i=yi.NONE;if(e<=1||t===null)return i;for(let s=0;s=0&&this.managedFramebuffers.splice(r,1),e.disposeRunner.remove(this),t||(s.deleteFramebuffer(i.framebuffer),i.msaaBuffer&&s.deleteRenderbuffer(i.msaaBuffer),i.stencil&&s.deleteRenderbuffer(i.stencil)),i.blitFramebuffer&&this.disposeFramebuffer(i.blitFramebuffer,t)}disposeAll(e){const t=this.managedFramebuffers;this.managedFramebuffers=[];for(let i=0;ii.createVertexArrayOES(),e.bindVertexArray=s=>i.bindVertexArrayOES(s),e.deleteVertexArray=s=>i.deleteVertexArrayOES(s)):(this.hasVao=!1,e.createVertexArray=()=>null,e.bindVertexArray=()=>null,e.deleteVertexArray=()=>null)}if(t.webGLVersion!==2){const i=e.getExtension("ANGLE_instanced_arrays");i?(e.vertexAttribDivisor=(s,r)=>i.vertexAttribDivisorANGLE(s,r),e.drawElementsInstanced=(s,r,o,a,c)=>i.drawElementsInstancedANGLE(s,r,o,a,c),e.drawArraysInstanced=(s,r,o,a)=>i.drawArraysInstancedANGLE(s,r,o,a)):this.hasInstance=!1}this.canUseUInt32ElementIndex=t.webGLVersion===2||!!t.extensions.uint32ElementIndex}bind(e,t){t=t||this.renderer.shader.shader;const{gl:i}=this;let s=e.glVertexArrayObjects[this.CONTEXT_UID],r=!1;s||(this.managedGeometries[e.id]=e,e.disposeRunner.add(this),e.glVertexArrayObjects[this.CONTEXT_UID]=s={},r=!0);const o=s[t.program.id]||this.initGeometryVao(e,t,r);this._activeGeometry=e,this._activeVao!==o&&(this._activeVao=o,this.hasVao?i.bindVertexArray(o):this.activateVao(e,t.program)),this.updateBuffers()}reset(){this.unbind()}updateBuffers(){const e=this._activeGeometry,t=this.renderer.buffer;for(let i=0;i"u"?.5:t,this.isSimple=!1}get texture(){return this._texture}set texture(e){this._texture=e,this._textureID=-1}multiplyUvs(e,t){t===void 0&&(t=e);const i=this.mapCoord;for(let s=0;s0?this.maskStack[this.maskStack.length-1]._colorMask:15;i!==t&&this.renderer.gl.colorMask((i&1)!==0,(i&2)!==0,(i&4)!==0,(i&8)!==0)}destroy(){this.renderer=null}}Mw.extension={type:Oe.RendererSystem,name:"mask"};He.add(Mw);class Pw{constructor(e){this.renderer=e,this.maskStack=[],this.glConst=0}getStackLength(){return this.maskStack.length}setMaskStack(e){const{gl:t}=this.renderer,i=this.getStackLength();this.maskStack=e;const s=this.getStackLength();s!==i&&(s===0?t.disable(this.glConst):(t.enable(this.glConst),this._useCurrent()))}_useCurrent(){}destroy(){this.renderer=null,this.maskStack=null}}const E0=new Bt,_0=[],Iw=class xd extends Pw{constructor(e){super(e),this.glConst=Ve.ADAPTER.getWebGLRenderingContext().SCISSOR_TEST}getStackLength(){const e=this.maskStack[this.maskStack.length-1];return e?e._scissorCounter:0}calcScissorRect(e){if(e._scissorRectLocal)return;const t=e._scissorRect,{maskObject:i}=e,{renderer:s}=this,r=s.renderTexture,o=i.getBounds(!0,_0.pop()??new ht);this.roundFrameToPixels(o,r.current?r.current.resolution:s.resolution,r.sourceFrame,r.destinationFrame,s.projection.transform),t&&o.fit(t),e._scissorRectLocal=o}static isMatrixRotated(e){if(!e)return!1;const{a:t,b:i,c:s,d:r}=e;return(Math.abs(i)>1e-4||Math.abs(s)>1e-4)&&(Math.abs(t)>1e-4||Math.abs(r)>1e-4)}testScissor(e){const{maskObject:t}=e;if(!t.isFastRect||!t.isFastRect()||xd.isMatrixRotated(t.worldTransform)||xd.isMatrixRotated(this.renderer.projection.transform))return!1;this.calcScissorRect(e);const i=e._scissorRectLocal;return i.width>0&&i.height>0}roundFrameToPixels(e,t,i,s,r){xd.isMatrixRotated(r)||(r=r?E0.copyFrom(r):E0.identity(),r.translate(-i.x,-i.y).scale(s.width/i.width,s.height/i.height).translate(s.x,s.y),this.renderer.filter.transformAABB(r,e),e.fit(s),e.x=Math.round(e.x*t),e.y=Math.round(e.y*t),e.width=Math.round(e.width*t),e.height=Math.round(e.height*t))}push(e){e._scissorRectLocal||this.calcScissorRect(e);const{gl:t}=this.renderer;e._scissorRect||t.enable(t.SCISSOR_TEST),e._scissorCounter++,e._scissorRect=e._scissorRectLocal,this._useCurrent()}pop(e){const{gl:t}=this.renderer;e&&_0.push(e._scissorRectLocal),this.getStackLength()>0?this._useCurrent():t.disable(t.SCISSOR_TEST)}_useCurrent(){const e=this.maskStack[this.maskStack.length-1]._scissorRect;let t;this.renderer.renderTexture.current?t=e.y:t=this.renderer.height-e.height-e.y,this.renderer.gl.scissor(e.x,t,e.width,e.height)}};Iw.extension={type:Oe.RendererSystem,name:"scissor"};let _I=Iw;He.add(_I);class kw extends Pw{constructor(e){super(e),this.glConst=Ve.ADAPTER.getWebGLRenderingContext().STENCIL_TEST}getStackLength(){const e=this.maskStack[this.maskStack.length-1];return e?e._stencilCounter:0}push(e){const t=e.maskObject,{gl:i}=this.renderer,s=e._stencilCounter;s===0&&(this.renderer.framebuffer.forceStencil(),i.clearStencil(0),i.clear(i.STENCIL_BUFFER_BIT),i.enable(i.STENCIL_TEST)),e._stencilCounter++;const r=e._colorMask;r!==0&&(e._colorMask=0,i.colorMask(!1,!1,!1,!1)),i.stencilFunc(i.EQUAL,s,4294967295),i.stencilOp(i.KEEP,i.KEEP,i.INCR),t.renderable=!0,t.render(this.renderer),this.renderer.batch.flush(),t.renderable=!1,r!==0&&(e._colorMask=r,i.colorMask((r&1)!==0,(r&2)!==0,(r&4)!==0,(r&8)!==0)),this._useCurrent()}pop(e){const t=this.renderer.gl;if(this.getStackLength()===0)t.disable(t.STENCIL_TEST);else{const i=this.maskStack.length!==0?this.maskStack[this.maskStack.length-1]:null,s=i?i._colorMask:15;s!==0&&(i._colorMask=0,t.colorMask(!1,!1,!1,!1)),t.stencilOp(t.KEEP,t.KEEP,t.DECR),e.renderable=!0,e.render(this.renderer),this.renderer.batch.flush(),e.renderable=!1,s!==0&&(i._colorMask=s,t.colorMask((s&1)!==0,(s&2)!==0,(s&4)!==0,(s&8)!==0)),this._useCurrent()}}_useCurrent(){const e=this.renderer.gl;e.stencilFunc(e.EQUAL,this.getStackLength(),4294967295),e.stencilOp(e.KEEP,e.KEEP,e.KEEP)}}kw.extension={type:Oe.RendererSystem,name:"stencil"};He.add(kw);class Rw{constructor(e){this.renderer=e,this.plugins={},Object.defineProperties(this.plugins,{extract:{enumerable:!1,get(){return mt("7.0.0","renderer.plugins.extract has moved to renderer.extract"),e.extract}},prepare:{enumerable:!1,get(){return mt("7.0.0","renderer.plugins.prepare has moved to renderer.prepare"),e.prepare}},interaction:{enumerable:!1,get(){return mt("7.0.0","renderer.plugins.interaction has been deprecated, use renderer.events"),e.events}}})}init(){const e=this.rendererPlugins;for(const t in e)this.plugins[t]=new e[t](this.renderer)}destroy(){for(const e in this.plugins)this.plugins[e].destroy(),this.plugins[e]=null}}Rw.extension={type:[Oe.RendererSystem,Oe.CanvasRendererSystem],name:"_plugin"};He.add(Rw);class Fw{constructor(e){this.renderer=e,this.destinationFrame=null,this.sourceFrame=null,this.defaultFrame=null,this.projectionMatrix=new Bt,this.transform=null}update(e,t,i,s){this.destinationFrame=e||this.destinationFrame||this.defaultFrame,this.sourceFrame=t||this.sourceFrame||e,this.calculateProjection(this.destinationFrame,this.sourceFrame,i,s),this.transform&&this.projectionMatrix.append(this.transform);const r=this.renderer;r.globalUniforms.uniforms.projectionMatrix=this.projectionMatrix,r.globalUniforms.update(),r.shader.shader&&r.shader.syncUniformGroup(r.shader.shader.uniforms.globals)}calculateProjection(e,t,i,s){const r=this.projectionMatrix,o=s?-1:1;r.identity(),r.a=1/t.width*2,r.d=o*(1/t.height*2),r.tx=-1-t.x*r.a,r.ty=-o-t.y*r.d}setTransform(e){}destroy(){this.renderer=null}}Fw.extension={type:Oe.RendererSystem,name:"projection"};He.add(Fw);const MI=new Tg,M0=new ht;class Lw{constructor(e){this.renderer=e,this._tempMatrix=new Bt}generateTexture(e,t){const{region:i,...s}=t||{},r=(i==null?void 0:i.copyTo(M0))||e.getLocalBounds(M0,!0),o=s.resolution||this.renderer.resolution;r.width=Math.max(r.width,1/o),r.height=Math.max(r.height,1/o),s.width=r.width,s.height=r.height,s.resolution=o,s.multisample??(s.multisample=this.renderer.multisample);const a=Ho.create(s);this._tempMatrix.tx=-r.x,this._tempMatrix.ty=-r.y;const c=e.transform;return e.transform=MI,this.renderer.render(e,{renderTexture:a,transform:this._tempMatrix,skipUpdateTransform:!!e.parent,blit:!0}),e.transform=c,a}destroy(){}}Lw.extension={type:[Oe.RendererSystem,Oe.CanvasRendererSystem],name:"textureGenerator"};He.add(Lw);const fo=new ht,hl=new ht;class Dw{constructor(e){this.renderer=e,this.defaultMaskStack=[],this.current=null,this.sourceFrame=new ht,this.destinationFrame=new ht,this.viewportFrame=new ht}contextChange(){var t;const e=(t=this.renderer)==null?void 0:t.gl.getContextAttributes();this._rendererPremultipliedAlpha=!!(e&&e.alpha&&e.premultipliedAlpha)}bind(e=null,t,i){const s=this.renderer;this.current=e;let r,o,a;e?(r=e.baseTexture,a=r.resolution,t||(fo.width=e.frame.width,fo.height=e.frame.height,t=fo),i||(hl.x=e.frame.x,hl.y=e.frame.y,hl.width=t.width,hl.height=t.height,i=hl),o=r.framebuffer):(a=s.resolution,t||(fo.width=s._view.screen.width,fo.height=s._view.screen.height,t=fo),i||(i=fo,i.width=t.width,i.height=t.height));const c=this.viewportFrame;c.x=i.x*a,c.y=i.y*a,c.width=i.width*a,c.height=i.height*a,e||(c.y=s.view.height-(c.y+c.height)),c.ceil(),this.renderer.framebuffer.bind(o,c),this.renderer.projection.update(i,t,a,!o),e?this.renderer.mask.setMaskStack(r.maskStack):this.renderer.mask.setMaskStack(this.defaultMaskStack),this.sourceFrame.copyFrom(t),this.destinationFrame.copyFrom(i)}clear(e,t){const i=this.current?this.current.baseTexture.clear:this.renderer.background.backgroundColor,s=Rt.shared.setValue(e||i);(this.current&&this.current.baseTexture.alphaMode>0||!this.current&&this._rendererPremultipliedAlpha)&&s.premultiply(s.alpha);const r=this.destinationFrame,o=this.current?this.current.baseTexture:this.renderer._view.screen,a=r.width!==o.width||r.height!==o.height;if(a){let{x:c,y:l,width:d,height:u}=this.viewportFrame;c=Math.round(c),l=Math.round(l),d=Math.round(d),u=Math.round(u),this.renderer.gl.enable(this.renderer.gl.SCISSOR_TEST),this.renderer.gl.scissor(c,l,d,u)}this.renderer.framebuffer.clear(s.red,s.green,s.blue,s.alpha,t),a&&this.renderer.scissor.pop()}resize(){this.bind(null)}reset(){this.bind(null)}destroy(){this.renderer=null}}Dw.extension={type:Oe.RendererSystem,name:"renderTexture"};He.add(Dw);class PI{constructor(e,t){this.program=e,this.uniformData=t,this.uniformGroups={},this.uniformDirtyGroups={},this.uniformBufferBindings={}}destroy(){this.uniformData=null,this.uniformGroups=null,this.uniformDirtyGroups=null,this.uniformBufferBindings=null,this.program=null}}function II(n,e){const t={},i=e.getProgramParameter(n,e.ACTIVE_ATTRIBUTES);for(let s=0;sl>d?1:-1);for(let l=0;l({data:r,offset:0,dataLen:0,dirty:0}));let t=0,i=0,s=0;for(let r=0;r1&&(t=Math.max(t,16)*o.data.size),o.dataLen=t,i%t!==0&&i<16){const a=i%t%16;i+=a,s+=a}i+t>16?(s=Math.ceil(s/16)*16,o.offset=s,s+=t,i=t):(o.offset=s,i+=t,s+=t)}return s=Math.ceil(s/16)*16,{uboElements:e,size:s}}function OI(n,e){const t=[];for(const i in n)e[i]&&t.push(e[i]);return t.sort((i,s)=>i.index-s.index),t}function NI(n,e){if(!n.autoManage)return{size:0,syncFunc:FI};const t=OI(n.uniforms,e),{uboElements:i,size:s}=DI(t),r=[` + var v = null; + var v2 = null; + var cv = null; + var t = 0; + var gl = renderer.gl + var index = 0; + var data = buffer.data; + `];for(let o=0;o1){const u=vw(a.data.type),h=Math.max(Ow[a.data.type]/16,1),f=u/h,p=(4-f%4)%4;r.push(` + cv = ud.${l}.value; + v = uv.${l}; + offset = ${a.offset/4}; + + t = 0; + + for(var i=0; i < ${a.data.size*h}; i++) + { + for(var j = 0; j < ${f}; j++) + { + data[offset++] = v[t++]; + } + offset += ${p}; + } + + `)}else{const u=LI[a.data.type];r.push(` + cv = ud.${l}.value; + v = uv.${l}; + offset = ${a.offset/4}; + ${u}; + `)}}return r.push(` + renderer.buffer.update(buffer); + `),{size:s,syncFunc:new Function("ud","uv","renderer","syncData","buffer",r.join(` +`))}}let $I=0;const Yc={textureCount:0,uboCount:0};class Nw{constructor(e){this.destroyed=!1,this.renderer=e,this.systemCheck(),this.gl=null,this.shader=null,this.program=null,this.cache={},this._uboCache={},this.id=$I++}systemCheck(){if(!dI())throw new Error("Current environment does not allow unsafe-eval, please use @pixi/unsafe-eval module to enable support.")}contextChange(e){this.gl=e,this.reset()}bind(e,t){e.disposeRunner.add(this),e.uniforms.globals=this.renderer.globalUniforms;const i=e.program,s=i.glPrograms[this.renderer.CONTEXT_UID]||this.generateProgram(e);return this.shader=e,this.program!==i&&(this.program=i,this.gl.useProgram(s.program)),t||(Yc.textureCount=0,Yc.uboCount=0,this.syncUniformGroup(e.uniformGroup,Yc)),s}setUniforms(e){const t=this.shader.program,i=t.glPrograms[this.renderer.CONTEXT_UID];t.syncUniforms(i.uniformData,e,this.renderer)}syncUniformGroup(e,t){const i=this.getGlProgram();(!e.static||e.dirtyId!==i.uniformDirtyGroups[e.id])&&(i.uniformDirtyGroups[e.id]=e.dirtyId,this.syncUniforms(e,i,t))}syncUniforms(e,t,i){(e.syncUniforms[this.shader.program.id]||this.createSyncGroups(e))(t.uniformData,e.uniforms,this.renderer,i)}createSyncGroups(e){const t=this.getSignature(e,this.shader.program.uniformData,"u");return this.cache[t]||(this.cache[t]=rI(e,this.shader.program.uniformData)),e.syncUniforms[this.shader.program.id]=this.cache[t],e.syncUniforms[this.shader.program.id]}syncUniformBufferGroup(e,t){const i=this.getGlProgram();if(!e.static||e.dirtyId!==0||!i.uniformGroups[e.id]){e.dirtyId=0;const s=i.uniformGroups[e.id]||this.createSyncBufferGroup(e,i,t);e.buffer.update(),s(i.uniformData,e.uniforms,this.renderer,Yc,e.buffer)}this.renderer.buffer.bindBufferBase(e.buffer,i.uniformBufferBindings[t])}createSyncBufferGroup(e,t,i){const{gl:s}=this.renderer;this.renderer.buffer.bind(e.buffer);const r=this.gl.getUniformBlockIndex(t.program,i);t.uniformBufferBindings[i]=this.shader.uniformBindCount,s.uniformBlockBinding(t.program,r,this.shader.uniformBindCount),this.shader.uniformBindCount++;const o=this.getSignature(e,this.shader.program.uniformData,"ubo");let a=this._uboCache[o];if(a||(a=this._uboCache[o]=NI(e,this.shader.program.uniformData)),e.autoManage){const c=new Float32Array(a.size/4);e.buffer.update(c)}return t.uniformGroups[e.id]=a.syncFunc,t.uniformGroups[e.id]}getSignature(e,t,i){const s=e.uniforms,r=[`${i}-`];for(const o in s)r.push(o),t[o]&&r.push(t[o].type);return r.join("-")}getGlProgram(){return this.shader?this.shader.program.glPrograms[this.renderer.CONTEXT_UID]:null}generateProgram(e){const t=this.gl,i=e.program,s=RI(t,i);return i.glPrograms[this.renderer.CONTEXT_UID]=s,s}reset(){this.program=null,this.shader=null}disposeShader(e){this.shader===e&&(this.shader=null)}destroy(){this.renderer=null,this.destroyed=!0}}Nw.extension={type:Oe.RendererSystem,name:"shader"};He.add(Nw);class Jd{constructor(e){this.renderer=e}run(e){const{renderer:t}=this;t.runners.init.emit(t.options),e.hello&&console.log(`PixiJS 7.4.3 - ${t.rendererLogId} - https://pixijs.com`),t.resize(t.screen.width,t.screen.height)}destroy(){}}Jd.defaultOptions={hello:!1},Jd.extension={type:[Oe.RendererSystem,Oe.CanvasRendererSystem],name:"startup"};He.add(Jd);function BI(n,e=[]){return e[Qe.NORMAL]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.ADD]=[n.ONE,n.ONE],e[Qe.MULTIPLY]=[n.DST_COLOR,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SCREEN]=[n.ONE,n.ONE_MINUS_SRC_COLOR,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.OVERLAY]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.DARKEN]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.LIGHTEN]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.COLOR_DODGE]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.COLOR_BURN]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.HARD_LIGHT]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SOFT_LIGHT]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.DIFFERENCE]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.EXCLUSION]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.HUE]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SATURATION]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.COLOR]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.LUMINOSITY]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.NONE]=[0,0],e[Qe.NORMAL_NPM]=[n.SRC_ALPHA,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.ADD_NPM]=[n.SRC_ALPHA,n.ONE,n.ONE,n.ONE],e[Qe.SCREEN_NPM]=[n.SRC_ALPHA,n.ONE_MINUS_SRC_COLOR,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SRC_IN]=[n.DST_ALPHA,n.ZERO],e[Qe.SRC_OUT]=[n.ONE_MINUS_DST_ALPHA,n.ZERO],e[Qe.SRC_ATOP]=[n.DST_ALPHA,n.ONE_MINUS_SRC_ALPHA],e[Qe.DST_OVER]=[n.ONE_MINUS_DST_ALPHA,n.ONE],e[Qe.DST_IN]=[n.ZERO,n.SRC_ALPHA],e[Qe.DST_OUT]=[n.ZERO,n.ONE_MINUS_SRC_ALPHA],e[Qe.DST_ATOP]=[n.ONE_MINUS_DST_ALPHA,n.SRC_ALPHA],e[Qe.XOR]=[n.ONE_MINUS_DST_ALPHA,n.ONE_MINUS_SRC_ALPHA],e[Qe.SUBTRACT]=[n.ONE,n.ONE,n.ONE,n.ONE,n.FUNC_REVERSE_SUBTRACT,n.FUNC_ADD],e}const UI=0,VI=1,XI=2,YI=3,zI=4,jI=5,$w=class Jp{constructor(){this.gl=null,this.stateId=0,this.polygonOffset=0,this.blendMode=Qe.NONE,this._blendEq=!1,this.map=[],this.map[UI]=this.setBlend,this.map[VI]=this.setOffset,this.map[XI]=this.setCullFace,this.map[YI]=this.setDepthTest,this.map[zI]=this.setFrontFace,this.map[jI]=this.setDepthMask,this.checks=[],this.defaultState=new ks,this.defaultState.blend=!0}contextChange(e){this.gl=e,this.blendModes=BI(e),this.set(this.defaultState),this.reset()}set(e){if(e=e||this.defaultState,this.stateId!==e.data){let t=this.stateId^e.data,i=0;for(;t;)t&1&&this.map[i].call(this,!!(e.data&1<>1,i++;this.stateId=e.data}for(let t=0;te.systems[s]),i=[...t,...Object.keys(e.systems).filter(s=>!t.includes(s))];for(const s of i)this.addSystem(e.systems[s],s)}addRunners(...e){e.forEach(t=>{this.runners[t]=new Zn(t)})}addSystem(e,t){const i=new e(this);if(this[t])throw new Error(`Whoops! The name "${t}" is already in use`);this[t]=i,this._systemsHash[t]=i;for(const s in this.runners)this.runners[s].add(i);return this}emitWithCustomOptions(e,t){const i=Object.keys(this._systemsHash);e.items.forEach(s=>{const r=i.find(o=>this._systemsHash[o]===s);s[e.name](t[r])})}destroy(){Object.values(this.runners).forEach(e=>{e.destroy()}),this._systemsHash={}}}const Sl=class wd{constructor(e){this.renderer=e,this.count=0,this.checkCount=0,this.maxIdle=wd.defaultMaxIdle,this.checkCountMax=wd.defaultCheckCountMax,this.mode=wd.defaultMode}postrender(){this.renderer.objectRenderer.renderingToScreen&&(this.count++,this.mode!==wg.MANUAL&&(this.checkCount++,this.checkCount>this.checkCountMax&&(this.checkCount=0,this.run())))}run(){const e=this.renderer.texture,t=e.managedTextures;let i=!1;for(let s=0;sthis.maxIdle&&(e.destroyTexture(r,!0),t[s]=null,i=!0)}if(i){let s=0;for(let r=0;r=0;s--)this.unload(e.children[s])}destroy(){this.renderer=null}};Sl.defaultMode=wg.AUTO,Sl.defaultMaxIdle=3600,Sl.defaultCheckCountMax=600,Sl.extension={type:Oe.RendererSystem,name:"textureGC"};let xo=Sl;He.add(xo);class zf{constructor(e){this.texture=e,this.width=-1,this.height=-1,this.dirtyId=-1,this.dirtyStyleId=-1,this.mipmap=!1,this.wrapMode=33071,this.type=je.UNSIGNED_BYTE,this.internalFormat=Pe.RGBA,this.samplerType=0}}function WI(n){let e;return"WebGL2RenderingContext"in globalThis&&n instanceof globalThis.WebGL2RenderingContext?e={[n.RGB]:Xe.FLOAT,[n.RGBA]:Xe.FLOAT,[n.ALPHA]:Xe.FLOAT,[n.LUMINANCE]:Xe.FLOAT,[n.LUMINANCE_ALPHA]:Xe.FLOAT,[n.R8]:Xe.FLOAT,[n.R8_SNORM]:Xe.FLOAT,[n.RG8]:Xe.FLOAT,[n.RG8_SNORM]:Xe.FLOAT,[n.RGB8]:Xe.FLOAT,[n.RGB8_SNORM]:Xe.FLOAT,[n.RGB565]:Xe.FLOAT,[n.RGBA4]:Xe.FLOAT,[n.RGB5_A1]:Xe.FLOAT,[n.RGBA8]:Xe.FLOAT,[n.RGBA8_SNORM]:Xe.FLOAT,[n.RGB10_A2]:Xe.FLOAT,[n.RGB10_A2UI]:Xe.FLOAT,[n.SRGB8]:Xe.FLOAT,[n.SRGB8_ALPHA8]:Xe.FLOAT,[n.R16F]:Xe.FLOAT,[n.RG16F]:Xe.FLOAT,[n.RGB16F]:Xe.FLOAT,[n.RGBA16F]:Xe.FLOAT,[n.R32F]:Xe.FLOAT,[n.RG32F]:Xe.FLOAT,[n.RGB32F]:Xe.FLOAT,[n.RGBA32F]:Xe.FLOAT,[n.R11F_G11F_B10F]:Xe.FLOAT,[n.RGB9_E5]:Xe.FLOAT,[n.R8I]:Xe.INT,[n.R8UI]:Xe.UINT,[n.R16I]:Xe.INT,[n.R16UI]:Xe.UINT,[n.R32I]:Xe.INT,[n.R32UI]:Xe.UINT,[n.RG8I]:Xe.INT,[n.RG8UI]:Xe.UINT,[n.RG16I]:Xe.INT,[n.RG16UI]:Xe.UINT,[n.RG32I]:Xe.INT,[n.RG32UI]:Xe.UINT,[n.RGB8I]:Xe.INT,[n.RGB8UI]:Xe.UINT,[n.RGB16I]:Xe.INT,[n.RGB16UI]:Xe.UINT,[n.RGB32I]:Xe.INT,[n.RGB32UI]:Xe.UINT,[n.RGBA8I]:Xe.INT,[n.RGBA8UI]:Xe.UINT,[n.RGBA16I]:Xe.INT,[n.RGBA16UI]:Xe.UINT,[n.RGBA32I]:Xe.INT,[n.RGBA32UI]:Xe.UINT,[n.DEPTH_COMPONENT16]:Xe.FLOAT,[n.DEPTH_COMPONENT24]:Xe.FLOAT,[n.DEPTH_COMPONENT32F]:Xe.FLOAT,[n.DEPTH_STENCIL]:Xe.FLOAT,[n.DEPTH24_STENCIL8]:Xe.FLOAT,[n.DEPTH32F_STENCIL8]:Xe.FLOAT}:e={[n.RGB]:Xe.FLOAT,[n.RGBA]:Xe.FLOAT,[n.ALPHA]:Xe.FLOAT,[n.LUMINANCE]:Xe.FLOAT,[n.LUMINANCE_ALPHA]:Xe.FLOAT,[n.DEPTH_STENCIL]:Xe.FLOAT},e}function qI(n){let e;return"WebGL2RenderingContext"in globalThis&&n instanceof globalThis.WebGL2RenderingContext?e={[je.UNSIGNED_BYTE]:{[Pe.RGBA]:n.RGBA8,[Pe.RGB]:n.RGB8,[Pe.RG]:n.RG8,[Pe.RED]:n.R8,[Pe.RGBA_INTEGER]:n.RGBA8UI,[Pe.RGB_INTEGER]:n.RGB8UI,[Pe.RG_INTEGER]:n.RG8UI,[Pe.RED_INTEGER]:n.R8UI,[Pe.ALPHA]:n.ALPHA,[Pe.LUMINANCE]:n.LUMINANCE,[Pe.LUMINANCE_ALPHA]:n.LUMINANCE_ALPHA},[je.BYTE]:{[Pe.RGBA]:n.RGBA8_SNORM,[Pe.RGB]:n.RGB8_SNORM,[Pe.RG]:n.RG8_SNORM,[Pe.RED]:n.R8_SNORM,[Pe.RGBA_INTEGER]:n.RGBA8I,[Pe.RGB_INTEGER]:n.RGB8I,[Pe.RG_INTEGER]:n.RG8I,[Pe.RED_INTEGER]:n.R8I},[je.UNSIGNED_SHORT]:{[Pe.RGBA_INTEGER]:n.RGBA16UI,[Pe.RGB_INTEGER]:n.RGB16UI,[Pe.RG_INTEGER]:n.RG16UI,[Pe.RED_INTEGER]:n.R16UI,[Pe.DEPTH_COMPONENT]:n.DEPTH_COMPONENT16},[je.SHORT]:{[Pe.RGBA_INTEGER]:n.RGBA16I,[Pe.RGB_INTEGER]:n.RGB16I,[Pe.RG_INTEGER]:n.RG16I,[Pe.RED_INTEGER]:n.R16I},[je.UNSIGNED_INT]:{[Pe.RGBA_INTEGER]:n.RGBA32UI,[Pe.RGB_INTEGER]:n.RGB32UI,[Pe.RG_INTEGER]:n.RG32UI,[Pe.RED_INTEGER]:n.R32UI,[Pe.DEPTH_COMPONENT]:n.DEPTH_COMPONENT24},[je.INT]:{[Pe.RGBA_INTEGER]:n.RGBA32I,[Pe.RGB_INTEGER]:n.RGB32I,[Pe.RG_INTEGER]:n.RG32I,[Pe.RED_INTEGER]:n.R32I},[je.FLOAT]:{[Pe.RGBA]:n.RGBA32F,[Pe.RGB]:n.RGB32F,[Pe.RG]:n.RG32F,[Pe.RED]:n.R32F,[Pe.DEPTH_COMPONENT]:n.DEPTH_COMPONENT32F},[je.HALF_FLOAT]:{[Pe.RGBA]:n.RGBA16F,[Pe.RGB]:n.RGB16F,[Pe.RG]:n.RG16F,[Pe.RED]:n.R16F},[je.UNSIGNED_SHORT_5_6_5]:{[Pe.RGB]:n.RGB565},[je.UNSIGNED_SHORT_4_4_4_4]:{[Pe.RGBA]:n.RGBA4},[je.UNSIGNED_SHORT_5_5_5_1]:{[Pe.RGBA]:n.RGB5_A1},[je.UNSIGNED_INT_2_10_10_10_REV]:{[Pe.RGBA]:n.RGB10_A2,[Pe.RGBA_INTEGER]:n.RGB10_A2UI},[je.UNSIGNED_INT_10F_11F_11F_REV]:{[Pe.RGB]:n.R11F_G11F_B10F},[je.UNSIGNED_INT_5_9_9_9_REV]:{[Pe.RGB]:n.RGB9_E5},[je.UNSIGNED_INT_24_8]:{[Pe.DEPTH_STENCIL]:n.DEPTH24_STENCIL8},[je.FLOAT_32_UNSIGNED_INT_24_8_REV]:{[Pe.DEPTH_STENCIL]:n.DEPTH32F_STENCIL8}}:e={[je.UNSIGNED_BYTE]:{[Pe.RGBA]:n.RGBA,[Pe.RGB]:n.RGB,[Pe.ALPHA]:n.ALPHA,[Pe.LUMINANCE]:n.LUMINANCE,[Pe.LUMINANCE_ALPHA]:n.LUMINANCE_ALPHA},[je.UNSIGNED_SHORT_5_6_5]:{[Pe.RGB]:n.RGB},[je.UNSIGNED_SHORT_4_4_4_4]:{[Pe.RGBA]:n.RGBA},[je.UNSIGNED_SHORT_5_5_5_1]:{[Pe.RGBA]:n.RGBA}},e}class Bw{constructor(e){this.renderer=e,this.boundTextures=[],this.currentLocation=-1,this.managedTextures=[],this._unknownBoundTextures=!1,this.unknownTexture=new rt,this.hasIntegerTextures=!1}contextChange(){const e=this.gl=this.renderer.gl;this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.webGLVersion=this.renderer.context.webGLVersion,this.internalFormats=qI(e),this.samplerTypes=WI(e);const t=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);this.boundTextures.length=t;for(let s=0;s=0;--r){const o=t[r];o&&o._glTextures[s].samplerType!==Xe.FLOAT&&this.renderer.texture.unbind(o)}}initTexture(e){const t=new zf(this.gl.createTexture());return t.dirtyId=-1,e._glTextures[this.CONTEXT_UID]=t,this.managedTextures.push(e),e.on("dispose",this.destroyTexture,this),t}initTextureType(e,t){var i;t.internalFormat=((i=this.internalFormats[e.type])==null?void 0:i[e.format])??e.format,t.samplerType=this.samplerTypes[t.internalFormat]??Xe.FLOAT,this.webGLVersion===2&&e.type===je.HALF_FLOAT?t.type=this.gl.HALF_FLOAT:t.type=e.type}updateTexture(e){var s;const t=e._glTextures[this.CONTEXT_UID];if(!t)return;const i=this.renderer;if(this.initTextureType(e,t),(s=e.resource)==null?void 0:s.upload(i,e,t))t.samplerType!==Xe.FLOAT&&(this.hasIntegerTextures=!0);else{const r=e.realWidth,o=e.realHeight,a=i.gl;(t.width!==r||t.height!==o||t.dirtyId<0)&&(t.width=r,t.height=o,a.texImage2D(e.target,0,t.internalFormat,r,o,0,e.format,t.type,null))}e.dirtyStyleId!==t.dirtyStyleId&&this.updateTextureStyle(e),t.dirtyId=e.dirtyId}destroyTexture(e,t){const{gl:i}=this;if(e=e.castToBaseTexture(),e._glTextures[this.CONTEXT_UID]&&(this.unbind(e),i.deleteTexture(e._glTextures[this.CONTEXT_UID].texture),e.off("dispose",this.destroyTexture,this),delete e._glTextures[this.CONTEXT_UID],!t)){const s=this.managedTextures.indexOf(e);s!==-1&&Ia(this.managedTextures,s,1)}}updateTextureStyle(e){var i;const t=e._glTextures[this.CONTEXT_UID];t&&((e.mipmap===On.POW2||this.webGLVersion!==2)&&!e.isPowerOfTwo?t.mipmap=!1:t.mipmap=e.mipmap>=1,this.webGLVersion!==2&&!e.isPowerOfTwo?t.wrapMode=Jn.CLAMP:t.wrapMode=e.wrapMode,(i=e.resource)!=null&&i.style(this.renderer,e,t)||this.setStyle(e,t),t.dirtyStyleId=e.dirtyStyleId)}setStyle(e,t){const i=this.gl;if(t.mipmap&&e.mipmap!==On.ON_MANUAL&&i.generateMipmap(e.target),i.texParameteri(e.target,i.TEXTURE_WRAP_S,t.wrapMode),i.texParameteri(e.target,i.TEXTURE_WRAP_T,t.wrapMode),t.mipmap){i.texParameteri(e.target,i.TEXTURE_MIN_FILTER,e.scaleMode===Gn.LINEAR?i.LINEAR_MIPMAP_LINEAR:i.NEAREST_MIPMAP_NEAREST);const s=this.renderer.context.extensions.anisotropicFiltering;if(s&&e.anisotropicLevel>0&&e.scaleMode===Gn.LINEAR){const r=Math.min(e.anisotropicLevel,i.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT));i.texParameterf(e.target,s.TEXTURE_MAX_ANISOTROPY_EXT,r)}}else i.texParameteri(e.target,i.TEXTURE_MIN_FILTER,e.scaleMode===Gn.LINEAR?i.LINEAR:i.NEAREST);i.texParameteri(e.target,i.TEXTURE_MAG_FILTER,e.scaleMode===Gn.LINEAR?i.LINEAR:i.NEAREST)}destroy(){this.renderer=null}}Bw.extension={type:Oe.RendererSystem,name:"texture"};He.add(Bw);class Uw{constructor(e){this.renderer=e}contextChange(){this.gl=this.renderer.gl,this.CONTEXT_UID=this.renderer.CONTEXT_UID}bind(e){const{gl:t,CONTEXT_UID:i}=this,s=e._glTransformFeedbacks[i]||this.createGLTransformFeedback(e);t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,s)}unbind(){const{gl:e}=this;e.bindTransformFeedback(e.TRANSFORM_FEEDBACK,null)}beginTransformFeedback(e,t){const{gl:i,renderer:s}=this;t&&s.shader.bind(t),i.beginTransformFeedback(e)}endTransformFeedback(){const{gl:e}=this;e.endTransformFeedback()}createGLTransformFeedback(e){const{gl:t,renderer:i,CONTEXT_UID:s}=this,r=t.createTransformFeedback();e._glTransformFeedbacks[s]=r,t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,r);for(let o=0;o(n[n.INTERACTION=50]="INTERACTION",n[n.HIGH=25]="HIGH",n[n.NORMAL=0]="NORMAL",n[n.LOW=-25]="LOW",n[n.UTILITY=-50]="UTILITY",n))(Uo||{});class jf{constructor(e,t=null,i=0,s=!1){this.next=null,this.previous=null,this._destroyed=!1,this.fn=e,this.context=t,this.priority=i,this.once=s}match(e,t=null){return this.fn===e&&this.context===t}emit(e){this.fn&&(this.context?this.fn.call(this.context,e):this.fn(e));const t=this.next;return this.once&&this.destroy(!0),this._destroyed&&(this.next=null),t}connect(e){this.previous=e,e.next&&(e.next.previous=this),this.next=e.next,e.next=this}destroy(e=!1){this._destroyed=!0,this.fn=null,this.context=null,this.previous&&(this.previous.next=this.next),this.next&&(this.next.previous=this.previous);const t=this.next;return this.next=e?null:t,this.previous=null,t}}const Vw=class vn{constructor(){this.autoStart=!1,this.deltaTime=1,this.lastTime=-1,this.speed=1,this.started=!1,this._requestId=null,this._maxElapsedMS=100,this._minElapsedMS=0,this._protected=!1,this._lastFrame=-1,this._head=new jf(null,null,1/0),this.deltaMS=1/vn.targetFPMS,this.elapsedMS=1/vn.targetFPMS,this._tick=e=>{this._requestId=null,this.started&&(this.update(e),this.started&&this._requestId===null&&this._head.next&&(this._requestId=requestAnimationFrame(this._tick)))}}_requestIfNeeded(){this._requestId===null&&this._head.next&&(this.lastTime=performance.now(),this._lastFrame=this.lastTime,this._requestId=requestAnimationFrame(this._tick))}_cancelIfNeeded(){this._requestId!==null&&(cancelAnimationFrame(this._requestId),this._requestId=null)}_startIfPossible(){this.started?this._requestIfNeeded():this.autoStart&&this.start()}add(e,t,i=Uo.NORMAL){return this._addListener(new jf(e,t,i))}addOnce(e,t,i=Uo.NORMAL){return this._addListener(new jf(e,t,i,!0))}_addListener(e){let t=this._head.next,i=this._head;if(!t)e.connect(i);else{for(;t;){if(e.priority>t.priority){e.connect(i);break}i=t,t=t.next}e.previous||e.connect(i)}return this._startIfPossible(),this}remove(e,t){let i=this._head.next;for(;i;)i.match(e,t)?i=i.destroy():i=i.next;return this._head.next||this._cancelIfNeeded(),this}get count(){if(!this._head)return 0;let e=0,t=this._head;for(;t=t.next;)e++;return e}start(){this.started||(this.started=!0,this._requestIfNeeded())}stop(){this.started&&(this.started=!1,this._cancelIfNeeded())}destroy(){if(!this._protected){this.stop();let e=this._head.next;for(;e;)e=e.destroy(!0);this._head.destroy(),this._head=null}}update(e=performance.now()){let t;if(e>this.lastTime){if(t=this.elapsedMS=e-this.lastTime,t>this._maxElapsedMS&&(t=this._maxElapsedMS),t*=this.speed,this._minElapsedMS){const r=e-this._lastFrame|0;if(r{this._ticker.stop()},this.start=()=>{this._ticker.start()},this._ticker=null,this.ticker=e.sharedTicker?nn.shared:new nn,e.autoStart&&this.start()}static destroy(){if(this._ticker){const e=this._ticker;this.ticker=null,e.destroy()}}}Xw.extension=Oe.Application;He.add(Xw);const Yw=[];He.handleByList(Oe.Renderer,Yw);function KI(n){for(const e of Yw)if(e.test(n))return new e(n);throw new Error("Unable to auto-detect a suitable renderer.")}var JI=`attribute vec2 aVertexPosition; +attribute vec2 aTextureCoord; + +uniform mat3 projectionMatrix; + +varying vec2 vTextureCoord; + +void main(void) +{ + gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); + vTextureCoord = aTextureCoord; +}`,ZI=`attribute vec2 aVertexPosition; + +uniform mat3 projectionMatrix; + +varying vec2 vTextureCoord; + +uniform vec4 inputSize; +uniform vec4 outputFrame; + +vec4 filterVertexPosition( void ) +{ + vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; + + return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); +} + +vec2 filterTextureCoord( void ) +{ + return aVertexPosition * (outputFrame.zw * inputSize.zw); +} + +void main(void) +{ + gl_Position = filterVertexPosition(); + vTextureCoord = filterTextureCoord(); +} +`;const QI=JI,zw=ZI;class jw{constructor(e){this.renderer=e}contextChange(e){let t;if(this.renderer.context.webGLVersion===1){const i=e.getParameter(e.FRAMEBUFFER_BINDING);e.bindFramebuffer(e.FRAMEBUFFER,null),t=e.getParameter(e.SAMPLES),e.bindFramebuffer(e.FRAMEBUFFER,i)}else{const i=e.getParameter(e.DRAW_FRAMEBUFFER_BINDING);e.bindFramebuffer(e.DRAW_FRAMEBUFFER,null),t=e.getParameter(e.SAMPLES),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,i)}t>=yi.HIGH?this.multisample=yi.HIGH:t>=yi.MEDIUM?this.multisample=yi.MEDIUM:t>=yi.LOW?this.multisample=yi.LOW:this.multisample=yi.NONE}destroy(){}}jw.extension={type:Oe.RendererSystem,name:"_multisample"};He.add(jw);class ek{constructor(e){this.buffer=e||null,this.updateID=-1,this.byteLength=-1,this.refCount=0}}class Hw{constructor(e){this.renderer=e,this.managedBuffers={},this.boundBufferBases={}}destroy(){this.renderer=null}contextChange(){this.disposeAll(!0),this.gl=this.renderer.gl,this.CONTEXT_UID=this.renderer.CONTEXT_UID}bind(e){const{gl:t,CONTEXT_UID:i}=this,s=e._glBuffers[i]||this.createGLBuffer(e);t.bindBuffer(e.type,s.buffer)}unbind(e){const{gl:t}=this;t.bindBuffer(e,null)}bindBufferBase(e,t){const{gl:i,CONTEXT_UID:s}=this;if(this.boundBufferBases[t]!==e){const r=e._glBuffers[s]||this.createGLBuffer(e);this.boundBufferBases[t]=e,i.bindBufferBase(i.UNIFORM_BUFFER,t,r.buffer)}}bindBufferRange(e,t,i){const{gl:s,CONTEXT_UID:r}=this;i=i||0;const o=e._glBuffers[r]||this.createGLBuffer(e);s.bindBufferRange(s.UNIFORM_BUFFER,t||0,o.buffer,i*256,256)}update(e){const{gl:t,CONTEXT_UID:i}=this,s=e._glBuffers[i]||this.createGLBuffer(e);if(e._updateID!==s.updateID)if(s.updateID=e._updateID,t.bindBuffer(e.type,s.buffer),s.byteLength>=e.data.byteLength)t.bufferSubData(e.type,0,e.data);else{const r=e.static?t.STATIC_DRAW:t.DYNAMIC_DRAW;s.byteLength=e.data.byteLength,t.bufferData(e.type,e.data,r)}}dispose(e,t){if(!this.managedBuffers[e.id])return;delete this.managedBuffers[e.id];const i=e._glBuffers[this.CONTEXT_UID],s=this.gl;e.disposeRunner.remove(this),i&&(t||s.deleteBuffer(i.buffer),delete e._glBuffers[this.CONTEXT_UID])}disposeAll(e){const t=Object.keys(this.managedBuffers);for(let i=0;it.resource).filter(t=>t).map(t=>t.load());return this._load=Promise.all(e).then(()=>{const{realWidth:t,realHeight:i}=this.items[0];return this.resize(t,i),this.update(),Promise.resolve(this)}),this._load}}class tk extends Ww{constructor(e,t){const{width:i,height:s}=t||{};let r,o;Array.isArray(e)?(r=e,o=e.length):o=e,super(o,{width:i,height:s}),r&&this.initFromArray(r,t)}addBaseTextureAt(e,t){if(e.resource)this.addResourceAt(e.resource,t);else throw new Error("ArrayResource does not support RenderTexture");return this}bind(e){super.bind(e),e.target=Pa.TEXTURE_2D_ARRAY}upload(e,t,i){const{length:s,itemDirtyIds:r,items:o}=this,{gl:a}=e;i.dirtyId<0&&a.texImage3D(a.TEXTURE_2D_ARRAY,0,i.internalFormat,this._width,this._height,s,0,t.format,i.type,null);for(let c=0;c0)if(e.resource)this.addResourceAt(e.resource,t);else throw new Error("CubeResource does not support copying of renderTexture.");else e.target=Pa.TEXTURE_CUBE_MAP_POSITIVE_X+t,e.parentTextureArray=this.baseTexture,this.items[t]=e;return e.valid&&!this.valid&&this.resize(e.realWidth,e.realHeight),this.items[t]=e,this}upload(e,t,i){const s=this.itemDirtyIds;for(let r=0;r{if(this.url===null){e(this);return}try{const i=await Ve.ADAPTER.fetch(this.url,{mode:this.crossOrigin?"cors":"no-cors"});if(this.destroyed)return;const s=await i.blob();if(this.destroyed)return;const r=await createImageBitmap(s,{premultiplyAlpha:this.alphaMode===null||this.alphaMode===ki.UNPACK?"premultiply":"none"});if(this.destroyed){r.close();return}this.source=r,this.update(),e(this)}catch(i){if(this.destroyed)return;t(i),this.onError.emit(i)}}),this._load)}upload(e,t,i){return this.source instanceof ImageBitmap?(typeof this.alphaMode=="number"&&(t.alphaMode=this.alphaMode),super.upload(e,t,i)):(this.load(),!1)}dispose(){this.ownsImageBitmap&&this.source instanceof ImageBitmap&&this.source.close(),super.dispose(),this._load=null}static test(e){return!!globalThis.createImageBitmap&&typeof ImageBitmap<"u"&&(typeof e=="string"||e instanceof ImageBitmap)}static get EMPTY(){return xa._EMPTY=xa._EMPTY??Ve.ADAPTER.createCanvas(0,0),xa._EMPTY}}const Qp=class Cd extends pr{constructor(e,t){t=t||{},super(Ve.ADAPTER.createCanvas()),this._width=0,this._height=0,this.svg=e,this.scale=t.scale||1,this._overrideWidth=t.width,this._overrideHeight=t.height,this._resolve=null,this._crossorigin=t.crossorigin,this._load=null,t.autoLoad!==!1&&this.load()}load(){return this._load?this._load:(this._load=new Promise(e=>{if(this._resolve=()=>{this.update(),e(this)},Cd.SVG_XML.test(this.svg.trim())){if(!btoa)throw new Error("Your browser doesn't support base64 conversions.");this.svg=`data:image/svg+xml;base64,${btoa(unescape(encodeURIComponent(this.svg)))}`}this._loadSvg()}),this._load)}_loadSvg(){const e=new Image;pr.crossOrigin(e,this.svg,this._crossorigin),e.src=this.svg,e.onerror=t=>{this._resolve&&(e.onerror=null,this.onError.emit(t))},e.onload=()=>{if(!this._resolve)return;const t=e.width,i=e.height;if(!t||!i)throw new Error("The SVG image must have width and height defined (in pixels), canvas API needs them.");let s=t*this.scale,r=i*this.scale;(this._overrideWidth||this._overrideHeight)&&(s=this._overrideWidth||this._overrideHeight/i*t,r=this._overrideHeight||this._overrideWidth/t*i),s=Math.round(s),r=Math.round(r);const o=this.source;o.width=s,o.height=r,o._pixiId=`canvas_${Bo()}`,o.getContext("2d").drawImage(e,0,0,t,i,0,0,s,r),this._resolve(),this._resolve=null}}static getSize(e){const t=Cd.SVG_SIZE.exec(e),i={};return t&&(i[t[1]]=Math.round(parseFloat(t[3])),i[t[5]]=Math.round(parseFloat(t[7]))),i}dispose(){super.dispose(),this._resolve=null,this._crossorigin=null}static test(e,t){return t==="svg"||typeof e=="string"&&e.startsWith("data:image/svg+xml")||typeof e=="string"&&Cd.SVG_XML.test(e)}};Qp.SVG_XML=/^(<\?xml[^?]+\?>)?\s*()]*-->)?\s*\]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*>/i;let em=Qp;class sk extends pr{constructor(e){super(e)}static test(e){return!!globalThis.VideoFrame&&e instanceof globalThis.VideoFrame}}const tm=class im extends pr{constructor(e,t){if(t=t||{},!(e instanceof HTMLVideoElement)){const i=document.createElement("video");t.autoLoad!==!1&&i.setAttribute("preload","auto"),t.playsinline!==!1&&(i.setAttribute("webkit-playsinline",""),i.setAttribute("playsinline","")),t.muted===!0&&(i.setAttribute("muted",""),i.muted=!0),t.loop===!0&&i.setAttribute("loop",""),t.autoPlay!==!1&&i.setAttribute("autoplay",""),typeof e=="string"&&(e=[e]);const s=e[0].src||e[0];pr.crossOrigin(i,s,t.crossorigin);for(let r=0;r{this.valid?t(this):(this._resolve=t,this._reject=i,e.load())}),this._load}_onError(e){this.source.removeEventListener("error",this._onError,!0),this.onError.emit(e),this._reject&&(this._reject(e),this._reject=null,this._resolve=null)}_isSourcePlaying(){const e=this.source;return!e.paused&&!e.ended}_isSourceReady(){return this.source.readyState>2}_onPlayStart(){this.valid||this._onCanPlay(),this._configureAutoUpdate()}_onPlayStop(){this._configureAutoUpdate()}_onSeeked(){this._autoUpdate&&!this._isSourcePlaying()&&(this._msToNextUpdate=0,this.update(),this._msToNextUpdate=0)}_onCanPlay(){const e=this.source;e.removeEventListener("canplay",this._onCanPlay),e.removeEventListener("canplaythrough",this._onCanPlay);const t=this.valid;this._msToNextUpdate=0,this.update(),this._msToNextUpdate=0,!t&&this._resolve&&(this._resolve(this),this._resolve=null,this._reject=null),this._isSourcePlaying()?this._onPlayStart():this.autoPlay&&e.play()}dispose(){this._configureAutoUpdate();const e=this.source;e&&(e.removeEventListener("play",this._onPlayStart),e.removeEventListener("pause",this._onPlayStop),e.removeEventListener("seeked",this._onSeeked),e.removeEventListener("canplay",this._onCanPlay),e.removeEventListener("canplaythrough",this._onCanPlay),e.removeEventListener("error",this._onError,!0),e.pause(),e.src="",e.load()),super.dispose()}get autoUpdate(){return this._autoUpdate}set autoUpdate(e){e!==this._autoUpdate&&(this._autoUpdate=e,this._configureAutoUpdate())}get updateFPS(){return this._updateFPS}set updateFPS(e){e!==this._updateFPS&&(this._updateFPS=e,this._configureAutoUpdate())}_configureAutoUpdate(){this._autoUpdate&&this._isSourcePlaying()?!this._updateFPS&&this.source.requestVideoFrameCallback?(this._isConnectedToTicker&&(nn.shared.remove(this.update,this),this._isConnectedToTicker=!1,this._msToNextUpdate=0),this._videoFrameRequestCallbackHandle===null&&(this._videoFrameRequestCallbackHandle=this.source.requestVideoFrameCallback(this._videoFrameRequestCallback))):(this._videoFrameRequestCallbackHandle!==null&&(this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle),this._videoFrameRequestCallbackHandle=null),this._isConnectedToTicker||(nn.shared.add(this.update,this),this._isConnectedToTicker=!0,this._msToNextUpdate=0)):(this._videoFrameRequestCallbackHandle!==null&&(this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle),this._videoFrameRequestCallbackHandle=null),this._isConnectedToTicker&&(nn.shared.remove(this.update,this),this._isConnectedToTicker=!1,this._msToNextUpdate=0))}static test(e,t){return globalThis.HTMLVideoElement&&e instanceof HTMLVideoElement||im.TYPES.includes(t)}};tm.TYPES=["mp4","m4v","webm","ogg","ogv","h264","avi","mov"],tm.MIME_TYPES={ogv:"video/ogg",mov:"video/quicktime",m4v:"video/mp4"};let Kw=tm;Xp.push(xa,Sw,ik,Kw,sk,em,th,nk,tk);class Ql{constructor(){this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0,this.rect=null,this.updateID=-1}isEmpty(){return this.minX>this.maxX||this.minY>this.maxY}clear(){this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0}getRectangle(e){return this.minX>this.maxX||this.minY>this.maxY?ht.EMPTY:(e=e||new ht(0,0,1,1),e.x=this.minX,e.y=this.minY,e.width=this.maxX-this.minX,e.height=this.maxY-this.minY,e)}addPoint(e){this.minX=Math.min(this.minX,e.x),this.maxX=Math.max(this.maxX,e.x),this.minY=Math.min(this.minY,e.y),this.maxY=Math.max(this.maxY,e.y)}addPointMatrix(e,t){const{a:i,b:s,c:r,d:o,tx:a,ty:c}=e,l=i*t.x+r*t.y+a,d=s*t.x+o*t.y+c;this.minX=Math.min(this.minX,l),this.maxX=Math.max(this.maxX,l),this.minY=Math.min(this.minY,d),this.maxY=Math.max(this.maxY,d)}addQuad(e){let t=this.minX,i=this.minY,s=this.maxX,r=this.maxY,o=e[0],a=e[1];t=os?o:s,r=a>r?a:r,o=e[2],a=e[3],t=os?o:s,r=a>r?a:r,o=e[4],a=e[5],t=os?o:s,r=a>r?a:r,o=e[6],a=e[7],t=os?o:s,r=a>r?a:r,this.minX=t,this.minY=i,this.maxX=s,this.maxY=r}addFrame(e,t,i,s,r){this.addFrameMatrix(e.worldTransform,t,i,s,r)}addFrameMatrix(e,t,i,s,r){const o=e.a,a=e.b,c=e.c,l=e.d,d=e.tx,u=e.ty;let h=this.minX,f=this.minY,p=this.maxX,m=this.maxY,g=o*t+c*i+d,v=a*t+l*i+u;h=gp?g:p,m=v>m?v:m,g=o*s+c*i+d,v=a*s+l*i+u,h=gp?g:p,m=v>m?v:m,g=o*t+c*r+d,v=a*t+l*r+u,h=gp?g:p,m=v>m?v:m,g=o*s+c*r+d,v=a*s+l*r+u,h=gp?g:p,m=v>m?v:m,this.minX=h,this.minY=f,this.maxX=p,this.maxY=m}addVertexData(e,t,i){let s=this.minX,r=this.minY,o=this.maxX,a=this.maxY;for(let c=t;co?l:o,a=d>a?d:a}this.minX=s,this.minY=r,this.maxX=o,this.maxY=a}addVertices(e,t,i,s){this.addVerticesMatrix(e.worldTransform,t,i,s)}addVerticesMatrix(e,t,i,s,r=0,o=r){const a=e.a,c=e.b,l=e.c,d=e.d,u=e.tx,h=e.ty;let f=this.minX,p=this.minY,m=this.maxX,g=this.maxY;for(let v=i;vs?e.maxX:s,this.maxY=e.maxY>r?e.maxY:r}addBoundsMask(e,t){const i=e.minX>t.minX?e.minX:t.minX,s=e.minY>t.minY?e.minY:t.minY,r=e.maxXl?r:l,this.maxY=o>d?o:d}}addBoundsMatrix(e,t){this.addFrameMatrix(t,e.minX,e.minY,e.maxX,e.maxY)}addBoundsArea(e,t){const i=e.minX>t.x?e.minX:t.x,s=e.minY>t.y?e.minY:t.y,r=e.maxXl?r:l,this.maxY=o>d?o:d}}pad(e=0,t=e){this.isEmpty()||(this.minX-=e,this.maxX+=e,this.minY-=t,this.maxY+=t)}addFramePad(e,t,i,s,r,o){e-=r,t-=o,i+=r,s+=o,this.minX=this.minXi?this.maxX:i,this.minY=this.minYs?this.maxY:s}}class ai extends mc{constructor(){super(),this.tempDisplayObjectParent=null,this.transform=new Tg,this.alpha=1,this.visible=!0,this.renderable=!0,this.cullable=!1,this.cullArea=null,this.parent=null,this.worldAlpha=1,this._lastSortedIndex=0,this._zIndex=0,this.filterArea=null,this.filters=null,this._enabledFilters=null,this._bounds=new Ql,this._localBounds=null,this._boundsID=0,this._boundsRect=null,this._localBoundsRect=null,this._mask=null,this._maskRefCount=0,this._destroyed=!1,this.isSprite=!1,this.isMask=!1}static mixin(e){const t=Object.keys(e);for(let i=0;i1)for(let t=0;tthis.children.length)throw new Error(`${e}addChildAt: The index ${t} supplied is out of bounds ${this.children.length}`);return e.parent&&e.parent.removeChild(e),e.parent=this,this.sortDirty=!0,e.transform._parentID=-1,this.children.splice(t,0,e),this._boundsID++,this.onChildrenChange(t),e.emit("added",this),this.emit("childAdded",e,this,t),e}swapChildren(e,t){if(e===t)return;const i=this.getChildIndex(e),s=this.getChildIndex(t);this.children[i]=t,this.children[s]=e,this.onChildrenChange(i=this.children.length)throw new Error(`The index ${t} supplied is out of bounds ${this.children.length}`);const i=this.getChildIndex(e);Ia(this.children,i,1),this.children.splice(t,0,e),this.onChildrenChange(t)}getChildAt(e){if(e<0||e>=this.children.length)throw new Error(`getChildAt: Index (${e}) does not exist.`);return this.children[e]}removeChild(...e){if(e.length>1)for(let t=0;t0&&r<=s){o=this.children.splice(i,r);for(let a=0;a1&&this.children.sort(ak),this.sortDirty=!1}updateTransform(){this.sortableChildren&&this.sortDirty&&this.sortChildren(),this._boundsID++,this.transform.updateTransform(this.parent.transform),this.worldAlpha=this.alpha*this.parent.worldAlpha;for(let e=0,t=this.children.length;e0&&t.height>0))return;let i,s;this.cullArea?(i=this.cullArea,s=this.worldTransform):this._render!==nm.prototype._render&&(i=this.getBounds(!0));const r=e.projection.transform;if(r&&(s?(s=ok.copyFrom(s),s.prepend(r)):s=r),i&&t.intersects(i,s))this._render(e);else if(this.cullArea)return;for(let o=0,a=this.children.length;o=s&&fl.x=r&&fl.y=t&&(o=n-a-1),c=c.replace("%value%",e[o].toString()),s+=c,s+=` +`}return i=i.replace("%blur%",s),i=i.replace("%size%",n.toString()),i}const mk=` + attribute vec2 aVertexPosition; + + uniform mat3 projectionMatrix; + + uniform float strength; + + varying vec2 vBlurTexCoords[%size%]; + + uniform vec4 inputSize; + uniform vec4 outputFrame; + + vec4 filterVertexPosition( void ) + { + vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; + + return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); + } + + vec2 filterTextureCoord( void ) + { + return aVertexPosition * (outputFrame.zw * inputSize.zw); + } + + void main(void) + { + gl_Position = filterVertexPosition(); + + vec2 textureCoord = filterTextureCoord(); + %blur% + }`;function gk(n,e){const t=Math.ceil(n/2);let i=mk,s="",r;e?r="vBlurTexCoords[%index%] = textureCoord + vec2(%sampleIndex% * strength, 0.0);":r="vBlurTexCoords[%index%] = textureCoord + vec2(0.0, %sampleIndex% * strength);";for(let o=0;o 0.0) { + c.rgb /= c.a; + } + + vec4 result; + + result.r = (m[0] * c.r); + result.r += (m[1] * c.g); + result.r += (m[2] * c.b); + result.r += (m[3] * c.a); + result.r += m[4]; + + result.g = (m[5] * c.r); + result.g += (m[6] * c.g); + result.g += (m[7] * c.b); + result.g += (m[8] * c.a); + result.g += m[9]; + + result.b = (m[10] * c.r); + result.b += (m[11] * c.g); + result.b += (m[12] * c.b); + result.b += (m[13] * c.a); + result.b += m[14]; + + result.a = (m[15] * c.r); + result.a += (m[16] * c.g); + result.a += (m[17] * c.b); + result.a += (m[18] * c.a); + result.a += m[19]; + + vec3 rgb = mix(c.rgb, result.rgb, uAlpha); + + // Premultiply alpha again. + rgb *= result.a; + + gl_FragColor = vec4(rgb, result.a); +} +`;class rm extends tn{constructor(){const e={m:new Float32Array([1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0]),uAlpha:1};super(zw,bk,e),this.alpha=1}_loadMatrix(e,t=!1){let i=e;t&&(this._multiply(i,this.uniforms.m,e),i=this._colorMatrix(i)),this.uniforms.m=i}_multiply(e,t,i){return e[0]=t[0]*i[0]+t[1]*i[5]+t[2]*i[10]+t[3]*i[15],e[1]=t[0]*i[1]+t[1]*i[6]+t[2]*i[11]+t[3]*i[16],e[2]=t[0]*i[2]+t[1]*i[7]+t[2]*i[12]+t[3]*i[17],e[3]=t[0]*i[3]+t[1]*i[8]+t[2]*i[13]+t[3]*i[18],e[4]=t[0]*i[4]+t[1]*i[9]+t[2]*i[14]+t[3]*i[19]+t[4],e[5]=t[5]*i[0]+t[6]*i[5]+t[7]*i[10]+t[8]*i[15],e[6]=t[5]*i[1]+t[6]*i[6]+t[7]*i[11]+t[8]*i[16],e[7]=t[5]*i[2]+t[6]*i[7]+t[7]*i[12]+t[8]*i[17],e[8]=t[5]*i[3]+t[6]*i[8]+t[7]*i[13]+t[8]*i[18],e[9]=t[5]*i[4]+t[6]*i[9]+t[7]*i[14]+t[8]*i[19]+t[9],e[10]=t[10]*i[0]+t[11]*i[5]+t[12]*i[10]+t[13]*i[15],e[11]=t[10]*i[1]+t[11]*i[6]+t[12]*i[11]+t[13]*i[16],e[12]=t[10]*i[2]+t[11]*i[7]+t[12]*i[12]+t[13]*i[17],e[13]=t[10]*i[3]+t[11]*i[8]+t[12]*i[13]+t[13]*i[18],e[14]=t[10]*i[4]+t[11]*i[9]+t[12]*i[14]+t[13]*i[19]+t[14],e[15]=t[15]*i[0]+t[16]*i[5]+t[17]*i[10]+t[18]*i[15],e[16]=t[15]*i[1]+t[16]*i[6]+t[17]*i[11]+t[18]*i[16],e[17]=t[15]*i[2]+t[16]*i[7]+t[17]*i[12]+t[18]*i[17],e[18]=t[15]*i[3]+t[16]*i[8]+t[17]*i[13]+t[18]*i[18],e[19]=t[15]*i[4]+t[16]*i[9]+t[17]*i[14]+t[18]*i[19]+t[19],e}_colorMatrix(e){const t=new Float32Array(e);return t[4]/=255,t[9]/=255,t[14]/=255,t[19]/=255,t}brightness(e,t){const i=[e,0,0,0,0,0,e,0,0,0,0,0,e,0,0,0,0,0,1,0];this._loadMatrix(i,t)}tint(e,t){const[i,s,r]=Rt.shared.setValue(e).toArray(),o=[i,0,0,0,0,0,s,0,0,0,0,0,r,0,0,0,0,0,1,0];this._loadMatrix(o,t)}greyscale(e,t){const i=[e,e,e,0,0,e,e,e,0,0,e,e,e,0,0,0,0,0,1,0];this._loadMatrix(i,t)}blackAndWhite(e){const t=[.3,.6,.1,0,0,.3,.6,.1,0,0,.3,.6,.1,0,0,0,0,0,1,0];this._loadMatrix(t,e)}hue(e,t){e=(e||0)/180*Math.PI;const i=Math.cos(e),s=Math.sin(e),r=Math.sqrt,o=1/3,a=r(o),c=i+(1-i)*o,l=o*(1-i)-a*s,d=o*(1-i)+a*s,u=o*(1-i)+a*s,h=i+o*(1-i),f=o*(1-i)-a*s,p=o*(1-i)-a*s,m=o*(1-i)+a*s,g=i+o*(1-i),v=[c,l,d,0,0,u,h,f,0,0,p,m,g,0,0,0,0,0,1,0];this._loadMatrix(v,t)}contrast(e,t){const i=(e||0)+1,s=-.5*(i-1),r=[i,0,0,0,s,0,i,0,0,s,0,0,i,0,s,0,0,0,1,0];this._loadMatrix(r,t)}saturate(e=0,t){const i=e*2/3+1,s=(i-1)*-.5,r=[i,s,s,0,0,s,i,s,0,0,s,s,i,0,0,0,0,0,1,0];this._loadMatrix(r,t)}desaturate(){this.saturate(-1)}negative(e){const t=[-1,0,0,1,0,0,-1,0,1,0,0,0,-1,1,0,0,0,0,1,0];this._loadMatrix(t,e)}sepia(e){const t=[.393,.7689999,.18899999,0,0,.349,.6859999,.16799999,0,0,.272,.5339999,.13099999,0,0,0,0,0,1,0];this._loadMatrix(t,e)}technicolor(e){const t=[1.9125277891456083,-.8545344976951645,-.09155508482755585,0,11.793603434377337,-.3087833385928097,1.7658908555458428,-.10601743074722245,0,-70.35205161461398,-.231103377548616,-.7501899197440212,1.847597816108189,0,30.950940869491138,0,0,0,1,0];this._loadMatrix(t,e)}polaroid(e){const t=[1.438,-.062,-.062,0,0,-.122,1.378,-.122,0,0,-.016,-.016,1.483,0,0,0,0,0,1,0];this._loadMatrix(t,e)}toBGR(e){const t=[0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0];this._loadMatrix(t,e)}kodachrome(e){const t=[1.1285582396593525,-.3967382283601348,-.03992559172921793,0,63.72958762196502,-.16404339962244616,1.0835251566291304,-.05498805115633132,0,24.732407896706203,-.16786010706155763,-.5603416277695248,1.6014850761964943,0,35.62982807460946,0,0,0,1,0];this._loadMatrix(t,e)}browni(e){const t=[.5997023498159715,.34553243048391263,-.2708298674538042,0,47.43192855600873,-.037703249837783157,.8609577587992641,.15059552388459913,0,-36.96841498319127,.24113635128153335,-.07441037908422492,.44972182064877153,0,-7.562075277591283,0,0,0,1,0];this._loadMatrix(t,e)}vintage(e){const t=[.6279345635605994,.3202183420819367,-.03965408211312453,0,9.651285835294123,.02578397704808868,.6441188644374771,.03259127616149294,0,7.462829176470591,.0466055556782719,-.0851232987247891,.5241648018700465,0,5.159190588235296,0,0,0,1,0];this._loadMatrix(t,e)}colorTone(e,t,i,s,r){e=e||.2,t=t||.15,i=i||16770432,s=s||3375104;const o=Rt.shared,[a,c,l]=o.setValue(i).toArray(),[d,u,h]=o.setValue(s).toArray(),f=[.3,.59,.11,0,0,a,c,l,e,0,d,u,h,t,0,a-d,c-u,l-h,0,0];this._loadMatrix(f,r)}night(e,t){e=e||.1;const i=[e*-2,-e,0,0,0,-e,0,e,0,0,0,e,e*2,0,0,0,0,0,1,0];this._loadMatrix(i,t)}predator(e,t){const i=[11.224130630493164*e,-4.794486999511719*e,-2.8746118545532227*e,0*e,.40342438220977783*e,-3.6330697536468506*e,9.193157196044922*e,-2.951810836791992*e,0*e,-1.316135048866272*e,-3.2184197902679443*e,-4.2375030517578125*e,7.476448059082031*e,0*e,.8044459223747253*e,0,0,0,1,0];this._loadMatrix(i,t)}lsd(e){const t=[2,-.4,.5,0,0,-.5,2,-.4,0,0,-.4,-.5,3,0,0,0,0,0,1,0];this._loadMatrix(t,e)}reset(){const e=[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0];this._loadMatrix(e,!1)}get matrix(){return this.uniforms.m}set matrix(e){this.uniforms.m=e}get alpha(){return this.uniforms.uAlpha}set alpha(e){this.uniforms.uAlpha=e}}rm.prototype.grayscale=rm.prototype.greyscale;var yk=`varying vec2 vFilterCoord; +varying vec2 vTextureCoord; + +uniform vec2 scale; +uniform mat2 rotation; +uniform sampler2D uSampler; +uniform sampler2D mapSampler; + +uniform highp vec4 inputSize; +uniform vec4 inputClamp; + +void main(void) +{ + vec4 map = texture2D(mapSampler, vFilterCoord); + + map -= 0.5; + map.xy = scale * inputSize.zw * (rotation * map.xy); + + gl_FragColor = texture2D(uSampler, clamp(vec2(vTextureCoord.x + map.x, vTextureCoord.y + map.y), inputClamp.xy, inputClamp.zw)); +} +`,xk=`attribute vec2 aVertexPosition; + +uniform mat3 projectionMatrix; +uniform mat3 filterMatrix; + +varying vec2 vTextureCoord; +varying vec2 vFilterCoord; + +uniform vec4 inputSize; +uniform vec4 outputFrame; + +vec4 filterVertexPosition( void ) +{ + vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; + + return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); +} + +vec2 filterTextureCoord( void ) +{ + return aVertexPosition * (outputFrame.zw * inputSize.zw); +} + +void main(void) +{ + gl_Position = filterVertexPosition(); + vTextureCoord = filterTextureCoord(); + vFilterCoord = ( filterMatrix * vec3( vTextureCoord, 1.0) ).xy; +} +`;class wk extends tn{constructor(e,t){const i=new Bt;e.renderable=!1,super(xk,yk,{mapSampler:e._texture,filterMatrix:i,scale:{x:1,y:1},rotation:new Float32Array([1,0,0,1])}),this.maskSprite=e,this.maskMatrix=i,t==null&&(t=20),this.scale=new At(t,t)}apply(e,t,i,s){this.uniforms.filterMatrix=e.calculateSpriteMatrix(this.maskMatrix,this.maskSprite),this.uniforms.scale.x=this.scale.x,this.uniforms.scale.y=this.scale.y;const r=this.maskSprite.worldTransform,o=Math.sqrt(r.a*r.a+r.b*r.b),a=Math.sqrt(r.c*r.c+r.d*r.d);o!==0&&a!==0&&(this.uniforms.rotation[0]=r.a/o,this.uniforms.rotation[1]=r.b/o,this.uniforms.rotation[2]=r.c/a,this.uniforms.rotation[3]=r.d/a),e.applyFilter(this,t,i,s)}get map(){return this.uniforms.mapSampler}set map(e){this.uniforms.mapSampler=e}}var Sk=`varying vec2 v_rgbNW; +varying vec2 v_rgbNE; +varying vec2 v_rgbSW; +varying vec2 v_rgbSE; +varying vec2 v_rgbM; + +varying vec2 vFragCoord; +uniform sampler2D uSampler; +uniform highp vec4 inputSize; + + +/** + Basic FXAA implementation based on the code on geeks3d.com with the + modification that the texture2DLod stuff was removed since it's + unsupported by WebGL. + + -- + + From: + https://github.com/mitsuhiko/webgl-meincraft + + Copyright (c) 2011 by Armin Ronacher. + + Some rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the following + disclaimer in the documentation and/or other materials provided + with the distribution. + + * The names of the contributors may not be used to endorse or + promote products derived from this software without specific + prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef FXAA_REDUCE_MIN +#define FXAA_REDUCE_MIN (1.0/ 128.0) +#endif +#ifndef FXAA_REDUCE_MUL +#define FXAA_REDUCE_MUL (1.0 / 8.0) +#endif +#ifndef FXAA_SPAN_MAX +#define FXAA_SPAN_MAX 8.0 +#endif + +//optimized version for mobile, where dependent +//texture reads can be a bottleneck +vec4 fxaa(sampler2D tex, vec2 fragCoord, vec2 inverseVP, + vec2 v_rgbNW, vec2 v_rgbNE, + vec2 v_rgbSW, vec2 v_rgbSE, + vec2 v_rgbM) { + vec4 color; + vec3 rgbNW = texture2D(tex, v_rgbNW).xyz; + vec3 rgbNE = texture2D(tex, v_rgbNE).xyz; + vec3 rgbSW = texture2D(tex, v_rgbSW).xyz; + vec3 rgbSE = texture2D(tex, v_rgbSE).xyz; + vec4 texColor = texture2D(tex, v_rgbM); + vec3 rgbM = texColor.xyz; + vec3 luma = vec3(0.299, 0.587, 0.114); + float lumaNW = dot(rgbNW, luma); + float lumaNE = dot(rgbNE, luma); + float lumaSW = dot(rgbSW, luma); + float lumaSE = dot(rgbSE, luma); + float lumaM = dot(rgbM, luma); + float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE))); + float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE))); + + mediump vec2 dir; + dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE)); + dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE)); + + float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * + (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN); + + float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce); + dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), + max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), + dir * rcpDirMin)) * inverseVP; + + vec3 rgbA = 0.5 * ( + texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + + texture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz); + vec3 rgbB = rgbA * 0.5 + 0.25 * ( + texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + + texture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz); + + float lumaB = dot(rgbB, luma); + if ((lumaB < lumaMin) || (lumaB > lumaMax)) + color = vec4(rgbA, texColor.a); + else + color = vec4(rgbB, texColor.a); + return color; +} + +void main() { + + vec4 color; + + color = fxaa(uSampler, vFragCoord, inputSize.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM); + + gl_FragColor = color; +} +`,Ck=` +attribute vec2 aVertexPosition; + +uniform mat3 projectionMatrix; + +varying vec2 v_rgbNW; +varying vec2 v_rgbNE; +varying vec2 v_rgbSW; +varying vec2 v_rgbSE; +varying vec2 v_rgbM; + +varying vec2 vFragCoord; + +uniform vec4 inputSize; +uniform vec4 outputFrame; + +vec4 filterVertexPosition( void ) +{ + vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; + + return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); +} + +void texcoords(vec2 fragCoord, vec2 inverseVP, + out vec2 v_rgbNW, out vec2 v_rgbNE, + out vec2 v_rgbSW, out vec2 v_rgbSE, + out vec2 v_rgbM) { + v_rgbNW = (fragCoord + vec2(-1.0, -1.0)) * inverseVP; + v_rgbNE = (fragCoord + vec2(1.0, -1.0)) * inverseVP; + v_rgbSW = (fragCoord + vec2(-1.0, 1.0)) * inverseVP; + v_rgbSE = (fragCoord + vec2(1.0, 1.0)) * inverseVP; + v_rgbM = vec2(fragCoord * inverseVP); +} + +void main(void) { + + gl_Position = filterVertexPosition(); + + vFragCoord = aVertexPosition * outputFrame.zw; + + texcoords(vFragCoord, inputSize.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM); +} +`;class Ak extends tn{constructor(){super(Ck,Sk)}}var Tk=`precision highp float; + +varying vec2 vTextureCoord; +varying vec4 vColor; + +uniform float uNoise; +uniform float uSeed; +uniform sampler2D uSampler; + +float rand(vec2 co) +{ + return fract(sin(dot(co.xy, vec2(12.9898, 78.233))) * 43758.5453); +} + +void main() +{ + vec4 color = texture2D(uSampler, vTextureCoord); + float randomValue = rand(gl_FragCoord.xy * uSeed); + float diff = (randomValue - 0.5) * uNoise; + + // Un-premultiply alpha before applying the color matrix. See issue #3539. + if (color.a > 0.0) { + color.rgb /= color.a; + } + + color.r += diff; + color.g += diff; + color.b += diff; + + // Premultiply alpha again. + color.rgb *= color.a; + + gl_FragColor = color; +} +`;class Ek extends tn{constructor(e=.5,t=Math.random()){super(zw,Tk,{uNoise:0,uSeed:0}),this.noise=e,this.seed=t}get noise(){return this.uniforms.uNoise}set noise(e){this.uniforms.uNoise=e}get seed(){return this.uniforms.uSeed}set seed(e){this.uniforms.uSeed=e}}const P0={AlphaFilter:uk,BlurFilter:vk,BlurFilterPass:sm,ColorMatrixFilter:rm,DisplacementFilter:wk,FXAAFilter:Ak,NoiseFilter:Ek};Object.entries(P0).forEach(([n,e])=>{Object.defineProperty(P0,n,{get(){return mt("7.1.0",`filters.${n} has moved to ${n}`),e}})});class _k{constructor(){this.interactionFrequency=10,this._deltaTime=0,this._didMove=!1,this.tickerAdded=!1,this._pauseUpdate=!0}init(e){this.removeTickerListener(),this.events=e,this.interactionFrequency=10,this._deltaTime=0,this._didMove=!1,this.tickerAdded=!1,this._pauseUpdate=!0}get pauseUpdate(){return this._pauseUpdate}set pauseUpdate(e){this._pauseUpdate=e}addTickerListener(){this.tickerAdded||!this.domElement||(nn.system.add(this.tickerUpdate,this,Uo.INTERACTION),this.tickerAdded=!0)}removeTickerListener(){this.tickerAdded&&(nn.system.remove(this.tickerUpdate,this),this.tickerAdded=!1)}pointerMoved(){this._didMove=!0}update(){if(!this.domElement||this._pauseUpdate)return;if(this._didMove){this._didMove=!1;return}const e=this.events.rootPointerEvent;this.events.supportsTouchEvents&&e.pointerType==="touch"||globalThis.document.dispatchEvent(new PointerEvent("pointermove",{clientX:e.clientX,clientY:e.clientY}))}tickerUpdate(e){this._deltaTime+=e,!(this._deltaTimei.priority-s.priority)}dispatchEvent(e,t){e.propagationStopped=!1,e.propagationImmediatelyStopped=!1,this.propagate(e,t),this.dispatch.emit(t||e.type,e)}mapEvent(e){if(!this.rootTarget)return;const t=this.mappingTable[e.type];if(t)for(let i=0,s=t.length;i=0;s--)if(e.currentTarget=i[s],this.notifyTarget(e,t),e.propagationStopped||e.propagationImmediatelyStopped)return}}all(e,t,i=this._allInteractiveElements){if(i.length===0)return;e.eventPhase=e.BUBBLING_PHASE;const s=Array.isArray(t)?t:[t];for(let r=i.length-1;r>=0;r--)s.forEach(o=>{e.currentTarget=i[r],this.notifyTarget(e,o)})}propagationPath(e){const t=[e];for(let i=0;i=0;u--){const h=d[u],f=this.hitTestMoveRecursive(h,this._isInteractive(t)?t:h.eventMode,i,s,r,o||r(e,i));if(f){if(f.length>0&&!f[f.length-1].parent)continue;const p=e.isInteractive();(f.length>0||p)&&(p&&this._allInteractiveElements.push(e),f.push(e)),this._hitElements.length===0&&(this._hitElements=f),a=!0}}}const c=this._isInteractive(t),l=e.isInteractive();return c&&l&&this._allInteractiveElements.push(e),o||this._hitElements.length>0?null:a?this._hitElements:c&&!r(e,i)&&s(e,i)?l?[e]:[]:null}hitTestRecursive(e,t,i,s,r){if(this._interactivePrune(e)||r(e,i))return null;if((e.eventMode==="dynamic"||t==="dynamic")&&(Nr.pauseUpdate=!1),e.interactiveChildren&&e.children){const c=e.children;for(let l=c.length-1;l>=0;l--){const d=c[l],u=this.hitTestRecursive(d,this._isInteractive(t)?t:d.eventMode,i,s,r);if(u){if(u.length>0&&!u[u.length-1].parent)continue;const h=e.isInteractive();return(u.length>0||h)&&u.push(e),u}}}const o=this._isInteractive(t),a=e.isInteractive();return o&&s(e,i)?a?[e]:[]:null}_isInteractive(e){return e==="static"||e==="dynamic"}_interactivePrune(e){return!!(!e||e.isMask||!e.visible||!e.renderable||e.eventMode==="none"||e.eventMode==="passive"&&!e.interactiveChildren||e.isMask)}hitPruneFn(e,t){var i;if(e.hitArea&&(e.worldTransform.applyInverse(t,Hf),!e.hitArea.contains(Hf.x,Hf.y)))return!0;if(e._mask){const s=e._mask.isMaskData?e._mask.maskObject:e._mask;if(s&&!((i=s.containsPoint)!=null&&i.call(s,t)))return!0}return!1}hitTestFn(e,t){return e.eventMode==="passive"?!1:e.hitArea?!0:e.containsPoint?e.containsPoint(t):!1}notifyTarget(e,t){var r,o;t=t??e.type;const i=`on${t}`;(o=(r=e.currentTarget)[i])==null||o.call(r,e);const s=e.eventPhase===e.CAPTURING_PHASE||e.eventPhase===e.AT_TARGET?`${t}capture`:t;this.notifyListeners(e,s),e.eventPhase===e.AT_TARGET&&this.notifyListeners(e,t)}mapPointerDown(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.createPointerEvent(e);if(this.dispatchEvent(t,"pointerdown"),t.pointerType==="touch")this.dispatchEvent(t,"touchstart");else if(t.pointerType==="mouse"||t.pointerType==="pen"){const s=t.button===2;this.dispatchEvent(t,s?"rightdown":"mousedown")}const i=this.trackingData(e.pointerId);i.pressTargetsByButton[e.button]=t.composedPath(),this.freeEvent(t)}mapPointerMove(e){var c,l;if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}this._allInteractiveElements.length=0,this._hitElements.length=0,this._isPointerMoveEvent=!0;const t=this.createPointerEvent(e);this._isPointerMoveEvent=!1;const i=t.pointerType==="mouse"||t.pointerType==="pen",s=this.trackingData(e.pointerId),r=this.findMountedTarget(s.overTargets);if(((c=s.overTargets)==null?void 0:c.length)>0&&r!==t.target){const d=e.type==="mousemove"?"mouseout":"pointerout",u=this.createPointerEvent(e,d,r);if(this.dispatchEvent(u,"pointerout"),i&&this.dispatchEvent(u,"mouseout"),!t.composedPath().includes(r)){const h=this.createPointerEvent(e,"pointerleave",r);for(h.eventPhase=h.AT_TARGET;h.target&&!t.composedPath().includes(h.target);)h.currentTarget=h.target,this.notifyTarget(h),i&&this.notifyTarget(h,"mouseleave"),h.target=h.target.parent;this.freeEvent(h)}this.freeEvent(u)}if(r!==t.target){const d=e.type==="mousemove"?"mouseover":"pointerover",u=this.clonePointerEvent(t,d);this.dispatchEvent(u,"pointerover"),i&&this.dispatchEvent(u,"mouseover");let h=r==null?void 0:r.parent;for(;h&&h!==this.rootTarget.parent&&h!==t.target;)h=h.parent;if(!h||h===this.rootTarget.parent){const f=this.clonePointerEvent(t,"pointerenter");for(f.eventPhase=f.AT_TARGET;f.target&&f.target!==r&&f.target!==this.rootTarget.parent;)f.currentTarget=f.target,this.notifyTarget(f),i&&this.notifyTarget(f,"mouseenter"),f.target=f.target.parent;this.freeEvent(f)}this.freeEvent(u)}const o=[],a=this.enableGlobalMoveEvents??!0;this.moveOnAll?o.push("pointermove"):this.dispatchEvent(t,"pointermove"),a&&o.push("globalpointermove"),t.pointerType==="touch"&&(this.moveOnAll?o.splice(1,0,"touchmove"):this.dispatchEvent(t,"touchmove"),a&&o.push("globaltouchmove")),i&&(this.moveOnAll?o.splice(1,0,"mousemove"):this.dispatchEvent(t,"mousemove"),a&&o.push("globalmousemove"),this.cursor=(l=t.target)==null?void 0:l.cursor),o.length>0&&this.all(t,o),this._allInteractiveElements.length=0,this._hitElements.length=0,s.overTargets=t.composedPath(),this.freeEvent(t)}mapPointerOver(e){var o;if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.trackingData(e.pointerId),i=this.createPointerEvent(e),s=i.pointerType==="mouse"||i.pointerType==="pen";this.dispatchEvent(i,"pointerover"),s&&this.dispatchEvent(i,"mouseover"),i.pointerType==="mouse"&&(this.cursor=(o=i.target)==null?void 0:o.cursor);const r=this.clonePointerEvent(i,"pointerenter");for(r.eventPhase=r.AT_TARGET;r.target&&r.target!==this.rootTarget.parent;)r.currentTarget=r.target,this.notifyTarget(r),s&&this.notifyTarget(r,"mouseenter"),r.target=r.target.parent;t.overTargets=i.composedPath(),this.freeEvent(i),this.freeEvent(r)}mapPointerOut(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.trackingData(e.pointerId);if(t.overTargets){const i=e.pointerType==="mouse"||e.pointerType==="pen",s=this.findMountedTarget(t.overTargets),r=this.createPointerEvent(e,"pointerout",s);this.dispatchEvent(r),i&&this.dispatchEvent(r,"mouseout");const o=this.createPointerEvent(e,"pointerleave",s);for(o.eventPhase=o.AT_TARGET;o.target&&o.target!==this.rootTarget.parent;)o.currentTarget=o.target,this.notifyTarget(o),i&&this.notifyTarget(o,"mouseleave"),o.target=o.target.parent;t.overTargets=null,this.freeEvent(r),this.freeEvent(o)}this.cursor=null}mapPointerUp(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=performance.now(),i=this.createPointerEvent(e);if(this.dispatchEvent(i,"pointerup"),i.pointerType==="touch")this.dispatchEvent(i,"touchend");else if(i.pointerType==="mouse"||i.pointerType==="pen"){const a=i.button===2;this.dispatchEvent(i,a?"rightup":"mouseup")}const s=this.trackingData(e.pointerId),r=this.findMountedTarget(s.pressTargetsByButton[e.button]);let o=r;if(r&&!i.composedPath().includes(r)){let a=r;for(;a&&!i.composedPath().includes(a);){if(i.currentTarget=a,this.notifyTarget(i,"pointerupoutside"),i.pointerType==="touch")this.notifyTarget(i,"touchendoutside");else if(i.pointerType==="mouse"||i.pointerType==="pen"){const c=i.button===2;this.notifyTarget(i,c?"rightupoutside":"mouseupoutside")}a=a.parent}delete s.pressTargetsByButton[e.button],o=a}if(o){const a=this.clonePointerEvent(i,"click");a.target=o,a.path=null,s.clicksByButton[e.button]||(s.clicksByButton[e.button]={clickCount:0,target:a.target,timeStamp:t});const c=s.clicksByButton[e.button];if(c.target===a.target&&t-c.timeStamp<200?++c.clickCount:c.clickCount=1,c.target=a.target,c.timeStamp=t,a.detail=c.clickCount,a.pointerType==="mouse"){const l=a.button===2;this.dispatchEvent(a,l?"rightclick":"click")}else a.pointerType==="touch"&&this.dispatchEvent(a,"tap");this.dispatchEvent(a,"pointertap"),this.freeEvent(a)}this.freeEvent(i)}mapPointerUpOutside(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.trackingData(e.pointerId),i=this.findMountedTarget(t.pressTargetsByButton[e.button]),s=this.createPointerEvent(e);if(i){let r=i;for(;r;)s.currentTarget=r,this.notifyTarget(s,"pointerupoutside"),s.pointerType==="touch"?this.notifyTarget(s,"touchendoutside"):(s.pointerType==="mouse"||s.pointerType==="pen")&&this.notifyTarget(s,s.button===2?"rightupoutside":"mouseupoutside"),r=r.parent;delete t.pressTargetsByButton[e.button]}this.freeEvent(s)}mapWheel(e){if(!(e instanceof Ra)){console.warn("EventBoundary cannot map a non-wheel event as a wheel event");return}const t=this.createWheelEvent(e);this.dispatchEvent(t),this.freeEvent(t)}findMountedTarget(e){if(!e)return null;let t=e[0];for(let i=1;i(i==="globalMove"&&(this.rootBoundary.enableGlobalMoveEvents=s),t[i]=s,!0)}),this.onPointerDown=this.onPointerDown.bind(this),this.onPointerMove=this.onPointerMove.bind(this),this.onPointerUp=this.onPointerUp.bind(this),this.onPointerOverOut=this.onPointerOverOut.bind(this),this.onWheel=this.onWheel.bind(this)}static get defaultEventMode(){return this._defaultEventMode}init(e){const{view:t,resolution:i}=this.renderer;this.setTargetElement(t),this.resolution=i,am._defaultEventMode=e.eventMode??"auto",Object.assign(this.features,e.eventFeatures??{}),this.rootBoundary.enableGlobalMoveEvents=this.features.globalMove}resolutionChange(e){this.resolution=e}destroy(){this.setTargetElement(null),this.renderer=null}setCursor(e){e=e||"default";let t=!0;if(globalThis.OffscreenCanvas&&this.domElement instanceof OffscreenCanvas&&(t=!1),this.currentCursor===e)return;this.currentCursor=e;const i=this.cursorStyles[e];if(i)switch(typeof i){case"string":t&&(this.domElement.style.cursor=i);break;case"function":i(e);break;case"object":t&&Object.assign(this.domElement.style,i);break}else t&&typeof e=="string"&&!Object.prototype.hasOwnProperty.call(this.cursorStyles,e)&&(this.domElement.style.cursor=e)}get pointer(){return this.rootPointerEvent}onPointerDown(e){if(!this.features.click)return;this.rootBoundary.rootTarget=this.renderer.lastObjectRendered;const t=this.normalizeToPointerData(e);this.autoPreventDefault&&t[0].isNormalized&&(e.cancelable||!("cancelable"in e))&&e.preventDefault();for(let i=0,s=t.length;i0&&(t=e.composedPath()[0]);const i=t!==this.domElement?"outside":"",s=this.normalizeToPointerData(e);for(let r=0,o=s.length;r"u"&&(r.button=0),typeof r.buttons>"u"&&(r.buttons=1),typeof r.isPrimary>"u"&&(r.isPrimary=e.touches.length===1&&e.type==="touchstart"),typeof r.width>"u"&&(r.width=r.radiusX||1),typeof r.height>"u"&&(r.height=r.radiusY||1),typeof r.tiltX>"u"&&(r.tiltX=0),typeof r.tiltY>"u"&&(r.tiltY=0),typeof r.pointerType>"u"&&(r.pointerType="touch"),typeof r.pointerId>"u"&&(r.pointerId=r.identifier||0),typeof r.pressure>"u"&&(r.pressure=r.force||.5),typeof r.twist>"u"&&(r.twist=0),typeof r.tangentialPressure>"u"&&(r.tangentialPressure=0),typeof r.layerX>"u"&&(r.layerX=r.offsetX=r.clientX),typeof r.layerY>"u"&&(r.layerY=r.offsetY=r.clientY),r.isNormalized=!0,r.type=e.type,t.push(r)}else if(!globalThis.MouseEvent||e instanceof MouseEvent&&(!this.supportsPointerEvents||!(e instanceof globalThis.PointerEvent))){const i=e;typeof i.isPrimary>"u"&&(i.isPrimary=!0),typeof i.width>"u"&&(i.width=1),typeof i.height>"u"&&(i.height=1),typeof i.tiltX>"u"&&(i.tiltX=0),typeof i.tiltY>"u"&&(i.tiltY=0),typeof i.pointerType>"u"&&(i.pointerType="mouse"),typeof i.pointerId>"u"&&(i.pointerId=kk),typeof i.pressure>"u"&&(i.pressure=.5),typeof i.twist>"u"&&(i.twist=0),typeof i.tangentialPressure>"u"&&(i.tangentialPressure=0),i.isNormalized=!0,t.push(i)}else t.push(e);return t}normalizeWheelEvent(e){const t=this.rootWheelEvent;return this.transferMouseData(t,e),t.deltaX=e.deltaX,t.deltaY=e.deltaY,t.deltaZ=e.deltaZ,t.deltaMode=e.deltaMode,this.mapPositionToPoint(t.screen,e.clientX,e.clientY),t.global.copyFrom(t.screen),t.offset.copyFrom(t.screen),t.nativeEvent=e,t.type=e.type,t}bootstrapEvent(e,t){return e.originalEvent=null,e.nativeEvent=t,e.pointerId=t.pointerId,e.width=t.width,e.height=t.height,e.isPrimary=t.isPrimary,e.pointerType=t.pointerType,e.pressure=t.pressure,e.tangentialPressure=t.tangentialPressure,e.tiltX=t.tiltX,e.tiltY=t.tiltY,e.twist=t.twist,this.transferMouseData(e,t),this.mapPositionToPoint(e.screen,t.clientX,t.clientY),e.global.copyFrom(e.screen),e.offset.copyFrom(e.screen),e.isTrusted=t.isTrusted,e.type==="pointerleave"&&(e.type="pointerout"),e.type.startsWith("mouse")&&(e.type=e.type.replace("mouse","pointer")),e.type.startsWith("touch")&&(e.type=Rk[e.type]||e.type),e}transferMouseData(e,t){e.isTrusted=t.isTrusted,e.srcElement=t.srcElement,e.timeStamp=performance.now(),e.type=t.type,e.altKey=t.altKey,e.button=t.button,e.buttons=t.buttons,e.client.x=t.clientX,e.client.y=t.clientY,e.ctrlKey=t.ctrlKey,e.metaKey=t.metaKey,e.movement.x=t.movementX,e.movement.y=t.movementY,e.page.x=t.pageX,e.page.y=t.pageY,e.relatedTarget=null,e.shiftKey=t.shiftKey}};om.extension={name:"events",type:[Oe.RendererSystem,Oe.CanvasRendererSystem]},om.defaultEventFeatures={move:!0,globalMove:!0,click:!0,wheel:!0};let lm=om;He.add(lm);function I0(n){return n==="dynamic"||n==="static"}const Fk={onclick:null,onmousedown:null,onmouseenter:null,onmouseleave:null,onmousemove:null,onglobalmousemove:null,onmouseout:null,onmouseover:null,onmouseup:null,onmouseupoutside:null,onpointercancel:null,onpointerdown:null,onpointerenter:null,onpointerleave:null,onpointermove:null,onglobalpointermove:null,onpointerout:null,onpointerover:null,onpointertap:null,onpointerup:null,onpointerupoutside:null,onrightclick:null,onrightdown:null,onrightup:null,onrightupoutside:null,ontap:null,ontouchcancel:null,ontouchend:null,ontouchendoutside:null,ontouchmove:null,onglobaltouchmove:null,ontouchstart:null,onwheel:null,_internalInteractive:void 0,get interactive(){return this._internalInteractive??I0(lm.defaultEventMode)},set interactive(n){mt("7.2.0","Setting interactive is deprecated, use eventMode = 'none'/'passive'/'auto'/'static'/'dynamic' instead."),this._internalInteractive=n,this.eventMode=n?"static":"auto"},_internalEventMode:void 0,get eventMode(){return this._internalEventMode??lm.defaultEventMode},set eventMode(n){this._internalInteractive=I0(n),this._internalEventMode=n},isInteractive(){return this.eventMode==="static"||this.eventMode==="dynamic"},interactiveChildren:!0,hitArea:null,addEventListener(n,e,t){const i=typeof t=="boolean"&&t||typeof t=="object"&&t.capture,s=typeof t=="object"?t.signal:void 0,r=typeof t=="object"?t.once===!0:!1,o=typeof e=="function"?void 0:e;n=i?`${n}capture`:n;const a=typeof e=="function"?e:e.handleEvent,c=this;s&&s.addEventListener("abort",()=>{c.off(n,a,o)}),r?c.once(n,a,o):c.on(n,a,o)},removeEventListener(n,e,t){const i=typeof t=="boolean"&&t||typeof t=="object"&&t.capture,s=typeof e=="function"?void 0:e;n=i?`${n}capture`:n,e=typeof e=="function"?e:e.handleEvent,this.off(n,e,s)},dispatchEvent(n){if(!(n instanceof gc))throw new Error("DisplayObject cannot propagate events outside of the Federated Events API");return n.defaultPrevented=!1,n.path=null,n.target=this,n.manager.dispatchEvent(n),!n.defaultPrevented}};ai.mixin(Fk);const Lk={accessible:!1,accessibleTitle:null,accessibleHint:null,tabIndex:0,_accessibleActive:!1,_accessibleDiv:null,accessibleType:"button",accessiblePointerEvents:"auto",accessibleChildren:!0,renderId:-1};ai.mixin(Lk);const Dk=9,zc=100,Ok=0,Nk=0,k0=2,R0=1,$k=-1e3,Bk=-1e3,Uk=2;class Qw{constructor(e){this.debug=!1,this._isActive=!1,this._isMobileAccessibility=!1,this.pool=[],this.renderId=0,this.children=[],this.androidUpdateCount=0,this.androidUpdateFrequency=500,this._hookDiv=null,(Ks.tablet||Ks.phone)&&this.createTouchHook();const t=document.createElement("div");t.style.width=`${zc}px`,t.style.height=`${zc}px`,t.style.position="absolute",t.style.top=`${Ok}px`,t.style.left=`${Nk}px`,t.style.zIndex=k0.toString(),this.div=t,this.renderer=e,this._onKeyDown=this._onKeyDown.bind(this),this._onMouseMove=this._onMouseMove.bind(this),globalThis.addEventListener("keydown",this._onKeyDown,!1)}get isActive(){return this._isActive}get isMobileAccessibility(){return this._isMobileAccessibility}createTouchHook(){const e=document.createElement("button");e.style.width=`${R0}px`,e.style.height=`${R0}px`,e.style.position="absolute",e.style.top=`${$k}px`,e.style.left=`${Bk}px`,e.style.zIndex=Uk.toString(),e.style.backgroundColor="#FF0000",e.title="select to enable accessibility for this content",e.addEventListener("focus",()=>{this._isMobileAccessibility=!0,this.activate(),this.destroyTouchHook()}),document.body.appendChild(e),this._hookDiv=e}destroyTouchHook(){this._hookDiv&&(document.body.removeChild(this._hookDiv),this._hookDiv=null)}activate(){var e;this._isActive||(this._isActive=!0,globalThis.document.addEventListener("mousemove",this._onMouseMove,!0),globalThis.removeEventListener("keydown",this._onKeyDown,!1),this.renderer.on("postrender",this.update,this),(e=this.renderer.view.parentNode)==null||e.appendChild(this.div))}deactivate(){var e;!this._isActive||this._isMobileAccessibility||(this._isActive=!1,globalThis.document.removeEventListener("mousemove",this._onMouseMove,!0),globalThis.addEventListener("keydown",this._onKeyDown,!1),this.renderer.off("postrender",this.update),(e=this.div.parentNode)==null||e.removeChild(this.div))}updateAccessibleObjects(e){if(!e.visible||!e.accessibleChildren)return;e.accessible&&e.isInteractive()&&(e._accessibleActive||this.addChild(e),e.renderId=this.renderId);const t=e.children;if(t)for(let i=0;i title : ${e.title}
tabIndex: ${e.tabIndex}`}capHitArea(e){e.x<0&&(e.width+=e.x,e.x=0),e.y<0&&(e.height+=e.y,e.y=0);const{width:t,height:i}=this.renderer;e.x+e.width>t&&(e.width=t-e.x),e.y+e.height>i&&(e.height=i-e.y)}addChild(e){let t=this.pool.pop();t||(t=document.createElement("button"),t.style.width=`${zc}px`,t.style.height=`${zc}px`,t.style.backgroundColor=this.debug?"rgba(255,255,255,0.5)":"transparent",t.style.position="absolute",t.style.zIndex=k0.toString(),t.style.borderStyle="none",navigator.userAgent.toLowerCase().includes("chrome")?t.setAttribute("aria-live","off"):t.setAttribute("aria-live","polite"),navigator.userAgent.match(/rv:.*Gecko\//)?t.setAttribute("aria-relevant","additions"):t.setAttribute("aria-relevant","text"),t.addEventListener("click",this._onClick.bind(this)),t.addEventListener("focus",this._onFocus.bind(this)),t.addEventListener("focusout",this._onFocusOut.bind(this))),t.style.pointerEvents=e.accessiblePointerEvents,t.type=e.accessibleType,e.accessibleTitle&&e.accessibleTitle!==null?t.title=e.accessibleTitle:(!e.accessibleHint||e.accessibleHint===null)&&(t.title=`displayObject ${e.tabIndex}`),e.accessibleHint&&e.accessibleHint!==null&&t.setAttribute("aria-label",e.accessibleHint),this.debug&&this.updateDebugHTML(t),e._accessibleActive=!0,e._accessibleDiv=t,t.displayObject=e,this.children.push(e),this.div.appendChild(e._accessibleDiv),e._accessibleDiv.tabIndex=e.tabIndex}_dispatchEvent(e,t){const{displayObject:i}=e.target,s=this.renderer.events.rootBoundary,r=Object.assign(new gc(s),{target:i});s.rootTarget=this.renderer.lastObjectRendered,t.forEach(o=>s.dispatchEvent(r,o))}_onClick(e){this._dispatchEvent(e,["click","pointertap","tap"])}_onFocus(e){e.target.getAttribute("aria-live")||e.target.setAttribute("aria-live","assertive"),this._dispatchEvent(e,["mouseover"])}_onFocusOut(e){e.target.getAttribute("aria-live")||e.target.setAttribute("aria-live","polite"),this._dispatchEvent(e,["mouseout"])}_onKeyDown(e){e.keyCode===Dk&&this.activate()}_onMouseMove(e){e.movementX===0&&e.movementY===0||this.deactivate()}destroy(){this.destroyTouchHook(),this.div=null,globalThis.document.removeEventListener("mousemove",this._onMouseMove,!0),globalThis.removeEventListener("keydown",this._onKeyDown),this.pool=null,this.children=null,this.renderer=null}}Qw.extension={name:"accessibility",type:[Oe.RendererPlugin,Oe.CanvasRendererPlugin]};He.add(Qw);const eS=class cm{constructor(e){this.stage=new _i,e=Object.assign({forceCanvas:!1},e),this.renderer=KI(e),cm._plugins.forEach(t=>{t.init.call(this,e)})}render(){this.renderer.render(this.stage)}get view(){var e;return(e=this.renderer)==null?void 0:e.view}get screen(){var e;return(e=this.renderer)==null?void 0:e.screen}destroy(e,t){const i=cm._plugins.slice(0);i.reverse(),i.forEach(s=>{s.destroy.call(this)}),this.stage.destroy(t),this.stage=null,this.renderer.destroy(e),this.renderer=null}};eS._plugins=[];let tS=eS;He.handleByList(Oe.Application,tS._plugins);class iS{static init(e){Object.defineProperty(this,"resizeTo",{set(t){globalThis.removeEventListener("resize",this.queueResize),this._resizeTo=t,t&&(globalThis.addEventListener("resize",this.queueResize),this.resize())},get(){return this._resizeTo}}),this.queueResize=()=>{this._resizeTo&&(this.cancelResize(),this._resizeId=requestAnimationFrame(()=>this.resize()))},this.cancelResize=()=>{this._resizeId&&(cancelAnimationFrame(this._resizeId),this._resizeId=null)},this.resize=()=>{if(!this._resizeTo)return;this.cancelResize();let t,i;if(this._resizeTo===globalThis.window)t=globalThis.innerWidth,i=globalThis.innerHeight;else{const{clientWidth:s,clientHeight:r}=this._resizeTo;t=s,i=r}this.renderer.resize(t,i),this.render()},this._resizeId=null,this._resizeTo=null,this.resizeTo=e.resizeTo||null}static destroy(){globalThis.removeEventListener("resize",this.queueResize),this.cancelResize(),this.cancelResize=null,this.queueResize=null,this.resizeTo=null,this.resize=null}}iS.extension=Oe.Application;He.add(iS);const F0={loader:Oe.LoadParser,resolver:Oe.ResolveParser,cache:Oe.CacheParser,detection:Oe.DetectionParser};He.handle(Oe.Asset,n=>{const e=n.ref;Object.entries(F0).filter(([t])=>!!e[t]).forEach(([t,i])=>He.add(Object.assign(e[t],{extension:e[t].extension??i})))},n=>{const e=n.ref;Object.keys(F0).filter(t=>!!e[t]).forEach(t=>He.remove(e[t]))});class Vk{constructor(e,t=!1){this._loader=e,this._assetList=[],this._isLoading=!1,this._maxConcurrent=1,this.verbose=t}add(e){e.forEach(t=>{this._assetList.push(t)}),this.verbose&&console.log("[BackgroundLoader] assets: ",this._assetList),this._isActive&&!this._isLoading&&this._next()}async _next(){if(this._assetList.length&&this._isActive){this._isLoading=!0;const e=[],t=Math.min(this._assetList.length,this._maxConcurrent);for(let i=0;i(Array.isArray(n)||(n=[n]),e?n.map(i=>typeof i=="string"||t?e(i):i):n),eu=(n,e)=>{const t=e.split("?")[1];return t&&(n+=`?${t}`),n};function nS(n,e,t,i,s){const r=e[t];for(let o=0;o{const o=r.substring(1,r.length-1).split(",");s.push(o)}),nS(n,s,0,t,i)}else i.push(n);return i}const tu=n=>!Array.isArray(n);class Yk{constructor(){this._parsers=[],this._cache=new Map,this._cacheMap=new Map}reset(){this._cacheMap.clear(),this._cache.clear()}has(e){return this._cache.has(e)}get(e){const t=this._cache.get(e);return t||console.warn(`[Assets] Asset id ${e} was not found in the Cache`),t}set(e,t){const i=jn(e);let s;for(let a=0;a{s[a]=t}));const r=Object.keys(s),o={cacheKeys:r,keys:i};if(i.forEach(a=>{this._cacheMap.set(a,o)}),r.forEach(a=>{const c=s?s[a]:t;this._cache.has(a)&&this._cache.get(a)!==c&&console.warn("[Cache] already has key:",a),this._cache.set(a,s[a])}),t instanceof it){const a=t;i.forEach(c=>{a.baseTexture!==it.EMPTY.baseTexture&&rt.addToCache(a.baseTexture,c),it.addToCache(a,c)})}}remove(e){if(!this._cacheMap.has(e)){console.warn(`[Assets] Asset id ${e} was not found in the Cache`);return}const t=this._cacheMap.get(e);t.cacheKeys.forEach(i=>{this._cache.delete(i)}),t.keys.forEach(i=>{this._cacheMap.delete(i)})}get parsers(){return this._parsers}}const Co=new Yk;class zk{constructor(){this._parsers=[],this._parsersValidated=!1,this.parsers=new Proxy(this._parsers,{set:(e,t,i)=>(this._parsersValidated=!1,e[t]=i,!0)}),this.promiseCache={}}reset(){this._parsersValidated=!1,this.promiseCache={}}_getLoadPromiseAndParser(e,t){const i={promise:null,parser:null};return i.promise=(async()=>{var o,a;let s=null,r=null;if(t.loadParser&&(r=this._parserHash[t.loadParser],r||console.warn(`[Assets] specified load parser "${t.loadParser}" not found while loading ${e}`)),!r){for(let c=0;c({alias:[l],src:l})),a=o.length,c=o.map(async l=>{const d=hi.toAbsolute(l.src);if(!s[l.src])try{this.promiseCache[d]||(this.promiseCache[d]=this._getLoadPromiseAndParser(d,l)),s[l.src]=await this.promiseCache[d].promise,t&&t(++i/a)}catch(u){throw delete this.promiseCache[d],delete s[l.src],new Error(`[Loader.load] Failed to load ${d}. +${u}`)}});return await Promise.all(c),r?s[o[0].src]:s}async unload(e){const t=jn(e,i=>({alias:[i],src:i})).map(async i=>{var o,a;const s=hi.toAbsolute(i.src),r=this.promiseCache[s];if(r){const c=await r.promise;delete this.promiseCache[s],(a=(o=r.parser)==null?void 0:o.unload)==null||a.call(o,c,i,this)}});await Promise.all(t)}_validateParsers(){this._parsersValidated=!0,this._parserHash=this._parsers.filter(e=>e.name).reduce((e,t)=>(e[t.name]&&console.warn(`[Assets] loadParser name conflict "${t.name}"`),{...e,[t.name]:t}),{})}}var Cn=(n=>(n[n.Low=0]="Low",n[n.Normal=1]="Normal",n[n.High=2]="High",n))(Cn||{});const jk=".json",Hk="application/json",Gk={extension:{type:Oe.LoadParser,priority:Cn.Low},name:"loadJson",test(n){return el(n,Hk)||un(n,jk)},async load(n){return await(await Ve.ADAPTER.fetch(n)).json()}};He.add(Gk);const Wk=".txt",qk="text/plain",Kk={name:"loadTxt",extension:{type:Oe.LoadParser,priority:Cn.Low},test(n){return el(n,qk)||un(n,Wk)},async load(n){return await(await Ve.ADAPTER.fetch(n)).text()}};He.add(Kk);const Jk=["normal","bold","100","200","300","400","500","600","700","800","900"],Zk=[".ttf",".otf",".woff",".woff2"],Qk=["font/ttf","font/otf","font/woff","font/woff2"],eR=/^(--|-?[A-Z_])[0-9A-Z_-]*$/i;function tR(n){const e=hi.extname(n),t=hi.basename(n,e).replace(/(-|_)/g," ").toLowerCase().split(" ").map(r=>r.charAt(0).toUpperCase()+r.slice(1));let i=t.length>0;for(const r of t)if(!r.match(eR)){i=!1;break}let s=t.join(" ");return i||(s=`"${s.replace(/[\\"]/g,"\\$&")}"`),s}const iR=/^[0-9A-Za-z%:/?#\[\]@!\$&'()\*\+,;=\-._~]*$/;function nR(n){return iR.test(n)?n:encodeURI(n)}const sR={extension:{type:Oe.LoadParser,priority:Cn.Low},name:"loadWebFont",test(n){return el(n,Qk)||un(n,Zk)},async load(n,e){var i,s,r;const t=Ve.ADAPTER.getFontFaceSet();if(t){const o=[],a=((i=e.data)==null?void 0:i.family)??tR(n),c=((r=(s=e.data)==null?void 0:s.weights)==null?void 0:r.filter(d=>Jk.includes(d)))??["normal"],l=e.data??{};for(let d=0;dVe.ADAPTER.getFontFaceSet().delete(e))}};He.add(sR);const rR=`(function() { + "use strict"; + const WHITE_PNG = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mP8/x8AAwMCAO+ip1sAAAAASUVORK5CYII="; + async function checkImageBitmap() { + try { + if (typeof createImageBitmap != "function") + return !1; + const imageBlob = await (await fetch(WHITE_PNG)).blob(), imageBitmap = await createImageBitmap(imageBlob); + return imageBitmap.width === 1 && imageBitmap.height === 1; + } catch { + return !1; + } + } + checkImageBitmap().then((result) => { + self.postMessage(result); + }); +})(); +`;let Fa=null,dm=class{constructor(){Fa||(Fa=URL.createObjectURL(new Blob([rR],{type:"application/javascript"}))),this.worker=new Worker(Fa)}};dm.revokeObjectURL=function(){Fa&&(URL.revokeObjectURL(Fa),Fa=null)};const oR=`(function() { + "use strict"; + async function loadImageBitmap(url) { + const response = await fetch(url); + if (!response.ok) + throw new Error(\`[WorkerManager.loadImageBitmap] Failed to fetch \${url}: \${response.status} \${response.statusText}\`); + const imageBlob = await response.blob(); + return await createImageBitmap(imageBlob); + } + self.onmessage = async (event) => { + try { + const imageBitmap = await loadImageBitmap(event.data.data[0]); + self.postMessage({ + data: imageBitmap, + uuid: event.data.uuid, + id: event.data.id + }, [imageBitmap]); + } catch (e) { + self.postMessage({ + error: e, + uuid: event.data.uuid, + id: event.data.id + }); + } + }; +})(); +`;let La=null;class sS{constructor(){La||(La=URL.createObjectURL(new Blob([oR],{type:"application/javascript"}))),this.worker=new Worker(La)}}sS.revokeObjectURL=function(){La&&(URL.revokeObjectURL(La),La=null)};let L0=0,Gf;class aR{constructor(){this._initialized=!1,this._createdWorkers=0,this.workerPool=[],this.queue=[],this.resolveHash={}}isImageBitmapSupported(){return this._isImageBitmapSupported!==void 0?this._isImageBitmapSupported:(this._isImageBitmapSupported=new Promise(e=>{const{worker:t}=new dm;t.addEventListener("message",i=>{t.terminate(),dm.revokeObjectURL(),e(i.data)})}),this._isImageBitmapSupported)}loadImageBitmap(e){return this._run("loadImageBitmap",[e])}async _initWorkers(){this._initialized||(this._initialized=!0)}getWorker(){Gf===void 0&&(Gf=navigator.hardwareConcurrency||4);let e=this.workerPool.pop();return!e&&this._createdWorkers{this.complete(t.data),this.returnWorker(t.target),this.next()})),e}returnWorker(e){this.workerPool.push(e)}complete(e){e.error!==void 0?this.resolveHash[e.uuid].reject(e.error):this.resolveHash[e.uuid].resolve(e.data),this.resolveHash[e.uuid]=null}async _run(e,t){await this._initWorkers();const i=new Promise((s,r)=>{this.queue.push({id:e,arguments:t,resolve:s,reject:r})});return this.next(),i}next(){if(!this.queue.length)return;const e=this.getWorker();if(!e)return;const t=this.queue.pop(),i=t.id;this.resolveHash[L0]={resolve:t.resolve,reject:t.reject},e.postMessage({data:t.arguments,uuid:L0++,id:i})}}const D0=new aR;function vc(n,e,t){n.resource.internal=!0;const i=new it(n),s=()=>{delete e.promiseCache[t],Co.has(t)&&Co.remove(t)};return i.baseTexture.once("destroyed",()=>{t in e.promiseCache&&(console.warn("[Assets] A BaseTexture managed by Assets was destroyed instead of unloaded! Use Assets.unload() instead of destroying the BaseTexture."),s())}),i.once("destroyed",()=>{n.destroyed||(console.warn("[Assets] A Texture managed by Assets was destroyed instead of unloaded! Use Assets.unload() instead of destroying the Texture."),s())}),i}const lR=[".jpeg",".jpg",".png",".webp",".avif"],cR=["image/jpeg","image/png","image/webp","image/avif"];async function dR(n){const e=await Ve.ADAPTER.fetch(n);if(!e.ok)throw new Error(`[loadImageBitmap] Failed to fetch ${n}: ${e.status} ${e.statusText}`);const t=await e.blob();return await createImageBitmap(t)}const oh={name:"loadTextures",extension:{type:Oe.LoadParser,priority:Cn.High},config:{preferWorkers:!0,preferCreateImageBitmap:!0,crossOrigin:"anonymous"},test(n){return el(n,cR)||un(n,lR)},async load(n,e,t){var a;const i=globalThis.createImageBitmap&&this.config.preferCreateImageBitmap;let s;i?this.config.preferWorkers&&await D0.isImageBitmapSupported()?s=await D0.loadImageBitmap(n):s=await dR(n):s=await new Promise((c,l)=>{const d=new Image;d.crossOrigin=this.config.crossOrigin,d.src=n,d.complete?c(d):(d.onload=()=>c(d),d.onerror=u=>l(u))});const r={...e.data};r.resolution??(r.resolution=fr(n)),i&&((a=r.resourceOptions)==null?void 0:a.ownsImageBitmap)===void 0&&(r.resourceOptions={...r.resourceOptions},r.resourceOptions.ownsImageBitmap=!0);const o=new rt(s,r);return o.resource.src=n,vc(o,t,n)},unload(n){n.destroy(!0)}};He.add(oh);const uR=".svg",hR="image/svg+xml",fR={extension:{type:Oe.LoadParser,priority:Cn.High},name:"loadSVG",test(n){return el(n,hR)||un(n,uR)},async testParse(n){return em.test(n)},async parse(n,e,t){var r;const i=new em(n,(r=e==null?void 0:e.data)==null?void 0:r.resourceOptions);await i.load();const s=new rt(i,{resolution:fr(n),...e==null?void 0:e.data});return s.resource.src=e.src,vc(s,t,e.src)},async load(n,e){return(await Ve.ADAPTER.fetch(n)).text()},unload:oh.unload};He.add(fR);const pR=[".mp4",".m4v",".webm",".ogv"],mR=["video/mp4","video/webm","video/ogg"],gR={name:"loadVideo",extension:{type:Oe.LoadParser,priority:Cn.High},config:{defaultAutoPlay:!0,defaultUpdateFPS:0,defaultLoop:!1,defaultMuted:!1,defaultPlaysinline:!0},test(n){return el(n,mR)||un(n,pR)},async load(n,e,t){var o;let i;const s=await(await Ve.ADAPTER.fetch(n)).blob(),r=URL.createObjectURL(s);try{const a={autoPlay:this.config.defaultAutoPlay,updateFPS:this.config.defaultUpdateFPS,loop:this.config.defaultLoop,muted:this.config.defaultMuted,playsinline:this.config.defaultPlaysinline,...(o=e==null?void 0:e.data)==null?void 0:o.resourceOptions,autoLoad:!0},c=new Kw(r,a);await c.load();const l=new rt(c,{alphaMode:await CP(),resolution:fr(n),...e==null?void 0:e.data});l.resource.src=n,i=vc(l,t,n),i.baseTexture.once("destroyed",()=>{URL.revokeObjectURL(r)})}catch(a){throw URL.revokeObjectURL(r),a}return i},unload(n){n.destroy(!0)}};He.add(gR);class vR{constructor(){this._defaultBundleIdentifierOptions={connector:"-",createBundleAssetId:(e,t)=>`${e}${this._bundleIdConnector}${t}`,extractAssetIdFromBundle:(e,t)=>t.replace(`${e}${this._bundleIdConnector}`,"")},this._bundleIdConnector=this._defaultBundleIdentifierOptions.connector,this._createBundleAssetId=this._defaultBundleIdentifierOptions.createBundleAssetId,this._extractAssetIdFromBundle=this._defaultBundleIdentifierOptions.extractAssetIdFromBundle,this._assetMap={},this._preferredOrder=[],this._parsers=[],this._resolverHash={},this._bundles={}}setBundleIdentifier(e){if(this._bundleIdConnector=e.connector??this._bundleIdConnector,this._createBundleAssetId=e.createBundleAssetId??this._createBundleAssetId,this._extractAssetIdFromBundle=e.extractAssetIdFromBundle??this._extractAssetIdFromBundle,this._extractAssetIdFromBundle("foo",this._createBundleAssetId("foo","bar"))!=="bar")throw new Error("[Resolver] GenerateBundleAssetId are not working correctly")}prefer(...e){e.forEach(t=>{this._preferredOrder.push(t),t.priority||(t.priority=Object.keys(t.params))}),this._resolverHash={}}set basePath(e){this._basePath=e}get basePath(){return this._basePath}set rootPath(e){this._rootPath=e}get rootPath(){return this._rootPath}get parsers(){return this._parsers}reset(){this.setBundleIdentifier(this._defaultBundleIdentifierOptions),this._assetMap={},this._preferredOrder=[],this._resolverHash={},this._rootPath=null,this._basePath=null,this._manifest=null,this._bundles={},this._defaultSearchParams=null}setDefaultSearchParams(e){if(typeof e=="string")this._defaultSearchParams=e;else{const t=e;this._defaultSearchParams=Object.keys(t).map(i=>`${encodeURIComponent(i)}=${encodeURIComponent(t[i])}`).join("&")}}getAlias(e){const{alias:t,name:i,src:s,srcs:r}=e;return jn(t||i||s||r,o=>typeof o=="string"?o:Array.isArray(o)?o.map(a=>(a==null?void 0:a.src)??(a==null?void 0:a.srcs)??a):o!=null&&o.src||o!=null&&o.srcs?o.src??o.srcs:o,!0)}addManifest(e){this._manifest&&console.warn("[Resolver] Manifest already exists, this will be overwritten"),this._manifest=e,e.bundles.forEach(t=>{this.addBundle(t.name,t.assets)})}addBundle(e,t){const i=[];Array.isArray(t)?t.forEach(s=>{const r=s.src??s.srcs,o=s.alias??s.name;let a;if(typeof o=="string"){const c=this._createBundleAssetId(e,o);i.push(c),a=[o,c]}else{const c=o.map(l=>this._createBundleAssetId(e,l));i.push(...c),a=[...o,...c]}this.add({...s,alias:a,src:r})}):Object.keys(t).forEach(s=>{const r=[s,this._createBundleAssetId(e,s)];if(typeof t[s]=="string")this.add({alias:r,src:t[s]});else if(Array.isArray(t[s]))this.add({alias:r,src:t[s]});else{const o=t[s],a=o.src??o.srcs;this.add({...o,alias:r,src:Array.isArray(a)?a:[a]})}i.push(...r)}),this._bundles[e]=i}add(e,t,i,s,r){const o=[];typeof e=="string"||Array.isArray(e)&&typeof e[0]=="string"?(mt("7.2.0",`Assets.add now uses an object instead of individual parameters. +Please use Assets.add({ alias, src, data, format, loadParser }) instead.`),o.push({alias:e,src:t,data:i,format:s,loadParser:r})):Array.isArray(e)?o.push(...e):o.push(e);let a;a=c=>{this.hasKey(c)&&console.warn(`[Resolver] already has key: ${c} overwriting`)},jn(o).forEach(c=>{const{src:l,srcs:d}=c;let{data:u,format:h,loadParser:f}=c;const p=jn(l||d).map(v=>typeof v=="string"?Xk(v):Array.isArray(v)?v:[v]),m=this.getAlias(c);Array.isArray(m)?m.forEach(a):a(m);const g=[];p.forEach(v=>{v.forEach(y=>{let b={};if(typeof y!="object"){b.src=y;for(let x=0;x{this._assetMap[v]=g})})}resolveBundle(e){const t=tu(e);e=jn(e);const i={};return e.forEach(s=>{const r=this._bundles[s];if(r){const o=this.resolve(r),a={};for(const c in o){const l=o[c];a[this._extractAssetIdFromBundle(s,c)]=l}i[s]=a}}),t?i[e[0]]:i}resolveUrl(e){const t=this.resolve(e);if(typeof e!="string"){const i={};for(const s in t)i[s]=t[s].src;return i}return t.src}resolve(e){const t=tu(e);e=jn(e);const i={};return e.forEach(s=>{if(!this._resolverHash[s])if(this._assetMap[s]){let r=this._assetMap[s];const o=r[0],a=this._getPreferredOrder(r);a==null||a.priority.forEach(c=>{a.params[c].forEach(l=>{const d=r.filter(u=>u[c]?u[c]===l:!1);d.length&&(r=d)})}),this._resolverHash[s]=r[0]??o}else this._resolverHash[s]=this.buildResolvedAsset({alias:[s],src:s},{});i[s]=this._resolverHash[s]}),t?i[e[0]]:i}hasKey(e){return!!this._assetMap[e]}hasBundle(e){return!!this._bundles[e]}_getPreferredOrder(e){for(let t=0;tr.params.format.includes(i.format));if(s)return s}return this._preferredOrder[0]}_appendDefaultSearchParams(e){if(!this._defaultSearchParams)return e;const t=/\?/.test(e)?"&":"?";return`${e}${t}${this._defaultSearchParams}`}buildResolvedAsset(e,t){const{aliases:i,data:s,loadParser:r,format:o}=t;return(this._basePath||this._rootPath)&&(e.src=hi.toAbsolute(e.src,this._basePath,this._rootPath)),e.alias=i??e.alias??[e.src],e.src=this._appendDefaultSearchParams(e.src),e.data={...s||{},...e.data},e.loadParser=r??e.loadParser,e.format=o??e.format??hi.extname(e.src).slice(1),e.srcs=e.src,e.name=e.alias,e}}class bR{constructor(){this._detections=[],this._initialized=!1,this.resolver=new vR,this.loader=new zk,this.cache=Co,this._backgroundLoader=new Vk(this.loader),this._backgroundLoader.active=!0,this.reset()}async init(e={}){var r,o;if(this._initialized){console.warn("[Assets]AssetManager already initialized, did you load before calling this Assets.init()?");return}if(this._initialized=!0,e.defaultSearchParams&&this.resolver.setDefaultSearchParams(e.defaultSearchParams),e.basePath&&(this.resolver.basePath=e.basePath),e.bundleIdentifier&&this.resolver.setBundleIdentifier(e.bundleIdentifier),e.manifest){let a=e.manifest;typeof a=="string"&&(a=await this.load(a)),this.resolver.addManifest(a)}const t=((r=e.texturePreference)==null?void 0:r.resolution)??1,i=typeof t=="number"?[t]:t,s=await this._detectFormats({preferredFormats:(o=e.texturePreference)==null?void 0:o.format,skipDetections:e.skipDetections,detections:this._detections});this.resolver.prefer({params:{format:s,resolution:i}}),e.preferences&&this.setPreferences(e.preferences)}add(e,t,i,s,r){this.resolver.add(e,t,i,s,r)}async load(e,t){this._initialized||await this.init();const i=tu(e),s=jn(e).map(a=>{if(typeof a!="string"){const c=this.resolver.getAlias(a);return c.some(l=>!this.resolver.hasKey(l))&&this.add(a),Array.isArray(c)?c[0]:c}return this.resolver.hasKey(a)||this.add({alias:a,src:a}),a}),r=this.resolver.resolve(s),o=await this._mapLoadToResolve(r,t);return i?o[s[0]]:o}addBundle(e,t){this.resolver.addBundle(e,t)}async loadBundle(e,t){this._initialized||await this.init();let i=!1;typeof e=="string"&&(i=!0,e=[e]);const s=this.resolver.resolveBundle(e),r={},o=Object.keys(s);let a=0,c=0;const l=()=>{t==null||t(++a/c)},d=o.map(u=>{const h=s[u];return c+=Object.keys(h).length,this._mapLoadToResolve(h,l).then(f=>{r[u]=f})});return await Promise.all(d),i?r[e[0]]:r}async backgroundLoad(e){this._initialized||await this.init(),typeof e=="string"&&(e=[e]);const t=this.resolver.resolve(e);this._backgroundLoader.add(Object.values(t))}async backgroundLoadBundle(e){this._initialized||await this.init(),typeof e=="string"&&(e=[e]);const t=this.resolver.resolveBundle(e);Object.values(t).forEach(i=>{this._backgroundLoader.add(Object.values(i))})}reset(){this.resolver.reset(),this.loader.reset(),this.cache.reset(),this._initialized=!1}get(e){if(typeof e=="string")return Co.get(e);const t={};for(let i=0;i{const l=r[a.src],d=[a.src];a.alias&&d.push(...a.alias),o[s[c]]=l,Co.set(d,l)}),o}async unload(e){this._initialized||await this.init();const t=jn(e).map(s=>typeof s!="string"?s.src:s),i=this.resolver.resolve(t);await this._unloadFromResolved(i)}async unloadBundle(e){this._initialized||await this.init(),e=jn(e);const t=this.resolver.resolveBundle(e),i=Object.keys(t).map(s=>this._unloadFromResolved(t[s]));await Promise.all(i)}async _unloadFromResolved(e){const t=Object.values(e);t.forEach(i=>{Co.remove(i.src)}),await this.loader.unload(t)}async _detectFormats(e){let t=[];e.preferredFormats&&(t=Array.isArray(e.preferredFormats)?e.preferredFormats:[e.preferredFormats]);for(const i of e.detections)e.skipDetections||await i.test()?t=await i.add(t):e.skipDetections||(t=await i.remove(t));return t=t.filter((i,s)=>t.indexOf(i)===s),t}get detections(){return this._detections}get preferWorkers(){return oh.config.preferWorkers}set preferWorkers(e){mt("7.2.0","Assets.prefersWorkers is deprecated, use Assets.setPreferences({ preferWorkers: true }) instead."),this.setPreferences({preferWorkers:e})}setPreferences(e){this.loader.parsers.forEach(t=>{t.config&&Object.keys(t.config).filter(i=>i in e).forEach(i=>{t.config[i]=e[i]})})}}const Ts=new bR;He.handleByList(Oe.LoadParser,Ts.loader.parsers).handleByList(Oe.ResolveParser,Ts.resolver.parsers).handleByList(Oe.CacheParser,Ts.cache.parsers).handleByList(Oe.DetectionParser,Ts.detections);const yR={extension:Oe.CacheParser,test:n=>Array.isArray(n)&&n.every(e=>e instanceof it),getCacheableAssets:(n,e)=>{const t={};return n.forEach(i=>{e.forEach((s,r)=>{t[i+(r===0?"":r+1)]=s})}),t}};He.add(yR);async function rS(n){if("Image"in globalThis)return new Promise(e=>{const t=new Image;t.onload=()=>{e(!0)},t.onerror=()=>{e(!1)},t.src=n});if("createImageBitmap"in globalThis&&"fetch"in globalThis){try{const e=await(await fetch(n)).blob();await createImageBitmap(e)}catch{return!1}return!0}return!1}const xR={extension:{type:Oe.DetectionParser,priority:1},test:async()=>rS("data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAAB0AAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAIAAAACAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQ0MAAAAABNjb2xybmNseAACAAIAAYAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAACVtZGF0EgAKCBgANogQEAwgMg8f8D///8WfhwB8+ErK42A="),add:async n=>[...n,"avif"],remove:async n=>n.filter(e=>e!=="avif")};He.add(xR);const wR={extension:{type:Oe.DetectionParser,priority:0},test:async()=>rS("data:image/webp;base64,UklGRh4AAABXRUJQVlA4TBEAAAAvAAAAAAfQ//73v/+BiOh/AAA="),add:async n=>[...n,"webp"],remove:async n=>n.filter(e=>e!=="webp")};He.add(wR);const O0=["png","jpg","jpeg"],SR={extension:{type:Oe.DetectionParser,priority:-1},test:()=>Promise.resolve(!0),add:async n=>[...n,...O0],remove:async n=>n.filter(e=>!O0.includes(e))};He.add(SR);const CR="WorkerGlobalScope"in globalThis&&globalThis instanceof globalThis.WorkerGlobalScope;function Pg(n){return CR?!1:document.createElement("video").canPlayType(n)!==""}const AR={extension:{type:Oe.DetectionParser,priority:0},test:async()=>Pg("video/webm"),add:async n=>[...n,"webm"],remove:async n=>n.filter(e=>e!=="webm")};He.add(AR);const TR={extension:{type:Oe.DetectionParser,priority:0},test:async()=>Pg("video/mp4"),add:async n=>[...n,"mp4","m4v"],remove:async n=>n.filter(e=>e!=="mp4"&&e!=="m4v")};He.add(TR);const ER={extension:{type:Oe.DetectionParser,priority:0},test:async()=>Pg("video/ogg"),add:async n=>[...n,"ogv"],remove:async n=>n.filter(e=>e!=="ogv")};He.add(ER);const _R={extension:Oe.ResolveParser,test:oh.test,parse:n=>{var e;return{resolution:parseFloat(((e=Ve.RETINA_PREFIX.exec(n))==null?void 0:e[1])??"1"),format:hi.extname(n).slice(1),src:n}}};He.add(_R);var Ri=(n=>(n[n.COMPRESSED_RGB_S3TC_DXT1_EXT=33776]="COMPRESSED_RGB_S3TC_DXT1_EXT",n[n.COMPRESSED_RGBA_S3TC_DXT1_EXT=33777]="COMPRESSED_RGBA_S3TC_DXT1_EXT",n[n.COMPRESSED_RGBA_S3TC_DXT3_EXT=33778]="COMPRESSED_RGBA_S3TC_DXT3_EXT",n[n.COMPRESSED_RGBA_S3TC_DXT5_EXT=33779]="COMPRESSED_RGBA_S3TC_DXT5_EXT",n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT=35917]="COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT",n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT=35918]="COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT",n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT=35919]="COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT",n[n.COMPRESSED_SRGB_S3TC_DXT1_EXT=35916]="COMPRESSED_SRGB_S3TC_DXT1_EXT",n[n.COMPRESSED_R11_EAC=37488]="COMPRESSED_R11_EAC",n[n.COMPRESSED_SIGNED_R11_EAC=37489]="COMPRESSED_SIGNED_R11_EAC",n[n.COMPRESSED_RG11_EAC=37490]="COMPRESSED_RG11_EAC",n[n.COMPRESSED_SIGNED_RG11_EAC=37491]="COMPRESSED_SIGNED_RG11_EAC",n[n.COMPRESSED_RGB8_ETC2=37492]="COMPRESSED_RGB8_ETC2",n[n.COMPRESSED_RGBA8_ETC2_EAC=37496]="COMPRESSED_RGBA8_ETC2_EAC",n[n.COMPRESSED_SRGB8_ETC2=37493]="COMPRESSED_SRGB8_ETC2",n[n.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC=37497]="COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",n[n.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2=37494]="COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",n[n.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2=37495]="COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",n[n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG=35840]="COMPRESSED_RGB_PVRTC_4BPPV1_IMG",n[n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG=35842]="COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",n[n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG=35841]="COMPRESSED_RGB_PVRTC_2BPPV1_IMG",n[n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG=35843]="COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",n[n.COMPRESSED_RGB_ETC1_WEBGL=36196]="COMPRESSED_RGB_ETC1_WEBGL",n[n.COMPRESSED_RGB_ATC_WEBGL=35986]="COMPRESSED_RGB_ATC_WEBGL",n[n.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL=35987]="COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL",n[n.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL=34798]="COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL",n[n.COMPRESSED_RGBA_ASTC_4x4_KHR=37808]="COMPRESSED_RGBA_ASTC_4x4_KHR",n[n.COMPRESSED_RGBA_BPTC_UNORM_EXT=36492]="COMPRESSED_RGBA_BPTC_UNORM_EXT",n[n.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT=36493]="COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT",n[n.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT=36494]="COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT",n[n.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT=36495]="COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT",n))(Ri||{});const iu={33776:.5,33777:.5,33778:1,33779:1,35916:.5,35917:.5,35918:1,35919:1,37488:.5,37489:.5,37490:1,37491:1,37492:.5,37496:1,37493:.5,37497:1,37494:.5,37495:.5,35840:.5,35842:.5,35841:.25,35843:.25,36196:.5,35986:.5,35987:1,34798:1,37808:1,36492:1,36493:1,36494:1,36495:1};let ls,ga;function N0(){ga={bptc:ls.getExtension("EXT_texture_compression_bptc"),astc:ls.getExtension("WEBGL_compressed_texture_astc"),etc:ls.getExtension("WEBGL_compressed_texture_etc"),s3tc:ls.getExtension("WEBGL_compressed_texture_s3tc"),s3tc_sRGB:ls.getExtension("WEBGL_compressed_texture_s3tc_srgb"),pvrtc:ls.getExtension("WEBGL_compressed_texture_pvrtc")||ls.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),etc1:ls.getExtension("WEBGL_compressed_texture_etc1"),atc:ls.getExtension("WEBGL_compressed_texture_atc")}}const MR={extension:{type:Oe.DetectionParser,priority:2},test:async()=>{const n=Ve.ADAPTER.createCanvas().getContext("webgl");return n?(ls=n,!0):(console.warn("WebGL not available for compressed textures."),!1)},add:async n=>{ga||N0();const e=[];for(const t in ga)ga[t]&&e.push(t);return[...e,...n]},remove:async n=>(ga||N0(),n.filter(e=>!(e in ga)))};He.add(MR);class PR extends th{constructor(e,t={width:1,height:1,autoLoad:!0}){let i,s;typeof e=="string"?(i=e,s=new Uint8Array):(i=null,s=e),super(s,t),this.origin=i,this.buffer=s?new Vp(s):null,this._load=null,this.loaded=!1,this.origin!==null&&t.autoLoad!==!1&&this.load(),this.origin===null&&this.buffer&&(this._load=Promise.resolve(this),this.loaded=!0,this.onBlobLoaded(this.buffer.rawBinaryData))}onBlobLoaded(e){}load(){return this._load?this._load:(this._load=fetch(this.origin).then(e=>e.blob()).then(e=>e.arrayBuffer()).then(e=>(this.data=new Uint32Array(e),this.buffer=new Vp(e),this.loaded=!0,this.onBlobLoaded(e),this.update(),this)),this._load)}}class Do extends PR{constructor(e,t){super(e,t),this.format=t.format,this.levels=t.levels||1,this._width=t.width,this._height=t.height,this._extension=Do._formatToExtension(this.format),(t.levelBuffers||this.buffer)&&(this._levelBuffers=t.levelBuffers||Do._createLevelBuffers(e instanceof Uint8Array?e:this.buffer.uint8View,this.format,this.levels,4,4,this.width,this.height))}upload(e,t,i){const s=e.gl;if(!e.context.extensions[this._extension])throw new Error(`${this._extension} textures are not supported on the current machine`);if(!this._levelBuffers)return!1;s.pixelStorei(s.UNPACK_ALIGNMENT,4);for(let r=0,o=this.levels;r=33776&&e<=33779)return"s3tc";if(e>=35916&&e<=35919)return"s3tc_sRGB";if(e>=37488&&e<=37497)return"etc";if(e>=35840&&e<=35843)return"pvrtc";if(e===36196)return"etc1";if(e===35986||e===35987||e===34798)return"atc";if(e>=36492&&e<=36495)return"bptc";if(e===37808)return"astc";throw new Error(`Invalid (compressed) texture format given: ${e}`)}static _createLevelBuffers(e,t,i,s,r,o,a){const c=new Array(i);let l=e.byteOffset,d=o,u=a,h=d+s-1&~(s-1),f=u+r-1&~(r-1),p=h*f*iu[t];for(let m=0;m1?d:h,levelHeight:i>1?u:f,levelBuffer:new Uint8Array(e.buffer,l,p)},l+=p,d=d>>1||1,u=u>>1||1,h=d+s-1&~(s-1),f=u+r-1&~(r-1),p=h*f*iu[t];return c}}const Wf=4,jc=124,IR=32,$0=20,kR=542327876,Hc={HEIGHT:3,WIDTH:4,MIPMAP_COUNT:7,PIXEL_FORMAT:19},RR={FOURCC:2},Gc={DXGI_FORMAT:0,RESOURCE_DIMENSION:1,MISC_FLAG:2,ARRAY_SIZE:3},FR=1,LR=2,DR=4,OR=64,NR=512,$R=131072,BR=827611204,UR=861165636,VR=894720068,XR=808540228,YR=4,zR={[BR]:Ri.COMPRESSED_RGBA_S3TC_DXT1_EXT,[UR]:Ri.COMPRESSED_RGBA_S3TC_DXT3_EXT,[VR]:Ri.COMPRESSED_RGBA_S3TC_DXT5_EXT},jR={70:Ri.COMPRESSED_RGBA_S3TC_DXT1_EXT,71:Ri.COMPRESSED_RGBA_S3TC_DXT1_EXT,73:Ri.COMPRESSED_RGBA_S3TC_DXT3_EXT,74:Ri.COMPRESSED_RGBA_S3TC_DXT3_EXT,76:Ri.COMPRESSED_RGBA_S3TC_DXT5_EXT,77:Ri.COMPRESSED_RGBA_S3TC_DXT5_EXT,72:Ri.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,75:Ri.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,78:Ri.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT,96:Ri.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT,95:Ri.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT,98:Ri.COMPRESSED_RGBA_BPTC_UNORM_EXT,99:Ri.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT};function HR(n){const e=new Uint32Array(n);if(e[0]!==kR)throw new Error("Invalid DDS file magic word");const t=new Uint32Array(n,0,jc/Uint32Array.BYTES_PER_ELEMENT),i=t[Hc.HEIGHT],s=t[Hc.WIDTH],r=t[Hc.MIPMAP_COUNT],o=new Uint32Array(n,Hc.PIXEL_FORMAT*Uint32Array.BYTES_PER_ELEMENT,IR/Uint32Array.BYTES_PER_ELEMENT),a=o[FR];if(a&DR){const c=o[RR.FOURCC];if(c!==XR){const y=zR[c],b=Wf+jc,x=new Uint8Array(n,b);return[new Do(x,{format:y,width:s,height:i,levels:r})]}const l=Wf+jc,d=new Uint32Array(e.buffer,l,$0/Uint32Array.BYTES_PER_ELEMENT),u=d[Gc.DXGI_FORMAT],h=d[Gc.RESOURCE_DIMENSION],f=d[Gc.MISC_FLAG],p=d[Gc.ARRAY_SIZE],m=jR[u];if(m===void 0)throw new Error(`DDSParser cannot parse texture data with DXGI format ${u}`);if(f===YR)throw new Error("DDSParser does not support cubemap textures");if(h===6)throw new Error("DDSParser does not supported 3D texture data");const g=new Array,v=Wf+jc+$0;if(p===1)g.push(new Uint8Array(n,v));else{const y=iu[m];let b=0,x=s,C=i;for(let S=0;S>>1,C=C>>>1}let T=v;for(let S=0;Snew Do(y,{format:m,width:s,height:i,levels:r}))}throw a&OR?new Error("DDSParser does not support uncompressed texture data."):a&NR?new Error("DDSParser does not supported YUV uncompressed texture data."):a&$R?new Error("DDSParser does not support single-channel (lumninance) texture data!"):a&LR?new Error("DDSParser does not support single-channel (alpha) texture data!"):new Error("DDSParser failed to load a texture file due to an unknown reason!")}const B0=[171,75,84,88,32,49,49,187,13,10,26,10],GR=67305985,Un={ENDIANNESS:12,GL_TYPE:16,GL_FORMAT:24,GL_INTERNAL_FORMAT:28,PIXEL_WIDTH:36,PIXEL_HEIGHT:40,PIXEL_DEPTH:44,NUMBER_OF_ARRAY_ELEMENTS:48,NUMBER_OF_FACES:52,NUMBER_OF_MIPMAP_LEVELS:56,BYTES_OF_KEY_VALUE_DATA:60},um=64,U0={[je.UNSIGNED_BYTE]:1,[je.UNSIGNED_SHORT]:2,[je.INT]:4,[je.UNSIGNED_INT]:4,[je.FLOAT]:4,[je.HALF_FLOAT]:8},WR={[Pe.RGBA]:4,[Pe.RGB]:3,[Pe.RG]:2,[Pe.RED]:1,[Pe.LUMINANCE]:1,[Pe.LUMINANCE_ALPHA]:2,[Pe.ALPHA]:1},qR={[je.UNSIGNED_SHORT_4_4_4_4]:2,[je.UNSIGNED_SHORT_5_5_5_1]:2,[je.UNSIGNED_SHORT_5_6_5]:2};function KR(n,e,t=!1){const i=new DataView(e);if(!JR(n,i))return null;const s=i.getUint32(Un.ENDIANNESS,!0)===GR,r=i.getUint32(Un.GL_TYPE,s),o=i.getUint32(Un.GL_FORMAT,s),a=i.getUint32(Un.GL_INTERNAL_FORMAT,s),c=i.getUint32(Un.PIXEL_WIDTH,s),l=i.getUint32(Un.PIXEL_HEIGHT,s)||1,d=i.getUint32(Un.PIXEL_DEPTH,s)||1,u=i.getUint32(Un.NUMBER_OF_ARRAY_ELEMENTS,s)||1,h=i.getUint32(Un.NUMBER_OF_FACES,s),f=i.getUint32(Un.NUMBER_OF_MIPMAP_LEVELS,s),p=i.getUint32(Un.BYTES_OF_KEY_VALUE_DATA,s);if(l===0||d!==1)throw new Error("Only 2D textures are supported");if(h!==1)throw new Error("CubeTextures are not supported by KTXLoader yet!");if(u!==1)throw new Error("WebGL does not support array textures");const m=4,g=4,v=c+3&-4,y=l+3&-4,b=new Array(u);let x=c*l;r===0&&(x=v*y);let C;if(r!==0?U0[r]?C=U0[r]*WR[o]:C=qR[r]:C=iu[a],C===void 0)throw new Error("Unable to resolve the pixel format stored in the *.ktx file!");const T=t?QR(i,p,s):null;let S=x*C,E=c,_=l,I=v,M=y,k=um+p;for(let B=0;B1||r!==0?E:I,levelHeight:f>1||r!==0?_:M,levelBuffer:new Uint8Array(e,G,S)},G+=S}k+=D+4,k=k%4!==0?k+4-k%4:k,E=E>>1||1,_=_>>1||1,I=E+m-1&-4,M=_+g-1&-4,S=I*M*C}return r!==0?{uncompressed:b.map(B=>{let D=B[0].levelBuffer,G=!1;return r===je.FLOAT?D=new Float32Array(B[0].levelBuffer.buffer,B[0].levelBuffer.byteOffset,B[0].levelBuffer.byteLength/4):r===je.UNSIGNED_INT?(G=!0,D=new Uint32Array(B[0].levelBuffer.buffer,B[0].levelBuffer.byteOffset,B[0].levelBuffer.byteLength/4)):r===je.INT&&(G=!0,D=new Int32Array(B[0].levelBuffer.buffer,B[0].levelBuffer.byteOffset,B[0].levelBuffer.byteLength/4)),{resource:new th(D,{width:B[0].levelWidth,height:B[0].levelHeight}),type:r,format:G?ZR(o):o}}),kvData:T}:{compressed:b.map(B=>new Do(null,{format:a,width:c,height:l,levels:f,levelBuffers:B})),kvData:T}}function JR(n,e){for(let t=0;te-s){console.error("KTXLoader: keyAndValueByteSize out of bounds");break}let c=0;for(;c{const o=new rt(r,{mipmap:On.OFF,alphaMode:ki.NO_PREMULTIPLIED_ALPHA,resolution:fr(n),...e.data});return vc(o,t,n)});return s.length===1?s[0]:s},unload(n){Array.isArray(n)?n.forEach(e=>e.destroy(!0)):n.destroy(!0)}};He.add(e2);const t2={extension:{type:Oe.LoadParser,priority:Cn.High},name:"loadKTX",test(n){return un(n,".ktx")},async load(n,e,t){const i=await(await Ve.ADAPTER.fetch(n)).arrayBuffer(),{compressed:s,uncompressed:r,kvData:o}=KR(n,i),a=s??r,c={mipmap:On.OFF,alphaMode:ki.NO_PREMULTIPLIED_ALPHA,resolution:fr(n),...e.data},l=a.map(d=>{a===r&&Object.assign(c,{type:d.type,format:d.format});const u=d.resource??d,h=new rt(u,c);return h.ktxKeyValueData=o,vc(h,t,n)});return l.length===1?l[0]:l},unload(n){Array.isArray(n)?n.forEach(e=>e.destroy(!0)):n.destroy(!0)}};He.add(t2);const i2=["s3tc","s3tc_sRGB","etc","etc1","pvrtc","atc","astc","bptc"],n2={extension:Oe.ResolveParser,test:n=>{const e=hi.extname(n).slice(1);return["basis","ktx","dds"].includes(e)},parse:n=>{var i,s;const e=n.split("."),t=e.pop();if(["ktx","dds"].includes(t)){const r=e.pop();if(i2.includes(r))return{resolution:parseFloat(((i=Ve.RETINA_PREFIX.exec(n))==null?void 0:i[1])??"1"),format:r,src:n}}return{resolution:parseFloat(((s=Ve.RETINA_PREFIX.exec(n))==null?void 0:s[1])??"1"),format:t,src:n}}};He.add(n2);const Wc=new ht,s2=4,oS=class Al{constructor(e){this.renderer=e,this._rendererPremultipliedAlpha=!1}contextChange(){var t;const e=(t=this.renderer)==null?void 0:t.gl.getContextAttributes();this._rendererPremultipliedAlpha=!!(e&&e.alpha&&e.premultipliedAlpha)}async image(e,t,i,s){const r=new Image;return r.src=await this.base64(e,t,i,s),r}async base64(e,t,i,s){const r=this.canvas(e,s);if(r.toBlob!==void 0)return new Promise((o,a)=>{r.toBlob(c=>{if(!c){a(new Error("ICanvas.toBlob failed!"));return}const l=new FileReader;l.onload=()=>o(l.result),l.onerror=a,l.readAsDataURL(c)},t,i)});if(r.toDataURL!==void 0)return r.toDataURL(t,i);if(r.convertToBlob!==void 0){const o=await r.convertToBlob({type:t,quality:i});return new Promise((a,c)=>{const l=new FileReader;l.onload=()=>a(l.result),l.onerror=c,l.readAsDataURL(o)})}throw new Error("Extract.base64() requires ICanvas.toDataURL, ICanvas.toBlob, or ICanvas.convertToBlob to be implemented")}canvas(e,t){const{pixels:i,width:s,height:r,flipY:o,premultipliedAlpha:a}=this._rawPixels(e,t);o&&Al._flipY(i,s,r),a&&Al._unpremultiplyAlpha(i);const c=new BP(s,r,1),l=new ImageData(new Uint8ClampedArray(i.buffer),s,r);return c.context.putImageData(l,0,0),c.canvas}pixels(e,t){const{pixels:i,width:s,height:r,flipY:o,premultipliedAlpha:a}=this._rawPixels(e,t);return o&&Al._flipY(i,s,r),a&&Al._unpremultiplyAlpha(i),i}_rawPixels(e,t){const i=this.renderer;if(!i)throw new Error("The Extract has already been destroyed");let s,r=!1,o=!1,a,c=!1;e&&(e instanceof Ho?a=e:(a=i.generateTexture(e,{region:t,resolution:i.resolution,multisample:i.multisample}),c=!0,t&&(Wc.width=t.width,Wc.height=t.height,t=Wc)));const l=i.gl;if(a){if(s=a.baseTexture.resolution,t=t??a.frame,r=!1,o=a.baseTexture.alphaMode>0&&a.baseTexture.format===Pe.RGBA,!c){i.renderTexture.bind(a);const f=a.framebuffer.glFramebuffers[i.CONTEXT_UID];f.blitFramebuffer&&i.framebuffer.bind(f.blitFramebuffer)}}else s=i.resolution,t||(t=Wc,t.width=i.width/s,t.height=i.height/s),r=!0,o=this._rendererPremultipliedAlpha,i.renderTexture.bind();const d=Math.max(Math.round(t.width*s),1),u=Math.max(Math.round(t.height*s),1),h=new Uint8Array(s2*d*u);return l.readPixels(Math.round(t.x*s),Math.round(t.y*s),d,u,l.RGBA,l.UNSIGNED_BYTE,h),c&&(a==null||a.destroy(!0)),{pixels:h,width:d,height:u,flipY:r,premultipliedAlpha:o}}destroy(){this.renderer=null}static _flipY(e,t,i){const s=t<<2,r=i>>1,o=new Uint8Array(s);for(let a=0;a=0&&a>=0&&s>=0&&r>=0)){e.length=0;return}const c=Math.ceil(2.3*Math.sqrt(o+a)),l=c*8+(s?4:0)+(r?4:0);if(e.length=l,l===0)return;if(c===0){e.length=8,e[0]=e[6]=t+s,e[1]=e[3]=i+r,e[2]=e[4]=t-s,e[5]=e[7]=i-r;return}let d=0,u=c*4+(s?2:0)+2,h=u,f=l;{const p=s+o,m=r,g=t+p,v=t-p,y=i+m;if(e[d++]=g,e[d++]=y,e[--u]=y,e[--u]=v,r){const b=i-m;e[h++]=v,e[h++]=b,e[--f]=b,e[--f]=g}}for(let p=1;p0||e&&i<=0){const s=t/2;for(let r=s+s%2;r=6){V0(t,!1);const o=[];for(let l=0;l=0&&r>=0&&o.push(t,i,t+s,i,t+s,i+r,t,i+r)},triangulate(n,e){const t=n.points,i=e.points;if(t.length===0)return;const s=i.length/2;i.push(t[0],t[1],t[2],t[3],t[6],t[7],t[4],t[5]),e.indices.push(s,s+1,s+2,s+1,s+2,s+3)}},a2={build(n){nu.build(n)},triangulate(n,e){nu.triangulate(n,e)}};var Mn=(n=>(n.MITER="miter",n.BEVEL="bevel",n.ROUND="round",n))(Mn||{}),Xr=(n=>(n.BUTT="butt",n.ROUND="round",n.SQUARE="square",n))(Xr||{});const Va={adaptive:!0,maxLength:10,minSegments:8,maxSegments:2048,epsilon:1e-4,_segmentsCount(n,e=20){if(!this.adaptive||!n||isNaN(n))return e;let t=Math.ceil(n/this.maxLength);return tthis.maxSegments&&(t=this.maxSegments),t}};class X0{static curveTo(e,t,i,s,r,o){const a=o[o.length-2],c=o[o.length-1]-t,l=a-e,d=s-t,u=i-e,h=Math.abs(c*u-l*d);if(h<1e-8||r===0)return(o[o.length-2]!==e||o[o.length-1]!==t)&&o.push(e,t),null;const f=c*c+l*l,p=d*d+u*u,m=c*d+l*u,g=r*Math.sqrt(f)/h,v=r*Math.sqrt(p)/h,y=g*m/f,b=v*m/p,x=g*u+v*l,C=g*d+v*c,T=l*(v+y),S=c*(v+y),E=u*(g+b),_=d*(g+b),I=Math.atan2(S-C,T-x),M=Math.atan2(_-C,E-x);return{cx:x+e,cy:C+t,radius:r,startAngle:I,endAngle:M,anticlockwise:l*d>u*c}}static arc(e,t,i,s,r,o,a,c,l){const d=a-o,u=Va._segmentsCount(Math.abs(d)*r,Math.ceil(Math.abs(d)/Wd)*40),h=d/(u*2),f=h*2,p=Math.cos(h),m=Math.sin(h),g=u-1,v=g%1/g;for(let y=0;y<=g;++y){const b=y+v*y,x=h+o+f*b,C=Math.cos(x),T=-Math.sin(x);l.push((p*C+m*T)*r+i,(p*-T+m*C)*r+s)}}}class l2{constructor(){this.reset()}begin(e,t,i){this.reset(),this.style=e,this.start=t,this.attribStart=i}end(e,t){this.attribSize=t-this.attribStart,this.size=e-this.start}reset(){this.style=null,this.size=0,this.start=0,this.attribStart=0,this.attribSize=0}}class Ig{static curveLength(e,t,i,s,r,o,a,c){let l=0,d=0,u=0,h=0,f=0,p=0,m=0,g=0,v=0,y=0,b=0,x=e,C=t;for(let T=1;T<=10;++T)d=T/10,u=d*d,h=u*d,f=1-d,p=f*f,m=p*f,g=m*e+3*p*d*i+3*f*u*r+h*a,v=m*t+3*p*d*s+3*f*u*o+h*c,y=x-g,b=C-v,x=g,C=v,l+=Math.sqrt(y*y+b*b);return l}static curveTo(e,t,i,s,r,o,a){const c=a[a.length-2],l=a[a.length-1];a.length-=2;const d=Va._segmentsCount(Ig.curveLength(c,l,e,t,i,s,r,o));let u=0,h=0,f=0,p=0,m=0;a.push(c,l);for(let g=1,v=0;g<=d;++g)v=g/d,u=1-v,h=u*u,f=h*u,p=v*v,m=p*v,a.push(f*c+3*h*v*e+3*u*p*i+m*r,f*l+3*h*v*t+3*u*p*s+m*o)}}function Y0(n,e,t,i,s,r,o,a){const c=n-t*s,l=e-i*s,d=n+t*r,u=e+i*r;let h,f;o?(h=i,f=-t):(h=-i,f=t);const p=c+h,m=l+f,g=d+h,v=u+f;return a.push(p,m,g,v),2}function po(n,e,t,i,s,r,o,a){const c=t-n,l=i-e;let d=Math.atan2(c,l),u=Math.atan2(s-n,r-e);a&&du&&(u+=Math.PI*2);let h=d;const f=u-d,p=Math.abs(f),m=Math.sqrt(c*c+l*l),g=(15*p*Math.sqrt(m)/Math.PI>>0)+1,v=f/g;if(h+=v,a){o.push(n,e,t,i);for(let y=1,b=h;y=0&&(r.join===Mn.ROUND?h+=po(b,x,b-S*B,x-E*B,b-_*B,x-I*B,d,!1)+4:h+=2,d.push(b-_*D,x-I*D,b+_*B,x+I*B));continue}const J=(-S+v)*(-E+x)-(-S+b)*(-E+y),oe=(-_+C)*(-I+x)-(-_+b)*(-I+T),le=(L*oe-F*J)/z,ve=($*J-N*oe)/z,Se=(le-b)*(le-b)+(ve-x)*(ve-x),fe=b+(le-b)*B,be=x+(ve-x)*B,q=b-(le-b)*D,Z=x-(ve-x)*D,se=Math.min(L*L+N*N,F*F+$*$),j=K?B:D,H=se+j*j*m,O=Se<=H;let U=r.join;if(U===Mn.MITER&&Se/m>g&&(U=Mn.BEVEL),O)switch(U){case Mn.MITER:{d.push(fe,be,q,Z);break}case Mn.BEVEL:{K?d.push(fe,be,b+S*D,x+E*D,fe,be,b+_*D,x+I*D):d.push(b-S*B,x-E*B,q,Z,b-_*B,x-I*B,q,Z),h+=2;break}case Mn.ROUND:{K?(d.push(fe,be,b+S*D,x+E*D),h+=po(b,x,b+S*D,x+E*D,b+_*D,x+I*D,d,!0)+4,d.push(fe,be,b+_*D,x+I*D)):(d.push(b-S*B,x-E*B,q,Z),h+=po(b,x,b-S*B,x-E*B,b-_*B,x-I*B,d,!1)+4,d.push(b-_*B,x-I*B,q,Z));break}}else{switch(d.push(b-S*B,x-E*B,b+S*D,x+E*D),U){case Mn.MITER:{K?d.push(q,Z,q,Z):d.push(fe,be,fe,be),h+=2;break}case Mn.ROUND:{K?h+=po(b,x,b+S*D,x+E*D,b+_*D,x+I*D,d,!0)+2:h+=po(b,x,b-S*B,x-E*B,b-_*B,x-I*B,d,!1)+2;break}}d.push(b-_*B,x-I*B,b+_*D,x+I*D),h+=2}}v=i[(u-2)*2],y=i[(u-2)*2+1],b=i[(u-1)*2],x=i[(u-1)*2+1],S=-(y-x),E=v-b,M=Math.sqrt(S*S+E*E),S/=M,E/=M,S*=p,E*=p,d.push(b-S*B,x-E*B,b+S*D,x+E*D),c||(r.cap===Xr.ROUND?h+=po(b-S*(B-D)*.5,x-E*(B-D)*.5,b-S*B,x-E*B,b+S*D,x+E*D,d,!1)+2:r.cap===Xr.SQUARE&&(h+=Y0(b,x,S,E,B,D,!1,d)));const G=e.indices,V=Va.epsilon*Va.epsilon;for(let Y=f;Y0&&(this.invalidate(),this.clearDirty++,this.graphicsData.length=0),this}drawShape(e,t=null,i=null,s=null){const r=new su(e,t,i,s);return this.graphicsData.push(r),this.dirty++,this}drawHole(e,t=null){if(!this.graphicsData.length)return null;const i=new su(e,null,null,t),s=this.graphicsData[this.graphicsData.length-1];return i.lineStyle=s.lineStyle,s.holes.push(i),this.dirty++,this}destroy(){super.destroy();for(let e=0;e0&&(i=this.batches[this.batches.length-1],s=i.style);for(let c=this.shapeIndex;c65535;this.indicesUint16&&this.indices.length===this.indicesUint16.length&&a===this.indicesUint16.BYTES_PER_ELEMENT>2?this.indicesUint16.set(this.indices):this.indicesUint16=a?new Uint32Array(this.indices):new Uint16Array(this.indices),this.batchable=this.isBatchable(),this.batchable?this.packBatches():this.buildDrawCalls()}_compareStyles(e,t){return!(!e||!t||e.texture.baseTexture!==t.texture.baseTexture||e.color+e.alpha!==t.color+t.alpha||!!e.native!=!!t.native)}validateBatching(){if(this.dirty===this.cacheDirty||!this.graphicsData.length)return!1;for(let e=0,t=this.graphicsData.length;e65535*2)return!1;const e=this.batches;for(let t=0;t0&&(s=qc.pop(),s||(s=new zp,s.texArray=new Wp),this.drawCalls.push(s)),s.start=d,s.size=0,s.texArray.count=0,s.type=l),m.touched=1,m._batchEnabled=e,m._batchLocation=r,m.wrapMode=Jn.REPEAT,s.texArray.elements[s.texArray.count++]=m,r++)),s.size+=h.size,d+=h.size,a=m._batchLocation,this.addColors(t,p.color,p.alpha,h.attribSize,h.attribStart),this.addTextureIds(i,a,h.attribSize,h.attribStart)}rt._globalBatch=e,this.packAttributes()}packAttributes(){const e=this.points,t=this.uvs,i=this.colors,s=this.textureIds,r=new ArrayBuffer(e.length*3*4),o=new Float32Array(r),a=new Uint32Array(r);let c=0;for(let l=0;l0&&e.alpha>0;return i?(e.matrix&&(e.matrix=e.matrix.clone(),e.matrix.invert()),Object.assign(this._lineStyle,{visible:i},e)):this._lineStyle.reset(),this}startPoly(){if(this.currentPath){const e=this.currentPath.points,t=this.currentPath.points.length;t>2&&(this.drawShape(this.currentPath),this.currentPath=new Lo,this.currentPath.closeStroke=!1,this.currentPath.points.push(e[t-2],e[t-1]))}else this.currentPath=new Lo,this.currentPath.closeStroke=!1}finishPoly(){this.currentPath&&(this.currentPath.points.length>2?(this.drawShape(this.currentPath),this.currentPath=null):this.currentPath.points.length=0)}moveTo(e,t){return this.startPoly(),this.currentPath.points[0]=e,this.currentPath.points[1]=t,this}lineTo(e,t){this.currentPath||this.moveTo(0,0);const i=this.currentPath.points,s=i[i.length-2],r=i[i.length-1];return(s!==e||r!==t)&&i.push(e,t),this}_initCurve(e=0,t=0){this.currentPath?this.currentPath.points.length===0&&(this.currentPath.points=[e,t]):this.moveTo(e,t)}quadraticCurveTo(e,t,i,s){this._initCurve();const r=this.currentPath.points;return r.length===0&&this.moveTo(0,0),kg.curveTo(e,t,i,s,r),this}bezierCurveTo(e,t,i,s,r,o){return this._initCurve(),Ig.curveTo(e,t,i,s,r,o,this.currentPath.points),this}arcTo(e,t,i,s,r){this._initCurve(e,t);const o=this.currentPath.points,a=X0.curveTo(e,t,i,s,r,o);if(a){const{cx:c,cy:l,radius:d,startAngle:u,endAngle:h,anticlockwise:f}=a;this.arc(c,l,d,u,h,f)}return this}arc(e,t,i,s,r,o=!1){if(s===r)return this;if(!o&&r<=s?r+=Wd:o&&s<=r&&(s+=Wd),r-s===0)return this;const a=e+Math.cos(s)*i,c=t+Math.sin(s)*i,l=this._geometry.closePointEps;let d=this.currentPath?this.currentPath.points:null;if(d){const u=Math.abs(d[d.length-2]-a),h=Math.abs(d[d.length-1]-c);u0;return i?(e.matrix&&(e.matrix=e.matrix.clone(),e.matrix.invert()),Object.assign(this._fillStyle,{visible:i},e)):this._fillStyle.reset(),this}endFill(){return this.finishPoly(),this._fillStyle.reset(),this}drawRect(e,t,i,s){return this.drawShape(new ht(e,t,i,s))}drawRoundedRect(e,t,i,s,r){return this.drawShape(new sh(e,t,i,s,r))}drawCircle(e,t,i){return this.drawShape(new ih(e,t,i))}drawEllipse(e,t,i,s){return this.drawShape(new nh(e,t,i,s))}drawPolygon(...e){let t,i=!0;const s=e[0];s.points?(i=s.closeStroke,t=s.points):Array.isArray(e[0])?t=e[0]:t=e;const r=new Lo(t);return r.closeStroke=i,this.drawShape(r),this}drawShape(e){return this._holeMode?this._geometry.drawHole(e,this._matrix):this._geometry.drawShape(e,this._fillStyle.clone(),this._lineStyle.clone(),this._matrix),this}clear(){return this._geometry.clear(),this._lineStyle.reset(),this._fillStyle.reset(),this._boundsID++,this._matrix=null,this._holeMode=!1,this.currentPath=null,this}isFastRect(){const e=this._geometry.graphicsData;return e.length===1&&e[0].shape.type===Ni.RECT&&!e[0].matrix&&!e[0].holes.length&&!(e[0].lineStyle.visible&&e[0].lineStyle.width)}_render(e){this.finishPoly();const t=this._geometry;t.updateBatches(),t.batchable?(this.batchDirty!==t.batchDirty&&this._populateBatches(),this._renderBatched(e)):(e.batch.flush(),this._renderDirect(e))}_populateBatches(){const e=this._geometry,t=this.blendMode,i=e.batches.length;this.batchTint=-1,this._transformID=-1,this.batchDirty=e.batchDirty,this.batches.length=i,this.vertexData=new Float32Array(e.points);for(let s=0;si&&!e.autoResize&&(o=i);let a=e._buffers;a||(a=e._buffers=this.generateBuffers(e));const c=t[0]._texture.baseTexture,l=c.alphaMode>0;this.state.blendMode=dw(e.blendMode,l),r.state.set(this.state);const d=r.gl,u=e.worldTransform.copyTo(this.tempMatrix);u.prepend(r.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=u.toArray(!0),this.shader.uniforms.uColor=Rt.shared.setValue(e.tintRgb).premultiply(e.worldAlpha,l).toArray(this.shader.uniforms.uColor),this.shader.uniforms.uSampler=c,this.renderer.shader.bind(this.shader);let h=!1;for(let f=0,p=0;fs&&(m=s),p>=a.length&&a.push(this._generateOneMoreBuffer(e));const g=a[p];g.uploadDynamic(t,f,m);const v=e._bufferUpdateIDs[p]||0;h=h||g._updateID0);s[o]=l,s[o+r]=l,s[o+r*2]=l,s[o+r*3]=l,o+=r*4}}destroy(){super.destroy(),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null}}hS.extension={name:"particle",type:Oe.RendererPlugin};He.add(hS);var lh=(n=>(n[n.LINEAR_VERTICAL=0]="LINEAR_VERTICAL",n[n.LINEAR_HORIZONTAL=1]="LINEAR_HORIZONTAL",n))(lh||{});const Kc={willReadFrequently:!0},cs=class qe{static get experimentalLetterSpacingSupported(){let e=qe._experimentalLetterSpacingSupported;if(e!==void 0){const t=Ve.ADAPTER.getCanvasRenderingContext2D().prototype;e=qe._experimentalLetterSpacingSupported="letterSpacing"in t||"textLetterSpacing"in t}return e}constructor(e,t,i,s,r,o,a,c,l){this.text=e,this.style=t,this.width=i,this.height=s,this.lines=r,this.lineWidths=o,this.lineHeight=a,this.maxLineWidth=c,this.fontProperties=l}static measureText(e,t,i,s=qe._canvas){i=i??t.wordWrap;const r=t.toFontString(),o=qe.measureFont(r);o.fontSize===0&&(o.fontSize=t.fontSize,o.ascent=t.fontSize);const a=s.getContext("2d",Kc);a.font=r;const c=(i?qe.wordWrap(e,t,s):e).split(/(?:\r\n|\r|\n)/),l=new Array(c.length);let d=0;for(let p=0;p0&&(s?r-=t:r+=(qe.graphemeSegmenter(e).length-1)*t),r}static wordWrap(e,t,i=qe._canvas){const s=i.getContext("2d",Kc);let r=0,o="",a="";const c=Object.create(null),{letterSpacing:l,whiteSpace:d}=t,u=qe.collapseSpaces(d),h=qe.collapseNewlines(d);let f=!u;const p=t.wordWrapWidth+l,m=qe.tokenize(e);for(let g=0;gp)if(o!==""&&(a+=qe.addLine(o),o="",r=0),qe.canBreakWords(v,t.breakWords)){const b=qe.wordWrapSplit(v);for(let x=0;xp&&(a+=qe.addLine(o),f=!1,o="",r=0),o+=C,r+=E}}else{o.length>0&&(a+=qe.addLine(o),o="",r=0);const b=g===m.length-1;a+=qe.addLine(v,!b),f=!1,o="",r=0}else y+r>p&&(f=!1,a+=qe.addLine(o),o="",r=0),(o.length>0||!qe.isBreakingSpace(v)||f)&&(o+=v,r+=y)}return a+=qe.addLine(o,!1),a}static addLine(e,t=!0){return e=qe.trimRight(e),e=t?`${e} +`:e,e}static getFromCache(e,t,i,s){let r=i[e];return typeof r!="number"&&(r=qe._measureText(e,t,s)+t,i[e]=r),r}static collapseSpaces(e){return e==="normal"||e==="pre-line"}static collapseNewlines(e){return e==="normal"}static trimRight(e){if(typeof e!="string")return"";for(let t=e.length-1;t>=0;t--){const i=e[t];if(!qe.isBreakingSpace(i))break;e=e.slice(0,-1)}return e}static isNewline(e){return typeof e!="string"?!1:qe._newlines.includes(e.charCodeAt(0))}static isBreakingSpace(e,t){return typeof e!="string"?!1:qe._breakingSpaces.includes(e.charCodeAt(0))}static tokenize(e){const t=[];let i="";if(typeof e!="string")return t;for(let s=0;sa;--h){for(let m=0;m{if(typeof(Intl==null?void 0:Intl.Segmenter)=="function"){const n=new Intl.Segmenter;return e=>[...n.segment(e)].map(t=>t.segment)}return n=>[...n]})(),cs.experimentalLetterSpacing=!1,cs._fonts={},cs._newlines=[10,13],cs._breakingSpaces=[9,32,8192,8193,8194,8195,8196,8197,8198,8200,8201,8202,8287,12288];let Rr=cs;const b2=["serif","sans-serif","monospace","cursive","fantasy","system-ui"],fS=class Tl{constructor(e){this.styleID=0,this.reset(),Qf(this,e,e)}clone(){const e={};return Qf(e,this,Tl.defaultStyle),new Tl(e)}reset(){Qf(this,Tl.defaultStyle,Tl.defaultStyle)}get align(){return this._align}set align(e){this._align!==e&&(this._align=e,this.styleID++)}get breakWords(){return this._breakWords}set breakWords(e){this._breakWords!==e&&(this._breakWords=e,this.styleID++)}get dropShadow(){return this._dropShadow}set dropShadow(e){this._dropShadow!==e&&(this._dropShadow=e,this.styleID++)}get dropShadowAlpha(){return this._dropShadowAlpha}set dropShadowAlpha(e){this._dropShadowAlpha!==e&&(this._dropShadowAlpha=e,this.styleID++)}get dropShadowAngle(){return this._dropShadowAngle}set dropShadowAngle(e){this._dropShadowAngle!==e&&(this._dropShadowAngle=e,this.styleID++)}get dropShadowBlur(){return this._dropShadowBlur}set dropShadowBlur(e){this._dropShadowBlur!==e&&(this._dropShadowBlur=e,this.styleID++)}get dropShadowColor(){return this._dropShadowColor}set dropShadowColor(e){const t=Zf(e);this._dropShadowColor!==t&&(this._dropShadowColor=t,this.styleID++)}get dropShadowDistance(){return this._dropShadowDistance}set dropShadowDistance(e){this._dropShadowDistance!==e&&(this._dropShadowDistance=e,this.styleID++)}get fill(){return this._fill}set fill(e){const t=Zf(e);this._fill!==t&&(this._fill=t,this.styleID++)}get fillGradientType(){return this._fillGradientType}set fillGradientType(e){this._fillGradientType!==e&&(this._fillGradientType=e,this.styleID++)}get fillGradientStops(){return this._fillGradientStops}set fillGradientStops(e){y2(this._fillGradientStops,e)||(this._fillGradientStops=e,this.styleID++)}get fontFamily(){return this._fontFamily}set fontFamily(e){this.fontFamily!==e&&(this._fontFamily=e,this.styleID++)}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize!==e&&(this._fontSize=e,this.styleID++)}get fontStyle(){return this._fontStyle}set fontStyle(e){this._fontStyle!==e&&(this._fontStyle=e,this.styleID++)}get fontVariant(){return this._fontVariant}set fontVariant(e){this._fontVariant!==e&&(this._fontVariant=e,this.styleID++)}get fontWeight(){return this._fontWeight}set fontWeight(e){this._fontWeight!==e&&(this._fontWeight=e,this.styleID++)}get letterSpacing(){return this._letterSpacing}set letterSpacing(e){this._letterSpacing!==e&&(this._letterSpacing=e,this.styleID++)}get lineHeight(){return this._lineHeight}set lineHeight(e){this._lineHeight!==e&&(this._lineHeight=e,this.styleID++)}get leading(){return this._leading}set leading(e){this._leading!==e&&(this._leading=e,this.styleID++)}get lineJoin(){return this._lineJoin}set lineJoin(e){this._lineJoin!==e&&(this._lineJoin=e,this.styleID++)}get miterLimit(){return this._miterLimit}set miterLimit(e){this._miterLimit!==e&&(this._miterLimit=e,this.styleID++)}get padding(){return this._padding}set padding(e){this._padding!==e&&(this._padding=e,this.styleID++)}get stroke(){return this._stroke}set stroke(e){const t=Zf(e);this._stroke!==t&&(this._stroke=t,this.styleID++)}get strokeThickness(){return this._strokeThickness}set strokeThickness(e){this._strokeThickness!==e&&(this._strokeThickness=e,this.styleID++)}get textBaseline(){return this._textBaseline}set textBaseline(e){this._textBaseline!==e&&(this._textBaseline=e,this.styleID++)}get trim(){return this._trim}set trim(e){this._trim!==e&&(this._trim=e,this.styleID++)}get whiteSpace(){return this._whiteSpace}set whiteSpace(e){this._whiteSpace!==e&&(this._whiteSpace=e,this.styleID++)}get wordWrap(){return this._wordWrap}set wordWrap(e){this._wordWrap!==e&&(this._wordWrap=e,this.styleID++)}get wordWrapWidth(){return this._wordWrapWidth}set wordWrapWidth(e){this._wordWrapWidth!==e&&(this._wordWrapWidth=e,this.styleID++)}toFontString(){const e=typeof this.fontSize=="number"?`${this.fontSize}px`:this.fontSize;let t=this.fontFamily;Array.isArray(this.fontFamily)||(t=this.fontFamily.split(","));for(let i=t.length-1;i>=0;i--){let s=t[i].trim();!/([\"\'])[^\'\"]+\1/.test(s)&&!b2.includes(s)&&(s=`"${s}"`),t[i]=s}return`${this.fontStyle} ${this.fontVariant} ${this.fontWeight} ${e} ${t.join(",")}`}};fS.defaultStyle={align:"left",breakWords:!1,dropShadow:!1,dropShadowAlpha:1,dropShadowAngle:Math.PI/6,dropShadowBlur:0,dropShadowColor:"black",dropShadowDistance:5,fill:"black",fillGradientType:lh.LINEAR_VERTICAL,fillGradientStops:[],fontFamily:"Arial",fontSize:26,fontStyle:"normal",fontVariant:"normal",fontWeight:"normal",leading:0,letterSpacing:0,lineHeight:0,lineJoin:"miter",miterLimit:10,padding:0,stroke:"black",strokeThickness:0,textBaseline:"alphabetic",trim:!1,whiteSpace:"pre",wordWrap:!1,wordWrapWidth:100};let Jr=fS;function Zf(n){const e=Rt.shared,t=i=>{const s=e.setValue(i);return s.alpha===1?s.toHex():s.toRgbaString()};return Array.isArray(n)?n.map(t):t(n)}function y2(n,e){if(!Array.isArray(n)||!Array.isArray(e)||n.length!==e.length)return!1;for(let t=0;t0&&p>m&&(g=(m+p)/2);const v=m+h,y=i.lineHeight*(f+1);let b=v;f+10}}function S2(n,e){var i;let t=!1;if((i=n==null?void 0:n._textures)!=null&&i.length){for(let s=0;s{this.queue&&this.prepareItems()},this.registerFindHook(_2),this.registerFindHook(M2),this.registerFindHook(S2),this.registerFindHook(C2),this.registerFindHook(A2),this.registerUploadHook(T2),this.registerUploadHook(E2)}upload(e){return new Promise(t=>{e&&this.add(e),this.queue.length?(this.completes.push(t),this.ticking||(this.ticking=!0,nn.system.addOnce(this.tick,this,Uo.UTILITY))):t()})}tick(){setTimeout(this.delayedTick,0)}prepareItems(){for(this.limiter.beginFrame();this.queue.length&&this.limiter.allowedToUpload();){const e=this.queue[0];let t=!1;if(e&&!e._destroyed){for(let i=0,s=this.uploadHooks.length;i=0;t--)this.add(e.children[t]);return this}destroy(){this.ticking&&nn.system.remove(this.tick,this),this.ticking=!1,this.addHooks=null,this.uploadHooks=null,this.renderer=null,this.completes=null,this.queue=null,this.limiter=null,this.uploadHookHelper=null}};mS.uploadsPerFrame=4;let pm=mS;Object.defineProperties(Ve,{UPLOADS_PER_FRAME:{get(){return pm.uploadsPerFrame},set(n){mt("7.1.0","settings.UPLOADS_PER_FRAME is deprecated, use prepare.BasePrepare.uploadsPerFrame"),pm.uploadsPerFrame=n}}});function vS(n,e){return e instanceof rt?(e._glTextures[n.CONTEXT_UID]||n.texture.bind(e),!0):!1}function P2(n,e){if(!(e instanceof Ki))return!1;const{geometry:t}=e;e.finishPoly(),t.updateBatches();const{batches:i}=t;for(let s=0;s1?es.from(R2,k2,t):es.from(W0,F2,t)}render(e){const t=this.renderer,i=this.quad;let s=i.vertices;s[0]=s[6]=e._width*-e.anchor.x,s[1]=s[3]=e._height*-e.anchor.y,s[2]=s[4]=e._width*(1-e.anchor.x),s[5]=s[7]=e._height*(1-e.anchor.y);const r=e.uvRespectAnchor?e.anchor.x:0,o=e.uvRespectAnchor?e.anchor.y:0;s=i.uvs,s[0]=s[6]=-r,s[1]=s[3]=-o,s[2]=s[4]=1-r,s[5]=s[7]=1-o,i.invalidate();const a=e._texture,c=a.baseTexture,l=c.alphaMode>0,d=e.tileTransform.localTransform,u=e.uvMatrix;let h=c.isPowerOfTwo&&a.frame.width===c.width&&a.frame.height===c.height;h&&(c._glTextures[t.CONTEXT_UID]?h=c.wrapMode!==Jn.CLAMP:c.wrapMode===Jn.CLAMP&&(c.wrapMode=Jn.REPEAT));const f=h?this.simpleShader:this.shader,p=a.width,m=a.height,g=e._width,v=e._height;Jc.set(d.a*p/g,d.b*p/v,d.c*m/g,d.d*m/v,d.tx/g,d.ty/v),Jc.invert(),h?Jc.prepend(u.mapCoord):(f.uniforms.uMapCoord=u.mapCoord.toArray(!0),f.uniforms.uClampFrame=u.uClampFrame,f.uniforms.uClampOffset=u.uClampOffset),f.uniforms.uTransform=Jc.toArray(!0),f.uniforms.uColor=Rt.shared.setValue(e.tint).premultiply(e.worldAlpha,l).toArray(f.uniforms.uColor),f.uniforms.translationMatrix=e.transform.worldTransform.toArray(!0),f.uniforms.uSampler=a,t.shader.bind(f),t.geometry.bind(i),this.state.blendMode=dw(e.blendMode,l),t.state.set(this.state),t.geometry.draw(this.renderer.gl.TRIANGLES,6,0)}}yS.extension={name:"tilingSprite",type:Oe.RendererPlugin};He.add(yS);const xS=class El{constructor(e,t,i){this.linkedSheets=[],(e instanceof rt||e instanceof it)&&(e={texture:e,data:t,resolutionFilename:i});const{texture:s,data:r,resolutionFilename:o=null,cachePrefix:a=""}=e;this.cachePrefix=a,this._texture=s instanceof it?s:null,this.baseTexture=s instanceof rt?s:this._texture.baseTexture,this.textures={},this.animations={},this.data=r;const c=this.baseTexture.resource;this.resolution=this._updateResolution(o||(c?c.url:null)),this._frames=this.data.frames,this._frameKeys=Object.keys(this._frames),this._batchIndex=0,this._callback=null}_updateResolution(e=null){const{scale:t}=this.data.meta;let i=fr(e,null);return i===null&&(i=typeof t=="number"?t:parseFloat(t??"1")),i!==1&&this.baseTexture.setResolution(i),i}parse(){return new Promise(e=>{this._callback=e,this._batchIndex=0,this._frameKeys.length<=El.BATCH_SIZE?(this._processFrames(0),this._processAnimations(),this._parseComplete()):this._nextBatch()})}_processFrames(e){let t=e;const i=El.BATCH_SIZE;for(;t-e{this._batchIndex*El.BATCH_SIZE{i[s]=e}),Object.keys(e.textures).forEach(s=>{i[`${e.cachePrefix}${s}`]=e.textures[s]}),!t){const s=hi.dirname(n[0]);e.linkedSheets.forEach((r,o)=>{Object.assign(i,wS([`${s}/${e.data.meta.related_multi_packs[o]}`],r,!0))})}return i}const O2={extension:Oe.Asset,cache:{test:n=>n instanceof q0,getCacheableAssets:(n,e)=>wS(n,e,!1)},resolver:{test:n=>{const e=n.split("?")[0].split("."),t=e.pop(),i=e.pop();return t==="json"&&D2.includes(i)},parse:n=>{var t;const e=n.split(".");return{resolution:parseFloat(((t=Ve.RETINA_PREFIX.exec(n))==null?void 0:t[1])??"1"),format:e[e.length-2],src:n}}},loader:{name:"spritesheetLoader",extension:{type:Oe.LoadParser,priority:Cn.Normal},async testParse(n,e){return hi.extname(e.src).toLowerCase()===".json"&&!!n.frames},async parse(n,e,t){var d,u;const{texture:i,imageFilename:s,cachePrefix:r}=(e==null?void 0:e.data)??{};let o=hi.dirname(e.src);o&&o.lastIndexOf("/")!==o.length-1&&(o+="/");let a;if(i&&i.baseTexture)a=i;else{const h=eu(o+(s??n.meta.image),e.src);a=(await t.load([h]))[h]}const c=new q0({texture:a.baseTexture,data:n,resolutionFilename:e.src,cachePrefix:r});await c.parse();const l=(d=n==null?void 0:n.meta)==null?void 0:d.related_multi_packs;if(Array.isArray(l)){const h=[];for(const p of l){if(typeof p!="string")continue;let m=o+p;(u=e.data)!=null&&u.ignoreMultiPack||(m=eu(m,e.src),h.push(t.load({src:m,data:{ignoreMultiPack:!0}})))}const f=await Promise.all(h);c.linkedSheets=f,f.forEach(p=>{p.linkedSheets=[c].concat(c.linkedSheets.filter(m=>m!==p))})}return c},unload(n){n.destroy(!0)}}};He.add(O2);class ou{constructor(){this.info=[],this.common=[],this.page=[],this.char=[],this.kerning=[],this.distanceField=[]}}class Td{static test(e){return typeof e=="string"&&e.startsWith("info face=")}static parse(e){const t=e.match(/^[a-z]+\s+.+$/gm),i={info:[],common:[],page:[],char:[],chars:[],kerning:[],kernings:[],distanceField:[]};for(const r in t){const o=t[r].match(/^[a-z]+/gm)[0],a=t[r].match(/[a-zA-Z]+=([^\s"']+|"([^"]*)")/gm),c={};for(const l in a){const d=a[l].split("="),u=d[0],h=d[1].replace(/"/gm,""),f=parseFloat(h),p=isNaN(f)?h:f;c[u]=p}i[o].push(c)}const s=new ou;return i.info.forEach(r=>s.info.push({face:r.face,size:parseInt(r.size,10)})),i.common.forEach(r=>s.common.push({lineHeight:parseInt(r.lineHeight,10)})),i.page.forEach(r=>s.page.push({id:parseInt(r.id,10),file:r.file})),i.char.forEach(r=>s.char.push({id:parseInt(r.id,10),page:parseInt(r.page,10),x:parseInt(r.x,10),y:parseInt(r.y,10),width:parseInt(r.width,10),height:parseInt(r.height,10),xoffset:parseInt(r.xoffset,10),yoffset:parseInt(r.yoffset,10),xadvance:parseInt(r.xadvance,10)})),i.kerning.forEach(r=>s.kerning.push({first:parseInt(r.first,10),second:parseInt(r.second,10),amount:parseInt(r.amount,10)})),i.distanceField.forEach(r=>s.distanceField.push({distanceRange:parseInt(r.distanceRange,10),fieldType:r.fieldType})),s}}class mm{static test(e){const t=e;return typeof e!="string"&&"getElementsByTagName"in e&&t.getElementsByTagName("page").length&&t.getElementsByTagName("info")[0].getAttribute("face")!==null}static parse(e){const t=new ou,i=e.getElementsByTagName("info"),s=e.getElementsByTagName("common"),r=e.getElementsByTagName("page"),o=e.getElementsByTagName("char"),a=e.getElementsByTagName("kerning"),c=e.getElementsByTagName("distanceField");for(let l=0;l")?mm.test(Ve.ADAPTER.parseXML(e)):!1}static parse(e){return mm.parse(Ve.ADAPTER.parseXML(e))}}const ep=[Td,mm,gm];function N2(n){for(let e=0;e=c-I*o){if(m===0)throw new Error(`[BitmapFont] textureHeight ${c}px is too small (fontFamily: '${u.fontFamily}', fontSize: ${u.fontSize}px, char: '${S}')`);--T,g=null,v=null,y=null,m=0,p=0,b=0;continue}if(b=Math.max(I+E.fontProperties.descent,b),M*o+p>=h){if(p===0)throw new Error(`[BitmapFont] textureWidth ${a}px is too small (fontFamily: '${u.fontFamily}', fontSize: ${u.fontSize}px, char: '${S}')`);--T,m+=b*o,m=Math.ceil(m),p=0,b=0;continue}B2(g,v,E,p,m,o,u);const k=Ed(E.text);f.char.push({id:k,page:x.length-1,x:p/o,y:m/o,width:M,height:I,xoffset:0,yoffset:0,xadvance:_-(u.dropShadow?u.dropShadowDistance:0)-(u.stroke?u.strokeThickness:0)}),p+=(M+2*r)*o,p=Math.ceil(p)}if(!(i!=null&&i.skipKerning))for(let T=0,S=d.length;T 0.99) {\r + alpha = 1.0;\r + }\r +\r + // Gamma correction for coverage-like alpha\r + float luma = dot(uColor.rgb, vec3(0.299, 0.587, 0.114));\r + float gamma = mix(1.0, 1.0 / 2.2, luma);\r + float coverage = pow(uColor.a * alpha, gamma); \r +\r + // NPM Textures, NPM outputs\r + gl_FragColor = vec4(uColor.rgb, coverage);\r +}\r +`,X2=`// Mesh material default fragment\r +attribute vec2 aVertexPosition;\r +attribute vec2 aTextureCoord;\r +\r +uniform mat3 projectionMatrix;\r +uniform mat3 translationMatrix;\r +uniform mat3 uTextureMatrix;\r +\r +varying vec2 vTextureCoord;\r +\r +void main(void)\r +{\r + gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\r +\r + vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;\r +}\r +`;const K0=[],J0=[],Z0=[],Y2=class CS extends _i{constructor(e,t={}){super();const{align:i,tint:s,maxWidth:r,letterSpacing:o,fontName:a,fontSize:c}=Object.assign({},CS.styleDefaults,t);if(!Mr.available[a])throw new Error(`Missing BitmapFont "${a}"`);this._activePagesMeshData=[],this._textWidth=0,this._textHeight=0,this._align=i,this._tintColor=new Rt(s),this._font=void 0,this._fontName=a,this._fontSize=c,this.text=e,this._maxWidth=r,this._maxLineHeight=0,this._letterSpacing=o,this._anchor=new Js(()=>{this.dirty=!0},this,0,0),this._roundPixels=Ve.ROUND_PIXELS,this.dirty=!0,this._resolution=Ve.RESOLUTION,this._autoResolution=!0,this._textureCache={}}updateText(){var M;const e=Mr.available[this._fontName],t=this.fontSize,i=t/e.size,s=new At,r=[],o=[],a=[],c=this._text.replace(/(?:\r\n|\r)/g,` +`)||" ",l=SS(c),d=this._maxWidth*e.size/t,u=e.distanceFieldType==="none"?K0:J0;let h=null,f=0,p=0,m=0,g=-1,v=0,y=0,b=0,x=0;for(let k=0;k0&&s.x>d&&(++y,Ia(r,1+g-y,1+k-g),k=g,g=-1,o.push(v),a.push(r.length>0?r[r.length-1].prevSpaces:0),p=Math.max(p,v),m++,s.x=0,s.y+=e.lineHeight,h=null,x=0)}const C=l[l.length-1];C!=="\r"&&C!==` +`&&(/(?:\s)/.test(C)&&(f=v),o.push(f),p=Math.max(p,f),a.push(-1));const T=[];for(let k=0;k<=m;k++){let B=0;this._align==="right"?B=p-o[k]:this._align==="center"?B=(p-o[k])/2:this._align==="justify"&&(B=a[k]<0?0:(p-o[k])/a[k]),T.push(B)}const S=r.length,E={},_=[],I=this._activePagesMeshData;u.push(...I);for(let k=0;k6*D)||B.vertices.lengtht[s.mesh.texture.baseTexture.uid]).forEach(s=>{s.mesh.texture=it.EMPTY});for(const s in t)t[s].destroy(),delete t[s];this._font=null,this._tintColor=null,this._textureCache=null,super.destroy(e)}};Y2.styleDefaults={align:"left",tint:16777215,maxWidth:0,letterSpacing:0};const z2=[".xml",".fnt"],j2={extension:{type:Oe.LoadParser,priority:Cn.Normal},name:"loadBitmapFont",test(n){return z2.includes(hi.extname(n).toLowerCase())},async testParse(n){return Td.test(n)||gm.test(n)},async parse(n,e,t){const i=Td.test(n)?Td.parse(n):gm.parse(n),{src:s}=e,{page:r}=i,o=[];for(let l=0;la[l]);return Mr.install(i,c,!0)},async load(n,e){return(await Ve.ADAPTER.fetch(n)).text()},unload(n){n.destroy()}};He.add(j2);const vm=class va extends Jr{constructor(){super(...arguments),this._fonts=[],this._overrides=[],this._stylesheet="",this.fontsDirty=!1}static from(e){return new va(Object.keys(va.defaultOptions).reduce((t,i)=>({...t,[i]:e[i]}),{}))}cleanFonts(){this._fonts.length>0&&(this._fonts.forEach(e=>{URL.revokeObjectURL(e.src),e.refs--,e.refs===0&&(e.fontFace&&document.fonts.delete(e.fontFace),delete va.availableFonts[e.originalUrl])}),this.fontFamily="Arial",this._fonts.length=0,this.styleID++,this.fontsDirty=!0)}loadFont(e,t={}){const{availableFonts:i}=va;if(i[e]){const s=i[e];return this._fonts.push(s),s.refs++,this.styleID++,this.fontsDirty=!0,Promise.resolve()}return Ve.ADAPTER.fetch(e).then(s=>s.blob()).then(async s=>new Promise((r,o)=>{const a=URL.createObjectURL(s),c=new FileReader;c.onload=()=>r([a,c.result]),c.onerror=o,c.readAsDataURL(s)})).then(async([s,r])=>{const o=Object.assign({family:hi.basename(e,hi.extname(e)),weight:"normal",style:"normal",display:"auto",src:s,dataSrc:r,refs:1,originalUrl:e,fontFace:null},t);i[e]=o,this._fonts.push(o),this.styleID++;const a=new FontFace(o.family,`url(${o.src})`,{weight:o.weight,style:o.style,display:o.display});o.fontFace=a,await a.load(),document.fonts.add(a),await document.fonts.ready,this.styleID++,this.fontsDirty=!0})}addOverride(...e){const t=e.filter(i=>!this._overrides.includes(i));t.length>0&&(this._overrides.push(...t),this.styleID++)}removeOverride(...e){const t=e.filter(i=>this._overrides.includes(i));t.length>0&&(this._overrides=this._overrides.filter(i=>!t.includes(i)),this.styleID++)}toCSS(e){return[`transform: scale(${e})`,"transform-origin: top left","display: inline-block",`color: ${this.normalizeColor(this.fill)}`,`font-size: ${this.fontSize}px`,`font-family: ${this.fontFamily}`,`font-weight: ${this.fontWeight}`,`font-style: ${this.fontStyle}`,`font-variant: ${this.fontVariant}`,`letter-spacing: ${this.letterSpacing}px`,`text-align: ${this.align}`,`padding: ${this.padding}px`,`white-space: ${this.whiteSpace}`,...this.lineHeight?[`line-height: ${this.lineHeight}px`]:[],...this.wordWrap?[`word-wrap: ${this.breakWords?"break-all":"break-word"}`,`max-width: ${this.wordWrapWidth}px`]:[],...this.strokeThickness?[`-webkit-text-stroke-width: ${this.strokeThickness}px`,`-webkit-text-stroke-color: ${this.normalizeColor(this.stroke)}`,`text-stroke-width: ${this.strokeThickness}px`,`text-stroke-color: ${this.normalizeColor(this.stroke)}`,"paint-order: stroke"]:[],...this.dropShadow?[this.dropShadowToCSS()]:[],...this._overrides].join(";")}toGlobalCSS(){return this._fonts.reduce((e,t)=>`${e} + @font-face { + font-family: "${t.family}"; + src: url('${t.dataSrc}'); + font-weight: ${t.weight}; + font-style: ${t.style}; + font-display: ${t.display}; + }`,this._stylesheet)}get stylesheet(){return this._stylesheet}set stylesheet(e){this._stylesheet!==e&&(this._stylesheet=e,this.styleID++)}normalizeColor(e){return Array.isArray(e)&&(e=DP(e)),typeof e=="number"?LP(e):e}dropShadowToCSS(){let e=this.normalizeColor(this.dropShadowColor);const t=this.dropShadowAlpha,i=Math.round(Math.cos(this.dropShadowAngle)*this.dropShadowDistance),s=Math.round(Math.sin(this.dropShadowAngle)*this.dropShadowDistance);e.startsWith("#")&&t<1&&(e+=(t*255|0).toString(16).padStart(2,"0"));const r=`${i}px ${s}px`;return this.dropShadowBlur>0?`text-shadow: ${r} ${this.dropShadowBlur}px ${e}`:`text-shadow: ${r} ${e}`}reset(){Object.assign(this,va.defaultOptions)}onBeforeDraw(){const{fontsDirty:e}=this;return this.fontsDirty=!1,this.isSafari&&this._fonts.length>0&&e?new Promise(t=>setTimeout(t,100)):Promise.resolve()}get isSafari(){const{userAgent:e}=Ve.ADAPTER.getNavigator();return/^((?!chrome|android).)*safari/i.test(e)}set fillGradientStops(e){console.warn("[HTMLTextStyle] fillGradientStops is not supported by HTMLText")}get fillGradientStops(){return super.fillGradientStops}set fillGradientType(e){console.warn("[HTMLTextStyle] fillGradientType is not supported by HTMLText")}get fillGradientType(){return super.fillGradientType}set miterLimit(e){console.warn("[HTMLTextStyle] miterLimit is not supported by HTMLText")}get miterLimit(){return super.miterLimit}set trim(e){console.warn("[HTMLTextStyle] trim is not supported by HTMLText")}get trim(){return super.trim}set textBaseline(e){console.warn("[HTMLTextStyle] textBaseline is not supported by HTMLText")}get textBaseline(){return super.textBaseline}set leading(e){console.warn("[HTMLTextStyle] leading is not supported by HTMLText")}get leading(){return super.leading}set lineJoin(e){console.warn("[HTMLTextStyle] lineJoin is not supported by HTMLText")}get lineJoin(){return 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r="http://www.w3.org/2000/svg",o="http://www.w3.org/1999/xhtml",a=document.createElementNS(r,"svg"),c=document.createElementNS(r,"foreignObject"),l=document.createElementNS(o,"div"),d=document.createElementNS(o,"style");c.setAttribute("width","10000"),c.setAttribute("height","10000"),c.style.overflow="hidden",a.appendChild(c),this.maxWidth=ba.defaultMaxWidth,this.maxHeight=ba.defaultMaxHeight,this._domElement=l,this._styleElement=d,this._svgRoot=a,this._foreignObject=c,this._foreignObject.appendChild(d),this._foreignObject.appendChild(l),this._image=i,this._loadImage=new Image,this._autoResolution=ba.defaultAutoResolution,this._resolution=ba.defaultResolution??Ve.RESOLUTION,this.text=e,this.style=t}measureText(e){var 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tc(){return{texture:null,imageResources:[{id:1,texture:null,textureName:"star",textureFolder:"",previewUrl:"/images/star.png",imageMode:"fixed",sequencePlayback:"loop-forward",sequenceFps:30,sequenceFrames:[],weight:100,locked:!1,scale:1,anchorX:.5,anchorY:.5,colorMode:"fixed",colorStart:"#ffffff",colorEnd:"#ff4d4d",colorGradient:[{position:0,color:"#ffffff"},{position:1,color:"#ff4d4d"}],blend:"normal",independentAlpha:"off",alpha:1,alphaCurveMode:"跟随导出",alphaCurve:[{x:0,y:0},{x:.1,y:1},{x:.9,y:1},{x:1,y:0}]}],imageWeightVersion:1,name:"ParticleSystem1",mode:"stream",rate:20,streamBehavior:"normal",loopDurationFrames:30,generateLoopStartAnimation:!1,loopStartUseCustomDuration:!1,loopStartDurationFrames:30,generateLoopEndAnimation:!1,loopEndUseCustomDuration:!1,loopEndDurationFrames:30,burstCount:50,burstLoop:!1,delay:0,duration:1,shape:"point",showShape:!0,shapeRangeVersion:1,innerRadius:0,outerRadius:30,innerRectW:0,innerRectH:0,outerRectW:60,outerRectH:40,spawnPathId:0,spawnPathDistribution:"fixed",radius:30,rectW:60,rectH:40,centerX:0,centerY:0,rootRotation:0,rootScaleX:1,rootScaleY:1,renderLayerMode:"top",renderLayerSpineId:0,renderLayerSlotName:"",renderLayerSlotPosition:"above",renderLayerFollowAttachment:!1,emissionAngleMode:"random",direction:0,spread:360,coneDirection:90,coneAngle:60,lifeMin:.6,lifeMax:1.8,lifeMode:"random",lifeCurve:[{x:0,y:0},{x:1,y:1}],speedMin:30,speedMax:140,speedMode:"random",speedCurve:[{x:0,y:0},{x:1,y:1}],scaleMin:.3,scaleMax:.8,scaleMode:"random",scaleAxisMode:"uniform",scaleYMin:.3,scaleYMax:.8,scaleCurve:[{x:0,y:0},{x:1,y:1}],scaleYCurve:[{x:0,y:0},{x:1,y:1}],scaleEndRatio:.3,initialRotationMode:"random",initialRotationMin:0,initialRotationMax:360,initialRotationCurve:[{x:0,y:0},{x:1,y:1}],alpha:.9,alphaEnd:0,rotationSpeedMin:-180,rotationSpeedMax:180,speedOverLifeEnabled:!1,speedOverLifeMode:"fixed",speedOverLifeMin:1,speedOverLifeMax:1,speedOverLifeCurve:[{x:0,y:1},{x:1,y:1}],scaleOverLifeEnabled:!1,scaleOverLifeMode:"curve",scaleOverLifeAxisMode:"uniform",scaleOverLifeMin:0,scaleOverLifeMax:1,scaleYOverLifeMin:0,scaleYOverLifeMax:1,scaleOverLifeCurve:[{x:0,y:1},{x:1,y:1}],scaleYOverLifeCurve:[{x:0,y:1},{x:1,y:1}],rotationOverLifeEnabled:!1,rotationOverLifeMode:"random",rotationOverLifeCurve:[{x:0,y:0},{x:1,y:1}],gravity:980,gravityMode:"fixed",gravityMin:980,gravityMax:980,gravityDirection:-90,gravityCurve:[{x:0,y:1},{x:1,y:1}],damping:0,seed:0,colorStart:"#ffffff",colorEnd:"#ff4d4d",colorOverLife:!1,blend:"add",alphaMode:"curve",curveMode:"线性",alphaCurve:[{x:0,y:0},{x:.2,y:1},{x:.8,y:1},{x:1,y:0}],textureName:"star",textureFolder:"",alphaScale:1,anchorX:.5,anchorY:.5,independentAlpha:"off",offsetX:0,offsetY:0,noise:!1,noiseAmt:30,noiseRange:100,noiseSpeed:1,useGravity:!1,wind:!1,windX:0,windY:0,windMode:"fixed",windMin:100,windMax:100,windDirection:0,windCurve:[{x:0,y:1},{x:1,y:1}],forceField:!1,forceStrength:10,forceRadius:100,forceCenterX:0,forceCenterY:0,forceFalloff:"linear",showForceFieldShape:!0,vortex:!1,vortexStrength:10,vortexRadius:100,vortexCenterX:0,vortexCenterY:0,vortexFalloff:"linear",showVortexShape:!0,attraction:!1,attractionCenterX:200,attractionCenterY:0,attractionRadius:20,attractionDuration:.5,attractionDelay:.1,attractionDelayMode:"particle",attractionPath:"curve",showAttractionShape:!0,trail:!1,trailConfigVersion:3,trailResources:[{id:1,texture:null,textureName:"trail",previewUrl:"/images/trail.png",weight:100,locked:!1,rotation:0,colorMode:"particle",color:"#ffffff",colorGradient:[{position:0,color:"#ffffff"},{position:1,color:"#ffffff"}],blend:"normal",alphaMode:"particle",alpha:1,alphaCurve:[{x:0,y:1},{x:1,y:1}],boneCount:3,trailRatio:100,lengthMode:"fixed",length:100,lengthMin:100,lengthMax:100,widthSizeMode:"fixed",width:100,widthMin:100,widthMax:100,widthMode:"particle",lifeLengthEnabled:!1,lifeLengthCurve:[{x:0,y:1},{x:1,y:1}],shapeEnabled:!1,shapeCurve:[{x:0,y:1},{x:1,y:1}]}],trailResourceVersion:6,trailTexture:null,trailTextureName:"trail",trailPreviewUrl:"/images/trail.png",trailColorMode:"particle",trailColor:"#ffffff",trailColorGradient:[{position:0,color:"#ffffff"},{position:1,color:"#ffffff"}],trailAlphaMode:"particle",trailAlpha:1,trailAlphaCurve:[{x:0,y:1},{x:1,y:1}],trailBoneCount:3,trailLength:100,trailWidth:100,trailWidthMode:"particle",trailLifeLengthEnabled:!1,trailLifeLengthCurve:[{x:0,y:1},{x:1,y:1}],trailShapeEnabled:!1,trailShapeCurve:[{x:0,y:1},{x:1,y:1}],trailGridRows:4,trailGridCols:4,collision:!1,collisionColliderIds:[],pathFollow:!1,eventEnabled:!1,events:[],emitterFollow:!1,emitterFollowMode:"none",emitterFollowPathId:0,emitterFollowSpineId:0,emitterFollowBoneName:"",emitterFollowBoneOffsetX:0,emitterFollowBoneOffsetY:0,emitterFollowBoneRotation:0,emitterFollowBoneScaleX:1,emitterFollowBoneScaleY:1,emitterAngleMode:"fixed",emitterFollowCurve:[{x:0,y:0},{x:1,y:1}],emitterFollowDuration:2,emitterFollowSpace:"world",emitterFollowDirection:"forward",emitterFollowOffset:0}}function lr(n){var I;const e=tc(),t=n,i=t.shapeRangeVersion!==1,s=Number(t.radius),r=Number(t.rectW),o=Number(t.rectH),a=Number(t.direction),c=Number(t.spread),l=t.shape,d=t.imageWeightVersion!==1,u=t.loopDurationFrames==null,h=t.gravityMode==null,f=Number(t.gravity),p=t.windMode==null,m=Number(t.windX),g=Number(t.windY),v=t.forceFalloff==null,y=Number(t.forceStrength),b=t.trailConfigVersion!==3,x=!Array.isArray(t.trailResources),C=t.trailResourceVersion!==6,T=t.trailTexture,S=String(t.trailTextureName||"trail"),E=String(t.trailPreviewUrl||"/images/trail.png").replace("/trails/trail.png","/images/trail.png");for(const[M,k]of Object.entries(e))t[M]!==void 0&&t[M]!==null||(t[M]=Array.isArray(k)?k.map(B=>typeof 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n.renderLayerSlotName!="string"&&(n.renderLayerSlotName=""),n.renderLayerSlotPosition!=="above"&&n.renderLayerSlotPosition!=="below"&&(n.renderLayerSlotPosition="above"),typeof n.renderLayerFollowAttachment!="boolean"&&(n.renderLayerFollowAttachment=!1),typeof n.eventEnabled!="boolean"&&(n.eventEnabled=!1),Array.isArray(n.events)||(n.events=[]);for(const M of n.events){M.id=Math.max(1,Math.round(Number(M.id)||1)),M.event!=="birth"&&M.event!=="death"&&M.event!=="collision"&&(M.event="birth"),M.targetSystemId=Math.max(0,Math.round(Number(M.targetSystemId)||0));const k=Number(M.probability);M.probability=Math.min(1,Math.max(0,Number.isFinite(k)?k:1));const B=Math.round(Number(M.collisionLimit));M.collisionLimit=Math.min(4,Math.max(1,Number.isFinite(B)?B:1));const D=M.inherit,G=["color","scale","rotation","life"],V=Array.isArray(D)?D:D==="all"?[...G]:G.includes(String(D))?[String(D)]:[],Y=[...new 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Set((Array.isArray(n.collisionColliderIds)?n.collisionColliderIds:[]).map(M=>Math.round(Number(M))).filter(M=>Number.isFinite(M)&&M>0)));(_.length!==n.collisionColliderIds.length||_.some((M,k)=>M!==n.collisionColliderIds[k]))&&(n.collisionColliderIds=_),n.streamBehavior!=="normal"&&n.streamBehavior!=="loop"&&(n.streamBehavior="normal"),(u||!Number.isFinite(n.loopDurationFrames))&&(n.loopDurationFrames=Math.ceil(Math.max(1/30,Number(n.duration)||1)*30)),n.loopDurationFrames=Math.min(1800,Math.max(1,Math.ceil(n.loopDurationFrames))),typeof n.generateLoopStartAnimation!="boolean"&&(n.generateLoopStartAnimation=!1),typeof n.generateLoopEndAnimation!="boolean"&&(n.generateLoopEndAnimation=!1),typeof n.loopStartUseCustomDuration!="boolean"&&(n.loopStartUseCustomDuration=!1),typeof n.loopEndUseCustomDuration!="boolean"&&(n.loopEndUseCustomDuration=!1),n.loopStartDurationFrames=Math.min(1800,Math.max(1,Math.ceil(Number(n.loopStartDurationFrames)||30))),n.loopEndDurationFrames=Math.min(1800,Math.max(1,Math.ceil(Number(n.loopEndDurationFrames)||30))),(!Array.isArray(n.imageResources)||n.imageResources.length===0)&&(n.imageResources=tc().imageResources);for(const M of n.imageResources){!M.texture&&n.texture&&(M.texture=n.texture),M.textureName||(M.textureName="star"),M.previewUrl==="/particles/star.png"&&(M.previewUrl="/images/star.png"),M.previewUrl||(M.previewUrl=M.textureName==="star"?"/images/star.png":""),M.imageMode!=="fixed"&&M.imageMode!=="sequence"&&(M.imageMode="fixed"),M.sequencePlayback==="once"?M.sequencePlayback="once-hold":M.sequencePlayback==="loop"?M.sequencePlayback="loop-forward":["once-hide","once-hold","loop-forward","loop-reverse"].includes(M.sequencePlayback)||(M.sequencePlayback="loop-forward"),Number.isFinite(M.sequenceFps)||(M.sequenceFps=30),M.sequenceFps=Math.min(120,Math.max(1,Number(M.sequenceFps)||30)),Array.isArray(M.sequenceFrames)||(M.sequenceFrames=[]);for(const k of M.sequenceFrames)typeof k.name!="string"&&(k.name=""),typeof k.previewUrl!="string"&&(k.previewUrl=""),k.texture===void 0&&(k.texture=null);Number.isFinite(M.weight)||(M.weight=100),typeof M.locked!="boolean"&&(M.locked=!1),Number.isFinite(M.scale)||(M.scale=1),Number.isFinite(M.anchorX)||(M.anchorX=.5),Number.isFinite(M.anchorY)||(M.anchorY=.5),M.colorMode!=="fixed"&&M.colorMode!=="random"&&M.colorMode!=="lifetime"&&(M.colorMode=n.colorOverLife?"lifetime":"fixed"),M.colorStart||(M.colorStart=n.colorStart||"#ffffff"),M.colorEnd||(M.colorEnd=n.colorEnd||M.colorStart),(!Array.isArray(M.colorGradient)||M.colorGradient.length<2)&&(M.colorGradient=[{position:0,color:M.colorStart},{position:1,color:M.colorEnd}]),Object.prototype.hasOwnProperty.call(Yr,M.blend)||(M.blend=n.blend||"normal"),["off","fixed","curve"].includes(M.independentAlpha)||(M.independentAlpha=n.independentAlpha||"off"),Number.isFinite(M.alpha)||(M.alpha=Number.isFinite(n.alphaScale)?n.alphaScale:1),["跟随导出","线性","贝塞尔"].includes(M.alphaCurveMode)||(M.alphaCurveMode=n.curveMode||"跟随导出"),(!Array.isArray(M.alphaCurve)||M.alphaCurve.length<2)&&(M.alphaCurve=(n.alphaCurve||[{x:0,y:1},{x:1,y:1}]).map(k=>({...k})))}if(n.imageResources.length===1)n.imageResources[0].weight=100,n.imageResources[0].locked=!1;else if(d){const M=100/n.imageResources.length;n.imageResources.forEach((k,B)=>{k.weight=B===n.imageResources.length-1?100-M*(n.imageResources.length-1):M,k.locked=!1})}if(n.imageWeightVersion=1,h){const M=Number.isFinite(f)&&f!==0?f:980;n.gravity=M,n.gravityMin=M,n.gravityMax=M}if(p){const M=Number.isFinite(m)&&Number.isFinite(g)&&(m!==0||g!==0);n.windMin=M?Math.hypot(m,g):100,n.windMax=n.windMin,n.windDirection=M?Math.atan2(-g,m)*180/Math.PI:0}v&&(n.forceStrength=Number.isFinite(y)&&y!==0?y:10),b&&(n.trailConfigVersion=3,n.trailAlphaCurve=[{x:0,y:1},{x:1,y:1}],n.trailLifeLengthCurve=[{x:0,y:1},{x:1,y:1}],n.trailShapeCurve=[{x:0,y:1},{x:1,y:1}],n.trailGridRows=4,n.trailGridCols=4),(x||!n.trailResources.length)&&(n.trailResources=[{id:1,texture:T||null,textureName:S,previewUrl:E,weight:100,locked:!1,rotation:0,colorMode:n.trailColorMode,color:n.trailColor,colorGradient:n.trailColorGradient.map(M=>({...M})),blend:"normal",alphaMode:n.trailAlphaMode,alpha:n.trailAlpha,alphaCurve:n.trailAlphaCurve.map(M=>({...M})),boneCount:n.trailBoneCount,trailRatio:100,lengthMode:"fixed",length:n.trailLength,lengthMin:n.trailLength,lengthMax:n.trailLength,widthSizeMode:"fixed",width:n.trailWidth,widthMin:n.trailWidth,widthMax:n.trailWidth,widthMode:n.trailWidthMode,lifeLengthEnabled:n.trailLifeLengthEnabled,lifeLengthCurve:n.trailLifeLengthCurve.map(M=>({...M})),shapeEnabled:n.trailShapeEnabled,shapeCurve:n.trailShapeCurve.map(M=>({...M}))}]);for(const M of n.trailResources)M.textureName||(M.textureName="trail"),M.previewUrl==="/trails/trail.png"&&(M.previewUrl="/images/trail.png"),M.previewUrl||(M.previewUrl="/images/trail.png"),Number.isFinite(M.weight)||(M.weight=100),typeof M.locked!="boolean"&&(M.locked=!1),Number.isFinite(M.rotation)||(M.rotation=0),["particle","fixed","curve"].includes(M.colorMode)||(M.colorMode=n.trailColorMode||"particle"),M.color||(M.color=n.trailColor||"#ffffff"),(!Array.isArray(M.colorGradient)||M.colorGradient.length<2)&&(M.colorGradient=(n.trailColorGradient||[{position:0,color:"#ffffff"},{position:1,color:"#ffffff"}]).map(k=>({...k}))),Object.prototype.hasOwnProperty.call(Yr,M.blend)||(M.blend="normal"),["particle","fixed","curve"].includes(M.alphaMode)||(M.alphaMode=n.trailAlphaMode||"particle"),Number.isFinite(M.alpha)||(M.alpha=Number.isFinite(n.trailAlpha)?n.trailAlpha:1),(!Array.isArray(M.alphaCurve)||M.alphaCurve.length<2)&&(M.alphaCurve=(n.trailAlphaCurve||[{x:0,y:1},{x:1,y:1}]).map(k=>({...k}))),Number.isFinite(M.boneCount)||(M.boneCount=Number.isFinite(n.trailBoneCount)?n.trailBoneCount:3),Number.isFinite(M.trailRatio)||(M.trailRatio=100),M.trailRatio=Math.min(100,Math.max(0,M.trailRatio)),["fixed","random"].includes(M.lengthMode)||(M.lengthMode="fixed"),Number.isFinite(M.length)||(M.length=Number.isFinite(n.trailLength)?n.trailLength:100),Number.isFinite(M.lengthMin)||(M.lengthMin=M.length),Number.isFinite(M.lengthMax)||(M.lengthMax=M.length),["fixed","random"].includes(M.widthSizeMode)||(M.widthSizeMode="fixed"),Number.isFinite(M.width)||(M.width=Number.isFinite(n.trailWidth)?n.trailWidth:100),Number.isFinite(M.widthMin)||(M.widthMin=M.width),Number.isFinite(M.widthMax)||(M.widthMax=M.width),["particle","fixed"].includes(M.widthMode)||(M.widthMode=n.trailWidthMode||"particle"),typeof M.lifeLengthEnabled!="boolean"&&(M.lifeLengthEnabled=!!n.trailLifeLengthEnabled),(!Array.isArray(M.lifeLengthCurve)||M.lifeLengthCurve.length<2)&&(M.lifeLengthCurve=(n.trailLifeLengthCurve||[{x:0,y:1},{x:1,y:1}]).map(k=>({...k}))),typeof M.shapeEnabled!="boolean"&&(M.shapeEnabled=!!n.trailShapeEnabled),(!Array.isArray(M.shapeCurve)||M.shapeCurve.length<2)&&(M.shapeCurve=(n.trailShapeCurve||[{x:0,y:1},{x:1,y:1}]).map(k=>({...k})));if(n.trailResources.length===1&&(n.trailResources[0].weight=100,n.trailResources[0].locked=!1),C)for(const M of n.trailResources)M.alphaCurve=((I=M.alphaCurve)==null?void 0:I.length)>=2?M.alphaCurve:[{x:0,y:1},{x:1,y:1}];return n.trailResourceVersion=6,n}class oy extends _i{constructor(t,i=ey){super();A(this,"pool",[]);A(this,"cfg");A(this,"accumulator",0);A(this,"burstTimer",0);A(this,"_spawnSerial",0);A(this,"_elapsed",0);A(this,"_attractionEnabledAt",0);A(this,"_attractionWasEnabled",!1);A(this,"autoEmission",!0);A(this,"pendingEventSpawns",[]);A(this,"states",[]);A(this,"onParticleEvent",null);A(this,"rng",Math.random);A(this,"_lastSeed",-1);A(this,"trailDebugGfx",new Ki);A(this,"trail");A(this,"colliders",[]);A(this,"followSpawnX",0);A(this,"followSpawnY",0);A(this,"followSpawnAngle",0);A(this,"spawnPathSampler",null);A(this,"spawnPathClosed",!1);A(this,"followExportCurveMode","线性");A(this,"simulationTransform",null);this.cfg=lr(t),this.trail=new iF(this),this._ensurePool(i),this.addChild(this.trailDebugGfx)}setFollowExportCurveMode(t){this.followExportCurveMode=t}resolveCurveMode(t){return t==="跟随导出"?this.followExportCurveMode:t}reseed(){const t=this.cfg.seed;t!==this._lastSeed&&(this._lastSeed=t,this.rng=np(t>>>0))}_ensurePool(t){for(;this.pool.length=s.delay),o=i==="force"||i==="normal"&&(s.mode==="burst"||this._elapsed=1;)this.accumulator-=1,this.spawnOne();else this.burstTimer+=t,s.burstLoop?this.burstTimer>=1&&(this.burstTimer=0,this.emitBurst()):t>0&&this.burstTimer<=t&&this.emitBurst();if(this.pendingEventSpawns.length&&t>0){const p=[],m=[];for(const g of this.pendingEventSpawns)g.remaining-=t,g.remaining<=0?p.push(g):m.push(g);this.pendingEventSpawns=m;for(const g of p){const v=ed(this.cfg,g.worldX,g.worldY,this.simulationTransform);for(let y=0;y0){const N=Math.max(1e-4,Math.abs(s.rootScaleX)),F=Math.max(1e-4,Math.abs(s.rootScaleY)),$=-(((c=this.simulationTransform)==null?void 0:c.rotation)??s.rootRotation)*Math.PI/180,X=Math.cos($),z=Math.sin($),K=((l=this.simulationTransform)==null?void 0:l.centerX)??s.centerX,J=((d=this.simulationTransform)==null?void 0:d.centerY)??s.centerY,oe=K+X*N*m.x-z*F*m.y,le=-J+z*N*m.x+X*F*m.y,ve=oe,Se=-le,fe=s.forceCenterX-ve,be=s.forceCenterY-Se,q=Math.hypot(fe,be);if(q>1e-4&&q<=s.forceRadius){const Z=TS(s.forceFalloff,q,s.forceRadius),se=s.forceStrength*Z*10,j=fe/q*se,H=be/q*se,O=j,U=-H;m.vx+=(X*O+z*U)/N*t,m.vy+=(-z*O+X*U)/F*t}}if(!m.collisionPaused&&s.vortex&&s.vortexStrength!==0&&s.vortexRadius>0){const N=Cr(s,m.x,m.y,this.simulationTransform),F=J2(N.x,N.y,s.vortexCenterX,s.vortexCenterY,s.vortexStrength,s.vortexRadius,s.vortexFalloff),$=ty(s,F.x,F.y,this.simulationTransform);m.vx+=$.x*t,m.vy+=$.y*t}if(!m.collisionPaused&&s.damping>0){const N=Math.max(0,1-s.damping*t);m.vx*=N,m.vy*=N}if(m.collisionPaused)m.vx=0,m.vy=0;else if(m.x+=m.vx*t,m.y+=m.vy*t,this.applyColliders(m,p))continue;if(s.attraction&&!m.collisionPaused){const N=m.maxLife-m.life;if(s.attractionDelayMode==="particle"?N>=Math.max(0,s.attractionDelay):this._elapsed-this._attractionEnabledAt>=Math.max(0,s.attractionDelay)){const $=Cr(s,m.x,m.y,this.simulationTransform),X=s.attractionCenterX,z=s.attractionCenterY,K=Math.max(0,s.attractionRadius);if(!m.attractionActive){if(Math.hypot(X-$.x,z-$.y)<=K){this.kill(p);continue}m.attractionActive=!0,m.attractionElapsed=0,m.attractionStartWorldX=$.x,m.attractionStartWorldY=$.y}m.attractionElapsed+=t;const J=Math.max(1e-4,s.attractionDuration),oe=Math.min(1,m.attractionElapsed/J);let le=Li(m.attractionStartWorldX,X,oe),ve=Li(m.attractionStartWorldY,z,oe);if(s.attractionPath==="curve"){const be=X-m.attractionStartWorldX,q=z-m.attractionStartWorldY,Z=Math.hypot(be,q);if(Z>1e-4){const se=Z*.25*m.attractionCurveSide,j=(m.attractionStartWorldX+X)*.5-q/Z*se,H=(m.attractionStartWorldY+z)*.5+be/Z*se,O=1-oe;le=O*O*m.attractionStartWorldX+2*O*oe*j+oe*oe*X,ve=O*O*m.attractionStartWorldY+2*O*oe*H+oe*oe*z}}const Se=Math.hypot(X-le,z-ve);if(oe>=1||Se<=K){this.kill(p);continue}const fe=ed(s,le,ve,this.simulationTransform);m.x=fe.x,m.y=fe.y,m.vx=0,m.vy=0}}const v=g,y=m.sprite,b=s.imageResources.find(N=>N.id===m.resourceId);if(b){const N=ry(b,m.maxLife-m.life);m.imageFrameIndex=N.index,y.texture=sp(b,s.texture,m.imageFrameIndex),y.visible=N.visible}if(s.speedOverLifeEnabled){const N=Qc(ip(s.speedOverLifeMode,s.speedOverLifeMin,s.speedOverLifeMax,s.speedOverLifeCurve,v,m.speedScaleTarget),1),F=m.speedScale===0?N:N/m.speedScale;m.vx*=F,m.vy*=F,m.speedScale=N}let x=m.rotationSpeed;s.rotationOverLifeEnabled&&s.rotationOverLifeMode==="curve"&&(x=Li(s.rotationSpeedMin,s.rotationSpeedMax,ws(s.rotationOverLifeCurve,v))),m.rotation+=x*t;let C=m.x,T=m.y;if(s.noise&&s.noiseAmt>0&&s.noiseRange>0&&s.noiseSpeed>0){const N=m.maxLife-m.life,F=Math.max(0,s.noiseRange)*Math.min(1,Math.max(0,s.noiseAmt)/100)*.5,$=N*Math.max(0,s.noiseSpeed)*Math.PI*2;C+=(Math.sin(m.noisePhaseX+$)-Math.sin(m.noisePhaseX))*F,T+=(Math.sin(m.noisePhaseY+$*.83)-Math.sin(m.noisePhaseY))*F}y.x=C,y.y=T,y.rotation=-m.rotation*Math.PI/180;let S=1,E=1;s.scaleOverLifeEnabled&&(S=ip(s.scaleOverLifeMode,s.scaleOverLifeMin,s.scaleOverLifeMax,s.scaleOverLifeCurve,v,m.scaleOverLifeX),E=s.scaleOverLifeAxisMode==="separate"?ip(s.scaleOverLifeMode,s.scaleYOverLifeMin,s.scaleYOverLifeMax,s.scaleYOverLifeCurve,v,m.scaleOverLifeY):S),y.scale.set(Qc(m.scaleStartX*S,1),Qc(m.scaleStartY*E,1)),m.currentScaleX=y.scale.x,m.currentScaleY=y.scale.y;const _=s.alphaMode==="curve"?ws(s.alphaCurve,v,this.resolveCurveMode(s.curveMode))*s.alphaScale:s.alpha*s.alphaScale;y.alpha=Qc((b==null?void 0:b.independentAlpha)==="fixed"?b.alpha:(b==null?void 0:b.independentAlpha)==="curve"?ws(b.alphaCurve,v,this.resolveCurveMode(b.alphaCurveMode)):_,1);const I=(b==null?void 0:b.colorStart)||"#ffffff",M=(b==null?void 0:b.colorMode)==="lifetime"?bm(b.colorGradient,v):(b==null?void 0:b.colorMode)==="random"?m.colorSample:Da(I),k=m.colorOverride??sy(M,m.colorAdd);y.tint=k,y.blendMode=Yr[(b==null?void 0:b.blend)||"normal"];const B=this.trail.update(m.trail,s,m.boneName,C,T,v,y),D=Cr(s,C,T,this.simulationTransform),G=((u=this.simulationTransform)==null?void 0:u.rotation)??s.rootRotation,V=Math.abs(((h=this.simulationTransform)==null?void 0:h.scaleX)??s.rootScaleX),Y=Math.abs(((f=this.simulationTransform)==null?void 0:f.scaleY)??s.rootScaleY),L=B?{...B,bones:B.bones.map(N=>{const F=Cr(s,N.x,N.y,this.simulationTransform);return{...N,worldX:F.x,worldY:F.y,worldRotation:G-N.rotation}})}:void 0;a.push({boneName:m.boneName,spawnId:m.spawnId,x:C,y:T,rotation:m.rotation,scaleX:y.scale.x,scaleY:y.scale.y,worldX:D.x,worldY:D.y,worldRotation:G+m.rotation,worldScaleX:y.scale.x*V,worldScaleY:y.scale.y*Y,alpha:y.alpha,colorHex:k,resourceId:m.resourceId,imageFrameIndex:m.imageFrameIndex,imageVisible:y.visible,trailState:L,active:!0})}return this.states=a,a}drawTrailMeshDebug(t){this.trail.drawDebug(this.trailDebugGfx,t,this.cfg,this.pool.map(i=>i.trail))}emitBurst(){for(let t=0;t0&&this.spawnPathSampler){const a=this.estimatedEmissionCount(),c=H2(t.spawnPathDistribution,this._spawnSerial,a,this.spawnPathClosed,this.rng),l=this.spawnPathSampler(c);if(l)return{...this.applyFollowToOrigin(l.x+i,l.y+s),radialAngle:0,pathAngle:l.angle}}const r=W2(t,this.rng);return{...this.applyFollowToOrigin(i+r.x,s+r.y),radialAngle:r.radialAngle}}estimatedEmissionCount(){const t=this.cfg;return t.mode==="burst"?Math.max(1,Math.round(t.burstCount)):Math.max(1,Math.floor(t.rate*(t.streamBehavior==="loop"?Math.max(1,t.loopDurationFrames)/30:Math.max(0,t.duration))))}applyFollowToOrigin(t,i){const s=this.followSpawnAngle*Math.PI/180,r=Math.cos(s),o=Math.sin(s);return{x:this.followSpawnX+r*t-o*i,y:this.followSpawnY+o*t+r*i}}spawnEventParticle(t,i,s=1,r,o){if(s>2)return!1;const a=o??(this.cfg.mode==="burst"?this.cfg.burstCount:1),c=Math.max(1,Math.min(ey,Math.round(Number(a)||1))),l=Math.max(0,Number(this.cfg.delay)||0);if(l>0)return this.pendingEventSpawns.push({worldX:t,worldY:i,depth:s,inherit:r,count:c,remaining:l}),!0;const d=ed(this.cfg,t,i,this.simulationTransform);let u=!1;for(let h=0;h!E.active);if(o===-1)return!1;const a=t?{x:t.x,y:t.y,radialAngle:0}:this.spawnOrigin(),{x:c,y:l}=a,d=oa(r.lifeMode,r.lifeMin,r.lifeMax,r.lifeCurve,this.rng()),u=oa(r.speedMode,r.speedMin,r.speedMax,r.speedCurve,this.rng()),h=s!=null&&s.attributes.includes("rotation")?s.data.rotation:0,f=q2(r,a,this.followSpawnAngle,this.rng)+h*Math.PI/180,p=this.pool[o],m=rF(r,this.rng),g=this._spawnSerial++;p.spawnId=g;const v=oF(r,Pr(r.seed,g,1540483477));p.noisePhaseX=Pr(r.seed,g,1757159915)*Math.PI*2,p.noisePhaseY=Pr(r.seed,g,48610963)*Math.PI*2,p.gravityStrength=r.useGravity&&r.gravityMode==="random"?Li(r.gravityMin,r.gravityMax,this.rng()):r.gravityMin,p.windStrength=r.wind&&r.windMode==="random"?Li(r.windMin,r.windMax,this.rng()):r.windMin,p.attractionActive=!1,p.attractionElapsed=0,p.collisionPaused=!1,p.collisionCount=0,p.eventDepth=i,p.attractionCurveSide=Pr(r.seed,g,2738958700)<.5?-1:1,p.trail.history.length=0,p.trail.bones.length=0,p.trail.currentWidth=0,p.trail.currentAlpha=0,p.trail.currentColor=16777215,p.trail.resourceId=v.id;const y=Math.min(100,Math.max(0,Number(v.trailRatio)||0)),b=r.mode==="burst"?Math.max(0,Math.round(r.burstCount)):Math.max(0,Math.floor(r.rate*(r.streamBehavior==="loop"?Math.max(1,r.loopDurationFrames)/30:Math.max(0,r.duration)))),x=y>0&&b===1&&g===0,C=Pr(r.seed,g,668265261)*100,T=(E,_,I,M,k)=>{if(E!=="random")return Math.max(0,Number(_)||0);const B=Math.max(0,Math.min(Number(I)||0,Number(M)||0)),D=Math.max(0,Math.max(Number(I)||0,Number(M)||0));return Li(B,D,Pr(r.seed,g,k))};if(p.trail.sampledLength=T(v.lengthMode,v.length,v.lengthMin,v.lengthMax,374761393),p.trail.sampledWidth=T(v.widthSizeMode,v.width,v.widthMin,v.widthMax,3550635116),p.trail.enabled=r.trail&&(x||C0&&p.trail.sampledWidth>0,p.trail.mesh&&(p.trail.mesh.visible=!1),p.active=!0,p.life=d,p.maxLife=d,p.x=c,p.y=l,p.trail.enabled&&p.trail.history.push({x:c,y:l}),p.vx=Math.cos(f)*u,p.vy=Math.sin(f)*u,p.scaleStartX=oa(r.scaleMode,r.scaleMin,r.scaleMax,r.scaleCurve,this.rng())*m.scale,p.scaleStartY=r.scaleAxisMode==="separate"?oa(r.scaleMode,r.scaleYMin,r.scaleYMax,r.scaleYCurve,this.rng())*m.scale:p.scaleStartX,p.alphaStart=r.alpha,p.alphaEnd=r.alphaEnd,p.rotation=r.initialRotationMode==="direction"?-Math.atan2(p.vy,p.vx)*180/Math.PI+r.initialRotationMin:oa(r.initialRotationMode,r.initialRotationMin,r.initialRotationMax,r.initialRotationCurve,this.rng())+h,p.rotationSpeed=r.rotationOverLifeEnabled?oa(r.rotationOverLifeMode,r.rotationSpeedMin,r.rotationSpeedMax,r.rotationOverLifeCurve,this.rng()):0,p.speedScale=1,p.speedScaleTarget=r.speedOverLifeMode==="random"?Li(r.speedOverLifeMin,r.speedOverLifeMax,this.rng()):r.speedOverLifeMin,p.scaleOverLifeX=r.scaleOverLifeMode==="random"?Li(r.scaleOverLifeMin,r.scaleOverLifeMax,this.rng()):r.scaleOverLifeMin,p.scaleOverLifeY=r.scaleOverLifeMode==="random"?Li(r.scaleYOverLifeMin,r.scaleYOverLifeMax,this.rng()):r.scaleYOverLifeMin,p.resourceId=m.id,p.colorSample=m.colorMode==="random"?bm(m.colorGradient,Pr(r.seed,g,2654435769)):Da(m.colorStart),p.colorAdd=0,p.colorOverride=null,s){const E=s.attributes;E.includes("color")&&(s.colorMode==="replace"?p.colorOverride=s.data.colorHex:p.colorAdd=s.data.colorHex),E.includes("scale")&&(p.scaleStartX*=s.data.scaleX,p.scaleStartY*=s.data.scaleY),E.includes("life")&&(p.life=Math.max(1e-4,s.data.life),p.maxLife=p.life)}p.currentScaleX=p.scaleStartX,p.currentScaleY=p.scaleStartY;const S=ry(m,0);return p.imageFrameIndex=S.index,p.sprite.texture=sp(m,r.texture,S.index),p.sprite.anchor.set(m.anchorX,m.anchorY),p.sprite.blendMode=Yr[m.blend],p.sprite.tint=p.colorOverride??sy(p.colorSample,p.colorAdd),p.sprite.visible=!0,this.emitLocalEvent("birth",p,p.x,p.y),!0}kill(t){const i=this.pool[t];i.active&&this.emitLocalEvent("death",i,i.x,i.y),i.active=!1,i.sprite.visible=!1,_d(i.trail)}clear(){this.pendingEventSpawns.length=0;for(const t of this.pool)t.active=!1,t.sprite.visible=!1,_d(t.trail)}get activeCount(){let t=0;for(const i of this.pool)i.active&&t++;return t}capture(){const t=[];for(const i of this.pool)i.active&&t.push({boneName:i.boneName,spawnId:i.spawnId,x:i.sprite.x,y:i.sprite.y,rotation:i.rotation,scaleX:i.sprite.scale.x,scaleY:i.sprite.scale.y,...this.captureWorldTransform(i),alpha:i.sprite.alpha,colorHex:i.sprite.tint,resourceId:i.resourceId,imageFrameIndex:i.imageFrameIndex,imageVisible:i.sprite.visible,active:!0,trailState:this.cfg.trail&&i.trail.bones.length?{bones:i.trail.bones.map(s=>{var o;const r=Cr(this.cfg,s.x,s.y,this.simulationTransform);return{...s,worldX:r.x,worldY:r.y,worldRotation:(((o=this.simulationTransform)==null?void 0:o.rotation)??this.cfg.rootRotation)-s.rotation}}),activeBoneCount:i.trail.bones.length,width:i.trail.currentWidth,alpha:i.trail.currentAlpha,colorHex:i.trail.currentColor,resourceId:i.trail.resourceId}:void 0});return t}captureWorldTransform(t){var r,o,a;const i=Cr(this.cfg,t.sprite.x,t.sprite.y,this.simulationTransform),s=((r=this.simulationTransform)==null?void 0:r.rotation)??this.cfg.rootRotation;return{worldX:i.x,worldY:i.y,worldRotation:s+t.rotation,worldScaleX:t.sprite.scale.x*Math.abs(((o=this.simulationTransform)==null?void 0:o.scaleX)??this.cfg.rootScaleX),worldScaleY:t.sprite.scale.y*Math.abs(((a=this.simulationTransform)==null?void 0:a.scaleY)??this.cfg.rootScaleY)}}apply(t){const i=new Map;for(const s of t)i.set(s.boneName,s);for(const s of this.pool){const r=i.get(s.boneName);if(!r){s.active=!1,s.sprite.visible=!1,s.trail.mesh&&(s.trail.mesh.visible=!1);continue}s.active=r.active;const o=s.sprite;if(o.visible=r.active&&r.imageVisible!==!1,o.x=r.x,o.y=r.y,o.rotation=-r.rotation*Math.PI/180,o.scale.set(r.scaleX,r.scaleY),o.alpha=r.alpha,o.tint=r.colorHex,r.resourceId!=null){const a=this.cfg.imageResources.find(c=>c.id===r.resourceId);a&&(s.imageFrameIndex=r.imageFrameIndex??0,o.texture=sp(a,this.cfg.texture,s.imageFrameIndex),o.anchor.set(a.anchorX,a.anchorY),o.blendMode=Yr[a.blend])}this.cfg.trail&&r.trailState?this.trail.applyState(s.trail,this.cfg,s.sprite,r.trailState):s.trail.mesh&&(s.trail.mesh.visible=!1)}}reset(){this.pendingEventSpawns.length=0;for(const t of this.pool)t.active=!1,t.sprite.visible=!1,_d(t.trail);this.accumulator=0,this.burstTimer=0,this._spawnSerial=0,this._elapsed=0,this._attractionEnabledAt=0,this._attractionWasEnabled=!1,this._lastSeed=this.cfg.seed,this.rng=np(this.cfg.seed>>>0)}restartEmissionCycle(){this.pendingEventSpawns.length=0,this.accumulator=0,this.burstTimer=0,this._spawnSerial=0,this._elapsed=0,this._attractionEnabledAt=0,this._attractionWasEnabled=this.cfg.attraction,this._lastSeed=this.cfg.seed,this.rng=np(this.cfg.seed>>>0)}}const Vo=new Map,Oo=new Map;function aF(n){return[...Vo.values()].some(e=>e===n)}function ES(n){if(!(aF(n)||(Oo.get(n)||0)>0)){Oo.delete(n);for(const e of n.textures)e.destroy(!0)}}function lF(n){const e=Oo.get(n)||0;e>1?Oo.set(n,e-1):Oo.delete(n),ES(n)}function cF(n){return Vo.get(n)||null}function ch(n,e){bc(n),Vo.set(n,e)}function dF(n){const e=Vo.get(n);return e?(Oo.set(e,(Oo.get(e)||0)+1),e):null}function uF(n,e){const t=Vo.get(n);return t?(ch(e,t),!0):!1}function bc(n){const e=Vo.get(n);e&&(Vo.delete(n),ES(e))}function Zt(n){if(Array.isArray(n))return n.map(e=>Zt(e));if(n&&typeof n=="object"){const e=Object.getPrototypeOf(n);if(e===Object.prototype||e===null){const t={};for(const[i,s]of Object.entries(n))t[i]=Zt(s);return t}}return n}const _S=["3.8","4.0","4.1","4.2","4.3"];function lu(n){const e=String(n||"").trim();return _S.find(t=>e===t||e.startsWith(`${t}.`))||null}function ym(){return _S.join(" / ")}function hF(n){return n==="4.3"?"4.3":"4.2"}function Dg(){return{imagesPath:"./images/",spineVersion:"4.2",keyframeCurve:"bezier",fps:30,omitFps:!1,integerFrameAlignment:!0,bonePool:!0,excludeEmptyAnimations:!1,fileName:"SpineParticle.json"}}function MS(n){const e=Object.assign(Dg(),n||{});return e.imagesPath=String(e.imagesPath||"./images/"),e.spineVersion=lu(e.spineVersion)||"4.2",e.keyframeCurve=e.keyframeCurve==="bezier"?"bezier":"linear",e.fps=Math.min(240,Math.max(1,Math.round(Number(e.fps)||30))),e.omitFps=e.omitFps===!0,e.integerFrameAlignment=e.integerFrameAlignment!==!1,e.bonePool=e.bonePool!==!1,e.excludeEmptyAnimations=e.excludeEmptyAnimations===!0,e.fileName=String(e.fileName||"SpineParticle.json"),e}const xm=30;function Md(n,e=1){return Math.min(1800,Math.max(1,Math.ceil(Number(n)||e)))}function PS(n,e=30){const t=Math.max(0,Number(n.lifeMin)||0),i=Math.max(0,Number(n.lifeMax)||0),s=n.lifeMode==="fixed"?t:Math.max(t,i);return Md(Math.ceil(s*Math.max(1,e)),xm)}function Wn(n,e=30){const t=Md(n.loopDurationFrames),i=PS(n,e),s=n.generateLoopStartAnimation?n.loopStartUseCustomDuration?Md(n.loopStartDurationFrames,xm):i:0,r=n.generateLoopEndAnimation?n.loopEndUseCustomDuration?Md(n.loopEndDurationFrames,xm):i:0;return{start:s,loop:t,end:r,total:s+t+r}}function IS(n,e){const t=Wn(n,e),s=Math.max(0,Math.ceil(Math.max(0,Number(n.delay)||0)*Math.max(1,e)))+t.start;return{start:s,end:s+t.loop}}function Xa(n){var t,i;const e=new Set;for(const s of n){if(((t=s.config)==null?void 0:t.eventEnabled)===!1)continue;const r=(i=s.config)==null?void 0:i.events;if(Array.isArray(r))for(const o of r)o.targetSystemId>0&&o.targetSystemId!==s.id&&e.add(o.targetSystemId)}return e}function kS(n,e){var r,o;const t=new Map;for(const a of n){if(((r=a.config)==null?void 0:r.eventEnabled)===!1)continue;const c=(o=a.config)==null?void 0:o.events;if(Array.isArray(c))for(const l of c){if(l.targetSystemId<=0||l.targetSystemId===a.id)continue;const d=t.get(l.targetSystemId);d?d.push(a.id):t.set(l.targetSystemId,[a.id])}}const i=new Set,s=[...t.get(e)||[]];for(;s.length;){const a=s.pop();i.has(a)||(i.add(a),s.push(...t.get(a)||[]))}return i.delete(e),i}const fF=.001;function RS(n,e){const t=Math.max(1,Number(e)||30),s=Math.max(0,Number(n)||0)*t+fF*t;return Math.max(0,Math.floor(s))}function FS(n,e,t){const i=Math.max(1,Math.floor(t)-1),s=Math.min(i-1,Math.max(0,Math.floor(Number(n)||0))),r=Math.min(i,Math.max(s+1,Math.floor(Number(e)||i)));return{start:s,end:r}}function rp(n,e,t,i){const s=Math.max(1,Math.floor(i)-1);return FS(n?e:0,n?t:s,i)}function pF(n,e,t){const i=Math.max(1,e-1),s=Math.max(1,t-1),r=n.end>=i?s:n.end;return FS(n.start,r,t)}let td=1,id=1,nd=1,sd=1;function rd(n,e){const t=new Set(e),i=`${n} Copy`;if(!t.has(i))return i;let s=2;for(;t.has(`${i} ${s}`);)s++;return`${i} ${s}`}const Go=IM("particle",{state:()=>({editor:{viewScale:1,viewX:0,viewY:0},systems:[],colliders:[],paths:[],spines:[],activeId:0,activeObjectType:"particle",activeObjectId:0,timeline:{playing:!0,loop:!0,abLoop:!1,frame:0,totalFrames:60,playbackStart:0,playbackEnd:59,fps:30,recorded:!1,animation:"animation",animations:["animation"]},settings:{parameterPanelOnRight:!0,tickEnabled:!1,axisFontSize:12,tickWidth:1,showAxisLabels:!0,axisColor:"#7a86ad",undoLimit:20,backgroundX:0,backgroundY:0,backgroundOpacity:1,backgroundImageName:"",backgroundImageData:"",showEmitter:!0,showBones:!1,bonePointDrawSize:1,boneAxisDrawSize:2,showSkinMesh:!1,showGrid:!0,exportSettings:Dg()}}),getters:{activeSystemCount:n=>n.systems.length,playbackRange:n=>rp(n.timeline.abLoop,n.timeline.playbackStart,n.timeline.playbackEnd,n.timeline.totalFrames)},actions:{syncSceneSequences(){td=Math.max(td,...this.systems.map(n=>n.id+1),1),id=Math.max(id,...this.colliders.map(n=>n.id+1),1),nd=Math.max(nd,...this.paths.map(n=>n.id+1),1),sd=Math.max(sd,...this.spines.map(n=>n.id+1),1)},addSystem(n){const e=tc();n!=null&&n.config&&Object.assign(e,n.config);const t=new Set(this.systems.map(r=>r.config.name));if(t.has(e.name)){let r=0;for(const a of this.systems){const c=/^ParticleSystem(\d+)$/.exec(a.config.name);c&&(r=Math.max(r,parseInt(c[1],10)))}e.name=`ParticleSystem${r+1}`;let o=2;for(;t.has(e.name);)e.name=`ParticleSystem${r+o}`,o++}const i=this.timeline.animations.includes(this.timeline.animation)?this.timeline.animation:this.timeline.animations[0]||"animation",s={id:td++,visible:!0,animation:i,config:e};return this.systems.push(s),this.activeId=s.id,this.activeObjectType="particle",this.activeObjectId=s.id,s},removeSystem(n){var i;const e=this.systems.findIndex(s=>s.id===n);e>=0&&this.systems.splice(e,1),this.activeId===n&&(this.activeId=((i=this.systems[0])==null?void 0:i.id)??0);const t=this.systems.find(s=>s.id===this.activeId);if(t&&(this.timeline.animation=t.animation),this.activeObjectType==="particle"&&this.activeObjectId===n){const s=this.systems[0];this.activeObjectId=(s==null?void 0:s.id)??0}},selectSystem(n){this.activeId=n,this.activeObjectType="particle",this.activeObjectId=n;const e=this.systems.find(t=>t.id===n);e&&(this.timeline.animation=e.animation)},setSystemAnimation(n,e){if(!this.timeline.animations.includes(e))return;const t=this.systems.find(i=>i.id===n);t&&(t.animation=e,this.timeline.animation=e)},addAnimation(){const n=new Set(this.timeline.animations);let e=2,t=`animation${e}`;for(;n.has(t);)t=`animation${++e}`;this.timeline.animations.push(t),this.timeline.animation=t;const i=this.systems.find(s=>s.id===this.activeId);return i&&(i.animation=t),t},renameAnimation(n,e){const t=e.trim(),i=this.timeline.animations.indexOf(n);if(i<0||!t||t!==n&&this.timeline.animations.includes(t))return!1;this.timeline.animations[i]=t;for(const s of this.systems)s.animation===n&&(s.animation=t);return this.timeline.animation===n&&(this.timeline.animation=t),!0},removeAnimation(n){if(this.timeline.animations.length<=1)return!1;const e=this.timeline.animations.indexOf(n);if(e<0)return!1;this.timeline.animations.splice(e,1);const t=this.timeline.animations[Math.min(e,this.timeline.animations.length-1)];for(const i of this.systems)i.animation===n&&(i.animation=t);return this.timeline.animation===n&&(this.timeline.animation=t),!0},addCollider(){const n=id++,e={id:n,name:`Collider${n}`,visible:!0,shape:"circle",enabled:!0,x:0,y:0,rotation:0,scaleX:1,scaleY:1,radius:50,radiusX:70,radiusY:45,width:120,height:80,sides:6,response:"physics",elasticity:.8,friction:.3,followPath:!1,followPathId:0,followDuration:2,followPathRotation:!1,followCurveMode:"跟随导出",followCurve:[{x:0,y:0},{x:1,y:1}]};return this.colliders.push(e),this.activeObjectType="collision",this.activeObjectId=e.id,e},addPath(){const n=nd++,e={id:n,name:`Path${n}`,visible:!0,enabled:!0,x:0,y:0,rotation:0,scaleX:1,scaleY:1,closed:!1,color:"#ff933e",preset:"",points:[]};return this.paths.push(e),this.activeObjectType="path",this.activeObjectId=e.id,e},addSpine(){const n=sd++,e={id:n,name:`SpineSkeleton${n}`,enabled:!0,visible:!0,x:0,y:0,rotation:0,scaleX:1,scaleY:1,timeOffset:0,skeletonFileName:"",atlasFileName:"",textureFileNames:[],dataVersion:"",sourceBundle:null,selectedAnimation:"",selectedBone:"",selectedSlot:"",animations:[],bones:[],slots:[],assetVersion:0,status:"empty",error:""};return this.spines.push(e),this.activeObjectType="spine",this.activeObjectId=e.id,e},duplicateSelectedObject(){const n=this.activeObjectId;if(!n)return null;if(this.activeObjectType==="particle"){const i=this.systems.find(r=>r.id===n);if(!i)return null;const s=Zt(i);return s.id=td++,s.config.name=rd(i.config.name,this.systems.map(r=>r.config.name)),s.frames=void 0,this.systems.push(s),this.activeId=s.id,this.activeObjectId=s.id,this.timeline.animation=s.animation,s}if(this.activeObjectType==="collision"){const i=this.colliders.find(r=>r.id===n);if(!i)return null;const s=Zt(i);return s.id=id++,s.name=rd(i.name,this.colliders.map(r=>r.name)),this.colliders.push(s),this.activeObjectId=s.id,s}if(this.activeObjectType==="path"){const i=this.paths.find(r=>r.id===n);if(!i)return null;const s=Zt(i);return s.id=nd++,s.name=rd(i.name,this.paths.map(r=>r.name)),this.paths.push(s),this.activeObjectId=s.id,s}const e=this.spines.find(i=>i.id===n);if(!e)return null;const t=Zt(e);return t.id=sd++,t.name=rd(e.name,this.spines.map(i=>i.name)),t.selectedBone="",t.selectedSlot="",uF(e.id,t.id),this.spines.push(t),this.activeObjectId=t.id,t},selectSceneObject(n,e){if(this.activeObjectType=n,this.activeObjectId=e,n==="particle"){this.activeId=e;const t=this.systems.find(i=>i.id===e);t&&(this.timeline.animation=t.animation)}},removeCollider(n){var t;const e=this.colliders.findIndex(i=>i.id===n);e>=0&&this.colliders.splice(e,1);for(const i of this.systems){const s=lr(i.config);s.collisionColliderIds=s.collisionColliderIds.filter(r=>r!==n)}if(this.activeObjectType==="collision"&&this.activeObjectId===n){const i=this.systems[0];this.activeObjectType=i?"particle":"collision",this.activeObjectId=(i==null?void 0:i.id)??((t=this.colliders[0])==null?void 0:t.id)??0}},removePath(n){var t;const e=this.paths.findIndex(i=>i.id===n);if(e>=0&&this.paths.splice(e,1),this.activeObjectType==="path"&&this.activeObjectId===n){const i=this.systems[0];this.activeObjectType=i?"particle":"path",this.activeObjectId=(i==null?void 0:i.id)??((t=this.paths[0])==null?void 0:t.id)??0}},removeSpine(n){bc(n);const e=this.spines.findIndex(t=>t.id===n);if(e>=0&&this.spines.splice(e,1),this.activeObjectType==="spine"&&this.activeObjectId===n){const t=this.systems[0],i=this.colliders[0],s=this.paths[0],r=this.spines[0];t?(this.activeObjectType="particle",this.activeObjectId=t.id,this.activeId=t.id):i?(this.activeObjectType="collision",this.activeObjectId=i.id):s?(this.activeObjectType="path",this.activeObjectId=s.id):(this.activeObjectType="spine",this.activeObjectId=(r==null?void 0:r.id)??0)}this.recalcTotalFrames()},play(){const n=this.playbackRange;(this.timeline.frame=n.end)&&(this.timeline.frame=n.start),this.timeline.playing=!0},pause(){this.timeline.playing=!1},togglePlay(){this.timeline.playing?this.pause():this.play()},toStart(){this.timeline.frame=this.playbackRange.start},previousFrame(){this.timeline.playing=!1,this.timeline.frame=Math.max(this.playbackRange.start,this.timeline.frame-1)},nextFrame(){this.timeline.playing=!1,this.timeline.frame=Math.min(this.playbackRange.end,this.timeline.frame+1)},toEnd(){this.timeline.playing=!1,this.timeline.frame=this.playbackRange.end},toggleLoop(){this.timeline.loop=!this.timeline.loop},toggleABLoop(){this.timeline.abLoop=!this.timeline.abLoop;const n=this.playbackRange;(this.timeline.framen.end)&&(this.timeline.frame=n.start)},setFrame(n){this.timeline.frame=Math.max(0,Math.min(n,this.timeline.totalFrames-1))},setPlaybackStart(n){const e=rp(!0,n,this.timeline.playbackEnd,this.timeline.totalFrames);this.timeline.playbackStart=e.start,this.timeline.playbackEnd=e.end,this.timeline.abLoop&&this.timeline.framee.end&&(this.timeline.frame=e.end)},recalcTotalFrames(){const n=Math.max(1,this.timeline.fps||30),e=u=>{const h=Math.max(0,Number(u.lifeMin)||0),f=Math.max(0,Number(u.lifeMax)||0);return u.lifeMode==="fixed"?h:Math.max(h,f)},t=new Map(this.systems.map(u=>[u.id,u])),i=new Map,s=new Set,r=u=>{const h=i.get(u.id);if(h!=null)return h;if(s.has(u.id))return 0;s.add(u.id);const f=u.config,p=e(f);let m=p;if(f.eventEnabled)for(const g of f.events||[]){const v=t.get(g.targetSystemId);if(!v||v.id===u.id)continue;const y=r(v),b=g.event==="birth"?0:p,x=Math.max(0,Number(v.config.delay)||0);m=Math.max(m,b+x+y)}return s.delete(u.id),i.set(u.id,m),m},o=Xa(this.systems);let a=0;for(const u of this.systems){if(o.has(u.id))continue;const h=u.config,f=Math.max(0,Number(h.delay)||0),p=h.mode==="stream"&&h.streamBehavior==="loop";let m;if(h.mode==="stream"){const g=p?Wn(h,n).total/n:Math.max(1/n,Number(h.duration)||0);if(m=f+g,p){let v=0;if(h.eventEnabled){const y=e(h);for(const b of h.events||[]){const x=t.get(b.targetSystemId);if(!x||x.id===u.id)continue;const C=Math.max(0,Number(x.config.delay)||0);v=Math.max(v,(b.event==="birth"?0:y)+C+r(x))}}m+=v}else m+=r(u)}else m=f+r(u);m>a&&(a=m)}for(const u of this.spines){const h=u.animations.find(p=>p.name===u.selectedAnimation);if(!h)continue;const f=Math.max(0,Number(u.timeOffset)||0)+Math.max(0,h.duration||0);f>a&&(a=f)}for(const u of this.colliders){if(!u.followPath||!u.followPathId)continue;const h=Math.max(0,Number(u.followDuration)||0);h>a&&(a=h)}const c=this.timeline.totalFrames,l=Math.max(2,RS(a,n)+1);this.timeline.totalFrames=l;const d=pF({start:this.timeline.playbackStart,end:this.timeline.playbackEnd},c,l);return this.timeline.playbackStart=d.start,this.timeline.playbackEnd=d.end,this.timeline.frame>=l&&(this.timeline.frame=l-1),l}}});/*! + * shared v11.4.16 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Anzeigeebene wirkt sich nur auf die Editor-Vorschau aus und hat keinen Einfluss auf die exportierten Daten.",imageResources:"Bildressourcen",addImage:"Bildressourcen hinzufügen",scale:"Zoom",color:"Farbe",fixedColor:"feste Farbe",randomColor:"zufällige Farbe",lifetime:"Lebenszyklus",normal:"Normal",add:"Addieren",multiply:"Multiplizieren",screen:"Bildschirm",fixedColorValue:"fester Farbwert",randomColorHint:"Jedes Teilchen wählt bei seiner Geburt zufällig eine Farbe aus dem Band aus und bleibt während seines Lebenszyklus unverändert.",independentAlpha:"Unabhängige Deckkraft",off:"Aus"},zD={slotLabelAbove:"{spine} / {slot} · Bild oben",slotLabelBelow:"{spine} / {slot} · Unter dem Bild",resolvedAbove:"Über dem {slot}-Bild und unter seinem Slot gerendert",resolvedBetween:"Gerendert zwischen {previous} und {slot}",warningNoSpine:"Es ist kein Spine geladen und die Partikel werden vorübergehend oben angezeigt.",warningNoSelection:"Spine wurde noch nicht ausgewählt und die Partikel werden vorübergehend oben angezeigt.",warningMissingSpine:"Das Ziel Spine existiert nicht und die Partikel werden vorübergehend oben angezeigt.",warningNotReady:"Das Ziel Spine ist nicht bereit und die Partikel werden vorübergehend oben angezeigt.",warningMissingSlot:"Der Zielplatz existiert nicht (die Ressource wurde möglicherweise ersetzt) ​​und die Partikel werden vorübergehend oben angezeigt.",warningFirstSlot:"Dies ist der erste Slot und kann nicht darunter angezeigt werden, die Partikel werden vorübergehend oben angezeigt."},jD={completed:"Vollendet",failed:"Der Vorgang ist fehlgeschlagen"},HD={title:"Szenenobjekte",addParticle:"Partikelsystem hinzufügen",addParticleShort:"+Teilchen",addCollider:"Collider hinzufügen",addColliderShort:"+Kollision",addPath:"Pfad hinzufügen",addPathShort:"+ Pfad",addSpine:"Fügen Sie Spine hinzu",copyTitle:"Kopieren Sie das aktuell ausgewählte Szenenobjekt",showParticle:"Partikelsystem anzeigen",hideParticle:"Partikelsystem ausblenden",showCollider:"Collider anzeigen",hideCollider:"Collider ausblenden",showPath:"Pfad anzeigen",hidePath:"Pfad ausblenden",showSpine:"Anzeige Spine",hideSpine:"Spine ausblenden",particle:"Partikel",subEmitter:"Sub-Emitter",collision:"Kollision",path:"Pfad",deleteParticle:"Partikelsystem löschen",deleteCollider:"Collider löschen",deletePath:"Pfad löschen",deleteSpine:"Löschen Sie Spine",empty:"Es sind noch keine Objekte in der Szene vorhanden",name:"Name",positionX:"X-Position",positionY:"Y-Position",offsetX:"X-Versatz",offsetY:"Y-Versatz",rotation:"Drehung",scaleX:"X-Skalierung",scaleY:"Y-Skalierung",seed:"Zufallsseed",seedTitle:"Steuern Sie alle Zufallsattribute, die Ressourcenauswahl und die Zufallsstichprobe von Modifikatoren im Partikelsystem",randomizeSeed:"Generieren Sie einen neuen globalen Zufallsstartwert",seedHint:"Steuern Sie die anfänglichen Zufallsparameter, die Ressourcenauswahl und die Modifikator-Zufallsstichprobe. Der gleiche Samen kann den gleichen Effekt hervorrufen",colliderTitle:"Collider-Eigenschaften",colliderName:"Collider-Name",type:"Typ",circle:"runden",ellipse:"Oval",rect:"Rechteck",polygon:"Polygon",custom:"Anpassen",enabled:"aktivieren",xPosition:"X-Position",yPosition:"Y-Position",scaleXShort:"X-Skalierung",scaleYShort:"Y-Skalierung",radius:"Radius",radiusX:"X-Radius",radiusY:"Y-Radius",width:"Breite",height:"hoch",sides:"Anzahl der Seiten",collisionResponse:"Crash-Reaktion",physics:"Physik (Sprung/Reibung)",pause:"Pause (Stopp)",destroy:"Verschwinden (sofort zerstören)",elasticity:"Elastizität (0-1)",friction:"Reibung (0-1)",followPath:"Folgen Sie dem Weg",targetPath:"Zielpfad",notSelected:"(nicht ausgewählt)",moveDuration:"Bewegungsdauer (Sekunden)",followDirection:"Richtung entlang des Pfades",moveProgressCurve:"Bewegliche Fortschrittskurve",moveProgressHelp:"Horizontale Achse: Echtzeit/Bewegungsdauer; vertikale Achse: Pfadfortschritt (0=Startpunkt → 1=Endpunkt)",pathTitle:"Pfadattribut",pathName:"Pfadname",closedPath:"geschlossener Weg",pathColor:"Pfadfarbe",pathHelp:"Bedienungsanleitung:",pathHelpItems:"Doppelklicken Sie auf den leeren Bereich/die leere Kurve: Erstellen Sie einen neuen Ankerpunkt, doppelklicken Sie auf den Ankerpunkt: löschen Sie den Knoten, doppelklicken Sie ein zweites Mal und ziehen Sie: erstellen Sie einen neuen und ziehen Sie den Griff heraus, ziehen Sie den Ankerpunkt, um die Position zu verschieben, ziehen Sie den Griff, um die Kurve anzupassen, Umschalt + Ziehgriff: vollständig symmetrisch auf beiden Seiten, Alt + Ziehgriff: unabhängige Steuerung einer Seite, Ctrl + Klick/Rahmenauswahl: ausgewählte Knoten hinzufügen, Alt+Klick/Rahmenauswahl: ausgewählte Knoten subtrahieren Knoten, Alt+Klick in den leeren Bereich: Löschen Sie alle Auswahlen, wählen Sie mehrere Knoten aus und ziehen Sie sie als Ganzes",applyPresetShape:"Wenden Sie eine voreingestellte Form an",choosePreset:"Wählen Sie eine Voreinstellung...",square:"Quadrat",star:"Sternform",applyPreset:"Voreinstellung anwenden",clearAnchors:"klarer Ankerpunkt",panelHint:"Verwenden Sie die Schaltfläche in der oberen rechten Ecke, um ein Szenenobjekt zu erstellen"},GD={title:"Modifikatoren",reset:"Modifikatorparameter zurücksetzen",damping:"Dämpfung",enableNoise:"Bewegungsrauschen aktivieren",strength:"Stärke",noiseRange:"Schwankungsbreite",noiseSpeed:"Zeitliche Durchflussrate",noiseHint:"Intensitätssteuerung beeinflusst den Anteil · Schwankungsbereich steuert die maximale Abweichung · Zeitfluss steuert die Änderungsgeschwindigkeit",enableGravity:"Schwerkraft aktivieren",gravityStrength:"Schwerkraftstärke",strengthMin:"Stärke min",strengthMax:"Stärke max",direction:"Richtung",gravityOverLife:"Schwerkraft während des Lebenszyklus",windOverLife:"Lebenszyklus Wind",axisStrength:"Vertikale Achse: Intensität 0~1",directionHint:"0° nach rechts · -90° nach unten · Negative Intensität kehrt die Richtung um",enableWind:"Wind aktivieren",windStrength:"Windstärke",enableForceField:"Kraftfeld aktivieren",centerX:"Mitte X",centerY:"Zentrum Y",forceStrength:"Kraftfeldstärke",forceRadius:"Kraftfeldradius",falloffMode:"Decay-Modus",constant:"Konstant (die Geschwindigkeit ändert sich innerhalb des Bereichs nicht)",linearFalloff:"Linearer Abfall (Kante ist 0)",inverseFalloff:"Umgekehrt proportional zur Entfernung (am stärksten in der Mitte)",forceHint:"Positive Zahlen ziehen sich zur Mitte hin an, negative Zahlen stoßen sich nach außen ab und der Kraftfeldkreis kann innerhalb der Leinwand gezogen werden.",showShape:"Form zeigen",enableVortex:"Wirbel aktivieren",vortexHint:"Positive Zahlen gegen den Uhrzeigersinn · Negative Zahlen im Uhrzeigersinn",enableAttraction:"Anziehung aktivieren",attractionX:"Adsorptionspunkt X",attractionY:"Adsorptionspunkt Y",attractionRadius:"Adsorptionsradius",attractionDuration:"Adsorptionszeit",delay:"Verzögerungszeit",delayMode:"Verzögerungsmodus",globalTime:"einheitliche Zeit",particleLife:"Das Leben einzelner Teilchen",attractionPath:"Adsorptionsmethode",straight:"Gerade",attractionHint:"Nach einer Verzögerung beginnt die Adsorption an der aktuellen Position. Wenn es den roten Bereich erreicht, stirbt es ab. Der Adsorptionskreis kann innerhalb der Leinwand gezogen werden.",enableTrail:"Schweif aktivieren",trailImages:"Nachgestellte unabhängige Bilder",addTrailImage:"Fügen Sie nachgestellte Bildressourcen hinzu",trailRotation:"drehen",trailBones:"Anzahl der nachlaufenden Knochen",trailRatio:"Trailing-Verhältnis (%)",trailLength:"Nachlauflänge",randomRange:"zufälliger Bereich",lengthRatio:"Längenverhältnis (%)",lengthMin:"Mindestlänge (%)",lengthMax:"Maximale Länge (%)",trailWidth:"Nachlaufbreite",widthRatio:"Breitenverhältnis (%)",widthMin:"Mindestbreite (%)",widthMax:"Maximale Breite (%)",widthScale:"Breitenskalierung",followParticle:"Teilchen folgen",lifeLengthCurve:"Lebenszykluslängenkurve",shapeCurve:"Formkurve (Kopf → Schwanzbreite)",colorMode:"Farbmodus",blendMode:"Mischmodus",fixedColor:"feste Farbe",alphaMode:"Transparenzmodus",opacity:"Transparenz",gridRows:"Anzahl der Rasterzeilen",gridCols:"Anzahl der Rasterspalten",trailHint:"Jedes Partikel generiert im Verhältnis zu den Ressourcen eine Reihe von Geschwister-Trailing-Bones. Die zufällige Länge und Breite werden bei der Geburt des Partikels bestimmt, und derselbe Samen kann stabil reproduziert werden",enableFollow:"Emitter-Verfolgung aktivieren",followMode:"Folgemodus",noFollow:"keiner",followPath:"Folge dem Weg",selectedBone:"ausgewählte Knochen",emitterAngleMode:"Senderwinkelmodus",fixedAngle:"fester Winkel",followMoveDirection:"Folgen Sie der Bewegungsrichtung",moveProgressCurve:"Bewegungsfortschrittskurve (0→1)",moveDuration:"Bewegungsdauer (s)",followSpace:"Folgen Sie dem Raum",localSpace:"Lokaler Raum (GEN-Bewegung)",worldSpace:"Weltraum (Partikelerzeugungspunktbewegung)",moveDirection:"Bewegungsrichtung",forward:"Vorwärts (Startpunkt → Endpunkt)",reverse:"Umkehren (Endpunkt → Startpunkt)",followOffset:"Offset-Startpunkt (0-1)",followSpaceHint:"Der lokale Raum bewegt den gesamten Emitter; Der Weltraum verschiebt nur den Entstehungspunkt neuer Partikel und die geborenen Partikel bleiben an der Weltposition.",followTarget:"Folgen Sie dem Ziel:",noValidBone:"Es wurde noch kein gültiger Bone gebunden. Bitte wählen Sie zuerst den Bone im Spine-Hierarchiebaum aus.",rebind:"neu binden",bind:"Bindung",selectedBoneLabel:"Aktuell ausgewählter Knochen:",boneLocalSpace:"Lokaler Raum (bewegt sich mit Knochen)",boneWorldSpace:"Weltraum (Partikel behalten ihre Position, nachdem sie erzeugt wurden)",offsetX:"Verschiebungsoffset X",offsetY:"Verschiebungsoffset Y",rotationOffset:"Rotationsversatz",scaleOffsetX:"Skalierungsversatz X",scaleOffsetY:"Skalenversatz Y",boneFollowHint:"Der Emitter folgt nur der Position des ausgewählten Spine-Bones und erbt nicht die Rotation oder Skalierung von Spine; Die Partikeltransformation verwendet die eigenen Parameter und den oberen Offset des Partikelsystems.",enableCollision:"Kollision aktivieren",collisionObjects:"Beteiligte Kollisionsobjekte",colliderDisabled:"{name} (Collider deaktiviert)",clearCollider:"Kollisionsobjekt löschen {name}",addCollider:"Szenenkollisionsobjekte hinzufügen",noAvailableColliders:"Es müssen keine Kollisionsobjekte hinzugefügt werden",noCollidersSelected:"Es ist kein Kollisionsobjekt ausgewählt und die aktuellen Partikel kollidieren nicht.",available:"Verfügbar",disabled:"Deaktiviert",collisionHint:"Nur hinzugefügte und aktivierte Szenenkollisionsobjekte nehmen an der Kollision des aktuellen Partikelsystems teil.",enableSubEmitter:"Sub-Emitter aktivieren",triggerTiming:"Wählen Sie die Triggerzeit",birth:"geboren",death:"sterben",collision:"Kollision",chooseTarget:"Zielpartikelsystem auswählen",noTarget:"Keine (Partikelsystem)",deleteSubEmitter:"Löschen Sie diesen Sub-Emitter",probability:"Emissionswahrscheinlichkeit",collisionLimit:"Kollisionsgrenze",inherit:"erben",colorInheritMode:"Farbvererbungsmethode",add:"Hinzufügen",replace:"Abdeckung",addSubEmitter:"+ Neuer Sub-Emitter hinzugefügt",inheritNone:"Keine (Standard)",inheritAll:"Alle Eigenschaften",inheritColor:"Farbe",inheritScale:"Größe",inheritRotation:"drehen",inheritLife:"Lebenszyklus"},WD={title:"Spine-Eigenschaften",name:"Spine-Name",xPosition:"X-Position",yPosition:"Y-Position",rotation:"Drehung",scaleX:"X-Skalierung",scaleY:"Y-Skalierung",startTime:"Startzeit",resources:"Spine-Ressourcen",chooseFolder:"Ordner auswählen und laden",folderHint:"Lesen Sie JSON / SKEL, Atlas und alle Texturen in einem Ordner gleichzeitig; Ressourcen können unten noch einzeln ausgetauscht werden.",choose:"wählen",chooseMultiple:"Auswählen (Mehrfachauswahl)",loading:"Laden…",load:"↧ Laden",clear:"Klar",supportNote:"Unterstützt Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Laden bei Bedarf, wenn die entsprechende Version ausgeführt wird · Lokal offline",currentResource:"Aktuelle Ressource {version}",animations:"Spine-Animationen",noAnimations:"Keine Animation verfügbar",timelineAnimation:"Spielen Sie die Animation auf der Timeline ab",no:"keiner",hierarchy:"Hierarchie",clearBoneTitle:"Klicken Sie, um die Knochenauswahl zu löschen",noBoneTitle:"Derzeit sind keine Knochen ausgewählt",clearBone:"Ausgewählte Knochen löschen: {name}",currentBone:"Aktuelles Skelett:",clearSlotTitle:"Klicken Sie hier, um die Slot-Auswahl zu löschen",noSlotTitle:"Derzeit ist kein Steckplatz ausgewählt",clearSlot:"Ausgewählten Steckplatz löschen: {name}",currentSlot:"Aktueller Slot:",notSelected:"Nicht ausgewählt",expandAll:"Alles erweitern",collapseAll:"Alles einklappen",bones:"Skeleton",slots:"Slot",notLoaded:"Nicht geladen Spine",searchBones:"Suche nach Knochen",searchBonesPlaceholder:"Knochennamen suchen…",clearSearch:"Suche löschen",clearBoneSearch:"Klare Knochensuche",noMatchingBones:"Kein passender Knochen gefunden",expandChildren:"Untergeordnete Knochen erweitern",collapseChildren:"Kinderknochen kollabieren lassen",notLoadedSlots:"Spine-Steckplatz nicht geladen",searchSlots:"Suchplätze",searchSlotsPlaceholder:"Nach Steckplatz- oder Zubehörnamen suchen…",clearSlotSearch:"Slot-Suche löschen",noMatchingSlots:"Kein passender Steckplatz gefunden",slotTitle:"{name} (Skelett: {bone}, Anhang: {attachment})",empty:"null",textureSummary:"{count} Zhang: {names}",textureImages:"Texturbilder",missingFolderAssets:"Der ausgewählte Ordner fehlt: {missing}",chooseAssets:"Bitte wählen Sie nacheinander die Daten Spine, Atlas und alle Texturbilder aus"},qD={title:"Hilfe",subtitle:"Schneller Einstieg vom Erstellen von Partikeln bis zum Speichern und Exportieren",close:"Anweisungen schließen",closeShort:"Schließen (Esc)",quickStart:"Schnellstart",stepCreate:"Erstellen Sie ein Objekt: Verwenden Sie +Particles / +Collision / +Path / +Spine im „Szenenobjekt“ auf der linken Seite, um ein Szenenobjekt hinzuzufügen.",stepEdit:"Partikel bearbeiten: Wählen Sie das Partikelsystem aus und passen Sie „Emissionsmodus → Emitterform → Partikeleigenschaften → Aussehen und Ressourcen → Modifikator“ an.",stepPreview:"Überprüfen Sie den Effekt: Die untere Timeline kann Bild für Bild abgespielt, angehalten oder verschoben werden. Es wird automatisch neu berechnet, nachdem die Parameter geändert wurden.",stepExport:"Speichern und exportieren: Benutzen Sie „Konfiguration speichern“, um das Projekt beizubehalten; „Export Spine Json / images package / .spine package“, um das fertige Produkt auszugeben.",quickNote:"„Zurücksetzen“ auf der rechten Seite des Titels jeder Modulgruppe kann die Standardparameter der Gruppe wiederherstellen; Die Systemeinstellungen werden automatisch im aktuellen Browser gespeichert.",commonOps:"Häufige Aktionen",eye:"kleine Augen",eyeDesc:"Objekte einzeln ein-/ausblenden; Verborgene Partikelsysteme werden nicht exportiert.",copyDesc:"Kopiert das aktuell ausgewählte Objekt vollständig, um den Vergleich verschiedener Parameter zu erleichtern.",backgroundDesc:"Laden Sie das Referenzbild hoch und passen Sie Position und Transparenz nur für die Leinwandvorschau an.",settingsDesc:"Das Layout der Verwaltungsoberfläche, die Zusatzanzeige, der Maßstab usw. werden automatisch im Browser gespeichert.",undoDesc:"Ctrl+Z fährt einen Schritt zurück; Die maximale Schrittanzahl kann in den Systemeinstellungen angepasst werden.",spineBoneDesc:"Suchen und wählen Sie einen Knochen im Hierarchiebaum aus, der vom Partikelemitter zum Folgen verwendet werden kann.",shortcuts:"Tastenkürzel",undoShortcut:"Machen Sie den vorherigen Schritt rückgängig",saveShortcut:"Konfiguration speichern",panShortcut:"Leinwand ziehen",translateShortcut:"Verdrängungswerkzeug",rotateShortcut:"Rotationswerkzeug",scaleShortcut:"Zoom-Tool",playShortcut:"abspielen/pausieren",startShortcut:"Gehen Sie zurück zum ersten Bild",shortcutNote:"Q/W/E/R müssen zuerst auf die Leinwand klicken; Wenn sich der Cursor im Eingabefeld befindet, wird die Einzeltastenkombination nicht ausgelöst.",modules:"Modulhandbuch",configTitle:"Konfigurationsmanagement",saveConfigDesc:"Speichern Sie alle aktuellen Szenenobjekte und Parameter als Projekt-JSON-Dateien (Ctrl+S wird auch unterstützt).",loadConfigDesc:"Wählen Sie die lokale Konfigurationsdatei aus, um das gesamte Projekt wiederherzustellen.",presetDesc:"Wählen Sie im Dropdown-Menü eine Standard-Schnellanwendung aus. Klicken Sie auf das Dropdown-Menü, um die Liste zu aktualisieren.",configScope:"Umfang",configScopeDesc:"Die Konfiguration enthält Objekte und Parameter; Schnittstellen- und Systemeinstellungen werden separat im Browser gespeichert.",sceneTitle:"Szenenobjekt",particleDesc:"Kernobjekt. Position, Offset, Drehung, Skalierung und Zufallsstartwert können eingestellt werden; Der gleiche Samen kann den gleichen Effekt hervorrufen.",colliderDesc:"Kreis/Ellipse/Rechteck/Polygon/benutzerdefiniert, unterstützt physisches Abprallen, Anhalten, Zerstören und Bewegung entlang des Pfades.",pathDesc:"Bezier-Pfad mit Unterstützung für Ankerpunkte, Steuerpunkte, Abschluss, Farbe und voreingestellte Formen.",spineDesc:"Laden Sie Spine-Daten, Atlas und Texturen, durchsuchen Sie Bones und Slots und folgen Sie den Emittern.",sceneCommonDesc:"Objekte können unabhängig voneinander angezeigt und kopiert werden; Verborgene Partikelsysteme werden nicht exportiert.",emissionDesc:"Kontinuierliches Feuer, Feuerstoß, Verzögerung und dreistufige Start-/Schleifen-/End-Schleifendauer.",burstDesc:"Gibt eine bestimmte Anzahl von Partikeln auf einmal ab.",delayDesc:"Die Wartezeit bis zum Beginn der Emission, entsprechend dem linken Ende des Partikelbalkens.",loopNote:"Die Schleifenpersistenz unterstützt Knochen- und Pfadverfolgung nicht und die folgenden Einstellungen werden beim Umschalten wiederhergestellt.",shapeDesc:"Punkt-, Kreis-, Rechteck-, Kegel- oder Pfad-Spawn-Bereich. Kreise/Kegel unterstützen Innen- und Außenradien und Rechtecke unterstützen Innen- und Außenbreite und -höhe.",angleDesc:"Fest, zufällig, radial, Pfadnormale oder Pfadtangente.",initialDesc:"Lebenszyklus, Geschwindigkeit, Skalierung und Rotationsunterstützung sind fest, zufällig, Kurve und Rotation können der Startrichtung folgen.",overLifeDesc:"Geschwindigkeitsvergrößerung, Zoomvergrößerung und Rotationsgeschwindigkeit können über die Lebenszykluskurve gesteuert werden.",alphaDesc:"Transparenz unterstützt fest oder gekrümmt; Der Kurvenmodus kann abgeleitet, linear oder Bezier folgen.",imageDesc:"Einzelbild oder Sequenzrahmen, Multibild-Gewichtungs-Randomisierung, Drehpunkt, Farbe, Mischmodus und unabhängige Transparenz.",sequenceDesc:"Zu den Wiedergabemethoden gehören einmaliges Ausblenden, einmaliges Einfrieren, Vorwärtsschleife und Rückwärtsschleife.",noiseDesc:"Erzeugen Sie Jitter-Spuren und steuern Sie Intensität, Reichweite und Geschwindigkeit.",gravityDesc:"Schwerkraft-, Wind- und Lebenszyklusintensitätskurven.",forceDesc:"Globale Kraftfelder, Wirbel, Adsorption und Kollisionen.",trailDesc:"Unabhängige nachgestellte Assets, Knochenanzahl, Länge, Breite, Form, Farbe und Transparenzkurven.",followDesc:"Der Emitter kann einem Pfad oder Spine Bone folgen.",collisionDesc:"Wählen Sie Szenenkollisionsobjekte und Partikelkollisionsreaktionen aus.",exportDesc:"Legen Sie den Bildpfad, die Spine-Version, die Keyframe-Kurve, FPS, Integer-Frames, den Bone-Pool und die leere Animation fest.",exportButtonsDesc:"Sie können Spine JSON, Bilder ZIP exportieren oder .spine-Projekte über den Connector generieren.",connectorTitle:"Gebrauchsanweisung für den Spine-Stecker",connectorIntro:"Der Connector übermittelt JSON und von der Webseite generierte Bilder an Spine, das auf dem lokalen Computer installiert und aktiviert wurde, und konvertiert sie in bearbeitbare .spine-Projekte.",prerequisite:"Frontload",prerequisiteDesc:"Auf dem Computer ist Spine installiert und aktiviert, und der Desktop-Connector wurde gestartet.",download:"herunterladen",webSide:"Webseite",webSideDesc:"Nachdem „Connector verfügbar · Spine ist bereit“ angezeigt wird, klicken Sie auf „.spine-Paket exportieren“.",authorization:"erste Genehmigung",authorizationDesc:"Bei der ersten Verbindung muss die Quelle der Website überprüft und einmal zugelassen werden; Dieses Gerät speichert die Autorisierungs-Whitelist.",pathSetup:"Pfadeinstellungen",pathSetupDesc:"Der Connector erkennt Spine automatisch. Wenn es nicht gefunden werden kann, können Sie den Anwendungspfad manuell angeben.",downloadResult:"Ergebnisse herunterladen",downloadResultDesc:"Holen Sie sich das ZIP-Paket, das das .spine-Projekt und das Bildverzeichnis enthält.",version:"Version",versionDesc:"Der Stecker passt automatisch zu Spine 3.8~4.3 entsprechend der JSON-Version.",security:"Sicherheit",securityDesc:"Hören Sie nur auf die lokale Adresse, die Autorisierung wird im Connector gespeichert und die temporären Dateien werden nach der Konvertierung bereinigt.",differenceTitle:"Was ist der Unterschied zwischen Konfigurieren und Exportieren?",differenceDesc:"„Konfiguration speichern“ speichert alle editierbaren Objekte und Parameter; „Export Spine Json“ exportiert nur das angezeigte Partikelsystem und backt die Kollisions-, Folge-, Nachlauf- und Sub-Emitter-Ergebnisse in unabhängige Animationsdaten."},KD={confirmLoopFollowEnter:"Nach dem Aufrufen des kontinuierlichen Schleifenmodus werden die Partikelverfolgungseinstellungen ungültig und auf den Standardwert zurückgesetzt. Weitermachen?",confirmLoopFollowExit:"Nach dem Verlassen des Schleifenpersistenzmodus werden die Partikelverfolgungseinstellungen ungültig und auf ihre Standardwerte zurückgesetzt. Weitermachen?",invalidJson:"Die Konfigurationsdatei ist ungültig JSON",invalidConfigFormat:"Nicht das Editorprofil SpineParticle",unsupportedConfigVersion:"Konfigurationsversion noch nicht unterstützt: {version}",missingScene:"In der Konfigurationsdatei fehlen vollständige Szenendaten",missingEmbeddedSpine:"Die Konfiguration enthält keine wiederverwendbaren Spine-Originalressourcen",chooseJsonConfig:"Bitte wählen Sie eine .json-Konfigurationsdatei aus",settingsInvalidJson:"Der Systemeinstellungscache ist ungültig JSON",settingsFormat:"Nicht SpineParticle Editor-Systemeinstellungscache",settingsVersion:"Die Systemkonfigurationsversion wird noch nicht unterstützt: {version}",settingsMissing:"Im Systemeinstellungscache fehlen Einstellungen",noExportableImages:"Für das aktuell sichtbare Partikelsystem sind keine exportierbaren Bilder vorhanden",invalidZipPath:"ZIP Ungültiger Dateipfad",spineFileType:"Spine-Daten unterstützen nur .json oder .skel",atlasFileType:"Atlas-Dateien unterstützen nur .atlas",chooseTexture:"Bitte wählen Sie mindestens ein Texturbild aus",binaryParseFailed:"Binäres Parsen von Spine ist fehlgeschlagen (4.3: {v43}; alte Version: {v42})",invalidSpineJson:"Spine JSON Ungültiges Dateiformat",unsupportedSpineJsonVersion:"Spine JSON-Version wird nicht unterstützt, nur {versions} wird unterstützt",unsupportedSpineDataVersion:"Die Datenversion Spine wird nicht unterstützt, nur {versions} wird unterstützt",embeddedReadFailed:"Die eingebettete Spine-Datei kann nicht gelesen werden: {name}",missingImageWarning:"Bild „{file}“ fehlt oder hat unlesbare Abmessungen, Pfad bleibt erhalten.",missingTrailImageWarning:"Das nachgestellte Bild „{file}“ fehlt und der Pfad wurde beibehalten.",emptyCacheWarning:"Für „{name}“ ist kein Framebuffer verfügbar.",readExportImageFailed:"Exportiertes Bild kann nicht gelesen werden: {name}",connectorOffline:"Der lokale Spine-Connector wurde nicht erkannt. Bitte aktivieren Sie zuerst den Connector",connectorHttpError:"Der Spine-Connector gibt den Fehler HTTP {status} zurück",invalidTrailUV:"Ungültige UV-Daten für nachgestelltes Netz „{name}“",missingTrailVertices:"Im nachgestellten Netz „{name}“ fehlen Scheitelpunktdaten",trailIndexOutOfRange:"Dreiecksindex des nachgestellten Netzes „{name}“ außerhalb der Grenzen",invalidTrailHull:"Die Außenkonturnummer des nachlaufenden Netzes „{name}“ ist ungültig",trailHullIndexOutOfRange:"Der Außenkonturkantenindex des nachgestellten Netzes „{name}“ liegt außerhalb der Grenzen",invalidInfluenceCount:"Das nachgestellte Netz „{name}“ enthält eine ungültige Anzahl an Knochengewichten",missingBoneReference:"Das nachgestellte Netz „{name}“ verweist auf einen nicht vorhandenen Knochen",invalidWeight:"Das nachfolgende Raster „{name}“ enthält ungültige Gewichtsdaten",weightSum:"Die Scheitelpunktgewichte des nachgestellten Netzes „{name}“ ergeben in der Summe nicht 1",vertexCountMismatch:"Das nachgestellte Netz „{name}“ weist eine inkonsistente Anzahl von Scheitelpunkten und UVs auf",invalidInherit:"Der geerbte Wert „{inherit}“ für Bone „{name}“ entspricht nicht dem Spine {version} JSON-Format",trailBoneParent:"Der Trailing-Bone „{name}“ muss direkt unter dem Partikelsystem-Bone aufgehängt werden und darf keine Bone-Kette bilden.",trailSlotEmpty:"Der gewichtete Tailing-Slot „{name}“ kann keine leeren Anhänge verwenden. Die entsprechende Knochenskalierung sollte in der Nichterscheinungs- oder Todesphase auf 0 gesetzt werden.",spine38Version:"Spine 3.8 Die exportierte Versions-ID muss 3.8 sein",spine38Inherit:"Spine 3.8 Bone „{name}“ sollte „Transform“ verwenden und kann nicht „Inherit“ verwenden",spine38SlotColor:"Spine 3.8 Slot-Farbzeitleiste muss Farbe / TwoColor verwenden",spine38AttachmentName:"Spine 3.8 Der versteckte Rahmen der Anhang-Timeline muss explizit als Name geschrieben werden: null",spine38RotationAngle:"Spine 3.8 Sie müssen den Winkel verwenden, um die Zeitachse zu drehen",spine38Curve:"Spine 3.8 unterstützt das 4.x-Array-Kurvenformat nicht",unsupportedExportVersion:"Die exportierte Version wird nicht unterstützt, nur Spine {versions} wird unterstützt",exportVersionMismatch:"Inkonsistente Exportversion: auf Spine {expected} gesetzt, JSON markiert als Spine {actual}",exportMissingBones:"Beim Exportergebnis fehlen Knochen",missingAtlasTexture:"Die von Atlas referenzierte Textur ist nicht ausgewählt: {name}"},JD={label:"Sprache",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},ZD={app:PD,common:ID,toolbar:kD,settings:RD,config:FD,presets:LD,curve:DD,gradient:OD,attributeControl:ND,pivot:$D,image:BD,timeline:UD,emission:VD,attributes:XD,appearance:YD,renderLayer:zD,export:{title:"Exporteinstellungen",reset:"Exporteinstellungen zurücksetzen",imagesPath:"Bildpfad (Spine-Bildpfad)",spineVersion:"Spine-Version",keyframeCurve:"Keyframe-Interpolationskurve",linear:"Linear",smoothBezier:"Glatter Bezier (Glatter Bézier)",bezierHelp:"Smooth Bezier passt kontinuierliche Bewegungen innerhalb der Fehlertoleranz an; Geburt, Tod, Bindungswechsel und Mutationen verwenden weiterhin Schritt-Keyframes.",spine38Help:"Spine 3.8 unterstützt das Bezier-Array pro Kanal von 4.x nicht und wird beim Export in toleranzreduzierte stückweise lineare Keyframes konvertiert.",fps:"Export-FPS",omitFps:"Schreiben Sie keine fps",fpsHelp:"Behalten Sie die tatsächlichen Sekunden der Animation bei, wenn Sie FPS ändern. „Keine FPS schreiben“ lässt nur die FPS-Metadaten von Spine weg.",integerFrames:"Ganzzahlige Frame-Ausrichtung",bonePool:"Knochenobjektpool",excludeEmpty:"Schließen Sie inhaltslose Animationen aus",baking:"Die Animation wird neu berechnet und gebacken",exportJsonTitle:"Exportieren Sie Spine {version} JSON",preparing:"Der Export wird vorbereitet...",exportJson:"Spine JSON exportieren",exportImagesTitle:"Laden Sie das vom aktuellen Partikelsystem ZIP verwendete Bild separat herunter",organizingImages:"Bilder sortieren...",exportImages:"Bilder-ZIP exportieren",generatingProject:"Projekt wird erstellt...",exportSpine:".spine-Paket exportieren",authorize:"Autorisieren Sie die aktuelle Website",authorizeTitle:"Autorisieren Sie die aktuelle Website im nativen Connector",refreshConnector:"Überprüfen Sie den Stecker erneut",refresh:"auffrischen",recalculating:"Partikelanimation wird neu berechnet...",exported:"Exportiert Spine {version}: {systems} Partikelsysteme, {animations} Animationen, {bones} Wurzelknochen {warning}",resourceWarning:";{count} Ressourcentipps (fehlende Bilder werden weiterhin exportiert)",timeout:"Neuberechnung des Animations-Timeouts. Bitte bestätigen Sie, dass die Seite noch ausgeführt wird, und versuchen Sie es erneut",preparingProject:"Bilder sortieren und diese Maschine Spine nennen…",projectExported:"{fileName} wurde generiert: einschließlich .spine-Projekt und {images}-Bilder, Spine {version}",collectingImages:"Zusammenstellung von Bildern, die derzeit vom Partikelsystem verwendet werden ...",imagesExported:"{fileName} wurde generiert: {folder}/ enthält {images}-Bilder",connectorChecking:"Lokaler Spine-Anschluss wird erkannt...",connectorOffline:"Der lokale Spine-Connector läuft nicht",spineNotFound:"Der Connector läuft, aber Spine wurde nicht gefunden",notAuthorized:"Der Connector läuft, aber diese Website ist nicht autorisiert",connectorReady:"Connector verfügbar · Spine bereit",connectorBusy:"Spine-Projekt wird neu berechnet und erstellt",connectorGenerate:"Spine-{version}-Projekt mit lokalem Spine erstellen",unknown:"unbekannt",checking:"Prüfung",offline:"Offline",notFound:"Spine nicht gefunden",unauthorized:"Nicht autorisiert",projectTransferTitle:"Exportieren Sie das Spine-Paket",projectTransferDetail:"Partikelanimation wird neu berechnet...",projectTransferDownload:"Das Spine-Projektpaket wurde heruntergeladen",generatingJson:"Generieren von Spine JSON…",preparingProjectFiles:"Projektbilder zusammenstellen...",uploading:"Daten werden in den Spine-Connector hochgeladen...",spineProcessing:"Spine konvertiert das Projekt, bitte warten...",downloadingProject:"Das generierte Spine-Projektpaket wird heruntergeladen ...",handingToBrowser:"Übergabe an den Browser zum Download..."},transfer:jD,scene:HD,modifiers:GD,spine:WD,help:qD,errors:KD,language:JD},QD={title:"Spine Particle Editor - Yeomai",resizeTimeline:"Drag to resize the timeline",systems:"Systems",particlesBones:"Particles (bones)",rootBone:"Root bone",hudTip:"Scroll to zoom · Drag with left mouse to pan"},eO={label:"Language",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},tO={close:"Close",reset:"Reset",add:"Add",remove:"Remove",delete:"Delete",clear:"Clear",cancel:"Cancel",confirm:"Confirm",none:"None",enabled:"Enabled",disabled:"Disabled",fixed:"Fixed",random:"Random",curve:"Curve",followExport:"Follow export",linear:"Linear",bezier:"Bézier",above:"Above",below:"Below",left:"Left",right:"Right",seconds:"s",frames:"f"},iO={settings:"Settings",undo:"Undo (Ctrl+Z)",pan:"Pan canvas (Q)",translate:"Move (W)",rotate:"Rotate (E)",scale:"Scale (R)",zoomIn:"Zoom in",zoomOut:"Zoom out",fitView:"Fit canvas",toggleGrid:"Toggle grid",resetView:"Reset view",background:"Background",backgroundSettings:"Background settings",changeBackground:"Replace image",uploadBackground:"Upload image",clearBackground:"Clear background",noBackground:"No image",backgroundX:"Background X offset",backgroundY:"Background Y offset",backgroundOpacity:"Background opacity",opacity:"Opacity",help:"Help",openHelp:"Open help"},nO={title:"Settings",layout:"Layout",parameterPanelPosition:"Parameter panel position",panelOnRight:"Show parameter panel on the right",history:"History",maxUndo:"Maximum undo steps",canvasGuides:"Canvas guides",emitter:"Emitter point",bones:"Bone links",bonePointSize:"Bone point size",boneAxisSize:"Axis size",skinMesh:"Skin mesh",enableTicks:"Show ticks",tickFontSize:"Tick text size",tickWidth:"Tick line width",axisColor:"Axis color",showAxisLabels:"Show tick values",cacheNote:"Settings are saved automatically in this browser"},sO={title:"Configuration",save:"Save Config",saveTitle:"Save the complete editor configuration (Ctrl+S)",load:"Load Config",loadTitle:"Load an editor configuration file",presets:"Preset list",selectPreset:"Select preset",noPresets:"No presets",saved:"Configuration saved locally",loading:"Loading configuration…",loaded:"Loaded: {name}",presetLoading:"Loading preset…",presetLoaded:"Preset loaded: {name}",presetNamingError:"{message}. Check the preset file name.",presetTransferTitle:"Load Preset",presetDownloading:"Downloading {file}…",presetParsing:"Parsing preset configuration…",presetRestoring:"Parsing and restoring preset resources…",presetComplete:"Preset loaded",presetListError:"Unable to read preset list",presetReadError:"Unable to read preset: {file}"},rO={particleSweep:"1. Particle Sweep",barBlocks:"2. Bar Blocks",forceTrail:"3. Force Field Trail",lightningSequence:"4. Lightning Sequence",texturePivot:"5. Texture Pivot",subEmitter:"6. Sub-emitter"},oO={bezierHint:"Drag square handles · Double-click empty space to add · Double-click a node to delete",linearHint:"Double-click empty space to add · Double-click a node to delete · Drag nodes to adjust",resetTitle:"Restore default curve"},aO={addTitle:"Double-click the color bar to add a stop",color:"Stop color",colorValue:"Stop color value",position:"Stop position",addMiddle:"Add color in the middle",delete:"Delete selected stop",hint:"Double-click to add · Drag a stop to move · Double-click a stop to delete"},lO={angleOffset:"Angle offset",value:"Value",lower:"Min",upper:"Max",rangeLower:"Range min",rangeUpper:"Range max",curveInput:"Curve input →",direction:"Emission direction"},cO={title:"Texture Pivot",zoomOut:"Zoom out",zoomIn:"Zoom in",expand:"Open full-screen pivot editor",interaction:"Click/drag to set pivot · Right-drag to pan · Scroll to zoom",previewAlt:"Pivot preview",noImage:"No image selected",resetCenter:"Center (50%, 50%)",coordinates:"Pivot coordinates (%)",rotationTest:"Pivot rotation test",static:"Static",spin:"Spin",swing:"Swing",rotationAlt:"Rotation test",topLeft:"Top left",top:"Top",topRight:"Top right",left:"Left",center:"Center",right:"Right",bottomLeft:"Bottom left",bottom:"Bottom",bottomRight:"Bottom right"},dO={chooseSequence:"Choose sequence images",chooseLocal:"Choose local image",subfolder:"Subfolder",name:"Name",restore:"Restore {name}",deleteResource:"Delete image resource",imageMode:"Image mode",fixed:"Single image",sequence:"Sequence",playbackMode:"Playback",onceHide:"Once, hide at end",onceHold:"Once, hold last frame",loopForward:"Loop forward",loopReverse:"Loop reverse",playbackFps:"Playback FPS",chooseSequenceMulti:"Choose sequence images (multiple)",weight:"Weight %",unlockWeight:"Unlock weight",lockWeight:"Lock current weight",pivot:"Texture Pivot",collapsePivot:"Collapse pivot editor",expandPivot:"Expand pivot editor",pivotModal:"Full-screen texture pivot editor",pivotModalDesc:"Click or drag on the texture to set the exact particle rotation center",pivotZoomHint:"Zoom from 100% to 400% to align tips or roots precisely:",confirmPivot:"Apply and save pivot",noSequence:"No sequence selected",firstFrame:"Frame 1",firstImage:"first image",lastImage:"last image",pivotOn:"Enabled: X {x}% | Y {y}%",pivotOff:"Disabled, using image center (50%, 50%)",pivotCustom:"Custom pivot: X {x}% | Y {y}%",frameCountOne:"1 frame · {name}",frameCountMany:"{count} frames · {first} → {last}",sequenceSelected:"{count} frames selected, playing {first} to {last}"},uO={play:"Play (D)",pause:"Pause (D)",toStart:"Go to first frame (S)",previous:"Previous frame",next:"Next frame",toEnd:"Go to last frame",continuousLoop:"Continuous loop playback",abLoop:"Independent A/B range loop",abLoopShort:"AB Loop",abRange:"A/B loop range",playbackStart:"Custom playback start frame",playbackEnd:"Custom playback end frame",startFrame:"Playback start frame",endFrame:"Playback end frame",frame:"Frame",emission:"Emitting",particleLife:"Particles alive",spineAnimation:"Spine animation",ownerAnimation:"Owner animation",setOwnerAnimation:"Set the animation that owns this particle system",chooseOwnerAnimation:"Choose owner animation",animationName:"Animation name",renameAnimation:"Rename current animation",rename:"Rename",newAnimation:"+ New",keepOneAnimation:"At least one animation is required",spinePreview:"Spine preview animation",noSpineAnimation:"No Spine animation available",none:"None",systemName:"System {index}",dragLoopDuration:"Drag to change loop duration",dragEmissionDuration:"Drag to change emission duration",dragSpineStart:"Drag to change animation start time",noAnimationData:"No animation data",animationNameEmpty:"Animation name cannot be empty",animationNameDuplicate:"Animation name already exists",animationRenameFailed:"Unable to rename animation",zoomIn:"Zoom in",zoomOut:"Zoom out",zoomFit:"Fit",frameStatus:"Frame {current} / {total}"},hO={title:"Emission",reset:"Reset emission settings",stream:"Stream",burst:"Burst",normalStream:"Standard stream",loopStream:"Loop stream",rate:"Emission rate",duration:"Emission duration",loopDuration:"Emission duration (f)",generateStart:"Generate loop start animation",generateEnd:"Generate loop end animation",customDuration:"Custom duration",auto:"Auto {frames}f",startLoopDuration:"Loop start duration",endLoopDuration:"Loop end duration",loopWarning:"Bone and path following are unavailable in loop stream mode and will be reset when entering or leaving it.",burstCount:"Burst count",delay:"Delay",shapeTitle:"Emitter Shape",shapeReset:"Reset emitter shape settings",shape:"Shape",point:"Point",circle:"Circle",rect:"Rectangle",cone:"Cone",path:"Path",innerDiameter:"Inner diameter",outerDiameter:"Outer diameter",innerRadius:"Inner radius",outerRadius:"Outer radius",coneDirection:"Cone direction",coneAngle:"Cone opening angle",innerWidth:"Inner width",innerHeight:"Inner height",outerWidth:"Outer width",outerHeight:"Outer height",selectPath:"Spawn path",noPath:"No path (point emission)",birthDistribution:"Birth distribution",evenDistribution:"Even spacing",randomDistribution:"Random",emissionAngle:"Emission angle",radial:"Radial (outward)",pathNormal:"Path normal",pathTangent:"Path tangent",fixedAngle:"Fixed angle",baseAngle:"Base angle",randomRange:"Random range",showShape:"Show shape"},fO={title:"Particle Attributes",reset:"Reset particle attribute settings",initialParams:"Initial particle values",initialLife:"Initial life",randomSample:"Random sample →",initialSpeed:"Initial speed",initialScale:"Initial scale",uniform:"Uniform",separateXY:"Separate XY",scaleX:"Scale X",scaleY:"Scale Y",initialRotation:"Initial rotation",lifecycleTitle:"Values over particle life",speedOverLife:"Speed over life",speedMultiplier:"Speed multiplier",lifeTo:"Lifetime →",scaleOverLife:"Scale over life",scaleMultiplier:"Scale multiplier",multiplierX:"Multiplier X",multiplierY:"Multiplier Y",rotationOverLife:"Rotation over life",rotationSpeed:"Rotation speed"},pO={title:"Appearance & Resources",reset:"Reset appearance and resource settings",opacity:"Opacity",curveMode:"Curve mode",transparent:"0 (transparent)",opaque:"1 (opaque)",renderLayer:"Render layer (Spine slot)",top:"Topmost",spineSlot:"Spine slot",selectSpine:"Select Spine",noSpine:"No Spine available",noSlot:"No slot selected",reselect:"Reselect",selectSlot:"Select slot",searchSlots:"Search slots or attachments…",searchSlotsAria:"Search slots",emptySlot:"Empty slot",noMatchingSlots:"No matching slots",above:"Above slot image",below:"Below slot image",followAttachment:"Follow attachment visibility",previewOnly:"Render layer changes only affect the editor preview and are not exported.",imageResources:"Image Resources",addImage:"Add image resource",scale:"Scale",color:"Color",fixedColor:"Fixed color",randomColor:"Random color",lifetime:"Over lifetime",normal:"Normal",add:"Add",multiply:"Multiply",screen:"Screen",fixedColorValue:"Fixed color value",randomColorHint:"Each particle samples a color from the gradient at birth and keeps it for its lifetime",independentAlpha:"Independent opacity",off:"Off"},mO={slotLabelAbove:"{spine} / {slot} · above image",slotLabelBelow:"{spine} / {slot} · below image",resolvedAbove:"Render above {slot} and below the following slot",resolvedBetween:"Render between {previous} and {slot}",warningNoSpine:"No loaded Spine resource. Particles are temporarily rendered on top.",warningNoSelection:"No Spine selected. Particles are temporarily rendered on top.",warningMissingSpine:"The target Spine no longer exists. Particles are temporarily rendered on top.",warningNotReady:"The target Spine is not ready. Particles are temporarily rendered on top.",warningMissingSlot:"The target slot no longer exists. Particles are temporarily rendered on top.",warningFirstSlot:"This is the first slot, so particles cannot render below it and are temporarily shown on top."},gO={completed:"Completed",failed:"Operation failed"},vO={title:"Scene Objects",addParticle:"Add particle system",addParticleShort:"+ Particle",addCollider:"Add collider",addColliderShort:"+ Collider",addPath:"Add path",addPathShort:"+ Path",addSpine:"Add Spine",copyTitle:"Duplicate selected scene object",showParticle:"Show particle system",hideParticle:"Hide particle system",showCollider:"Show collider",hideCollider:"Hide collider",showPath:"Show path",hidePath:"Hide path",showSpine:"Show Spine",hideSpine:"Hide Spine",particle:"Particle",subEmitter:"Sub-emitter",collision:"Collision",path:"Path",deleteParticle:"Delete particle system",deleteCollider:"Delete collider",deletePath:"Delete path",deleteSpine:"Delete Spine",empty:"No scene objects",name:"Name",positionX:"Position X",positionY:"Position Y",offsetX:"Offset X",offsetY:"Offset Y",rotation:"Rotation",scaleX:"Scale X",scaleY:"Scale Y",seed:"Random seed",seedTitle:"Controls random attributes, resource selection, and modifier sampling",randomizeSeed:"Generate a new global random seed",seedHint:"Controls initial random values, resource selection, and modifier sampling. The same seed reproduces the same result.",colliderTitle:"Collider Properties",colliderName:"Collider name",type:"Type",circle:"Circle",ellipse:"Ellipse",rect:"Rectangle",polygon:"Polygon",custom:"Custom",enabled:"Enabled",xPosition:"X position",yPosition:"Y position",scaleXShort:"Scale X",scaleYShort:"Scale Y",radius:"Radius",radiusX:"X radius",radiusY:"Y radius",width:"Width",height:"Height",sides:"Sides",collisionResponse:"Collision response",physics:"Physics (bounce / friction)",pause:"Pause in place",destroy:"Destroy immediately",elasticity:"Elasticity (0-1)",friction:"Friction (0-1)",followPath:"Follow a path",targetPath:"Target path",notSelected:"(Not selected)",moveDuration:"Move duration (s)",followDirection:"Orient along path",moveProgressCurve:"Movement progress curve",moveProgressHelp:"X: elapsed / duration · Y: path progress (0 = start, 1 = end)",pathTitle:"Path Properties",pathName:"Path name",closedPath:"Closed path",pathColor:"Path color",pathHelp:"Controls:",pathHelpItems:["Double-click empty space or a curve to add an anchor","Double-click an anchor to delete it","Double-click, hold on the second click, and drag to create handles","Drag anchors to move them and handles to reshape the curve","Shift + handle drag: symmetric handles","Alt + handle drag: independent handles","Ctrl + click / box select: add nodes","Alt + click / box select: remove nodes","Alt + click empty space: clear selection","Move multiple selected anchors together"],applyPresetShape:"Apply preset shape",choosePreset:"Choose preset…",square:"Square",star:"Star",applyPreset:"Apply preset",clearAnchors:"Clear anchors",panelHint:"Use the buttons above to create a scene object"},bO={title:"Modifiers",reset:"Reset modifiers",damping:"Damping",enableNoise:"Enable movement noise",strength:"Strength",noiseRange:"Wander range",noiseSpeed:"Time speed",noiseHint:"Strength controls influence · Wander range controls maximum offset · Time speed controls variation rate",enableGravity:"Enable gravity",gravityStrength:"Gravity strength",strengthMin:"Strength min",strengthMax:"Strength max",direction:"Direction",gravityOverLife:"Gravity over lifetime",windOverLife:"Wind over lifetime",axisStrength:"Y: strength 0–1",directionHint:"0° right · -90° down · Negative strength reverses direction",enableWind:"Enable wind",windStrength:"Wind strength",enableForceField:"Enable force field",centerX:"Center X",centerY:"Center Y",forceStrength:"Force strength",forceRadius:"Force radius",falloffMode:"Falloff",constant:"Constant",linearFalloff:"Linear (zero at edge)",inverseFalloff:"Inverse distance (strongest at center)",forceHint:"Positive attracts · Negative repels · Drag the force circle on the canvas",showShape:"Show shape",enableVortex:"Enable vortex",vortexHint:"Positive counter-clockwise · Negative clockwise",enableAttraction:"Enable attraction",attractionX:"Attraction point X",attractionY:"Attraction point Y",attractionRadius:"Arrival radius",attractionDuration:"Attraction duration",delay:"Delay",delayMode:"Delay mode",globalTime:"Global time",particleLife:"Per particle life",attractionPath:"Attraction path",straight:"Straight",attractionHint:"Starts attraction after the delay · Dies on reaching the red radius · Drag the attraction circle on the canvas",enableTrail:"Enable trail",trailImages:"Trail Images",addTrailImage:"Add trail image resource",trailRotation:"Rotation",trailBones:"Trail bones",trailRatio:"Trail ratio (%)",trailLength:"Trail length",randomRange:"Random range",lengthRatio:"Length ratio (%)",lengthMin:"Length min (%)",lengthMax:"Length max (%)",trailWidth:"Trail width",widthRatio:"Width ratio (%)",widthMin:"Width min (%)",widthMax:"Width max (%)",widthScale:"Width scale",followParticle:"Follow particle",lifeLengthCurve:"Length over lifetime",shapeCurve:"Shape curve (head to tail width)",colorMode:"Color mode",blendMode:"Blend mode",fixedColor:"Fixed color",alphaMode:"Opacity mode",opacity:"Opacity",gridRows:"Grid rows",gridCols:"Grid columns",trailHint:"Each particle creates a sibling trail bone group according to the resource ratio. Random length and width are fixed at birth and reproducible with the same seed.",enableFollow:"Enable emitter following",followMode:"Follow mode",noFollow:"None",followPath:"Follow path",selectedBone:"Selected bone",emitterAngleMode:"Emitter angle mode",fixedAngle:"Fixed angle",followMoveDirection:"Follow movement direction",moveProgressCurve:"Movement progress curve (0→1)",moveDuration:"Move duration (s)",followSpace:"Follow space",localSpace:"Local space (move emitter)",worldSpace:"World space (move spawn point)",moveDirection:"Movement direction",forward:"Forward (start → end)",reverse:"Reverse (end → start)",followOffset:"Start offset (0-1)",followSpaceHint:"Local space moves the entire emitter. World space moves only the spawn point; existing particles stay in world position.",followTarget:"Follow target: ",noValidBone:"No valid bone is bound. Select a bone in the Spine hierarchy first.",rebind:"Rebind",bind:"Bind",selectedBoneLabel:"Selected bone: ",boneLocalSpace:"Local space (follow bone)",boneWorldSpace:"World space (keep particle position)",offsetX:"Position offset X",offsetY:"Position offset Y",rotationOffset:"Rotation offset",scaleOffsetX:"Scale offset X",scaleOffsetY:"Scale offset Y",boneFollowHint:"The emitter follows only the selected Spine bone position. Particle transforms use the particle system settings and offsets above.",enableCollision:"Enable collision",collisionObjects:"Collision objects",colliderDisabled:"{name} (disabled)",clearCollider:"Remove collider {name}",addCollider:"Add a scene collider",noAvailableColliders:"No colliders available",noCollidersSelected:"No collider selected. Current particles will not collide.",available:"Available",disabled:"Disabled",collisionHint:"Only enabled scene colliders added here participate in this particle system's collisions.",enableSubEmitter:"Enable sub-emitters",triggerTiming:"Choose trigger event",birth:"Birth",death:"Death",collision:"Collision",chooseTarget:"Choose target particle system",noTarget:"None (particle system)",deleteSubEmitter:"Delete this sub-emitter",probability:"Trigger probability",collisionLimit:"Collision trigger limit",inherit:"Inherit",colorInheritMode:"Color inheritance",add:"Add",replace:"Replace",addSubEmitter:"+ Add sub-emitter",inheritNone:"None (default)",inheritAll:"All attributes",inheritColor:"Color",inheritScale:"Size",inheritRotation:"Rotation",inheritLife:"Lifetime"},yO={title:"Spine Properties",name:"Spine name",xPosition:"X position",yPosition:"Y position",rotation:"Rotation",scaleX:"Scale X",scaleY:"Scale Y",startTime:"Start time",resources:"Spine Resources",chooseFolder:"Choose folder and load",folderHint:"Reads JSON / SKEL, Atlas, and all textures from the folder. Assets can still be replaced individually below.",choose:"Choose",chooseMultiple:"Choose multiple",loading:"Loading…",load:"↧ Load",clear:"Clear",supportNote:"Supports Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Runtime loaded on demand · Fully local",currentResource:"Current asset {version}",animations:"Spine Animations",noAnimations:"No animations available",timelineAnimation:"Timeline animation",no:"None",hierarchy:"Hierarchy",clearBoneTitle:"Click to clear bone selection",noBoneTitle:"No bone selected",clearBone:"Clear selected bone: {name}",currentBone:"Current bone: ",clearSlotTitle:"Click to clear slot selection",noSlotTitle:"No slot selected",clearSlot:"Clear selected slot: {name}",currentSlot:"Current slot: ",notSelected:"Not selected",expandAll:"Expand all",collapseAll:"Collapse all",bones:"Bones",slots:"Slots",notLoaded:"Spine not loaded",searchBones:"Search bones",searchBonesPlaceholder:"Search bone names…",clearSearch:"Clear search",clearBoneSearch:"Clear bone search",noMatchingBones:"No matching bones",expandChildren:"Expand child bones",collapseChildren:"Collapse child bones",notLoadedSlots:"Spine slots not loaded",searchSlots:"Search slots",searchSlotsPlaceholder:"Search slots or attachments…",clearSlotSearch:"Clear slot search",noMatchingSlots:"No matching slots",slotTitle:"{name} (bone: {bone}, attachment: {attachment})",empty:"Empty",textureSummary:"{count} textures: {names}",textureImages:"texture images",missingFolderAssets:"The selected folder is missing: {missing}",chooseAssets:"Select Spine data, Atlas, and all texture images"},xO={title:"Help",subtitle:"Quick start from creating particles to saving and exporting",close:"Close help",closeShort:"Close (Esc)",quickStart:"Quick Start",stepCreate:"Create objects: use + Particle / + Collider / + Path / + Spine in Scene Objects.",stepEdit:"Edit particles: select a particle system, then adjust Emission → Emitter Shape → Particle Attributes → Appearance & Resources → Modifiers.",stepPreview:"Preview: play, pause, step, or scrub on the timeline. Parameter changes are recalculated automatically.",stepExport:"Save and export: Save Config keeps the project; Export Spine JSON / images ZIP / .spine package produces the deliverable.",quickNote:"Reset beside each section restores that section's defaults. Settings are saved automatically in this browser.",commonOps:"Common Actions",eye:"Visibility",eyeDesc:"Show or hide an object independently. Hidden particle systems are not exported.",copyDesc:"Duplicate the selected object for parameter comparisons.",backgroundDesc:"Upload a reference image and adjust its position and opacity for canvas preview only.",settingsDesc:"Manage layout, canvas guides, tick display, and other editor settings.",undoDesc:"Ctrl+Z undoes one step. The maximum history size is configurable.",spineBoneDesc:"Search and select bones in the hierarchy for emitter following.",shortcuts:"Shortcuts",undoShortcut:"Undo",saveShortcut:"Save config",panShortcut:"Pan canvas",translateShortcut:"Move tool",rotateShortcut:"Rotate tool",scaleShortcut:"Scale tool",playShortcut:"Play / pause",startShortcut:"Go to first frame",shortcutNote:"Click the canvas before using Q / W / E / R. Single-key shortcuts are disabled while typing in inputs.",modules:"Module Guide",configTitle:"Configuration",saveConfigDesc:"Save all scene objects and parameters to a project JSON file. Ctrl+S is supported.",loadConfigDesc:"Load a local configuration and restore the complete project.",presetDesc:"Choose a preset from the dropdown. Open the dropdown to refresh the list.",configScope:"Scope",configScopeDesc:"The project includes objects and parameters. Interface settings are stored separately in the browser.",sceneTitle:"Scene Objects",particleDesc:"The core object. Set position, offset, rotation, scale, and random seed. The same seed reproduces the same result.",colliderDesc:"Circle, ellipse, rectangle, polygon, or custom shape with physics, pause, destroy, and path-following responses.",pathDesc:"Bézier path with anchors, handles, closing, color, and preset shapes.",spineDesc:"Load Spine data, Atlas, and textures; browse bones and slots, and use them for emitter following.",sceneCommonDesc:"Objects can be hidden and duplicated independently. Hidden particle systems are not exported.",emissionDesc:"Streaming, burst, delay, and three-part loop streaming with start, loop, and end sections.",burstDesc:"Emit a fixed number of particles once.",delayDesc:"Wait time before emission starts, shown at the left edge of the particle bar.",loopNote:"Loop streaming does not support bone or path following and resets those settings when enabled.",shapeDesc:"Point, circle, rectangle, cone, or path spawn areas. Circle/cone use inner and outer radii; rectangles use inner and outer dimensions.",angleDesc:"Fixed, random, radial, path normal, or path tangent.",initialDesc:"Life, speed, scale, and rotation support fixed, random, and curve modes. Rotation can follow emission direction.",overLifeDesc:"Speed, scale, and rotation can be controlled by lifetime curves.",alphaDesc:"Opacity can be fixed or curved. Curve mode can follow export, linear, or Bézier.",imageDesc:"Single images or sequence frames, weighted image selection, pivots, colors, blend modes, and independent opacity.",sequenceDesc:"Playback can hide after one pass, hold the last frame, loop forward, or loop in reverse.",noiseDesc:"Adds movement noise with strength, range, and speed controls.",gravityDesc:"Gravity, wind, and lifetime strength curves.",forceDesc:"Global force field, vortex, attraction, and collision.",trailDesc:"Independent trail resources with bones, length, width, shape, color, and opacity curves.",followDesc:"The emitter can follow a path or a Spine bone.",collisionDesc:"Choose scene colliders and particle collision response.",exportDesc:"Configure image path, Spine version, keyframe curves, FPS, frame alignment, bone pool, and empty animations.",exportButtonsDesc:"Export Spine JSON, an images ZIP, or a complete .spine project through the connector.",connectorTitle:"Spine Connector",connectorIntro:"The connector sends generated JSON and images to a locally installed and activated Spine editor and converts them into an editable .spine project.",prerequisite:"Requirements",prerequisiteDesc:"Install and activate Spine, then start the desktop connector.",download:"Download",webSide:"Website",webSideDesc:"When the connector reports ready, click Export .spine package.",authorization:"First authorization",authorizationDesc:"Approve the website origin once. The connector stores the local allowlist.",pathSetup:"Application path",pathSetupDesc:"The connector detects Spine automatically. Set the application path manually if detection fails.",downloadResult:"Output",downloadResultDesc:"The downloaded ZIP contains the .spine project and image folder.",version:"Version",versionDesc:"The connector matches Spine 3.8–4.3 from the JSON version.",security:"Security",securityDesc:"The connector listens only on the local machine and deletes temporary conversion files.",differenceTitle:"Config vs. export",differenceDesc:"Save Config preserves editable objects and parameters. Export Spine JSON includes only visible particle systems and bakes collisions, following, trails, and sub-emitters into editable animation data."},wO={confirmLoopFollowEnter:"Enabling loop stream disables particle following and resets its settings. Continue?",confirmLoopFollowExit:"Leaving loop stream disables particle following and resets its settings. Continue?",invalidJson:"The configuration file is not valid JSON",invalidConfigFormat:"This is not a SpineParticle editor configuration",unsupportedConfigVersion:"Unsupported configuration version: {version}",missingScene:"The configuration is missing complete scene data",missingEmbeddedSpine:"The configuration does not contain reusable Spine source assets",chooseJsonConfig:"Choose a .json configuration file",settingsInvalidJson:"The cached settings are not valid JSON",settingsFormat:"This is not a SpineParticle settings cache",settingsVersion:"Unsupported settings version: {version}",settingsMissing:"The settings cache is missing settings",noExportableImages:"The visible particle systems have no exportable images",invalidZipPath:"Invalid ZIP file path",spineFileType:"Spine data must be .json or .skel",atlasFileType:"Atlas files must use .atlas",chooseTexture:"Choose at least one texture image",binaryParseFailed:"Spine binary parsing failed (4.3: {v43}; legacy: {v42})",invalidSpineJson:"Invalid Spine JSON format",unsupportedSpineJsonVersion:"Unsupported Spine JSON version. Supported versions: {versions}",unsupportedSpineDataVersion:"Unsupported Spine data version. Supported versions: {versions}",embeddedReadFailed:"Unable to read embedded Spine file: {name}",missingImageWarning:"Image “{file}” is missing or has unreadable dimensions. Its path was kept.",missingTrailImageWarning:"Trail image “{file}” is missing. Its path was kept.",emptyCacheWarning:"“{name}” has no baked frame cache.",readExportImageFailed:"Unable to read export image: {name}",connectorOffline:"Local Spine connector was not detected. Start the connector first.",connectorHttpError:"Spine connector returned HTTP {status}",invalidTrailUV:"Trail mesh “{name}” has invalid UV data",missingTrailVertices:"Trail mesh “{name}” has no vertex data",trailIndexOutOfRange:"Trail mesh “{name}” has an out-of-range triangle index",invalidTrailHull:"Trail mesh “{name}” has an invalid hull size",trailHullIndexOutOfRange:"Trail mesh “{name}” has an out-of-range hull edge index",invalidInfluenceCount:"Trail mesh “{name}” has an invalid bone influence count",missingBoneReference:"Trail mesh “{name}” references a missing bone",invalidWeight:"Trail mesh “{name}” contains invalid weights",weightSum:"Trail mesh “{name}” vertex weights do not sum to 1",vertexCountMismatch:"Trail mesh “{name}” vertex count does not match its UV count",invalidInherit:"Bone “{name}” has inherit value “{inherit}” incompatible with Spine {version} JSON",trailBoneParent:"Trail bone “{name}” must be a direct child of the particle system bone, not a bone chain",trailSlotEmpty:"Weighted trail slot “{name}” cannot use an empty attachment. Hide the bones with zero scale instead.",spine38Version:"Spine 3.8 export must identify its version as 3.8",spine38Inherit:"Spine 3.8 bone “{name}” must use transform instead of inherit",spine38SlotColor:"Spine 3.8 slot color timelines must use color / twoColor",spine38AttachmentName:"Spine 3.8 hidden attachment frames must explicitly write name: null",spine38RotationAngle:"Spine 3.8 rotation timelines must use angle",spine38Curve:"Spine 3.8 does not support Spine 4.x array curves",unsupportedExportVersion:"Unsupported export version. Supported Spine versions: {versions}",exportVersionMismatch:"Export version mismatch: expected Spine {expected}, JSON reports Spine {actual}",exportMissingBones:"Export result contains no bones",missingAtlasTexture:"Atlas texture was not selected: {name}"},SO={app:QD,language:eO,common:tO,toolbar:iO,settings:nO,config:sO,presets:rO,curve:oO,gradient:aO,attributeControl:lO,pivot:cO,image:dO,timeline:uO,emission:hO,attributes:fO,appearance:pO,renderLayer:mO,export:{title:"Export Settings",reset:"Reset export settings",imagesPath:"Image path (Spine Images Path)",spineVersion:"Spine version",keyframeCurve:"Keyframe interpolation",linear:"Linear",smoothBezier:"Smooth Bézier",bezierHelp:"Smooth Bézier fits continuous motion within the error tolerance; birth, death, attachment changes, and jumps still use stepped keys.",spine38Help:"Spine 3.8 does not support per-channel array Bézier curves. Export converts them to tolerance-reduced piecewise linear keys.",fps:"Export FPS",omitFps:"Omit fps",fpsHelp:"Changing FPS preserves real animation duration. “Omit fps” only removes the Spine fps metadata.",integerFrames:"Integer frame alignment",bonePool:"Bone object pool",excludeEmpty:"Exclude empty animations",baking:"Recalculating and baking animation",exportJsonTitle:"Export Spine {version} JSON",preparing:"Preparing export…",exportJson:"Export Spine JSON",exportImagesTitle:"Download the images used by the current particle systems as a ZIP",organizingImages:"Collecting images…",exportImages:"Export images ZIP",generatingProject:"Generating project…",exportSpine:"Export .spine package",authorize:"Authorize this site",authorizeTitle:"Authorize this site in the local connector",refreshConnector:"Check connector again",refresh:"Refresh",recalculating:"Recalculating particle animation…",exported:"Exported Spine {version}: {systems} particle systems, {animations} animations, {bones} bones{warning}",resourceWarning:"; {count} resource warnings (export continued without missing images)",timeout:"Baking timed out. Ensure the page is still running and try again.",preparingProject:"Collecting images and calling local Spine…",projectExported:"Generated {fileName}: .spine project with {images} images, Spine {version}",collectingImages:"Collecting images used by the current particle systems…",imagesExported:"Generated {fileName}: {images} images in {folder}/",connectorChecking:"Checking the local Spine connector…",connectorOffline:"Local Spine connector is not running",spineNotFound:"Connector is running, but Spine was not found",notAuthorized:"Connector is running, but this site is not authorized",connectorReady:"Connector available · Spine ready",connectorBusy:"Recalculating and generating the Spine project",connectorGenerate:"Generate a Spine {version} project with the local Spine",unknown:"Unknown",checking:"Checking",offline:"Offline",notFound:"Spine not found",unauthorized:"Not authorized",projectTransferTitle:"Export Spine Package",projectTransferDetail:"Recalculating particle animation…",projectTransferDownload:"Spine project download started",generatingJson:"Generating Spine JSON…",preparingProjectFiles:"Preparing project images…",uploading:"Uploading data to the Spine connector…",spineProcessing:"Spine is converting the project…",downloadingProject:"Downloading the generated Spine project…",handingToBrowser:"Starting browser download…"},transfer:gO,scene:vO,modifiers:bO,spine:yO,help:xO,errors:wO},CO={resizeTimeline:"Arrastra para ajustar la altura de la línea de tiempo",systems:"sistema",particlesBones:"Partículas (huesos)",rootBone:"hueso de la raíz",hudTip:"Zoom de rueda · Clic izquierdo para arrastrar el lienzo",title:"Editor de partículas Spine - Yeomai"},AO={close:"Cerrar",reset:"Restablecer",add:"Añadir",remove:"Quitar",delete:"Eliminar",clear:"Limpiar",cancel:"Cancelar",confirm:"Confirmar",none:"Ninguno",enabled:"Activado",disabled:"Desactivado",fixed:"Fijo",random:"Aleatorio",curve:"Curva",followExport:"Seguir exportación",linear:"Lineal",bezier:"Bézier",above:"Arriba",below:"Abajo",left:"Izquierda",right:"Derecha",seconds:"s",frames:"fotogramas"},TO={settings:"Ajustes",undo:"Deshacer (Ctrl+Z)",pan:"Mover lienzo (Q)",translate:"Mover (W)",rotate:"Girar (E)",scale:"Escalar (R)",zoomIn:"Acercar",zoomOut:"Alejar",fitView:"Ajustar al lienzo",toggleGrid:"Mostrar/ocultar cuadrícula",resetView:"Restablecer vista",background:"Fondo",backgroundSettings:"Ajustes del fondo",changeBackground:"Cambiar imagen",uploadBackground:"Subir imagen",clearBackground:"Borrar fondo",noBackground:"Sin imagen",backgroundX:"Desplazamiento X de la imagen de fondo",backgroundY:"Desplazamiento Y de la imagen de fondo",backgroundOpacity:"Transparencia de la imagen de fondo",opacity:"Opacidad",help:"Ayuda",openHelp:"Abrir ayuda"},EO={title:"Configuración del sistema",layout:"Diseño de interfaz",parameterPanelPosition:"Ubicación del panel de parámetros",panelOnRight:"El panel de parámetros se muestra a la derecha.",history:"Historial de operaciones",maxUndo:"Número máximo de pasos hacia atrás",canvasGuides:"Display auxiliar de lona",emitter:"punto de lanzamiento",bones:"Conexión ósea",bonePointSize:"Tamaño del dibujo de la punta del hueso",boneAxisSize:"Tamaño del dibujo del eje",skinMesh:"malla desollada",enableTicks:"Habilitar ticks",tickFontSize:"Escalar el tamaño del texto",tickWidth:"espesor de la marca de verificación",axisColor:"color del eje",showAxisLabels:"Mostrar valor de escala",cacheNote:"Toda la configuración del sistema se guarda automáticamente en el navegador actual."},_O={title:"Gestión de configuración",save:"Guardar configuración",saveTitle:"Guarde todas las configuraciones del editor (Ctrl+S)",load:"Cargar configuración",loadTitle:"Cargar la configuración del editor local",presets:"Lista preestablecida",selectPreset:"Seleccionar preajuste",noPresets:"Sin preajustes",saved:"La configuración se ha guardado localmente.",loading:"Cargando configuración…",loaded:"Cargado: {name}",presetLoading:"Cargando ajustes preestablecidos…",presetLoaded:"Preestablecido cargado: {name}",presetNamingError:"{message}, verifique el nombre de archivo predeterminado",presetTransferTitle:"Cargar preajuste",presetDownloading:"Descargando {file}…",presetParsing:"Analizando la configuración predeterminada...",presetRestoring:"Analizando y restaurando recursos predeterminados...",presetComplete:"Carga preestablecida completada",presetListError:"No se puede leer la lista preestablecida",presetReadError:"No se puede leer el ajuste preestablecido: {file}"},MO={particleSweep:"1.Barrido de partículas",barBlocks:"2.Bloques rectangulares",forceTrail:"3.Estela de campo de fuerza",lightningSequence:"4.Secuencia de rayos",texturePivot:"5.Pivote de textura",subEmitter:"6.Subemisor"},PO={bezierHint:"Arrastre el controlador cuadrado para ajustar el arco · Haga doble clic en un espacio en blanco para crear uno nuevo · Haga doble clic en un nodo para eliminarlo",linearHint:"Haga doble clic en un espacio en blanco para crear uno nuevo. Haga doble clic en un nodo para eliminarlo. Arrastra un nodo para ajustarlo.",resetTitle:"Restaurar curva predeterminada"},IO={addTitle:"Haga doble clic en la cinta para agregar una marca de color.",color:"Código de colores",colorValue:"Valor de color de la escala de color",position:"Posición de la marca de color",addMiddle:"Añade color en el medio.",delete:"Eliminar parche de color actual",hint:"Haga doble clic en la banda de color para agregar una nueva · Arrastre la marca de color para ajustar su posición · Haga doble clic en la marca de color para eliminarla"},kO={angleOffset:"Desplazamiento de ángulo",value:"valor numérico",lower:"límite inferior",upper:"límite superior",rangeLower:"Límite inferior del rango",rangeUpper:"Rango superior",curveInput:"Entrada de curva →",direction:"Dirección de lanzamiento"},RO={title:"punto de pivote del mapa",zoomOut:"alejar",zoomIn:"agrandar",expand:"Operación de zoom a pantalla completa",interaction:"Haga clic izquierdo/arrastre para establecer el punto de pivote · Haga clic derecho para arrastrar el lienzo · Rueda de desplazamiento para hacer zoom",previewAlt:"Vista previa del punto de pivote",noImage:"Ninguna imagen seleccionada",resetCenter:"Reposicionar en el medio (50%, 50%)",coordinates:"Coordenadas del punto del eje (%)",rotationTest:"Prueba de rotación del eje",static:"aún",spin:"rotación",swing:"balancearse",rotationAlt:"prueba de rotación",topLeft:"arriba a la izquierda",top:"Justo arriba",topRight:"arriba a la derecha",left:"derecha izquierda",center:"medio",right:"Bien",bottomLeft:"abajo a la izquierda",bottom:"Directamente debajo·abajo",bottomRight:"abajo a la derecha"},FO={chooseSequence:"Seleccionar imágenes de fotogramas de secuencia",chooseLocal:"Seleccionar imagen local",subfolder:"subcarpeta",name:"nombre",restore:"Restaurar {name}",deleteResource:"Eliminar recursos de imagen",imageMode:"Modo de imagen",fixed:"Imagen única",sequence:"Secuencia",playbackMode:"modo de juego",onceHide:"Una vez, ocultar al final",onceHold:"Una vez, mantener último fotograma",loopForward:"Bucle hacia delante",loopReverse:"Bucle inverso",playbackFps:"Velocidad de fotogramas de reproducción",chooseSequenceMulti:"Seleccionar fotogramas de secuencia (múltiples selecciones)",weight:"Peso %",unlockWeight:"Desbloquear bloqueo de proporción",lockWeight:"Bloquear la proporción actual",pivot:"Pivote de textura",collapsePivot:"Ajuste del punto de pivote de colapso",expandPivot:"Ampliar el ajuste del punto de pivote",pivotModal:"Refinamiento de imagen grande del punto del eje de rotación de la textura",pivotModalDesc:"Haga clic o arrastre a cualquier parte del mapa a continuación para establecer con precisión el centro de rotación/oscilación de las partículas.",pivotZoomHint:"Admite un aumento del 100 % al 400 % y apunta con precisión a la punta o la raíz:",confirmPivot:"Determinar y guardar el punto de pivote",noSequence:"No se ha seleccionado ningún cuadro de secuencia",firstFrame:"Cuadro 1",firstImage:"primera foto",lastImage:"última foto",pivotOn:"Abierto: X {x}% | Y {y}%",pivotOff:"No activado, el valor predeterminado está alrededor del centro de la imagen (50%, 50%)",pivotCustom:"Se ha personalizado el punto de pivote: X {x}% | Y {y}%",frameCountOne:"1 cuadro · {name}",frameCountMany:"Marco {count} · {first} → {last}",sequenceSelected:"El fotograma {count} ha sido seleccionado y reproducido en el orden {first}-{last}."},LO={play:"Reproducir(D)",pause:"Pausa (D)",toStart:"Volver al primer cuadro (S)",previous:"fotograma anterior",next:"siguiente fotograma",toEnd:"Ir al último fotograma",continuousLoop:"Reproducción en bucle continuo",abLoop:"Bucle independiente del rango A/B",abLoopShort:"Bucle AB",abRange:"Intervalo de ciclo AB",playbackStart:"Cuadro de inicio de reproducción personalizado",playbackEnd:"Fotograma final de reproducción personalizado",startFrame:"Reproducir cuadro de inicio",endFrame:"Reproducir fotograma final",frame:"marco",emission:"Emisión",particleLife:"Partículas activas",spineAnimation:"Animación de Spine",ownerAnimation:"Animación asociada",setOwnerAnimation:"Establecer la animación a la que pertenece el sistema de partículas actual.",chooseOwnerAnimation:"Seleccione la animación",animationName:"Nombre de la animación",renameAnimation:"Cambiar el nombre de la animación actual",rename:"Rebautizar",newAnimation:"+ Nuevo",keepOneAnimation:"Es necesario conservar al menos una animación.",spinePreview:"Animación de vista previa Spine",noSpineAnimation:"No hay animación Spine disponible",none:"ninguno",systemName:"Sistema {index}",dragLoopDuration:"Duración del segmento del bucle de arrastre",dragEmissionDuration:"Duración del arrastre",dragSpineStart:"Arrastre para ajustar la hora de inicio de la animación",noAnimationData:"Actualmente no hay datos de animación para mostrar.",animationNameEmpty:"El nombre de la animación no puede estar vacío.",animationNameDuplicate:"Los nombres de las animaciones no se pueden repetir.",animationRenameFailed:"No se puede modificar el nombre de la animación",zoomIn:"agrandar",zoomOut:"alejar",zoomFit:"Moderado",frameStatus:"Fotograma {current} / {total}"},DO={title:"Modo de emisión",reset:"Restablecer los parámetros del modo de transmisión",stream:"Continuo",burst:"Ráfaga",normalStream:"Continuo normal",loopStream:"Bucle continuo",rate:"Tasa de emisión",duration:"Duración de emisión",loopDuration:"Duración del lanzamiento (f)",generateStart:"Generar animación de bucle de inicio",generateEnd:"Generar animación de bucle final",customDuration:"Especificar duración",auto:"Automático {frames}f",startLoopDuration:"Duración del segmento de bucle inicial",endLoopDuration:"Duración del segmento de bucle final",loopWarning:"El modo de persistencia de bucle no admite el seguimiento de huesos ni el seguimiento de rutas; Las siguientes configuraciones de partículas se restaurarán a los valores predeterminados al entrar o salir.",burstCount:"Cantidad por ráfaga",delay:"Retardo",shapeTitle:"Forma del emisor",shapeReset:"Restablecer los parámetros de forma del emisor",shape:"forma",point:"Punto",circle:"Círculo",rect:"Rectángulo",cone:"Cono",path:"Ruta",innerDiameter:"diámetro interior",outerDiameter:"diámetro exterior",innerRadius:"radio interior",outerRadius:"radio exterior",coneDirection:"Orientación cónica",coneAngle:"Ángulo de apertura cónica",innerWidth:"ancho interior",innerHeight:"Alto por dentro",outerWidth:"Ancho exterior",outerHeight:"extra alto",selectPath:"Seleccionar ruta",noPath:"Sin camino (emisión puntual)",birthDistribution:"distribución de nacimientos",evenDistribution:"Distribución fija equiespaciada",randomDistribution:"distribución aleatoria",emissionAngle:"ángulo de lanzamiento",radial:"Radial (centro hacia afuera)",pathNormal:"perpendicular al camino",pathTangent:"a lo largo de la dirección del camino",fixedAngle:"ángulo fijo",baseAngle:"ángulo base",randomRange:"rango aleatorio",showShape:"mostrar forma"},OO={title:"Atributos de partículas",reset:"Restablecer parámetros de atributos de partículas",initialParams:"Valores iniciales",initialLife:"ciclo de vida inicial",randomSample:"Muestreo aleatorio →",initialSpeed:"velocidad inicial",initialScale:"escalamiento inicial",uniform:"unificado",separateXY:"separación XY",scaleX:"Ampliar X",scaleY:"Zoom Y",initialRotation:"rotación inicial",lifecycleTitle:"Cambios durante la vida útil",speedOverLife:"velocidad del ciclo de vida",speedMultiplier:"multiplicador de velocidad",lifeTo:"ciclo de vida →",scaleOverLife:"Escalar durante el ciclo de vida",scaleMultiplier:"Relación de zoom",multiplierX:"Aumento",multiplierY:"Ampliación Y",rotationOverLife:"Girar durante el ciclo de vida.",rotationSpeed:"Velocidad de rotación"},NO={title:"Apariencia y recursos",reset:"Restablecer parámetros de apariencia y recursos",opacity:"Opacidad",curveMode:"Modo curva",transparent:"0 (transparente)",opaque:"1 (opaco)",renderLayer:"Capa de renderizado (slot de Spine)",top:"nivel superior",spineSlot:"Ranura Spine",selectSpine:"Por favor seleccione Spine",noSpine:"Ninguno disponible Spine",noSlot:"Aún no se ha seleccionado ningún espacio",reselect:"Reseleccionar",selectSlot:"Seleccionar ranura",searchSlots:"Busque el nombre de la ranura o del accesorio...",searchSlotsAria:"Buscar espacios",emptySlot:"Ranura vacía",noMatchingSlots:"No hay ranura coincidente",above:"encima de esta imagen de tragamonedas",below:"debajo de esta imagen de tragamonedas",followAttachment:"Mostrar y ocultar con accesorios de tragamonedas",previewOnly:"Ajustar el nivel de visualización solo afecta la vista previa del editor y no afecta los datos exportados.",imageResources:"Recursos de imagen",addImage:"Agregar recursos de imagen",scale:"Zoom",color:"color",fixedColor:"color fijo",randomColor:"color aleatorio",lifetime:"ciclo vital",normal:"Normal",add:"Suma",multiply:"Multiplicación",screen:"Pantalla",fixedColorValue:"valor de color fijo",randomColorHint:"Cada partícula elige aleatoriamente un color de la cinta cuando nace y permanece sin cambios durante su ciclo de vida.",independentAlpha:"Opacidad independiente",off:"Desactivado"},$O={slotLabelAbove:"{spine} / {slot} · Imagen de arriba",slotLabelBelow:"{spine} / {slot} · Debajo de la imagen",resolvedAbove:"Representado encima de la imagen {slot} y debajo de su ranura.",resolvedBetween:"Representado entre {previous} y {slot}",warningNoSpine:"No hay ningún Spine cargado y las partículas se muestran temporalmente en la parte superior.",warningNoSelection:"Spine aún no se ha seleccionado y las partículas se muestran temporalmente en la parte superior.",warningMissingSpine:"El objetivo Spine no existe y las partículas se muestran temporalmente en la parte superior.",warningNotReady:"El objetivo Spine no está listo y las partículas se muestran temporalmente en la parte superior.",warningMissingSlot:"La ranura de destino no existe (es posible que el recurso haya sido reemplazado) y las partículas se muestran temporalmente en la parte superior.",warningFirstSlot:"Esta es la primera ranura y no se puede mostrar debajo de ella; las partículas se muestran temporalmente en la parte superior."},BO={completed:"Terminado",failed:"Operación fallida"},UO={title:"Objetos de escena",addParticle:"Agregar sistema de partículas",addParticleShort:"+partícula",addCollider:"Agregar colisionador",addColliderShort:"+colisión",addPath:"agregar ruta",addPathShort:"+ camino",addSpine:"Añadir Spine",copyTitle:"Copiar el objeto de escena seleccionado actualmente",showParticle:"Mostrar sistema de partículas",hideParticle:"Ocultar sistema de partículas",showCollider:"mostrar colisionadores",hideCollider:"Ocultar colisionador",showPath:"mostrar ruta",hidePath:"Ocultar ruta",showSpine:"Pantalla Spine",hideSpine:"Ocultar Spine",particle:"Partículas",subEmitter:"Subemisor",collision:"Colisión",path:"Ruta",deleteParticle:"Eliminar sistema de partículas",deleteCollider:"Eliminar colisionadores",deletePath:"eliminar ruta",deleteSpine:"Eliminar Spine",empty:"Aún no hay objetos en la escena.",name:"nombre",positionX:"Posición X",positionY:"Posición Y",offsetX:"Desplazamiento X",offsetY:"Desplazamiento Y",rotation:"Rotación",scaleX:"Escala X",scaleY:"Escala Y",seed:"Semilla aleatoria",seedTitle:"Controle todos los atributos aleatorios, la selección de recursos y el muestreo aleatorio de modificadores en el sistema de partículas.",randomizeSeed:"Generar una nueva semilla aleatoria global",seedHint:"Controlar los parámetros aleatorios iniciales, la selección de recursos y el muestreo aleatorio modificador; la misma semilla puede reproducir el mismo efecto",colliderTitle:"Propiedades del colisionador",colliderName:"Nombre del colisionador",type:"tipo",circle:"redondo",ellipse:"oval",rect:"rectángulo",polygon:"polígono",custom:"Personalizar",enabled:"permitir",xPosition:"Posición X",yPosition:"Posición Y",scaleXShort:"Escala X",scaleYShort:"Escala Y",radius:"radio",radiusX:"radio X",radiusY:"radio Y",width:"ancho",height:"alto",sides:"Número de lados",collisionResponse:"Respuesta de choque",physics:"Física (rebote/fricción)",pause:"Pausa (parar)",destroy:"Desaparecer (destruir inmediatamente)",elasticity:"Elasticidad (0-1)",friction:"Fricción (0-1)",followPath:"Sigue el camino",targetPath:"ruta de destino",notSelected:"(no seleccionado)",moveDuration:"Duración del movimiento (segundos)",followDirection:"dirección a lo largo del camino",moveProgressCurve:"Curva de progreso en movimiento",moveProgressHelp:"Eje horizontal: tiempo real/duración del movimiento; eje vertical: progreso del camino (0=punto inicial → 1=punto final)",pathTitle:"atributo de ruta",pathName:"nombre de la ruta",closedPath:"camino cerrado",pathColor:"color del camino",pathHelp:"Instrucciones de funcionamiento:",pathHelpItems:"Haga doble clic en el espacio en blanco/curva: cree un nuevo punto de anclaje, haga doble clic en el punto de anclaje: elimine el nodo, haga doble clic la segunda vez y arrastre: cree uno nuevo y extraiga el controlador, arrastre el punto de anclaje para mover la posición, arrastre el controlador para ajustar la curva, Mayús + controlador de arrastre: completamente simétrico en ambos lados, Alt+control de arrastre: controle independientemente un lado, Ctrl+clic/selección de marco: agregue nodos seleccionados, Alt+clic/selección de marco: reste nodos seleccionados, Alt+clic en el espacio en blanco: borre todas las selecciones, seleccione varios nodos y arrástrelos como un todo",applyPresetShape:"Aplicar una forma preestablecida",choosePreset:"Seleccione un preajuste...",square:"Cuadrado",star:"forma de estrella",applyPreset:"Aplicar preajuste",clearAnchors:"punto de anclaje claro",panelHint:"Utilice el botón en la esquina superior derecha para crear un objeto de escena."},VO={title:"Modificadores",reset:"Restablecer parámetros del modificador",damping:"Amortiguación",enableNoise:"Activar ruido de movimiento",strength:"fortaleza",noiseRange:"Rango de fluctuación",noiseSpeed:"Flujo de tiempo",noiseHint:"El control de intensidad afecta la proporción · El rango de fluctuación controla la desviación máxima · El flujo de tiempo controla la velocidad de cambio",enableGravity:"Activar gravedad",gravityStrength:"Fuerza de gravedad",strengthMin:"Fuerza mínima",strengthMax:"Fuerza máxima",direction:"dirección",gravityOverLife:"Gravedad durante el ciclo de vida.",windOverLife:"viento del ciclo de vida",axisStrength:"Eje vertical: intensidad 0~1",directionHint:"0° derecha · -90° abajo · La intensidad negativa invierte la dirección",enableWind:"Activar viento",windStrength:"fuerza del viento",enableForceField:"Activar campo de fuerza",centerX:"Centro X",centerY:"Centro Y",forceStrength:"Fuerza del campo de fuerza",forceRadius:"radio del campo de fuerza",falloffMode:"modo de decadencia",constant:"Constante (la velocidad no cambia dentro del rango)",linearFalloff:"Caída lineal (el borde es 0)",inverseFalloff:"Inversamente proporcional a la distancia (más fuerte en el centro)",forceHint:"Los números positivos se atraen hacia el centro, los números negativos se repelen hacia afuera y el círculo del campo de fuerza se puede arrastrar dentro del lienzo.",showShape:"mostrar forma",enableVortex:"Activar vórtice",vortexHint:"Números positivos en sentido antihorario · Números negativos en sentido horario",enableAttraction:"Activar atracción",attractionX:"Punto de adsorción X",attractionY:"Punto de adsorción Y",attractionRadius:"radio de adsorción",attractionDuration:"tiempo de adsorción",delay:"tiempo de retraso",delayMode:"Modo de retardo",globalTime:"tiempo unificado",particleLife:"vida de una sola partícula",attractionPath:"Método de adsorción",straight:"linea recta",attractionHint:"Después del retraso, la adsorción comienza desde la posición actual. Cuando alcance el rango rojo, morirá. El círculo de adsorción se puede arrastrar dentro del lienzo.",enableTrail:"Activar estela",trailImages:"Imágenes finales independientes",addTrailImage:"Agregar recursos de imágenes finales",trailRotation:"girar",trailBones:"Número de huesos posteriores",trailRatio:"Relación de seguimiento (%)",trailLength:"longitud de salida",randomRange:"rango aleatorio",lengthRatio:"Relación de longitud (%)",lengthMin:"Longitud mínima (%)",lengthMax:"Longitud máxima (%)",trailWidth:"Ancho de salida",widthRatio:"relación de ancho (%)",widthMin:"Ancho mínimo (%)",widthMax:"Ancho máximo (%)",widthScale:"escala de ancho",followParticle:"seguir partículas",lifeLengthCurve:"curva de longitud del ciclo de vida",shapeCurve:"Curva de forma (cabeza → ancho de cola)",colorMode:"modo de color",blendMode:"modo de fusión",fixedColor:"color fijo",alphaMode:"modo de transparencia",opacity:"transparencia",gridRows:"Número de filas de la cuadrícula",gridCols:"Número de columnas de la cuadrícula",trailHint:"Cada partícula genera un conjunto de huesos posteriores hermanos en proporción a los recursos; la longitud y el ancho aleatorios se determinan cuando nace la partícula, y la misma semilla se puede reproducir de manera estable",enableFollow:"Activar seguimiento del emisor",followMode:"modo de seguimiento",noFollow:"ninguno",followPath:"sigue el camino",selectedBone:"huesos seleccionados",emitterAngleMode:"Modo de ángulo del transmisor",fixedAngle:"ángulo fijo",followMoveDirection:"Sigue la dirección del movimiento.",moveProgressCurve:"Curva de progreso del movimiento (0→1)",moveDuration:"Duración del movimiento (s)",followSpace:"seguir el espacio",localSpace:"Espacio local (movimiento GEN)",worldSpace:"Espacio mundial (movimiento del punto de generación de partículas)",moveDirection:"dirección de movimiento",forward:"Adelante (punto inicial → punto final)",reverse:"Invertir (punto final → punto inicial)",followOffset:"Punto de partida compensado (0-1)",followSpaceHint:"El espacio local mueve todo el emisor; el espacio mundial solo mueve el punto de generación de nuevas partículas, y las partículas nacidas permanecen en la posición mundial.",followTarget:"Sigue el objetivo:",noValidBone:"Aún no se ha vinculado ningún hueso válido; seleccione primero el hueso en el árbol jerárquico Spine.",rebind:"reencuadernar",bind:"vinculante",selectedBoneLabel:"Hueso actualmente seleccionado:",boneLocalSpace:"Espacio local (se mueve con huesos)",boneWorldSpace:"Espacio mundial (las partículas mantienen su posición después de generarse)",offsetX:"Compensación de desplazamiento X",offsetY:"Compensación de desplazamiento Y",rotationOffset:"Desplazamiento de rotación",scaleOffsetX:"Compensación de escala X",scaleOffsetY:"Desplazamiento de escala Y",boneFollowHint:"El emisor solo sigue la posición del hueso Spine seleccionado y no hereda la rotación o escala de Spine; la transformación de partículas utiliza los propios parámetros del sistema de partículas y el desplazamiento superior.",enableCollision:"Activar colisión",collisionObjects:"Objetos de colisión participantes",colliderDisabled:"{name} (colisionadores desactivados)",clearCollider:"Borrar objeto de colisión {name}",addCollider:"Agregar objetos de colisión de escena",noAvailableColliders:"No hay objetos de colisión para agregar",noCollidersSelected:"No se selecciona ningún objeto de colisión y las partículas actuales no colisionarán.",available:"Disponible",disabled:"Desactivado",collisionHint:"Sólo los objetos de colisión de escena agregados y habilitados participarán en la colisión del sistema de partículas actual.",enableSubEmitter:"Activar subemisores",triggerTiming:"Elija el tiempo de activación",birth:"nacido",death:"morir",collision:"colisión",chooseTarget:"Seleccione el sistema de partículas objetivo",noTarget:"Ninguno (sistema de partículas)",deleteSubEmitter:"Eliminar este subemisor",probability:"probabilidad de emisión",collisionLimit:"Límite de colisión",inherit:"heredar",colorInheritMode:"Método de herencia de color",add:"Agregar",replace:"cubrir",addSubEmitter:"+ Se agregó un nuevo subemisor",inheritNone:"Ninguno (predeterminado)",inheritAll:"Todas las propiedades",inheritColor:"color",inheritScale:"tamaño",inheritRotation:"girar",inheritLife:"ciclo vital"},XO={title:"Propiedades de Spine",name:"Nombre Spine",xPosition:"Posición X",yPosition:"Posición Y",rotation:"Rotación",scaleX:"Escala X",scaleY:"Escala Y",startTime:"Tiempo inicial",resources:"Recursos de Spine",chooseFolder:"Seleccionar carpeta y cargar",folderHint:"Lea JSON / SKEL, Atlas y todas las texturas en una carpeta a la vez; Los recursos aún se pueden reemplazar individualmente a continuación.",choose:"elegir",chooseMultiple:"Seleccionar (múltiples opciones)",loading:"cargando…",load:"↧ Cargar",clear:"Claro",supportNote:"Soporte Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Carga bajo demanda cuando se está ejecutando la versión correspondiente · Local fuera de línea",currentResource:"Recurso actual {version}",animations:"Animaciones de Spine",noAnimations:"No hay animación disponible",timelineAnimation:"Reproducir animación en la línea de tiempo",no:"ninguno",hierarchy:"Jerarquía",clearBoneTitle:"Haga clic para borrar la selección de huesos",noBoneTitle:"No hay huesos seleccionados actualmente",clearBone:"Borrar huesos seleccionados: {name}",currentBone:"Esqueleto actual:",clearSlotTitle:"Haga clic para borrar la selección de ranuras",noSlotTitle:"Actualmente no hay ningún espacio seleccionado",clearSlot:"Borrar ranura seleccionada: {name}",currentSlot:"Ranura actual:",notSelected:"No seleccionado",expandAll:"Expandir todo",collapseAll:"Contraer todo",bones:"esqueleto",slots:"ranura",notLoaded:"No cargado Spine",searchBones:"buscar huesos",searchBonesPlaceholder:"Buscar nombre del hueso…",clearSearch:"Borrar búsqueda",clearBoneSearch:"Búsqueda ósea clara",noMatchingBones:"No se encontró ningún hueso coincidente",expandChildren:"Ampliar los huesos del niño",collapseChildren:"Colapso de huesos infantiles",notLoadedSlots:"Ranura Spine no cargada",searchSlots:"Buscar espacios",searchSlotsPlaceholder:"Busque el nombre de la ranura o del accesorio...",clearSlotSearch:"Borrar búsqueda de espacios",noMatchingSlots:"No se encontró ninguna ranura coincidente",slotTitle:"{name} (esqueleto: {bone}, accesorio: {attachment})",empty:"nulo",textureSummary:"{count}Zhang: {names}",textureImages:"Cuadros de textura",missingFolderAssets:"Falta la carpeta seleccionada: {missing}",chooseAssets:"Seleccione los datos Spine, Atlas y todas las imágenes de textura en secuencia"},YO={title:"Ayuda",subtitle:"Inicio rápido desde la creación de partículas hasta el guardado y la exportación",close:"Cerrar instrucciones",closeShort:"Cerrar (Esc)",quickStart:"inicio rápido",stepCreate:'Cree un objeto: use +Partículas / +Colisión / +Ruta / +Spine en el "Objeto de escena" a la izquierda para agregar un objeto de escena.',stepEdit:'Editar partículas: seleccione el sistema de partículas y ajuste "Modo de emisión → Forma del emisor → Propiedades de las partículas → Apariencia y recursos → Modificador".',stepPreview:"Compruebe el efecto: la línea de tiempo inferior se puede reproducir, pausar, cuadro por cuadro o arrastrar; se recalculará automáticamente después de modificar los parámetros.",stepExport:'Guardar y exportar: utilice "Guardar configuración" para conservar el proyecto; "Exportar Spine Json/paquete de imágenes/paquete .spine" para generar el producto terminado.',quickNote:'"Restablecer" en el lado derecho del título de cada grupo de módulos puede restaurar los parámetros predeterminados del grupo; La configuración del sistema se guardará automáticamente en el navegador actual.',commonOps:"Acciones comunes",eye:"ojos pequeños",eyeDesc:"Mostrar/ocultar objetos individualmente; Los sistemas de partículas ocultas no se exportan.",copyDesc:"Copia completamente el objeto seleccionado actualmente para facilitar la comparación de diferentes parámetros.",backgroundDesc:"Cargue la imagen de referencia y ajuste la posición y la transparencia solo para la vista previa del lienzo.",settingsDesc:"El diseño de la interfaz de administración, la pantalla auxiliar, la escala, etc. se guardan automáticamente en el navegador.",undoDesc:"Ctrl+Z retrocede un paso; el número máximo de pasos se puede ajustar en la configuración del sistema.",spineBoneDesc:"Busque y seleccione un hueso en el árbol jerárquico, que el emisor de partículas puede utilizar para seguir.",shortcuts:"Atajos",undoShortcut:"Deshacer el paso anterior",saveShortcut:"Guardar configuración",panShortcut:"Arrastrar lienzo",translateShortcut:"herramienta de desplazamiento",rotateShortcut:"herramienta rotativa",scaleShortcut:"herramienta de zoom",playShortcut:"reproducir/pausar",startShortcut:"Volver al primer fotograma",shortcutNote:"Q / W / E / R primero debe hacer clic en el lienzo; cuando el cursor está en el cuadro de entrada, la tecla de acceso directo de una sola tecla no se activará.",modules:"Guía de módulos",configTitle:"Gestión de configuración",saveConfigDesc:"Guarde todos los objetos y parámetros de la escena actual como archivos JSON del proyecto (también se admite Ctrl+S).",loadConfigDesc:"Seleccione el archivo de configuración local para restaurar el proyecto completo.",presetDesc:"Seleccione una Aplicación rápida predeterminada en el menú desplegable; haga clic en el menú desplegable para actualizar la lista.",configScope:"alcance",configScopeDesc:"La configuración contiene objetos y parámetros; La interfaz y la configuración del sistema se almacenan por separado en el navegador.",sceneTitle:"objeto de escena",particleDesc:"objeto central. Se pueden configurar posición, desplazamiento, rotación, escala y semilla aleatoria; la misma semilla puede reproducir el mismo efecto.",colliderDesc:"Círculo/elipse/rectángulo/polígono/personalizado, admite rebote físico, pausa, destrucción y movimiento a lo largo del camino.",pathDesc:"Ruta Bezier con soporte para puntos de anclaje, manijas de control, cierre, color y formas preestablecidas.",spineDesc:"Cargue datos Spine, Atlas y texturas, busque huesos y ranuras, y siga los emisores.",sceneCommonDesc:"Los objetos se pueden revelar y copiar de forma independiente; Los sistemas de partículas ocultas no se exportan.",emissionDesc:"Duración del bucle de tres etapas de disparo continuo, ráfaga, retraso e inicio/bucle/finalización.",burstDesc:"Emite un número específico de partículas a la vez.",delayDesc:"El tiempo de espera antes de que comience la emisión, correspondiente al extremo izquierdo de la barra de partículas.",loopNote:"La persistencia del bucle no admite el seguimiento de huesos ni de rutas, y las siguientes configuraciones se restaurarán al cambiar.",shapeDesc:"Área de generación de puntos, círculos, rectángulos, conos o caminos. Los círculos/conos admiten radios internos y externos, y los rectángulos admiten ancho y alto internos y externos.",angleDesc:"Fijo, aleatorio, radial, trayectoria normal o trayectoria tangente.",initialDesc:"El ciclo de vida, la velocidad, el escalado y la rotación admiten soporte fijo, aleatorio, curvo y la rotación puede seguir la dirección de lanzamiento.",overLifeDesc:"La ampliación de velocidad, la ampliación del zoom y la velocidad de rotación se pueden controlar mediante la curva del ciclo de vida.",alphaDesc:"Soportes de transparencia fijos o curvos; El modo de curva puede seguir la derivada, lineal o Bézier.",imageDesc:"Imagen única o fotograma de secuencia, aleatorización de peso de varias imágenes, punto de pivote, color, modo de fusión y transparencia independiente.",sequenceDesc:"Los métodos de reproducción incluyen ocultación de una sola vez, congelación de una sola vez, bucle de avance y bucle de retroceso.",noiseDesc:"Genere trazas de fluctuación y controle la intensidad, el alcance y la velocidad.",gravityDesc:"Curvas de intensidad de gravedad, viento y ciclo de vida.",forceDesc:"Campos de fuerza globales, vórtices, adsorción y colisiones.",trailDesc:"Activos finales independientes, número de huesos, longitud, ancho, forma, color y curvas de transparencia.",followDesc:"El emisor puede seguir un camino o hueso Spine.",collisionDesc:"Seleccione objetos de colisión de escena y respuestas de colisión de partículas.",exportDesc:"Establezca la ruta de la imagen, la versión Spine, la curva de fotogramas clave, FPS, los fotogramas enteros, el conjunto de huesos y la animación vacía.",exportButtonsDesc:"Puede exportar Spine JSON, imágenes ZIP o generar proyectos .spine a través del conector.",connectorTitle:"Instrucciones de uso del conector Spine",connectorIntro:"El conector entrega el JSON y las imágenes generadas por la página web al Spine que se ha instalado y activado en la máquina local, y los convierte en proyectos .spine editables.",prerequisite:"carga frontal",prerequisiteDesc:"La computadora tiene Spine instalado y activado, y se ha iniciado el conector de escritorio.",download:"descargar",webSide:"Página web",webSideDesc:'Después de que aparezca "Conector disponible · Spine está listo", haga clic en "Exportar paquete .spine".',authorization:"primera autorización",authorizationDesc:"La primera conexión debe verificar la fuente del sitio web y permitirla una vez; Esta máquina guarda la lista blanca de autorización.",pathSetup:"Configuración de ruta",pathSetupDesc:"El conector detectará automáticamente Spine; si no se puede encontrar, puede especificar manualmente la ruta de la aplicación.",downloadResult:"Descargar resultados",downloadResultDesc:"Obtenga el paquete ZIP, que contiene el proyecto .spine y el directorio de imágenes.",version:"Versión",versionDesc:"El conector coincide automáticamente con Spine 3.8~4.3 según la versión JSON.",security:"Seguridad",securityDesc:"Solo escuche la dirección local, la autorización se guarda en el conector y los archivos temporales se limpian después de la conversión.",differenceTitle:"¿Cuál es la diferencia entre configurar y exportar?",differenceDesc:'"Guardar configuración" guarda todos los objetos y parámetros que se pueden editar; "Exportar Spine Json" solo exporta el sistema de partículas mostrado y convierte los resultados de colisión, seguimiento, seguimiento y subemisor en datos de animación independientes.'},zO={confirmLoopFollowEnter:"Después de ingresar al modo de bucle continuo, la siguiente configuración de partículas no será válida y se restaurará al valor predeterminado. ¿Continuar?",confirmLoopFollowExit:"Después de salir del modo de persistencia del bucle, la siguiente configuración de partículas no será válida y se restaurará a sus valores predeterminados. ¿Continuar?",invalidJson:"El archivo de configuración no es válido JSON",invalidConfigFormat:"No es el perfil del editor SpineParticle",unsupportedConfigVersion:"Versión de configuración aún no compatible: {version}",missingScene:"Al archivo de configuración le faltan datos completos de la escena",missingEmbeddedSpine:"La configuración no contiene recursos originales Spine reutilizables",chooseJsonConfig:"Seleccione un archivo de configuración .json",settingsInvalidJson:"La caché de configuración del sistema no es válida JSON",settingsFormat:"No caché de configuración del sistema del editor SpineParticle",settingsVersion:"La versión de configuración del sistema aún no es compatible: {version}",settingsMissing:"A la caché de configuración del sistema le faltan configuraciones",noExportableImages:"No hay imágenes exportables para el sistema de partículas visible actualmente.",invalidZipPath:"ZIP Ruta de archivo no válida",spineFileType:"Los datos Spine solo admiten .json o .skel",atlasFileType:"Los archivos Atlas solo admiten .atlas",chooseTexture:"Por favor seleccione al menos una imagen de textura",binaryParseFailed:"Error en el análisis binario de Spine (4.3: {v43}; versión anterior: {v42})",invalidSpineJson:"Spine JSON Formato de archivo no válido",unsupportedSpineJsonVersion:"La versión Spine JSON no es compatible, solo se admite {versions}",unsupportedSpineDataVersion:"La versión de datos Spine no es compatible, solo se admite {versions}",embeddedReadFailed:"No se puede leer el archivo Spine incrustado: {name}",missingImageWarning:'Falta la imagen "{file}" o tiene dimensiones ilegibles, la ruta se conserva.',missingTrailImageWarning:'Falta la imagen final "{file}" y se ha conservado la ruta.',emptyCacheWarning:"No hay framebuffer disponible para '{name}'.",readExportImageFailed:"No se puede leer la imagen exportada: {name}",connectorOffline:"Conector local Spine no detectado, habilite el conector primero",connectorHttpError:"El conector Spine devuelve el error: HTTP {status}",invalidTrailUV:"Datos UV no válidos para la malla final '{name}'",missingTrailVertices:"A la malla final '{name}' le faltan datos de vértice",trailIndexOutOfRange:"Índice triangular de la malla final '{name}' fuera de límites",invalidTrailHull:'El número del contorno exterior de la malla final "{name}" no es válido',trailHullIndexOutOfRange:'El índice del borde del contorno exterior de la malla final "{name}" está fuera de límites',invalidInfluenceCount:"La malla final '{name}' contiene un número no válido de pesos óseos",missingBoneReference:"La malla final '{name}' hace referencia a un hueso inexistente",invalidWeight:'La cuadrícula final "{name}" contiene datos de peso no válidos',weightSum:"Los pesos de los vértices de la malla final '{name}' no suman 1",vertexCountMismatch:"La malla final '{name}' tiene un número inconsistente de vértices y UV",invalidInherit:"El valor heredado '{inherit}' para el hueso '{name}' no se ajusta al formato Spine {version} JSON",trailBoneParent:'El hueso posterior "{name}" debe colgarse directamente debajo del hueso del sistema de partículas y no puede formar una cadena ósea.',trailSlotEmpty:'La ranura de cola ponderada "{name}" no puede utilizar accesorios vacíos. La escala ósea correspondiente debe establecerse en 0 en la fase de no aparición o muerte.',spine38Version:"Spine 3.8 El ID de la versión exportada debe ser 3.8",spine38Inherit:'Spine 3.8 Bone "{name}" debería usar transformar y no puede usar heredar',spine38SlotColor:"La línea de tiempo de color de la ranura Spine 3.8 debe usar color/twoColor",spine38AttachmentName:"Spine 3.8 El fotograma oculto de la línea de tiempo del archivo adjunto debe tener un nombre escrito explícitamente: nulo",spine38RotationAngle:"Spine 3.8 Debes usar el ángulo para rotar el eje del tiempo",spine38Curve:"Spine 3.8 no admite el formato de curva de matriz 4.x",unsupportedExportVersion:"La versión exportada no es compatible, solo se admite Spine {versions}",exportVersionMismatch:"Versión de exportación inconsistente: establecida en Spine {expected}, JSON marcada como Spine {actual}",exportMissingBones:"Al resultado de la exportación le faltan huesos",missingAtlasTexture:"La textura a la que hace referencia Atlas no está seleccionada: {name}"},jO={label:"Idioma",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},HO={app:CO,common:AO,toolbar:TO,settings:EO,config:_O,presets:MO,curve:PO,gradient:IO,attributeControl:kO,pivot:RO,image:FO,timeline:LO,emission:DO,attributes:OO,appearance:NO,renderLayer:$O,export:{title:"Ajustes de exportación",reset:"Restablecer la configuración de exportación",imagesPath:"Ruta de imagen (Ruta de imágenes Spine)",spineVersion:"Versión de Spine",keyframeCurve:"Curva de interpolación de fotogramas clave",linear:"Lineal",smoothBezier:"Bézier suave (Suave Bézier)",bezierHelp:"Smooth Bezier ajusta el movimiento continuo dentro de la tolerancia al error; El nacimiento, la muerte, el cambio de apego y las mutaciones todavía utilizan fotogramas clave de pasos.",spine38Help:"Spine 3.8 no admite la matriz Bézier por canal de 4.x y se convierte a fotogramas clave lineales por partes con tolerancia reducida al exportar.",fps:"FPS de exportación",omitFps:"No escribas fps",fpsHelp:'Mantenga los segundos reales de la animación sin cambios al modificar FPS; "No escribir fps" solo omite los metadatos de fps de Spine.',integerFrames:"Alineación de marco entero",bonePool:"Conjunto de objetos óseos",excludeEmpty:"Excluir animaciones sin contenido",baking:"La animación se está recalculando y horneando.",exportJsonTitle:"Exportar Spine {version} JSON",preparing:"Preparándonos para exportar...",exportJson:"Exportar Spine JSON",exportImagesTitle:"Descargue por separado la imagen utilizada por el sistema de partículas actual ZIP",organizingImages:"Ordenando imágenes...",exportImages:"Exportar imágenes ZIP",generatingProject:"Generando proyecto...",exportSpine:"Exportar paquete .spine",authorize:"Autorizar sitio web actual",authorizeTitle:"Autorizar el sitio web actual en el conector nativo",refreshConnector:"Vuelva a comprobar el conector",refresh:"refrescar",recalculating:"Recalculando la animación de partículas...",exported:"Exportado Spine {version}: sistemas de partículas {systems}, animaciones {animations}, huesos de raíz {bones} {warning}",resourceWarning:";{count} sugerencias de recursos (las imágenes que faltan aún se exportan)",timeout:"Nuevo cálculo del tiempo de espera de la animación. Confirme que la página aún se está ejecutando e inténtelo nuevamente.",preparingProject:"Ordenando imágenes y llamando a esta máquina Spine…",projectExported:"Se ha generado {fileName}: incluye el proyecto .spine y las imágenes {images}, Spine {version}",collectingImages:"Cotejando imágenes utilizadas actualmente por el sistema de partículas...",imagesExported:"Se ha generado {fileName}: {folder}/ contiene imágenes {images}",connectorChecking:"Detectando el conector local Spine...",connectorOffline:"El conector local de Spine no está iniciado",spineNotFound:"El conector está iniciado, pero no se encontró Spine",notAuthorized:"El conector está iniciado, pero este sitio no está autorizado",connectorReady:"Conector disponible · Spine listo",connectorBusy:"Recalculando y generando el proyecto de Spine",connectorGenerate:"Generar proyecto Spine {version} con Spine local",unknown:"desconocido",checking:"Comprobando",offline:"Sin conexión",notFound:"Spine no encontrado",unauthorized:"No autorizado",projectTransferTitle:"Exportar paquete Spine",projectTransferDetail:"Recalculando la animación de partículas...",projectTransferDownload:"Se ha descargado el paquete del proyecto Spine.",generatingJson:"Generando Spine JSON…",preparingProjectFiles:"Recopilando imágenes del proyecto...",uploading:"Cargando datos al conector Spine...",spineProcessing:"Spine está convirtiendo el proyecto, espere...",downloadingProject:"Descargando el paquete de proyecto Spine generado...",handingToBrowser:"Entregando al navegador para descargar..."},transfer:BO,scene:UO,modifiers:VO,spine:XO,help:YO,errors:zO,language:jO},GO={resizeTimeline:"Faites glisser pour ajuster la hauteur de la timeline",systems:"système",particlesBones:"Particules (os)",rootBone:"os de la racine",hudTip:"Zoom sur la molette · Clic gauche pour faire glisser la toile",title:"Éditeur de particules Spine - Yeomai"},WO={close:"Fermer",reset:"Réinitialiser",add:"Ajouter",remove:"Retirer",delete:"Supprimer",clear:"Effacer",cancel:"Annuler",confirm:"Confirmer",none:"Aucun",enabled:"Activé",disabled:"Désactivé",fixed:"Fixe",random:"Aléatoire",curve:"Courbe",followExport:"Suivre l’export",linear:"Linéaire",bezier:"Bézier",above:"Au-dessus",below:"En dessous",left:"Gauche",right:"Droite",seconds:"s",frames:"images"},qO={settings:"Paramètres",undo:"Annuler (Ctrl+Z)",pan:"Déplacer le canevas (Q)",translate:"Déplacement (W)",rotate:"Rotation (E)",scale:"Échelle (R)",zoomIn:"Zoom avant",zoomOut:"Zoom arrière",fitView:"Ajuster le canevas",toggleGrid:"Afficher/masquer la grille",resetView:"Réinitialiser la vue",background:"Arrière-plan",backgroundSettings:"Paramètres de l’arrière-plan",changeBackground:"Remplacer l’image",uploadBackground:"Importer une image",clearBackground:"Effacer l’arrière-plan",noBackground:"Aucune image",backgroundX:"Décalage X de l'image d'arrière-plan",backgroundY:"Décalage Y de l'image d'arrière-plan",backgroundOpacity:"Transparence de l’image d’arrière-plan",opacity:"Opacité",help:"Aide",openHelp:"Ouvrir l’aide"},KO={title:"Paramètres système",layout:"Disposition de l'interface",parameterPanelPosition:"Emplacement du panneau de paramètres",panelOnRight:"Le panneau de paramètres est affiché à droite",history:"Historique des opérations",maxUndo:"Nombre maximum de pas en arrière",canvasGuides:"Affichage auxiliaire en toile",emitter:"point de lancement",bones:"Connexion osseuse",bonePointSize:"Taille du dessin de la pointe osseuse",boneAxisSize:"Taille du dessin des axes",skinMesh:"maille écorchée",enableTicks:"Activer les ticks",tickFontSize:"Taille du texte à l'échelle",tickWidth:"épaisseur de la graduation",axisColor:"couleur de l'axe",showAxisLabels:"Afficher la valeur de l'échelle",cacheNote:"L'ensemble des paramètres du système sont automatiquement enregistrés dans le navigateur actuel"},JO={title:"Configuration",save:"Enregistrer",saveTitle:"Enregistrez toutes les configurations de l'éditeur (Ctrl+S)",load:"Charger",loadTitle:"Charger la configuration de l'éditeur local",presets:"Liste des préréglages",selectPreset:"Choisir un préréglage",noPresets:"Aucun préréglage",saved:"La configuration a été enregistrée localement",loading:"Chargement de la configuration…",loaded:"Chargé : {name}",presetLoading:"Chargement des préréglages…",presetLoaded:"Préréglage chargé : {name}",presetNamingError:"{message}, veuillez vérifier le nom de fichier par défaut",presetTransferTitle:"Charger le préréglage",presetDownloading:"Téléchargement de {file}…",presetParsing:"Analyse de la configuration par défaut...",presetRestoring:"Analyse et restauration des ressources par défaut...",presetComplete:"Chargement du préréglage terminé",presetListError:"Impossible de lire la liste des préréglages",presetReadError:"Impossible de lire le préréglage : {file}"},ZO={particleSweep:"1.Balayage de particules",barBlocks:"2.Blocs rectangulaires",forceTrail:"3.Traînée de champ de force",lightningSequence:"4.Séquence d’éclairs",texturePivot:"5.Pivot de texture",subEmitter:"6.Sous-émetteur"},QO={bezierHint:"Faites glisser la poignée carrée pour ajuster l'arc · Double-cliquez sur un espace vide pour en créer un nouveau · Double-cliquez sur un nœud pour le supprimer",linearHint:"Double-cliquez sur un espace vide pour en créer un nouveau. Double-cliquez sur un nœud pour le supprimer. Faites glisser un nœud pour l'ajuster.",resetTitle:"Restaurer la courbe par défaut"},eN={addTitle:"Double-cliquez sur le ruban pour ajouter une marque de couleur",color:"Code couleur",colorValue:"Valeur de couleur de l'échelle de couleurs",position:"Position de la marque de couleur",addMiddle:"Ajouter de la couleur au milieu",delete:"Supprimer le patch de couleur actuel",hint:"Double-cliquez sur la bande de couleur pour en ajouter une nouvelle · Faites glisser la marque de couleur pour ajuster sa position · Double-cliquez sur la marque de couleur pour la supprimer"},tN={angleOffset:"Décalage angulaire",value:"valeur numérique",lower:"limite inférieure",upper:"limite supérieure",rangeLower:"Limite inférieure de la plage",rangeUpper:"Gamme supérieure",curveInput:"Entrée de courbe →",direction:"Direction du lancement"},iN={title:"point pivot de la carte",zoomOut:"dézoomer",zoomIn:"agrandir",expand:"Zoom en mode plein écran",interaction:"Clic gauche/glissez pour définir le point pivot · Clic droit pour faire glisser la toile · Molette de défilement pour zoomer",previewAlt:"Aperçu du point pivot",noImage:"Aucune image sélectionnée",resetCenter:"Repositionner au milieu (50 %, 50 %)",coordinates:"Coordonnées du point de l'axe (%)",rotationTest:"Test de rotation des axes",static:"toujours",spin:"rotation",swing:"balançoire",rotationAlt:"Essai de rotation",topLeft:"en haut à gauche",top:"Tout de suite",topRight:"en haut à droite",left:"Droite gauche",center:"milieu",right:"Droite",bottomLeft:"en bas à gauche",bottom:"Directement en dessous·en bas",bottomRight:"en bas à droite"},nN={chooseSequence:"Sélectionnez des images de séquence",chooseLocal:"Sélectionnez une image locale",subfolder:"sous-dossier",name:"nom",restore:"Restaurer {name}",deleteResource:"Supprimer les ressources d'images",imageMode:"Mode image",fixed:"Image fixe",sequence:"Séquence",playbackMode:"mode de lecture",onceHide:"Une fois, masquer à la fin",onceHold:"Une fois, conserver la dernière image",loopForward:"Boucle avant",loopReverse:"Boucle arrière",playbackFps:"Fréquence d'images de lecture",chooseSequenceMulti:"Sélectionner des images de séquence (sélections multiples)",weight:"Poids %",unlockWeight:"Déverrouiller le verrouillage des proportions",lockWeight:"Verrouiller la proportion actuelle",pivot:"Pivot de texture",collapsePivot:"Réduire l’ajustement du point pivot",expandPivot:"Développer l'ajustement du point pivot",pivotModal:"Point d'axe de rotation de texture, raffinement de grande image",pivotModalDesc:"Cliquez ou faites glisser n'importe où sur la carte ci-dessous pour définir avec précision le centre de rotation/oscillation des particules.",pivotZoomHint:"Prend en charge un grossissement de 100 % à 400 %, une visée précise vers la pointe ou la racine :",confirmPivot:"Déterminer et enregistrer le point pivot",noSequence:"Aucune image de séquence sélectionnée",firstFrame:"Cadre 1",firstImage:"première photo",lastImage:"dernière photo",pivotOn:"Ouvert : X {x}% | Y {y}%",pivotOff:"Non activé, la valeur par défaut se situe autour du centre de l'image (50 %, 50 %)",pivotCustom:"Le point pivot a été personnalisé : X {x}% | Y {y}%",frameCountOne:"1 cadre · {name}",frameCountMany:"Cadre {count} · {first} → {last}",sequenceSelected:"L'image {count} a été sélectionnée et lue dans l'ordre {first}-{last}."},sN={play:"Jouer(D)",pause:"Pause (D)",toStart:"Revenir à la première image (S)",previous:"image précédente",next:"image suivante",toEnd:"Passer à la dernière image",continuousLoop:"Lecture en boucle continue",abLoop:"Boucle indépendante de plage A/B",abLoopShort:"Boucle AB",abRange:"Intervalle de cycle AB",playbackStart:"Image de début de lecture personnalisée",playbackEnd:"Image de fin de lecture personnalisée",startFrame:"Lire l'image de début",endFrame:"Lire l'image de fin",frame:"cadre",emission:"Émission",particleLife:"Particules actives",spineAnimation:"Animation Spine",ownerAnimation:"Animation associée",setOwnerAnimation:"Définir l'animation à laquelle appartient le système de particules actuel",chooseOwnerAnimation:"Sélectionnez l'animation",animationName:"Nom de l'animation",renameAnimation:"Renommer l'animation actuelle",rename:"Rebaptiser",newAnimation:"+ Nouveau",keepOneAnimation:"Au moins une animation doit être conservée",spinePreview:"Animation d'aperçu Spine",noSpineAnimation:"Aucune animation Spine disponible",none:"aucun",systemName:"Système {index}",dragLoopDuration:"Durée du segment de boucle de glisser",dragEmissionDuration:"Durée du glissement",dragSpineStart:"Faites glisser pour ajuster l'heure de début de l'animation",noAnimationData:"Il n'y a actuellement aucune donnée d'animation à afficher.",animationNameEmpty:"Le nom de l'animation ne peut pas être vide",animationNameDuplicate:"Les noms d'animation ne peuvent pas être répétés",animationRenameFailed:"Impossible de modifier le nom de l'animation",zoomIn:"agrandir",zoomOut:"dézoomer",zoomFit:"Modéré",frameStatus:"Image {current} / {total}"},rN={title:"Mode d’émission",reset:"Réinitialiser les paramètres du mode de transmission",stream:"Continu",burst:"Rafale",normalStream:"Continu standard",loopStream:"Boucle continue",rate:"Taux d’émission",duration:"Durée d’émission",loopDuration:"Durée de lancement (f)",generateStart:"Générer une animation de boucle de démarrage",generateEnd:"Générer une animation de fin de boucle",customDuration:"Préciser la durée",auto:"Automatique {frames}f",startLoopDuration:"Durée du segment de démarrage de la boucle",endLoopDuration:"Durée du segment de fin de boucle",loopWarning:"Le mode de persistance de boucle ne prend pas en charge le suivi d'os et le suivi de chemin ; les paramètres de suivi des particules seront restaurés aux valeurs par défaut lors de l'entrée ou de la sortie.",burstCount:"Quantité par rafale",delay:"Délai",shapeTitle:"Forme de l’émetteur",shapeReset:"Réinitialiser les paramètres de forme de l'émetteur",shape:"forme",point:"Point",circle:"Cercle",rect:"Rectangle",cone:"Cône",path:"Chemin",innerDiameter:"diamètre intérieur",outerDiameter:"diamètre extérieur",innerRadius:"rayon intérieur",outerRadius:"rayon extérieur",coneDirection:"Orientation conique",coneAngle:"Angle d'ouverture conique",innerWidth:"largeur intérieure",innerHeight:"Haut à l'intérieur",outerWidth:"Largeur extérieure",outerHeight:"Très haut",selectPath:"Sélectionnez le chemin",noPath:"Pas de chemin (émission ponctuelle)",birthDistribution:"répartition des naissances",evenDistribution:"Distribution fixe équidistante",randomDistribution:"distribution aléatoire",emissionAngle:"angle de lancement",radial:"Radial (centre vers l'extérieur)",pathNormal:"perpendiculaire au chemin",pathTangent:"dans la direction du chemin",fixedAngle:"angle fixe",baseAngle:"angle de base",randomRange:"plage aléatoire",showShape:"montrer la forme"},oN={title:"Attributs des particules",reset:"Réinitialiser les paramètres d'attributs de particules",initialParams:"Valeurs initiales",initialLife:"cycle de vie initial",randomSample:"Échantillonnage aléatoire →",initialSpeed:"vitesse initiale",initialScale:"mise à l'échelle initiale",uniform:"unifié",separateXY:"Séparation XY",scaleX:"ZoomX",scaleY:"Zoom Y",initialRotation:"rotation initiale",lifecycleTitle:"Évolution pendant la durée de vie",speedOverLife:"vitesse du cycle de vie",speedMultiplier:"multiplicateur de vitesse",lifeTo:"cycle de vie →",scaleOverLife:"Échelle pendant le cycle de vie",scaleMultiplier:"Taux de zoom",multiplierX:"Grossissement",multiplierY:"Grossissement Y",rotationOverLife:"Rotation pendant le cycle de vie",rotationSpeed:"Vitesse de rotation"},aN={title:"Apparence et ressources",reset:"Réinitialiser les paramètres d'apparence et de ressources",opacity:"Opacité",curveMode:"Mode courbe",transparent:"0 (transparent)",opaque:"1(opaque)",renderLayer:"Calque de rendu (slot Spine)",top:"niveau supérieur",spineSlot:"Emplacement Spine",selectSpine:"Veuillez sélectionner Spine",noSpine:"Aucun disponible Spine",noSlot:"Aucun créneau sélectionné pour l'instant",reselect:"Sélectionner de nouveau",selectSlot:"Sélectionnez un emplacement",searchSlots:"Rechercher le nom de l'emplacement ou de l'accessoire…",searchSlotsAria:"Rechercher des créneaux",emptySlot:"Emplacement vide",noMatchingSlots:"Aucun emplacement correspondant",above:"au-dessus de cette photo de machine à sous",below:"sous cette photo de machine à sous",followAttachment:"Afficher et masquer avec les accessoires de machines à sous",previewOnly:"Le réglage du niveau d'affichage affecte uniquement l'aperçu de l'éditeur et n'affecte pas les données exportées.",imageResources:"Ressources d’image",addImage:"Ajouter des ressources d'images",scale:"Zoom",color:"couleur",fixedColor:"couleur fixe",randomColor:"couleur aléatoire",lifetime:"cycle de vie",normal:"Normal",add:"Ajout",multiply:"Multiplication",screen:"Écran",fixedColorValue:"valeur de couleur fixe",randomColorHint:"Chaque particule choisit au hasard une couleur sur le ruban à sa naissance et reste inchangée tout au long de son cycle de vie.",independentAlpha:"Opacité indépendante",off:"Désactivé"},lN={slotLabelAbove:"{spine} / {slot} · Photo ci-dessus",slotLabelBelow:"{spine} / {slot} · Sous la photo",resolvedAbove:"Rendu au-dessus de l'image {slot} et en dessous de son emplacement",resolvedBetween:"Rendu entre {previous} et {slot}",warningNoSpine:"Aucun Spine n'est chargé et les particules sont temporairement affichées en haut.",warningNoSelection:"Spine n'a pas encore été sélectionné et les particules sont temporairement affichées en haut.",warningMissingSpine:"La cible Spine n'existe pas et les particules sont temporairement affichées en haut.",warningNotReady:"La cible Spine n'est pas prête et les particules sont temporairement affichées en haut.",warningMissingSlot:"L'emplacement cible n'existe pas (la ressource a peut-être été remplacée) et les particules sont temporairement affichées en haut.",warningFirstSlot:"Il s'agit du premier emplacement et ne peut pas être affiché en dessous, les particules sont temporairement affichées en haut."},cN={completed:"Complété",failed:"L'opération a échoué"},dN={title:"Objets de scène",addParticle:"Ajouter un système de particules",addParticleShort:"+particule",addCollider:"Ajouter un collisionneur",addColliderShort:"+collision",addPath:"ajouter un chemin",addPathShort:"+ chemin",addSpine:"Ajouter Spine",copyTitle:"Copier l'objet de scène actuellement sélectionné",showParticle:"Afficher le système de particules",hideParticle:"Masquer le système de particules",showCollider:"montrer les collisionneurs",hideCollider:"Masquer le collisionneur",showPath:"montrer le chemin",hidePath:"Masquer le chemin",showSpine:"Affichage Spine",hideSpine:"Masquer Spine",particle:"Particules",subEmitter:"Sous-émetteur",collision:"Collision",path:"Chemin",deleteParticle:"Supprimer le système de particules",deleteCollider:"Supprimer les collisionneurs",deletePath:"supprimer le chemin",deleteSpine:"Supprimer Spine",empty:"Il n'y a pas encore d'objets dans la scène",name:"nom",positionX:"Position X",positionY:"Position Y",offsetX:"Décalage X",offsetY:"Décalage Y",rotation:"Rotation",scaleX:"Échelle X",scaleY:"Échelle Y",seed:"Graine aléatoire",seedTitle:"Contrôlez tous les attributs aléatoires, la sélection des ressources et l'échantillonnage aléatoire du modificateur dans le système de particules",randomizeSeed:"Générer une nouvelle graine aléatoire globale",seedHint:"Contrôler les paramètres aléatoires initiaux, la sélection des ressources et l'échantillonnage aléatoire du modificateur ; la même graine peut reproduire le même effet",colliderTitle:"Propriétés du collisionneur",colliderName:"Nom du collisionneur",type:"taper",circle:"rond",ellipse:"ovale",rect:"rectangle",polygon:"polygone",custom:"Personnaliser",enabled:"activer",xPosition:"Position X",yPosition:"Position Y",scaleXShort:"Échelle X",scaleYShort:"Échelle Y",radius:"rayon",radiusX:"Rayon X",radiusY:"Rayon Y",width:"largeur",height:"haut",sides:"Nombre de côtés",collisionResponse:"Réponse en cas d'accident",physics:"Physique (rebond/frottement)",pause:"Pause (arrêter)",destroy:"Disparaître (détruire immédiatement)",elasticity:"Élasticité (0-1)",friction:"Frictions (0-1)",followPath:"Suivez le chemin",targetPath:"chemin cible",notSelected:"(non sélectionné)",moveDuration:"Durée du mouvement (secondes)",followDirection:"direction le long du chemin",moveProgressCurve:"Courbe de progression en mouvement",moveProgressHelp:"Axe horizontal : temps réel/durée du mouvement ; axe vertical : progression du chemin (0=point de départ → 1=point final)",pathTitle:"attribut de chemin",pathName:"nom du chemin",closedPath:"chemin fermé",pathColor:"couleur du chemin",pathHelp:"Mode d'emploi :",pathHelpItems:"Double-cliquez sur l'espace vide/la courbe : créez un nouveau point d'ancrage, double-cliquez sur le point d'ancrage : supprimez le nœud, double-cliquez une deuxième fois et faites glisser : créez-en un nouveau et retirez la poignée, faites glisser le point d'ancrage pour déplacer la position, faites glisser la poignée pour ajuster la courbe, Maj + faites glisser la poignée : complètement symétrique des deux côtés, A lt+glissez la poignée : contrôlez indépendamment un côté, Ctrl+sélection clic/cadre : ajouter les nœuds sélectionnés, Alt+clic/sélection de cadre : soustraire la sélection nœuds, Alt+clic dans l'espace vide : effacez toutes les sélections, sélectionnez plusieurs nœuds et faites-les glisser dans leur ensemble",applyPresetShape:"Appliquer une forme prédéfinie",choosePreset:"Sélectionnez un préréglage...",square:"Carré",star:"forme d'étoile",applyPreset:"Appliquer le préréglage",clearAnchors:"point d'ancrage clair",panelHint:"Utilisez le bouton dans le coin supérieur droit pour créer un objet de scène"},uN={title:"Modificateurs",reset:"Réinitialiser les paramètres du modificateur",damping:"Amortissement",enableNoise:"Activer le bruit de mouvement",strength:"force",noiseRange:"Plage de fluctuation",noiseSpeed:"Débit temporel",noiseHint:"Le contrôle de l'intensité affecte la proportion · La plage de fluctuation contrôle l'écart maximum · Le flux temporel contrôle la vitesse de changement",enableGravity:"Activer la gravité",gravityStrength:"Force de gravité",strengthMin:"Force min.",strengthMax:"Force maximale",direction:"direction",gravityOverLife:"La gravité pendant le cycle de vie",windOverLife:"Vent du cycle de vie",axisStrength:"Axe vertical : intensité 0~1",directionHint:"0° à droite · -90° vers le bas · L'intensité négative inverse la direction",enableWind:"Activer le vent",windStrength:"force du vent",enableForceField:"Activer le champ de force",centerX:"Centre X",centerY:"Centre Y",forceStrength:"Intensité du champ de force",forceRadius:"rayon du champ de force",falloffMode:"mode de désintégration",constant:"Constante (la vitesse ne change pas dans la plage)",linearFalloff:"Atténuation linéaire (le bord est 0)",inverseFalloff:"Inversement proportionnel à la distance (le plus fort au centre)",forceHint:"Les nombres positifs attirent vers le centre, les nombres négatifs se repoussent vers l'extérieur et le cercle du champ de force peut être déplacé dans le canevas.",showShape:"montrer la forme",enableVortex:"Activer le tourbillon",vortexHint:"Nombres positifs dans le sens inverse des aiguilles d'une montre · Nombres négatifs dans le sens des aiguilles d'une montre",enableAttraction:"Activer l’attraction",attractionX:"Point d'adsorption X",attractionY:"Point d'adsorption Y",attractionRadius:"rayon d'adsorption",attractionDuration:"Temps d'adsorption",delay:"Temps de retard",delayMode:"Mode retard",globalTime:"temps unifié",particleLife:"durée de vie d'une seule particule",attractionPath:"Méthode d'adsorption",straight:"ligne droite",attractionHint:"Après un délai, l'adsorption démarre à partir de la position actuelle. Lorsqu'il atteint la zone rouge, il mourra. Le cercle d'adsorption peut être glissé dans la toile.",enableTrail:"Activer la traînée",trailImages:"Images indépendantes de fin",addTrailImage:"Ajouter des ressources d'image de fin",trailRotation:"tourner",trailBones:"Nombre d'os arrière",trailRatio:"Ratio de suivi (%)",trailLength:"Longueur de fuite",randomRange:"plage aléatoire",lengthRatio:"Rapport de longueur (%)",lengthMin:"Longueur minimale (%)",lengthMax:"Longueur maximale (%)",trailWidth:"Largeur de fuite",widthRatio:"rapport de largeur (%)",widthMin:"Largeur minimale (%)",widthMax:"Largeur maximale (%)",widthScale:"mise à l'échelle de la largeur",followParticle:"suivre les particules",lifeLengthCurve:"courbe de longueur du cycle de vie",shapeCurve:"Courbe de forme (largeur tête → queue)",colorMode:"mode couleur",blendMode:"mode de fusion",fixedColor:"couleur fixe",alphaMode:"mode transparence",opacity:"transparence",gridRows:"Nombre de lignes de grille",gridCols:"Nombre de colonnes de grille",trailHint:"Chaque particule génère un ensemble d’os frères et sœurs proportionnels aux ressources ; la longueur et la largeur aléatoires sont déterminées à la naissance de la particule, et la même graine peut être reproduite de manière stable",enableFollow:"Activer le suivi de l’émetteur",followMode:"mode suivi",noFollow:"aucun",followPath:"suivre le chemin",selectedBone:"os sélectionnés",emitterAngleMode:"Mode angle de l'émetteur",fixedAngle:"angle fixe",followMoveDirection:"Suivre la direction du mouvement",moveProgressCurve:"Courbe de progression du mouvement (0→1)",moveDuration:"Durée(s) du mouvement",followSpace:"suivre l'espace",localSpace:"Espace local (mouvement GEN)",worldSpace:"Espace mondial (mouvement du point de génération de particules)",moveDirection:"direction de déplacement",forward:"Suivant (point de départ → point final)",reverse:"Inverse (point final → point de départ)",followOffset:"Point de départ décalé (0-1)",followSpaceHint:"L'espace local déplace l'émetteur tout entier ; l'espace mondial ne déplace que le point d'apparition des nouvelles particules, et les particules nées restent à la position du monde.",followTarget:"Suivez la cible :",noValidBone:"Aucun os valide n'a encore été lié, veuillez d'abord sélectionner l'os dans l'arborescence hiérarchique Spine.",rebind:"relier",bind:"obligatoire",selectedBoneLabel:"Os actuellement sélectionné :",boneLocalSpace:"Espace local (se déplace avec les os)",boneWorldSpace:"Espace mondial (les particules conservent leur position après avoir été générées)",offsetX:"Décalage de déplacement X",offsetY:"Décalage de déplacement Y",rotationOffset:"Décalage de rotation",scaleOffsetX:"Décalage d'échelle X",scaleOffsetY:"Décalage d'échelle Y",boneFollowHint:"L'émetteur suit uniquement la position de l'os Spine sélectionné et n'hérite pas de la rotation ou de la mise à l'échelle de Spine ; la transformation des particules utilise les propres paramètres et le décalage supérieur du système de particules.",enableCollision:"Activer la collision",collisionObjects:"Objets de collision participants",colliderDisabled:"{name} (collisionneurs désactivés)",clearCollider:"Effacer l'objet de collision {name}",addCollider:"Ajouter des objets de collision de scène",noAvailableColliders:"Aucun objet de collision à ajouter",noCollidersSelected:"Aucun objet de collision n'est sélectionné et les particules actuelles n'entreront pas en collision.",available:"Disponible",disabled:"Désactivé",collisionHint:"Seuls les objets de collision de scène ajoutés et activés participeront à la collision du système de particules actuel.",enableSubEmitter:"Activer les sous-émetteurs",triggerTiming:"Choisissez l'heure de déclenchement",birth:"né",death:"mourir",collision:"collision",chooseTarget:"Sélectionnez le système de particules cible",noTarget:"Aucun (système de particules)",deleteSubEmitter:"Supprimer ce sous-émetteur",probability:"probabilité d'émission",collisionLimit:"Limite de collision",inherit:"hériter",colorInheritMode:"Méthode d'héritage des couleurs",add:"Ajouter",replace:"couverture",addSubEmitter:"+ Ajout d'un nouveau sous-émetteur",inheritNone:"Aucun (par défaut)",inheritAll:"Toutes les propriétés",inheritColor:"couleur",inheritScale:"taille",inheritRotation:"tourner",inheritLife:"cycle de vie"},hN={title:"Propriétés Spine",name:"Nom Spine",xPosition:"Position X",yPosition:"Position Y",rotation:"Rotation",scaleX:"Échelle X",scaleY:"Échelle Y",startTime:"Heure de début",resources:"Ressources Spine",chooseFolder:"Sélectionnez le dossier et chargez",folderHint:"Lisez JSON / SKEL, Atlas et toutes les textures d'un dossier en même temps ; les ressources peuvent toujours être remplacées individuellement ci-dessous.",choose:"choisir",chooseMultiple:"Sélectionner (choix multiples)",loading:"chargement…",load:"↧ Charger",clear:"Clair",supportNote:"Prise en charge de Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Chargement à la demande lorsque la version correspondante est en cours d'exécution · Local hors ligne",currentResource:"Ressource actuelle {version}",animations:"Animations Spine",noAnimations:"Aucune animation disponible",timelineAnimation:"Lire l'animation sur la chronologie",no:"aucun",hierarchy:"Hiérarchie",clearBoneTitle:"Cliquez pour effacer la sélection d'os",noBoneTitle:"Aucun os n'est actuellement sélectionné",clearBone:"Effacer les os sélectionnés : {name}",currentBone:"Squelette actuel :",clearSlotTitle:"Cliquez pour effacer la sélection d'emplacement",noSlotTitle:"Aucun emplacement n'est actuellement sélectionné",clearSlot:"Effacer l'emplacement sélectionné : {name}",currentSlot:"Emplacement actuel :",notSelected:"Non sélectionné",expandAll:"Tout développer",collapseAll:"Tout réduire",bones:"squelette",slots:"fente",notLoaded:"Non chargé Spine",searchBones:"Rechercher des os",searchBonesPlaceholder:"Rechercher le nom de l'os…",clearSearch:"Effacer la recherche",clearBoneSearch:"Recherche osseuse claire",noMatchingBones:"Aucun os correspondant trouvé",expandChildren:"Développer les os enfants",collapseChildren:"Réduire les os de l'enfant",notLoadedSlots:"Emplacement Spine non chargé",searchSlots:"Rechercher des créneaux",searchSlotsPlaceholder:"Rechercher le nom de l'emplacement ou de l'accessoire…",clearSlotSearch:"Effacer la recherche de créneau",noMatchingSlots:"Aucun emplacement correspondant trouvé",slotTitle:"{name} (squelette : {bone}, accessoire : {attachment})",empty:"nul",textureSummary:"{count} Zhang : {names}",textureImages:"Images de textures",missingFolderAssets:"Le dossier sélectionné est manquant : {missing}",chooseAssets:"Veuillez sélectionner les données Spine, Atlas et toutes les images de texture dans l'ordre"},fN={title:"Aide",subtitle:"Démarrage rapide de la création de particules à l'enregistrement et à l'exportation",close:"Fermer les instructions",closeShort:"Fermer (Échap)",quickStart:"démarrage rapide",stepCreate:"Créer un objet : utilisez +Particles / +Collision / +Path / +Spine dans « Objet de scène » à gauche pour ajouter un objet de scène.",stepEdit:`Modifier les particules : sélectionnez le système de particules et ajustez "Mode d'émission → Forme de l'émetteur → Propriétés des particules → Apparence et ressources → Modificateur".`,stepPreview:"Vérifiez l'effet : la chronologie inférieure peut être lue, mise en pause, image par image ou glissée ; il sera automatiquement recalculé après modification des paramètres.",stepExport:'Enregistrer et exporter : utilisez « Enregistrer la configuration » pour conserver le projet ; "Exporter le package Spine Json / images / .spine" pour sortir le produit fini.',quickNote:"« Réinitialiser » sur le côté droit du titre de chaque groupe de modules peut restaurer les paramètres par défaut du groupe ; les paramètres système seront automatiquement enregistrés dans le navigateur actuel.",commonOps:"Actions courantes",eye:"petits yeux",eyeDesc:"Afficher/masquer les objets individuellement ; les systèmes de particules cachées ne sont pas exportés.",copyDesc:"Copie entièrement l'objet actuellement sélectionné pour faciliter la comparaison des différents paramètres.",backgroundDesc:"Téléchargez l'image de référence et ajustez la position et la transparence pour l'aperçu du canevas uniquement.",settingsDesc:"La disposition de l'interface de gestion, l'affichage auxiliaire, la balance, etc. sont automatiquement enregistrés dans le navigateur.",undoDesc:"Ctrl+Z se rétracte d'un pas ; le nombre maximum d'étapes peut être ajusté dans les paramètres du système.",spineBoneDesc:"Recherchez et sélectionnez un os dans l'arborescence hiérarchique, qui peut être utilisé par l'émetteur de particules à suivre.",shortcuts:"Raccourcis",undoShortcut:"Annuler l'étape précédente",saveShortcut:"Enregistrer la configuration",panShortcut:"Faites glisser la toile",translateShortcut:"Outil de déplacement",rotateShortcut:"Outil rotatif",scaleShortcut:"Outil Zoom",playShortcut:"lecture/pause",startShortcut:"Revenir à la première image",shortcutNote:"Q / W / E / R devez d'abord cliquer sur la toile ; lorsque le curseur est dans la zone de saisie, la touche de raccourci à touche unique ne sera pas déclenchée.",modules:"Guide des modules",configTitle:"Gestion des configurations",saveConfigDesc:"Enregistrez tous les objets et paramètres de scène actuels en tant que fichiers de projet JSON (Ctrl+S est également pris en charge).",loadConfigDesc:"Sélectionnez le fichier de configuration local pour restaurer le projet complet.",presetDesc:"Sélectionnez une application rapide par défaut dans la liste déroulante ; cliquez sur la liste déroulante pour actualiser la liste.",configScope:"portée",configScopeDesc:"La configuration contient des objets et des paramètres ; les paramètres de l'interface et du système sont stockés séparément dans le navigateur.",sceneTitle:"objet de scène",particleDesc:"objet de base. La position, le décalage, la rotation, la mise à l'échelle et la graine aléatoire peuvent être définis ; la même graine peut reproduire le même effet.",colliderDesc:"Cercle/ellipse/rectangle/polygone/personnalisé, prend en charge le rebond physique, la pause, la destruction et le mouvement le long du chemin.",pathDesc:"Chemin de Bézier avec prise en charge des points d'ancrage, poignées de contrôle, fermeture, couleur et formes prédéfinies.",spineDesc:"Chargez les données Spine, Atlas et les textures, parcourez les os et les emplacements et suivez les émetteurs.",sceneCommonDesc:"Les objets peuvent être révélés et copiés indépendamment ; les systèmes de particules cachées ne sont pas exportés.",emissionDesc:"Tir continu, rafale, retard et durée de boucle en trois étapes de démarrage/boucle/fin.",burstDesc:"Émet un nombre spécifié de particules à la fois.",delayDesc:"Le temps d'attente avant le début de l'émission, correspondant à l'extrémité gauche de la barre de particules.",loopNote:"La persistance de la boucle ne prend pas en charge le suivi des os et des chemins, et les paramètres suivants seront restaurés lors du changement.",shapeDesc:"Zone d'apparition d'un point, d'un cercle, d'un rectangle, d'un cône ou d'un chemin. Les cercles/cônes prennent en charge les rayons internes et externes, et les rectangles prennent en charge la largeur et la hauteur internes et externes.",angleDesc:"Fixe, aléatoire, radial, trajectoire normale ou tangente à la trajectoire.",initialDesc:"Le cycle de vie, la vitesse, la mise à l'échelle et la rotation supportent la direction fixe, aléatoire, la courbe et la rotation peuvent suivre la direction de lancement.",overLifeDesc:"Le grossissement de la vitesse, le grossissement du zoom et la vitesse de rotation peuvent être contrôlés par la courbe du cycle de vie.",alphaDesc:"Supports de transparence fixes ou courbes ; Le mode courbe peut suivre dérivé, linéaire ou Bézier.",imageDesc:"Image unique ou image de séquence, randomisation du poids de plusieurs images, point pivot, couleur, mode de fusion et transparence indépendante.",sequenceDesc:"Les méthodes de lecture incluent le masquage ponctuel, le gel ponctuel, la boucle avant et la boucle inverse.",noiseDesc:"Générez des traces de gigue et contrôlez l’intensité, la portée et la vitesse.",gravityDesc:"Courbes d'intensité de gravité, de vent et de cycle de vie.",forceDesc:"Champs de force globaux, vortex, adsorption et collisions.",trailDesc:"Actifs de fin indépendants, nombre d’os, courbes de longueur, largeur, forme, couleur et transparence.",followDesc:"L'émetteur peut suivre un chemin ou un os Spine.",collisionDesc:"Sélectionnez les objets de collision de scène et les réponses aux collisions de particules.",exportDesc:"Définissez le chemin de l'image, la version Spine, la courbe d'images clés, FPS, les images entières, le pool d'os et l'animation vide.",exportButtonsDesc:"Vous pouvez exporter Spine JSON, des images ZIP ou générer des projets .spine via le connecteur.",connectorTitle:"Mode d'emploi du connecteur Spine",connectorIntro:"Le connecteur transmet le JSON et les images générées par la page Web au Spine qui a été installé et activé sur la machine locale, et les convertit en projets .spine modifiables.",prerequisite:"chargement initial",prerequisiteDesc:"L'ordinateur a Spine installé et activé, et le connecteur de bureau a été lancé.",download:"télécharger",webSide:"page web",webSideDesc:"Une fois que « Connecteur disponible · Spine est prêt » s'affiche, cliquez sur « Exporter le package .spine ».",authorization:"première autorisation",authorizationDesc:"La première connexion doit vérifier la source du site Web et l'autoriser une fois ; cette machine enregistre la liste blanche d'autorisation.",pathSetup:"Paramètres du chemin",pathSetupDesc:"Le connecteur détectera automatiquement Spine ; s'il est introuvable, vous pouvez spécifier manuellement le chemin de l'application.",downloadResult:"Télécharger les résultats",downloadResultDesc:"Obtenez le package ZIP, qui contient le projet .spine et le répertoire d'images.",version:"Version",versionDesc:"Le connecteur correspond automatiquement à Spine 3.8~4.3 selon la version JSON.",security:"Sécurité",securityDesc:"Écoutez uniquement l'adresse locale, l'autorisation est enregistrée dans le connecteur et les fichiers temporaires sont nettoyés après conversion.",differenceTitle:"Quelle est la différence entre configurer et exporter ?",differenceDesc:`« Enregistrer la configuration » enregistre tous les objets et paramètres pouvant être modifiés ; "Exporter Spine Json" exporte uniquement le système de particules affiché et intègre les résultats de collision, de suivi, de fuite et de sous-émetteur dans des données d'animation indépendantes.`},pN={confirmLoopFollowEnter:"Après être entré en mode continu de boucle, les paramètres de suivi des particules seront invalides et restaurés à leur valeur par défaut. Continuer?",confirmLoopFollowExit:"Après avoir quitté le mode de persistance de boucle, les paramètres de suivi des particules seront invalides et restaurés à leurs valeurs par défaut. Continuer?",invalidJson:"Le fichier de configuration n'est pas valide JSON",invalidConfigFormat:"Pas le profil de l'éditeur SpineParticle",unsupportedConfigVersion:"Version de configuration non encore prise en charge : {version}",missingScene:"Le fichier de configuration ne contient pas de données complètes sur la scène",missingEmbeddedSpine:"La configuration ne contient pas de ressources originales Spine réutilisables",chooseJsonConfig:"Veuillez sélectionner un fichier de configuration .json",settingsInvalidJson:"Le cache des paramètres système n'est pas valide JSON",settingsFormat:"Pas le cache des paramètres système de l'éditeur SpineParticle",settingsVersion:"La version de la configuration du système n'est pas encore prise en charge : {version}",settingsMissing:"Le cache des paramètres système ne contient pas de paramètres",noExportableImages:"Il n'y a pas d'images exportables pour le système de particules actuellement visible",invalidZipPath:"ZIP Chemin de fichier invalide",spineFileType:"Les données Spine ne prennent en charge que .json ou .skel",atlasFileType:"Les fichiers Atlas ne prennent en charge que .atlas",chooseTexture:"Veuillez sélectionner au moins une image de texture",binaryParseFailed:"Échec de l'analyse binaire Spine (4.3 : {v43} ; ancienne version : {v42})",invalidSpineJson:"Spine JSON Format de fichier invalide",unsupportedSpineJsonVersion:"La version Spine JSON n'est pas prise en charge, seul {versions} est pris en charge",unsupportedSpineDataVersion:"La version des données Spine n'est pas prise en charge, seul {versions} est pris en charge",embeddedReadFailed:"Impossible de lire le fichier Spine intégré : {name}",missingImageWarning:`L'image "{file}" est manquante ou présente des dimensions illisibles, chemin conservé.`,missingTrailImageWarning:`L'image de fin "{file}" est manquante et le chemin a été conservé.`,emptyCacheWarning:"Aucun framebuffer disponible pour '{name}'.",readExportImageFailed:"Impossible de lire l'image exportée : {name}",connectorOffline:"Connecteur local Spine non détecté, veuillez d'abord activer le connecteur",connectorHttpError:"Le connecteur Spine renvoie l'erreur : HTTP {status}",invalidTrailUV:"Données UV non valides pour le maillage final '{name}'",missingTrailVertices:"Le maillage final '{name}' ne contient pas de données de sommet",trailIndexOutOfRange:"Indice triangulaire du maillage final '{name}' hors limites",invalidTrailHull:`Le numéro de contour extérieur du maillage final "{name}" n'est pas valide`,trailHullIndexOutOfRange:`L'index du bord du contour extérieur du maillage final "{name}" est hors limites`,invalidInfluenceCount:"Le maillage final « {name} » contient un nombre non valide de poids d'os.",missingBoneReference:"Le maillage final '{name}' fait référence à un os inexistant",invalidWeight:'La grille finale "{name}" contient des données de poids non valides',weightSum:"Les poids des sommets du maillage final '{name}' ne totalisent pas 1",vertexCountMismatch:"Le maillage final '{name}' a un nombre incohérent de sommets et d'UV",invalidInherit:"La valeur héritée « {inherit} » pour l'os « {name} » n'est pas conforme au format Spine {version} JSON.",trailBoneParent:`L'os arrière "{name}" doit être directement suspendu sous l'os du système de particules et ne peut pas former de chaîne osseuse.`,trailSlotEmpty:`L'emplacement de queue pondéré "{name}" ne peut pas utiliser de pièces jointes vides. La mise à l'échelle osseuse correspondante doit être fixée à 0 en phase de non-apparition ou de mort.`,spine38Version:"Spine 3.8 L'ID de version exporté doit être 3.8",spine38Inherit:`Spine 3.8 Bone "{name}" doit utiliser la transformation et ne peut pas utiliser l'héritage`,spine38SlotColor:"La chronologie des couleurs de l'emplacement Spine 3.8 doit utiliser color / twoColor",spine38AttachmentName:"Spine 3.8 L'image cachée de la chronologie de la pièce jointe doit être explicitement écrite en nom : null",spine38RotationAngle:"Spine 3.8 Vous devez utiliser l'angle pour faire pivoter l'axe du temps",spine38Curve:"Spine 3.8 ne prend pas en charge le format de courbe de tableau 4.x",unsupportedExportVersion:"La version exportée n'est pas prise en charge, seul Spine {versions} est pris en charge",exportVersionMismatch:"Version d'exportation incohérente : définie sur Spine {expected}, JSON marquée comme Spine {actual}",exportMissingBones:"Le résultat de l'exportation ne contient pas d'os",missingAtlasTexture:"La texture référencée par Atlas n'est pas sélectionnée : {name}"},mN={label:"Langue",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},gN={app:GO,common:WO,toolbar:qO,settings:KO,config:JO,presets:ZO,curve:QO,gradient:eN,attributeControl:tN,pivot:iN,image:nN,timeline:sN,emission:rN,attributes:oN,appearance:aN,renderLayer:lN,export:{title:"Paramètres d’export",reset:"Réinitialiser les paramètres d'exportation",imagesPath:"Chemin de l'image (Chemin des images Spine)",spineVersion:"Version de Spine",keyframeCurve:"Courbe d'interpolation d'images clés",linear:"Linéaire",smoothBezier:"Bézier Lisse (Lisse Bézier)",bezierHelp:"Smooth Bezier s'adapte au mouvement continu dans la tolérance d'erreur ; la naissance, la mort, le changement d'attachement et les mutations utilisent toujours des images clés d'étape.",spine38Help:"Spine 3.8 ne prend pas en charge le tableau Bézier par canal de 4.x et est converti en images clés linéaires par morceaux à tolérance réduite lors de l'exportation.",fps:"FPS d’export",omitFps:"N'écrivez pas de fps",fpsHelp:`Conservez les secondes réelles de l'animation inchangées lors de la modification de FPS ; "Ne pas écrire de fps" omet uniquement les métadonnées fps de Spine.`,integerFrames:"Alignement du cadre entier",bonePool:"Pool d'objets osseux",excludeEmpty:"Exclure les animations sans contenu",baking:"L'animation est recalculée et cuite",exportJsonTitle:"Exporter Spine {version} JSON",preparing:"Préparation à l'exportation...",exportJson:"Exporter Spine JSON",exportImagesTitle:"Téléchargez séparément l'image utilisée par le système de particules actuel ZIP",organizingImages:"Tri des images...",exportImages:"Exporter les images ZIP",generatingProject:"Génération du projet...",exportSpine:"Exporter le package .spine",authorize:"Autoriser le site Web actuel",authorizeTitle:"Autoriser le site web actuel dans le connecteur natif",refreshConnector:"Revérifiez le connecteur",refresh:"rafraîchir",recalculating:"Recalcul de l'animation des particules...",exported:"Spine {version} exportés : systèmes de particules {systems}, animations {animations}, os racinaires {bones} {warning}",resourceWarning:";{count} astuces sur les ressources (les images manquantes sont toujours exportées)",timeout:"Recalcul du délai d'expiration de l'animation, veuillez confirmer que la page est toujours en cours d'exécution et réessayer",preparingProject:"Trier les images et appeler cette machine Spine…",projectExported:"{fileName} a été généré : y compris le projet .spine et les images {images}, Spine {version}",collectingImages:"Rassembler les images actuellement utilisées par le système de particules...",imagesExported:"{fileName} a été généré : {folder}/ contient des images {images}",connectorChecking:"Détection du connecteur Spine local...",connectorOffline:"Le connecteur Spine local n’est pas démarré",spineNotFound:"Le connecteur est démarré, mais Spine est introuvable",notAuthorized:"Le connecteur est démarré, mais ce site n’est pas autorisé",connectorReady:"Connecteur disponible · Spine prêt",connectorBusy:"Recalcul et génération du projet Spine",connectorGenerate:"Générer un projet Spine {version} avec Spine local",unknown:"inconnu",checking:"Vérification",offline:"Hors ligne",notFound:"Spine introuvable",unauthorized:"Non autorisé",projectTransferTitle:"Exporter le package Spine",projectTransferDetail:"Recalcul de l'animation des particules...",projectTransferDownload:"Le package du projet Spine a été téléchargé",generatingJson:"Génération de Spine JSON…",preparingProjectFiles:"Rassemblement des photos du projet...",uploading:"Téléchargement des données vers le connecteur Spine...",spineProcessing:"Spine est en train de convertir le projet, veuillez patienter...",downloadingProject:"Téléchargement du package de projet Spine généré...",handingToBrowser:"Passage au navigateur pour le téléchargement..."},transfer:cN,scene:dN,modifiers:uN,spine:hN,help:fN,errors:pN,language:mN},vN={resizeTimeline:"ドラッグしてタイムラインの高さを調整します",systems:"システム",particlesBones:"粒子(骨)",rootBone:"根の骨",hudTip:"ホイールズーム・左クリックでキャンバスをドラッグ",title:"Spineパーティクルエディター-Yeomai"},bN={close:"閉じる",reset:"リセット",add:"追加",remove:"削除",delete:"削除",clear:"クリア",cancel:"キャンセル",confirm:"確定",none:"なし",enabled:"有効",disabled:"無効",fixed:"固定",random:"ランダム",curve:"カーブ",followExport:"エクスポート設定に従う",linear:"リニア",bezier:"ベジェ",above:"上",below:"下",left:"左",right:"右",seconds:"秒",frames:"フレーム"},yN={settings:"設定",undo:"元に戻す (Ctrl+Z)",pan:"キャンバス移動 (Q)",translate:"移動 (W)",rotate:"回転 (E)",scale:"拡大縮小 (R)",zoomIn:"拡大",zoomOut:"縮小",fitView:"キャンバスに合わせる",toggleGrid:"グリッド切替",resetView:"ビューをリセット",background:"背景",backgroundSettings:"背景画像設定",changeBackground:"画像を変更",uploadBackground:"画像をアップロード",clearBackground:"背景をクリア",noBackground:"画像なし",backgroundX:"背景画像のXオフセット",backgroundY:"背景画像のYオフセット",backgroundOpacity:"背景画像の透明度",opacity:"不透明度",help:"ヘルプ",openHelp:"ヘルプを開く"},xN={title:"システム設定",layout:"インターフェースのレイアウト",parameterPanelPosition:"パラメータパネルの位置",panelOnRight:"パラメータパネルは右側に表示されます",history:"動作履歴",maxUndo:"戻る最大ステップ数",canvasGuides:"キャンバス補助ディスプレイ",emitter:"発射点",bones:"骨の接続",bonePointSize:"骨点描画サイズ",boneAxisSize:"軸描画サイズ",skinMesh:"スキンメッシュ",enableTicks:"ティックを有効にする",tickFontSize:"文字サイズの拡大縮小",tickWidth:"目盛りの太さ",axisColor:"軸の色",showAxisLabels:"表示スケール値",cacheNote:"システム設定全体が現在のブラウザに自動的に保存されます"},wN={title:"設定管理",save:"設定を保存",saveTitle:"すべてのエディタ設定を保存する (Ctrl+S)",load:"設定を読み込む",loadTitle:"ローカルエディタ設定をロードする",presets:"プリセットリスト",selectPreset:"プリセットを選択",noPresets:"プリセットなし",saved:"設定はローカルに保存されました",loading:"設定を読み込み中…",loaded:"ロード済み: {name}",presetLoading:"プリセットをロード中…",presetLoaded:"ロードされたプリセット: {name}",presetNamingError:"{message}、デフォルトのファイル名を確認してください",presetTransferTitle:"プリセットをロードする",presetDownloading:"{file}をダウンロード中…",presetParsing:"デフォルト設定を解析しています...",presetRestoring:"デフォルトのリソースを解析して復元しています...",presetComplete:"プリセットのロードが完了しました",presetListError:"プリセットリストを読み取れません",presetReadError:"プリセットを読み取れません: {file}"},SN={particleSweep:"1.パーティクルスイープ",barBlocks:"2.バーブロック",forceTrail:"3.フォースフィールドトレイル",lightningSequence:"4.雷シーケンス",texturePivot:"5.テクスチャピボット",subEmitter:"6.サブエミッター"},CN={bezierHint:"四角いハンドルをドラッグして円弧を調整します。 · 空白スペースをダブルクリックして新しいスペースを作成します。 · ノードをダブルクリックして削除します。",linearHint:"空白スペースをダブルクリックして、新しいスペースを作成します。ノードをダブルクリックして削除します。ノードをドラッグして調整します。",resetTitle:"デフォルトのカーブを復元する"},AN={addTitle:"リボンをダブルクリックしてカラーマークを追加します",color:"カラーコード",colorValue:"カラースケールのカラー値",position:"カラーマーク位置",addMiddle:"真ん中に色を入れる",delete:"現在のカラーパッチを削除します",hint:"カラーバンドをダブルクリックして新規追加・カラーマークをドラッグして位置を調整・カラーマークをダブルクリックして削除"},TN={angleOffset:"角度オフセット",value:"数値",lower:"下限",upper:"上限",rangeLower:"範囲の下限",rangeUpper:"上限範囲",curveInput:"曲線入力→",direction:"発射方向"},EN={title:"マップのピボットポイント",zoomOut:"ズームアウト",zoomIn:"拡大する",expand:"全画面へのズーム操作",interaction:"左クリック/ドラッグしてピボット ポイントを設定します。 · 右クリックしてキャンバスをドラッグします。 · スクロール ホイールでズームします。",previewAlt:"ピボットポイントのプレビュー",noImage:"画像が選択されていません",resetCenter:"中央に再配置 (50%、50%)",coordinates:"軸点座標(%)",rotationTest:"軸回転試験",static:"まだ",spin:"回転",swing:"スイング",rotationAlt:"回転試験",topLeft:"左上",top:"すぐ上",topRight:"右上",left:"右左",center:"真ん中",right:"右",bottomLeft:"左下",bottom:"真下・底",bottomRight:"右下"},_N={chooseSequence:"連番フレーム画像を選択",chooseLocal:"ローカル画像を選択",subfolder:"サブフォルダー",name:"名前",restore:"{name}を復元する",deleteResource:"画像リソースを削除する",imageMode:"ピクチャーモード",fixed:"固定",sequence:"シーケンス",playbackMode:"プレイモード",onceHide:"1回・最終フレームで非表示",onceHold:"1回・最終フレームを保持",loopForward:"正方向ループ",loopReverse:"逆方向ループ",playbackFps:"再生フレームレート",chooseSequenceMulti:"シーケンスフレームの選択(複数選択)",weight:"重み %",unlockWeight:"プロポーションロックを解除する",lockWeight:"現在の比率をロックする",pivot:"テクスチャピボット",collapsePivot:"折り畳むピボットポイントの調整",expandPivot:"ピボットポイントの調整を拡張する",pivotModal:"テクスチャ回転軸ポイント大画面リファインメント",pivotModalDesc:"下のマップ上の任意の場所をクリックまたはドラッグして、パーティクルの回転/スイング中心を正確に設定します。",pivotZoomHint:"100% ~ 400% の倍率をサポートし、先端または根元を正確に狙うことができます。",confirmPivot:"ピボットポイントを決定して保存する",noSequence:"シーケンスフレームが選択されていません",firstFrame:"フレーム 1",firstImage:"最初の写真",lastImage:"最後の写真",pivotOn:"オープン済み: X {x}% | Y {y}%",pivotOff:"オンになっていません。デフォルトは画像の中心付近 (50%、50%)",pivotCustom:"ピボット ポイントがカスタマイズされました: X {x}% | Y {y}%",frameCountOne:"1フレーム・{name}",frameCountMany:"{count}フレーム・{first}→{last}",sequenceSelected:"{count} フレームが選択され、{first}-{last} の順序で再生されます"},MN={play:"プレイ(D)",pause:"一時停止(D)",toStart:"最初のフレームに戻る(S)",previous:"前のフレーム",next:"次のフレーム",toEnd:"最後のフレームに移動",continuousLoop:"連続ループ再生",abLoop:"独立した A/B 区間ループ",abLoopShort:"AB ループ",abRange:"AB サイクル間隔",playbackStart:"カスタム再生開始フレーム",playbackEnd:"カスタム再生終了フレーム",startFrame:"再生開始フレーム",endFrame:"再生終了フレーム",frame:"フレーム",emission:"放出中",particleLife:"パーティクル存在",spineAnimation:"Spine アニメーション",ownerAnimation:"所属アニメーション",setOwnerAnimation:"現在のパーティクル システムが属するアニメーションを設定します",chooseOwnerAnimation:"アニメーションを選択してください",animationName:"アニメ名",renameAnimation:"現在のアニメーションの名前を変更する",rename:"名前の変更",newAnimation:"+ 新しい",keepOneAnimation:"少なくとも 1 つのアニメーションを保持する必要があります",spinePreview:"Spine プレビュー アニメーション",noSpineAnimation:"利用できる Spine アニメーションはありません",none:"なし",systemName:"システム {index}",dragLoopDuration:"ドラッグループセグメントの継続時間",dragEmissionDuration:"ドラッグ時間",dragSpineStart:"ドラッグしてアニメーションの開始時間を調整します",noAnimationData:"現在、表示するアニメーション データがありません。",animationNameEmpty:"アニメーション名を空にすることはできません",animationNameDuplicate:"アニメーション名を繰り返すことはできません",animationRenameFailed:"アニメーション名は変更できません",zoomIn:"拡大する",zoomOut:"ズームアウト",zoomFit:"適度",frameStatus:"フレーム {current} / {total}"},PN={title:"エミッションモード",reset:"送信モードパラメータをリセット",stream:"ストリーム",burst:"バースト",normalStream:"通常ストリーム",loopStream:"ループストリーム",rate:"放出レート",duration:"放出時間",loopDuration:"発射持続時間 (f)",generateStart:"開始ループアニメーションを生成する",generateEnd:"ループ終了アニメーションを生成する",customDuration:"期間を指定する",auto:"自動{frames}f",startLoopDuration:"ループセグメントの開始時間",endLoopDuration:"ループセグメントの終了時間",loopWarning:"ループ永続モードは、ボーン追跡とパス追跡をサポートしていません。パーティクルの次の設定は、開始または終了時にデフォルト値に復元されます。",burstCount:"一度の放出数",delay:"遅延時間",shapeTitle:"エミッター形状",shapeReset:"エミッタ形状パラメータをリセット",shape:"形",point:"点",circle:"円",rect:"矩形",cone:"円錐",path:"パス",innerDiameter:"内径",outerDiameter:"外径",innerRadius:"内半径",outerRadius:"外半径",coneDirection:"テーパ方向",coneAngle:"テーパー開き角度",innerWidth:"内幅",innerHeight:"高い内側",outerWidth:"外幅",outerHeight:"エクストラハイ",selectPath:"パスの選択",noPath:"パスなし (ポイント放出)",birthDistribution:"出生分布",evenDistribution:"等間隔固定分布",randomDistribution:"ランダムな分布",emissionAngle:"打ち出し角",radial:"ラジアル(中心外側)",pathNormal:"パスに対して垂直",pathTangent:"パス方向に沿って",fixedAngle:"固定角度",baseAngle:"底角",randomRange:"ランダムな範囲",showShape:"形状を表示"},IN={title:"パーティクル属性",reset:"パーティクル属性パラメータをリセット",initialParams:"パーティクル初期値",initialLife:"初期ライフサイクル",randomSample:"ランダムサンプリング →",initialSpeed:"初速",initialScale:"初期スケーリング",uniform:"統一された",separateXY:"XY分離",scaleX:"ズームX",scaleY:"ズームY",initialRotation:"初期回転",lifecycleTitle:"ライフタイム中の変化",speedOverLife:"ライフサイクル速度",speedMultiplier:"スピードマルチプライヤー",lifeTo:"ライフサイクル →",scaleOverLife:"ライフサイクル中のスケーリング",scaleMultiplier:"ズーム倍率",multiplierX:"倍率",multiplierY:"倍率Y",rotationOverLife:"ライフサイクル中に回転する",rotationSpeed:"回転速度"},kN={title:"外観とリソース",reset:"外観とリソースのパラメータをリセットする",opacity:"不透明度",curveMode:"カーブモード",transparent:"0(透明)",opaque:"1(不透明)",renderLayer:"レンダー階層(Spine スロット)",top:"トップレベル",spineSlot:"Spineスロット",selectSpine:"Spineを選択してください",noSpine:"利用可能なものはありません",noSlot:"スロットがまだ選択されていません",reselect:"再選択",selectSlot:"スロットを選択",searchSlots:"スロット名またはアクセサリ名を検索してください…",searchSlotsAria:"スロットを検索する",emptySlot:"空のスロット",noMatchingSlots:"一致するスロットがありません",above:"このスロットの絵の上に",below:"このスロットの絵の下に",followAttachment:"スロットアクセサリの表示と非表示を切り替える",previewOnly:"表示レベルの調整はエディターのプレビューにのみ影響し、エクスポートされたデータには影響しません。",imageResources:"画像リソース",addImage:"画像リソースを追加する",scale:"ズーム",color:"色",fixedColor:"固定色",randomColor:"ランダムな色",lifetime:"ライフサイクル",normal:"通常",add:"加算",multiply:"乗算",screen:"スクリーン",fixedColorValue:"固定色の値",randomColorHint:"各パーティクルは、生成時にリボンからランダムに色を選択し、ライフ サイクルを通じて変更されません。",independentAlpha:"独立した不透明度",off:"オフ"},RN={slotLabelAbove:"{spine} / {slot} · 上の写真",slotLabelBelow:"{spine} / {slot} · 写真の下",resolvedAbove:"{slot} イメージの上とそのスロットの下にレンダリングされます",resolvedBetween:"{previous} と {slot} の間でレンダリング",warningNoSpine:"Spine はロードされておらず、パーティクルが一時的に上部に表示されます。",warningNoSelection:"Spine はまだ選択されておらず、パーティクルが一時的に上部に表示されます。",warningMissingSpine:"ターゲットの Spine が存在しないため、パーティクルが一時的に上に表示されます。",warningNotReady:"ターゲット Spine の準備ができていないため、パーティクルが一時的に上部に表示されます。",warningMissingSlot:"ターゲット スロットが存在せず (リソースが置き換えられた可能性があります)、パーティクルが一時的に上部に表示されます。",warningFirstSlot:"これは最初のスロットであり、その下に表示することはできません。パーティクルは一時的に上に表示されます。"},FN={completed:"完了",failed:"操作が失敗しました"},LN={title:"シーンオブジェクト",addParticle:"パーティクルシステムを追加",addParticleShort:"+粒子",addCollider:"コライダーの追加",addColliderShort:"+衝突",addPath:"パスを追加",addPathShort:"+ パス",addSpine:"Spineを追加",copyTitle:"現在選択されているシーン オブジェクトをコピーします",showParticle:"パーティクル システムを表示する",hideParticle:"パーティクル システムを非表示にする",showCollider:"コライダーを表示",hideCollider:"コライダーを非表示にする",showPath:"パスを表示",hidePath:"パスを非表示にする",showSpine:"表示 Spine",hideSpine:"隠す",particle:"パーティクル",subEmitter:"サブエミッター",collision:"コリジョン",path:"パス",deleteParticle:"パーティクル システムの削除",deleteCollider:"コライダーの削除",deletePath:"パスを削除する",deleteSpine:"Spineを削除",empty:"シーンにはまだオブジェクトがありません",name:"名前",positionX:"X 位置",positionY:"Y 位置",offsetX:"X オフセット",offsetY:"Y オフセット",rotation:"回転",scaleX:"X スケール",scaleY:"Y スケール",seed:"ランダムシード",seedTitle:"パーティクル システム内のすべてのランダム アトリビュート、リソースの選択、モディファイアのランダム サンプリングを制御します。",randomizeSeed:"新しいグローバルランダムシードを生成する",seedHint:"初期ランダムパラメータ、リソース選択、および修飾子のランダムサンプリングを制御します。同じ種で同じ効果が再現できる",colliderTitle:"コライダーのプロパティ",colliderName:"コライダー名",type:"タイプ",circle:"ラウンド",ellipse:"楕円形",rect:"矩形",polygon:"ポリゴン",custom:"カスタマイズ",enabled:"有効にする",xPosition:"X 位置",yPosition:"Y 位置",scaleXShort:"X スケール",scaleYShort:"Y スケール",radius:"半径",radiusX:"X半径",radiusY:"Y半径",width:"幅",height:"高い",sides:"辺の数",collisionResponse:"クラッシュレスポンス",physics:"物理学 (バウンス/摩擦)",pause:"一時停止(停止)",destroy:"消えます(すぐに破壊します)",elasticity:"弾力性 (0-1)",friction:"摩擦 (0-1)",followPath:"道をたどってください",targetPath:"ターゲットパス",notSelected:"(選択されていません)",moveDuration:"移動時間(秒)",followDirection:"パスに沿った方向",moveProgressCurve:"進行曲線の移動",moveProgressHelp:"横軸: リアルタイム/移動時間。縦軸: パスの進行状況 (0=開始点 → 1=終了点)",pathTitle:"パス属性",pathName:"パス名",closedPath:"閉じたパス",pathColor:"パスの色",pathHelp:"操作説明:",pathHelpItems:"空白スペース/曲線をダブルクリック: 新しいアンカーポイントを作成、アンカーポイントをダブルクリック: ノードを削除、2 回目のダブルクリックしてドラッグ: 新しいノードを作成してハンドルを引き出し、アンカーポイントをドラッグして位置を移動、ハンドルをドラッグして曲線を調整、Shift + ハンドルをドラッグ: 両側で完全に対称、Alt+ ハンドルをドラッグ: 片側を独立して制御、Ctrl+クリック/フレーム選択: 選択したノードを追加、Alt+クリック/フレーム選択:選択したノードを減算し、Alt キーを押しながら空白スペースをクリックします。すべての選択をクリアし、複数のノードを選択して全体としてドラッグします。",applyPresetShape:"プリセット形状を適用する",choosePreset:"プリセットを選択...",square:"四角",star:"星形",applyPreset:"プリセットを適用する",clearAnchors:"明確なアンカーポイント",panelHint:"右上隅のボタンを使用してシーン オブジェクトを作成します"},DN={title:"モディファイア",reset:"モディファイアパラメータをリセット",damping:"減衰",enableNoise:"移動ノイズを有効化",strength:"強さ",noiseRange:"変動幅",noiseSpeed:"時間流量",noiseHint:"強度制御は比率に影響を与える ・変動範囲は最大偏差を制御する ・時間の流れは変化速度を制御する",enableGravity:"重力を有効化",gravityStrength:"重力の強さ",strengthMin:"最小強度",strengthMax:"強度最大値",direction:"方向",gravityOverLife:"ライフサイクル中の重力",windOverLife:"ライフサイクルの風",axisStrength:"縦軸:強度0~1",directionHint:"右 0°、下 -90°、負の強度で方向を反転",enableWind:"風を有効化",windStrength:"風の強さ",enableForceField:"フォースフィールドを有効化",centerX:"センターX",centerY:"センターY",forceStrength:"力場の強さ",forceRadius:"力場の半径",falloffMode:"ディケイモード",constant:"一定(範囲内で速度が変化しない)",linearFalloff:"リニアフォールオフ(エッジは0)",inverseFalloff:"距離に反比例(中心が最も強くなる)",forceHint:"正の数は中心に向かって引き寄せられ、負の数は外側に反発し、力場の円をキャンバス内でドラッグできます。",showShape:"形状を表示",enableVortex:"渦を有効化",vortexHint:"正の数は反時計回り、負の数は時計回り",enableAttraction:"吸着を有効化",attractionX:"吸着点X",attractionY:"吸着点Y",attractionRadius:"吸着半径",attractionDuration:"吸着時間",delay:"遅延時間",delayMode:"ディレイモード",globalTime:"統一時間",particleLife:"単一粒子の寿命",attractionPath:"吸着法",straight:"直線",attractionHint:"遅延後、現在位置から吸着を開始します。赤い範囲に到達すると死亡します。吸着円はキャンバス内でドラッグすることができます。",enableTrail:"トレイルを有効化",trailImages:"独立した画像を後続する",addTrailImage:"末尾の画像リソースを追加する",trailRotation:"回転させる",trailBones:"後続ボーンの数",trailRatio:"トレーリング率(%)",trailLength:"トレーリングの長さ",randomRange:"ランダムな範囲",lengthRatio:"長さ比率(%)",lengthMin:"最小長さ (%)",lengthMax:"最大長さ(%)",trailWidth:"トレーリング幅",widthRatio:"幅比(%)",widthMin:"幅の最小値 (%)",widthMax:"最大幅(%)",widthScale:"幅のスケーリング",followParticle:"粒子を追跡する",lifeLengthCurve:"ライフサイクル長曲線",shapeCurve:"形状カーブ(ヘッド→テール幅)",colorMode:"カラーモード",blendMode:"ブレンドモード",fixedColor:"固定色",alphaMode:"透明度モード",opacity:"透明性",gridRows:"グリッド行数",gridCols:"グリッド列の数",trailHint:"各パーティクルは、リソースに応じて一連の兄弟末尾ボーンを生成します。パーティクル誕生時にランダムな長さと幅が決まり、同じ種を安定して再現できる",enableFollow:"エミッター追従を有効化",followMode:"フォローモード",noFollow:"なし",followPath:"道をたどってください",selectedBone:"選択されたボーン",emitterAngleMode:"送信機角度モード",fixedAngle:"固定角度",followMoveDirection:"進行方向に従ってください",moveProgressCurve:"動作進行曲線(0→1)",moveDuration:"移動時間(秒)",followSpace:"スペースに従ってください",localSpace:"ローカル空間(GEN動作)",worldSpace:"ワールド空間(パーティクル生成点の移動)",moveDirection:"進行方向",forward:"前進(始点→終点)",reverse:"リバース(終点→始点)",followOffset:"オフセット開始点(0-1)",followSpaceHint:"ローカル空間はエミッタ全体を移動します。ワールド空間は新しいパーティクルのスポーン ポイントを移動するだけで、生成されたパーティクルはワールド位置に留まります。",followTarget:"目標に従ってください:",noValidBone:"有効なボーンがまだバインドされていません。最初に Spine 階層ツリーでボーンを選択してください。",rebind:"再バインド",bind:"バインディング",selectedBoneLabel:"現在選択されているボーン:",boneLocalSpace:"ローカル空間(ボーンと一緒に動きます)",boneWorldSpace:"ワールド空間 (パーティクルは生成後に位置を維持します)",offsetX:"変位オフセットX",offsetY:"変位オフセットY",rotationOffset:"回転オフセット",scaleOffsetX:"スケールオフセットX",scaleOffsetY:"スケールオフセットY",boneFollowHint:"エミッタは、選択した Spine ボーンの位置のみに従い、Spine の回転やスケーリングを継承しません。パーティクル変換では、パーティクル システム独自のパラメータと上限オフセットが使用されます。",enableCollision:"コリジョンを有効化",collisionObjects:"参加している衝突オブジェクト",colliderDisabled:"{name} (コライダー無効)",clearCollider:"衝突オブジェクトをクリア {name}",addCollider:"シーン衝突オブジェクトを追加する",noAvailableColliders:"追加する衝突オブジェクトはありません",noCollidersSelected:"衝突オブジェクトが選択されていないため、現在のパーティクルは衝突しません。",available:"利用可能",disabled:"無効",collisionHint:"追加および有効化されたシーン衝突オブジェクトのみが、現在のパーティクル システムの衝突に参加します。",enableSubEmitter:"サブエミッターを有効化",triggerTiming:"トリガー時間を選択してください",birth:"生まれる",death:"死ぬ",collision:"衝突",chooseTarget:"ターゲットパーティクルシステムを選択してください",noTarget:"なし (パーティクル システム)",deleteSubEmitter:"このサブエミッタを削除します",probability:"放出確率",collisionLimit:"衝突限界",inherit:"継承する",colorInheritMode:"色の継承方法",add:"追加",replace:"カバー",addSubEmitter:"+ 新しいサブエミッターを追加",inheritNone:"なし (デフォルト)",inheritAll:"すべてのプロパティ",inheritColor:"色",inheritScale:"サイズ",inheritRotation:"回転させる",inheritLife:"ライフサイクル"},ON={title:"Spine プロパティ",name:"Spine 名前",xPosition:"X 位置",yPosition:"Y 位置",rotation:"回転",scaleX:"X スケール",scaleY:"Y スケール",startTime:"開始時間",resources:"Spine リソース",chooseFolder:"フォルダを選択してロードする",folderHint:"JSON / SKEL、Atlas、およびフォルダー内のすべてのテクスチャを一度に読み取ります。リソースは引き続き以下で個別に置き換えることができます。",choose:"選ぶ",chooseMultiple:"選択(複数の選択肢)",loading:"読み込み中…",load:"↧ ロード",clear:"クリア",supportNote:"Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSONをサポート · 対応するバージョンの実行時にオンデマンドでロード · ローカルオフライン",currentResource:"現在のリソース {version}",animations:"Spine アニメーション",noAnimations:"利用できるアニメーションはありません",timelineAnimation:"タイムライン上でアニメーションを再生する",no:"なし",hierarchy:"階層ツリー",clearBoneTitle:"クリックしてボーンの選択をクリアします",noBoneTitle:"現在ボーンが選択されていません",clearBone:"選択したボーンをクリア: {name}",currentBone:"現在のスケルトン:",clearSlotTitle:"クリックしてスロットの選択をクリアします",noSlotTitle:"現在スロットが選択されていません",clearSlot:"選択したスロットをクリア: {name}",currentSlot:"現在のスロット:",notSelected:"未選択",expandAll:"すべて展開",collapseAll:"すべて折りたたむ",bones:"スケルトン",slots:"スロット",notLoaded:"ロードされていません Spine",searchBones:"骨を探す",searchBonesPlaceholder:"ボーン名を検索…",clearSearch:"検索をクリア",clearBoneSearch:"クリアボーン検索",noMatchingBones:"一致するボーンが見つかりません",expandChildren:"子ボーンを展開する",collapseChildren:"子ボーンを折りたたむ",notLoadedSlots:"Spine スロットがロードされていません",searchSlots:"スロットを検索する",searchSlotsPlaceholder:"スロット名またはアクセサリ名を検索してください…",clearSlotSearch:"スロット検索をクリアする",noMatchingSlots:"一致するスロットが見つかりません",slotTitle:"{name}(スケルトン:{bone}、アタッチメント:{attachment})",empty:"ヌル",textureSummary:"{count} 張: {names}",textureImages:"テクスチャ画像",missingFolderAssets:"選択したフォルダーが見つかりません: {missing}",chooseAssets:"Spine データ、Atlas、およびすべてのテクスチャ画像を順番に選択してください"},NN={title:"ヘルプ",subtitle:"パーティクルの作成から保存、エクスポートまでクイックスタート",close:"指示を閉じる",closeShort:"閉じる (Esc)",quickStart:"クイックスタート",stepCreate:"オブジェクトの作成: 左側の「シーン オブジェクト」で +Particles / +Collision / +Path / +Spine を使用して、シーン オブジェクトを追加します。",stepEdit:"パーティクルの編集: パーティクル システムを選択し、「放出モード → エミッタ形状 → パーティクル プロパティ → 外観とリソース → モディファイア」を調整します。",stepPreview:"効果を確認します: 下部のタイムラインは再生、一時停止、フレームごと、またはドラッグできます。パラメータを変更すると、自動的に再計算されます。",stepExport:"保存とエクスポート: 「設定の保存」を使用してプロジェクトを保持します。 「Spine Json/images package/.spine packageをエクスポート」で完成品を出力します。",quickNote:"各モジュールグループのタイトルの右側にある「リセット」をクリックすると、グループのデフォルトパラメータを復元できます。システム設定は現在のブラウザに自動的に保存されます。",commonOps:"よく使う操作",eye:"小さな目",eyeDesc:"オブジェクトを個別に表示/非表示にします。非表示のパーティクル システムはエクスポートされません。",copyDesc:"現在選択されているオブジェクトを完全にコピーして、さまざまなパラメータの比較を容易にします。",backgroundDesc:"参照画像をアップロードし、キャンバスプレビューのみ位置と透明度を調整します。",settingsDesc:"管理インターフェイスのレイアウト、補助表示、スケールなどはブラウザに自動的に保存されます。",undoDesc:"Ctrl+Z は 1 ステップ後退します。最大ステップ数はシステム設定で調整できます。",spineBoneDesc:"階層ツリーでボーンを検索して選択します。これは、追跡するパーティクル エミッタで使用できます。",shortcuts:"ショートカット",undoShortcut:"前のステップを元に戻す",saveShortcut:"設定の保存",panShortcut:"キャンバスをドラッグする",translateShortcut:"変位ツール",rotateShortcut:"回転工具",scaleShortcut:"ズームツール",playShortcut:"再生/一時停止",startShortcut:"最初のフレームに戻る",shortcutNote:"Q / W / E / R は最初にキャンバスをクリックする必要があります。カーソルが入力ボックス内にある場合、単一キーのショートカット キーはトリガーされません。",modules:"機能モジュール",configTitle:"構成管理",saveConfigDesc:"現在のシーン オブジェクトとパラメータをすべてプロジェクト JSON ファイルとして保存します (Ctrl+S もサポートされています)。",loadConfigDesc:"ローカル構成ファイルを選択して、完全なプロジェクトを復元します。",presetDesc:"ドロップダウンからデフォルトのクイック適用を選択します。ドロップダウンをクリックしてリストを更新します。",configScope:"範囲",configScopeDesc:"設定にはオブジェクトとパラメータが含まれます。インターフェースとシステム設定はブラウザーに別々に保存されます。",sceneTitle:"シーンオブジェクト",particleDesc:"コアオブジェクト。位置、オフセット、回転、スケーリング、ランダム シードを設定できます。同じ種は同じ効果を再現できます。",colliderDesc:"円/楕円/長方形/多角形/カスタム、物理的なバウンス、一時停止、破壊、パスに沿った移動をサポートします。",pathDesc:"アンカー ポイント、コントロール ハンドル、クロージャー、カラー、プリセット形状をサポートするベジェ パス。",spineDesc:"Spine データ、Atlas およびテクスチャをロードし、ボーンとスロットを参照し、エミッタを追跡します。",sceneCommonDesc:"オブジェクトは個別に公開およびコピーできます。非表示のパーティクル システムはエクスポートされません。",emissionDesc:"連射、バースト、ディレイ、開始/ループ/終了の3段階ループ持続時間。",burstDesc:"指定した数のパーティクルを一度に放出します。",delayDesc:"パーティクル バーの左端に対応する、放出が開始されるまでの待ち時間。",loopNote:"ループ永続性はボーンとパスのフォローをサポートしていません。切り替え時に次の設定が復元されます。",shapeDesc:"点、円、長方形、円錐、またはパスの生成エリア。円/円錐は内部半径と外部半径をサポートし、長方形は内部と外部の幅と高さをサポートします。",angleDesc:"固定、ランダム、放射状、パス法線、またはパス接線。",initialDesc:"ライフサイクル、速度、スケーリング、回転は、固定、ランダム、カーブ、および回転をサポートしており、起動方向に従うことができます。",overLifeDesc:"ライフサイクルカーブにより速度倍率、ズーム倍率、回転速度を制御できます。",alphaDesc:"透明度は固定または曲線をサポートします。曲線モードは、派生、線形、またはベジェに従うことができます。",imageDesc:"単一の画像またはシーケンス フレーム、複数画像のウェイトのランダム化、ピボット ポイント、カラー、ブレンド モード、および独立した透明度。",sequenceDesc:"再生方法には、1 回の非表示、1 回のフリーズ、順方向ループ、および逆方向ループが含まれます。",noiseDesc:"ジッター トレースを生成し、強度、範囲、速度を制御します。",gravityDesc:"重力、風、ライフサイクルの強度曲線。",forceDesc:"グローバルな力場、渦、吸着、衝突。",trailDesc:"独立したトレーリング アセット、ボーン数、長さ、幅、形状、色、透明度のカーブ。",followDesc:"エミッタはパスまたは Spine ボーンをたどることができます。",collisionDesc:"シーン衝突オブジェクトとパーティクル衝突応答を選択します。",exportDesc:"画像パス、Spine バージョン、キーフレーム カーブ、FPS、整数フレーム、ボーン プール、空のアニメーションを設定します。",exportButtonsDesc:"コネクタを介して、Spine JSON、画像 ZIP をエクスポートしたり、.spine プロジェクトを生成したりできます。",connectorTitle:"Spine コネクタの使用説明書",connectorIntro:"コネクタは、JSON と Web ページによって生成されたイメージを、ローカル マシンにインストールされアクティブ化されている Spine に配信し、編集可能な .spine プロジェクトに変換します。",prerequisite:"フロントロード",prerequisiteDesc:"コンピューターには Spine がインストールされてアクティブ化されており、デスクトップ コネクタが起動されています。",download:"ダウンロード",webSide:"ウェブページ",webSideDesc:"「コネクタが利用可能・Spineの準備ができました」と表示されたら、「.spineパッケージをエクスポート」をクリックします。",authorization:"最初の認可",authorizationDesc:"最初の接続では、Web サイトのソースを確認し、一度許可する必要があります。このマシンは認証ホワイトリストを保存します。",pathSetup:"パスの設定",pathSetupDesc:"コネクタは Spine を自動的に検出します。見つからない場合は、アプリケーション パスを手動で指定できます。",downloadResult:"ダウンロード結果",downloadResultDesc:".spine プロジェクトとイメージ ディレクトリが含まれる ZIP パッケージを取得します。",version:"バージョン",versionDesc:"コネクタは、JSON バージョンに応じて、Spine 3.8 ~ 4.3 に自動的に一致します。",security:"安全性",securityDesc:"ローカル アドレスのみをリッスンし、認証はコネクタに保存され、一時ファイルは変換後にクリーンアップされます。",differenceTitle:"構成とエクスポートの違いは何ですか?",differenceDesc:"「設定の保存」では、編集可能なすべてのオブジェクトとパラメータが保存されます。 「Spine Json のエクスポート」は、表示されているパーティクル システムのみをエクスポートし、コリジョン、フォロー、トレーリング、サブエミッターの結果を独立したアニメーション データにベイクします。"},$N={confirmLoopFollowEnter:"ループ連続モードに入ると、パーティクル追従設定は無効になり、デフォルト値に戻ります。続く?",confirmLoopFollowExit:"ループ永続モードを終了すると、パーティクル追従設定は無効になり、デフォルト値に戻ります。続く?",invalidJson:"構成ファイルが有効ではありません JSON",invalidConfigFormat:"SpineParticle 編集者プロフィールではありません",unsupportedConfigVersion:"構成バージョンはまだサポートされていません: {version}",missingScene:"設定ファイルに完全なシーン データがありません",missingEmbeddedSpine:"構成には再利用可能な Spine の元のリソースが含まれていません",chooseJsonConfig:".json 構成ファイルを選択してください",settingsInvalidJson:"システム設定キャッシュが有効ではありません JSON",settingsFormat:"SpineParticle エディターのシステム設定キャッシュではありません",settingsVersion:"システム構成バージョンはまだサポートされていません: {version}",settingsMissing:"システム設定キャッシュに設定がありません",noExportableImages:"現在表示されているパーティクル システムにはエクスポート可能なイメージがありません",invalidZipPath:"ZIP 無効なファイル パス",spineFileType:"Spine データは .json または .skel のみをサポートします",atlasFileType:"アトラス ファイルは .atlas のみをサポートします",chooseTexture:"少なくとも 1 つのテクスチャ画像を選択してください",binaryParseFailed:"Spine バイナリ解析に失敗しました (4.3: {v43}、旧バージョン: {v42})",invalidSpineJson:"Spine JSON 無効なファイル形式です",unsupportedSpineJsonVersion:"Spine JSON バージョンはサポートされていません。{versions} のみがサポートされています",unsupportedSpineDataVersion:"Spine データ バージョンはサポートされていません。{versions} のみがサポートされています",embeddedReadFailed:"埋め込み Spine ファイルを読み取れません: {name}",missingImageWarning:"画像「{file}」が見つからないか、読み取り不能な寸法があり、パスは保存されています。",missingTrailImageWarning:"末尾のイメージ「{file}」がありませんが、パスは保存されています。",emptyCacheWarning:"「{name}」に使用できるフレームバッファがありません。",readExportImageFailed:"エクスポートされた画像を読み取れません: {name}",connectorOffline:"ローカルの Spine コネクタが検出されません。最初にコネクタを有効にしてください",connectorHttpError:"Spine コネクタがエラーを返します: HTTP {status}",invalidTrailUV:"後続メッシュ「{name}」の UV データが無効です",missingTrailVertices:"後続メッシュ '{name}' に頂点データがありません",trailIndexOutOfRange:"後続メッシュ「{name}」の三角形インデックスが範囲外です",invalidTrailHull:"後続メッシュ「{name}」の外側輪郭番号が無効です",trailHullIndexOutOfRange:"トレーリングメッシュ「{name}」の外側輪郭エッジインデックスが範囲外です",invalidInfluenceCount:"後続メッシュ '{name}' に無効な数のボーン ウェイトが含まれています",missingBoneReference:"後続メッシュ「{name}」が存在しないボーンを参照しています",invalidWeight:"後続グリッド「{name}」に無効な重量データが含まれています",weightSum:"後続メッシュ「{name}」の頂点の重みの合計が 1 になりません",vertexCountMismatch:"後続メッシュ「{name}」の頂点と UV の数が一貫していません",invalidInherit:"ボーン「{name}」の継承値「{inherit}」は、Spine {version} JSON 形式に準拠していません",trailBoneParent:"後続のボーン「{name}」はパーティクル システム ボーンの下に直接ぶら下げる必要があり、ボーン チェーンを形成することはできません。",trailSlotEmpty:"加重末尾スロット「{name}」では空のアタッチメントを使用できません。対応するボーン スケーリングは、非出現フェーズまたは死亡フェーズでは 0 に設定する必要があります。",spine38Version:"Spine 3.8 エクスポートされるバージョン ID は 3.8 である必要があります",spine38Inherit:"Spine 3.8 ボーン「{name}」は変換を使用する必要があり、継承は使用できません",spine38SlotColor:"Spine 3.8 スロット カラー タイムラインはカラー / twoColor を使用する必要があります",spine38AttachmentName:"Spine 3.8 添付ファイルのタイムラインの非表示フレームは明示的に記述する必要があります name: null",spine38RotationAngle:"Spine 3.8 時間軸を回転す​​るには角度を使用する必要があります",spine38Curve:"Spine 3.8 は 4.x 配列曲線形式をサポートしていません",unsupportedExportVersion:"エクスポートされたバージョンはサポートされていません。Spine {versions} のみがサポートされています",exportVersionMismatch:"一貫性のないエクスポート バージョン: Spine {expected}、JSON に設定され、Spine {actual} としてマークされます",exportMissingBones:"エクスポート結果にボーンがありません",missingAtlasTexture:"Atlas によって参照されるテクスチャが選択されていません: {name}"},BN={label:"言語",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},UN={app:vN,common:bN,toolbar:yN,settings:xN,config:wN,presets:SN,curve:CN,gradient:AN,attributeControl:TN,pivot:EN,image:_N,timeline:MN,emission:PN,attributes:IN,appearance:kN,renderLayer:RN,export:{title:"エクスポート設定",reset:"エクスポート設定をリセットする",imagesPath:"画像パス (Spine 画像パス)",spineVersion:"Spine バージョン",keyframeCurve:"キーフレーム補間カーブ",linear:"リニア",smoothBezier:"スムーズ ベジェ (スムーズ Bézier)",bezierHelp:"スムーズ ベジェは連続モーションを誤差許容範囲内に適合させます。誕生、死亡、アタッチメントの切り替え、突然変異では引き続きステップ キーフレームが使用されます。",spine38Help:"Spine 3.8 は 4.x のチャネルごとの配列ベジェをサポートしておらず、エクスポート時に許容差が低減された区分的線形キーフレームに変換されます。",fps:"エクスポート FPS",omitFps:"fpsは書かないでください",fpsHelp:"FPS を変更するときは、アニメーションの実際の秒数を変更しないでください。 「fps を書かない」は、Spine の fps メタデータのみを省略します。",integerFrames:"整数フレームの位置合わせ",bonePool:"ボーン オブジェクト プール",excludeEmpty:"内容のないアニメーションを除外する",baking:"アニメーションが再計算されてベイクされています",exportJsonTitle:"エクスポート Spine {version} JSON",preparing:"エクスポートの準備中...",exportJson:"Spine JSON を書き出す",exportImagesTitle:"現在のパーティクル システム ZIP で使用されているイメージを別途ダウンロードします。",organizingImages:"写真を並べ替えています...",exportImages:"画像 ZIP を書き出す",generatingProject:"プロジェクトを生成中...",exportSpine:".spine パッケージをエクスポートする",authorize:"現在の Web サイトを認証する",authorizeTitle:"ネイティブ コネクタで現在の Web サイトを承認する",refreshConnector:"コネクタを再確認してください",refresh:"リフレッシュする",recalculating:"パーティクル アニメーションを再計算しています...",exported:"エクスポートされた Spine {version}: {systems} パーティクル システム、{animations} アニメーション、{bones} ルート ボーン {warning}",resourceWarning:";{count} リソースのヒント (不足している画像もエクスポートされます)",timeout:"アニメーションのタイムアウトを再計算します。ページがまだ実行中であることを確認して、再試行してください。",preparingProject:"写真を並べ替えて、このマシンを Spine と呼び出します…",projectExported:"{fileName} が生成されました: .spine プロジェクトと {images} 画像、Spine {version} を含む",collectingImages:"現在パーティクル システムで使用されている画像を照合しています...",imagesExported:"{fileName} が生成されました: {folder}/ {images} 画像が含まれています",connectorChecking:"ローカルの Spine コネクタを検出しています...",connectorOffline:"ローカル Spine コネクタが起動していません",spineNotFound:"コネクタは起動していますが Spine が見つかりません",notAuthorized:"コネクタは起動していますが、このサイトは未認証です",connectorReady:"コネクタ使用可能 · Spine 準備完了",connectorBusy:"Spine プロジェクトを再計算して生成中",connectorGenerate:"ローカル Spine で Spine {version} プロジェクトを生成",unknown:"未知",checking:"確認中",offline:"未起動",notFound:"Spine が見つかりません",unauthorized:"未認証",projectTransferTitle:"Spine パッケージをエクスポートする",projectTransferDetail:"パーティクル アニメーションを再計算しています...",projectTransferDownload:"Spine プロジェクト パッケージがダウンロードされました",generatingJson:"Spine JSON を生成中…",preparingProjectFiles:"プロジェクトの写真を照合中...",uploading:"Spine コネクタにデータをアップロードしています...",spineProcessing:"Spine がプロジェクトを変換中です。お待​​ちください...",downloadingProject:"生成された Spine プロジェクト パッケージをダウンロードしています...",handingToBrowser:"ダウンロードのためにブラウザに引​​き渡しています..."},transfer:FN,scene:LN,modifiers:DN,spine:ON,help:NN,errors:$N,language:BN},VN={resizeTimeline:"드래그하여 타임라인 높이 조정",systems:"체계",particlesBones:"입자(뼈)",rootBone:"뿌리뼈",hudTip:"휠 확대/축소 · 캔버스를 드래그하려면 왼쪽 클릭",title:"Spine 파티클 에디터-Yeomai"},XN={close:"닫기",reset:"초기화",add:"추가",remove:"제거",delete:"삭제",clear:"지우기",cancel:"취소",confirm:"확인",none:"없음",enabled:"사용",disabled:"사용 안 함",fixed:"고정",random:"랜덤",curve:"곡선",followExport:"내보내기 설정 따르기",linear:"선형",bezier:"베지어",above:"위",below:"아래",left:"왼쪽",right:"오른쪽",seconds:"초",frames:"프레임"},YN={settings:"설정",undo:"실행 취소 (Ctrl+Z)",pan:"캔버스 이동 (Q)",translate:"이동 (W)",rotate:"회전 (E)",scale:"크기 조절 (R)",zoomIn:"확대",zoomOut:"축소",fitView:"캔버스에 맞추기",toggleGrid:"그리드 전환",resetView:"보기 초기화",background:"배경",backgroundSettings:"배경 이미지 설정",changeBackground:"이미지 교체",uploadBackground:"이미지 업로드",clearBackground:"배경 지우기",noBackground:"이미지 없음",backgroundX:"배경 이미지 X 오프셋",backgroundY:"배경 이미지 Y 오프셋",backgroundOpacity:"배경 이미지 투명도",opacity:"불투명도",help:"도움말",openHelp:"도움말 열기"},zN={title:"시스템 설정",layout:"인터페이스 레이아웃",parameterPanelPosition:"매개변수 패널 위치",panelOnRight:"매개변수 패널이 오른쪽에 표시됩니다.",history:"운영 이력",maxUndo:"뒤로 최대 단계 수",canvasGuides:"캔버스 보조 디스플레이",emitter:"발사 지점",bones:"뼈 연결",bonePointSize:"뼈점 도면 크기",boneAxisSize:"축 도면 크기",skinMesh:"스킨드 메쉬",enableTicks:"진드기 활성화",tickFontSize:"텍스트 크기 조정",tickWidth:"눈금 표시 두께",axisColor:"축 색상",showAxisLabels:"표시 스케일 값",cacheNote:"전체 시스템 설정이 현재 브라우저에 자동으로 저장됩니다."},jN={title:"설정 관리",save:"설정 저장",saveTitle:"모든 편집기 구성 저장(Ctrl+S)",load:"설정 불러오기",loadTitle:"로컬 편집기 구성 로드",presets:"프리셋 목록",selectPreset:"프리셋 선택",noPresets:"프리셋 없음",saved:"구성이 로컬에 저장되었습니다.",loading:"구성 로드 중…",loaded:"로드됨: {name}",presetLoading:"사전 설정 로드 중…",presetLoaded:"프리셋 로드됨: {name}",presetNamingError:"{message}, 기본 파일 이름을 확인하세요",presetTransferTitle:"사전 설정 로드",presetDownloading:"{file} 다운로드 중…",presetParsing:"기본 구성을 구문 분석하는 중...",presetRestoring:"기본 리소스를 구문 분석하고 복원하는 중...",presetComplete:"프리셋 로딩 완료",presetListError:"사전 설정 목록을 읽을 수 없습니다.",presetReadError:"사전 설정을 읽을 수 없습니다: {file}"},HN={particleSweep:"1.파티클 스윕",barBlocks:"2.바 블록",forceTrail:"3.힘장 트레일",lightningSequence:"4.번개 시퀀스",texturePivot:"5.텍스처 피벗",subEmitter:"6.하위 이미터"},GN={bezierHint:"원호를 조정하려면 사각형 핸들을 드래그하세요. · 새 공간을 만들려면 빈 공간을 두 번 클릭하세요. · 삭제하려면 노드를 두 번 클릭하세요.",linearHint:"빈 공간을 더블클릭하면 새로운 공간이 생성됩니다. 삭제하려면 노드를 두 번 클릭하세요. 노드를 드래그하여 조정하세요.",resetTitle:"기본 곡선 복원"},WN={addTitle:"색상 표시를 추가하려면 리본을 두 번 클릭하세요.",color:"색상 코드",colorValue:"색상 스케일 색상 값",position:"컬러마크 위치",addMiddle:"중간에 색을 넣어주세요",delete:"현재 색상 패치 삭제",hint:"색상 밴드를 두 번 클릭하여 새 색상 추가 · 색상 표시를 드래그하여 위치 조정 · 색상 표시를 두 번 클릭하여 삭제"},qN={angleOffset:"각도 오프셋",value:"수치",lower:"하한",upper:"상한",rangeLower:"범위의 하한",rangeUpper:"상위 범위",curveInput:"곡선 입력 →",direction:"발사방향"},KN={title:"지도 피벗 포인트",zoomOut:"축소",zoomIn:"크게 하다",expand:"전체 화면으로 확대 작업",interaction:"피벗 포인트를 설정하려면 왼쪽 클릭/드래그 · 캔버스를 드래그하려면 마우스 오른쪽 버튼을 클릭 · 확대/축소하려면 휠 스크롤",previewAlt:"피벗 포인트 미리보기",noImage:"선택한 사진이 없습니다.",resetCenter:"중간에 재배치 (50%, 50%)",coordinates:"축점 좌표(%)",rotationTest:"축 회전 테스트",static:"아직",spin:"회전",swing:"그네",rotationAlt:"회전 테스트",topLeft:"왼쪽 위",top:"바로",topRight:"오른쪽 위",left:"오른쪽 왼쪽",center:"가운데",right:"오른쪽",bottomLeft:"왼쪽 아래",bottom:"바로 아래·아래",bottomRight:"오른쪽 아래"},JN={chooseSequence:"시퀀스 프레임 사진 선택",chooseLocal:"로컬 이미지 선택",subfolder:"하위 폴더",name:"이름",restore:"{name} 복원",deleteResource:"이미지 리소스 삭제",imageMode:"영상 모드",fixed:"고정",sequence:"시퀀스",playbackMode:"플레이 모드",onceHide:"1회·마지막 프레임에서 숨김",onceHold:"1회·마지막 프레임 유지",loopForward:"정방향 루프",loopReverse:"역방향 루프",playbackFps:"재생 프레임 속도",chooseSequenceMulti:"시퀀스 프레임 선택(다중 선택)",weight:"가중치 %",unlockWeight:"비율 잠금 해제",lockWeight:"현재 비율 잠금",pivot:"텍스처 피벗",collapsePivot:"피봇 포인트 조정 축소",expandPivot:"피봇 포인트 조정 확장",pivotModal:"텍스처 회전축 포인트 대형 화면 미세 조정",pivotModalDesc:"입자의 회전/스윙 중심을 정확하게 설정하려면 아래 지도의 아무 곳이나 클릭하거나 드래그하세요.",pivotZoomHint:"100% ~ 400% 배율 지원, 끝이나 뿌리를 정확하게 조준:",confirmPivot:"피봇 포인트 결정 및 저장",noSequence:"선택한 시퀀스 프레임이 없습니다.",firstFrame:"프레임 1",firstImage:"첫 번째 사진",lastImage:"마지막 사진",pivotOn:"열림: X {x}% | 와 {y}%",pivotOff:"켜지지 않음, 기본값은 이미지 중앙 주위(50%, 50%)입니다.",pivotCustom:"피벗 포인트가 사용자 정의되었습니다: X {x}% | 와 {y}%",frameCountOne:"1 프레임 · {name}",frameCountMany:"{count} 프레임 · {first} → {last}",sequenceSelected:"{count} 프레임을 선택하여 {first}~{last} 순서대로 재생하였습니다."},ZN={play:"플레이(D)",pause:"일시정지(D)",toStart:"첫 번째 프레임으로 돌아가기(S)",previous:"이전 프레임",next:"다음 프레임",toEnd:"마지막 프레임으로 이동",continuousLoop:"연속 루프 재생",abLoop:"독립 A/B 구간 루프",abLoopShort:"AB 루프",abRange:"AB 사이클 간격",playbackStart:"사용자 정의 재생 시작 프레임",playbackEnd:"사용자 정의 재생 종료 프레임",startFrame:"재생 시작 프레임",endFrame:"종료 프레임 재생",frame:"액자",emission:"이미션 중",particleLife:"파티클 존재",spineAnimation:"Spine 애니메이션",ownerAnimation:"소속 애니메이션",setOwnerAnimation:"현재 입자 시스템이 속한 애니메이션을 설정합니다.",chooseOwnerAnimation:"애니메이션을 선택하세요",animationName:"애니메이션 이름",renameAnimation:"현재 애니메이션 이름 바꾸기",rename:"이름 바꾸기",newAnimation:"+ 신규",keepOneAnimation:"하나 이상의 애니메이션을 유지해야 합니다.",spinePreview:"Spine 미리보기 애니메이션",noSpineAnimation:"사용 가능한 Spine 애니메이션이 없습니다.",none:"없음",systemName:"시스템 {index}",dragLoopDuration:"드래그 루프 세그먼트 지속 시간",dragEmissionDuration:"드래그 시간",dragSpineStart:"드래그하여 애니메이션 시작 시간 조정",noAnimationData:"현재 표시할 애니메이션 데이터가 없습니다.",animationNameEmpty:"애니메이션 이름은 비워둘 수 없습니다.",animationNameDuplicate:"애니메이션 이름은 반복할 수 없습니다.",animationRenameFailed:"애니메이션 이름을 수정할 수 없습니다",zoomIn:"크게 하다",zoomOut:"축소",zoomFit:"보통의",frameStatus:"프레임 {current} / {total}"},QN={title:"이미션 모드",reset:"전송 모드 매개변수 재설정",stream:"스트림",burst:"버스트",normalStream:"일반 스트림",loopStream:"루프 스트림",rate:"이미션 속도",duration:"이미션 시간",loopDuration:"발사 기간(f)",generateStart:"시작 루프 애니메이션 생성",generateEnd:"끝 루프 애니메이션 생성",customDuration:"기간 지정",auto:"자동 {frames}f",startLoopDuration:"루프 세그먼트 지속 시간 시작",endLoopDuration:"종료 루프 세그먼트 기간",loopWarning:"루프 지속성 모드는 뼈대 따르기 및 경로 따르기를 지원하지 않습니다. 입자 추적 설정은 들어가거나 나갈 때 기본값으로 복원됩니다.",burstCount:"1회 생성 수",delay:"지연 시간",shapeTitle:"이미터 모양",shapeReset:"이미터 모양 매개변수 재설정",shape:"모양",point:"점",circle:"원",rect:"사각형",cone:"원뿔",path:"경로",innerDiameter:"내경",outerDiameter:"외경",innerRadius:"내부 반경",outerRadius:"외부 반경",coneDirection:"테이퍼 방향",coneAngle:"테이퍼 개방 각도",innerWidth:"내부 폭",innerHeight:"높은 내부",outerWidth:"외부 폭",outerHeight:"매우 높음",selectPath:"경로 선택",noPath:"경로 없음(점 방출)",birthDistribution:"출생 분포",evenDistribution:"등간격 고정 분포",randomDistribution:"무작위 분포",emissionAngle:"발사 각도",radial:"방사형(중심 바깥쪽)",pathNormal:"경로에 수직",pathTangent:"경로 방향을 따라",fixedAngle:"고정 각도",baseAngle:"기본 각도",randomRange:"무작위 범위",showShape:"모양을 보여주다"},e$={title:"파티클 속성",reset:"입자 속성 매개변수 재설정",initialParams:"파티클 초기값",initialLife:"초기 수명주기",randomSample:"무작위 샘플링 →",initialSpeed:"초기 속도",initialScale:"초기 스케일링",uniform:"통일된",separateXY:"XY 분리",scaleX:"줌 X",scaleY:"줌 Y",initialRotation:"초기 회전",lifecycleTitle:"수명에 따른 변화",speedOverLife:"수명 주기 속도",speedMultiplier:"속도 승수",lifeTo:"수명주기 →",scaleOverLife:"수명 주기 동안 확장",scaleMultiplier:"줌 비율",multiplierX:"확대",multiplierY:"배율 Y",rotationOverLife:"수명주기 동안 회전",rotationSpeed:"회전 속도"},t$={title:"외형과 리소스",reset:"모양 및 자원 매개변수 재설정",opacity:"불투명도",curveMode:"곡선 모드",transparent:"0(투명)",opaque:"1(불투명)",renderLayer:"렌더링 레이어(Spine 슬롯)",top:"최상위 수준",spineSlot:"Spine 슬롯",selectSpine:"Spine를 선택하세요",noSpine:"사용 가능한 항목 없음",noSlot:"아직 선택한 슬롯이 없습니다.",reselect:"재선택",selectSlot:"슬롯 선택",searchSlots:"슬롯 또는 액세서리 이름을 검색하세요…",searchSlotsAria:"슬롯 검색",emptySlot:"빈 슬롯",noMatchingSlots:"일치하는 슬롯 없음",above:"이 슬롯 사진 위에",below:"이 슬롯 사진 아래",followAttachment:"슬롯 액세서리로 표시 및 숨기기",previewOnly:"표시 수준을 조정하면 편집기 미리보기에만 영향을 미치고 내보낸 데이터에는 영향을 주지 않습니다.",imageResources:"이미지 리소스",addImage:"이미지 리소스 추가",scale:"줌",color:"색상",fixedColor:"고정된 색상",randomColor:"임의의 색상",lifetime:"수명주기",normal:"일반",add:"더하기",multiply:"곱하기",screen:"스크린",fixedColorValue:"고정된 색상 값",randomColorHint:"각 입자는 생성될 때 리본에서 무작위로 색상을 선택하고 수명 주기 동안 변경되지 않습니다.",independentAlpha:"독립 불투명도",off:"끄기"},i$={slotLabelAbove:"{spine} / {slot} · 위 사진",slotLabelBelow:"{spine} / {slot} · 사진 아래",resolvedAbove:"{slot} 이미지 위와 해당 슬롯 아래에 렌더링됨",resolvedBetween:"{previous}와 {slot} 사이에서 렌더링됨",warningNoSpine:"로드된 Spine가 없으며 입자가 일시적으로 상단에 표시됩니다.",warningNoSelection:"Spine는 아직 선택되지 않았으며 입자가 일시적으로 상단에 표시됩니다.",warningMissingSpine:"대상 Spine가 존재하지 않으며 입자가 일시적으로 상단에 표시됩니다.",warningNotReady:"대상 Spine가 준비되지 않았으며 입자가 일시적으로 상단에 표시됩니다.",warningMissingSlot:"대상 슬롯이 존재하지 않으며(리소스가 교체되었을 수 있음) 파티클이 일시적으로 상단에 표시됩니다.",warningFirstSlot:"이것은 첫 번째 슬롯으로 그 아래에 표시될 수 없으며 파티클은 일시적으로 위에 표시됩니다."},n$={completed:"완전한",failed:"작업 실패"},s$={title:"장면 오브젝트",addParticle:"파티클 시스템 추가",addParticleShort:"+입자",addCollider:"충돌기 추가",addColliderShort:"+충돌",addPath:"경로 추가",addPathShort:"+ 경로",addSpine:"Spine 추가",copyTitle:"현재 선택된 장면 객체를 복사합니다.",showParticle:"입자 시스템 표시",hideParticle:"입자 시스템 숨기기",showCollider:"충돌체 표시",hideCollider:"충돌체 숨기기",showPath:"경로 표시",hidePath:"경로 숨기기",showSpine:"Spine 표시",hideSpine:"Spine 숨기기",particle:"파티클",subEmitter:"하위 이미터",collision:"충돌",path:"경로",deleteParticle:"입자 시스템 삭제",deleteCollider:"충돌체 삭제",deletePath:"경로 삭제",deleteSpine:"Spine 삭제",empty:"아직 장면에 객체가 없습니다.",name:"이름",positionX:"X 위치",positionY:"Y 위치",offsetX:"X 오프셋",offsetY:"Y 오프셋",rotation:"회전",scaleX:"X 크기",scaleY:"Y 크기",seed:"랜덤 시드",seedTitle:"입자 시스템의 모든 무작위 속성, 리소스 선택 및 수정자 무작위 샘플링을 제어합니다.",randomizeSeed:"새로운 전역 무작위 시드 생성",seedHint:"초기 무작위 매개변수, 자원 선택 및 수정자 무작위 샘플링을 제어합니다. 같은 씨앗은 같은 효과를 재현할 수 있습니다",colliderTitle:"충돌기 속성",colliderName:"충돌기 이름",type:"유형",circle:"둥근",ellipse:"타원형",rect:"구형",polygon:"다각형",custom:"사용자 정의",enabled:"~할 수 있게 하다",xPosition:"X 위치",yPosition:"Y 위치",scaleXShort:"X 크기",scaleYShort:"Y 크기",radius:"반지름",radiusX:"X 반경",radiusY:"Y 반경",width:"너비",height:"높은",sides:"면의 수",collisionResponse:"충돌 대응",physics:"물리학(바운스/마찰)",pause:"일시정지(중지)",destroy:"사라지다(즉시 파기)",elasticity:"탄력성 (0-1)",friction:"마찰(0-1)",followPath:"길을 따라가세요",targetPath:"대상 경로",notSelected:"(선택되지 않음)",moveDuration:"이동 시간(초)",followDirection:"경로를 따라 방향",moveProgressCurve:"이동 진행 곡선",moveProgressHelp:"가로축: 실시간/이동 기간; 세로축: 경로 진행(0=시작점 → 1=종료점)",pathTitle:"경로 속성",pathName:"경로 이름",closedPath:"닫힌 경로",pathColor:"경로 색상",pathHelp:"운영 지침:",pathHelpItems:"빈 공간/곡선 두 번 클릭: 새 앵커 포인트 만들기, 앵커 포인트 두 번 클릭: 노드 삭제, 두 번째로 두 번 클릭하고 드래그: 새 노드를 만들고 핸들을 당기고 앵커 포인트를 드래그하여 위치를 이동하고 핸들을 드래그하여 곡선을 조정합니다. Shift + 핸들 드래그: 양쪽에서 완전히 대칭, A lt+ 드래그 핸들: 한쪽을 독립적으로 제어, Ctrl+클릭/프레임 선택: 선택한 노드 추가, Alt+클릭/프레임 선택: 선택 항목 빼기 노드, 빈 공간에서 Alt+클릭: 모든 선택을 취소하고 여러 노드를 선택한 후 전체적으로 드래그합니다.",applyPresetShape:"사전 설정된 모양 적용",choosePreset:"사전 설정 선택...",square:"정사각형",star:"별 모양",applyPreset:"사전 설정 적용",clearAnchors:"앵커 포인트 지우기",panelHint:"오른쪽 상단에 있는 버튼을 사용하여 장면 개체를 만듭니다."},r$={title:"모디파이어",reset:"수정자 매개변수 재설정",damping:"감쇠",enableNoise:"이동 노이즈 사용",strength:"힘",noiseRange:"변동 범위",noiseSpeed:"시간 흐름율",noiseHint:"강도 제어는 비율에 영향을 미칩니다. · 변동 범위는 최대 편차를 제어합니다. · 시간 흐름은 변화 속도를 제어합니다.",enableGravity:"중력 사용",gravityStrength:"중력 강도",strengthMin:"강도 최소",strengthMax:"최대 강도",direction:"방향",gravityOverLife:"수명주기 동안의 중력",windOverLife:"라이프 사이클 바람",axisStrength:"수직축: 강도 0~1",directionHint:"오른쪽 0° · 아래쪽 -90° · 음의 강도는 방향을 바꿉니다.",enableWind:"바람 사용",windStrength:"바람의 세기",enableForceField:"힘장 사용",centerX:"센터 X",centerY:"센터 Y",forceStrength:"역장 강도",forceRadius:"역장 반경",falloffMode:"붕괴 모드",constant:"일정(속도는 범위 내에서 변하지 않습니다)",linearFalloff:"선형 폴오프(가장자리는 0)",inverseFalloff:"거리에 반비례(중앙에서 가장 강함)",forceHint:"양수는 중앙쪽으로 끌어당기고, 음수는 바깥쪽으로 밀어내며, 역장 원은 캔버스 내에서 드래그될 수 있습니다.",showShape:"모양을 보여주다",enableVortex:"소용돌이 사용",vortexHint:"양수는 시계 반대 방향 · 음수는 시계 방향",enableAttraction:"흡인 사용",attractionX:"흡착점 X",attractionY:"흡착점 Y",attractionRadius:"흡착반경",attractionDuration:"흡착시간",delay:"지연시간",delayMode:"지연 모드",globalTime:"통일된 시간",particleLife:"단일 입자 수명",attractionPath:"흡착방식",straight:"일직선",attractionHint:"지연 후 현재 위치부터 흡착이 시작됩니다. 빨간색 범위에 도달하면 죽습니다. 흡착 원은 캔버스 내에서 드래그할 수 있습니다.",enableTrail:"트레일 사용",trailImages:"후행 독립 사진",addTrailImage:"후행 이미지 리소스 추가",trailRotation:"회전하다",trailBones:"후행 뼈 수",trailRatio:"후행비율(%)",trailLength:"후행 길이",randomRange:"무작위 범위",lengthRatio:"길이 비율(%)",lengthMin:"최소 길이(%)",lengthMax:"최대 길이(%)",trailWidth:"후행 너비",widthRatio:"폭 비율(%)",widthMin:"최소 너비(%)",widthMax:"최대 너비(%)",widthScale:"너비 스케일링",followParticle:"입자를 따라가다",lifeLengthCurve:"수명주기 길이 곡선",shapeCurve:"형상 곡선(머리 → 꼬리 폭)",colorMode:"색상 모드",blendMode:"블렌드 모드",fixedColor:"고정된 색상",alphaMode:"투명도 모드",opacity:"투명도",gridRows:"그리드 행 수",gridCols:"그리드 열 수",trailHint:"각 입자는 리소스에 비례하여 형제 후행 뼈 세트를 생성합니다. 입자가 생성될 때 임의의 길이와 너비가 결정되어 동일한 시드를 안정적으로 재현할 수 있음",enableFollow:"이미터 추적 사용",followMode:"팔로우 모드",noFollow:"없음",followPath:"길을 따라가다",selectedBone:"선택된 뼈",emitterAngleMode:"송신기 각도 모드",fixedAngle:"고정 각도",followMoveDirection:"움직이는 방향을 따라가세요",moveProgressCurve:"이동 진행 곡선(0→1)",moveDuration:"이동 기간(초)",followSpace:"공간을 따라가다",localSpace:"로컬 공간(GEN 운동)",worldSpace:"월드 공간(입자 생성점 이동)",moveDirection:"움직이는 방향",forward:"앞으로(시작점 → 끝점)",reverse:"역방향(종료점 → 시작점)",followOffset:"오프셋 시작점(0-1)",followSpaceHint:"로컬 공간은 전체 방사체를 이동합니다. 월드 공간은 새 입자의 생성 지점만 이동하고 생성된 입자는 월드 위치에 유지됩니다.",followTarget:"목표를 따르십시오:",noValidBone:"유효한 뼈가 아직 바인딩되지 않았습니다. 먼저 Spine 계층 구조 트리에서 뼈를 선택하십시오.",rebind:"리바인드",bind:"제본",selectedBoneLabel:"현재 선택된 뼈대:",boneLocalSpace:"로컬 공간(뼈와 함께 이동)",boneWorldSpace:"월드 공간(파티클이 생성된 후 위치를 유지함)",offsetX:"변위 오프셋 X",offsetY:"변위 오프셋 Y",rotationOffset:"회전 오프셋",scaleOffsetX:"스케일 오프셋 X",scaleOffsetY:"스케일 오프셋 Y",boneFollowHint:"이미터는 선택한 Spine 뼈대의 위치만 따르며 Spine의 회전이나 크기 조정은 상속하지 않습니다. 입자 변환은 입자 시스템의 자체 매개변수와 상위 오프셋을 사용합니다.",enableCollision:"충돌 사용",collisionObjects:"참여 충돌 객체",colliderDisabled:"{name}(충돌기 비활성화)",clearCollider:"충돌 객체 지우기 {name}",addCollider:"장면 충돌 개체 추가",noAvailableColliders:"추가할 충돌 개체가 없습니다.",noCollidersSelected:"충돌 개체가 선택되지 않았으며 현재 입자는 충돌하지 않습니다.",available:"사용 가능",disabled:"장애가 있는",collisionHint:"추가되고 활성화된 장면 충돌 객체만 현재 입자 시스템의 충돌에 참여합니다.",enableSubEmitter:"하위 이미터 사용",triggerTiming:"트리거 시간 선택",birth:"태어나다",death:"주사위",collision:"충돌",chooseTarget:"대상 입자 시스템 선택",noTarget:"없음(입자 시스템)",deleteSubEmitter:"이 하위 이미터 삭제",probability:"방출 확률",collisionLimit:"충돌 한계",inherit:"상속하다",colorInheritMode:"색상 상속 방법",add:"추가하다",replace:"씌우다",addSubEmitter:"+ 새로운 하위 이미 터 추가",inheritNone:"없음(기본값)",inheritAll:"모든 속성",inheritColor:"색상",inheritScale:"크기",inheritRotation:"회전하다",inheritLife:"수명주기"},o$={title:"Spine 속성",name:"Spine 이름",xPosition:"X 위치",yPosition:"Y 위치",rotation:"회전",scaleX:"X 크기",scaleY:"Y 크기",startTime:"시작 시간",resources:"Spine 리소스",chooseFolder:"폴더를 선택하고 로드하세요.",folderHint:"JSON / SKEL, Atlas 및 폴더의 모든 텍스처를 한 번에 읽습니다. 아래에서 리소스를 개별적으로 교체할 수 있습니다.",choose:"선택하다",chooseMultiple:"선택(복수 선택)",loading:"로드 중…",load:"↧ 로드",clear:"분명한",supportNote:"Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON 지원 · 해당 버전이 실행 중일 때 요청 시 로드 · 로컬 오프라인",currentResource:"현재 자원 {version}",animations:"Spine 애니메이션",noAnimations:"사용할 수 있는 애니메이션이 없습니다.",timelineAnimation:"타임라인에서 애니메이션 재생",no:"없음",hierarchy:"계층 트리",clearBoneTitle:"뼈대 선택을 지우려면 클릭하세요.",noBoneTitle:"현재 선택된 뼈가 없습니다.",clearBone:"선택한 뼈 지우기: {name}",currentBone:"현재 스켈레톤:",clearSlotTitle:"슬롯 선택을 지우려면 클릭하세요.",noSlotTitle:"현재 선택된 슬롯이 없습니다.",clearSlot:"선택한 슬롯 지우기: {name}",currentSlot:"현재 슬롯:",notSelected:"선택되지 않음",expandAll:"모두 펼치기",collapseAll:"모두 접기",bones:"해골",slots:"슬롯",notLoaded:"로드되지 않음 Spine",searchBones:"뼈 검색",searchBonesPlaceholder:"뼈 이름 검색…",clearSearch:"검색 지우기",clearBoneSearch:"뼈 검색 지우기",noMatchingBones:"일치하는 뼈가 발견되지 않았습니다.",expandChildren:"자식 뼈 확장",collapseChildren:"자식 뼈 접기",notLoadedSlots:"Spine 슬롯이 로드되지 않았습니다.",searchSlots:"슬롯 검색",searchSlotsPlaceholder:"슬롯 또는 액세서리 이름을 검색하세요…",clearSlotSearch:"슬롯 검색 지우기",noMatchingSlots:"일치하는 슬롯을 찾을 수 없습니다.",slotTitle:"{name}(스켈레톤: {bone}, 부착물: {attachment})",empty:"null",textureSummary:"{count} 장: {names}",textureImages:"질감 사진",missingFolderAssets:"선택한 폴더가 없습니다: {missing}",chooseAssets:"Spine 데이터, Atlas 및 모든 텍스처 이미지를 순서대로 선택하십시오."},a$={title:"도움말",subtitle:"입자 생성부터 저장 및 내보내기까지 빠른 시작",close:"지침 닫기",closeShort:"닫기(Esc)",quickStart:"빠른 시작",stepCreate:'객체 생성: 왼쪽의 "Scene Object"에서 +Particles / +Collision / +Path / +Spine를 사용하여 장면 객체를 추가합니다.',stepEdit:'입자 편집: 입자 시스템을 선택하고 "방출 모드 → 방사체 모양 → 입자 속성 → 모양 및 리소스 → 수정자"를 조정합니다.',stepPreview:"효과 확인: 하단 타임라인은 프레임별로 재생, 일시 중지, 드래그할 수 있습니다. 매개변수를 수정하면 자동으로 다시 계산됩니다.",stepExport:'저장 및 내보내기: 프로젝트를 유지하려면 "구성 저장"을 사용하십시오. 완성된 제품을 출력하려면 "Spine Json / 이미지 패키지 / .spine 패키지를 내보내세요."',quickNote:'각 모듈 그룹 제목 오른쪽에 있는 "재설정"은 그룹의 기본 매개변수를 복원할 수 있습니다. 시스템 설정은 현재 브라우저에 자동으로 저장됩니다.',commonOps:"자주 쓰는 작업",eye:"작은 눈",eyeDesc:"개체를 개별적으로 표시하거나 숨깁니다. 숨겨진 입자 시스템은 내보내지지 않습니다.",copyDesc:"다양한 매개변수의 비교를 용이하게 하기 위해 현재 선택된 개체를 완전히 복사합니다.",backgroundDesc:"참조 이미지를 업로드하고 캔버스 미리보기 전용 위치와 투명도를 조정하세요.",settingsDesc:"관리 인터페이스 레이아웃, 보조 디스플레이, 규모 등은 브라우저에 자동으로 저장됩니다.",undoDesc:"Ctrl+Z는 한 단계 후퇴합니다. 최대 단계 수는 시스템 설정에서 조정할 수 있습니다.",spineBoneDesc:"파티클 이미터가 따라갈 수 있는 계층 구조 트리에서 뼈대를 검색하고 선택합니다.",shortcuts:"단축키",undoShortcut:"이전 단계 실행 취소",saveShortcut:"구성 저장",panShortcut:"캔버스 드래그",translateShortcut:"변위 도구",rotateShortcut:"회전 도구",scaleShortcut:"확대/축소 도구",playShortcut:"재생/일시 정지",startShortcut:"첫 번째 프레임으로 돌아가기",shortcutNote:"Q / W / E / R은 먼저 캔버스를 클릭해야 합니다. 커서가 입력 상자에 있으면 단일 키 단축키가 실행되지 않습니다.",modules:"기능 모듈",configTitle:"구성 관리",saveConfigDesc:"모든 현재 장면 객체와 매개변수를 프로젝트 JSON 파일로 저장합니다(Ctrl+S도 지원됨).",loadConfigDesc:"전체 프로젝트를 복원하려면 로컬 구성 파일을 선택하세요.",presetDesc:"드롭다운에서 기본 빠른 적용을 선택합니다. 목록을 새로 고치려면 드롭다운을 클릭하세요.",configScope:"범위",configScopeDesc:"구성에는 개체와 매개변수가 포함됩니다. 인터페이스와 시스템 설정은 브라우저에 별도로 저장됩니다.",sceneTitle:"장면 객체",particleDesc:"핵심 개체. 위치, 오프셋, 회전, 크기 조정 및 임의 시드를 설정할 수 있습니다. 동일한 씨앗은 동일한 효과를 재현할 수 있습니다.",colliderDesc:"원/타원/직사각형/다각형/사용자 정의는 경로를 따라 물리적 바운스, 일시 중지, 파괴 및 이동을 지원합니다.",pathDesc:"앵커 포인트, 제어 핸들, 클로저, 색상 및 사전 설정 모양을 지원하는 베지어 경로입니다.",spineDesc:"Spine 데이터, Atlas 및 텍스처를 로드하고, 뼈대와 슬롯을 찾아보고, 이미터를 따라갑니다.",sceneCommonDesc:"개체는 독립적으로 표시되고 복사될 수 있습니다. 숨겨진 입자 시스템은 내보내지지 않습니다.",emissionDesc:"연속 발사, 폭발, 지연 및 시작/루프/종료 3단계 루프 지속 시간.",burstDesc:"한 번에 지정된 수의 입자를 방출합니다.",delayDesc:"방출이 시작되기 전 대기 시간으로, 입자 막대의 왼쪽 끝에 해당합니다.",loopNote:"루프 지속성은 뼈대 및 경로 추적을 지원하지 않으며 전환 시 다음 설정이 복원됩니다.",shapeDesc:"점, 원, 직사각형, 원뿔 또는 경로 생성 영역. 원/원추는 내부 및 외부 반경을 지원하고 직사각형은 내부 및 외부 너비와 높이를 지원합니다.",angleDesc:"고정, 무작위, 방사형, 법선 경로 또는 경로 접선.",initialDesc:"수명 주기, 속도, 크기 조정 및 회전 지원은 고정, 무작위, 곡선 및 회전을 지원하여 출시 방향을 따를 수 있습니다.",overLifeDesc:"속도배율, 줌배율, 회전속도는 수명곡선에 따라 조절 가능합니다.",alphaDesc:"투명도는 고정 또는 곡선을 지원합니다. 곡선 모드는 파생, 선형 또는 베지어를 따를 수 있습니다.",imageDesc:"단일 이미지 또는 시퀀스 프레임, 다중 이미지 가중치 무작위화, 피벗 포인트, 색상, 혼합 모드 및 독립적인 투명도.",sequenceDesc:"재생 방법에는 단일 시간 숨기기, 단일 시간 고정, 정방향 루프 및 역방향 루프가 포함됩니다.",noiseDesc:"지터 추적을 생성하고 강도, 범위 및 속도를 제어합니다.",gravityDesc:"중력, 바람 및 수명주기 강도 곡선.",forceDesc:"전역 역장, 소용돌이, 흡착 및 충돌.",trailDesc:"독립적인 후행 자산, 뼈 수, 길이, 너비, 모양, 색상 및 투명도 곡선.",followDesc:"이미터는 경로 또는 Spine 뼈를 따를 수 있습니다.",collisionDesc:"장면 충돌 개체와 입자 충돌 반응을 선택합니다.",exportDesc:"이미지 경로, Spine 버전, 키프레임 곡선, FPS, 정수 프레임, 뼈 풀 및 빈 애니메이션을 설정합니다.",exportButtonsDesc:"커넥터를 통해 Spine JSON, 이미지 ZIP를 내보내거나 .spine 프로젝트를 생성할 수 있습니다.",connectorTitle:"Spine 커넥터 사용 지침",connectorIntro:"커넥터는 웹 페이지에서 생성된 JSON 및 이미지를 로컬 시스템에 설치 및 활성화된 Spine에 전달하고 이를 편집 가능한 .spine 프로젝트로 변환합니다.",prerequisite:"프론트로드",prerequisiteDesc:"컴퓨터에 Spine가 설치 및 활성화되었으며 데스크탑 커넥터가 실행되었습니다.",download:"다운로드",webSide:"웹페이지",webSideDesc:'"커넥터 사용 가능 · Spine가 준비되었습니다"가 표시되면 ".spine 패키지 내보내기"를 클릭합니다.',authorization:"첫 번째 승인",authorizationDesc:"첫 번째 연결에서는 웹사이트의 소스를 확인하고 한 번만 허용해야 합니다. 이 기계는 인증 화이트리스트를 저장합니다.",pathSetup:"경로 설정",pathSetupDesc:"커넥터는 Spine를 자동으로 감지합니다. 찾을 수 없는 경우 애플리케이션 경로를 수동으로 지정할 수 있습니다.",downloadResult:"결과 다운로드",downloadResultDesc:".spine 프로젝트 및 이미지 디렉터리가 포함된 ZIP 패키지를 가져옵니다.",version:"버전",versionDesc:"커넥터는 JSON 버전에 따라 Spine 3.8~4.3을 자동으로 일치시킵니다.",security:"안전",securityDesc:"로컬 주소만 듣고 인증은 커넥터에 저장되며 변환 후 임시 파일은 정리됩니다.",differenceTitle:"구성과 내보내기의 차이점은 무엇입니까?",differenceDesc:'"구성 저장"은 편집할 수 있는 모든 개체와 매개변수를 저장합니다. "Spine Json 내보내기"는 표시된 입자 시스템만 내보내고 충돌, 추적, 추적 및 하위 방사체 결과를 독립적인 애니메이션 데이터로 굽습니다.'},l$={confirmLoopFollowEnter:"루프 연속 모드에 들어가면 입자 추적 설정이 무효화되고 기본값으로 복원됩니다. 계속하다?",confirmLoopFollowExit:"루프 지속 모드를 종료한 후 입자 추적 설정이 무효화되고 기본값으로 복원됩니다. 계속하다?",invalidJson:"구성 파일이 유효하지 않습니다. JSON",invalidConfigFormat:"SpineParticle 편집자 프로필이 아닙니다.",unsupportedConfigVersion:"아직 지원되지 않는 구성 버전: {version}",missingScene:"구성 파일에 전체 장면 데이터가 누락되었습니다.",missingEmbeddedSpine:"구성에 재사용 가능한 Spine 원본 리소스가 포함되어 있지 않습니다.",chooseJsonConfig:".json 구성 파일을 선택하세요.",settingsInvalidJson:"시스템 설정 캐시가 유효하지 않습니다. JSON",settingsFormat:"SpineParticle 편집기 시스템 설정 캐시가 아님",settingsVersion:"시스템 구성 버전은 아직 지원되지 않습니다: {version}",settingsMissing:"시스템 설정 캐시에 설정이 없습니다.",noExportableImages:"현재 표시되는 입자 시스템에 대해 내보낼 수 있는 이미지가 없습니다.",invalidZipPath:"ZIP 잘못된 파일 경로",spineFileType:"Spine 데이터는 .json 또는 .skel만 지원합니다.",atlasFileType:"Atlas 파일은 .atlas만 지원합니다.",chooseTexture:"텍스처 이미지를 하나 이상 선택하세요.",binaryParseFailed:"Spine 바이너리 구문 분석 실패(4.3: {v43}, 이전 버전: {v42})",invalidSpineJson:"Spine JSON 잘못된 파일 형식",unsupportedSpineJsonVersion:"Spine JSON 버전은 지원되지 않으며 {versions}만 지원됩니다.",unsupportedSpineDataVersion:"Spine 데이터 버전은 지원되지 않으며 {versions}만 지원됩니다.",embeddedReadFailed:"내장된 Spine 파일을 읽을 수 없습니다: {name}",missingImageWarning:'이미지 "{file}"가 누락되었거나 크기를 읽을 수 없으며 경로가 유지됩니다.',missingTrailImageWarning:'후행 이미지 "{file}"가 누락되어 경로가 보존되었습니다.',emptyCacheWarning:"'{name}'에 사용할 수 있는 프레임 버퍼가 없습니다.",readExportImageFailed:"내보낸 이미지를 읽을 수 없습니다: {name}",connectorOffline:"로컬 Spine 커넥터가 감지되지 않습니다. 먼저 커넥터를 활성화하십시오.",connectorHttpError:"Spine 커넥터가 오류를 반환합니다: HTTP {status}",invalidTrailUV:"후행 메시 '{name}'에 대한 잘못된 UV ​​데이터",missingTrailVertices:"후행 메시 '{name}'에 정점 데이터가 누락되었습니다.",trailIndexOutOfRange:"후행 메시 '{name}'의 삼각형 인덱스가 범위를 벗어났습니다.",invalidTrailHull:'후행 메쉬 "{name}"의 외부 윤곽 번호가 잘못되었습니다.',trailHullIndexOutOfRange:'후행 메시 "{name}"의 외부 윤곽선 가장자리 인덱스가 범위를 벗어났습니다.',invalidInfluenceCount:"후행 메시 '{name}'에 잘못된 수의 뼈 가중치가 포함되어 있습니다.",missingBoneReference:"후행 메시 '{name}'는 존재하지 않는 뼈대를 참조합니다.",invalidWeight:'후행 그리드 "{name}"에 잘못된 중량 데이터가 포함되어 있습니다.',weightSum:"후행 메시 '{name}'의 정점 가중치의 합이 1이 아닙니다.",vertexCountMismatch:"후행 메시 '{name}'의 정점 수와 UV 수가 일치하지 않습니다.",invalidInherit:"뼈대 '{name}'의 상속 값 '{inherit}'가 Spine {version} JSON 형식을 따르지 않습니다.",trailBoneParent:'후행 뼈대 "{name}"는 입자 시스템 뼈 아래에 직접 매달려야 하며 뼈대 체인을 형성할 수 없습니다.',trailSlotEmpty:'가중 테일링 슬롯 "{name}"는 빈 부착물을 사용할 수 없습니다. 해당 뼈대 스케일링은 나타나지 않거나 사망하는 단계에서 0으로 설정되어야 합니다.',spine38Version:"Spine 3.8 내보낸 버전 ID는 3.8이어야 합니다.",spine38Inherit:'Spine 3.8 뼈 "{name}"는 변환을 사용해야 하며 상속을 사용할 수 없습니다.',spine38SlotColor:"Spine 3.8 슬롯 색상 타임라인은 color / twoColor를 사용해야 합니다.",spine38AttachmentName:"Spine 3.8 첨부 타임라인의 숨겨진 프레임에는 이름을 명시적으로 작성해야 합니다: null",spine38RotationAngle:"Spine 3.8 시간축을 회전하려면 각도를 사용해야 합니다.",spine38Curve:"Spine 3.8은 4.x 배열 곡선 형식을 지원하지 않습니다.",unsupportedExportVersion:"내보낸 버전은 지원되지 않으며 Spine {versions}만 지원됩니다.",exportVersionMismatch:"일관성 없는 내보내기 버전: Spine {expected}로 설정, JSON는 Spine {actual}로 표시됨",exportMissingBones:"내보내기 결과 뼈가 누락되었습니다.",missingAtlasTexture:"Atlas에서 참조하는 텍스처가 선택되지 않았습니다: {name}"},c$={label:"언어",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},d$={app:VN,common:XN,toolbar:YN,settings:zN,config:jN,presets:HN,curve:GN,gradient:WN,attributeControl:qN,pivot:KN,image:JN,timeline:ZN,emission:QN,attributes:e$,appearance:t$,renderLayer:i$,export:{title:"내보내기 설정",reset:"내보내기 설정 재설정",imagesPath:"이미지 경로(Spine 이미지 경로)",spineVersion:"Spine 버전",keyframeCurve:"키프레임 보간 곡선",linear:"선의",smoothBezier:"부드러운 베지어(부드러운 Bézier)",bezierHelp:"Smooth Bezier는 오류 허용 범위 내에서 연속 동작을 맞춥니다. 탄생, 사망, 첨부 파일 전환 및 돌연변이는 여전히 단계 키프레임을 사용합니다.",spine38Help:"Spine 3.8은 4.x의 채널별 배열 베지어를 지원하지 않으며 내보낼 때 허용 오차가 감소된 조각별 선형 키프레임으로 변환됩니다.",fps:"내보내기 FPS",omitFps:"fps를 쓰지 마세요",fpsHelp:'FPS를 수정할 때 애니메이션의 실제 시간(초)을 변경하지 않고 유지하세요. "fps를 쓰지 마십시오"는 Spine의 fps 메타데이터만 생략합니다.',integerFrames:"정수 프레임 정렬",bonePool:"뼈 개체 풀",excludeEmpty:"콘텐츠가 없는 애니메이션 제외",baking:"애니메이션이 다시 계산되고 구워지고 있습니다.",exportJsonTitle:"Spine {version} JSON 내보내기",preparing:"수출 준비 중...",exportJson:"Spine JSON 내보내기",exportImagesTitle:"현재 파티클 시스템 ZIP에서 사용하는 이미지를 별도로 다운로드합니다.",organizingImages:"사진 정렬 중...",exportImages:"이미지 ZIP 내보내기",generatingProject:"프로젝트 생성 중...",exportSpine:".spine 패키지 내보내기",authorize:"현재 웹사이트 승인",authorizeTitle:"기본 커넥터에서 현재 웹사이트 승인",refreshConnector:"커넥터를 다시 확인하세요",refresh:"새로 고치다",recalculating:"입자 애니메이션을 다시 계산하는 중...",exported:"내보낸 Spine {version}: {systems} 입자 시스템, {animations} 애니메이션, {bones} 루트 뼈대 {warning}",resourceWarning:";{count} 리소스 팁(누락된 이미지는 계속 내보내집니다.)",timeout:"애니메이션 시간 초과를 다시 계산합니다. 페이지가 아직 실행 중인지 확인한 후 다시 시도하세요.",preparingProject:"사진을 정렬하고 이 기계를 Spine라고 부르는 중…",projectExported:"{fileName}가 생성되었습니다: .spine 프로젝트 및 {images} 사진, Spine {version} 포함",collectingImages:"현재 파티클 시스템에서 사용되는 사진을 조합하는 중...",imagesExported:"{fileName}가 생성되었습니다: {folder}/에는 {images} 사진이 포함되어 있습니다.",connectorChecking:"로컬 Spine 커넥터 감지 중...",connectorOffline:"로컬 Spine 커넥터가 실행 중이 아닙니다",spineNotFound:"커넥터는 실행 중이지만 Spine을 찾을 수 없습니다",notAuthorized:"커넥터는 실행 중이지만 이 사이트는 승인되지 않았습니다",connectorReady:"커넥터 사용 가능 · Spine 준비됨",connectorBusy:"Spine 프로젝트를 다시 계산하고 생성 중",connectorGenerate:"로컬 Spine으로 Spine {version} 프로젝트 생성",unknown:"알려지지 않은",checking:"확인 중",offline:"오프라인",notFound:"Spine 없음",unauthorized:"승인되지 않음",projectTransferTitle:"Spine 패키지 내보내기",projectTransferDetail:"입자 애니메이션을 다시 계산하는 중...",projectTransferDownload:"Spine 프로젝트 패키지가 다운로드되었습니다.",generatingJson:"Spine JSON 생성 중…",preparingProjectFiles:"프로젝트 사진을 대조하는 중...",uploading:"Spine 커넥터에 데이터 업로드 중...",spineProcessing:"Spine가 프로젝트를 변환하는 중입니다. 잠시 기다려 주세요...",downloadingProject:"생성된 Spine 프로젝트 패키지를 다운로드하는 중...",handingToBrowser:"다운로드를 위해 브라우저로 넘기는 중..."},transfer:n$,scene:s$,modifiers:r$,spine:o$,help:a$,errors:l$,language:c$},u$={resizeTimeline:"Arraste para ajustar a altura da linha do tempo",systems:"sistema",particlesBones:"Partículas (ossos)",rootBone:"osso da raiz",hudTip:"Zoom da roda · Clique com o botão esquerdo para arrastar a tela",title:"Editor de Partículas Spine - Yeomai"},h$={close:"Fechar",reset:"Redefinir",add:"Adicionar",remove:"Remover",delete:"Excluir",clear:"Limpar",cancel:"Cancelar",confirm:"Confirmar",none:"Nenhum",enabled:"Ativado",disabled:"Desativado",fixed:"Fixo",random:"Aleatório",curve:"Curva",followExport:"Seguir exportação",linear:"Linear",bezier:"Bézier",above:"Acima",below:"Abaixo",left:"Esquerda",right:"Direita",seconds:"s",frames:"quadros"},f$={settings:"Configurações",undo:"Desfazer (Ctrl+Z)",pan:"Mover tela (Q)",translate:"Mover (W)",rotate:"Girar (E)",scale:"Escalar (R)",zoomIn:"Ampliar",zoomOut:"Reduzir",fitView:"Ajustar à tela",toggleGrid:"Alternar grade",resetView:"Redefinir visualização",background:"Fundo",backgroundSettings:"Configurações do fundo",changeBackground:"Trocar imagem",uploadBackground:"Enviar imagem",clearBackground:"Limpar fundo",noBackground:"Nenhuma imagem",backgroundX:"Deslocamento X da imagem de fundo",backgroundY:"Deslocamento Y da imagem de fundo",backgroundOpacity:"Transparência da imagem de fundo",opacity:"Opacidade",help:"Ajuda",openHelp:"Abrir ajuda"},p$={title:"Configurações do sistema",layout:"Layout da interface",parameterPanelPosition:"Localização do painel de parâmetros",panelOnRight:"O painel de parâmetros é mostrado à direita",history:"Histórico de operação",maxUndo:"Número máximo de passos para trás",canvasGuides:"Display auxiliar de tela",emitter:"ponto de lançamento",bones:"Conexão óssea",bonePointSize:"Tamanho do desenho do ponto ósseo",boneAxisSize:"Tamanho do desenho do eixo",skinMesh:"malha esfolada",enableTicks:"Habilitar ticks",tickFontSize:"Dimensionar o tamanho do texto",tickWidth:"espessura da marca",axisColor:"cor do eixo",showAxisLabels:"Exibir valor da escala",cacheNote:"Todas as configurações do sistema são salvas automaticamente no navegador atual"},m$={title:"Gerenciamento de configuração",save:"Salvar configuração",saveTitle:"Salve todas as configurações do editor (Ctrl+S)",load:"Carregar configuração",loadTitle:"Carregar configuração do editor local",presets:"Lista predefinida",selectPreset:"Selecionar predefinição",noPresets:"Nenhuma predefinição",saved:"A configuração foi salva localmente",loading:"Carregando configuração…",loaded:"Carregado: {name}",presetLoading:"Carregando predefinições…",presetLoaded:"Predefinição carregada: {name}",presetNamingError:"{message}, verifique a nomenclatura de arquivo padrão",presetTransferTitle:"Carregar predefinição",presetDownloading:"Baixando {file}…",presetParsing:"Analisando a configuração padrão...",presetRestoring:"Analisando e restaurando recursos padrão...",presetComplete:"Carregamento predefinido concluído",presetListError:"Não é possível ler a lista predefinida",presetReadError:"Não é possível ler a predefinição: {file}"},g$={particleSweep:"1.Varredura de partículas",barBlocks:"2.Blocos retangulares",forceTrail:"3.Rastro de campo de força",lightningSequence:"4.Sequência de raios",texturePivot:"5.Pivô da textura",subEmitter:"6.Subemissor"},v$={bezierHint:"Arraste a alça quadrada para ajustar o arco · Clique duas vezes em um espaço em branco para criar um novo · Clique duas vezes em um nó para excluí-lo",linearHint:"Clique duas vezes em um espaço em branco para criar um novo. Clique duas vezes em um nó para excluí-lo. Arraste um nó para ajustá-lo.",resetTitle:"Restaurar curva padrão"},b$={addTitle:"Clique duas vezes na faixa de opções para adicionar uma marca colorida",color:"Código de cores",colorValue:"Valor de cor da escala de cores",position:"Posição da marca colorida",addMiddle:"Adicione cor no meio",delete:"Excluir patch de cor atual",hint:"Clique duas vezes na faixa colorida para adicionar uma nova · Arraste a marca colorida para ajustar sua posição · Clique duas vezes na marca colorida para excluí-la"},y$={angleOffset:"Deslocamento de ângulo",value:"valor numérico",lower:"limite inferior",upper:"limite superior",rangeLower:"Limite inferior do intervalo",rangeUpper:"Faixa superior",curveInput:"Entrada de curva →",direction:"Direção de lançamento"},x$={title:"ponto de articulação do mapa",zoomOut:"diminuir o zoom",zoomIn:"ampliar",expand:"Zoom para operação em tela cheia",interaction:"Clique com o botão esquerdo/arraste para definir o ponto de giro · Clique com o botão direito para arrastar a tela · Roda de rolagem para ampliar",previewAlt:"Visualização do ponto dinâmico",noImage:"Nenhuma imagem selecionada",resetCenter:"Reposicionar no meio (50%, 50%)",coordinates:"Coordenadas do ponto do eixo (%)",rotationTest:"Teste de rotação do eixo",static:"ainda",spin:"rotação",swing:"balanço",rotationAlt:"Teste de rotação",topLeft:"canto superior esquerdo",top:"Bem acima",topRight:"canto superior direito",left:"Direita esquerda",center:"meio",right:"Certo",bottomLeft:"canto inferior esquerdo",bottom:"Diretamente abaixo·inferior",bottomRight:"canto inferior direito"},w$={chooseSequence:"Selecione imagens de quadros de sequência",chooseLocal:"Selecione a imagem local",subfolder:"subpasta",name:"nome",restore:"Restaurar {name}",deleteResource:"Excluir recursos de imagem",imageMode:"Modo de imagem",fixed:"Imagem única",sequence:"Sequência",playbackMode:"modo de jogo",onceHide:"Uma vez, ocultar no final",onceHold:"Uma vez, manter último quadro",loopForward:"Loop para frente",loopReverse:"Loop reverso",playbackFps:"Taxa de quadros de reprodução",chooseSequenceMulti:"Selecione quadros de sequência (múltiplas seleções)",weight:"Peso %",unlockWeight:"Desbloquear bloqueio de proporção",lockWeight:"Bloquear a proporção atual",pivot:"Pivô da textura",collapsePivot:"Recolher ajuste do ponto de articulação",expandPivot:"Expandir o ajuste do ponto de articulação",pivotModal:"Eixo de rotação de textura ponto grande refinamento de imagem",pivotModalDesc:"Clique ou arraste em qualquer lugar no mapa abaixo para definir com precisão o centro de rotação/oscilação das partículas.",pivotZoomHint:"Suporta ampliação de 100% ~ 400%, mira precisa na ponta ou raiz:",confirmPivot:"Determinar e salvar o ponto de articulação",noSequence:"Nenhum quadro de sequência selecionado",firstFrame:"Quadro 1",firstImage:"primeira foto",lastImage:"última foto",pivotOn:"Aberto: X {x}% | Y {y}%",pivotOff:"Não ativado, o padrão é próximo ao centro da imagem (50%, 50%)",pivotCustom:"O ponto de articulação foi personalizado: X {x}% | Y {y}%",frameCountOne:"1 quadro · {name}",frameCountMany:"Quadro {count} · {first} → {last}",sequenceSelected:"O quadro {count} foi selecionado e reproduzido na ordem {first}-{last}"},S$={play:"Jogar(D)",pause:"Pausa (D)",toStart:"Volte para o primeiro quadro (S)",previous:"quadro anterior",next:"próximo quadro",toEnd:"Mover para o último quadro",continuousLoop:"Reprodução em loop contínuo",abLoop:"Loop independente do intervalo A/B",abLoopShort:"Loop AB",abRange:"Intervalo do ciclo AB",playbackStart:"Quadro inicial de reprodução personalizado",playbackEnd:"Quadro final de reprodução personalizado",startFrame:"Reproduzir quadro inicial",endFrame:"Reproduzir quadro final",frame:"quadro",emission:"Emissão",particleLife:"Partículas ativas",spineAnimation:"Animação Spine",ownerAnimation:"Animação associada",setOwnerAnimation:"Defina a animação à qual pertence o sistema de partículas atual",chooseOwnerAnimation:"Selecione a animação",animationName:"Nome da animação",renameAnimation:"Renomear a animação atual",rename:"Renomear",newAnimation:"+ Novo",keepOneAnimation:"Pelo menos uma animação precisa ser mantida",spinePreview:"Animação de visualização Spine",noSpineAnimation:"Nenhuma animação Spine disponível",none:"nenhum",systemName:"Sistema {index}",dragLoopDuration:"Duração do segmento do loop de arrastar",dragEmissionDuration:"Duração do arrasto",dragSpineStart:"Arraste para ajustar o horário de início da animação",noAnimationData:"Atualmente não há dados de animação para exibir.",animationNameEmpty:"O nome da animação não pode ficar vazio",animationNameDuplicate:"Os nomes das animações não podem ser repetidos",animationRenameFailed:"Não é possível modificar o nome da animação",zoomIn:"ampliar",zoomOut:"diminuir o zoom",zoomFit:"Moderado",frameStatus:"Quadro {current} / {total}"},C$={title:"Modo de emissão",reset:"Redefinir parâmetros do modo de transmissão",stream:"Contínuo",burst:"Explosão",normalStream:"Contínuo normal",loopStream:"Loop contínuo",rate:"Taxa de emissão",duration:"Duração da emissão",loopDuration:"Duração do lançamento (f)",generateStart:"Gerar animação de loop inicial",generateEnd:"Gerar animação de loop final",customDuration:"Especifique a duração",auto:"{frames}f automático",startLoopDuration:"Duração do segmento do loop inicial",endLoopDuration:"Duração do segmento do loop final",loopWarning:"O modo de persistência de loop não suporta seguimento de osso e seguimento de caminho; as configurações a seguir das partículas serão restauradas aos valores padrão ao entrar ou sair.",burstCount:"Quantidade por explosão",delay:"Atraso",shapeTitle:"Forma do emissor",shapeReset:"Redefinir parâmetros de formato do emissor",shape:"forma",point:"Ponto",circle:"Círculo",rect:"Retângulo",cone:"Cone",path:"Caminho",innerDiameter:"diâmetro interno",outerDiameter:"diâmetro externo",innerRadius:"raio interno",outerRadius:"raio externo",coneDirection:"Orientação cônica",coneAngle:"Ângulo de abertura cônico",innerWidth:"largura interna",innerHeight:"Alto por dentro",outerWidth:"Largura externa",outerHeight:"Extra alto",selectPath:"Selecione o caminho",noPath:"Sem caminho (emissão pontual)",birthDistribution:"distribuição de nascimentos",evenDistribution:"Distribuição fixa igualmente espaçada",randomDistribution:"distribuição aleatória",emissionAngle:"ângulo de lançamento",radial:"Radial (centro para fora)",pathNormal:"perpendicular ao caminho",pathTangent:"ao longo da direção do caminho",fixedAngle:"ângulo fixo",baseAngle:"ângulo base",randomRange:"intervalo aleatório",showShape:"mostrar forma"},A$={title:"Atributos das partículas",reset:"Redefinir parâmetros de atributos de partículas",initialParams:"Valores iniciais",initialLife:"ciclo de vida inicial",randomSample:"Amostragem aleatória →",initialSpeed:"velocidade inicial",initialScale:"dimensionamento inicial",uniform:"unificado",separateXY:"Separação XY",scaleX:"Ampliar X",scaleY:"Ampliar Y",initialRotation:"rotação inicial",lifecycleTitle:"Alterações durante o tempo de vida",speedOverLife:"velocidade do ciclo de vida",speedMultiplier:"multiplicador de velocidade",lifeTo:"ciclo de vida →",scaleOverLife:"Escala durante o ciclo de vida",scaleMultiplier:"Proporção de zoom",multiplierX:"Ampliação",multiplierY:"Ampliação Y",rotationOverLife:"Girar durante o ciclo de vida",rotationSpeed:"Velocidade de rotação"},T$={title:"Aparência e recursos",reset:"Redefinir parâmetros de aparência e recursos",opacity:"Opacidade",curveMode:"Modo curva",transparent:"0 (transparente)",opaque:"1 (opaco)",renderLayer:"Camada de renderização (slot Spine)",top:"nível superior",spineSlot:"Slot Spine",selectSpine:"Selecione Spine",noSpine:"Nenhum disponível Spine",noSlot:"Nenhum slot selecionado ainda",reselect:"Selecionar novamente",selectSlot:"Selecione o slot",searchSlots:"Pesquise o nome do slot ou acessório…",searchSlotsAria:"Espaços de pesquisa",emptySlot:"Espaço vazio",noMatchingSlots:"Nenhum slot correspondente",above:"no topo desta imagem do slot",below:"abaixo desta imagem do slot",followAttachment:"Mostre e oculte com acessórios de slot",previewOnly:"O ajuste do nível de exibição afeta apenas a visualização do editor e não afeta os dados exportados.",imageResources:"Recursos de imagem",addImage:"Adicione recursos de imagem",scale:"Zoom",color:"cor",fixedColor:"cor fixa",randomColor:"cor aleatória",lifetime:"vida útil",normal:"Normal",add:"Adição",multiply:"Multiplicação",screen:"Tela",fixedColorValue:"valor de cor fixo",randomColorHint:"Cada partícula escolhe aleatoriamente uma cor da fita quando nasce e permanece inalterada durante seu ciclo de vida.",independentAlpha:"Opacidade independente",off:"Desligado"},E$={slotLabelAbove:"{spine} / {slot} · Imagem acima",slotLabelBelow:"{spine} / {slot} · Abaixo da foto",resolvedAbove:"Renderizado acima da imagem {slot} e abaixo de seu slot",resolvedBetween:"Renderizado entre {previous} e {slot}",warningNoSpine:"Não há nenhum Spine carregado e as partículas são exibidas temporariamente no topo.",warningNoSelection:"Spine ainda não foi selecionado e as partículas são exibidas temporariamente no topo.",warningMissingSpine:"O alvo Spine não existe e as partículas são exibidas temporariamente no topo.",warningNotReady:"O alvo Spine não está pronto e as partículas são temporariamente exibidas no topo.",warningMissingSlot:"O slot alvo não existe (o recurso pode ter sido substituído) e as partículas são exibidas temporariamente no topo.",warningFirstSlot:"Este é o primeiro slot e não pode ser exibido abaixo dele; as partículas são exibidas temporariamente no topo."},_$={completed:"Concluído",failed:"Falha na operação"},M$={title:"Objetos da cena",addParticle:"Adicionar sistema de partículas",addParticleShort:"+partícula",addCollider:"Adicionar colisor",addColliderShort:"+colisão",addPath:"adicionar caminho",addPathShort:"+ caminho",addSpine:"Adicionar Spine",copyTitle:"Copie o objeto de cena atualmente selecionado",showParticle:"Mostrar sistema de partículas",hideParticle:"Ocultar sistema de partículas",showCollider:"mostrar colisores",hideCollider:"Ocultar colisor",showPath:"mostrar caminho",hidePath:"Ocultar caminho",showSpine:"Exibir Spine",hideSpine:"Ocultar Spine",particle:"Partículas",subEmitter:"Subemissor",collision:"Colisão",path:"Caminho",deleteParticle:"Excluir sistema de partículas",deleteCollider:"Excluir colisores",deletePath:"excluir caminho",deleteSpine:"Excluir Spine",empty:"Ainda não há objetos na cena",name:"nome",positionX:"Posição X",positionY:"Posição Y",offsetX:"Deslocamento X",offsetY:"Deslocamento Y",rotation:"Rotação",scaleX:"Escala X",scaleY:"Escala Y",seed:"Semente aleatória",seedTitle:"Controle todos os atributos aleatórios, seleção de recursos e modificador de amostragem aleatória no sistema de partículas",randomizeSeed:"Gere uma nova semente aleatória global",seedHint:"Controlar parâmetros aleatórios iniciais, seleção de recursos e amostragem aleatória modificadora; a mesma semente pode reproduzir o mesmo efeito",colliderTitle:"Propriedades do colisor",colliderName:"Nome do colisor",type:"tipo",circle:"redondo",ellipse:"oval",rect:"retângulo",polygon:"polígono",custom:"Personalizar",enabled:"habilitar",xPosition:"Posição X",yPosition:"Posição Y",scaleXShort:"Escala X",scaleYShort:"Escala Y",radius:"raio",radiusX:"Raio X",radiusY:"Raio Y",width:"largura",height:"alto",sides:"Número de lados",collisionResponse:"Resposta a falhas",physics:"Física (salto/fricção)",pause:"Pausa (parar)",destroy:"Desaparecer (destruir imediatamente)",elasticity:"Elasticidade (0-1)",friction:"Fricção (0-1)",followPath:"Siga o caminho",targetPath:"caminho de destino",notSelected:"(não selecionado)",moveDuration:"Duração do movimento (segundos)",followDirection:"direção ao longo do caminho",moveProgressCurve:"Curva de progresso móvel",moveProgressHelp:"Eixo horizontal: tempo real/duração do movimento; eixo vertical: progresso do caminho (0=ponto inicial → 1=ponto final)",pathTitle:"atributo de caminho",pathName:"nome do caminho",closedPath:"caminho fechado",pathColor:"cor do caminho",pathHelp:"Instruções de operação:",pathHelpItems:"Clique duas vezes no espaço/curva em branco: crie um novo ponto de ancoragem, clique duas vezes no ponto de ancoragem: exclua o nó, clique duas vezes na segunda vez e arraste: crie um novo e puxe a alça, arraste o ponto de ancoragem para mover a posição, arraste a alça para ajustar a curva, Shift + alça de arrastar: completamente simétrico em ambos os lados, A lt + alça de arrastar: controlar independentemente um lado, Ctrl + clicar/seleção de quadro: adicionar nós selecionados, Alt+clique/seleção de quadro: subtrair nós selecionados, Alt+clique no espaço em branco: limpe todas as seleções, selecione vários nós e arraste-os como um todo",applyPresetShape:"Aplicar uma forma predefinida",choosePreset:"Selecione uma predefinição...",square:"Quadrado",star:"forma de estrela",applyPreset:"Aplicar predefinição",clearAnchors:"ponto de ancoragem claro",panelHint:"Use o botão no canto superior direito para criar um objeto de cena"},P$={title:"Modificadores",reset:"Redefinir parâmetros modificadores",damping:"Amortecimento",enableNoise:"Ativar ruído de movimento",strength:"força",noiseRange:"Faixa de flutuação",noiseSpeed:"Taxa de fluxo de tempo",noiseHint:"O controle de intensidade afeta a proporção · A faixa de flutuação controla o desvio máximo · O fluxo de tempo controla a velocidade de mudança",enableGravity:"Ativar gravidade",gravityStrength:"Força da gravidade",strengthMin:"Força mínima",strengthMax:"Força máxima",direction:"direção",gravityOverLife:"Gravidade durante o ciclo de vida",windOverLife:"Vento do ciclo de vida",axisStrength:"Eixo vertical: intensidade 0 ~ 1",directionHint:"0° para a direita · -90° para baixo · Intensidade negativa inverte a direção",enableWind:"Ativar vento",windStrength:"força do vento",enableForceField:"Ativar campo de força",centerX:"Centro X",centerY:"Centro Y",forceStrength:"Força do campo de força",forceRadius:"raio do campo de força",falloffMode:"modo de decaimento",constant:"Constante (a velocidade não muda dentro da faixa)",linearFalloff:"Queda linear (a borda é 0)",inverseFalloff:"Inversamente proporcional à distância (mais forte no centro)",forceHint:"Os números positivos se atraem para o centro, os números negativos se repelem para fora e o círculo do campo de força pode ser arrastado dentro da tela.",showShape:"mostrar forma",enableVortex:"Ativar vórtice",vortexHint:"Números positivos no sentido anti-horário · Números negativos no sentido horário",enableAttraction:"Ativar atração",attractionX:"Ponto de adsorção X",attractionY:"Ponto de adsorção Y",attractionRadius:"raio de adsorção",attractionDuration:"Tempo de adsorção",delay:"Tempo de atraso",delayMode:"Modo de atraso",globalTime:"tempo unificado",particleLife:"vida de partícula única",attractionPath:"Método de adsorção",straight:"linha reta",attractionHint:"Após o atraso, a adsorção começa a partir da posição atual. Quando atingir a faixa vermelha, ele morrerá. O círculo de adsorção pode ser arrastado dentro da tela.",enableTrail:"Ativar rastro",trailImages:"Trailing de fotos independentes",addTrailImage:"Adicionar recursos de imagem finais",trailRotation:"girar",trailBones:"Número de ossos à direita",trailRatio:"Proporção final (%)",trailLength:"Comprimento final",randomRange:"intervalo aleatório",lengthRatio:"Proporção de comprimento (%)",lengthMin:"Comprimento mínimo (%)",lengthMax:"Comprimento máximo (%)",trailWidth:"Largura final",widthRatio:"proporção de largura (%)",widthMin:"Largura mínima (%)",widthMax:"Largura máxima (%)",widthScale:"escala de largura",followParticle:"siga partículas",lifeLengthCurve:"curva de comprimento do ciclo de vida",shapeCurve:"Curva de forma (cabeça → largura da cauda)",colorMode:"modo de cor",blendMode:"modo de mesclagem",fixedColor:"cor fixa",alphaMode:"modo de transparência",opacity:"transparência",gridRows:"Número de linhas da grade",gridCols:"Número de colunas da grade",trailHint:"Cada partícula gera um conjunto de ossos irmãos em proporção aos recursos; o comprimento e a largura aleatórios são determinados quando a partícula nasce, e a mesma semente pode ser reproduzida de forma estável",enableFollow:"Ativar seguimento do emissor",followMode:"modo de acompanhamento",noFollow:"nenhum",followPath:"siga o caminho",selectedBone:"ossos selecionados",emitterAngleMode:"Modo de ângulo do transmissor",fixedAngle:"ângulo fixo",followMoveDirection:"Siga a direção do movimento",moveProgressCurve:"Curva de progresso do movimento (0→1)",moveDuration:"Duração(ões) do movimento",followSpace:"siga o espaço",localSpace:"Espaço local (movimento GEN)",worldSpace:"Espaço mundial (movimento do ponto de geração de partículas)",moveDirection:"direção em movimento",forward:"Avançar (ponto inicial → ponto final)",reverse:"Reverso (ponto final → ponto inicial)",followOffset:"Ponto inicial do deslocamento (0-1)",followSpaceHint:"O espaço local move todo o emissor; o espaço mundial apenas move o ponto de geração de novas partículas, e as partículas nascidas permanecem na posição mundial.",followTarget:"Siga o alvo:",noValidBone:"Nenhum osso válido foi vinculado ainda. Selecione primeiro o osso na árvore hierárquica Spine.",rebind:"religar",bind:"vinculativo",selectedBoneLabel:"Osso atualmente selecionado:",boneLocalSpace:"Espaço local (move-se com ossos)",boneWorldSpace:"Espaço mundial (as partículas mantêm a posição após serem geradas)",offsetX:"Deslocamento de deslocamento X",offsetY:"Deslocamento de deslocamento Y",rotationOffset:"Deslocamento de rotação",scaleOffsetX:"Deslocamento de escala X",scaleOffsetY:"Deslocamento de escala Y",boneFollowHint:"O emissor segue apenas a posição do osso Spine selecionado e não herda a rotação ou escala de Spine; a transformação de partículas usa os próprios parâmetros e deslocamento superior do sistema de partículas.",enableCollision:"Ativar colisão",collisionObjects:"Objetos de colisão participantes",colliderDisabled:"{name} (colisores desativados)",clearCollider:"Limpar objeto de colisão {name}",addCollider:"Adicionar objetos de colisão de cena",noAvailableColliders:"Nenhum objeto de colisão para adicionar",noCollidersSelected:"Nenhum objeto de colisão é selecionado e as partículas atuais não colidirão.",available:"Disponível",disabled:"Desabilitado",collisionHint:"Somente objetos de colisão de cena adicionados e habilitados participarão da colisão do sistema de partículas atual.",enableSubEmitter:"Ativar subemissores",triggerTiming:"Escolha o tempo de disparo",birth:"nascer",death:"morrer",collision:"colisão",chooseTarget:"Selecione o sistema de partículas alvo",noTarget:"Nenhum (sistema de partículas)",deleteSubEmitter:"Exclua este subemissor",probability:"probabilidade de emissão",collisionLimit:"Limite de colisão",inherit:"herdar",colorInheritMode:"Método de herança de cores",add:"Adicionar",replace:"cobrir",addSubEmitter:"+ Adicionado novo subemissor",inheritNone:"Nenhum (padrão)",inheritAll:"Todas as propriedades",inheritColor:"cor",inheritScale:"tamanho",inheritRotation:"girar",inheritLife:"vida útil"},I$={title:"Propriedades do Spine",name:"Nome Spine",xPosition:"Posição X",yPosition:"Posição Y",rotation:"Rotação",scaleX:"Escala X",scaleY:"Escala Y",startTime:"Tempo inicial",resources:"Recursos Spine",chooseFolder:"Selecione a pasta e carregue",folderHint:"Leia JSON/SKEL, Atlas e todas as texturas em uma pasta de uma só vez; os recursos ainda podem ser substituídos individualmente abaixo.",choose:"escolher",chooseMultiple:"Selecione (múltiplas escolhas)",loading:"carregando…",load:"↧ Carregar",clear:"Claro",supportNote:"Suporte Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Carregar sob demanda quando a versão correspondente estiver em execução · Offline local",currentResource:"Recurso atual {version}",animations:"Animações Spine",noAnimations:"Nenhuma animação disponível",timelineAnimation:"Reproduzir animação na linha do tempo",no:"nenhum",hierarchy:"Hierarquia",clearBoneTitle:"Clique para limpar a seleção de osso",noBoneTitle:"Nenhum osso está selecionado no momento",clearBone:"Limpar ossos selecionados: {name}",currentBone:"Esqueleto atual:",clearSlotTitle:"Clique para limpar a seleção de slot",noSlotTitle:"Nenhum slot está selecionado no momento",clearSlot:"Limpar slot selecionado: {name}",currentSlot:"Slot atual:",notSelected:"Não selecionado",expandAll:"Expandir tudo",collapseAll:"Recolher tudo",bones:"esqueleto",slots:"slot",notLoaded:"Não carregado Spine",searchBones:"Procure por ossos",searchBonesPlaceholder:"Pesquisar nome do osso…",clearSearch:"Limpar pesquisa",clearBoneSearch:"Limpar pesquisa óssea",noMatchingBones:"Nenhum osso correspondente encontrado",expandChildren:"Expandir ossos infantis",collapseChildren:"Recolher ossos infantis",notLoadedSlots:"Slot Spine não carregado",searchSlots:"Espaços de pesquisa",searchSlotsPlaceholder:"Pesquise o nome do slot ou acessório…",clearSlotSearch:"Limpar pesquisa de slots",noMatchingSlots:"Nenhum slot correspondente encontrado",slotTitle:"{name} (esqueleto: {bone}, anexo: {attachment})",empty:"nulo",textureSummary:"{count} Zhang: {names}",textureImages:"Imagens de textura",missingFolderAssets:"A pasta selecionada está faltando: {missing}",chooseAssets:"Selecione os dados Spine, Atlas e todas as imagens de textura em sequência"},k$={title:"Ajuda",subtitle:"Início rápido, desde a criação de partículas até o salvamento e exportação",close:"Fechar instruções",closeShort:"Fechar (Esc)",quickStart:"início rápido",stepCreate:'Crie um objeto: Use +Particles / +Collision / +Path / +Spine em "Scene Object" à esquerda para adicionar um objeto de cena.',stepEdit:'Editar partículas: Selecione o sistema de partículas e ajuste "Modo de emissão → Forma do emissor → Propriedades da partícula → Aparência e recursos → Modificador".',stepPreview:"Confira o efeito: A linha do tempo inferior pode ser reproduzida, pausada, quadro a quadro ou arrastada; será recalculado automaticamente após a modificação dos parâmetros.",stepExport:'Salvar e exportar: Use “Salvar configuração” para reter o projeto; "Exportar Spine Json/pacote de imagens/pacote .spine" para gerar o produto acabado.',quickNote:'"Reset" no lado direito do título de cada grupo de módulos pode restaurar os parâmetros padrão do grupo; as configurações do sistema serão salvas automaticamente no navegador atual.',commonOps:"Ações comuns",eye:"olhos pequenos",eyeDesc:"Mostrar/ocultar objetos individualmente; sistemas de partículas ocultas não são exportados.",copyDesc:"Copia completamente o objeto atualmente selecionado para facilitar a comparação de diferentes parâmetros.",backgroundDesc:"Carregue a imagem de referência e ajuste a posição e a transparência apenas para visualização da tela.",settingsDesc:"Layout da interface de gerenciamento, display auxiliar, balança, etc. são salvos automaticamente no navegador.",undoDesc:"Ctrl+Z retrai um passo; o número máximo de etapas pode ser ajustado nas configurações do sistema.",spineBoneDesc:"Pesquise e selecione um osso na árvore hierárquica, que pode ser usado pelo emissor de partículas a seguir.",shortcuts:"Atalhos",undoShortcut:"Desfazer a etapa anterior",saveShortcut:"Salvar configuração",panShortcut:"Arrastar tela",translateShortcut:"Ferramenta de deslocamento",rotateShortcut:"Ferramenta rotativa",scaleShortcut:"Ferramenta Zoom",playShortcut:"reproduzir/pausar",startShortcut:"Volte para o primeiro quadro",shortcutNote:"Q/W/E/R precisa clicar primeiro na tela; quando o cursor estiver na caixa de entrada, a tecla de atalho de tecla única não será acionada.",modules:"Guia dos módulos",configTitle:"Gerenciamento de configuração",saveConfigDesc:"Salve todos os objetos e parâmetros da cena atual como arquivos de projeto JSON (Ctrl+S também é suportado).",loadConfigDesc:"Selecione o arquivo de configuração local para restaurar o projeto completo.",presetDesc:"Selecione uma aplicação rápida padrão no menu suspenso; clique no menu suspenso para atualizar a lista.",configScope:"escopo",configScopeDesc:"A configuração contém objetos e parâmetros; as configurações da interface e do sistema são armazenadas separadamente no navegador.",sceneTitle:"objeto de cena",particleDesc:"objeto central. Posição, deslocamento, rotação, escala e semente aleatória podem ser definidos; a mesma semente pode reproduzir o mesmo efeito.",colliderDesc:"Círculo/elipse/retângulo/polígono/personalizado, suporta salto físico, pausa, destruição e movimento ao longo do caminho.",pathDesc:"Caminho Bézier com suporte para pontos de ancoragem, alças de controle, fechamento, cor e formas predefinidas.",spineDesc:"Carregue dados Spine, Atlas e texturas, navegue em ossos e slots e siga os emissores.",sceneCommonDesc:"Os objetos podem ser revelados e copiados de forma independente; sistemas de partículas ocultas não são exportados.",emissionDesc:"Disparo contínuo, explosão, atraso e duração de loop de três estágios de início/loop/fim.",burstDesc:"Emite um número especificado de partículas de uma só vez.",delayDesc:"O tempo de espera antes do início da emissão, correspondente à extremidade esquerda da barra de partículas.",loopNote:"A persistência de loop não oferece suporte ao seguimento de ossos e caminhos, e as configurações a seguir serão restauradas ao alternar.",shapeDesc:"Área de geração de ponto, círculo, retângulo, cone ou caminho. Círculos/cones suportam raios internos e externos, e retângulos suportam largura e altura internas e externas.",angleDesc:"Fixo, aleatório, radial, caminho normal ou caminho tangente.",initialDesc:"Ciclo de vida, velocidade, escala e suporte de rotação fixo, aleatório, curva e rotação podem seguir a direção de lançamento.",overLifeDesc:"A ampliação da velocidade, a ampliação do zoom e a velocidade de rotação podem ser controladas pela curva do ciclo de vida.",alphaDesc:"Suportes de transparência fixos ou curvos; o modo de curva pode seguir derivado, linear ou Bezier.",imageDesc:"Imagem única ou quadro de sequência, randomização de peso de várias imagens, ponto de articulação, cor, modo de mesclagem e transparência independente.",sequenceDesc:"Os métodos de reprodução incluem ocultação única, congelamento único, loop direto e loop reverso.",noiseDesc:"Gere traços de jitter e controle a intensidade, o alcance e a velocidade.",gravityDesc:"Curvas de gravidade, vento e intensidade do ciclo de vida.",forceDesc:"Campos de força globais, vórtices, adsorção e colisões.",trailDesc:"Ativos independentes, contagem de ossos, curvas de comprimento, largura, forma, cor e transparência.",followDesc:"O emissor pode seguir um caminho ou osso Spine.",collisionDesc:"Selecione objetos de colisão de cena e respostas de colisão de partículas.",exportDesc:"Defina o caminho da imagem, versão Spine, curva de quadro-chave, FPS, quadros inteiros, conjunto de ossos e animação vazia.",exportButtonsDesc:"Você pode exportar Spine JSON, imagens ZIP ou gerar projetos .spine por meio do conector.",connectorTitle:"Instruções de uso do conector Spine",connectorIntro:"O conector entrega o JSON e as imagens geradas pela página da web ao Spine que foi instalado e ativado na máquina local e os converte em projetos .spine editáveis.",prerequisite:"carregamento antecipado",prerequisiteDesc:"O computador tem Spine instalado e ativado e o conector de desktop foi iniciado.",download:"download",webSide:"página da Internet",webSideDesc:'Depois que "Conector disponível · Spine está pronto" for exibido, clique em "Exportar pacote .spine".',authorization:"primeira autorização",authorizationDesc:"A primeira conexão precisa verificar a origem do site e permitir uma vez; esta máquina salva a lista branca de autorização.",pathSetup:"Configurações de caminho",pathSetupDesc:"O conector detectará automaticamente Spine; se não puder ser encontrado, você poderá especificar manualmente o caminho do aplicativo.",downloadResult:"Baixar resultados",downloadResultDesc:"Obtenha o pacote ZIP, que contém o projeto .spine e o diretório de imagem.",version:"Versão",versionDesc:"O conector corresponde automaticamente a Spine 3.8~4.3 de acordo com a versão JSON.",security:"Segurança",securityDesc:"Ouça apenas o endereço local, a autorização é salva no conector e os arquivos temporários são limpos após a conversão.",differenceTitle:"Qual é a diferença entre configurar e exportar?",differenceDesc:'“Salvar configuração” salva todos os objetos e parâmetros que podem ser editados; "Exportar Spine Json" exporta apenas o sistema de partículas exibido e transforma os resultados de colisão, seguimento, rastreamento e subemissor em dados de animação independentes.'},R$={confirmLoopFollowEnter:"Depois de entrar no modo de loop contínuo, as configurações seguintes de partículas serão inválidas e restauradas para o valor padrão. Continuar?",confirmLoopFollowExit:"Depois de sair do modo de persistência de loop, as configurações a seguir serão inválidas e restauradas para seus valores padrão. Continuar?",invalidJson:"O arquivo de configuração não é válido JSON",invalidConfigFormat:"Não é o perfil do editor SpineParticle",unsupportedConfigVersion:"Versão de configuração ainda não suportada: {version}",missingScene:"O arquivo de configuração não contém dados completos da cena",missingEmbeddedSpine:"A configuração não contém recursos originais Spine reutilizáveis",chooseJsonConfig:"Selecione um arquivo de configuração .json",settingsInvalidJson:"O cache de configurações do sistema não é válido JSON",settingsFormat:"Não cache de configurações do sistema do Editor SpineParticle",settingsVersion:"A versão de configuração do sistema ainda não é suportada: {version}",settingsMissing:"Faltam configurações no cache de configurações do sistema",noExportableImages:"Não há imagens exportáveis ​​para o sistema de partículas atualmente visível",invalidZipPath:"ZIP Caminho de arquivo inválido",spineFileType:"Os dados Spine suportam apenas .json ou .skel",atlasFileType:"Arquivos Atlas suportam apenas .atlas",chooseTexture:"Selecione pelo menos uma imagem de textura",binaryParseFailed:"Falha na análise binária Spine (4.3: {v43}; versão antiga: {v42})",invalidSpineJson:"Spine JSON Formato de arquivo inválido",unsupportedSpineJsonVersion:"A versão Spine JSON não é suportada, apenas {versions} é compatível",unsupportedSpineDataVersion:"A versão de dados Spine não é suportada, apenas {versions} é compatível",embeddedReadFailed:"Não é possível ler o arquivo Spine incorporado: {name}",missingImageWarning:'A imagem "{file}" está ausente ou possui dimensões ilegíveis, caminho preservado.',missingTrailImageWarning:'A imagem final "{file}" está faltando e o caminho foi preservado.',emptyCacheWarning:"Nenhum framebuffer disponível para '{name}'.",readExportImageFailed:"Não é possível ler a imagem exportada: {name}",connectorOffline:"Conector Spine local não detectado, ative o conector primeiro",connectorHttpError:"O conector Spine retorna erro: HTTP {status}",invalidTrailUV:"Dados UV inválidos para malha final '{name}'",missingTrailVertices:"A malha final '{name}' está sem dados de vértice",trailIndexOutOfRange:"Índice triangular da malha final '{name}' fora dos limites",invalidTrailHull:'O número do contorno externo da malha final "{name}" é inválido',trailHullIndexOutOfRange:'O índice da borda do contorno externo da malha final "{name}" está fora dos limites',invalidInfluenceCount:"A malha final '{name}' contém um número inválido de pesos ósseos",missingBoneReference:"A malha final '{name}' faz referência a um osso inexistente",invalidWeight:'A grade final "{name}" contém dados de peso inválidos',weightSum:"Os pesos dos vértices da malha final '{name}' não somam 1",vertexCountMismatch:"A malha final '{name}' tem um número inconsistente de vértices e UVs",invalidInherit:"O valor herdado '{inherit}' para o osso '{name}' não está em conformidade com o formato Spine {version} JSON",trailBoneParent:'O osso final "{name}" deve ser pendurado diretamente sob o osso do sistema de partículas e não pode formar uma cadeia óssea.',trailSlotEmpty:'O slot de cauda ponderado "{name}" não pode usar anexos vazios. A escala óssea correspondente deve ser definida como 0 na fase de não aparecimento ou morte.',spine38Version:"Spine 3.8 O ID da versão exportada deve ser 3.8",spine38Inherit:'Spine 3.8 Bone "{name}" deve usar transformação e não pode usar herança',spine38SlotColor:"A linha do tempo de cores do slot Spine 3.8 deve usar color/twoColor",spine38AttachmentName:"Spine 3.8 O quadro oculto da linha do tempo do anexo deve ter um nome escrito explicitamente: null",spine38RotationAngle:"Spine 3.8 Você deve usar o ângulo para girar o eixo do tempo",spine38Curve:"Spine 3.8 não suporta formato de curva de matriz 4.x",unsupportedExportVersion:"A versão exportada não é suportada, apenas Spine {versions} é compatível",exportVersionMismatch:"Versão de exportação inconsistente: definida como Spine {expected}, JSON marcada como Spine {actual}",exportMissingBones:"O resultado da exportação está faltando ossos",missingAtlasTexture:"A textura referenciada por Atlas não está selecionada: {name}"},F$={label:"Idioma",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},L$={app:u$,common:h$,toolbar:f$,settings:p$,config:m$,presets:g$,curve:v$,gradient:b$,attributeControl:y$,pivot:x$,image:w$,timeline:S$,emission:C$,attributes:A$,appearance:T$,renderLayer:E$,export:{title:"Configurações de exportação",reset:"Redefinir configurações de exportação",imagesPath:"Caminho da imagem (caminho das imagens Spine)",spineVersion:"Versão do Spine",keyframeCurve:"Curva de interpolação de quadro-chave",linear:"Linear",smoothBezier:"Bézier Suave (Bézier Suave)",bezierHelp:"Smooth Bezier ajusta o movimento contínuo dentro da tolerância de erro; nascimento, morte, troca de apegos e mutações ainda usam quadros-chave de etapas.",spine38Help:"Spine 3.8 não oferece suporte à matriz Bezier por canal 4.x e é convertido em quadros-chave lineares por partes com tolerância reduzida na exportação.",fps:"FPS de exportação",omitFps:"Não escreva fps",fpsHelp:'Mantenha os segundos reais da animação inalterados ao modificar FPS; "Não escreva fps" omite apenas os metadados fps de Spine.',integerFrames:"Alinhamento de quadro inteiro",bonePool:"Conjunto de objetos ósseos",excludeEmpty:"Exclua animações sem conteúdo",baking:"A animação está sendo recalculada e preparada",exportJsonTitle:"Exportar Spine {version} JSON",preparing:"Preparando para exportar...",exportJson:"Exportar Spine JSON",exportImagesTitle:"Baixe separadamente a imagem usada pelo sistema de partículas atual ZIP",organizingImages:"Classificando fotos...",exportImages:"Exportar imagens ZIP",generatingProject:"Gerando projeto...",exportSpine:"Exportar pacote .spine",authorize:"Autorizar o site atual",authorizeTitle:"Autorize o site atual no conector nativo",refreshConnector:"Verifique novamente o conector",refresh:"atualizar",recalculating:"Recálculo da animação de partículas...",exported:"Spine {version} exportado: sistemas de partículas {systems}, animações {animations}, ossos de raiz {bones} {warning}",resourceWarning:";dicas de recursos {count} (as imagens ausentes ainda são exportadas)",timeout:"Recálculo do tempo limite da animação. Confirme se a página ainda está em execução e tente novamente",preparingProject:"Classificando fotos e chamando esta máquina de Spine…",projectExported:"{fileName} foi gerado: incluindo projeto .spine e imagens {images}, Spine {version}",collectingImages:"Comparando imagens atualmente usadas pelo sistema de partículas...",imagesExported:"{fileName} foi gerado: {folder}/ contém imagens {images}",connectorChecking:"Detectando conector Spine local...",connectorOffline:"O conector local do Spine não está em execução",spineNotFound:"O conector está ativo, mas o Spine não foi encontrado",notAuthorized:"O conector está ativo, mas este site não está autorizado",connectorReady:"Conector disponível · Spine pronto",connectorBusy:"Recalculando e gerando o projeto Spine",connectorGenerate:"Gerar projeto Spine {version} com o Spine local",unknown:"desconhecido",checking:"Verificando",offline:"Offline",notFound:"Spine não encontrado",unauthorized:"Não autorizado",projectTransferTitle:"Exportar pacote Spine",projectTransferDetail:"Recálculo da animação de partículas...",projectTransferDownload:"O pacote do projeto Spine foi baixado",generatingJson:"Gerando Spine JSON…",preparingProjectFiles:"Coletando fotos do projeto...",uploading:"Fazendo upload de dados para o conector Spine...",spineProcessing:"Spine está convertendo o projeto, aguarde...",downloadingProject:"Baixando o pacote do projeto Spine gerado...",handingToBrowser:"Passando para o navegador para download..."},transfer:_$,scene:M$,modifiers:P$,spine:I$,help:k$,errors:R$,language:F$},D$={title:"Spine粒子编辑器-Yeomai",resizeTimeline:"拖动调整时间轴高度",systems:"系统",particlesBones:"粒子(骨骼)",rootBone:"根骨骼",hudTip:"滚轮缩放 · 左键拖动画布"},O$={label:"语言",zhCN:"中文",zhTW:"繁體中文",en:"English",ja:"日本語",ko:"한국어",fr:"Français",de:"Deutsch",ptBR:"Português",es:"Español"},N$={close:"关闭",reset:"重置",add:"添加",remove:"移除",delete:"删除",clear:"清除",cancel:"取消",confirm:"确定",none:"无",enabled:"启用",disabled:"禁用",fixed:"固定",random:"随机",curve:"曲线",followExport:"跟随导出",linear:"线性",bezier:"贝塞尔",above:"之上",below:"之下",left:"左侧",right:"右侧",seconds:"秒",frames:"帧"},$$={settings:"系统设置",undo:"撤回上一步 (Ctrl+Z)",pan:"拖动画布 (Q)",translate:"位移 (W)",rotate:"旋转 (E)",scale:"缩放 (R)",zoomIn:"放大",zoomOut:"缩小",fitView:"适配画布",toggleGrid:"切换网格",resetView:"重置视图",background:"背景图",backgroundSettings:"背景图显示设置",changeBackground:"更换图像",uploadBackground:"上传图像",clearBackground:"清除背景",noBackground:"未上传图像",backgroundX:"背景图 X 偏移",backgroundY:"背景图 Y 偏移",backgroundOpacity:"背景图透明度",opacity:"透明度",help:"使用说明",openHelp:"查看使用说明"},B$={title:"系统设置",layout:"界面布局",parameterPanelPosition:"参数面板位置",panelOnRight:"参数面板显示在右侧",history:"操作历史",maxUndo:"最大撤回步数",canvasGuides:"画布辅助显示",emitter:"发射点",bones:"骨骼连线",bonePointSize:"骨骼点绘制大小",boneAxisSize:"坐标轴绘制大小",skinMesh:"蒙皮网格",enableTicks:"启用刻度",tickFontSize:"刻度文字大小",tickWidth:"刻度线粗细",axisColor:"坐标轴颜色",showAxisLabels:"显示刻度数值",cacheNote:"整个系统设置会自动保存到当前浏览器"},U$={title:"配置管理",save:"保存配置",saveTitle:"保存全部编辑器配置 (Ctrl+S)",load:"加载配置",loadTitle:"加载本地编辑器配置",presets:"预设列表",selectPreset:"选择预设",noPresets:"无预设文件",saved:"配置已保存到本地",loading:"正在加载配置…",loaded:"已加载:{name}",presetLoading:"正在加载预设…",presetLoaded:"已加载预设:{name}",presetNamingError:"{message},请检查预设文件命名",presetTransferTitle:"加载预设",presetDownloading:"正在下载 {file}…",presetParsing:"正在解析预设配置…",presetRestoring:"正在解析并恢复预设资源…",presetComplete:"预设加载完成",presetListError:"无法读取预设列表",presetReadError:"无法读取预设:{file}"},V$={particleSweep:"1.粒子扫过",barBlocks:"2.长条方块",forceTrail:"3.力场拖尾",lightningSequence:"4.雷电序列帧",texturePivot:"5.贴图轴点",subEmitter:"6.子发射器"},X$={bezierHint:"拖动方形手柄调整弧度 · 双击空白新建 · 双击节点删除",linearHint:"双击空白新建 · 双击节点删除 · 拖动节点调整",resetTitle:"恢复默认曲线"},Y$={addTitle:"双击色带添加色标",color:"色标颜色",colorValue:"色标颜色值",position:"色标位置",addMiddle:"在中间新增颜色",delete:"删除当前色标",hint:"双击色带新增 · 拖动色标调整位置 · 双击色标删除"},z$={angleOffset:"角度偏移",value:"数值",lower:"下限",upper:"上限",rangeLower:"范围下限",rangeUpper:"范围上限",curveInput:"曲线输入 →",direction:"发射方向"},j$={title:"贴图轴点",zoomOut:"缩小",zoomIn:"放大",expand:"放大到全屏操作",interaction:"左键点击/拖动设置轴点 · 右键拖动画布 · 滚轮缩放",previewAlt:"轴点预览",noImage:"未选择图片",resetCenter:"复位居中 (50%, 50%)",coordinates:"轴点坐标(%)",rotationTest:"轴心旋转测试",static:"静止",spin:"自转",swing:"摆动",rotationAlt:"旋转测试",topLeft:"左上",top:"正上",topRight:"右上",left:"正左",center:"正中",right:"正右",bottomLeft:"左下",bottom:"正下·底部",bottomRight:"右下"},H$={chooseSequence:"选择序列帧图片",chooseLocal:"选择本地图片",subfolder:"子文件夹",name:"名称",restore:"恢复 {name}",deleteResource:"删除图片资源",imageMode:"图片模式",fixed:"固定",sequence:"序列帧",playbackMode:"播放模式",onceHide:"单次-尾帧消失",onceHold:"单次-尾帧固定",loopForward:"正向循环",loopReverse:"反向循环",playbackFps:"播放帧率",chooseSequenceMulti:"选择序列帧(多选)",weight:"占比%",unlockWeight:"解除占比锁定",lockWeight:"锁定当前占比",pivot:"贴图轴点",collapsePivot:"收起轴点调整",expandPivot:"展开轴点调整",pivotModal:"贴图旋转轴点大图精修",pivotModalDesc:"在下方贴图上任意点击或拖拽,精确设置粒子的旋转/摆动中心",pivotZoomHint:"支持 100% ~ 400% 放大,精确对准尖端或根部:",confirmPivot:"确定并保存轴点",noSequence:"未选择序列帧",firstFrame:"第 1 帧",firstImage:"第一张图片",lastImage:"最后一张图片",pivotOn:"已开启:X {x}% | Y {y}%",pivotOff:"未开启,默认围绕图片正中心 (50%, 50%)",pivotCustom:"轴点已自定义:X {x}% | Y {y}%",frameCountOne:"1 帧 · {name}",frameCountMany:"{count} 帧 · {first} → {last}",sequenceSelected:"已选择 {count} 帧,按 {first}-{last} 顺序播放"},G$={play:"播放 (D)",pause:"暂停 (D)",toStart:"回到第一帧 (S)",previous:"前一帧",next:"后一帧",toEnd:"移动到最后一帧",continuousLoop:"持续循环播放",abLoop:"独立 A/B 区间循环",abLoopShort:"AB 循环",abRange:"AB 循环区间",playbackStart:"自定义播放起始帧",playbackEnd:"自定义播放结束帧",startFrame:"播放起始帧",endFrame:"播放结束帧",frame:"帧",emission:"持续发射",particleLife:"粒子存在",spineAnimation:"Spine 动画",ownerAnimation:"所属动画",setOwnerAnimation:"设置当前粒子系统所属的动画",chooseOwnerAnimation:"选择所属动画",animationName:"动画名称",renameAnimation:"重命名当前动画",rename:"重命名",newAnimation:"+ 新增",keepOneAnimation:"至少需要保留一个动画",spinePreview:"Spine 预览动画",noSpineAnimation:"无可用 Spine 动画",none:"无",systemName:"系统 {index}",dragLoopDuration:"拖动循环段时长",dragEmissionDuration:"拖动持续发射时长",dragSpineStart:"拖动调整动画开始时间",noAnimationData:"暂无可显示的动画数据",animationNameEmpty:"动画名称不能为空",animationNameDuplicate:"动画名称不能重复",animationRenameFailed:"无法修改动画名称",zoomIn:"放大",zoomOut:"缩小",zoomFit:"适中",frameStatus:"帧 {current} / {total}"},W$={title:"发射模式",reset:"重置发射模式参数",stream:"持续",burst:"爆发",normalStream:"常规持续",loopStream:"循环持续",rate:"发射速率",duration:"发射时长",loopDuration:"发射时长 (f)",generateStart:"生成开始循环动画",generateEnd:"生成结束循环动画",customDuration:"指定时长",auto:"自动 {frames}f",startLoopDuration:"开始循环段时长",endLoopDuration:"结束循环段时长",loopWarning:"循环持续模式不支持骨骼跟随和路径跟随;进入或退出时会将粒子跟随设置恢复默认值。",burstCount:"单次数量",delay:"延迟时间",shapeTitle:"发射器形状",shapeReset:"重置发射器形状参数",shape:"形状",point:"点",circle:"圆形",rect:"矩形",cone:"锥形",path:"路径",innerDiameter:"内径",outerDiameter:"外径",innerRadius:"内半径",outerRadius:"外半径",coneDirection:"锥形朝向",coneAngle:"锥形开口角度",innerWidth:"内宽",innerHeight:"内高",outerWidth:"外宽",outerHeight:"外高",selectPath:"选择路径",noPath:"无路径(点发射)",birthDistribution:"出生分布",evenDistribution:"等间距固定分布",randomDistribution:"随机分布",emissionAngle:"发射角度",radial:"径向(中心向外)",pathNormal:"垂直于路径",pathTangent:"沿路径方向",fixedAngle:"固定角度",baseAngle:"基准角度",randomRange:"随机范围",showShape:"显示形状"},q$={title:"粒子属性",reset:"重置粒子属性参数",initialParams:"粒子初始参数",initialLife:"初始生命周期",randomSample:"随机采样 →",initialSpeed:"初始速度",initialScale:"初始缩放",uniform:"统一",separateXY:"XY分离",scaleX:"缩放 X",scaleY:"缩放 Y",initialRotation:"初始旋转",lifecycleTitle:"粒子生命周期变化参数",speedOverLife:"生命周期内速度",speedMultiplier:"速度倍率",lifeTo:"生命周期 →",scaleOverLife:"生命周期内缩放",scaleMultiplier:"缩放倍率",multiplierX:"倍率 X",multiplierY:"倍率 Y",rotationOverLife:"生命周期内旋转",rotationSpeed:"旋转速度"},K$={title:"外观与资源",reset:"重置外观与资源参数",opacity:"透明度",curveMode:"曲线模式",transparent:"0(透明)",opaque:"1(不透明)",renderLayer:"渲染层级(Spine 插槽)",top:"最上层",spineSlot:"Spine 插槽",selectSpine:"请选择 Spine",noSpine:"无可用 Spine",noSlot:"尚未选择插槽",reselect:"重新选择",selectSlot:"选择插槽",searchSlots:"搜索插槽或附件名称…",searchSlotsAria:"搜索插槽",emptySlot:"空插槽",noMatchingSlots:"没有匹配的插槽",above:"在此插槽图片之上",below:"在此插槽图片之下",followAttachment:"随插槽附件显隐",previewOnly:"调整显示层级只影响编辑器预览,不影响导出数据。",imageResources:"图片资源",addImage:"新增图片资源",scale:"缩放",color:"颜色",fixedColor:"固定色",randomColor:"随机颜色",lifetime:"生命周期",normal:"正常",add:"相加",multiply:"相乘",screen:"滤色",fixedColorValue:"固定颜色值",randomColorHint:"每个粒子出生时从色带随机取色,生命周期内保持不变",independentAlpha:"独立透明度",off:"关闭"},J$={slotLabelAbove:"{spine} / {slot} · 图片之上",slotLabelBelow:"{spine} / {slot} · 图片之下",resolvedAbove:"渲染在 {slot} 图片之上、其后插槽之下",resolvedBetween:"渲染在 {previous} 与 {slot} 之间",warningNoSpine:"没有已加载的 Spine,粒子临时显示在最上层。",warningNoSelection:"尚未选择 Spine,粒子临时显示在最上层。",warningMissingSpine:"目标 Spine 不存在,粒子临时显示在最上层。",warningNotReady:"目标 Spine 未就绪,粒子临时显示在最上层。",warningMissingSlot:"目标插槽不存在(资源可能已更换),粒子临时显示在最上层。",warningFirstSlot:"这是第一个插槽,无法显示在其下方,粒子临时显示在最上层。"},Z$={completed:"已完成",failed:"操作失败"},Q$={title:"场景对象",addParticle:"添加粒子系统",addParticleShort:"+粒子",addCollider:"添加碰撞体",addColliderShort:"+碰撞",addPath:"添加路径",addPathShort:"+路径",addSpine:"添加 Spine",copyTitle:"复制当前选中的场景对象",showParticle:"显示粒子系统",hideParticle:"隐藏粒子系统",showCollider:"显示碰撞体",hideCollider:"隐藏碰撞体",showPath:"显示路径",hidePath:"隐藏路径",showSpine:"显示 Spine",hideSpine:"隐藏 Spine",particle:"粒子",subEmitter:"子发射器",collision:"碰撞",path:"路径",deleteParticle:"删除粒子系统",deleteCollider:"删除碰撞体",deletePath:"删除路径",deleteSpine:"删除 Spine",empty:"场景中暂无对象",name:"名称",positionX:"位置X",positionY:"位置Y",offsetX:"偏移X",offsetY:"偏移Y",rotation:"旋转",scaleX:"缩放X",scaleY:"缩放Y",seed:"随机种子",seedTitle:"控制粒子系统内全部随机属性、资源选择与修改器随机采样",randomizeSeed:"生成新的全局随机种子",seedHint:"控制初始随机参数、资源选择和修改器随机采样;相同种子可复现相同效果",colliderTitle:"碰撞体属性",colliderName:"碰撞体名称",type:"类型",circle:"圆形",ellipse:"椭圆",rect:"矩形",polygon:"多边形",custom:"自定义",enabled:"启用",xPosition:"X 位置",yPosition:"Y 位置",scaleXShort:"缩放 X",scaleYShort:"缩放 Y",radius:"半径",radiusX:"X 半径",radiusY:"Y 半径",width:"宽度",height:"高度",sides:"边数",collisionResponse:"碰撞响应",physics:"物理(弹跳/摩擦)",pause:"暂停(停止不动)",destroy:"消失(立即销毁)",elasticity:"弹性 (0-1)",friction:"摩擦 (0-1)",followPath:"跟随路径移动",targetPath:"目标路径",notSelected:"(未选择)",moveDuration:"移动时长(秒)",followDirection:"方向沿路径",moveProgressCurve:"移动进度曲线",moveProgressHelp:"横轴:实时/移动时长 纵轴:路径进度(0=起点 → 1=终点)",pathTitle:"路径属性",pathName:"路径名称",closedPath:"闭合路径",pathColor:"路径颜色",pathHelp:"操作说明:",pathHelpItems:["双击空白处/曲线:新建锚点","双击锚点:删除节点","双击第二下按住拖动:新建并拉出手柄","拖动锚点移动位置,拖动手柄调整曲线","Shift+拖动手柄:两侧完全对称","Alt+拖动手柄:独立控制单侧","Ctrl+点击/框选:加选节点","Alt+点击/框选:减选节点","Alt+单击空白处:清除全部选中","选中多个节点后可整体拖动"],applyPresetShape:"应用预设形状",choosePreset:"选择预设...",square:"方形",star:"星形",applyPreset:"应用预设",clearAnchors:"清空锚点",panelHint:"使用右上角按钮创建场景对象"},eB={title:"修改器",reset:"重置修改器参数",damping:"阻尼",enableNoise:"开启移动噪声",strength:"强度",noiseRange:"波动范围",noiseSpeed:"时间流速",noiseHint:"强度控制影响比例 · 波动范围控制最大偏移 · 时间流速控制变化速度",enableGravity:"开启重力",gravityStrength:"重力强度",strengthMin:"强度 min",strengthMax:"强度 max",direction:"方向",gravityOverLife:"生命周期内重力",windOverLife:"生命周期内风力",axisStrength:"纵轴:强度 0~1",directionHint:"0° 向右 · -90° 向下 · 负强度会反转方向",enableWind:"开启风力",windStrength:"风力强度",enableForceField:"开启力场",centerX:"中心 X",centerY:"中心 Y",forceStrength:"力场强度",forceRadius:"力场半径",falloffMode:"衰减模式",constant:"恒定(范围内力度不变)",linearFalloff:"线性衰减(边缘为 0)",inverseFalloff:"距离反比(中心最强)",forceHint:"正数吸向中心 · 负数向外排斥 · 可在画布内拖动力场圆",showShape:"显示形状",enableVortex:"开启漩涡",vortexHint:"正数逆时针 · 负数顺时针",enableAttraction:"开启吸附",attractionX:"吸附点 X",attractionY:"吸附点 Y",attractionRadius:"吸附半径",attractionDuration:"吸附时长",delay:"延迟时间",delayMode:"延迟方式",globalTime:"统一时间",particleLife:"单粒子生命",attractionPath:"吸附方式",straight:"直线",attractionHint:"延迟后从当前位置开始吸附 · 到达红色范围即死亡 · 可在画布内拖动吸附圆",enableTrail:"开启拖尾",trailImages:"拖尾独立图片",addTrailImage:"增加拖尾图片资源",trailRotation:"旋转",trailBones:"拖尾骨骼数",trailRatio:"拖尾比例 (%)",trailLength:"拖尾长度",randomRange:"随机范围",lengthRatio:"长度比例 (%)",lengthMin:"长度最小 (%)",lengthMax:"长度最大 (%)",trailWidth:"拖尾宽度",widthRatio:"宽度比例 (%)",widthMin:"宽度最小 (%)",widthMax:"宽度最大 (%)",widthScale:"宽度缩放",followParticle:"跟随粒子",lifeLengthCurve:"生命周期长度曲线",shapeCurve:"形状曲线(首端 → 尾端宽度)",colorMode:"颜色模式",blendMode:"混合模式",fixedColor:"固定颜色",alphaMode:"透明度模式",opacity:"透明度",gridRows:"网格行数",gridCols:"网格列数",trailHint:"每个粒子按资源比例生成一组同级拖尾骨骼;随机长度与宽度在粒子出生时确定,相同种子可稳定复现",enableFollow:"开启发射器跟随",followMode:"跟随模式",noFollow:"无",followPath:"跟随路径",selectedBone:"选中的骨骼",emitterAngleMode:"发射器角度模式",fixedAngle:"固定角度",followMoveDirection:"跟随移动方向",moveProgressCurve:"移动进度曲线 (0→1)",moveDuration:"移动时长 (s)",followSpace:"跟随空间",localSpace:"局部空间(GEN 移动)",worldSpace:"世界空间(粒子生成点移动)",moveDirection:"移动方向",forward:"正向(起点 → 终点)",reverse:"反向(终点 → 起点)",followOffset:"偏移起始点 (0-1)",followSpaceHint:"局部空间会移动整个发射器;世界空间只移动新粒子的生成点,已出生粒子留在世界位置。",followTarget:"跟随目标:",noValidBone:"尚未绑定有效骨骼,请先在 Spine 层级树中选择骨骼。",rebind:"重新绑定",bind:"绑定",selectedBoneLabel:"当前选中骨骼:",boneLocalSpace:"本地空间(随骨骼移动)",boneWorldSpace:"世界空间(粒子生成后保持位置)",offsetX:"位移偏移 X",offsetY:"位移偏移 Y",rotationOffset:"旋转偏移",scaleOffsetX:"缩放偏移 X",scaleOffsetY:"缩放偏移 Y",boneFollowHint:"发射器只跟随所选 Spine 骨骼的位置,不继承 Spine 的旋转或缩放;粒子变换使用粒子系统自身参数和上方偏移。",enableCollision:"开启碰撞",collisionObjects:"参与的碰撞对象",colliderDisabled:"{name}(碰撞体已禁用)",clearCollider:"清除碰撞对象 {name}",addCollider:"加入场景碰撞对象",noAvailableColliders:"没有可加入的碰撞对象",noCollidersSelected:"未选择碰撞对象,当前粒子不会发生碰撞",available:"可用",disabled:"已禁用",collisionHint:"只有已加入且启用的场景碰撞对象会参与当前粒子系统的碰撞",enableSubEmitter:"开启子发射器",triggerTiming:"选择触发时机",birth:"出生",death:"死亡",collision:"碰撞",chooseTarget:"选择目标粒子系统",noTarget:"无(粒子系统)",deleteSubEmitter:"删除该子发射器",probability:"发射概率",collisionLimit:"碰撞次数限制",inherit:"继承",colorInheritMode:"颜色继承方式",add:"相加",replace:"覆盖",addSubEmitter:"+ 新增子发射器",inheritNone:"无(默认值)",inheritAll:"所有属性",inheritColor:"颜色",inheritScale:"大小",inheritRotation:"旋转",inheritLife:"生命周期"},tB={title:"Spine 属性",name:"Spine 名称",xPosition:"X 位置",yPosition:"Y 位置",rotation:"旋转",scaleX:"Scale X",scaleY:"Scale Y",startTime:"开始时间",resources:"Spine 资源",chooseFolder:"选择文件夹并加载",folderHint:"一次读取文件夹中的 JSON / SKEL、Atlas 和全部纹理;仍可在下方单独替换资源。",choose:"选择",chooseMultiple:"选择(多选)",loading:"加载中…",load:"↧ 加载",clear:"清除",supportNote:"支持 Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · 对应版本运行时按需加载 · 本地离线",currentResource:"当前资源 {version}",animations:"Spine 动画",noAnimations:"无可用动画",timelineAnimation:"时间轴播放动画",no:"无",hierarchy:"层级树",clearBoneTitle:"点击清除骨骼选择",noBoneTitle:"当前未选择骨骼",clearBone:"清除选中骨骼:{name}",currentBone:"当前骨骼:",clearSlotTitle:"点击清除插槽选择",noSlotTitle:"当前未选择插槽",clearSlot:"清除选中插槽:{name}",currentSlot:"当前插槽:",notSelected:"未选择",expandAll:"全部展开",collapseAll:"全部折叠",bones:"骨骼",slots:"插槽",notLoaded:"未加载 Spine",searchBones:"搜索骨骼",searchBonesPlaceholder:"搜索骨骼名称…",clearSearch:"清空搜索",clearBoneSearch:"清空骨骼搜索",noMatchingBones:"未找到匹配的骨骼",expandChildren:"展开子骨骼",collapseChildren:"折叠子骨骼",notLoadedSlots:"未加载 Spine 插槽",searchSlots:"搜索插槽",searchSlotsPlaceholder:"搜索插槽或附件名称…",clearSlotSearch:"清空插槽搜索",noMatchingSlots:"未找到匹配的插槽",slotTitle:"{name}(骨骼:{bone},附件:{attachment})",empty:"空",textureSummary:"{count} 张:{names}",textureImages:"纹理图片",missingFolderAssets:"所选文件夹缺少:{missing}",chooseAssets:"请依次选择 Spine 数据、Atlas 和全部纹理图片"},iB={title:"使用说明",subtitle:"从创建粒子到保存、导出的快速入门",close:"关闭使用说明",closeShort:"关闭 (Esc)",quickStart:"快速开始",stepCreate:"创建对象:在左侧“场景对象”中用 +粒子 / +碰撞 / +路径 / +Spine 添加场景对象。",stepEdit:"编辑粒子:选中粒子系统,依次调整“发射模式 → 发射器形状 → 粒子属性 → 外观与资源 → 修改器”。",stepPreview:"查看效果:底部时间轴可播放、暂停、逐帧或拖动;修改参数后会自动重新计算。",stepExport:"保存与导出:用“保存配置”保留工程;“导出 Spine Json / images 包 / .spine 包”输出成品。",quickNote:"每个模块组标题右侧的“重置”可恢复该组默认参数;系统设置会自动保存在当前浏览器。",commonOps:"常用操作",eye:"小眼睛",eyeDesc:"单独显示/隐藏对象;隐藏的粒子系统不会被导出。",copyDesc:"完整复制当前选中对象,方便对比不同参数。",backgroundDesc:"上传参考图并调整位置和透明度,只用于画布预览。",settingsDesc:"管理界面布局、辅助显示、刻度等,自动存入浏览器。",undoDesc:"Ctrl+Z 撤回一步;最大步数可在系统设置中调整。",spineBoneDesc:"在层级树搜索并选择骨骼,可用于粒子发射器跟随。",shortcuts:"快捷键",undoShortcut:"撤回上一步",saveShortcut:"保存配置",panShortcut:"拖动画布",translateShortcut:"位移工具",rotateShortcut:"旋转工具",scaleShortcut:"缩放工具",playShortcut:"播放 / 暂停",startShortcut:"回到第一帧",shortcutNote:"Q / W / E / R 需先点击画布;光标位于输入框时,单键快捷键不会触发。",modules:"功能模块详解",configTitle:"配置管理",saveConfigDesc:"把当前全部场景对象和参数保存为工程 JSON 文件(也支持 Ctrl+S)。",loadConfigDesc:"选择本地配置文件,恢复完整工程。",presetDesc:"从下拉中选择预设快速套用;点击下拉刷新列表。",configScope:"范围",configScopeDesc:"配置包含对象与参数;界面和系统设置单独存于浏览器。",sceneTitle:"场景对象",particleDesc:"核心对象。可设置位置、偏移、旋转、缩放和随机种子;相同种子可复现相同效果。",colliderDesc:"圆形/椭圆/矩形/多边形/自定义,支持物理弹跳、暂停、销毁,以及沿路径移动。",pathDesc:"贝塞尔路径,支持锚点、控制手柄、闭合、颜色和预设形状。",spineDesc:"加载 Spine 数据、Atlas 和纹理,浏览骨骼与插槽,并用于发射器跟随。",sceneCommonDesc:"对象可独立显隐和复制;隐藏的粒子系统不会导出。",emissionDesc:"持续发射、爆发、延迟,以及开始/循环/结束三段式循环持续。",burstDesc:"一次性发射指定数量的粒子。",delayDesc:"发射开始前的等待时间,对应粒子条左端。",loopNote:"循环持续不支持骨骼和路径跟随,切换时会恢复跟随设置。",shapeDesc:"点、圆形、矩形、锥形或路径出生区域。圆/锥支持内外半径,矩形支持内外宽高。",angleDesc:"固定、随机、径向、路径法线或路径切线。",initialDesc:"生命周期、速度、缩放和旋转支持固定、随机、曲线,旋转可跟随发射方向。",overLifeDesc:"速度倍率、缩放倍率、旋转速度可用生命周期曲线控制。",alphaDesc:"透明度支持固定或曲线;曲线模式可跟随导出、线性或贝塞尔。",imageDesc:"单图或序列帧、多图权重随机、轴点、颜色、混合模式和独立透明度。",sequenceDesc:"播放方式有单次隐藏、单次定格、正向循环、反向循环。",noiseDesc:"产生抖动轨迹,并控制强度、范围和速度。",gravityDesc:"重力、风力和生命周期强度曲线。",forceDesc:"全局力场、漩涡、吸附和碰撞。",trailDesc:"独立拖尾资源、骨骼数、长度、宽度、形状、颜色与透明度曲线。",followDesc:"发射器可跟随路径或 Spine 骨骼。",collisionDesc:"选择场景碰撞对象和粒子碰撞响应。",exportDesc:"设置图片路径、Spine 版本、关键帧曲线、FPS、整数帧、骨骼池和空动画。",exportButtonsDesc:"可导出 Spine JSON、images ZIP,或通过连接器生成 .spine 工程。",connectorTitle:"Spine 连接器使用说明",connectorIntro:"连接器把网页生成的 JSON 和图片交给本机已安装并激活的 Spine,转换成可编辑的 .spine 工程。",prerequisite:"前置",prerequisiteDesc:"电脑已安装并激活 Spine,并已启动桌面版连接器。",download:"下载",webSide:"网页端",webSideDesc:"显示“连接器可用 · Spine 已就绪”后,点击“导出 .spine 包”。",authorization:"首次授权",authorizationDesc:"首次连接需核对网站来源并允许一次;本机会保存授权白名单。",pathSetup:"路径设置",pathSetupDesc:"连接器会自动检测 Spine;找不到时可手动指定应用路径。",downloadResult:"下载结果",downloadResultDesc:"得到 ZIP 包,内含 .spine 工程和图片目录。",version:"版本",versionDesc:"连接器按 JSON 版本自动匹配 Spine 3.8~4.3。",security:"安全",securityDesc:"仅监听本机地址,授权保存在连接器,临时文件转换后清理。",differenceTitle:"配置与导出有什么区别?",differenceDesc:"“保存配置”保存全部可继续编辑的对象和参数;“导出 Spine Json”只导出显示中的粒子系统,并把碰撞、跟随、拖尾和子发射器结果烘焙为独立动画数据。"},nB={confirmLoopFollowEnter:"进入循环持续模式后,粒子跟随设置会失效并恢复默认值。是否继续?",confirmLoopFollowExit:"退出循环持续模式后,粒子跟随设置会失效并恢复默认值。是否继续?",invalidJson:"配置文件不是有效的 JSON",invalidConfigFormat:"不是 SpineParticle 编辑器配置文件",unsupportedConfigVersion:"暂不支持配置版本:{version}",missingScene:"配置文件缺少完整场景数据",missingEmbeddedSpine:"配置未包含可复用的 Spine 原始资源",chooseJsonConfig:"请选择 .json 配置文件",settingsInvalidJson:"系统设置缓存不是有效的 JSON",settingsFormat:"不是 SpineParticle 编辑器系统设置缓存",settingsVersion:"暂不支持系统配置版本:{version}",settingsMissing:"系统设置缓存缺少 settings",noExportableImages:"当前可见粒子系统没有可导出的图片",invalidZipPath:"ZIP 文件路径无效",spineFileType:"Spine 数据仅支持 .json 或 .skel",atlasFileType:"图集文件仅支持 .atlas",chooseTexture:"请至少选择一张纹理图片",binaryParseFailed:"Spine 二进制解析失败(4.3:{v43};旧版:{v42})",invalidSpineJson:"Spine JSON 文件格式无效",unsupportedSpineJsonVersion:"Spine JSON 版本不受支持,仅支持 {versions}",unsupportedSpineDataVersion:"Spine 数据版本不受支持,仅支持 {versions}",embeddedReadFailed:"无法读取内嵌 Spine 文件:{name}",missingImageWarning:"图片“{file}”缺失或尺寸不可读,已保留路径。",missingTrailImageWarning:"拖尾图片“{file}”缺失,已保留路径。",emptyCacheWarning:"“{name}”没有可用帧缓存。",readExportImageFailed:"无法读取导出图片:{name}",connectorOffline:"未检测到本地 Spine 连接器,请先启动连接器",connectorHttpError:"Spine 连接器返回错误:HTTP {status}",invalidTrailUV:"拖尾网格“{name}”的 UV 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Y",initialRotation:"初始旋轉",lifecycleTitle:"粒子生命週期變化參數",speedOverLife:"生命週期內速度",speedMultiplier:"速度倍率",lifeTo:"生命週期 →",scaleOverLife:"生命週期內縮放",scaleMultiplier:"縮放倍率",multiplierX:"倍率 X",multiplierY:"倍率 Y",rotationOverLife:"生命週期內旋轉",rotationSpeed:"旋轉速度"},yB={title:"外觀與資源",reset:"重置外觀與資源參數",opacity:"透明度",curveMode:"曲線模式",transparent:"0(透明)",opaque:"1(不透明)",renderLayer:"渲染層級(Spine 插槽)",top:"最上層",spineSlot:"Spine 插槽",selectSpine:"請選擇 Spine",noSpine:"無可用 Spine",noSlot:"尚未選擇插槽",reselect:"重新選擇",selectSlot:"選擇插槽",searchSlots:"搜尋插槽或附件名稱…",searchSlotsAria:"搜尋插槽",emptySlot:"空插槽",noMatchingSlots:"沒有符合的插槽",above:"在此插槽圖片之上",below:"在此插槽圖片之下",followAttachment:"隨插槽附件顯隱",previewOnly:"調整顯示層級只會影響編輯器預覽,不影響匯出資料。",imageResources:"圖片資源",addImage:"新增圖片資源",scale:"縮放",color:"顏色",fixedColor:"固定色",randomColor:"隨機顏色",lifetime:"生命週期",normal:"正常",add:"相加",multiply:"相乘",screen:"濾色",fixedColorValue:"固定顏色值",randomColorHint:"每個粒子出生時從色帶隨機取色,生命週期內保持不變",independentAlpha:"獨立透明度",off:"關閉"},xB={slotLabelAbove:"{spine} / {slot} · 圖片之上",slotLabelBelow:"{spine} / {slot} · 圖片之下",resolvedAbove:"渲染在 {slot} 圖片之上、其後插槽之下",resolvedBetween:"渲染在 {previous} 與 {slot} 之間",warningNoSpine:"沒有已載入的 Spine,粒子暫時顯示在最上層。",warningNoSelection:"尚未選擇 Spine,粒子暫時顯示在最上層。",warningMissingSpine:"目標 Spine 不存在,粒子暫時顯示在最上層。",warningNotReady:"目標 Spine 未就緒,粒子暫時顯示在最上層。",warningMissingSlot:"目標插槽不存在(資源可能已更換),粒子暫時顯示在最上層。",warningFirstSlot:"這是第一個插槽,無法顯示在其下方,粒子暫時顯示在最上層。"},wB={completed:"已完成",failed:"操作失敗"},SB={title:"場景物件",addParticle:"加入粒子系統",addParticleShort:"+粒子",addCollider:"添加碰撞體",addColliderShort:"+碰撞",addPath:"新增路徑",addPathShort:"+路徑",addSpine:"加入 Spine",copyTitle:"複製目前選取的場景對象",showParticle:"顯示粒子系統",hideParticle:"隱藏粒子系統",showCollider:"顯示碰撞體",hideCollider:"隱藏碰撞體",showPath:"顯示路徑",hidePath:"隱藏路徑",showSpine:"顯示 Spine",hideSpine:"隱藏 Spine",particle:"粒子",subEmitter:"子發射器",collision:"碰撞",path:"路徑",deleteParticle:"刪除粒子系統",deleteCollider:"刪除碰撞體",deletePath:"刪除路徑",deleteSpine:"刪除 Spine",empty:"場景中暫無對象",name:"名稱",positionX:"X 位置",positionY:"Y 位置",offsetX:"X 偏移",offsetY:"Y 偏移",rotation:"旋轉",scaleX:"X 縮放",scaleY:"Y 縮放",seed:"隨機種子",seedTitle:"控製粒子系統內全部隨機屬性、資源選擇與修改器隨機取樣",randomizeSeed:"產生新的全域隨機種子",seedHint:"控制初始隨機參數、資源選擇和修改器隨機取樣;相同種子可重現相同效果",colliderTitle:"碰撞體屬性",colliderName:"碰撞體名稱",type:"類型",circle:"圓形",ellipse:"橢圓",rect:"長方形",polygon:"多邊形",custom:"自訂",enabled:"啟用",xPosition:"X 位置",yPosition:"Y 位置",scaleXShort:"X 縮放",scaleYShort:"Y 縮放",radius:"半徑",radiusX:"X 半徑",radiusY:"Y 半徑",width:"寬度",height:"高度",sides:"邊數",collisionResponse:"碰撞響應",physics:"物理(彈跳/摩擦)",pause:"暫停(停止不動)",destroy:"消失(立即銷毀)",elasticity:"彈性 (0-1)",friction:"摩擦 (0-1)",followPath:"跟隨路徑移動",targetPath:"目標路徑",notSelected:"(未選擇)",moveDuration:"移動時長(秒)",followDirection:"方向沿路徑",moveProgressCurve:"移動進度曲線",moveProgressHelp:"橫軸:即時/移動時長 縱軸:路徑進度(0=起點 → 1=終點)",pathTitle:"路徑屬性",pathName:"路徑名稱",closedPath:"閉合路徑",pathColor:"路徑顏色",pathHelp:"操作說明:",pathHelpItems:"雙擊空白處/曲線:新錨點,雙擊錨點:刪除節點,雙擊第二下按住拖曳:新建並拉出手柄,拖曳錨點移動位置,拖曳手柄調整曲線,Shift+拖曳手柄:兩側完全對稱,A lt+拖曳手把:獨立控制單側,Ctrl+點選/框選:加選節點,Alt+點選/框選:減選節點,Alt+點選空白處:清除全部選取,選取多個節點後可整體拖曳",applyPresetShape:"應用預設形狀",choosePreset:"選擇預設...",square:"方形",star:"星形",applyPreset:"應用預設",clearAnchors:"清空錨點",panelHint:"使用右上角按鈕建立場景對象"},CB={title:"修改器",reset:"重置修改器參數",damping:"阻尼",enableNoise:"開啟移動雜訊",strength:"強度",noiseRange:"波動範圍",noiseSpeed:"時間流速",noiseHint:"強度控制影響比例 · 波動範圍控制最大偏移 · 時間流速控制變化速度",enableGravity:"開啟重力",gravityStrength:"重力強度",strengthMin:"強度 min",strengthMax:"強度 max",direction:"方向",gravityOverLife:"生命週期內重力",windOverLife:"生命週期內風力",axisStrength:"縱軸:強度 0~1",directionHint:"0° 向右 · -90° 向下 · 負強度會反轉方向",enableWind:"開啟風力",windStrength:"風力強度",enableForceField:"開啟力場",centerX:"中心 X",centerY:"中心 Y",forceStrength:"力場強度",forceRadius:"力場半徑",falloffMode:"衰減模式",constant:"恆定(範圍內力道不變)",linearFalloff:"線性衰減(邊緣為 0)",inverseFalloff:"距離反比(中心最強)",forceHint:"正數吸向中心 · 負數向外排斥 · 可在畫布內拖動力場圓",showShape:"顯示形狀",enableVortex:"開啟漩渦",vortexHint:"正數逆時針 · 負數順時針",enableAttraction:"開啟吸附",attractionX:"吸附點 X",attractionY:"吸附點 Y",attractionRadius:"吸附半徑",attractionDuration:"吸附時長",delay:"延遲時間",delayMode:"延遲方式",globalTime:"統一時間",particleLife:"單粒子生命",attractionPath:"吸附方式",straight:"直線",attractionHint:"延遲後從當前位置開始吸附 · 到達紅色範圍即死亡 · 可在畫布內拖動吸附圓",enableTrail:"開啟拖尾",trailImages:"拖尾獨立圖片",addTrailImage:"增加拖尾圖片資源",trailRotation:"旋轉",trailBones:"拖尾骨骼數",trailRatio:"拖尾比例 (%)",trailLength:"拖尾長度",randomRange:"隨機範圍",lengthRatio:"長度比例 (%)",lengthMin:"長度最小 (%)",lengthMax:"長度最大 (%)",trailWidth:"拖尾寬度",widthRatio:"寬度比例 (%)",widthMin:"寬度最小 (%)",widthMax:"寬度最大 (%)",widthScale:"寬度縮放",followParticle:"跟隨粒子",lifeLengthCurve:"生命週期長度曲線",shapeCurve:"形狀曲線(首端 → 尾端寬度)",colorMode:"色彩模式",blendMode:"混合模式",fixedColor:"固定顏色",alphaMode:"透明度模式",opacity:"透明度",gridRows:"網格行數",gridCols:"網格列數",trailHint:"每個粒子依資源比例產生一組同級拖尾骨骼;隨機長度與寬度在粒子出生時確定,相同種子可穩定復現",enableFollow:"開啟發射器跟隨",followMode:"跟隨模式",noFollow:"無",followPath:"跟隨路徑",selectedBone:"選取的骨骼",emitterAngleMode:"發射器角度模式",fixedAngle:"固定角度",followMoveDirection:"跟著移動方向",moveProgressCurve:"移動進度曲線 (0→1)",moveDuration:"移動時長 (s)",followSpace:"跟隨空間",localSpace:"局部空間(GEN 移動)",worldSpace:"世界空間(粒子生成點移動)",moveDirection:"移動方向",forward:"正向(起點 → 終點)",reverse:"反向(終點 → 起點)",followOffset:"偏移起始點 (0-1)",followSpaceHint:"局部空間會移動整個發射器;世界空間只移動新粒子的生成點,已出生粒子留在世界位置。",followTarget:"跟隨目標:",noValidBone:"尚未綁定有效骨骼,請先在 Spine 層級樹中選擇骨骼。",rebind:"重新綁定",bind:"綁定",selectedBoneLabel:"目前選取骨骼:",boneLocalSpace:"本地空間(隨骨骼移動)",boneWorldSpace:"世界空間(粒子生成後保持位置)",offsetX:"位移偏移 X",offsetY:"位移偏移 Y",rotationOffset:"旋轉偏移",scaleOffsetX:"縮放偏移 X",scaleOffsetY:"縮放偏移 Y",boneFollowHint:"發射器只跟隨所選 Spine 骨骼的位置,不繼承 Spine 的旋轉或縮放;粒子變換使用粒子系統本身參數和上方偏移。",enableCollision:"開啟碰撞",collisionObjects:"參與的碰撞對象",colliderDisabled:"{name}(碰撞體已停用)",clearCollider:"清除碰撞物件 {name}",addCollider:"加入場景碰撞對象",noAvailableColliders:"沒有可加入的碰撞對象",noCollidersSelected:"未選擇碰撞對象,目前粒子不會發生碰撞",available:"可用",disabled:"已停用",collisionHint:"只有已加入且啟用的場景碰撞物件會參與目前粒子系統的碰撞",enableSubEmitter:"開啟子發射器",triggerTiming:"選擇觸發時機",birth:"出生",death:"死亡",collision:"碰撞",chooseTarget:"選擇目標粒子系統",noTarget:"無(粒子系統)",deleteSubEmitter:"刪除該子發射器",probability:"發射機率",collisionLimit:"碰撞次數限制",inherit:"繼承",colorInheritMode:"顏色繼承方式",add:"相加",replace:"覆蓋",addSubEmitter:"+ 新增子發射器",inheritNone:"無(預設值)",inheritAll:"所有屬性",inheritColor:"顏色",inheritScale:"大小",inheritRotation:"旋轉",inheritLife:"生命週期"},AB={title:"Spine 屬性",name:"Spine 名稱",xPosition:"X 位置",yPosition:"Y 位置",rotation:"旋轉",scaleX:"X 縮放",scaleY:"Y 縮放",startTime:"開始時間",resources:"Spine 資源",chooseFolder:"選擇資料夾並加載",folderHint:"一次讀取資料夾中的 JSON / SKEL、Atlas 和全部紋理;仍可在下方單獨取代資源。",choose:"選擇",chooseMultiple:"選擇(多選)",loading:"載入中…",load:"↧ 加載",clear:"清除",supportNote:"支援 Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · 對應版本運行時按需載入 · 本地離線",currentResource:"目前資源 {version}",animations:"Spine 動畫",noAnimations:"無可用動畫",timelineAnimation:"時間軸播放動畫",no:"無",hierarchy:"階層樹",clearBoneTitle:"點擊清除骨骼選擇",noBoneTitle:"目前未選擇骨骼",clearBone:"清除選取骨骼:{name}",currentBone:"當前骨骼:",clearSlotTitle:"點選清除插槽選擇",noSlotTitle:"目前未選擇插槽",clearSlot:"清除選取插槽:{name}",currentSlot:"目前插槽:",notSelected:"未選擇",expandAll:"全部展開",collapseAll:"全部折疊",bones:"骨骼",slots:"插槽",notLoaded:"未載入 Spine",searchBones:"搜尋骨骼",searchBonesPlaceholder:"搜尋骨骼名稱…",clearSearch:"清空搜尋",clearBoneSearch:"清空骨骼搜索",noMatchingBones:"未找到匹配的骨骼",expandChildren:"展開子骨骼",collapseChildren:"折疊子骨骼",notLoadedSlots:"未載入 Spine 插槽",searchSlots:"搜尋插槽",searchSlotsPlaceholder:"搜尋插槽或附件名稱…",clearSlotSearch:"清空插槽搜尋",noMatchingSlots:"未找到符合的插槽",slotTitle:"{name}(骨骼:{bone},配件:{attachment})",empty:"空",textureSummary:"{count} 張:{names}",textureImages:"紋理圖片",missingFolderAssets:"所選資料夾缺少:{missing}",chooseAssets:"請依序選擇 Spine 資料、Atlas 和全部紋理圖片"},TB={title:"使用說明",subtitle:"從創建粒子到保存、導出的快速入門",close:"關閉使用說明",closeShort:"關閉 (Esc)",quickStart:"快速開始",stepCreate:"建立物件:在左側「場景物件」中以 +粒子 / +碰撞 / +路徑 / +Spine 新增場景物件。",stepEdit:"編輯粒子:選取粒子系統,依序調整「發射模式 → 發射器形狀 → 粒子屬性 → 外觀與資源 → 修改器」。",stepPreview:"查看效果:底部時間軸可播放、暫停、逐幀或拖曳;修改參數後會自動重新計算。",stepExport:"儲存與匯出:以「儲存設定」保留工程;「匯出 Spine Json / images 套件 / .spine 套件」輸出完成品。",quickNote:"每個模組組標題右側的「重設」可恢復此組預設參數;系統設定會自動儲存在目前瀏覽器。",commonOps:"常用操作",eye:"小眼睛",eyeDesc:"單獨顯示/隱藏物件;隱藏的粒子系統不會被匯出。",copyDesc:"完整複製目前選取對象,方便比較不同參數。",backgroundDesc:"上傳參考圖並調整位置和透明度,只用於畫布預覽。",settingsDesc:"管理介面佈局、輔助顯示、刻度等,自動存入瀏覽器。",undoDesc:"Ctrl+Z 撤回一步;最大步數可在系統設定中調整。",spineBoneDesc:"在層級樹搜尋並選擇骨骼,可用於粒子發射器跟隨。",shortcuts:"快速鍵",undoShortcut:"撤銷上一步",saveShortcut:"儲存配置",panShortcut:"拖曳動畫布",translateShortcut:"位移工具",rotateShortcut:"旋轉工具",scaleShortcut:"縮放工具",playShortcut:"播放 / 暫停",startShortcut:"回到第一幀",shortcutNote:"Q / W / E / R 需先點選畫布;遊標位於輸入框時,單鍵快速鍵不會觸發。",modules:"功能模組詳解",configTitle:"配置管理",saveConfigDesc:"把目前全部場景物件和參數儲存為工程​​ JSON 檔案(也支援 Ctrl+S)。",loadConfigDesc:"選擇本地設定文件,恢復完整工程。",presetDesc:"從下拉選擇預設快速套用;點選下拉刷新清單。",configScope:"範圍",configScopeDesc:"配置包含物件與參數;介面和系統設定單獨存於瀏覽器。",sceneTitle:"場景對象",particleDesc:"核心對象。可設定位置、偏移、旋轉、縮放和隨機種子;相同種子可重複相同效果。",colliderDesc:"圓形/橢圓/矩形/多邊形/自訂,支援實體彈跳、暫停、銷毀,以及沿路徑移動。",pathDesc:"貝塞爾路徑,支援錨點、控製手柄、閉合、顏色和預設形狀。",spineDesc:"載入 Spine 資料、Atlas 和紋理,瀏覽骨骼與插槽,並用於發射器跟隨。",sceneCommonDesc:"物件可獨立顯隱和複製;隱藏的粒子系統不會導出。",emissionDesc:"持續發射、爆發、延遲,以及開始/循環/結束三段式循環持續。",burstDesc:"一次性發射指定數量的粒子。",delayDesc:"發射開始前的等待時間,對應粒子條左端。",loopNote:"循環持續不支援骨骼和路徑跟隨,切換時會恢復跟隨設定。",shapeDesc:"點、圓形、長方形、錐形或路徑出生區域。圓/錐支持內外半徑,矩形支持內外寬高。",angleDesc:"固定、隨機、徑向、路徑法線或路徑切線。",initialDesc:"生命週期、速度、縮放和旋轉支援固定、隨機、曲線,旋轉可跟隨發射方向。",overLifeDesc:"速度倍率、縮放倍率、旋轉速度可用生命週期曲線控制。",alphaDesc:"透明度支援固定或曲線;曲線模式可跟隨導出、線性或貝塞爾。",imageDesc:"單圖或序列幀、多圖權重隨機、軸點、顏色、混合模式和獨立透明度。",sequenceDesc:"播放方式有單次隱藏、單次定格、正向循環、反向循環。",noiseDesc:"產生抖動軌跡,並控制強度、範圍和速度。",gravityDesc:"重力、風力和生命週期強度曲線。",forceDesc:"全局力場、漩渦、吸附和碰撞。",trailDesc:"獨立拖尾資源、骨骼數、長度、寬度、形狀、顏色與透明度曲線。",followDesc:"發射器可跟隨路徑或 Spine 骨骼。",collisionDesc:"選擇場景碰撞物件和粒子碰撞響應。",exportDesc:"設定圖片路徑、Spine 版本、關鍵影格曲線、FPS、整數影格、骨骼池和空白動畫。",exportButtonsDesc:"可導出 Spine JSON、images ZIP,或透過連接器產生 .spine 工程。",connectorTitle:"Spine 連接器使用說明",connectorIntro:"連接器把網頁產生的 JSON 和圖片交給本機已安裝並啟動的 Spine,轉換成可編輯的 .spine 工程。",prerequisite:"前置",prerequisiteDesc:"電腦已安裝並啟動 Spine,並已啟動桌面版連接器。",download:"下載",webSide:"網頁端",webSideDesc:"顯示「連接器可用 · Spine 已就緒」後,點選「匯出 .spine 套件」。",authorization:"首次授權",authorizationDesc:"首次連接需核對網站來源並允許一次;本機會保存授權白名單。",pathSetup:"路徑設定",pathSetupDesc:"連接器會自動偵測 Spine;找不到時可手動指定應用路徑。",downloadResult:"下載結果",downloadResultDesc:"得到 ZIP 包,內含 .spine 工程和圖片目錄。",version:"版本",versionDesc:"連接器按 JSON 版本自動匹配 Spine 3.8~4.3。",security:"安全",securityDesc:"僅監聽本機位址,授權保存在連接器,臨時檔案轉換後清理。",differenceTitle:"配置與匯出有什麼差別?",differenceDesc:"「儲存配置」儲存全部可繼續編輯的物件和參數;「匯出 Spine Json」只匯出顯示中的粒子系統,並把碰撞、跟隨、拖尾和子發射器結果烘焙為獨立動畫資料。"},EB={confirmLoopFollowEnter:"進入循環持續模式後,粒子跟隨設定會失效並恢復預設值。是否繼續?",confirmLoopFollowExit:"退出循環持續模式後,粒子跟隨設定會失效並恢復預設值。是否繼續?",invalidJson:"設定檔不是有效的 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r=i.runtimeVersion==="4.3"?s.appliedPose:s,o=i.root,a=Math.cos(o.rotation),c=Math.sin(o.rotation),l=a*o.scale.x,d=-c*o.scale.y,u=c*o.scale.x,h=a*o.scale.y,f=l*r.a+d*r.c,p=l*r.b+d*r.d,m=u*r.a+h*r.c,g=u*r.b+h*r.d,v=o.position.x+l*r.worldX+d*r.worldY,y=o.position.y+u*r.worldX+h*r.worldY;return{x:v,y:-y,rotation:-Math.atan2(m,f)*180/Math.PI,scaleX:Math.max(1e-4,Math.hypot(f,m)),scaleY:Math.max(1e-4,Math.hypot(p,g))}}destroy(){for(const e of this.entries.values())this.destroyEntry(e);this.entries.clear(),this.container.removeFromParent(),this.container.destroy({children:!0})}}let xC=class{constructor(){A(this,"entries",{});A(this,"size",0)}add(e){let t=this.entries[e];return this.entries[e]=!0,t?!1:(this.size++,!0)}addAll(e){let t=this.size;for(var i=0,s=e.length;i1&&(this.r=1),this.g<0?this.g=0:this.g>1&&(this.g=1),this.b<0?this.b=0:this.b>1&&(this.b=1),this.a<0?this.a=0:this.a>1&&(this.a=1),this}static rgba8888ToColor(e,t){e.r=((t&4278190080)>>>24)/255,e.g=((t&16711680)>>>16)/255,e.b=((t&65280)>>>8)/255,e.a=(t&255)/255}static rgb888ToColor(e,t){e.r=((t&16711680)>>>16)/255,e.g=((t&65280)>>>8)/255,e.b=(t&255)/255}toRgb888(){const e=t=>("0"+(t*255).toString(16)).slice(-2);return+("0x"+e(this.r)+e(this.g)+e(this.b))}static fromString(e,t=new Vi){return t.setFromString(e)}},A(Vi,"WHITE",new Vi(1,1,1,1)),A(Vi,"RED",new Vi(1,0,0,1)),A(Vi,"GREEN",new Vi(0,1,0,1)),A(Vi,"BLUE",new Vi(0,0,1,1)),A(Vi,"MAGENTA",new Vi(1,0,1,1)),Vi);var ui;let Re=(ui=class{static clamp(e,t,i){return ei?i:e}static cosDeg(e){return Math.cos(e*ui.degRad)}static sinDeg(e){return Math.sin(e*ui.degRad)}static atan2Deg(e,t){return Math.atan2(e,t)*ui.degRad}static signum(e){return e>0?1:e<0?-1:0}static toInt(e){return e>0?Math.floor(e):Math.ceil(e)}static cbrt(e){let t=Math.pow(Math.abs(e),.3333333333333333);return e<0?-t:t}static randomTriangular(e,t){return ui.randomTriangularWith(e,t,(e+t)*.5)}static randomTriangularWith(e,t,i){let s=Math.random(),r=t-e;return s<=(i-e)/r?e+Math.sqrt(s*r*(i-e)):t-Math.sqrt((1-s)*r*(t-i))}static isPowerOfTwo(e){return e&&(e&e-1)===0}},A(ui,"PI",3.1415927),A(ui,"PI2",ui.PI*2),A(ui,"invPI2",1/ui.PI2),A(ui,"radiansToDegrees",180/ui.PI),A(ui,"radDeg",ui.radiansToDegrees),A(ui,"degreesToRadians",ui.PI/180),A(ui,"degRad",ui.degreesToRadians),ui);var Hn;let De=(Hn=class{static arrayCopy(e,t,i,s,r){for(let o=t,a=s;o=t?e:Hn.setArraySize(e,t,i)}static newArray(e,t){let i=new Array(e);for(let s=0;s0?this.items.pop():this.instantiator()}free(e){e.reset&&e.reset(),this.items.push(e)}freeAll(e){for(let t=0;t>1)*a;let c=t.bone.skeleton,l=t.deform,d=this.vertices,u=this.bones;if(!u){l.length>0&&(d=l);let m=t.bone,g=m.worldX,v=m.worldY,y=m.a,b=m.b,x=m.c,C=m.d;for(let T=i,S=o;S=this.regions.length&&(i=this.regions.length-1);let s=this.regions[i];t.region!=s&&(t.region=s,t.updateRegion())}getPath(e,t){let i=e,s=(this.start+t).toString();for(let r=this.digits-s.length;r>0;r--)i+="0";return i+=s,i}static nextID(){return sr._nextID++}},A(sr,"_nextID",0),sr);var Di;(function(n){n[n.hold=0]="hold",n[n.once=1]="once",n[n.loop=2]="loop",n[n.pingpong=3]="pingpong",n[n.onceReverse=4]="onceReverse",n[n.loopReverse=5]="loopReverse",n[n.pingpongReverse=6]="pingpongReverse"})(Di||(Di={}));const CC=[Di.hold,Di.once,Di.loop,Di.pingpong,Di.onceReverse,Di.loopReverse,Di.pingpongReverse];let jg=class{constructor(e,t,i){A(this,"name");A(this,"timelines",[]);A(this,"timelineIds",new xC);A(this,"duration");if(!e)throw new Error("name cannot be null.");this.name=e,this.setTimelines(t),this.duration=i}setTimelines(e){if(!e)throw new Error("timelines cannot be null.");this.timelines=e,this.timelineIds.clear();for(var t=0;t0&&(t%=this.duration));let l=this.timelines;for(let d=0,u=l.length;dt)return s-1;return i-1}static search(e,t,i){let s=e.length;for(let r=i;rt)return r-i;return s-i}},Rs=class extends ti{constructor(t,i,s){super(t,s);A(this,"curves");this.curves=De.newFloatArray(t+i*18),this.curves[t-1]=1}setLinear(t){this.curves[t]=0}setStepped(t){this.curves[t]=1}shrink(t){let i=this.getFrameCount()+t*18;if(this.curves.length>i){let s=De.newFloatArray(i);De.arrayCopy(this.curves,0,s,0,i),this.curves=s}}setBezier(t,i,s,r,o,a,c,l,d,u,h){let f=this.curves,p=this.getFrameCount()+t*18;s==0&&(f[i]=2+p);let m=(r-a*2+l)*.03,g=(o-c*2+d)*.03,v=((a-l)*3-r+u)*.006,y=((c-d)*3-o+h)*.006,b=m*2+v,x=g*2+y,C=(a-r)*.3+m+v*.16666667,T=(c-o)*.3+g+y*.16666667,S=r+C,E=o+T;for(let _=p+18;p<_;p+=2)f[p]=S,f[p+1]=E,C+=b,T+=x,b+=v,x+=y,S+=C,E+=T}getBezierValue(t,i,s,r){let o=this.curves;if(o[r]>t){let d=this.frames[i],u=this.frames[i+s];return u+(t-d)/(o[r]-d)*(o[r+1]-u)}let a=r+18;for(r+=2;r=t){let d=o[r-2],u=o[r-1];return u+(t-d)/(o[r]-d)*(o[r+1]-u)}i+=this.getFrameEntries();let c=o[a-2],l=o[a-1];return l+(t-c)/(this.frames[i]-c)*(this.frames[i+s]-l)}},is=class extends Rs{constructor(e,t,i){super(e,t,[i])}getFrameEntries(){return 2}setFrame(e,t,i){e<<=1,this.frames[e]=t,this.frames[e+1]=i}getCurveValue(e){let t=this.frames,i=t.length-2;for(let r=2;r<=i;r+=2)if(t[r]>e){i=r-2;break}let s=this.curves[i>>1];switch(s){case 0:let r=t[i],o=t[i+1];return o+(e-r)/(t[i+2]-r)*(t[i+2+1]-o);case 1:return t[i+1]}return this.getBezierValue(e,i,1,s-2)}getRelativeValue(e,t,i,s,r){if(e>2];switch(g){case 0:let v=d[m];h=d[m+1],f=d[m+2],p=d[m+3];let y=(s-v)/(d[m+4]-v);h+=(d[m+4+1]-h)*y,f+=(d[m+4+2]-f)*y,p+=(d[m+4+3]-p)*y;break;case 1:h=d[m+1],f=d[m+2],p=d[m+3];break;default:h=this.getBezierValue(s,m,1,g-2),f=this.getBezierValue(s,m,2,g+18-2),p=this.getBezierValue(s,m,3,g+36-2)}if(o==1)u.r=h,u.g=f,u.b=p;else{if(a==we.setup){let v=l.data.color;u.r=v.r,u.g=v.g,u.b=v.b}u.r+=(h-u.r)*o,u.g+=(f-u.g)*o,u.b+=(p-u.b)*o}}},OC=class extends is{constructor(t,i,s){super(t,i,ft.alpha+"|"+s);A(this,"slotIndex",0);this.slotIndex=s}apply(t,i,s,r,o,a,c){let l=t.slots[this.slotIndex];if(!l.bone.active)return;let d=l.color;if(s>3];switch(C){case 0:let T=d[x];f=d[x+1],p=d[x+2],m=d[x+3],g=d[x+4],v=d[x+5],y=d[x+6],b=d[x+7];let S=(s-T)/(d[x+8]-T);f+=(d[x+8+1]-f)*S,p+=(d[x+8+2]-p)*S,m+=(d[x+8+3]-m)*S,g+=(d[x+8+4]-g)*S,v+=(d[x+8+5]-v)*S,y+=(d[x+8+6]-y)*S,b+=(d[x+8+7]-b)*S;break;case 1:f=d[x+1],p=d[x+2],m=d[x+3],g=d[x+4],v=d[x+5],y=d[x+6],b=d[x+7];break;default:f=this.getBezierValue(s,x,1,C-2),p=this.getBezierValue(s,x,2,C+18-2),m=this.getBezierValue(s,x,3,C+36-2),g=this.getBezierValue(s,x,4,C+54-2),v=this.getBezierValue(s,x,5,C+72-2),y=this.getBezierValue(s,x,6,C+90-2),b=this.getBezierValue(s,x,7,C+108-2)}if(o==1)u.set(f,p,m,g),h.r=v,h.g=y,h.b=b;else{if(a==we.setup){u.setFromColor(l.data.color);let T=l.data.darkColor;h.r=T.r,h.g=T.g,h.b=T.b}u.add((f-u.r)*o,(p-u.g)*o,(m-u.b)*o,(g-u.a)*o),h.r+=(v-h.r)*o,h.g+=(y-h.g)*o,h.b+=(b-h.b)*o}}},$C=class extends Rs{constructor(t,i,s){super(t,i,[ft.rgb+"|"+s,ft.rgb2+"|"+s]);A(this,"slotIndex",0);this.slotIndex=s}getFrameEntries(){return 7}setFrame(t,i,s,r,o,a,c,l){t*=7,this.frames[t]=i,this.frames[t+1]=s,this.frames[t+2]=r,this.frames[t+3]=o,this.frames[t+4]=a,this.frames[t+5]=c,this.frames[t+6]=l}apply(t,i,s,r,o,a,c){let l=t.slots[this.slotIndex];if(!l.bone.active)return;let d=this.frames,u=l.color,h=l.darkColor;if(st){let l=this.frames[i];return s[r+1]*(t-l)/(s[r]-l)}let o=r+18;for(r+=2;r=t){let l=s[r-2],d=s[r-1];return d+(t-l)/(s[r]-l)*(s[r+1]-d)}let a=s[o-2],c=s[o-1];return c+(1-c)*(t-a)/(this.frames[i+this.getFrameEntries()]-a)}apply(t,i,s,r,o,a,c){let l=t.slots[this.slotIndex];if(!l.bone.active)return;let d=l.getAttachment();if(!d||!(d instanceof mr)||d.timelineAttachment!=this.attachment)return;let u=l.deform;u.length==0&&(a=we.setup);let h=this.vertices,f=h[0].length,p=this.frames;if(s=p[p.length-1]){let x=h[p.length-1];if(o==1)if(a==we.add){let C=d;if(C.bones)for(let 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l.mixRotate+=(u-l.mixRotate)*o,l.mixX+=(h-l.mixX)*o,l.mixY+=(f-l.mixY)*o}},Wo=class extends is{constructor(t,i,s,r){super(t,i,r+"|"+s);A(this,"constraintIndex",0);this.constraintIndex=s}apply(t,i,s,r,o,a,c){let l;if(this.constraintIndex==-1){const d=s>=this.frames[0]?this.getCurveValue(s):0;for(const u of t.physicsConstraints)u.active&&this.global(u.data)&&this.set(u,this.getAbsoluteValue2(s,o,a,this.get(u),this.setup(u),d))}else l=t.physicsConstraints[this.constraintIndex],l.active&&this.set(l,this.getAbsoluteValue(s,o,a,this.get(l),this.setup(l)))}},jC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintInertia)}setup(e){return e.data.inertia}get(e){return e.inertia}set(e,t){e.inertia=t}global(e){return e.inertiaGlobal}},HC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintStrength)}setup(e){return e.data.strength}get(e){return e.strength}set(e,t){e.strength=t}global(e){return e.strengthGlobal}},GC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintDamping)}setup(e){return e.data.damping}get(e){return e.damping}set(e,t){e.damping=t}global(e){return e.dampingGlobal}},WC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintMass)}setup(e){return 1/e.data.massInverse}get(e){return 1/e.massInverse}set(e,t){e.massInverse=1/t}global(e){return e.massGlobal}},qC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintWind)}setup(e){return e.data.wind}get(e){return e.wind}set(e,t){e.wind=t}global(e){return e.windGlobal}},KC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintGravity)}setup(e){return e.data.gravity}get(e){return e.gravity}set(e,t){e.gravity=t}global(e){return e.gravityGlobal}},JC=class extends Wo{constructor(e,t,i){super(e,t,i,ft.physicsConstraintMix)}setup(e){return e.data.mix}get(e){return e.mix}set(e,t){e.mix=t}global(e){return e.mixGlobal}};var Io;let ZC=(Io=class extends ti{constructor(t,i){super(t,Io.propertyIds);A(this,"constraintIndex");this.constraintIndex=i}getFrameCount(){return this.frames.length}setFrame(t,i){this.frames[t]=i}apply(t,i,s,r,o,a,c){let l;if(this.constraintIndex!=-1&&(l=t.physicsConstraints[this.constraintIndex],!l.active))return;const d=this.frames;if(i>s)this.apply(t,i,Number.MAX_VALUE,[],o,a,c),i=-1;else if(i>=d[d.length-1])return;if(!(s=d[ti.search1(d,i)+1]))if(l!=null)l.reset();else for(const u of t.physicsConstraints)u.active&&u.reset()}},A(Io,"propertyIds",[ft.physicsConstraintReset.toString()]),Io);var Ji;let QC=(Ji=class extends ti{constructor(t,i,s){super(t,[ft.sequence+"|"+i+"|"+s.sequence.id]);A(this,"slotIndex");A(this,"attachment");this.slotIndex=i,this.attachment=s}getFrameEntries(){return Ji.ENTRIES}getSlotIndex(){return this.slotIndex}getAttachment(){return this.attachment}setFrame(t,i,s,r,o){let a=this.frames;t*=Ji.ENTRIES,a[t]=i,a[t+Ji.MODE]=s|r<<4,a[t+Ji.DELAY]=o}apply(t,i,s,r,o,a,c){let l=t.slots[this.slotIndex];if(!l.bone.active)return;let d=l.attachment,u=this.attachment;if(d!=u&&(!(d instanceof mr)||d.timelineAttachment!=u))return;if(c==ji.mixOut){a==we.setup&&(l.sequenceIndex=-1);return}let h=this.frames;if(s>4,y=this.attachment.sequence.regions.length,b=CC[m&15];if(b!=Di.hold)switch(v+=(s-p)/g+1e-5|0,b){case Di.once:v=Math.min(y-1,v);break;case Di.loop:v%=y;break;case Di.pingpong:{let x=(y<<1)-2;v=x==0?0:v%x,v>=y&&(v=x-v);break}case Di.onceReverse:v=Math.max(y-1-v,0);break;case Di.loopReverse:v=y-1-v%y;break;case Di.pingpongReverse:{let x=(y<<1)-2;v=x==0?0:(v+y-1)%x,v>=y&&(v=x-v)}}l.sequenceIndex=v}},A(Ji,"ENTRIES",3),A(Ji,"MODE",1),A(Ji,"DELAY",2),Ji);var rr;let n3=(rr=class{constructor(e){A(this,"data");A(this,"tracks",new Array);A(this,"timeScale",1);A(this,"unkeyedState",0);A(this,"events",new Array);A(this,"listeners",new Array);A(this,"queue",new r3(this));A(this,"propertyIDs",new xC);A(this,"animationsChanged",!1);A(this,"trackEntryPool",new fu(()=>new 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i.animationLast=i.nextAnimationLast,i.trackLast=i.nextTrackLast,e.nextTrackLast!=-1&&e.mixTime>=e.mixDuration?((i.totalAlpha==0||e.mixDuration==0)&&(e.mixingFrom=i.mixingFrom,i.mixingFrom!=null&&(i.mixingFrom.mixingTo=e),e.interruptAlpha=i.interruptAlpha,this.queue.end(i)),s):(i.trackTime+=t*i.timeScale,e.mixTime+=t,!1)}apply(e){if(!e)throw new Error("skeleton cannot be null.");this.animationsChanged&&this._animationsChanged();let t=this.events,i=this.tracks,s=!1;for(let h=0,f=i.length;h0)continue;s=!0;let m=h==0?we.first:p.mixBlend,g=p.alpha;p.mixingFrom?g*=this.applyMixingFrom(p,e,m):p.trackTime>=p.trackEnd&&!p.next&&(g=0);let v=g>=p.alphaAttachmentThreshold,y=p.animationLast,b=p.getAnimationTime(),x=b,C=t;p.reverse&&(x=p.animation.duration-x,C=null);let T=p.animation.timelines,S=T.length;if(h==0&&g==1||m==we.add){h==0&&(v=!0);for(let E=0;E1&&(r=1),i!=we.first&&(i=s.mixBlend));let o=r=s.alphaAttachmentThreshold):(a&&C instanceof 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s=this.expandToIndex(e);this.tracks[e]=t,t.previous=null,s&&(i&&this.queue.interrupt(s),t.mixingFrom=s,s.mixingTo=t,t.mixTime=0,s.mixingFrom&&s.mixDuration>0&&(t.interruptAlpha*=Math.min(1,s.mixTime/s.mixDuration)),s.timelinesRotation.length=0),this.queue.start(t)}setAnimation(e,t,i=!1){let s=this.data.skeletonData.findAnimation(t);if(!s)throw new Error("Animation not found: "+t);return this.setAnimationWith(e,s,i)}setAnimationWith(e,t,i=!1){if(!t)throw new Error("animation cannot be null.");let s=!0,r=this.expandToIndex(e);r&&(r.nextTrackLast==-1?(this.tracks[e]=r.mixingFrom,this.queue.interrupt(r),this.queue.end(r),this.clearNext(r),r=r.mixingFrom,s=!1):this.clearNext(r));let o=this.trackEntry(e,t,i,r);return this.setCurrent(e,o,s),this.queue.drain(),o}addAnimation(e,t,i=!1,s=0){let r=this.data.skeletonData.findAnimation(t);if(!r)throw new Error("Animation not found: "+t);return this.addAnimationWith(e,r,i,s)}addAnimationWith(e,t,i=!1,s=0){if(!t)throw new Error("animation cannot be 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t=this.listeners.indexOf(e);t>=0&&this.listeners.splice(t,1)}clearListeners(){this.listeners.length=0}clearListenerNotifications(){this.queue.clear()}},A(rr,"_emptyAnimation",new 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e*(1+(this.trackTime/e|0));if(this.trackTime=0}},r3=class{constructor(e){A(this,"objects",[]);A(this,"drainDisabled",!1);A(this,"animState");this.animState=e}start(e){this.objects.push(an.start),this.objects.push(e),this.animState.animationsChanged=!0}interrupt(e){this.objects.push(an.interrupt),this.objects.push(e)}end(e){this.objects.push(an.end),this.objects.push(e),this.animState.animationsChanged=!0}dispose(e){this.objects.push(an.dispose),this.objects.push(e)}complete(e){this.objects.push(an.complete),this.objects.push(e)}event(e,t){this.objects.push(an.event),this.objects.push(e),this.objects.push(t)}drain(){if(this.drainDisabled)return;this.drainDisabled=!0;let e=this.objects;for(let t=0;t{d.width=parseInt(i[1]),d.height=parseInt(i[2])},s.format=()=>{},s.filter=d=>{d.minFilter=De.enumValue(Mi,i[1]),d.magFilter=De.enumValue(Mi,i[2])},s.repeat=d=>{i[1].indexOf("x")!=-1&&(d.uWrap=cr.Repeat),i[1].indexOf("y")!=-1&&(d.vWrap=cr.Repeat)},s.pma=d=>{d.pma=i[1]=="true"};var r={};r.xy=d=>{d.x=parseInt(i[1]),d.y=parseInt(i[2])},r.size=d=>{d.width=parseInt(i[1]),d.height=parseInt(i[2])},r.bounds=d=>{d.x=parseInt(i[1]),d.y=parseInt(i[2]),d.width=parseInt(i[3]),d.height=parseInt(i[4])},r.offset=d=>{d.offsetX=parseInt(i[1]),d.offsetY=parseInt(i[2])},r.orig=d=>{d.originalWidth=parseInt(i[1]),d.originalHeight=parseInt(i[2])},r.offsets=d=>{d.offsetX=parseInt(i[1]),d.offsetY=parseInt(i[2]),d.originalWidth=parseInt(i[3]),d.originalHeight=parseInt(i[4])},r.rotate=d=>{let u=i[1];u=="true"?d.degrees=90:u!="false"&&(d.degrees=parseInt(u))},r.index=d=>{d.index=parseInt(i[1])};let o=t.readLine();for(;o&&o.trim().length==0;)o=t.readLine();for(;!(!o||o.trim().length==0||t.readEntry(i,o)==0);)o=t.readLine();let a=null,c=null,l=null;for(;o!==null;)if(o.trim().length==0)a=null,o=t.readLine();else if(a){let d=new sA(a,o);for(;;){let u=t.readEntry(i,o=t.readLine());if(u==0)break;let h=r[i[0]];if(h)h(d);else{c||(c=[]),l||(l=[]),c.push(i[0]);let f=[];for(let p=0;p0&&l&&l.length>0&&(d.names=c,d.values=l,c=null,l=null),d.u=d.x/a.width,d.v=d.y/a.height,d.degrees==90?(d.u2=(d.x+d.height)/a.width,d.v2=(d.y+d.width)/a.height):(d.u2=(d.x+d.width)/a.width,d.v2=(d.y+d.height)/a.height),this.regions.push(d)}else{for(a=new h3(o.trim());t.readEntry(i,o=t.readLine())!=0;){let d=s[i[0]];d&&d(a)}this.pages.push(a)}}findRegion(e){for(let t=0;t=this.lines.length?null:this.lines[this.index++]}readEntry(e,t){if(!t||(t=t.trim(),t.length==0))return 0;let i=t.indexOf(":");if(i==-1)return 0;e[0]=t.substr(0,i).trim();for(let s=1,r=i+1;;s++){let o=t.indexOf(",",r);if(o==-1)return e[s]=t.substr(r).trim(),s;if(e[s]=t.substr(r,o-r).trim(),r=o+1,s==4)return 4}}},h3=class{constructor(e){A(this,"name");A(this,"minFilter",Mi.Nearest);A(this,"magFilter",Mi.Nearest);A(this,"uWrap",cr.ClampToEdge);A(this,"vWrap",cr.ClampToEdge);A(this,"texture",null);A(this,"width",0);A(this,"height",0);A(this,"pma",!1);A(this,"regions",new 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t=this.regionUVs;(!this.uvs||this.uvs.length!=t.length)&&(this.uvs=De.newFloatArray(t.length));let i=this.uvs,s=this.uvs.length,r=this.region.u,o=this.region.v,a=0,c=0;if(this.region instanceof sA){let l=this.region,d=l.page,u=d.width,h=d.height;switch(l.degrees){case 90:r-=(l.originalHeight-l.offsetY-l.height)/u,o-=(l.originalWidth-l.offsetX-l.width)/h,a=l.originalHeight/u,c=l.originalWidth/h;for(let f=0;f= 0.");if(!t)throw new Error("name cannot be null.");this.index=e,this.name=t,this.parent=i}};var oi;(function(n){n[n.Normal=0]="Normal",n[n.OnlyTranslation=1]="OnlyTranslation",n[n.NoRotationOrReflection=2]="NoRotationOrReflection",n[n.NoScale=3]="NoScale",n[n.NoScaleOrReflection=4]="NoScaleOrReflection"})(oi||(oi={}));let qy=class{constructor(e,t,i){A(this,"data");A(this,"skeleton");A(this,"parent",null);A(this,"children",new 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this.active}update(e){this.updateWorldTransformWith(this.ax,this.ay,this.arotation,this.ascaleX,this.ascaleY,this.ashearX,this.ashearY)}updateWorldTransform(){this.updateWorldTransformWith(this.x,this.y,this.rotation,this.scaleX,this.scaleY,this.shearX,this.shearY)}updateWorldTransformWith(e,t,i,s,r,o,a){this.ax=e,this.ay=t,this.arotation=i,this.ascaleX=s,this.ascaleY=r,this.ashearX=o,this.ashearY=a;let c=this.parent;if(!c){let f=this.skeleton;const p=f.scaleX,m=f.scaleY,g=(i+o)*Re.degRad,v=(i+90+a)*Re.degRad;this.a=Math.cos(g)*s*p,this.b=Math.cos(v)*r*p,this.c=Math.sin(g)*s*m,this.d=Math.sin(v)*r*m,this.worldX=e*p+f.x,this.worldY=t*m+f.y;return}let l=c.a,d=c.b,u=c.c,h=c.d;switch(this.worldX=l*e+d*t+c.worldX,this.worldY=u*e+h*t+c.worldY,this.inherit){case oi.Normal:{const f=(i+o)*Re.degRad,p=(i+90+a)*Re.degRad,m=Math.cos(f)*s,g=Math.cos(p)*r,v=Math.sin(f)*s,y=Math.sin(p)*r;this.a=l*m+d*v,this.b=l*g+d*y,this.c=u*m+h*v,this.d=u*g+h*y;return}case oi.OnlyTranslation:{const f=(i+o)*Re.degRad,p=(i+90+a)*Re.degRad;this.a=Math.cos(f)*s,this.b=Math.cos(p)*r,this.c=Math.sin(f)*s,this.d=Math.sin(p)*r;break}case oi.NoRotationOrReflection:{let f=1/this.skeleton.scaleX,p=1/this.skeleton.scaleY;l*=f,u*=p;let m=l*l+u*u,g=0;m>1e-4?(m=Math.abs(l*h*p-d*f*u)/m,d=u*m,h=l*m,g=Math.atan2(u,l)*Re.radDeg):(l=0,u=0,g=90-Math.atan2(h,d)*Re.radDeg);const v=(i+o-g)*Re.degRad,y=(i+a-g+90)*Re.degRad,b=Math.cos(v)*s,x=Math.cos(y)*r,C=Math.sin(v)*s,T=Math.sin(y)*r;this.a=l*b-d*C,this.b=l*x-d*T,this.c=u*b+h*C,this.d=u*x+h*T;break}case oi.NoScale:case oi.NoScaleOrReflection:{i*=Re.degRad;const f=Math.cos(i),p=Math.sin(i);let m=(l*f+d*p)/this.skeleton.scaleX,g=(u*f+h*p)/this.skeleton.scaleY,v=Math.sqrt(m*m+g*g);v>1e-5&&(v=1/v),m*=v,g*=v,v=Math.sqrt(m*m+g*g),this.inherit==oi.NoScale&&l*h-d*u<0!=(this.skeleton.scaleX<0!=this.skeleton.scaleY<0)&&(v=-v),i=Math.PI/2+Math.atan2(g,m);const y=Math.cos(i)*v,b=Math.sin(i)*v;o*=Re.degRad,a=(90+a)*Re.degRad;const x=Math.cos(o)*s,C=Math.cos(a)*r,T=Math.sin(o)*s,S=Math.sin(a)*r;this.a=m*x+y*T,this.b=m*C+y*S,this.c=g*x+b*T,this.d=g*C+b*S;break}}this.a*=this.skeleton.scaleX,this.b*=this.skeleton.scaleX,this.c*=this.skeleton.scaleY,this.d*=this.skeleton.scaleY}setToSetupPose(){let e=this.data;this.x=e.x,this.y=e.y,this.rotation=e.rotation,this.scaleX=e.scaleX,this.scaleY=e.scaleY,this.shearX=e.shearX,this.shearY=e.shearY,this.inherit=e.inherit}updateAppliedTransform(){let e=this.parent;if(!e){this.ax=this.worldX-this.skeleton.x,this.ay=this.worldY-this.skeleton.y,this.arotation=Math.atan2(this.c,this.a)*Re.radDeg,this.ascaleX=Math.sqrt(this.a*this.a+this.c*this.c),this.ascaleY=Math.sqrt(this.b*this.b+this.d*this.d),this.ashearX=0,this.ashearY=Math.atan2(this.a*this.b+this.c*this.d,this.a*this.d-this.b*this.c)*Re.radDeg;return}let t=e.a,i=e.b,s=e.c,r=e.d,o=1/(t*r-i*s),a=r*o,c=i*o,l=s*o,d=t*o,u=this.worldX-e.worldX,h=this.worldY-e.worldY;this.ax=u*a-h*c,this.ay=h*d-u*l;let f,p,m,g;if(this.inherit==oi.OnlyTranslation)f=this.a,p=this.b,m=this.c,g=this.d;else{switch(this.inherit){case oi.NoRotationOrReflection:{let C=Math.abs(t*r-i*s)/(t*t+s*s);i=-s*this.skeleton.scaleX*C/this.skeleton.scaleY,r=t*this.skeleton.scaleY*C/this.skeleton.scaleX,o=1/(t*r-i*s),a=r*o,c=i*o;break}case oi.NoScale:case oi.NoScaleOrReflection:let v=Re.cosDeg(this.rotation),y=Re.sinDeg(this.rotation);t=(t*v+i*y)/this.skeleton.scaleX,s=(s*v+r*y)/this.skeleton.scaleY;let b=Math.sqrt(t*t+s*s);b>1e-5&&(b=1/b),t*=b,s*=b,b=Math.sqrt(t*t+s*s),this.inherit==oi.NoScale&&o<0!=(this.skeleton.scaleX<0!=this.skeleton.scaleY<0)&&(b=-b);let x=Re.PI/2+Math.atan2(s,t);i=Math.cos(x)*b,r=Math.sin(x)*b,o=1/(t*r-i*s),a=r*o,c=i*o,l=s*o,d=t*o}f=a*this.a-c*this.c,p=a*this.b-c*this.d,m=d*this.c-l*this.a,g=d*this.d-l*this.b}if(this.ashearX=0,this.ascaleX=Math.sqrt(f*f+m*m),this.ascaleX>1e-4){let v=f*g-p*m;this.ascaleY=v/this.ascaleX,this.ashearY=-Math.atan2(f*p+m*g,v)*Re.radDeg,this.arotation=Math.atan2(m,f)*Re.radDeg}else this.ascaleX=0,this.ascaleY=Math.sqrt(p*p+g*g),this.ashearY=0,this.arotation=90-Math.atan2(g,p)*Re.radDeg}getWorldRotationX(){return Math.atan2(this.c,this.a)*Re.radDeg}getWorldRotationY(){return Math.atan2(this.d,this.b)*Re.radDeg}getWorldScaleX(){return Math.sqrt(this.a*this.a+this.c*this.c)}getWorldScaleY(){return Math.sqrt(this.b*this.b+this.d*this.d)}worldToLocal(e){let t=1/(this.a*this.d-this.b*this.c),i=e.x-this.worldX,s=e.y-this.worldY;return e.x=i*this.d*t-s*this.b*t,e.y=s*this.a*t-i*this.c*t,e}localToWorld(e){let t=e.x,i=e.y;return e.x=t*this.a+i*this.b+this.worldX,e.y=t*this.c+i*this.d+this.worldY,e}worldToParent(e){if(e==null)throw new Error("world cannot be null.");return this.parent==null?e:this.parent.worldToLocal(e)}parentToWorld(e){if(e==null)throw new Error("world cannot be null.");return this.parent==null?e:this.parent.localToWorld(e)}worldToLocalRotation(e){let t=Re.sinDeg(e),i=Re.cosDeg(e);return Math.atan2(this.a*t-this.c*i,this.d*i-this.b*t)*Re.radDeg+this.rotation-this.shearX}localToWorldRotation(e){e-=this.rotation-this.shearX;let t=Re.sinDeg(e),i=Re.cosDeg(e);return Math.atan2(i*this.c+t*this.d,i*this.a+t*this.b)*Re.radDeg}rotateWorld(e){e*=Re.degRad;const t=Math.sin(e),i=Math.cos(e),s=this.a,r=this.b;this.a=i*s-t*this.c,this.b=i*r-t*this.d,this.c=t*s+i*this.c,this.d=t*r+i*this.d}},fh=class{constructor(e,t,i){A(this,"name");A(this,"order");A(this,"skinRequired");this.name=e,this.order=t,this.skinRequired=i}},cA=class{constructor(e,t){A(this,"data");A(this,"intValue",0);A(this,"floatValue",0);A(this,"stringValue",null);A(this,"time",0);A(this,"volume",0);A(this,"balance",0);if(!t)throw new Error("data cannot be null.");this.time=e,this.data=t}},dA=class{constructor(e){A(this,"name");A(this,"intValue",0);A(this,"floatValue",0);A(this,"stringValue",null);A(this,"audioPath",null);A(this,"volume",0);A(this,"balance",0);this.name=e}},f3=class{constructor(e,t){A(this,"data");A(this,"bones");A(this,"target");A(this,"bendDirection",0);A(this,"compress",!1);A(this,"stretch",!1);A(this,"mix",1);A(this,"softness",0);A(this,"active",!1);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("skeleton cannot be null.");this.data=e,this.bones=new Array;for(let s=0;s180?f-=360:f<-180&&(f+=360);let g=e.ascaleX,v=e.ascaleY;if(s||r){switch(e.inherit){case oi.NoScale:case oi.NoScaleOrReflection:p=t-e.worldX,m=i-e.worldY}const y=e.data.length*g;if(y>1e-4){const b=p*p+m*m;if(s&&by*y){const x=(Math.sqrt(b)/y-1)*a+1;g*=x,o&&(v*=x)}}}e.updateWorldTransformWith(e.ax,e.ay,e.arotation+f*a,g,v,e.ashearX,e.ashearY)}apply2(e,t,i,s,r,o,a,c,l){if(e.inherit!=oi.Normal||t.inherit!=oi.Normal)return;let d=e.ax,u=e.ay,h=e.ascaleX,f=e.ascaleY,p=h,m=f,g=t.ascaleX,v=0,y=0,b=0;h<0?(h=-h,v=180,b=-1):(v=0,b=1),f<0&&(f=-f,b=-b),g<0?(g=-g,y=180):y=0;let x=t.ax,C=0,T=0,S=0,E=e.a,_=e.b,I=e.c,M=e.d,k=Math.abs(h-f)<=1e-4;!k||o?(C=0,T=E*x+e.worldX,S=I*x+e.worldY):(C=t.ay,T=E*x+_*C+e.worldX,S=I*x+M*C+e.worldY);let B=e.parent;if(!B)throw new Error("IK parent must itself have a parent.");E=B.a,_=B.b,I=B.c,M=B.d;let D=E*M-_*I,G=T-B.worldX,V=S-B.worldY;D=Math.abs(D)<=1e-4?0:1/D;let Y=(G*M-V*_)*D-d,L=(V*E-G*I)*D-u,N=Math.sqrt(Y*Y+L*L),F=t.data.length*g,$,X;if(N<1e-4){this.apply1(e,i,s,!1,o,!1,l),t.updateWorldTransformWith(x,C,0,t.ascaleX,t.ascaleY,t.ashearX,t.ashearY);return}G=i-B.worldX,V=s-B.worldY;let z=(G*M-V*_)*D-d,K=(V*E-G*I)*D-u,J=z*z+K*K;if(c!=0){c*=h*(g+1)*.5;let ve=Math.sqrt(J),Se=ve-N-F*h+c;if(Se>0){let fe=Math.min(1,Se/(c*2))-1;fe=(Se-c*(1-fe*fe))/ve,z-=fe*z,K-=fe*K,J=z*z+K*K}}e:if(k){F*=h;let ve=(J-N*N-F*F)/(2*N*F);ve<-1?(ve=-1,X=Math.PI*r):ve>1?(ve=1,X=0,o&&(E=(Math.sqrt(J)/(N+F)-1)*l+1,p*=E,a&&(m*=E))):X=Math.acos(ve)*r,E=N+F*ve,_=F*Math.sin(X),$=Math.atan2(K*E-z*_,z*E+K*_)}else{E=h*F,_=f*F;let ve=E*E,Se=_*_,fe=Math.atan2(K,z);I=Se*N*N+ve*J-ve*Se;let be=-2*Se*N,q=Se-ve;if(M=be*be-4*q*I,M>=0){let ne=Math.sqrt(M);be<0&&(ne=-ne),ne=-(be+ne)*.5;let ue=ne/q,xe=I/ne,ye=Math.abs(ue)=0){V=Math.sqrt(ue)*r,$=fe-Math.atan2(V,ye),X=Math.atan2(V/f,(ye-N)/h);break e}}let Z=Re.PI,se=N-E,j=se*se,H=0,O=0,U=N+E,W=U*U,ee=0;I=-E*N/(ve-Se),I>=-1&&I<=1&&(I=Math.acos(I),G=E*Math.cos(I)+N,V=_*Math.sin(I),M=G*G+V*V,MW&&(O=I,W=M,U=G,ee=V)),J<=(j+W)*.5?($=fe-Math.atan2(H*r,se),X=Z*r):($=fe-Math.atan2(ee*r,U),X=O*r)}let oe=Math.atan2(C,x)*b,le=e.arotation;$=($-oe)*Re.radDeg+v-le,$>180?$-=360:$<-180&&($+=360),e.updateWorldTransformWith(d,u,le+$*l,p,m,0,0),le=t.arotation,X=((X+oe)*Re.radDeg-t.ashearX)*b+y-le,X>180?X-=360:X<-180&&(X+=360),t.updateWorldTransformWith(x,C,le+X*l,t.ascaleX,t.ascaleY,t.ashearX,t.ashearY)}},uA=class extends fh{constructor(t){super(t,0,!1);A(this,"bones",new Array);A(this,"_target",null);A(this,"bendDirection",0);A(this,"compress",!1);A(this,"stretch",!1);A(this,"uniform",!1);A(this,"mix",0);A(this,"softness",0)}set target(t){this._target=t}get target(){if(this._target)return this._target;throw new Error("BoneData not set.")}},hA=class extends fh{constructor(t){super(t,0,!1);A(this,"bones",new Array);A(this,"_target",null);A(this,"positionMode",Ms.Fixed);A(this,"spacingMode",Ai.Fixed);A(this,"rotateMode",No.Chain);A(this,"offsetRotation",0);A(this,"position",0);A(this,"spacing",0);A(this,"mixRotate",0);A(this,"mixX",0);A(this,"mixY",0)}set target(t){this._target=t}get target(){if(this._target)return this._target;throw new Error("SlotData not set.")}};var Ms;(function(n){n[n.Fixed=0]="Fixed",n[n.Percent=1]="Percent"})(Ms||(Ms={}));var Ai;(function(n){n[n.Length=0]="Length",n[n.Fixed=1]="Fixed",n[n.Percent=2]="Percent",n[n.Proportional=3]="Proportional"})(Ai||(Ai={}));var No;(function(n){n[n.Tangent=0]="Tangent",n[n.Chain=1]="Chain",n[n.ChainScale=2]="ChainScale"})(No||(No={}));var Yi;let p3=(Yi=class{constructor(e,t){A(this,"data");A(this,"bones");A(this,"target");A(this,"position",0);A(this,"spacing",0);A(this,"mixRotate",0);A(this,"mixX",0);A(this,"mixY",0);A(this,"spaces",new Array);A(this,"positions",new Array);A(this,"world",new Array);A(this,"curves",new Array);A(this,"lengths",new Array);A(this,"segments",new Array);A(this,"active",!1);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("skeleton cannot be null.");this.data=e,this.bones=new Array;for(let s=0,r=e.bones.length;s0){x=u/x*p;for(let T=1;T0?Re.degRad:-.01745329277777778}for(let x=0,C=3;x0){let M=T.a,k=T.b,B=T.c,D=T.d,G=0,V=0,Y=0;if(a?G=m[C-1]:h[x+1]==0?G=m[C+2]:G=Math.atan2(I,_),G-=Math.atan2(B,M),b){V=Math.cos(G),Y=Math.sin(G);let L=T.data.length;g+=(L*(V*M-Y*B)-_)*i,v+=(L*(Y*M+V*B)-I)*i}else G+=y;G>Re.PI?G-=Re.PI2:G<-3.1415927&&(G+=Re.PI2),G*=i,V=Math.cos(G),Y=Math.sin(G),T.a=V*M-Y*B,T.b=V*k-Y*D,T.c=Y*M+V*B,T.d=Y*k+V*D}T.updateAppliedTransform()}}computeWorldPositions(e,t,i){let s=this.target,r=this.position,o=this.spaces,a=De.setArraySize(this.positions,t*3+2),c=this.world,l=e.closed,d=e.worldVerticesLength,u=d/6,h=Yi.NONE;if(!e.constantSpeed){let L=e.lengths;u-=l?1:2;let N=L[u];this.data.positionMode==Ms.Percent&&(r*=N);let F;switch(this.data.spacingMode){case Ai.Percent:F=N;break;case Ai.Proportional:F=N/t;break;default:F=1}c=De.setArraySize(this.world,8);for(let $=0,X=0,z=0;$N){h!=Yi.AFTER&&(h=Yi.AFTER,e.computeWorldVertices(s,d-6,4,c,0,2)),this.addAfterPosition(J-N,c,0,a,X);continue}for(;;z++){let oe=L[z];if(!(J>oe)){if(z==0)J/=oe;else{let le=L[z-1];J=(J-le)/(oe-le)}break}}z!=h&&(h=z,l&&z==u?(e.computeWorldVertices(s,d-4,4,c,0,2),e.computeWorldVertices(s,0,4,c,4,2)):e.computeWorldVertices(s,z*6+2,8,c,0,2)),this.addCurvePosition(J,c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],a,X,i||$>0&&K==0)}return a}l?(d+=2,c=De.setArraySize(this.world,d),e.computeWorldVertices(s,2,d-4,c,0,2),e.computeWorldVertices(s,0,2,c,d-4,2),c[d-2]=c[0],c[d-1]=c[1]):(u--,d-=4,c=De.setArraySize(this.world,d),e.computeWorldVertices(s,2,d,c,0,2));let f=De.setArraySize(this.curves,u),p=0,m=c[0],g=c[1],v=0,y=0,b=0,x=0,C=0,T=0,S=0,E=0,_=0,I=0,M=0,k=0,B=0,D=0;for(let L=0,N=2;Lp){this.addAfterPosition(z-p,c,d-4,a,N);continue}for(;;F++){let K=f[F];if(!(z>K)){if(F==0)z/=K;else{let J=f[F-1];z=(z-J)/(K-J)}break}}if(F!=h){h=F;let K=F*6;for(m=c[K],g=c[K+1],v=c[K+2],y=c[K+3],b=c[K+4],x=c[K+5],C=c[K+6],T=c[K+7],S=(m-v*2+b)*.03,E=(g-y*2+x)*.03,_=((v-b)*3-m+C)*.006,I=((y-x)*3-g+T)*.006,M=S*2+_,k=E*2+I,B=(v-m)*.3+S+_*.16666667,D=(y-g)*.3+E+I*.16666667,Y=Math.sqrt(B*B+D*D),V[0]=Y,K=1;K<8;K++)B+=M,D+=k,M+=_,k+=I,Y+=Math.sqrt(B*B+D*D),V[K]=Y;B+=M,D+=k,Y+=Math.sqrt(B*B+D*D),V[8]=Y,B+=M+_,D+=k+I,Y+=Math.sqrt(B*B+D*D),V[9]=Y,$=0}for(z*=Y;;$++){let K=V[$];if(!(z>K)){if($==0)z/=K;else{let J=V[$-1];z=$+(z-J)/(K-J)}break}}this.addCurvePosition(z*.1,m,g,v,y,b,x,C,T,a,N,i||L>0&&X==0)}return a}addBeforePosition(e,t,i,s,r){let o=t[i],a=t[i+1],c=t[i+2]-o,l=t[i+3]-a,d=Math.atan2(l,c);s[r]=o+e*Math.cos(d),s[r+1]=a+e*Math.sin(d),s[r+2]=d}addAfterPosition(e,t,i,s,r){let o=t[i+2],a=t[i+3],c=o-t[i],l=a-t[i+1],d=Math.atan2(l,c);s[r]=o+e*Math.cos(d),s[r+1]=a+e*Math.sin(d),s[r+2]=d}addCurvePosition(e,t,i,s,r,o,a,c,l,d,u,h){if(e==0||isNaN(e)){d[u]=t,d[u+1]=i,d[u+2]=Math.atan2(r-i,s-t);return}let f=e*e,p=f*e,m=1-e,g=m*m,v=g*m,y=m*e,b=y*3,x=m*b,C=b*e,T=t*v+s*x+o*C+c*p,S=i*v+r*x+a*C+l*p;d[u]=T,d[u+1]=S,h&&(e<.001?d[u+2]=Math.atan2(r-i,s-t):d[u+2]=Math.atan2(S-(i*g+r*y*2+a*f),T-(t*g+s*y*2+o*f)))}},A(Yi,"NONE",-1),A(Yi,"BEFORE",-2),A(Yi,"AFTER",-3),A(Yi,"epsilon",1e-5),Yi),m3=class{constructor(e,t){A(this,"data");A(this,"_bone",null);A(this,"inertia",0);A(this,"strength",0);A(this,"damping",0);A(this,"massInverse",0);A(this,"wind",0);A(this,"gravity",0);A(this,"mix",0);A(this,"_reset",!0);A(this,"ux",0);A(this,"uy",0);A(this,"cx",0);A(this,"cy",0);A(this,"tx",0);A(this,"ty",0);A(this,"xOffset",0);A(this,"xVelocity",0);A(this,"yOffset",0);A(this,"yVelocity",0);A(this,"rotateOffset",0);A(this,"rotateVelocity",0);A(this,"scaleOffset",0);A(this,"scaleVelocity",0);A(this,"active",!1);A(this,"skeleton");A(this,"remaining",0);A(this,"lastTime",0);this.data=e,this.skeleton=t,this.bone=t.bones[e.bone.index],this.inertia=e.inertia,this.strength=e.strength,this.damping=e.damping,this.massInverse=e.massInverse,this.wind=e.wind,this.gravity=e.gravity,this.mix=e.mix}set bone(e){this._bone=e}get bone(){if(this._bone)return this._bone;throw new Error("Bone not set.")}reset(){this.remaining=0,this.lastTime=this.skeleton.time,this._reset=!0,this.xOffset=0,this.xVelocity=0,this.yOffset=0,this.yVelocity=0,this.rotateOffset=0,this.rotateVelocity=0,this.scaleOffset=0,this.scaleVelocity=0}setToSetupPose(){const e=this.data;this.inertia=e.inertia,this.strength=e.strength,this.damping=e.damping,this.massInverse=e.massInverse,this.wind=e.wind,this.gravity=e.gravity,this.mix=e.mix}isActive(){return this.active}update(e){const t=this.mix;if(t==0)return;const i=this.data.x>0,s=this.data.y>0,r=this.data.rotate>0||this.data.shearX>0,o=this.data.scaleX>0,a=this.bone,c=a.data.length;switch(e){case $r.none:return;case $r.reset:this.reset();case $r.update:const l=this.skeleton,d=Math.max(this.skeleton.time-this.lastTime,0);this.remaining+=d,this.lastTime=l.time;const u=a.worldX,h=a.worldY;if(this._reset)this._reset=!1,this.ux=u,this.uy=h;else{let f=this.remaining,p=this.inertia,m=this.data.step,g=this.skeleton.data.referenceScale,v=-1,y=this.data.limit*d,b=y*Math.abs(l.scaleY);if(y*=Math.abs(l.scaleX),i||s){if(i){const x=(this.ux-u)*p;this.xOffset+=x>y?y:x<-y?-y:x,this.ux=u}if(s){const x=(this.uy-h)*p;this.yOffset+=x>b?b:x<-b?-b:x,this.uy=h}if(f>=m){v=Math.pow(this.damping,60*m);const x=this.massInverse*m,C=this.strength,T=this.wind*g*l.scaleX,S=this.gravity*g*l.scaleY;do i&&(this.xVelocity+=(T-this.xOffset*C)*x,this.xOffset+=this.xVelocity*m,this.xVelocity*=v),s&&(this.yVelocity-=(S+this.yOffset*C)*x,this.yOffset+=this.yVelocity*m,this.yVelocity*=v),f-=m;while(f>=m)}i&&(a.worldX+=this.xOffset*t*this.data.x),s&&(a.worldY+=this.yOffset*t*this.data.y)}if(r||o){let x=Math.atan2(a.c,a.a),C=0,T=0,S=0,E=this.cx-a.worldX,_=this.cy-a.worldY;if(E>y?E=y:E<-y&&(E=-y),_>b?_=b:_<-b&&(_=-b),r){S=(this.data.rotate+this.data.shearX)*t;let I=Math.atan2(_+this.ty,E+this.tx)-x-this.rotateOffset*S;this.rotateOffset+=(I-Math.ceil(I*Re.invPI2-.5)*Re.PI2)*p,I=this.rotateOffset*S+x,C=Math.cos(I),T=Math.sin(I),o&&(I=c*a.getWorldScaleX(),I>0&&(this.scaleOffset+=(E*C+_*T)*p/I))}else{C=Math.cos(x),T=Math.sin(x);const I=c*a.getWorldScaleX();I>0&&(this.scaleOffset+=(E*C+_*T)*p/I)}if(f=this.remaining,f>=m){v==-1&&(v=Math.pow(this.damping,60*m));const I=this.massInverse*m,M=this.strength,k=this.wind,B=Wg.yDown?-this.gravity:this.gravity,D=c/g;for(;;)if(f-=m,o&&(this.scaleVelocity+=(k*C-B*T-this.scaleOffset*M)*I,this.scaleOffset+=this.scaleVelocity*m,this.scaleVelocity*=v),r){if(this.rotateVelocity-=((k*T+B*C)*D+this.rotateOffset*M)*I,this.rotateOffset+=this.rotateVelocity*m,this.rotateVelocity*=v,f0){let f=0;this.data.rotate>0&&(f=l*this.data.rotate,d=Math.sin(f),u=Math.cos(f),h=a.b,a.b=u*h-d*a.d,a.d=d*h+u*a.d),f+=l*this.data.shearX,d=Math.sin(f),u=Math.cos(f),h=a.a,a.a=u*h-d*a.c,a.c=d*h+u*a.c}else l*=this.data.rotate,d=Math.sin(l),u=Math.cos(l),h=a.a,a.a=u*h-d*a.c,a.c=d*h+u*a.c,h=a.b,a.b=u*h-d*a.d,a.d=d*h+u*a.d}if(o){const l=1+this.scaleOffset*t*this.data.scaleX;a.a*=l,a.c*=l}e!=$r.pose&&(this.tx=c*a.a,this.ty=c*a.c),a.updateAppliedTransform()}translate(e,t){this.ux-=e,this.uy-=t,this.cx-=e,this.cy-=t}rotate(e,t,i){const s=i*Re.degRad,r=Math.cos(s),o=Math.sin(s),a=this.cx-e,c=this.cy-t;this.translate(a*r-c*o-a,a*o+c*r-c)}},g3=class{constructor(e,t){A(this,"data");A(this,"bone");A(this,"color");A(this,"darkColor",null);A(this,"attachment",null);A(this,"attachmentState",0);A(this,"sequenceIndex",-1);A(this,"deform",new Array);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("bone cannot be null.");this.data=e,this.bone=t,this.color=new ut,this.darkColor=e.darkColor?new ut:null,this.setToSetupPose()}getSkeleton(){return this.bone.skeleton}getAttachment(){return this.attachment}setAttachment(e){this.attachment!=e&&((!(e instanceof mr)||!(this.attachment instanceof mr)||e.timelineAttachment!=this.attachment.timelineAttachment)&&(this.deform.length=0),this.attachment=e,this.sequenceIndex=-1)}setToSetupPose(){this.color.setFromColor(this.data.color),this.darkColor&&this.darkColor.setFromColor(this.data.darkColor),this.data.attachmentName?(this.attachment=null,this.setAttachment(this.bone.skeleton.getAttachment(this.data.index,this.data.attachmentName))):this.attachment=null}},v3=class{constructor(e,t){A(this,"data");A(this,"bones");A(this,"target");A(this,"mixRotate",0);A(this,"mixX",0);A(this,"mixY",0);A(this,"mixScaleX",0);A(this,"mixScaleY",0);A(this,"mixShearY",0);A(this,"temp",new pu);A(this,"active",!1);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("skeleton cannot be null.");this.data=e,this.bones=new Array;for(let s=0;s0?Re.degRad:-.01745329277777778,p=this.data.offsetRotation*f,m=this.data.offsetShearY*f,g=this.bones;for(let v=0,y=g.length;vRe.PI?E-=Re.PI2:E<-3.1415927&&(E+=Re.PI2),E*=e;let _=Math.cos(E),I=Math.sin(E);b.a=_*x-I*T,b.b=_*C-I*S,b.c=I*x+_*T,b.d=I*C+_*S}if(a){let x=this.temp;c.localToWorld(x.set(this.data.offsetX,this.data.offsetY)),b.worldX+=(x.x-b.worldX)*t,b.worldY+=(x.y-b.worldY)*i}if(s!=0){let x=Math.sqrt(b.a*b.a+b.c*b.c);x!=0&&(x=(x+(Math.sqrt(l*l+u*u)-x+this.data.offsetScaleX)*s)/x),b.a*=x,b.c*=x}if(r!=0){let x=Math.sqrt(b.b*b.b+b.d*b.d);x!=0&&(x=(x+(Math.sqrt(d*d+h*h)-x+this.data.offsetScaleY)*r)/x),b.b*=x,b.d*=x}if(o>0){let x=b.b,C=b.d,T=Math.atan2(C,x),S=Math.atan2(h,d)-Math.atan2(u,l)-(T-Math.atan2(b.c,b.a));S>Re.PI?S-=Re.PI2:S<-3.1415927&&(S+=Re.PI2),S=T+(S+m)*o;let E=Math.sqrt(x*x+C*C);b.b=Math.cos(S)*E,b.d=Math.sin(S)*E}b.updateAppliedTransform()}}applyRelativeWorld(){let e=this.mixRotate,t=this.mixX,i=this.mixY,s=this.mixScaleX,r=this.mixScaleY,o=this.mixShearY,a=t!=0||i!=0,c=this.target,l=c.a,d=c.b,u=c.c,h=c.d,f=l*h-d*u>0?Re.degRad:-.01745329277777778,p=this.data.offsetRotation*f,m=this.data.offsetShearY*f,g=this.bones;for(let v=0,y=g.length;vRe.PI?E-=Re.PI2:E<-3.1415927&&(E+=Re.PI2),E*=e;let _=Math.cos(E),I=Math.sin(E);b.a=_*x-I*T,b.b=_*C-I*S,b.c=I*x+_*T,b.d=I*C+_*S}if(a){let x=this.temp;c.localToWorld(x.set(this.data.offsetX,this.data.offsetY)),b.worldX+=x.x*t,b.worldY+=x.y*i}if(s!=0){let x=(Math.sqrt(l*l+u*u)-1+this.data.offsetScaleX)*s+1;b.a*=x,b.c*=x}if(r!=0){let x=(Math.sqrt(d*d+h*h)-1+this.data.offsetScaleY)*r+1;b.b*=x,b.d*=x}if(o>0){let x=Math.atan2(h,d)-Math.atan2(u,l);x>Re.PI?x-=Re.PI2:x<-3.1415927&&(x+=Re.PI2);let C=b.b,T=b.d;x=Math.atan2(T,C)+(x-Re.PI/2+m)*o;let S=Math.sqrt(C*C+T*T);b.b=Math.cos(x)*S,b.d=Math.sin(x)*S}b.updateAppliedTransform()}}applyAbsoluteLocal(){let e=this.mixRotate,t=this.mixX,i=this.mixY,s=this.mixScaleX,r=this.mixScaleY,o=this.mixShearY,a=this.target,c=this.bones;for(let l=0,d=c.length;lt.data.name==e)??null}findTransformConstraint(e){if(!e)throw new Error("constraintName cannot be null.");return this.transformConstraints.find(t=>t.data.name==e)??null}findPathConstraint(e){if(!e)throw new Error("constraintName cannot be null.");return this.pathConstraints.find(t=>t.data.name==e)??null}findPhysicsConstraint(e){if(e==null)throw new Error("constraintName cannot be null.");return this.physicsConstraints.find(t=>t.data.name==e)??null}getBoundsRect(e){let t=new pu,i=new pu;return this.getBounds(t,i,void 0,e),{x:t.x,y:t.y,width:i.x,height:i.y}}getBounds(e,t,i=new Array(2),s=null){if(!e)throw new Error("offset cannot be null.");if(!t)throw new Error("size cannot be null.");let r=this.drawOrder,o=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,l=Number.NEGATIVE_INFINITY;for(let d=0,u=r.length;d=s.length&&(s.length=e+1),s[e]||(s[e]={}),s[e][t]=i}addSkin(e){for(let s=0;s= 0.");if(!t)throw new Error("name cannot be null.");if(!i)throw new Error("boneData cannot be null.");this.index=e,this.name=t,this.boneData=i}};var jr;(function(n){n[n.Normal=0]="Normal",n[n.Additive=1]="Additive",n[n.Multiply=2]="Multiply",n[n.Screen=3]="Screen"})(jr||(jr={}));let mA=class extends fh{constructor(t){super(t,0,!1);A(this,"bones",new Array);A(this,"_target",null);A(this,"mixRotate",0);A(this,"mixX",0);A(this,"mixY",0);A(this,"mixScaleX",0);A(this,"mixScaleY",0);A(this,"mixShearY",0);A(this,"offsetRotation",0);A(this,"offsetX",0);A(this,"offsetY",0);A(this,"offsetScaleX",0);A(this,"offsetScaleY",0);A(this,"offsetShearY",0);A(this,"relative",!1);A(this,"local",!1)}set target(t){this._target=t}get target(){if(this._target)return this._target;throw new Error("BoneData not set.")}},Fm=class{constructor(e){A(this,"scale",1);A(this,"attachmentLoader");A(this,"linkedMeshes",new Array);this.attachmentLoader=e}readSkeletonData(e){let t=this.scale,i=new gu;i.name="";let s=new b3(e),r=s.readInt32(),o=s.readInt32();i.hash=o==0&&r==0?null:o.toString(16)+r.toString(16),i.version=s.readString(),i.x=s.readFloat(),i.y=s.readFloat(),i.width=s.readFloat(),i.height=s.readFloat(),i.referenceScale=s.readFloat()*t;let a=s.readBoolean();a&&(i.fps=s.readFloat(),i.imagesPath=s.readString(),i.audioPath=s.readString());let c=0;c=s.readInt(!0);for(let d=0;d>1&3,f.rotateMode=p>>3&3,(p&128)!=0&&(f.offsetRotation=s.readFloat()),f.position=s.readFloat(),f.positionMode==Ms.Fixed&&(f.position*=t),f.spacing=s.readFloat(),(f.spacingMode==Ai.Length||f.spacingMode==Ai.Fixed)&&(f.spacing*=t),f.mixRotate=s.readFloat(),f.mixX=s.readFloat(),f.mixY=s.readFloat(),i.pathConstraints.push(f)}c=s.readInt(!0);for(let d=0,u;d>4,e.readFloat())}s.push(T);break}}}}}let o=e.readInt(!0);if(o>0){let l=new Fl(o),d=i.slots.length;for(let u=0;u=0;y--)p[y]=-1;let m=De.newArray(d-f,0),g=0,v=0;for(let y=0;y=0;y--)p[y]==-1&&(p[y]=m[--v]);l.setFrame(u,h,p)}s.push(l)}let a=e.readInt(!0);if(a>0){let l=new Gg(a);for(let d=0;d>>1^-(i&1)}readStringRef(){let e=this.readInt(!0);return e==0?null:this.strings[e-1]}readString(){let e=this.readInt(!0);switch(e){case 0:return null;case 1:return""}e--;let t="";for(let i=0;i>4){case 12:case 13:t+=String.fromCharCode((s&31)<<6|this.readByte()&63),i+=2;break;case 14:t+=String.fromCharCode((s&15)<<12|(this.readByte()&63)<<6|this.readByte()&63),i+=3;break;default:t+=String.fromCharCode(s),i++}}return t}readFloat(){let e=this.buffer.getFloat32(this.index);return this.index+=4,e}readBoolean(){return this.readByte()!=0}},y3=class{constructor(e,t,i,s,r){A(this,"parent");A(this,"skinIndex");A(this,"slotIndex");A(this,"mesh");A(this,"inheritTimeline");this.mesh=e,this.skinIndex=t,this.slotIndex=i,this.parent=s,this.inheritTimeline=r}},x3=class{constructor(e=null,t=null,i=0){A(this,"bones");A(this,"vertices");A(this,"length");this.bones=e,this.vertices=t,this.length=i}};var Xs;(function(n){n[n.Region=0]="Region",n[n.BoundingBox=1]="BoundingBox",n[n.Mesh=2]="Mesh",n[n.LinkedMesh=3]="LinkedMesh",n[n.Path=4]="Path",n[n.Point=5]="Point",n[n.Clipping=6]="Clipping"})(Xs||(Xs={}));function Bi(n,e,t){let i=n.readFloat(),s=n.readFloat()*t;for(let r=0,o=0,a=e.getFrameCount()-1;e.setFrame(r,i,s),r!=a;r++){let c=n.readFloat(),l=n.readFloat()*t;switch(n.readByte()){case hs:e.setStepped(r);break;case fs:gt(n,e,o++,r,0,i,c,s,l,t)}i=c,s=l}return e}function pp(n,e,t){let i=n.readFloat(),s=n.readFloat()*t,r=n.readFloat()*t;for(let o=0,a=0,c=e.getFrameCount()-1;e.setFrame(o,i,s,r),o!=c;o++){let l=n.readFloat(),d=n.readFloat()*t,u=n.readFloat()*t;switch(n.readByte()){case hs:e.setStepped(o);break;case fs:gt(n,e,a++,o,0,i,l,s,d,t),gt(n,e,a++,o,1,i,l,r,u,t)}i=l,s=d,r=u}return e}function gt(n,e,t,i,s,r,o,a,c,l){e.setBezier(t,i,s,r,a,n.readFloat(),n.readFloat()*l,n.readFloat(),n.readFloat()*l,o,c)}const w3=0,S3=1,C3=2,A3=3,T3=4,E3=5,_3=6,M3=7,P3=8,I3=9,k3=10,R3=0,F3=1,L3=2,D3=3,O3=4,N3=5,$3=0,B3=1,U3=0,V3=1,X3=2,Y3=0,z3=1,j3=2,H3=4,G3=5,W3=6,q3=7,K3=8,hs=1,fs=2;class ln{constructor(){A(this,"convexPolygons",new Array);A(this,"convexPolygonsIndices",new Array);A(this,"indicesArray",new Array);A(this,"isConcaveArray",new Array);A(this,"triangles",new Array);A(this,"polygonPool",new fu(()=>new Array));A(this,"polygonIndicesPool",new fu(()=>new Array))}triangulate(e){let t=e,i=e.length>>1,s=this.indicesArray;s.length=0;for(let a=0;a3;){let a=i-1,c=0,l=1;for(;;){e:if(!r[c]){let h=s[a]<<1,f=s[c]<<1,p=s[l]<<1,m=t[h],g=t[h+1],v=t[f],y=t[f+1],b=t[p],x=t[p+1];for(let C=(l+1)%i;C!=a;C=(C+1)%i){if(!r[C])continue;let T=s[C]<<1,S=t[T],E=t[T+1];if(ln.positiveArea(b,x,m,g,S,E)&&ln.positiveArea(m,g,v,y,S,E)&&ln.positiveArea(v,y,b,x,S,E))break e}break}if(l==0){do{if(!r[c])break;c--}while(c>0);break}a=c,c=l,l=(l+1)%i}o.push(s[(i+c-1)%i]),o.push(s[c]),o.push(s[(c+1)%i]),s.splice(c,1),r.splice(c,1),i--;let d=(i+c-1)%i,u=c==i?0:c;r[d]=ln.isConcave(d,i,t,s),r[u]=ln.isConcave(u,i,t,s)}return i==3&&(o.push(s[2]),o.push(s[0]),o.push(s[1])),o}decompose(e,t){let i=e,s=this.convexPolygons;this.polygonPool.freeAll(s),s.length=0;let r=this.convexPolygonsIndices;this.polygonIndicesPool.freeAll(r),r.length=0;let o=this.polygonIndicesPool.obtain();o.length=0;let a=this.polygonPool.obtain();a.length=0;let c=-1,l=0;for(let d=0,u=t.length;d0?(s.push(a),r.push(o)):(this.polygonPool.free(a),this.polygonIndicesPool.free(o)),a=this.polygonPool.obtain(),a.length=0,a.push(m),a.push(g),a.push(v),a.push(y),a.push(b),a.push(x),o=this.polygonIndicesPool.obtain(),o.length=0,o.push(h),o.push(f),o.push(p),l=ln.winding(m,g,v,y,b,x),c=h)}a.length>0&&(s.push(a),r.push(o));for(let d=0,u=s.length;d=0;d--)a=s[d],a.length==0&&(s.splice(d,1),this.polygonPool.free(a),o=r[d],r.splice(d,1),this.polygonIndicesPool.free(o));return s}static isConcave(e,t,i,s){let r=s[(t+e-1)%t]<<1,o=s[e]<<1,a=s[(e+1)%t]<<1;return!this.positiveArea(i[r],i[r+1],i[o],i[o+1],i[a],i[a+1])}static positiveArea(e,t,i,s,r,o){return e*(o-s)+i*(t-o)+r*(s-t)>=0}static winding(e,t,i,s,r,o){let a=i-e,c=s-t;return r*c-o*a+a*t-e*c>=0?1:-1}}class vu{constructor(){A(this,"triangulator",new ln);A(this,"clippingPolygon",new Array);A(this,"clipOutput",new Array);A(this,"clippedVertices",new Array);A(this,"clippedUVs",new Array);A(this,"clippedTriangles",new Array);A(this,"scratch",new Array);A(this,"clipAttachment",null);A(this,"clippingPolygons",null)}clipStart(e,t){if(this.clipAttachment)return 0;this.clipAttachment=t;let i=t.worldVerticesLength,s=De.setArraySize(this.clippingPolygon,i);t.computeWorldVertices(e,0,i,s,0,2);let r=this.clippingPolygon;vu.makeClockwise(r);let o=this.clippingPolygons=this.triangulator.decompose(r,this.triangulator.triangulate(r));for(let a=0,c=o.length;a>1,T=this.clipOutput,S=De.setArraySize(r,b+C*2);for(let _=0;_>1,X=this.clipOutput,z=De.setArraySize(l,D+$*f);for(let J=0;J>1,N=this.clipOutput,F=De.setArraySize(o,M+L*2),$=De.setArraySize(a,M+L*2);for(let z=0;z=2?(u=c,c=this.scratch):u=this.scratch,u.length=0,u.push(e),u.push(t),u.push(i),u.push(s),u.push(r),u.push(o),u.push(e),u.push(t),c.length=0;let h=a.length-4,f=a;for(let p=0;;p+=2){let m=f[p],g=f[p+1],v=m-f[p+2],y=g-f[p+3],b=c.length,x=u;for(let T=0,S=u.length-2;Tv*(g-M),B=y*(m-E)-v*(g-_);if(B>0){if(k){c.push(I),c.push(M);continue}let D=I-E,G=M-_,V=B/(D*y-G*v);if(V>=0&&V<=1)c.push(E+D*V),c.push(_+G*V);else{c.push(I),c.push(M);continue}}else if(k){let D=I-E,G=M-_,V=B/(D*y-G*v);if(V>=0&&V<=1)c.push(E+D*V),c.push(_+G*V),c.push(I),c.push(M);else{c.push(I),c.push(M);continue}}d=!0}if(b==c.length)return l.length=0,!0;if(c.push(c[0]),c.push(c[1]),p==h)break;let C=c;c=u,c.length=0,u=C}if(l!=c){l.length=0;for(let p=0,m=c.length-2;p>1;l0){let d=i.findPhysicsConstraint(a);if(!d)throw new Error("Physics constraint not found: "+a);l=i.physicsConstraints.indexOf(d)}for(let d in c){let u=c[d],h=u[0];if(!h)continue;let f=u.length;if(d=="reset"){const m=new ZC(f,l);for(let g=0;h!=null;h=u[g+1],g++)m.setFrame(g,ae(h,"time",0));r.push(m);continue}let p;if(d=="inertia")p=new jC(f,f,l);else if(d=="strength")p=new HC(f,f,l);else if(d=="damping")p=new GC(f,f,l);else if(d=="mass")p=new WC(f,f,l);else if(d=="wind")p=new qC(f,f,l);else if(d=="gravity")p=new KC(f,f,l);else if(d=="mix")p=new JC(f,f,l);else continue;r.push(Vn(u,p,0,1))}}if(e.attachments)for(let a in e.attachments){let c=e.attachments[a],l=i.findSkin(a);if(!l)throw new Error("Skin not found: "+a);for(let d in c){let u=c[d],h=i.findSlot(d);if(!h)throw new Error("Slot not found: "+d);let f=h.index;for(let p in u){let m=u[p],g=l.getAttachment(f,p);for(let v in m){let y=m[v],b=y[0];if(b){if(v=="deform"){let x=g.bones,C=g.vertices,T=x?C.length/3*2:C.length,S=new BC(y.length,y.length,f,g),E=ae(b,"time",0);for(let _=0,I=0;;_++){let M,k=ae(b,"vertices",null);if(!k)M=x?De.newFloatArray(T):C;else{M=De.newFloatArray(T);let V=ae(b,"offset",0);if(De.arrayCopy(k,0,M,V,k.length),s!=1)for(let Y=V,L=Y+k.length;Y=0;v--)h[v]==-1&&(h[v]=p[--g])}a.setFrame(l,ae(u,"time",0),h)}r.push(a)}if(e.events){let a=new Gg(e.events.length),c=0;for(let l=0;l"u"&&(Math.fround=(function(n){return function(e){return n[0]=e,n[0]}})(new Float32Array(1)));if(typeof window<"u"&&window.PIXI){let n=window.require;window.require=e=>{if(n)return n(e);if(e.startsWith("@pixi/"))return window.PIXI}}const zs=class zs extends c3{constructor(t){super(t.resource.source);A(this,"texture");this.texture=it.from(t)}static from(t){return zs.textureMap.has(t)?zs.textureMap.get(t):new zs(t)}setFilters(t,i){this.texture.baseTexture.scaleMode=zs.toPixiTextureFilter(t),this.texture.baseTexture.mipmap=zs.toPixiMipMap(t)}setWraps(t,i){this.texture.baseTexture.wrapMode=zs.toPixiTextureWrap(t)}dispose(){this.texture.destroy()}static toPixiTextureFilter(t){switch(t){case Mi.Nearest:case Mi.MipMapNearestLinear:case Mi.MipMapNearestNearest:return Gn.NEAREST;case Mi.Linear:case Mi.MipMapLinearLinear:case Mi.MipMapLinearNearest:return Gn.LINEAR;default:throw new Error(`Unknown texture filter: ${String(t)}`)}}static toPixiMipMap(t){switch(t){case Mi.Nearest:case Mi.Linear:return On.OFF;case Mi.MipMapNearestLinear:case Mi.MipMapNearestNearest:case Mi.MipMapLinearLinear:case Mi.MipMapLinearNearest:return On.ON;default:throw new Error(`Unknown texture filter: ${String(t)}`)}}static toPixiTextureWrap(t){switch(t){case cr.ClampToEdge:return Jn.CLAMP;case cr.MirroredRepeat:return Jn.MIRRORED_REPEAT;case cr.Repeat:return Jn.REPEAT;default:throw new Error(`Unknown texture wrap: ${String(t)}`)}}static toPixiBlending(t){switch(t){case jr.Normal:return Qe.NORMAL;case jr.Additive:return Qe.ADD;case jr.Multiply:return Qe.MULTIPLY;case jr.Screen:return Qe.SCREEN;default:throw new Error(`Unknown blendMode: ${String(t)}`)}}};A(zs,"textureMap",new Map);let Yo=zs;const js=class js extends ec{constructor(){const t=new Fg;t.getBuffer("aVertexPosition").static=!1,t.getBuffer("aTextureCoord").static=!1;const i=new ru(it.EMPTY);super(t,i);A(this,"name","");A(this,"warnedTwoTint",!1)}updateFromSpineData(t,i,s,r,o,a,c,l){var v,y;this.texture=t.texture;const d=o/(l?12:8)*2,u=this.geometry.getBuffer("aTextureCoord");((v=u.data)==null?void 0:v.length)!==d&&(u.data=new Float32Array(d));const h=this.geometry.getBuffer("aVertexPosition");((y=h.data)==null?void 0:y.length)!==d&&(h.data=new Float32Array(d));let f=0,p=u.data,m=h.data;for(let b=0;bnew Lm);A(this,"beforeUpdateWorldTransforms",()=>{});A(this,"afterUpdateWorldTransforms",()=>{});A(this,"_autoUpdate",!1);A(this,"_ticker",nn.shared);A(this,"meshesCache",new Map);A(this,"lightColor",new ut);A(this,"darkColor",new ut);A(this,"_boundsProvider");A(this,"_boundsPoint",new At);A(this,"_boundsSpineID",-1);A(this,"_boundsSpineDirty",!0);A(this,"slotsObject",new Map);A(this,"verticesCache",De.newFloatArray(1024));A(this,"clippingSlotToPixiMasks",{});A(this,"currentClippingSlot");const s=t instanceof gu?t:t.skeletonData;this.skeleton=new Wg(s);const r=new l3(s);this.state=new n3(r),(t==null?void 0:t.darkTint)!==void 0||(i==null?void 0:i.slotMeshFactory)===void 0?(this.darkTint=(t==null?void 0:t.darkTint)===void 0?this.skeleton.slots.some(o=>!!o.data.darkColor):t==null?void 0:t.darkTint,this.darkTint&&(this.slotMeshFactory=()=>new Ll)):this.initializeMeshFactory(i==null?void 0:i.slotMeshFactory),t!=null&&t.ticker&&(this._ticker=t.ticker),this.autoUpdate=(t==null?void 0:t.autoUpdate)??!0,this.boundsProvider=t.boundsProvider}get debug(){return this._debug}set debug(t){this._debug&&this._debug.unregisterSpine(this),t&&t.registerSpine(this),this._debug=t}get autoUpdate(){return this._autoUpdate}set autoUpdate(t){t&&!this._autoUpdate?this._ticker.add(this.internalUpdate,this):!t&&this._autoUpdate&&this._ticker.remove(this.internalUpdate,this),this._autoUpdate=t}get ticker(){return this._ticker}set ticker(t){t=t??nn.shared,this._ticker!==t&&(this._autoUpdate&&(this._ticker.remove(this.internalUpdate,this),t.add(this.internalUpdate,this)),this._ticker=t)}get boundsProvider(){return this._boundsProvider}set boundsProvider(t){this._boundsProvider=t,t?(this._boundsSpineID=-1,this._boundsSpineDirty=!0,this.interactiveChildren=!1):(this.interactiveChildren=!0,this.hitArea=null),this.hasNeverUpdated||this.calculateBounds()}initializeMeshFactory(t){if(t){this.slotMeshFactory=t;const i=this.slotMeshFactory();i instanceof Ll&&(this.darkTint=!0),i.destroy()}else for(let i=0;inew Ll,this.darkTint=!0;break}}update(t){this.internalUpdate(0,t)}internalUpdate(t,i){this.hasNeverUpdated=!1;const s=i??this._ticker.deltaMS/1e3;this.state.update(s),this.state.apply(this.skeleton),this.beforeUpdateWorldTransforms(this),this.skeleton.update(s),this.skeleton.updateWorldTransform($r.update),this.afterUpdateWorldTransforms(this)}updateTransform(){var t;this.renderMeshes(),this.sortChildren(),(t=this.debug)==null||t.renderDebug(this),super.updateTransform()}destroy(t){var i;this.autoUpdate&&(this.autoUpdate=!1),this._ticker=null;for(const[,s]of this.meshesCache)s==null||s.destroy();this.state.clearListeners(),this.debug=void 0,this.meshesCache.clear(),this.slotsObject.clear();for(let s in this.clippingSlotToPixiMasks)(i=this.clippingSlotToPixiMasks[s].mask)==null||i.destroy(),delete this.clippingSlotToPixiMasks[s];super.destroy(t)}resetMeshes(){for(const[,t]of this.meshesCache)t.zIndex=-1,t.visible=!1}_calculateBounds(){this.hasNeverUpdated&&(this.internalUpdate(0,0),this.renderMeshes())}hasMeshForSlot(t){return this.meshesCache.has(t)}getMeshForSlot(t){if(this.hasMeshForSlot(t)){let i=this.meshesCache.get(t);return i.visible=!0,i}else{let i=this.slotMeshFactory();return this.addChild(i),this.meshesCache.set(t,i),i}}getSlotFromRef(t){let i;if(typeof t=="number"?i=this.skeleton.slots[t]:typeof t=="string"?i=this.skeleton.findSlot(t):i=t,!i)throw new Error(`No slot found with the given slot reference: ${t}`);return i}addSlotObject(t,i,s){var a;let r=this.getSlotFromRef(t);const o=(a=this.slotsObject.get(r))==null?void 0:a.container;if(!(o&&o===i)){for(const[c,{container:l}]of this.slotsObject)if(c!==r&&l===i){this.removeSlotObject(c,i);break}o&&this.removeChild(o),this.slotsObject.set(r,{container:i,followAttachmentTimeline:(s==null?void 0:s.followAttachmentTimeline)||!1,followSlotColor:(s==null?void 0:s.followSlotColor)||!1}),this.addChild(i)}}getSlotObject(t){const i=this.slotsObject.get(this.getSlotFromRef(t));return i?i.container:void 0}removeSlotObject(t,i){var o;let s=this.getSlotFromRef(t),r=(o=this.slotsObject.get(s))==null?void 0:o.container;r&&(i&&i!==r||(this.removeChild(r),this.slotsObject.delete(s)))}removeSlotObjects(){for(const[,t]of this.slotsObject)t.container.removeFromParent();this.slotsObject.clear()}updateSlotObject(t,i,s){const{container:r,followAttachmentTimeline:o}=t,a=o?!!i.attachment:!0;if(r.visible=this.skeleton.drawOrder.includes(i)&&a,r.visible){let c=i.bone;const l=r.localTransform;l.a=c.a,l.b=c.c,l.c=-c.b,l.d=-c.d,l.tx=c.worldX,l.ty=c.worldY,r.transform.setFromMatrix(l),r.zIndex=s,r.alpha=this.skeleton.color.a*i.color.a,t.followSlotColor&&this.setSlotObjectTint(r,255*this.skeleton.color.r*i.color.r<<16|255*this.skeleton.color.g*i.color.g<<8|255*this.skeleton.color.b*i.color.b)}}setSlotObjectTint(t,i){const s=t;"tint"in s&&(s.tint=i);for(const r of s.children??[])this.setSlotObjectTint(r,i)}updateAndSetPixiMask(t,i){var a,c;const s=t.attachment;if(s&&s instanceof Oa){const l=(a=this.clippingSlotToPixiMasks)[c=t.data.name]||(a[c]={slot:t,vertices:new Array});l.maskComputed=!1,this.currentClippingSlot=l;return}let r=this.currentClippingSlot;const o=this.slotsObject.get(t);if(r&&o){let l=r.mask;if(l||(l=Jy.obtain(),r.mask=l,this.addChild(l)),!r.maskComputed){let d=r.slot,u=d.attachment;r.maskComputed=!0;const h=u.worldVerticesLength,f=r.vertices;u.computeWorldVertices(d,0,h,f,0,2),l.clear().lineStyle(0).beginFill(0).drawPolygon(f).endFill()}o.container.mask=l}else o!=null&&o.container.mask&&(o.container.mask=null);if(r&&r.slot.attachment.endSlot==t.data&&(this.currentClippingSlot=void 0),i){for(const l in this.clippingSlotToPixiMasks){const d=this.clippingSlotToPixiMasks[l];(!(d.slot.attachment instanceof Oa)||!d.maskComputed)&&d.mask&&(this.removeChild(d.mask),Jy.free(d.mask),d.mask=void 0)}this.currentClippingSlot=void 0}}renderMeshes(){var r,o;this.resetMeshes();let t=null,i=null;const s=this.skeleton.drawOrder;for(let a=0,c=s.length,l=0;a>1)*p,y>this.verticesCache.length&&(this.verticesCache=De.newFloatArray(y)),b.computeWorldVertices(d,0,b.worldVerticesLength,this.verticesCache,0,p),t=b.triangles,i=b.uvs,v=(o=b.region)==null?void 0:o.texture}else if(m instanceof Oa){Et.clipper.clipStart(d,m);continue}else{this.hasMeshForSlot(d)&&(this.getMeshForSlot(d).visible=!1),Et.clipper.clipEndWithSlot(d);continue}if(v!=null){const x=d.bone.skeleton.color,C=d.color,T=x.a*C.a*g.a;this.lightColor.set(x.r*C.r*g.r,x.g*C.g*g.g,x.b*C.b*g.b,T),d.darkColor!=null?this.darkColor.set(d.darkColor.r,d.darkColor.g,d.darkColor.b,1):this.darkColor.set(0,0,0,1);let S,E,_,I;if(Et.clipper.isClipping())Et.clipper.clipTriangles(this.verticesCache,t,t.length,i,this.lightColor,this.darkColor,f),S=Et.clipper.clippedVertices,E=S.length,_=Et.clipper.clippedTriangles,I=_.length;else{const k=this.verticesCache;for(let B=2,D=0,G=y;Bnew Ki);Wg.yDown=!0;const dd="spineTextureAtlasLoader",n4={extension:Oe.Asset,resolver:{test:n=>un(n,".atlas"),parse:n=>{var t,i;const e=n.split(".");return{resolution:parseFloat(((i=(t=Ve.RETINA_PREFIX)==null?void 0:t.exec(n))==null?void 0:i[1])??"1"),format:e[e.length-2],src:n}}},loader:{name:dd,extension:{type:Oe.LoadParser,priority:Cn.Normal,name:dd},test(n){return un(n,".atlas")},async load(n){const e=await Ve.ADAPTER.fetch(n);if(!e.ok)throw new Error(`[${dd}] Failed to fetch ${n}: ${e.status} ${e.statusText}`);return await e.text()},testParse(n,e){const t=un(e.src,".atlas"),i=typeof n=="string",s=e.loadParser===dd;return Promise.resolve((t||s)&&i)},unload(n){n.dispose()},async parse(n,e,t){var c;const i=e.data||{};let s=hi.dirname(e.src);s&&s.lastIndexOf("/")!==s.length-1&&(s+="/");const r=new nA(n);if(i.images instanceof rt||typeof i.images=="string"){const l=i.images;i.images={},i.images[r.pages[0].name]=l}const o=[];let a=!0;for(const l of t.parsers)if(l.name=="loadTextures"){a=(c=l.config)==null?void 0:c.preferCreateImageBitmap;break}Ts.setPreferences({preferCreateImageBitmap:!1});for(const l of r.pages){const d=l.name,u=i!=null&&i.images?i.images[d]:void 0;if(u instanceof rt)l.setTexture(Yo.from(u));else{const h=u??hi.normalize([...s.split(hi.sep),d].join(hi.sep)),f={src:eu(h,e.src),data:{...i.imageMetadata,alphaMode:l.pma?ki.PMA:ki.UNPACK}},p=t.load(f).then(m=>{l.setTexture(Yo.from(m.baseTexture))});o.push(p)}}return await Promise.all(o),Ts.setPreferences({preferCreateImageBitmap:a}),r}}};He.add(n4);const ud="spineSkeletonLoader";function s4(n){return n.hasOwnProperty("bones")}function r4(n){return n instanceof Uint8Array}const o4={extension:Oe.Asset,loader:{name:ud,extension:{type:Oe.LoadParser,priority:Cn.Normal,name:ud},test(n){return un(n,".skel")},async load(n){const e=await Ve.ADAPTER.fetch(n);if(!e.ok)throw new Error(`[${ud}] Failed to fetch ${n}: ${e.status} ${e.statusText}`);return new Uint8Array(await e.arrayBuffer())},testParse(n,e){const t=un(e.src,".json")&&s4(n),i=un(e.src,".skel")&&r4(n),s=e.loadParser===ud;return Promise.resolve(t||i||s)}}};He.add(o4);class a4 extends Is{constructor(t=!1){super();A(this,"_buffer");A(this,"_indexBuffer");this._buffer=new Wt(void 0,t,!1),this._indexBuffer=new Wt(void 0,t,!0),this.addAttribute("aVertexPosition",this._buffer,2,!1,je.FLOAT).addAttribute("aTextureCoord",this._buffer,2,!1,je.FLOAT).addAttribute("aColor",this._buffer,4,!0,je.UNSIGNED_BYTE).addAttribute("aDarkColor",this._buffer,4,!0,je.UNSIGNED_BYTE).addAttribute("aTextureId",this._buffer,1,!0,je.FLOAT).addIndex(this._indexBuffer)}}const l4=` +precision highp float; +attribute vec2 aVertexPosition; +attribute vec2 aTextureCoord; +attribute vec4 aColor; +attribute vec4 aDarkColor; +attribute float aTextureId; + +uniform mat3 projectionMatrix; +uniform mat3 translationMatrix; +uniform vec4 tint; + +varying vec2 vTextureCoord; +varying vec4 vColor; +varying vec4 vDarkColor; +varying float vTextureId; + +void main(void){ + gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); + + vTextureCoord = aTextureCoord; + vTextureId = aTextureId; + vColor = aColor * tint; + vDarkColor = aDarkColor * tint; + +} +`,c4=` +varying vec2 vTextureCoord; +varying vec4 vColor; +varying vec4 vDarkColor; +varying float vTextureId; +uniform sampler2D uSamplers[%count%]; + +void main(void){ + vec4 color; + %forloop% + + + gl_FragColor.a = color.a * vColor.a; + gl_FragColor.rgb = ((color.a - 1.0) * vDarkColor.a + 1.0 - color.rgb) * vDarkColor.rgb + color.rgb * vColor.rgb; +} +`;class gA extends kr{constructor(e){super(e),this.shaderGenerator=new yw(l4,c4),this.geometryClass=a4,this.vertexSize=7}packInterleavedGeometry(e,t,i,s,r){const{uint32View:o,float32View:a}=t,c=s/this.vertexSize,l=e.uvs,d=e.indices,u=e.vertexData,h=e._texture.baseTexture._batchLocation,f=Math.min(e.worldAlpha,1),p=Rt.shared.setValue(e._tintRGB).toPremultiplied(f,!0),m=Rt.shared.setValue(e._darkTintRGB).premultiply(f,!0).toPremultiplied(1,!1);for(let g=0;g0){let o=function(l){return Promise.all(l.map(d=>Promise.resolve(d).then(u=>({status:"fulfilled",value:u}),u=>({status:"rejected",reason:u}))))};document.getElementsByTagName("link");const a=document.querySelector("meta[property=csp-nonce]"),c=(a==null?void 0:a.nonce)||(a==null?void 0:a.getAttribute("nonce"));s=o(t.map(l=>{if(l=p4(l),l in Zy)return;Zy[l]=!0;const d=l.endsWith(".css"),u=d?'[rel="stylesheet"]':"";if(document.querySelector(`link[href="${l}"]${u}`))return;const h=document.createElement("link");if(h.rel=d?"stylesheet":f4,d||(h.as="script"),h.crossOrigin="",h.href=l,c&&h.setAttribute("nonce",c),document.head.appendChild(h),d)return new Promise((f,p)=>{h.addEventListener("load",f),h.addEventListener("error",()=>p(new Error(`Unable to preload CSS for ${l}`)))})}))}function r(o){const a=new Event("vite:preloadError",{cancelable:!0});if(a.payload=o,window.dispatchEvent(a),!a.defaultPrevented)throw o}return s.then(o=>{for(const a of o||[])a.status==="rejected"&&r(a.reason);return e().catch(r)})};async function bA(){const[n,e]=await Promise.all([Qy(()=>import("./index-DxBJZqWf.js"),[]),Qy(()=>import("./index-Cxn3bPhQ.js"),__vite__mapDeps([0,1]))]);return{core:n,pixi:e}}async function m4(n,e,t){const{core:i,pixi:s}=await bA(),r=new i.TextureAtlas(e);return qg(r,t,s.SpineTexture),{skeletonData:new i.SkeletonJson(new i.AtlasAttachmentLoader(r)).readSkeletonData(n),SpineClass:s.Spine}}async function g4(n,e,t){const{core:i,pixi:s}=await bA(),r=new i.TextureAtlas(e);return qg(r,t,s.SpineTexture),{skeletonData:new i.SkeletonBinary(new i.AtlasAttachmentLoader(r)).readSkeletonData(n),SpineClass:s.Spine}}function Br(n,e,t){const i=Number(n[e]);return Number.isFinite(i)?i:t}function dn(n,e,t,i){n[e]==null&&(n[e]=Br(n,t,i))}function Kg(n,e,t){if(typeof n.curve!="number")return;const i=Br(n,"time",0),r=Br(e,"time",0)-i,o=n.curve,a=Br(n,"c2",0),c=Br(n,"c3",1),l=Br(n,"c4",1);n.curve=t.flatMap(([d,u])=>[i+r*o,d+(u-d)*a,i+r*c,d+(u-d)*l]),delete n.c2,delete n.c3,delete n.c4}function Hr(n,e){if(Array.isArray(n))for(let t=0;t[Br(i,r,o),Br(s,r,o)]))}}function v4(n){if(Array.isArray(n))for(let e=0;eNumber.parseInt(i.slice(r,r+2),16)/255);return e?s:s.slice(0,3)}function ex(n,e){if(Array.isArray(n))for(let t=0;t[a,o[c]]))}}function b4(n){for(const e of n.bones||[])e.inherit==null&&e.transform!=null&&(e.inherit=e.transform);for(const e of n.transform||[])dn(e,"mixRotate","rotateMix",1),dn(e,"mixX","translateMix",1),e.mixY==null&&(e.mixY=e.mixX),dn(e,"mixScaleX","scaleMix",1),e.mixScaleY==null&&(e.mixScaleY=e.mixScaleX),dn(e,"mixShearY","shearMix",1);for(const e of n.path||[])dn(e,"mixRotate","rotateMix",1),dn(e,"mixX","translateMix",1),e.mixY==null&&(e.mixY=e.mixX)}function y4(n){for(const e of n.skins||[])for(const t of Object.values(e.attachments||{}))for(const i of Object.values(t||{}))i.parent!=null&&i.timelines==null&&i.deform!=null&&(i.timelines=i.deform)}function x4(n){for(const e of Object.values(n.slots||{}))e.color&&!e.rgba&&(e.rgba=e.color,delete e.color),e.twoColor&&!e.rgba2&&(e.rgba2=e.twoColor,delete e.twoColor),ex(e.rgba,!1),ex(e.rgba2,!0)}function w4(n){for(const e of Object.values(n.bones||{})){for(const t of e.rotate||[])dn(t,"value","angle",0);Hr(e.rotate,[{key:"value",fallback:0}]),Hr(e.translate,[{key:"x",fallback:0},{key:"y",fallback:0}]),Hr(e.scale,[{key:"x",fallback:1},{key:"y",fallback:1}]),Hr(e.shear,[{key:"x",fallback:0},{key:"y",fallback:0}])}}function S4(n){for(const e of Object.values(n.ik||{}))Hr(e,[{key:"mix",fallback:1},{key:"softness",fallback:0}])}function C4(n){for(const e of Object.values(n.transform||{})){for(const t of e)dn(t,"mixRotate","rotateMix",1),dn(t,"mixX","translateMix",1),t.mixY==null&&(t.mixY=t.mixX),dn(t,"mixScaleX","scaleMix",1),t.mixScaleY==null&&(t.mixScaleY=t.mixScaleX),dn(t,"mixShearY","shearMix",1);Hr(e,[{key:"mixRotate",fallback:1},{key:"mixX",fallback:1},{key:"mixY",fallback:1},{key:"mixScaleX",fallback:1},{key:"mixScaleY",fallback:1},{key:"mixShearY",fallback:1}])}}function A4(n){for(const e of Object.values(n.path||{})){for(const i of["position","spacing"]){const s=e[i];for(const r of s||[])dn(r,"value",i,0);Hr(s,[{key:"value",fallback:0}])}const t=e.mix;for(const i of t||[])dn(i,"mixRotate","rotateMix",1),dn(i,"mixX","translateMix",1),i.mixY==null&&(i.mixY=i.mixX);Hr(t,[{key:"mixRotate",fallback:1},{key:"mixX",fallback:1},{key:"mixY",fallback:1}])}}function T4(n){if(!n.deform)return;const e=n.attachments||(n.attachments={});for(const[t,i]of Object.entries(n.deform)){const s=e[t]||(e[t]={});for(const[r,o]of Object.entries(i)){const a=s[r]||(s[r]={});for(const[c,l]of Object.entries(o)){const d=a[c]||(a[c]={});d.deform=l,v4(l)}}}delete n.deform}function yA(n){b4(n),y4(n);for(const e of Object.values(n.animations||{}))x4(e),w4(e),S4(e),C4(e),A4(e),T4(e),!e.drawOrder&&e.draworder&&(e.drawOrder=e.draworder);return n}function E4(n){return n.replace(/\\/g,"/").split("/").pop()||n}async function _4(n){const e=await Promise.all(n.map(async t=>{const i=URL.createObjectURL(t);try{return[E4(t.name).toLowerCase(),await it.fromURL(i)]}finally{URL.revokeObjectURL(i)}}));return new Map(e)}function M4(n){const e=new Map;return n.bones.map(t=>{var r;const i=((r=t.parent)==null?void 0:r.name)||null,s=i?(e.get(i)||0)+1:0;return e.set(t.name,s),{name:t.name,parent:i,depth:s}})}function P4(n){return n.slots.map(e=>{var t;return{name:e.name,order:Number(e.index)||0,bone:((t=e.boneData)==null?void 0:t.name)||"",attachment:e.attachmentName||""}})}async function xA(n,e,t){var o;if(!/\.(json|skel)$/i.test(n.name))throw new Error(Ye("errors.spineFileType"));if(!/\.atlas$/i.test(e.name))throw new Error(Ye("errors.atlasFileType"));if(!t.length)throw new Error(Ye("errors.chooseTexture"));const i=await e.text(),s=await _4(t),r=[...s.values()];try{let a,c,l=null,d;if(/\.skel$/i.test(n.name)){const u=await n.arrayBuffer();try{({skeletonData:a,SpineClass:c}=await g4(u,i,s)),d="4.3"}catch(h){try{({skeletonData:a,SpineClass:c}=h4(u,i,s)),d="4.2"}catch(f){const p=h instanceof Error?h.message:String(h),m=f instanceof Error?f.message:String(f);throw new Error(Ye("errors.binaryParseFailed",{v43:p,v42:m}))}}l=lu(a.version)}else{let 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0,{number:!0}]])])],64)):Ce("",!0),w("label",n8,[me(w("input",{type:"checkbox","onUpdate:modelValue":c[7]||(c[7]=l=>P(i).settings.showSkinMesh=l)},null,512),[[Ct,P(i).settings.showSkinMesh]]),bt(R(P(s)("settings.skinMesh")),1)]),c[18]||(c[18]=w("div",{class:"sp-divider"},null,-1)),w("label",s8,[me(w("input",{type:"checkbox","onUpdate:modelValue":c[8]||(c[8]=l=>P(i).settings.tickEnabled=l)},null,512),[[Ct,P(i).settings.tickEnabled]]),bt(R(P(s)("settings.enableTicks")),1)]),P(i).settings.tickEnabled?(Q(),te(_e,{key:1},[w("label",r8,[w("span",null,R(P(s)("settings.tickFontSize")),1),me(w("input",{type:"range",min:"8",max:"40",step:"1","onUpdate:modelValue":c[9]||(c[9]=l=>P(i).settings.axisFontSize=l)},null,512),[[Je,P(i).settings.axisFontSize,void 0,{number:!0}]]),me(w("input",{type:"number",min:"8",max:"40","onUpdate:modelValue":c[10]||(c[10]=l=>P(i).settings.axisFontSize=l),class:"sp-num"},null,512),[[Je,P(i).settings.axisFontSize,void 0,{number:!0}]])]),w("label",o8,[w("span",null,R(P(s)("settings.tickWidth")),1),me(w("input",{type:"range",min:"1",max:"5",step:"0.5","onUpdate:modelValue":c[11]||(c[11]=l=>P(i).settings.tickWidth=l)},null,512),[[Je,P(i).settings.tickWidth,void 0,{number:!0}]]),me(w("input",{type:"number",min:"1",max:"5","onUpdate:modelValue":c[12]||(c[12]=l=>P(i).settings.tickWidth=l),class:"sp-num"},null,512),[[Je,P(i).settings.tickWidth,void 0,{number:!0}]])]),w("label",a8,[w("span",null,R(P(s)("settings.axisColor")),1),me(w("input",{type:"color","onUpdate:modelValue":c[13]||(c[13]=l=>P(i).settings.axisColor=l),class:"sp-colr"},null,512),[[Je,P(i).settings.axisColor]]),w("span",l8,R(P(i).settings.axisColor),1)]),w("label",c8,[me(w("input",{type:"checkbox","onUpdate:modelValue":c[14]||(c[14]=l=>P(i).settings.showAxisLabels=l)},null,512),[[Ct,P(i).settings.showAxisLabels]]),bt(R(P(s)("settings.showAxisLabels")),1)])],64)):Ce("",!0),w("div",d8,R(P(s)("settings.cacheNote")),1)])):Ce("",!0)}}),h8=li(u8,[["__scopeId","data-v-c1ded952"]]);class vp{constructor(){A(this,"sprite",null);A(this,"texture",null);A(this,"loadVersion",0)}createSprite(e){const t=new to(it.EMPTY);return t.anchor.set(.5),t.visible=!1,e.addChild(t),this.sprite=t,t}applyTransform(e,t,i){this.sprite&&(this.sprite.position.set(Number(e)||0,-(Number(t)||0)),this.sprite.alpha=Math.min(1,Math.max(0,Number(i)||0)))}async syncTexture(e){const t=++this.loadVersion;if(!e){this.sprite&&(this.sprite.texture=it.EMPTY,this.sprite.visible=!1),this.texture&&this.texture.destroy(!0),this.texture=null;return}try{const i=await it.fromURL(e);if(t!==this.loadVersion||!this.sprite){i.destroy(!0);return}const s=this.texture;this.texture=i,this.sprite.texture=i,this.sprite.visible=!0,s&&s.destroy(!0)}catch(i){console.error("背景图恢复失败",i)}}static clearStoreBackground(e,t){e.settings.backgroundImageData="",e.settings.backgroundImageName="",t&&(e.settings.backgroundX=0,e.settings.backgroundY=0,e.settings.backgroundOpacity=1)}static async handleFileChange(e,t){var r;const i=t.target,s=(r=i.files)==null?void 0:r[0];if(s)try{e.settings.backgroundImageData=await Id(s),e.settings.backgroundImageName=s.name}catch(o){console.error("背景图加载失败",o)}finally{i.value=""}}destroy(){this.loadVersion++,this.texture&&this.texture.destroy(!0),this.texture=null,this.sprite=null}}class f8{constructor(e){A(this,"selectedNodes",new Set);A(this,"suppressNextDoubleClick",!1);this.ctx=e}resetSelection(){this.selectedNodes.clear()}activePath(){const e=this.ctx.store;if(e.activeObjectType!=="path")return null;const t=e.paths.find(i=>i.id===e.activeObjectId)||null;return(t==null?void 0:t.visible)===!1?null:t}pathInsertIndex(e,t,i){if(e.points.length<2)return e.points.length;const s=e.closed?e.points.length:e.points.length-1;let r=e.points.length,o=1/0;for(let a=0;aMath.hypot(c.x-s.x,c.y-s.y)<=r);if(o>=0){t.points.splice(o,1),this.selectedNodes.clear();return}const a=this.pathInsertIndex(t,s.x,s.y);t.points.splice(a,0,{x:s.x,y:s.y,inX:0,inY:0,outX:0,outY:0}),this.selectedNodes.clear(),this.selectedNodes.add(a)}onPointerDown(e){const t=this.activePath();if(!t||!t.enabled)return!1;const i=In(this.ctx,e.clientX,e.clientY),s=aa(t,i.x,i.y),r=9/Math.max(.01,this.ctx.store.editor.viewScale);if(e.detail>=2){if(t.points.findIndex(u=>Math.hypot(u.x-s.x,u.y-s.y)<=r)>=0)return!0;const l={x:s.x,y:s.y,inX:0,inY:0,outX:0,outY:0},d=this.pathInsertIndex(t,s.x,s.y);return t.points.splice(d,0,l),this.selectedNodes.clear(),this.selectedNodes.add(d),this.suppressNextDoubleClick=!0,Na(u=>{const h=In(this.ctx,u.clientX,u.clientY),f=aa(t,h.x,h.y);l.outX=f.x-l.x,l.outY=f.y-l.y,l.inX=-l.outX,l.inY=-l.outY}),!0}let o=null;for(const c of this.selectedNodes){const l=t.points[c];l&&(Math.hypot(l.x+l.inX-s.x,l.y+l.inY-s.y)<=r&&(o={index:c,side:"in"}),Math.hypot(l.x+l.outX-s.x,l.y+l.outY-s.y)<=r&&(o={index:c,side:"out"}))}if(o){const c=t.points[o.index],l=o.side==="in"?Math.hypot(c.outX,c.outY):Math.hypot(c.inX,c.inY);return Na(u=>{const h=In(this.ctx,u.clientX,u.clientY),f=aa(t,h.x,h.y),p=f.x-c.x,m=f.y-c.y;if(o.side==="in"?(c.inX=p,c.inY=m):(c.outX=p,c.outY=m),!u.altKey){const g=Math.max(1e-4,Math.hypot(p,m)),v=u.shiftKey?g:l;o.side==="in"?(c.outX=-p/g*v,c.outY=-m/g*v):(c.inX=-p/g*v,c.inY=-m/g*v)}}),!0}const a=t.points.findIndex(c=>Math.hypot(c.x-s.x,c.y-s.y)<=r);if(a>=0){if(e.altKey)return this.selectedNodes.delete(a),!0;e.ctrlKey||e.metaKey?this.selectedNodes.add(a):this.selectedNodes.has(a)||(this.selectedNodes.clear(),this.selectedNodes.add(a));const c=s,l=[...this.selectedNodes].map(u=>({index:u,x:t.points[u].x,y:t.points[u].y}));return Na(u=>{const h=In(this.ctx,u.clientX,u.clientY),f=aa(t,h.x,h.y);for(const p of l)t.points[p.index].x=p.x+f.x-c.x,t.points[p.index].y=p.y+f.y-c.y}),!0}if(e.altKey&&!e.ctrlKey&&!e.metaKey)return this.selectedNodes.clear(),!0;if(e.ctrlKey||e.metaKey||e.altKey){const c=s,l=e.altKey,d=u=>{const h=In(this.ctx,u.clientX,u.clientY),f=aa(t,h.x,h.y),p=Math.min(c.x,f.x),m=Math.max(c.x,f.x),g=Math.min(c.y,f.y),v=Math.max(c.y,f.y);t.points.forEach((y,b)=>{y.x>=p&&y.x<=m&&y.y>=g&&y.y<=v&&(l?this.selectedNodes.delete(b):this.selectedNodes.add(b))}),window.removeEventListener("pointerup",d),window.removeEventListener("pointercancel",d)};return window.addEventListener("pointerup",d),window.addEventListener("pointercancel",d),!0}return!1}}class p8{constructor(e,t){this.ctx=e,this.getTool=t}onColliderPointerDown(e){const t=this.ctx.store;if(t.activeObjectType!=="collision")return!1;const i=t.colliders.find(y=>y.id===t.activeObjectId);if(!(i!=null&&i.enabled)||i.visible===!1)return!1;const s=In(this.ctx,e.clientX,e.clientY),r=i.rotation*Math.PI/180,o=Math.cos(r),a=Math.sin(r),c=Math.max(1e-4,Math.abs(i.scaleX??1)),l=Math.max(1e-4,Math.abs(i.scaleY??1)),d=s.x-i.x,u=s.y-i.y,h=(o*d+a*u)/c,f=(-a*d+o*u)/l;if(!(i.shape==="circle"?Math.hypot(h,f)<=i.radius:i.shape==="ellipse"?Math.hypot(h/Math.max(1,i.radiusX),f/Math.max(1,i.radiusY))<=1:Math.abs(h)<=i.width*.5&&Math.abs(f)<=i.height*.5))return!1;const m=i.x,g=i.y,v=s;return Na(y=>{const b=In(this.ctx,y.clientX,y.clientY);i.x=m+b.x-v.x,i.y=g+b.y-v.y}),!0}onForceFieldDown(e){const t=this.ctx.store.systems.find(d=>d.id===this.ctx.store.activeId);if((t==null?void 0:t.visible)===!1)return!1;const i=t==null?void 0:t.config;if(!(i!=null&&i.forceField)||!i.showForceFieldShape||i.forceRadius<=0)return!1;const s=In(this.ctx,e.clientX,e.clientY);if(Math.hypot(s.x-i.forceCenterX,s.y-i.forceCenterY)>i.forceRadius)return!1;const o=i.forceCenterX,a=i.forceCenterY;this.ctx.holder.value&&(this.ctx.holder.value.style.cursor="grabbing");const c=d=>{const u=In(this.ctx,d.clientX,d.clientY);i.forceCenterX=o+u.x-s.x,i.forceCenterY=a+u.y-s.y},l=()=>{this.ctx.holder.value&&(this.ctx.holder.value.style.cursor=""),window.removeEventListener("pointermove",c),window.removeEventListener("pointerup",l),window.removeEventListener("pointercancel",l)};return window.addEventListener("pointermove",c),window.addEventListener("pointerup",l),window.addEventListener("pointercancel",l),e.preventDefault(),!0}onAttractionDown(e){const t=this.ctx.store.systems.find(u=>u.id===this.ctx.store.activeId);if((t==null?void 0:t.visible)===!1)return!1;const i=t==null?void 0:t.config;if(!(i!=null&&i.attraction)||!i.showAttractionShape)return!1;const s=In(this.ctx,e.clientX,e.clientY),r=Math.max(i.attractionRadius,12/Math.max(1e-4,this.ctx.store.editor.viewScale));if(Math.hypot(s.x-i.attractionCenterX,s.y-i.attractionCenterY)>r)return!1;const a=i.attractionCenterX,c=i.attractionCenterY;this.ctx.holder.value&&(this.ctx.holder.value.style.cursor="grabbing");const l=u=>{const h=In(this.ctx,u.clientX,u.clientY);i.attractionCenterX=a+h.x-s.x,i.attractionCenterY=c+h.y-s.y},d=()=>{this.ctx.holder.value&&(this.ctx.holder.value.style.cursor=""),window.removeEventListener("pointermove",l),window.removeEventListener("pointerup",d),window.removeEventListener("pointercancel",d)};return window.addEventListener("pointermove",l),window.addEventListener("pointerup",d),window.addEventListener("pointercancel",d),e.preventDefault(),!0}selectedTransformTarget(){const e=this.ctx.store,t=e.activeObjectId;if(e.activeObjectType==="particle"){const r=e.systems.find(a=>a.id===t);if(!r||r.visible===!1)return null;const o=r.config;return{x:o.centerX,y:o.centerY,rotation:o.rootRotation,scaleX:o.rootScaleX??1,scaleY:o.rootScaleY??1,setPosition:(a,c)=>{o.centerX=a,o.centerY=c},setRotation:a=>{o.rootRotation=a},setScale:(a,c)=>{o.rootScaleX=a,o.rootScaleY=c}}}const s=(e.activeObjectType==="collision"?e.colliders:e.activeObjectType==="path"?e.paths:e.spines).find(r=>r.id===t);return!s||s.visible===!1?null:{x:Number(s.x)||0,y:Number(s.y)||0,rotation:Number(s.rotation)||0,scaleX:Math.max(.05,Number(s.scaleX)||1),scaleY:Math.max(.05,Number(s.scaleY)||1),setPosition:(r,o)=>{s.x=r,s.y=o},setRotation:r=>{s.rotation=r},setScale:(r,o)=>{s.scaleX=r,s.scaleY=o}}}onGizmoDown(e){const t=this.selectedTransformTarget();if(!t)return;const i=this.ctx.app(),s=this.ctx.store,r=s.editor.viewScale,o=this.ctx.holder.value.getBoundingClientRect(),a=o.left+i.screen.width/2+s.editor.viewX+t.x*r,c=o.top+i.screen.height*.5+s.editor.viewY+-t.y*r,l=e.clientX,d=e.clientY,u=this.getTool(),h=t.x,f=t.y,p=t.rotation,m=t.scaleX,g=t.scaleY,v=Math.hypot(l-a,d-c)||1,y=Math.atan2(d-c,l-a);Na(x=>{const C=(x.clientX-l)/r,T=(x.clientY-d)/r;if(u==="translate")t.setPosition(h+C,f-T);else if(u==="rotate"){const S=Math.atan2(x.clientY-c,x.clientX-a);t.setRotation(p-(S-y)*180/Math.PI)}else if(u==="scale"){const E=Math.hypot(x.clientX-a,x.clientY-c)/v;t.setScale(Math.max(.05,m*E),Math.max(.05,g*E))}})}}function tx(n,e,t,i,s){const r=1-s;return r*r*r*n+3*r*r*s*e+3*r*s*s*t+s*s*s*i}function ix(n,e,t){const i=n.rotation*Math.PI/180,s=Math.cos(i),r=Math.sin(i),o=Math.max(1e-4,Math.abs(n.scaleX??1)),a=Math.max(1e-4,Math.abs(n.scaleY??1));return{x:n.x+s*e*o-r*t*a,y:n.y+r*e*o+s*t*a}}function Qg(n,e){if(!n.points.length)return null;if(n.points.length===1)return{...ix(n,n.points[0].x,n.points[0].y),angle:n.rotation};const t=n.closed?n.points.length:n.points.length-1,i=[];let s=0;for(let p=0;p0&&v===0)continue;const y=v/20,b=tx(m.x,m.x+m.outX,g.x+g.inX,g.x,y),x=tx(m.y,m.y+m.outY,g.y+g.inY,g.y,y),C=ix(n,b,x),T=i[i.length-1];T&&(s+=Math.hypot(C.x-T.x,C.y-T.y)),i.push({...C,distance:s})}}const r=Math.min(1,Math.max(0,e))*s;let o=i.findIndex(p=>p.distance>=r);o<0&&(o=i.length-1);const a=i[o],c=i[Math.max(0,o-1)],l=i[Math.min(i.length-1,o+1)],d=c.distance,u=o>0?(r-d)/Math.max(1e-4,a.distance-d):0,h=c.x+(a.x-c.x)*Math.min(1,Math.max(0,u)),f=c.y+(a.y-c.y)*Math.min(1,Math.max(0,u));return{x:h,y:f,angle:Math.atan2(l.y-c.y,l.x-c.x)*180/Math.PI}}function m8(n,e,t){if(e.renderLayerMode!=="slot")return null;const i=n.find(o=>o.id===e.renderLayerSpineId&&o.enabled&&o.status==="ready");if(!i)return null;const s=i.slots||[],r=s.find(o=>o.name===e.renderLayerSlotName);if(!r)return null;if(e.renderLayerSlotPosition==="below"){let o="";if(t!=null&&t.length){const a=t.indexOf(r.name);if(a===0)return null;a>0&&(o=t[a-1])}if(!o){const a=s.filter(c=>c.orderl.order-c.order)[0];if(!a)return null;o=a.name}return{spineId:i.id,slotName:o,targetSlotName:r.name,followAttachment:!1}}return{spineId:i.id,slotName:r.name,targetSlotName:r.name,followAttachment:e.renderLayerFollowAttachment}}function Cu(n,e,t,i=Math.max(1e-4,Math.abs(n.rootScaleX)),s=Math.max(1e-4,Math.abs(n.rootScaleY))){const r=-n.rootRotation*Math.PI/180,o=Math.cos(r),a=Math.sin(r),c=e-n.centerX,l=-t+n.centerY;return{x:(o*c+a*l)/i,y:(-a*c+o*l)/s}}function g8(n,e,t){const i=Qg(e,t);if(!i)return null;const s=Cu(n,i.x,i.y),r=i.angle*Math.PI/180,o=Cu(n,i.x+Math.cos(r),i.y+Math.sin(r)),a=Math.atan2(o.y-s.y,o.x-s.x)*180/Math.PI;return{...s,angle:a}}function v8(n,e){return n.colliders.map(t=>{if(!t.followPath||!t.followPathId)return t;const i=n.paths.find(d=>d.id===t.followPathId&&d.enabled);if(!(i!=null&&i.points.length))return t;const s=Math.max(.05,Number(t.followDuration)||2),r=Math.min(1,Math.max(0,e/s)),o=Array.isArray(t.followCurve)?t.followCurve:[{x:0,y:0},{x:1,y:1}],a=t.followCurveMode==="跟随导出"?n.settings.exportSettings.keyframeCurve==="bezier"?"bezier":"linear":t.followCurveMode==="贝塞尔"?"bezier":"linear",c=Math.min(1,Math.max(0,yC(o,r,a))),l=Qg(i,c);return l?{...t,x:l.x,y:l.y,rotation:t.rotation+(t.followPathRotation?l.angle:0)}:t})}class b8{constructor(){A(this,"emitters",new Map);A(this,"configs",new Map);A(this,"store",null);A(this,"eventsSuspended",!1);A(this,"subEmitterState",new Map);A(this,"slotGroups",new Map)}sync(e,t,i,s,r=null){this.store=e;for(const[c,l]of this.emitters){const d=e.systems.find(u=>u.id===c);(!d||this.configs.get(c)!==d.config)&&(l.removeFromParent(),l.destroy({children:!0}),this.emitters.delete(c),this.configs.delete(c))}for(const c of e.systems){i&&!c.config.texture&&(c.config.texture=i);const l=lr(c.config);if(s)for(const u of l.trailResources)!u.texture&&(u.previewUrl==="/images/trail.png"||u.previewUrl==="/trails/trail.png")&&(u.texture=s);if(i)for(const u of l.imageResources)!u.texture&&u.textureName==="star"&&(u.texture=i);if(this.emitters.has(c.id))continue;const d=new oy(c.config);d.onParticleEvent=u=>this.handleParticleEvent(c.id,u),t.addChild(d),this.emitters.set(c.id,d),this.configs.set(c.id,c.config)}const o=Xa(e.systems);for(const c of e.systems){const l=this.emitters.get(c.id);if(!l)continue;l.onParticleEvent||(l.onParticleEvent=u=>this.handleParticleEvent(c.id,u));const d=o.has(c.id);this.subEmitterState.get(c.id)!==d&&(d&&l.clear(),this.subEmitterState.set(c.id,d)),l.setAutoEmission(!d)}const a=new Set;for(const c of e.systems){const l=this.emitters.get(c.id);if(!l)continue;const d=r&&c.config.renderLayerMode==="slot"?r.getDrawOrder(c.config.renderLayerSpineId):null,u=m8(e.spines,c.config,d),h=u&&r?this.ensureSlotGroup(u,r,c.config):null;h?(a.add(h.key),l.parent!==h.compensator&&h.compensator.addChild(l)):l.parent!==t&&t.addChild(l)}for(const[c,l]of[...this.slotGroups])if(!a.has(c)){for(const d of[...l.compensator.children])d instanceof oy&&d.parent===l.compensator&&t.addChild(d);r==null||r.detachSlotObject(l.spineId,l.slotName,l.wrapper),l.wrapper.removeFromParent(),l.wrapper.removeChild(l.compensator),l.compensator.destroy(),l.wrapper.destroy(),this.slotGroups.delete(c)}}ensureSlotGroup(e,t,i){const s=`${e.spineId}:${e.targetSlotName}:${i.renderLayerSlotPosition}`;let r=this.slotGroups.get(s);if(!r){const o=new _i,a=new _i;o.addChild(a),r={key:s,spineId:e.spineId,slotName:e.slotName,wrapper:o,compensator:a,followAttachment:i.renderLayerFollowAttachment,attached:!1},this.slotGroups.set(s,r)}return(!r.attached||!r.wrapper.parent||r.slotName!==e.slotName)&&(r.wrapper.parent&&t.detachSlotObject(r.spineId,r.slotName,r.wrapper),r.slotName=e.slotName,r.attached=t.attachSlotObject(r.spineId,r.slotName,r.wrapper,e.followAttachment)),r.attached?r:null}updateRenderCompensation(e,t){if(t)for(const i of this.slotGroups.values()){if(!i.attached||!i.wrapper.parent)continue;const s=e.spines.find(o=>o.id===i.spineId);if(!s)continue;const r=t.getSlotParentMatrix(i.spineId,i.slotName,s);r&&(r.invert(),i.compensator.transform.setFromMatrix(r))}}suspendEvents(e){this.eventsSuspended=e}handleParticleEvent(e,t){if(this.eventsSuspended)return;const i=this.store;if(!i)return;const s=i.systems.find(o=>o.id===e),r=s==null?void 0:s.config;if(!(!(r!=null&&r.eventEnabled)||!Array.isArray(r.events)||!r.events.length)&&!(t.depth>=2))for(const o of r.events){if(o.event!==t.kind||o.event==="collision"&&t.collisionCount>o.collisionLimit||o.targetSystemId<=0||o.targetSystemId===e)continue;const a=Math.min(1,Math.max(0,Number(o.probability)||0));if(a<=0)continue;const c=(Math.imul(o.id+1,2654435761)^Math.imul(t.depth+1,2246822507))>>>0;if(Pr(r.seed>>>0,t.spawnId+1,c)>=a)continue;const d=this.emitters.get(o.targetSystemId);if(!d)continue;const u=Array.isArray(o.inherit)?o.inherit:[],h=u.length?{attributes:u,colorMode:o.colorInheritMode==="replace"?"replace":"add",data:{colorHex:t.colorHex,scaleX:t.scaleX,scaleY:t.scaleY,rotation:t.rotation,life:t.maxLife}}:void 0;d.spawnEventParticle(t.worldX,t.worldY,t.depth+1,h)}}destroy(e){for(const t of this.slotGroups.values()){for(const i of[...t.compensator.children])t.compensator.removeChild(i);t.wrapper.removeFromParent(),t.compensator.destroy(),t.wrapper.destroy()}this.slotGroups.clear();for(const[t,i]of this.emitters)i.removeFromParent(),i.destroy({children:!0}),this.emitters.delete(t),this.configs.delete(t)}}async function y8(){const[n,e]=await Promise.all([it.fromURL("/images/star.png"),it.fromURL("/images/trail.png")]);return{dotTex:n,trailTex:e}}function x8(n,e,t){for(const i of n.systems){i.config.texture=e;const s=lr(i.config);if(t)for(const r of s.trailResources)!r.texture&&(r.previewUrl==="/images/trail.png"||r.previewUrl==="/trails/trail.png")&&(r.texture=t);for(const r of s.imageResources)!r.texture&&r.textureName==="star"&&(r.texture=e)}}const w8={class:"stage-wrap"},S8={key:0,class:"hud"},C8={class:"hud-number hud-system-count"},A8={class:"hud-number hud-particle-count"},T8={class:"hud-tip"},E8=qt({__name:"Stage",setup(n){const e=Go(),t=$e(null),i=$e(null),s=$e(!1),r=$e(!1),o=$e(""),a=$e(!1);e.settings.undoLimit>0||(e.settings.undoLimit=20),e.settings.parameterPanelOnRight==null&&(e.settings.parameterPanelOnRight=!0),Number.isFinite(e.settings.backgroundX)||(e.settings.backgroundX=0),Number.isFinite(e.settings.backgroundY)||(e.settings.backgroundY=0),Number.isFinite(e.settings.backgroundOpacity)||(e.settings.backgroundOpacity=1),e.settings.backgroundImageName==null&&(e.settings.backgroundImageName=""),e.settings.backgroundImageData==null&&(e.settings.backgroundImageData=""),e.settings.showEmitter==null&&(e.settings.showEmitter=!0),e.settings.showBones==null&&(e.settings.showBones=!1),e.settings.bonePointDrawSize>0||(e.settings.bonePointDrawSize=1),e.settings.boneAxisDrawSize>0||(e.settings.boneAxisDrawSize=2),e.settings.showSkinMesh==null&&(e.settings.showSkinMesh=!1),e.settings.showGrid==null&&(e.settings.showGrid=!0);let c=null,l=null,d=null,u=null,h=null,f=null,p=null,m=null,g=null,v=null,y=null,b=null,x=null,C=null,T=null,S=[],E=0,_=0,I=0,M=0,k=null,B=null;const D=new vp,G=new b8,V={store:e,holder:t,app:()=>c},Y=new f8(V),L=new p8(V,()=>o.value);let N=[];const F=new Map;function $(){l=new _i,c.stage.addChild(l),C=new _i,c.stage.addChild(C),D.createSprite(l),x=new Ki,l.addChild(x),T=new i3,l.addChild(T.container),u=new Ki,l.addChild(u),d=new Ki,l.addChild(d),f=new Ki,l.addChild(f),p=new Ki,l.addChild(p),m=new Ki,l.addChild(m),g=new Ki,l.addChild(g),v=new Ki,l.addChild(v),y=new Ki,l.addChild(y),b=new Ki,l.addChild(b),h=new Ki,l.addChild(h)}function X(be){if(be.button===0){if(o.value&&L.selectedTransformTarget()){L.onGizmoDown(be);return}Y.onPointerDown(be)||L.onColliderPointerDown(be)||L.onAttractionDown(be)||L.onForceFieldDown(be)||r5(V,be.clientX,be.clientY)}}function z(be){Y.onStageDoubleClick(be)}function K(be){s5(V,be)}function J(be=!0){vp.clearStoreBackground(e,be)}async function oe(be){await vp.handleFileChange(e,be)}W4({canvasElement:t,canvasFocused:a,undo:kA,save:()=>TA(e),togglePlay:()=>e.togglePlay(),toStart:()=>e.toStart(),setTool:be=>{o.value=be}});function le(){l&&G.sync(e,l,k,B,T)}function ve(be,q,Z,se){const j=Math.max(2,Math.floor(se)||2);if(be.config.mode==="stream"&&be.config.streamBehavior==="loop"){jy(be,q,Z,j);return}q.reset();const H=1/Math.max(1,Z),O=[];for(let U=0;U=q)continue;const H=G.emitters.get(j.id);H&&ve(j,H,be,q)}}finally{G.suspendEvents(!1)}e.systems.every(j=>{var H;return(((H=j.frames)==null?void 0:H.length)||0)>=q})&&(e.timeline.recorded=!0)}function fe(){var Z,se,j,H;M=requestAnimationFrame(fe);const be=performance.now()/1e3;let q=be-E;if(E=be,q>.1&&(q=.1),c&&l){l.scale.set(e.editor.viewScale),l.position.set(c.screen.width/2+e.editor.viewX,c.screen.height*.5+e.editor.viewY),D.applyTransform(e.settings.backgroundX,e.settings.backgroundY,e.settings.backgroundOpacity),$B(e,c,x,C,S);const O=Math.max(1,e.timeline.fps),U=e.timeline.frame,W=U/O;T==null||T.sync(e.spines,U,O),le(),G.updateRenderCompensation(e,T),N=v8(e,W);for(const Le of e.systems){const Ee=G.emitters.get(Le.id);if(!Ee)continue;Ee.setFollowExportCurveMode(e.settings.exportSettings.keyframeCurve==="bezier"?"贝塞尔":"线性");const Ze=Le.visible!==!1;Ee.visible=Ze,Ee.renderable=Ze;const Te=Le.config;Ee.scale.set(Te.rootScaleX,Te.rootScaleY);const vi=new Set(Te.collisionColliderIds);Ee.setColliders(Te.collision?N.filter(Ut=>vi.has(Ut.id)):[]),Ee.setEmitterFollowSpawn(0,0,0);let lt={x:Te.centerX,y:Te.centerY,rotation:Te.rootRotation};const ce=Te.emitterFollow&&Te.emitterFollowMode==="bone"?e.spines.find(Ut=>Ut.id===Te.emitterFollowSpineId&&Ut.enabled&&Ut.status==="ready"):null,he=ce&&(T==null?void 0:T.getBoneWorldTransform(ce.id,Te.emitterFollowBoneName))||null,nt=Te.emitterFollow&&Te.emitterFollowMode==="path"?e.paths.find(Ut=>Ut.id===Te.emitterFollowPathId&&Ut.enabled):null,Ft=Math.max(.05,Te.emitterFollowDuration),Nt=Math.min(1,Math.max(0,W/Ft)),ct=Math.min(1,Math.max(0,yC(Te.emitterFollowCurve,Nt))),rn=Math.min(1,Math.max(0,Te.emitterFollowOffset)),Nn=Te.emitterFollowDirection==="reverse"?(1-rn)*(1-ct):rn+(1-rn)*ct,jt=nt?Qg(nt,Nn):null;if(he){const Ut=Te.emitterFollowBoneOffsetX,on=Te.emitterFollowBoneOffsetY,fi=he.x+Ut,$n=he.y+on,Fs=Te.rootRotation+Te.emitterFollowBoneRotation,An=Math.max(1e-4,Math.abs(Te.rootScaleX*Te.emitterFollowBoneScaleX)),pn=Math.max(1e-4,Math.abs(Te.rootScaleY*Te.emitterFollowBoneScaleY));if(lt={x:fi,y:$n,rotation:Fs},Te.emitterFollowSpace==="local")Ee.position.set(fi,-$n),Ee.rotation=-Fs*Math.PI/180,Ee.scale.set(An,pn),Ee.setSimulationTransform(fi,$n,Fs,An,pn);else{Ee.position.set(Te.centerX,-Te.centerY),Ee.rotation=-Te.rootRotation*Math.PI/180,Ee.scale.set(An,pn),Ee.setSimulationTransform(Te.centerX,Te.centerY,Te.rootRotation,An,pn);const br=Cu(Te,fi,$n,An,pn),yr=-(Fs-Te.rootRotation);Ee.setEmitterFollowSpawn(br.x,br.y,yr)}}else if(jt){const Ut=jt.angle+(Te.emitterFollowDirection==="reverse"?180:0),on=Te.emitterAngleMode==="direction"?Ut:Te.rootRotation;if(lt={x:jt.x,y:jt.y,rotation:on},Te.emitterFollowSpace==="local")Ee.position.set(jt.x,-jt.y),Ee.rotation=-on*Math.PI/180,Ee.setSimulationTransform(jt.x,jt.y,on);else{Ee.position.set(Te.centerX,-Te.centerY),Ee.rotation=-Te.rootRotation*Math.PI/180,Ee.setSimulationTransform(Te.centerX,Te.centerY,Te.rootRotation);const fi=Cu(Te,jt.x,jt.y),$n=Te.emitterAngleMode==="direction"?-(Ut-Te.rootRotation):0;Ee.setEmitterFollowSpawn(fi.x,fi.y,$n)}}else Ee.position.set(Te.centerX,-Te.centerY),Ee.rotation=-Te.rootRotation*Math.PI/180,Ee.setSimulationTransform(Te.centerX,Te.centerY,Te.rootRotation);const $i=Te.shape==="path"&&Te.spawnPathId>0&&e.paths.find(Ut=>Ut.id===Te.spawnPathId&&Ut.enabled&&Ut.points.length>0)||null;Ee.setSpawnPathSampler($i?Ut=>g8(Te,$i,Ut):null,($i==null?void 0:$i.closed)===!0),F.set(Le.id,lt)}let ee=0;const ne=[],ue=e.settings.showBones&&e.activeObjectType==="particle"?e.activeObjectId:0,xe=(Le,Ee,Ze)=>{!Le||Le.id!==ue||Le.visible===!1||KB(ne,Ze,Ee.position.x,Ee.position.y)},ye=e.timeline,Ne=e.playbackRange,Be=ye.fps,de=1/Math.max(1,Be);let ge=I,Ge=0;if(ye.playing?(_+=q,Ge=Math.floor(_/de),Ge>0&&(_-=Ge*de)):(_=0,Se(Be)),ye.playing&&Ge>0)for(let Le=0;Lelt.id===e.activeId),Ze=(Ee==null?void 0:Ee.config.mode)==="stream"&&Ee.config.streamBehavior==="loop"?IS(Ee.config,Be):null,vi=ye.loop&&ye.abLoop&&(Ze==null?void 0:Ze.start)===Ne.start&&Ze.end===Ne.end?Ne.end-1:Ne.end;if(ye.frame>vi)if(ye.loop)ye.frame=Ne.start;else{ye.frame=Ne.end,ye.playing=!1;break}}else{G.suspendEvents(!0);try{const Ee=Xa(e.systems);for(const Ze of e.systems){const Te=G.emitters.get(Ze.id);if(!Te)continue;!Ee.has(Ze.id)&&Ze.config.mode==="stream"&&Ze.config.streamBehavior==="loop"?(Z=Ze.frames)!=null&&Z.length||jy(Ze,Te,Be,ye.totalFrames):ye.frame===0&&Te.reset()}}finally{G.suspendEvents(!1)}for(const[Ee,Ze]of G.emitters){const Te=e.systems.find(nt=>nt.id===Ee),vi=(Te==null?void 0:Te.config.mode)==="stream"&&Te.config.streamBehavior==="loop",lt=vi?(se=Te.frames)==null?void 0:se[ye.frame]:void 0,ce=ye.frame===0&&!vi,he=ce?[]:lt||Ze.update(de);if(ce?Ze.apply([]):lt&&Ze.apply(lt),(Te==null?void 0:Te.visible)!==!1)for(const nt of he)nt.active&&xe(Te,Ze,nt);ee+=he.length}for(const Ee of e.systems){if(!Ee.config.texture)continue;Ee.frames=Ee.frames||[];const Ze=G.emitters.get(Ee.id);Ze&&!(Ee.config.mode==="stream"&&Ee.config.streamBehavior==="loop")&&(Ee.frames[ye.frame]=Ze.capture())}ye.frame++,ye.frame>=ye.totalFrames&&(ye.frame=Ne.start,ye.recorded=!0)}else{ye.playing||(ge=ye.frame);for(const Le of e.systems){const Ee=G.emitters.get(Le.id),Ze=ye.playing?I:ye.frame,Te=(H=Le.frames)==null?void 0:H[Ze],vi=Le.config.mode==="stream"&&Le.config.streamBehavior==="loop"&&!!Te;if((ye.recorded||vi)&&Ee&&Te){Ee.apply(Te);for(const lt of Te)lt.active&&(xe(Le,Ee,lt),ee++)}else if(Ee){const lt=ye.frame===0?[]:Ee.update(0);if(ye.frame===0&&Ee.apply([]),Le.visible!==!1)for(const ce of lt)ce.active&&xe(Le,Ee,ce);ee+=Ee.activeCount}}}I=ge,T==null||T.sync(e.spines,ge,Be);for(const[,Le]of G.emitters)Le.drawTrailMeshDebug(e.settings.showSkinMesh);WB(e,N,v),qB(e,Y.selectedNodes,y),jB(e,T,u),BB(e,F,d),UB(e,F,f),VB(e,p),XB(e,m),YB(e,g),HB(o,L.selectedTransformTarget.bind(L),b),JB(ne,e,h),i.value&&(i.value.systems=e.systems.length,i.value.particles=ee)}}return Sn(async()=>{const be=t.value;c=new tS({width:be.clientWidth||800,height:be.clientHeight||600,backgroundAlpha:0,antialias:!0}),be.appendChild(c.view),$(),ei(()=>e.settings.backgroundImageData,Z=>D.syncTexture(Z),{immediate:!0});const q=await y8();k=q.dotTex,B=q.trailTex,x8(e,k,B),i.value={systems:e.systems.length,particles:0},e.timeline.recorded=!1,e.timeline.frame=0,_=0,I=0,e.timeline.playing=!0,e.timeline.loop=!0;for(const Z of 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e=n;Array.isArray(e.curve)&&delete e.curve;for(const t of Object.values(e))Bm(t)}function F8(n){for(const e of n.bones)kn(e,"transform","inherit");for(const e of n.transform||[])kn(e,"rotateMix","mixRotate"),e.translateMix==null&&(e.translateMix=e.mixX??e.mixY),e.scaleMix==null&&(e.scaleMix=e.mixScaleX??e.mixScaleY),kn(e,"shearMix","mixShearY"),delete e.mixX,delete e.mixY,delete e.mixScaleX,delete e.mixScaleY;for(const e of n.path||[])kn(e,"rotateMix","mixRotate"),e.translateMix==null&&(e.translateMix=e.mixX??e.mixY),delete e.mixX,delete e.mixY;for(const e of n.skins)for(const t of Object.values(e.attachments||{}))for(const i of Object.values(t||{}))i.parent!=null&&kn(i,"deform","timelines")}function L8(n){for(const e of Object.values(n.slots||{}))kn(e,"color","rgba"),kn(e,"twoColor","rgba2")}function D8(n){for(const e of Object.values(n.bones||{}))for(const t of e.rotate||[])kn(t,"angle","value")}function O8(n){for(const e of Object.values(n.transform||{}))for(const t of e)kn(t,"rotateMix","mixRotate"),t.translateMix==null&&(t.translateMix=t.mixX??t.mixY),t.scaleMix==null&&(t.scaleMix=t.mixScaleX??t.mixScaleY),kn(t,"shearMix","mixShearY"),delete t.mixX,delete t.mixY,delete t.mixScaleX,delete t.mixScaleY}function N8(n){for(const e of Object.values(n.path||{})){for(const t of["position","spacing"])for(const i of e[t]||[])kn(i,t,"value");for(const t of e.mix||[])kn(t,"rotateMix","mixRotate"),t.translateMix==null&&(t.translateMix=t.mixX??t.mixY),delete t.mixX,delete t.mixY}}function $8(n){if(!n.attachments)return;const e=n.deform||(n.deform={});for(const[t,i]of Object.entries(n.attachments)){const s=e[t]||(e[t]={});for(const[r,o]of Object.entries(i)){const a=s[r]||(s[r]={});for(const[c,l]of Object.entries(o))l.deform&&(a[c]=l.deform)}}delete n.attachments}function B8(n){n.skeleton.spine=R8,F8(n);for(const e of Object.values(n.animations))L8(e),D8(e),O8(e),N8(e),$8(e);return Bm(n.animations),n}function U8(n,e,t,i,s=!1){if(s){let c=0;for(let 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l=a==="bezier"&&s.spineVersion!=="3.8"?DA(n,i,c,o):{samples:LA(n,i,c,o),controls:[]},d=l.samples.map(u=>{const h={time:Dl(u.frame,e)};return t.forEach((f,p)=>{h[f]=mi(u.values[p])}),o.has(u.frame)&&(h.curve="stepped"),h});for(let u=0;u0&&s&&e.add(t-1),i&&e.add(t))}return e}function Q8(n){const e=new Set;for(let t=0;t0&&s&&e.add(t-1),i&&e.add(t))}return e}function iV(n,e){var i;if(!n.shapeEnabled||!((i=n.shapeCurve)!=null&&i.length))return 1;const t=[...n.shapeCurve].sort((s,r)=>s.x-r.x);if(e<=t[0].x)return Math.max(0,t[0].y);for(let s=1;s{(o!==r||i.has(a))&&(s.push(t(o,a)),r=o)}),s}function sV(n,e,t){const i=n.imageMode==="sequence"?n.sequenceFrames[e]:void 0,s=(i==null?void 0:i.name)||n.textureName||`image_${n.id}`,r=(i==null?void 0:i.texture)||n.texture,o=G8(r);(!o.width||!o.height)&&t.push({code:"missing-image",message:Ye("errors.missingImageWarning",{file:s})});const 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xe=`${_.name}_trail_${J.id}_${O}`,ye={},Ne=ca(U,s,["x","y"],[ax,ax],e,ne,fe),Be=ca(W,s,["value"],[lx],e,ne,fe),de=ca(ee,s,["x","y"],[fd,fd],e,ne,fe);Ne.length&&(ye.translate=Ne),Be.length&&(ye.rotate=Be),de.length&&(ye.scale=de),Object.keys(ye).length&&(y.bones[xe]=ye)}const se=le.map(()=>`trail_${J.id}`);let j=ve.colorHex;const H=le.map(O=>(O&&(j=O.colorHex),cx(j,O?O.alpha:0)));fx(y,`${_.name}_trail_${J.id}`,se,H,s,e,e.keyframeCurve,fe,S),b=!0}}(b||!e.excludeEmptyAnimations)&&(c.animations[g]=y)}!Object.keys(c.animations).length&&!e.excludeEmptyAnimations&&(c.animations.animation={bones:{},slots:{}});const f=e.spineVersion==="3.8"?B8(c):c,p=JSON.stringify(f,null,2);return{json:f,text:p,warnings:r,particleSystemCount:o.length,animationCount:Object.keys(f.animations).length,boneCount:f.bones.length}}function oV(n,e){const t=new Blob([n.text],{type:"application/json;charset=utf-8"}),i=URL.createObjectURL(t),s=document.createElement("a");s.href=i,s.download=/\.json$/i.test(e)?e:`${e||"SpineParticle"}.json`,s.style.display="none",document.body.appendChild(s),s.click(),s.remove(),setTimeout(()=>URL.revokeObjectURL(i),1e3)}class BQ{constructor(){A(this,"array",[])}add(e){const t=this.contains(e);return this.array[e|0]=e|0,!t}contains(e){return this.array[e|0]!==void 0}remove(e){this.array[e|0]=void 0}clear(){this.array.length=0}}class aV{constructor(){A(this,"entries",{});A(this,"size",0)}add(e){const t=this.entries[e];return this.entries[e]=!0,t?!1:(this.size++,!0)}addAll(e){const t=this.size;for(let i=0,s=e.length;i1&&(this.r=1),this.g<0?this.g=0:this.g>1&&(this.g=1),this.b<0?this.b=0:this.b>1&&(this.b=1),this.a<0?this.a=0:this.a>1&&(this.a=1),this}static rgba8888ToColor(e,t){e.r=((t&4278190080)>>>24)/255,e.g=((t&16711680)>>>16)/255,e.b=((t&65280)>>>8)/255,e.a=(t&255)/255}static 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isPowerOfTwo(e){return e&&(e&e-1)===0}};A(ni,"epsilon",1e-5),A(ni,"epsilon2",ni.epsilon*ni.epsilon),A(ni,"PI",3.1415927),A(ni,"PI2",ni.PI*2),A(ni,"invPI2",1/ni.PI2),A(ni,"radiansToDegrees",180/ni.PI),A(ni,"radDeg",ni.radiansToDegrees),A(ni,"degreesToRadians",ni.PI/180),A(ni,"degRad",ni.degreesToRadians);let ke=ni;const En=class En{apply(e,t,i){return t===void 0||i===void 0?this.applyInternal(e):e+(t-e)*this.applyInternal(i)}};A(En,"linear",new class extends En{applyInternal(e){return e}}),A(En,"smooth",new class extends En{applyInternal(e){return e*e*(3-2*e)}}),A(En,"slowFast",new class extends En{applyInternal(e){return e*e}}),A(En,"fastSlow",new class extends En{applyInternal(e){return(e-1)*(e-1)*-1+1}}),A(En,"circle",new class extends En{applyInternal(e){return e<=.5?(e*=2,(1-Math.sqrt(1-e*e))/2):(e--,e*=2,(Math.sqrt(1-e*e)+1)/2)}});let $a=En;class lV extends $a{constructor(t){super();A(this,"power",2);this.power=t}applyInternal(t){return t<=.5?Math.pow(t*2,this.power)/2:Math.pow((t-1)*2,this.power)/(this.power%2===0?-2:2)+1}}class UQ extends lV{constructor(e){super(e)}applyInternal(e){return Math.pow(e-1,this.power)*(this.power%2===0?-1:1)+1}}const Dr=class Dr{static arrayCopy(e,t,i,s,r){for(let o=t,a=s;o=t?e:Dr.setArraySize(e,t,i)}static newArray(e,t){const i=[];for(let s=0;s0?this.items.pop():this.instantiator()}free(e){var t;(t=e.reset)==null||t.call(e),this.items.push(e)}freeAll(e){for(let t=0;tthis.maxDelta&&(this.delta=this.maxDelta),this.lastTime=e,this.frameCount++,this.frameTime>1&&(this.framesPerSecond=this.frameCount/this.frameTime,this.frameTime=0,this.frameCount=0)}}class YQ{constructor(e=32){A(this,"values");A(this,"addedValues",0);A(this,"lastValue",0);A(this,"mean",0);A(this,"dirty",!0);this.values=new Array(e)}hasEnoughData(){return this.addedValues>=this.values.length}addValue(e){this.addedValuesthis.values.length-1&&(this.lastValue=0),this.dirty=!0}getMean(){if(this.hasEnoughData()){if(this.dirty){let e=0;for(let t=0;t{d.width=parseInt(i[1]),d.height=parseInt(i[2])},s.format=()=>{},s.filter=d=>{d.minFilter=Ke.enumValue(ja,i[1]),d.magFilter=Ke.enumValue(ja,i[2])},s.repeat=d=>{i[1].indexOf("x")!==-1&&(d.uWrap=Ha.Repeat),i[1].indexOf("y")!==-1&&(d.vWrap=Ha.Repeat)},s.pma=d=>{d.pma=i[1]==="true"};var r={};r.xy=d=>{d.x=parseInt(i[1]),d.y=parseInt(i[2])},r.size=d=>{d.width=parseInt(i[1]),d.height=parseInt(i[2])},r.bounds=d=>{d.x=parseInt(i[1]),d.y=parseInt(i[2]),d.width=parseInt(i[3]),d.height=parseInt(i[4])},r.offset=d=>{d.offsetX=parseInt(i[1]),d.offsetY=parseInt(i[2])},r.orig=d=>{d.originalWidth=parseInt(i[1]),d.originalHeight=parseInt(i[2])},r.offsets=d=>{d.offsetX=parseInt(i[1]),d.offsetY=parseInt(i[2]),d.originalWidth=parseInt(i[3]),d.originalHeight=parseInt(i[4])},r.rotate=d=>{const u=i[1];u==="true"?d.degrees=90:u!=="false"&&(d.degrees=parseInt(u))},r.index=d=>{d.index=parseInt(i[1])};let o=t.readLine();for(;o&&o.trim().length===0;)o=t.readLine();for(;!(!o||o.trim().length===0||t.readEntry(i,o)===0);)o=t.readLine();let a=null,c=null,l=null;for(;o!==null;)if(o.trim().length===0)a=null,o=t.readLine();else if(a){const d=new BA(a,o);for(;;){const u=t.readEntry(i,o=t.readLine());if(u===0)break;const h=r[i[0]];if(h)h(d);else{c||(c=[]),l||(l=[]),c.push(i[0]);const f=[];for(let p=0;p0&&l&&l.length>0&&(d.names=c,d.values=l,c=null,l=null),d.u=d.x/a.width,d.v=d.y/a.height,d.degrees===90?(d.u2=(d.x+d.height)/a.width,d.v2=(d.y+d.width)/a.height):(d.u2=(d.x+d.width)/a.width,d.v2=(d.y+d.height)/a.height),this.regions.push(d)}else{for(a=new hV(o.trim());t.readEntry(i,o=t.readLine())!==0;){const d=s[i[0]];d&&d(a)}this.pages.push(a)}}findRegion(e){for(let t=0;t=this.lines.length?null:this.lines[this.index++]}readEntry(e,t){if(!t||(t=t.trim(),t.length===0))return 0;const i=t.indexOf(":");if(i===-1)return 0;e[0]=t.substr(0,i).trim();for(let s=1,r=i+1;;s++){const o=t.indexOf(",",r);if(o===-1)return e[s]=t.substr(r).trim(),s;if(e[s]=t.substr(r,o-r).trim(),r=o+1,s===4)return 4}}}class hV{constructor(e){A(this,"name");A(this,"minFilter",ja.Nearest);A(this,"magFilter",ja.Nearest);A(this,"uWrap",Ha.ClampToEdge);A(this,"vWrap",Ha.ClampToEdge);A(this,"texture",null);A(this,"width",0);A(this,"height",0);A(this,"pma",!1);A(this,"regions",[]);this.name=e}setTexture(e){this.texture=e,e.setFilters(this.minFilter,this.magFilter),e.setWraps(this.uWrap,this.vWrap);for(const t of this.regions)t.texture=e}}class BA extends $A{constructor(t,i){super();A(this,"page");A(this,"name");A(this,"x",0);A(this,"y",0);A(this,"offsetX",0);A(this,"offsetY",0);A(this,"originalWidth",0);A(this,"originalHeight",0);A(this,"index",0);A(this,"degrees",0);A(this,"names",null);A(this,"values",null);this.page=t,this.name=i,t.regions.push(this)}}const ku=class ku{constructor(e){A(this,"name");A(this,"timelineAttachment");A(this,"timelineSlots",ku.empty);if(!e)throw new Error("name cannot be null.");this.name=e,this.timelineAttachment=this}isTimelineActive(e,t,i){let s=e[t];if(s.bone.isActive()){const r=(i?s.getAppliedPose():s.getPose()).getAttachment();if(r!=null&&r.timelineAttachment===this)return!0}for(let r=0,o=this.timelineSlots.length;r>1)*c;const l=i.appliedPose.deform;let d=this.vertices;const u=this.bones;if(!u){l.length>0&&(d=l);const m=i.bone.appliedPose,g=m.worldX,v=m.worldY,y=m.a,b=m.b,x=m.c,C=m.d;for(let T=s,S=a;S=this.regions.length&&(t=this.regions.length-1),t}getUVs(e){return this.uvs[e]}hasPathSuffix(){return this.pathSuffix}getPath(e,t){if(!this.pathSuffix)return e;let i=e;const s=(this.start+t).toString();for(let r=this.digits-s.length;r>0;r--)i+="0";return i+=s,i}static nextID(){return Ca._nextID++}};A(Ca,"_nextID",0);let Wa=Ca;var Oi;(function(n){n[n.hold=0]="hold",n[n.once=1]="once",n[n.loop=2]="loop",n[n.pingpong=3]="pingpong",n[n.onceReverse=4]="onceReverse",n[n.loopReverse=5]="loopReverse",n[n.pingpongReverse=6]="pingpongReverse"})(Oi||(Oi={}));const UA=[Oi.hold,Oi.once,Oi.loop,Oi.pingpong,Oi.onceReverse,Oi.loopReverse,Oi.pingpongReverse];class ev{constructor(e,t,i){A(this,"name");A(this,"timelines",[]);A(this,"timelineIds");A(this,"bones");A(this,"color",new at(1,1,1,1));A(this,"duration");if(!e)throw new Error("name cannot be null.");this.name=e,this.duration=i,this.timelineIds=new aV,this.bones=[],this.setTimelines(t)}setTimelines(e){if(!e)throw new Error("timelines cannot be null.");this.timelines=e;const t=e.length;this.timelineIds.clear(),this.bones.length=0;const i=new Set,s=e;for(let r=0;r0&&(t%=this.duration));const u=this.timelines;for(let h=0,f=u.length;ht)return r-i;return s-i}};function fV(n){return typeof n=="object"&&n!==null&&typeof n.slotIndex=="number"}class qo extends zt{constructor(t,i,...s){super(t,...s);A(this,"curves");this.curves=Ke.newFloatArray(t+i*18),this.curves[t-1]=1}setLinear(t){this.curves[t]=0}setStepped(t){this.curves[t]=1}shrink(t){const i=this.getFrameCount()+t*18;if(this.curves.length>i){const s=Ke.newFloatArray(i);Ke.arrayCopy(this.curves,0,s,0,i),this.curves=s}}setBezier(t,i,s,r,o,a,c,l,d,u,h){const f=this.curves;let p=this.getFrameCount()+t*18;s===0&&(f[i]=2+p);const m=(r-a*2+l)*.03,g=(o-c*2+d)*.03,v=((a-l)*3-r+u)*.006,y=((c-d)*3-o+h)*.006;let b=m*2+v,x=g*2+y,C=(a-r)*.3+m+v*.16666667,T=(c-o)*.3+g+y*.16666667,S=r+C,E=o+T;for(let _=p+18;p<_;p+=2)f[p]=S,f[p+1]=E,C+=b,T+=x,b+=v,x+=y,S+=C,E+=T}getBezierValue(t,i,s,r){const o=this.curves;if(o[r]>t){const d=this.frames[i],u=this.frames[i+s];return u+(t-d)/(o[r]-d)*(o[r+1]-u)}const a=r+18;for(r+=2;r=t){const d=o[r-2],u=o[r-1];return u+(t-d)/(o[r]-d)*(o[r+1]-u)}i+=this.getFrameEntries();const c=o[a-2],l=o[a-1];return l+(t-c)/(this.frames[i]-c)*(this.frames[i+s]-l)}}class nr extends qo{constructor(e,t,i){super(e,t,i)}getFrameEntries(){return 2}setFrame(e,t,i){e<<=1,this.frames[e]=t,this.frames[e+1]=i}getCurveValue(e){const t=this.frames;let i=t.length-2;for(let r=2;r<=i;r+=2)if(t[r]>e){i=r-2;break}const s=this.curves[i>>1];switch(s){case 0:{const r=t[i],o=t[i+1];return o+(e-r)/(t[i+2]-r)*(t[i+2+1]-o)}case 1:return t[i+1]}return this.getBezierValue(e,i,1,s-2)}getRelativeValue(e,t,i,s,r,o){if(e>2];switch(f){case 0:{const p=u[h];c=u[h+1],l=u[h+2],d=u[h+3];const m=(i-p)/(u[h+4]-p);c+=(u[h+4+1]-c)*m,l+=(u[h+4+2]-l)*m,d+=(u[h+4+3]-d)*m;break}case 1:c=u[h+1],l=u[h+2],d=u[h+3];break;default:c=this.getBezierValue(i,h,1,f-2),l=this.getBezierValue(i,h,2,f+18-2),d=this.getBezierValue(i,h,3,f+36-2)}if(s!==1)if(r===We.setup){const p=e.data.setupPose.color;c=p.r+(c-p.r)*s,l=p.g+(l-p.g)*s,d=p.b+(d-p.b)*s}else c=a.r+(c-a.r)*s,l=a.g+(l-a.g)*s,d=a.b+(d-a.b)*s;a.r=c<0?0:c>1?1:c,a.g=l<0?0:l>1?1:l,a.b=d<0?0:d>1?1:d}}class QA extends nr{constructor(t,i,s){super(t,i,`${ot.alpha}|${s}`);A(this,"slotIndex",0);this.slotIndex=s}apply(t,i,s,r,o,a,c,l,d){const u=t.slots[this.slotIndex];if(!u.bone.active)return;const h=(d?u.appliedPose:u.pose).color;let f=0;const p=this.frames;if(s1?1:f}}class eT extends mh{constructor(e,t,i){super(e,t,i,`${ot.rgb}|${i}`,`${ot.alpha}|${i}`,`${ot.rgb2}|${i}`)}getFrameEntries(){return 8}setFrame(e,t,i,s,r,o,a,c,l){e<<=3,this.frames[e]=t,this.frames[e+1]=i,this.frames[e+2]=s,this.frames[e+3]=r,this.frames[e+4]=o,this.frames[e+5]=a,this.frames[e+6]=c,this.frames[e+7]=l}apply1(e,t,i,s,r,o){const a=t.color,c=t.darkColor;let l=0,d=0,u=0;const h=this.frames;if(i>3];switch(y){case 0:{const b=h[v];f=h[v+1],p=h[v+2],m=h[v+3],g=h[v+4],l=h[v+5],d=h[v+6],u=h[v+7];const x=(i-b)/(h[v+8]-b);f+=(h[v+8+1]-f)*x,p+=(h[v+8+2]-p)*x,m+=(h[v+8+3]-m)*x,g+=(h[v+8+4]-g)*x,l+=(h[v+8+5]-l)*x,d+=(h[v+8+6]-d)*x,u+=(h[v+8+7]-u)*x;break}case 1:f=h[v+1],p=h[v+2],m=h[v+3],g=h[v+4],l=h[v+5],d=h[v+6],u=h[v+7];break;default:f=this.getBezierValue(i,v,1,y-2),p=this.getBezierValue(i,v,2,y+18-2),m=this.getBezierValue(i,v,3,y+36-2),g=this.getBezierValue(i,v,4,y+54-2),l=this.getBezierValue(i,v,5,y+72-2),d=this.getBezierValue(i,v,6,y+90-2),u=this.getBezierValue(i,v,7,y+108-2)}if(s===1)a.set(f,p,m,g);else if(r===We.setup){const b=e.data.setupPose;let x=b.color;a.set(x.r+(f-x.r)*s,x.g+(p-x.g)*s,x.b+(m-x.b)*s,x.a+(g-x.a)*s),x=b.darkColor,l=x.r+(l-x.r)*s,d=x.g+(d-x.g)*s,u=x.b+(u-x.b)*s}else a.add((f-a.r)*s,(p-a.g)*s,(m-a.b)*s,(g-a.a)*s),l=c.r+(l-c.r)*s,d=c.g+(d-c.g)*s,u=c.b+(u-c.b)*s;c.r=l<0?0:l>1?1:l,c.g=d<0?0:d>1?1:d,c.b=u<0?0:u>1?1:u}}class tT extends mh{constructor(e,t,i){super(e,t,i,`${ot.rgb}|${i}`,`${ot.rgb2}|${i}`)}getFrameEntries(){return 7}setFrame(e,t,i,s,r,o,a,c){e*=7,this.frames[e]=t,this.frames[e+1]=i,this.frames[e+2]=s,this.frames[e+3]=r,this.frames[e+4]=o,this.frames[e+5]=a,this.frames[e+6]=c}apply1(e,t,i,s,r,o){const a=t.color,c=t.darkColor;let l=0,d=0,u=0,h=0,f=0,p=0;const m=this.frames;if(i1?1:l,a.g=d<0?0:d>1?1:d,a.b=u<0?0:u>1?1:u,c.r=h<0?0:h>1?1:h,c.g=f<0?0:f>1?1:f,c.b=p<0?0:p>1?1:p}}class Ol extends zt{constructor(t,i){super(t,`${ot.attachment}|${i}`);A(this,"slotIndex",0);A(this,"attachmentNames");this.slotIndex=i,this.attachmentNames=new Array(t),this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i,s){this.frames[t]=i,this.attachmentNames[t]=s}apply(t,i,s,r,o,a,c,l,d){const u=t.slots[this.slotIndex];if(!u.bone.active)return;const h=d?u.appliedPose:u.pose;l||st){const l=this.frames[i];return s[r+1]*(t-l)/(s[r]-l)}const o=r+18;for(r+=2;r=t){const l=s[r-2],d=s[r-1];return d+(t-l)/(s[r]-l)*(s[r+1]-d)}const a=s[o-2],c=s[o-1];return c+(1-c)*(t-a)/(this.frames[i+this.getFrameEntries()]-a)}apply(t,i,s,r,o,a,c,l,d){const u=t.slots;if(!this.attachment.isTimelineActive(u,this.slotIndex,d))return;const h=this.attachment.timelineSlots,f=this.frames;if(s=f[f.length-1])g=0,p=this.vertices[f.length-1],m=null;else{const y=zt.search(f,s);g=this.getCurvePercent(s,y),p=this.vertices[y],m=this.vertices[y+1]}const v=this.vertices[0].length;this.applyToSlot(u[this.slotIndex],d,p,m,g,v,o,a,c);for(const y of h)this.applyToSlot(u[y],d,p,m,g,v,o,a,c)}applyBeforeFirst(t,i,s,r){if(!t.bone.active)return;const o=i?t.appliedPose:t.pose;if(o.attachment==null||o.attachment.timelineAttachment!==this.attachment)return;const a=o.deform;switch(a.length===0&&(r=We.setup),r){case We.setup:a.length=0;break;case We.first:{if(s===1){a.length=0;return}const c=this.vertices[0].length;a.length=c;const l=a,d=o.attachment;if(d.bones===null){const u=d.vertices;for(let h=0;h>4,d=c.attachment.sequence.regions.length;const u=UA[o&15];if(u!==Oi.hold)switch(l+=(s-r)/a+1e-5|0,u){case Oi.once:l=Math.min(d-1,l);break;case Oi.loop:l%=d;break;case Oi.pingpong:{const h=(d<<1)-2;l=h===0?0:l%h,l>=d&&(l=h-l);break}case Oi.onceReverse:l=Math.max(d-1-l,0);break;case Oi.loopReverse:l=d-1-l%d;break;case Oi.pingpongReverse:{const h=(d<<1)-2;l=h===0?0:(l+d-1)%h,l>=d&&(l=h-l)}}c.sequenceIndex=l}};A(_n,"ENTRIES",3),A(_n,"MODE",1),A(_n,"DELAY",2);let _u=_n;const Fu=class Fu extends zt{constructor(t){super(t,...Fu.propertyIds);A(this,"events");this.events=new Array(t),this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i){this.frames[t]=i.time,this.events[t]=i}apply(t,i,s,r,o,a,c,l,d){if(!r)return;const u=this.frames,h=this.frames.length;if(i>s)this.apply(null,i,Number.MAX_VALUE,r,0,a,!1,!1,!1),i=-1;else if(i>=u[h-1])return;if(s0&&u[f-1]===p;)f--}for(;f=u[f];f++)r.push(this.events[f])}};A(Fu,"propertyIds",[`${ot.event}`]);let cc=Fu;const Aa=class Aa extends zt{constructor(t){super(t,...Aa.propertyIds);A(this,"drawOrders");this.drawOrders=new Array(t),this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i,s){this.frames[t]=i,this.drawOrders[t]=s}apply(t,i,s,r,o,a,c,l,d){const u=d?t.drawOrder.appliedPose:t.drawOrder.pose,h=t.slots;if(l||s>2];switch(y){case 0:{const x=f[v];p=f[v+1],m=f[v+2],g=f[v+3];const C=(s-x)/(f[v+4]-x);p+=(f[v+4+1]-p)*C,m+=(f[v+4+2]-m)*C,g+=(f[v+4+3]-g)*C;break}case 1:p=f[v+1],m=f[v+2],g=f[v+3];break;default:p=this.getBezierValue(s,v,1,y-2),m=this.getBezierValue(s,v,2,y+18-2),g=this.getBezierValue(s,v,3,y+36-2)}const b=a===We.setup?u.data.setupPose:h;c?(h.mixRotate=b.mixRotate+p*o,h.mixX=b.mixX+m*o,h.mixY=b.mixY+g*o):(h.mixRotate=b.mixRotate+(p-b.mixRotate)*o,h.mixX=b.mixX+(m-b.mixX)*o,h.mixY=b.mixY+(g-b.mixY)*o)}}class ro extends xc{constructor(e,t,i,s){super(e,t,i,s)}apply(e,t,i,s,r,o,a,c,l){if(a&&!this.additive&&(a=!1),this.constraintIndex===-1){const d=i>=this.frames[0]?this.getCurveValue(i):0,u=e.physics;for(const h of u)if(h.active&&this.global(h.data)){const f=l?h.appliedPose:h.pose;this.set(f,this.getAbsoluteValue(i,r,o,a,this.get(f),this.get(h.data.setupPose),d))}}else{const d=e.constraints[this.constraintIndex];if(d.active){const u=l?d.appliedPose:d.pose;this.set(u,this.getAbsoluteValue(i,r,o,a,this.get(u),this.get(d.data.setupPose)))}}}}class lT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintInertia)}get(e){return e.inertia}set(e,t){e.inertia=t}global(e){return e.inertiaGlobal}}class cT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintStrength)}get(e){return e.strength}set(e,t){e.strength=t}global(e){return e.strengthGlobal}}class dT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintDamping)}get(e){return e.damping}set(e,t){e.damping=t}global(e){return e.dampingGlobal}}class uT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintMass)}get(e){return 1/e.massInverse}set(e,t){e.massInverse=1/t}global(e){return e.massGlobal}}class hT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintWind),this.additive=!0}get(e){return e.wind}set(e,t){e.wind=t}global(e){return e.windGlobal}}class fT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintGravity),this.additive=!0}get(e){return e.gravity}set(e,t){e.gravity=t}global(e){return e.gravityGlobal}}class pT extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintMix)}get(e){return e.mix}set(e,t){e.mix=t}global(e){return e.mixGlobal}}const Lu=class Lu extends zt{constructor(t,i){super(t,...Lu.propertyIds);A(this,"constraintIndex");this.constraintIndex=i,this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i){this.frames[t]=i}apply(t,i,s,r,o,a,c,l,d){let u;if(this.constraintIndex!==-1&&(u=t.constraints[this.constraintIndex],!u.active))return;const h=this.frames;if(i>s)this.apply(t,i,Number.MAX_VALUE,[],o,a,!1,!1,!1),i=-1;else if(i>=h[h.length-1])return;if(!(s=h[zt.search(h,i)+1]))if(u!=null)u.reset(t);else for(const f of t.physics)f.active&&f.reset(t)}};A(Lu,"propertyIds",[ot.physicsConstraintReset.toString()]);let Mu=Lu;class mT extends xc{constructor(e,t,i){super(e,t,i,ot.sliderTime)}apply(e,t,i,s,r,o,a,c,l){const d=e.constraints[this.constraintIndex];if(d.active){const u=l?d.appliedPose:d.pose;u.time=this.getAbsoluteValue(i,r,o,a,u.time,d.data.setupPose.time)}}}class gT extends xc{constructor(e,t,i){super(e,t,i,ot.sliderMix),this.additive=!0}apply(e,t,i,s,r,o,a,c,l){const d=e.constraints[this.constraintIndex];if(d.active){const u=l?d.appliedPose:d.pose;u.mix=this.getAbsoluteValue(i,r,o,a,u.mix,d.data.setupPose.mix)}}}const Bl=class Bl{constructor(e){A(this,"data");A(this,"tracks",[]);A(this,"timeScale",1);A(this,"unkeyedState",0);A(this,"events",[]);A(this,"listeners",[]);A(this,"queue",new vV(this));A(this,"propertyIds",new Map);A(this,"animationsChanged",!1);A(this,"trackEntryPool",new cV(()=>new gV));this.data=e}update(e){e*=this.timeScale;const t=this.tracks;for(let i=0,s=t.length;i0){if(r.delay-=o,r.delay>0)continue;o=-r.delay,r.delay=0}let a=r.next;if(a){const c=r.trackLast-a.delay;if(c>=0){for(a.delay=0,a.trackTime+=r.timeScale===0?0:(c/r.timeScale+e)*a.timeScale,r.trackTime+=o,this.setTrack(i,a,!0);a.mixingFrom;)a.mixTime+=e,a=a.mixingFrom;continue}}else if(r.trackLast>=r.trackEnd&&!r.mixingFrom){t[i]=null,this.queue.end(r),this.clearNext(r);continue}if(r.mixingFrom&&this.updateMixingFrom(r,e)){let c=r.mixingFrom;for(r.mixingFrom=null,c&&(c.mixingTo=null);c;)this.queue.end(c),c=c.mixingFrom}r.trackTime+=o}this.queue.drain()}updateMixingFrom(e,t){const i=e.mixingFrom;if(!i)return!0;const s=this.updateMixingFrom(i,t);if(i.animationLast=i.nextAnimationLast,i.trackLast=i.nextTrackLast,e.nextTrackLast!==-1&&e.mixTime>=e.mixDuration){if(i.totalAlpha===0||e.mixDuration===0){if(e.mixingFrom=i.mixingFrom,i.mixingFrom!=null&&(i.mixingFrom.mixingTo=e),i.totalAlpha===0)for(let r=e;r.mixingTo!=null;r=r.mixingTo)r.keepHold=!0;this.queue.end(i)}return s}return i.trackTime+=t*i.timeScale,e.mixTime+=t,!1}apply(e){if(!e)throw new Error("skeleton cannot be null.");this.animationsChanged&&this._animationsChanged();const t=this.events,i=this.tracks;let s=!1;for(let a=0,c=i.length;a0)continue;s=!0;let d=l.alpha;l.mixingFrom?d*=this.applyMixingFrom(l,e):l.trackTime>=l.trackEnd&&!l.next&&(d=0);let u=l.animationLast,h=l.getAnimationTime(),f=h,p=t;l.reverse&&(f=l.animation.duration-f,p=null);const m=l.animation.timelines,g=m.length;if(a===0&&d===1)for(let v=0;v=l.alphaAttachmentThreshold,b=l.additive,x=b||l.shortestRotation,C=!x&&l.timelinesRotation.length!==g<<1;C&&(l.timelinesRotation.length=g<<1);for(let T=0;T0?c/a:o,d=i.animation.timelines,u=d.length,h=i.timelineMode,f=i.timelineHoldMix,p=r=i.alphaAttachmentThreshold);else{const B=!m||!(_ instanceof qr)||M===We.current;_.apply(t,x,T,S,k,M,g,B,!1)}}return i.reverse&&r0&&this.queueEvents(i,C),this.events.length=0,i.nextAnimationLast=C,i.nextTrackLast=i.trackTime,r}applyAttachmentTimeline(e,t,i,s,r){const o=t.slots[e.slotIndex];if(!o.bone.active||!r&&o.attachmentState===this.unkeyedState+wx)return;let a=i=0,C=v>=0;Math.abs(y)<=90&&ke.signum(y)!==ke.signum(g)&&(Math.abs(v-b)>180?(m+=360*ke.signum(v),C=x):b!==0?m-=360*ke.signum(v):C=x),C!==x&&(m+=360*ke.signum(v)),o[a]=m}o[a+1]=g,d.rotation=f+m*s}queueEvents(e,t){const i=e.animationStart,s=e.animationEnd,r=s-i,o=e.reverse;let a=e.trackLast%r;o&&(a=r-a);const c=this.events;let l=0,d=c.length;for(;l=i&&h.time<=s&&this.queue.event(e,h)}let u=!1;if(e.loop)if(r===0)u=!0;else{const h=Math.floor(e.trackTime/r);u=h>0&&h>Math.floor(e.trackLast/r)}else u=t>=s&&e.animationLast=i&&h.time<=s&&this.queue.event(e,h)}}eventsReverse(e,t,i){const s=e.animation.duration,r=s-t,o=s-i,a=e.animation.timelines;for(let c=0,l=e.animation.timelines.length;c=o){for(let p=0;p=r)break;this.events.push(u[p])}}else{for(let m=0;m=r);m++)this.events.push(u[m]);let p=0;for(;p=o);p++);for(;p= 0.");if(e>=this.tracks.length)return;const t=this.tracks[e];if(!t)return;this.queue.end(t),this.clearNext(t);let i=t;for(;;){const s=i.mixingFrom;if(!s)break;this.queue.end(s),i.mixingFrom=null,i.mixingTo=null,i=s}this.tracks[t.trackIndex]=null,this.queue.drain()}setTrack(e,t,i){const s=this.expandToIndex(e);this.tracks[e]=t,t.previous=null,s&&(s.next=null,i&&this.queue.interrupt(s),t.mixingFrom=s,s.mixingTo=t,t.mixTime=0,s.timelinesRotation.length=0),this.queue.start(t)}setAnimation(e,t,i=!1){return typeof t=="string"?this.setAnimation1(e,t,i):this.setAnimation2(e,t,i)}setAnimation1(e,t,i=!1){const s=this.data.skeletonData.findAnimation(t);if(!s)throw new Error(`Animation not found: ${t}`);return this.setAnimation2(e,s,i)}setAnimation2(e,t,i=!1){if(e<0)throw new Error("trackIndex must be >= 0.");if(!t)throw new Error("animation cannot be null.");let s=!0,r=this.expandToIndex(e);r&&(r.nextTrackLast===-1&&r.animation===t?(this.tracks[e]=r.mixingFrom,this.queue.interrupt(r),this.queue.end(r),this.clearNext(r),r=r.mixingFrom,s=!1):this.clearNext(r));const o=this.trackEntry(e,t,i,r);return this.setTrack(e,o,s),this.queue.drain(),o}addAnimation(e,t,i=!1,s=0){return typeof t=="string"?this.addAnimation1(e,t,i,s):this.addAnimation2(e,t,i,s)}addAnimation1(e,t,i=!1,s=0){const r=this.data.skeletonData.findAnimation(t);if(!r)throw new Error(`Animation not found: ${t}`);return this.addAnimation2(e,r,i,s)}addAnimation2(e,t,i=!1,s=0){if(e<0)throw new Error("trackIndex must be >= 0.");if(!t)throw new Error("animation cannot be null.");let r=this.expandToIndex(e);if(r)for(;r.next;)r=r.next;const o=this.trackEntry(e,t,i,r);return r?(r.next=o,o.previous=r,s<=0&&(s=Math.max(s+r.getTrackComplete()-o.mixDuration,0))):(this.setTrack(e,o,!0),this.queue.drain(),s<0&&(s=0)),o.delay=s,o}setEmptyAnimation(e,t=0){const i=this.setAnimation(e,Bl.emptyAnimation,!1);return i.mixDuration=t,i.trackEnd=t,i}addEmptyAnimation(e,t=0,i=0){const s=this.addAnimation(e,Bl.emptyAnimation,!1,i);return i<=0&&(s.delay=Math.max(s.delay+s.mixDuration-t,0)),s.mixDuration=t,s.trackEnd=t,s}setEmptyAnimations(e=0){const t=this.queue.drainDisabled;this.queue.drainDisabled=!0;for(let i=0,s=this.tracks.length;i0&&(o[h]=v);break}}c&&(g=g&~md|r[h]&md),r[h]=g}}from(e,t,i){const s=this.propertyIds;let r=bV;for(let o=0,a=i.length;o= 0.");return e>=this.tracks.length?null:this.tracks[e]}addListener(e){if(!e)throw new Error("listener cannot be null.");this.listeners.push(e)}removeListener(e){const t=this.listeners.indexOf(e);t>=0&&this.listeners.splice(t,1)}clearListeners(){this.listeners.length=0}clearListenerNotifications(){this.queue.clear()}};A(Bl,"emptyAnimation",new ev("",[],0));let gx=Bl;class gV{constructor(){A(this,"animation",null);A(this,"previous",null);A(this,"next",null);A(this,"mixingFrom",null);A(this,"mixingTo",null);A(this,"listener",null);A(this,"trackIndex",0);A(this,"loop",!1);A(this,"additive",!1);A(this,"reverse",!1);A(this,"shortestRotation",!1);A(this,"keepHold",!1);A(this,"eventThreshold",0);A(this,"mixAttachmentThreshold",0);A(this,"alphaAttachmentThreshold",0);A(this,"mixDrawOrderThreshold",0);A(this,"animationStart",0);A(this,"animationEnd",0);A(this,"animationLast",0);A(this,"nextAnimationLast",0);A(this,"delay",0);A(this,"trackTime",0);A(this,"trackLast",0);A(this,"nextTrackLast",0);A(this,"trackEnd",0);A(this,"timeScale",0);A(this,"alpha",0);A(this,"mixTime",0);A(this,"mixDuration",0);A(this,"totalAlpha",0);A(this,"mixInterpolation",$a.linear);A(this,"timelineMode",[]);A(this,"timelineHoldMix",[]);A(this,"timelinesRotation",[])}setMixDuration(e,t){this.mixDuration=e,t!==void 0&&(t<=0&&(t=this.previous==null?0:Math.max(t+this.previous.getTrackComplete()-e,0)),this.delay=t)}setMixInterpolation(e){if(!e)throw new Error("mixInterpolation cannot be null.");this.mixInterpolation=e}mix(){if(this.mixDuration===0)return 1;let e=this.mixTime/this.mixDuration;return e>=1?1:this.mixInterpolation===$a.linear?e:(e=this.mixInterpolation.apply(e),e<0?0:e>1?1:e)}reset(){this.next=null,this.previous=null,this.mixingFrom=null,this.mixingTo=null,this.mixInterpolation=$a.linear,this.animation=null,this.listener=null,this.timelineMode.length=0,this.timelineHoldMix.length=0,this.timelinesRotation.length=0}getAnimationTime(){if(!this.loop)return Math.min(this.trackTime+this.animationStart,this.animationEnd);const e=this.animationEnd-this.animationStart;return e===0?this.animationStart:this.trackTime%e+this.animationStart}setAnimationLast(e){this.animationLast=e,this.nextAnimationLast=e}isComplete(){return this.trackTime>=this.animationEnd-this.animationStart}resetRotationDirections(){this.timelinesRotation.length=0}getTrackComplete(){const e=this.animationEnd-this.animationStart;if(e!==0){if(this.loop)return e*(1+(this.trackTime/e|0));if(this.trackTime=0}}class vV{constructor(e){A(this,"objects",[]);A(this,"drainDisabled",!1);A(this,"animState");this.animState=e}start(e){this.objects.push(cn.start),this.objects.push(e),this.animState.animationsChanged=!0}interrupt(e){this.objects.push(cn.interrupt),this.objects.push(e)}end(e){this.objects.push(cn.end),this.objects.push(e),this.animState.animationsChanged=!0}dispose(e){this.objects.push(cn.dispose),this.objects.push(e)}complete(e){this.objects.push(cn.complete),this.objects.push(e)}event(e,t){this.objects.push(cn.event),this.objects.push(e),this.objects.push(t)}drain(){var e,t,i,s,r,o;if(!this.drainDisabled){this.drainDisabled=!0;for(let a=0;a= 0.");if(!i)throw new Error("name cannot be null.");this.index=t,this.parent=s}copy(t){const i=new vh(this.index,this.name,t);return i.length=this.length,i.setupPose.set(this.setupPose),i}}var ri;(function(n){n[n.Normal=0]="Normal",n[n.OnlyTranslation=1]="OnlyTranslation",n[n.NoRotationOrReflection=2]="NoRotationOrReflection",n[n.NoScale=3]="NoScale",n[n.NoScaleOrReflection=4]="NoScaleOrReflection"})(ri||(ri={}));class Um{constructor(){A(this,"bone");A(this,"x",0);A(this,"y",0);A(this,"rotation",0);A(this,"scaleX",0);A(this,"scaleY",0);A(this,"shearX",0);A(this,"shearY",0);A(this,"inherit",ri.Normal);A(this,"a",0);A(this,"b",0);A(this,"c",0);A(this,"d",0);A(this,"worldY",0);A(this,"worldX",0);A(this,"world",0);A(this,"local",0)}set(e){if(e==null)throw new Error("pose cannot be null.");this.x=e.x,this.y=e.y,this.rotation=e.rotation,this.scaleX=e.scaleX,this.scaleY=e.scaleY,this.shearX=e.shearX,this.shearY=e.shearY,this.inherit=e.inherit}setPosition(e,t){this.x=e,this.y=t}setScale(e,t){this.scaleX=e,this.scaleY=t===void 0?e:t}getInherit(){return this.inherit}setInherit(e){if(e==null)throw new Error("inherit cannot be null.");this.inherit=e}update(e,t){this.world!==e._update&&this.updateWorldTransform(e)}updateWorldTransform(e){this.local===e._update?this.updateLocalTransform(e):this.world=e._update;const t=this.rotation,i=this.scaleX,s=this.scaleY,r=this.shearX,o=this.shearY;if(!this.bone.parent){const h=e.scaleX,f=e.scaleY,p=(t+r)*ke.degRad,m=(t+90+o)*ke.degRad;this.a=Math.cos(p)*i*h,this.b=Math.cos(m)*s*h,this.c=Math.sin(p)*i*f,this.d=Math.sin(m)*s*f,this.worldX=this.x*h+e.x,this.worldY=this.y*f+e.y;return}const a=this.bone.parent.appliedPose;let c=a.a,l=a.b,d=a.c,u=a.d;switch(this.worldX=c*this.x+l*this.y+a.worldX,this.worldY=d*this.x+u*this.y+a.worldY,this.inherit){case ri.Normal:{const h=(t+r)*ke.degRad,f=(t+90+o)*ke.degRad,p=Math.cos(h)*i,m=Math.cos(f)*s,g=Math.sin(h)*i,v=Math.sin(f)*s;this.a=c*p+l*g,this.b=c*m+l*v,this.c=d*p+u*g,this.d=d*m+u*v;return}case ri.OnlyTranslation:{const h=e.scaleX,f=e.scaleY,p=(t+r)*ke.degRad,m=(t+90+o)*ke.degRad;this.a=Math.cos(p)*i*h,this.b=Math.cos(m)*s*h,this.c=Math.sin(p)*i*f,this.d=Math.sin(m)*s*f;break}case ri.NoRotationOrReflection:{const h=e.scaleX,f=e.scaleY,p=1/h,m=1/f;c*=p,d*=m;let g=c*c+d*d,v=0;g>ke.epsilon2?(g=Math.abs(c*u*m-l*p*d)/g,l=d*g,u=c*g,v=t-ke.atan2Deg(d,c)):(c=0,d=0,v=t-90+ke.atan2Deg(u,l));const y=(v+r)*ke.degRad,b=(v+o+90)*ke.degRad,x=Math.cos(y)*i,C=Math.cos(b)*s,T=Math.sin(y)*i,S=Math.sin(b)*s;this.a=(c*x-l*T)*h,this.b=(c*C-l*S)*h,this.c=(d*x+u*T)*f,this.d=(d*C+u*S)*f;break}case ri.NoScale:case ri.NoScaleOrReflection:{const h=e.scaleX,f=e.scaleY,p=1/h,m=1/f,g=t*ke.degRad,v=Math.cos(g),y=Math.sin(g);let b=(c*v+l*y)*p,x=(d*v+u*y)*m;const C=1/Math.sqrt(b*b+x*x);b*=C,x*=C;let T=-x,S=b;this.inherit===ri.NoScale&&c*u-l*d<0!=(h<0!=f<0)&&(T=-T,S=-S);const E=r*ke.degRad,_=(90+o)*ke.degRad,I=Math.cos(E)*i,M=Math.cos(_)*s,k=Math.sin(E)*i,B=Math.sin(_)*s;this.a=(b*I+T*k)*h,this.b=(b*M+T*B)*h,this.c=(x*I+S*k)*f,this.d=(x*M+S*B)*f;break}}}updateLocalTransform(e){this.local=0,this.world=e._update;const t=e.scaleX,i=e.scaleY;if(!this.bone.parent){const v=1/t,y=1/i;this.x=(this.worldX-e.x)*v,this.y=(this.worldY-e.y)*y,this.set5(this.a*v,this.b*v,this.c*y,this.d*y,0);return}const s=this.bone.parent.appliedPose;let r=s.a,o=s.b,a=s.c,c=s.d;const l=r*c-o*a,d=1/(r*c-o*a),u=c*d,h=o*d,f=a*d,p=r*d,m=this.worldX-s.worldX,g=this.worldY-s.worldY;switch(this.x=m*u-g*h,this.y=g*p-m*f,this.inherit){case ri.Normal:this.set5(u*this.a-h*this.c,u*this.b-h*this.d,p*this.c-f*this.a,p*this.d-f*this.b,0);break;case ri.OnlyTranslation:{const v=1/t,y=1/i;this.set5(this.a*v,this.b*v,this.c*y,this.d*y,0);break}case ri.NoRotationOrReflection:{const v=1/t,y=1/i;r*=v,a*=y;const b=this.a*v,x=this.b*v,C=this.c*y,T=this.d*y,S=1/(r*r+a*a),E=1/Math.abs(l*v*y);this.set5((r*b+a*C)*S,(r*x+a*T)*S,(r*C-a*b)*E,(r*T-a*x)*E,ke.atan2Deg(a,r));break}case ri.NoScale:case ri.NoScaleOrReflection:{const v=1/t,y=1/i,b=this.a*v,x=this.b*v,C=this.c*y,T=this.d*y;let S=c*this.a-o*this.c,E=r*this.c-a*this.a;l<0&&(S=-S,E=-E);let _=ke.atan2Deg(E,S);this.rotation=_,_*=ke.degRad;const I=Math.cos(_),M=Math.sin(_);let k=(r*I+o*M)*v,B=(a*I+c*M)*y;const D=1/Math.sqrt(k*k+B*B);k*=D,B*=D;const G=this.inherit===ri.NoScale&&l<0!=(t<0!=i<0)?-1:1;this.set4(k*b+B*C,k*x+B*T,(k*C-B*b)*G,(k*T-B*x)*G)}}}set4(e,t,i,s){const r=e*e+i*i,o=t*t+s*s;r>ke.epsilon2?(this.shearX=ke.atan2Deg(i,e),this.scaleX=Math.sqrt(r)):(this.shearX=0,this.scaleX=0),this.scaleY=Math.sqrt(o),o>ke.epsilon2?(this.shearY=ke.atan2Deg(s,t),e*s-t*i<0?(this.scaleY=-this.scaleY,this.shearY+=90):this.shearY-=90,this.shearY>180?this.shearY-=360:this.shearY<=-180&&(this.shearY+=360)):this.shearY=0}set5(e,t,i,s,r){this.shearX=0;const o=e*e+i*i,a=t*t+s*s;if(o>ke.epsilon2){const c=ke.atan2Deg(i,e);this.rotation=c+r,this.scaleX=Math.sqrt(o),this.scaleY=Math.sqrt(a),a>ke.epsilon2?(this.shearY=ke.atan2Deg(s,t),e*s-t*i<0?(this.scaleY=-this.scaleY,this.shearY+=90-c):this.shearY-=90+c,this.shearY>180?this.shearY-=360:this.shearY<=-180&&(this.shearY+=360)):this.shearY=0}else this.scaleX=0,this.scaleY=Math.sqrt(a),this.shearY=0,this.rotation=a>ke.epsilon2?ke.atan2Deg(s,t)-90+r:r}validateLocalTransform(e){this.local===e._update&&this.updateLocalTransform(e)}modifyLocal(e){this.local===e._update&&this.updateLocalTransform(e),this.world=0,this.resetWorld(e,e._update)}modifyWorld(e){const t=e._update;this.local=t,this.world=t,this.resetWorld(e,t)}resetWorld(e,t){const i=this.bone.children;for(let s=0,r=i.length;s1&&t.constrained(this.bones[1].bone)}isSourceActive(){return this.target.active}static apply(t,i,s,r,o,a,c,l,d,u){typeof s=="number"?Lr.apply1(t,i,s,r,o,a,c,l):Lr.apply2(t,i,s,r,o,a,c,l,d,u)}static apply1(t,i,s,r,o,a,c,l){i.modifyLocal(t);const d=i.bone.parent.appliedPose;let u=d.a,h=d.b,f=d.c,p=d.d,m=-i.shearX-i.rotation,g=0,v=0;switch(i.inherit){case ri.OnlyTranslation:g=(s-i.worldX)*ke.signum(t.scaleX),v=(r-i.worldY)*ke.signum(t.scaleY);break;case ri.NoRotationOrReflection:{const y=Math.abs(u*p-h*f)/Math.max(ke.epsilon,u*u+f*f),b=u/t.scaleX,x=f/t.scaleY;h=-x*y*t.scaleX,p=b*y*t.scaleY,m+=ke.atan2Deg(x,b)}default:{const y=s-d.worldX,b=r-d.worldY,x=u*p-h*f;Math.abs(x)<=ke.epsilon?(g=0,v=0):(g=(y*p-b*h)/x-i.x,v=(b*u-y*f)/x-i.y)}}if(m+=ke.atan2Deg(v,g),i.scaleX<0&&(m+=180),m>180?m-=360:m<=-180&&(m+=360),i.rotation+=m*l,o||a){switch(i.inherit){case ri.NoScale:case ri.NoScaleOrReflection:g=s-i.worldX,v=r-i.worldY}const y=i.bone.data.length*i.scaleX;if(y>ke.epsilon){const b=g*g+v*v;if(o&&by*y){const x=(Math.sqrt(b)/y-1)*l+1;switch(i.scaleX*=x,c){case en.Uniform:i.scaleY*=x;break;case en.Volume:i.scaleY/=x<.7?.25+.642857*x:x}}}}}static apply2(t,i,s,r,o,a,c,l,d,u){if(i.inherit!==ri.Normal||s.inherit!==ri.Normal)return;i.modifyLocal(t),s.modifyLocal(t);let h=i.x,f=i.y,p=i.scaleX,m=i.scaleY,g=s.scaleX,v=0,y=0,b=0;p<0?(p=-p,v=180,b=-1):(v=0,b=1),m<0&&(m=-m,b=-b),g<0?(g=-g,y=180):y=0;let x=0,C=0,T=i.a,S=i.b,E=i.c,_=i.d;const I=Math.abs(p-m)<=ke.epsilon;!I||c?(s.y=0,x=T*s.x+i.worldX,C=E*s.x+i.worldY):(x=T*s.x+S*s.y+i.worldX,C=E*s.x+_*s.y+i.worldY);const M=i.bone.parent.appliedPose;T=M.a,S=M.b,E=M.c,_=M.d;let k=T*_-S*E,B=x-M.worldX,D=C-M.worldY;k=Math.abs(k)<=ke.epsilon?0:1/k;const G=(B*_-D*S)*k-h,V=(D*T-B*E)*k-f;let Y=Math.sqrt(G*G+V*V),L=s.bone.data.length*g,N,F;if(Y0){let le=Math.min(1,oe/(d*2))-1;le=(oe-d*(1-le*le))/J,$-=le*$,X-=le*X,z=$*$+X*X}}e:if(I){L*=p;let J=(z-Y*Y-L*L)/(2*Y*L);if(J<-1)J=-1,F=Math.PI*a;else if(J>1){if(J=1,F=0,c)switch(T=(Math.sqrt(z)/(Y+L)-1)*u+1,i.scaleX*=T,l){case en.Uniform:i.scaleY*=T;break;case en.Volume:i.scaleY/=T<.7?.25+.642857*T:T}}else F=Math.acos(J)*a;T=Y+L*J,S=L*Math.sin(F),N=Math.atan2(X*T-$*S,$*T+X*S)}else{T=p*L,S=m*L;const J=T*T,oe=S*S,le=Math.atan2(X,$);E=oe*Y*Y+J*z-J*oe;const ve=-2*oe*Y,Se=oe-J;if(_=ve*ve-4*Se*E,_>=0){let U=Math.sqrt(_);ve<0&&(U=-U),U=-(ve+U)*.5;let W=U/Se,ee=E/U;const ne=Math.abs(W)=0){D=Math.sqrt(W)*a,N=le-Math.atan2(D,ne),F=Math.atan2(D/m,(ne-Y)/p);break e}}let fe=ke.PI,be=Y-T,q=be*be,Z=0,se=0,j=Y+T,H=j*j,O=0;E=-T*Y/(J-oe),E>=-1&&E<=1&&(E=Math.acos(E),B=T*Math.cos(E)+Y,D=S*Math.sin(E),_=B*B+D*D,_H&&(se=E,H=_,j=B,O=D)),z<=(q+H)*.5?(N=le-Math.atan2(Z*a,be),F=fe*a):(N=le-Math.atan2(O*a,j),F=se*a)}const K=Math.atan2(s.y,s.x)*b;N=(N-K)*ke.radDeg+v-i.rotation,N>180?N-=360:N<=-180&&(N+=360),i.rotation+=N*u,F=((F+K)*ke.radDeg-s.shearX)*b+y-s.rotation,F>180?F-=360:F<=-180&&(F+=360),s.rotation+=F*u}}class kd extends Sc{constructor(t){super(t,new Vm);A(this,"bones",[]);A(this,"_target",null);A(this,"_scaleYMode",en.None)}set target(t){this._target=t}get target(){if(!this._target)throw new Error("target cannot be null.");return this._target}set scaleYMode(t){this._scaleYMode=t}get scaleYMode(){if(this._scaleYMode==null)throw new Error("scaleYMode cannot be null.");return this._scaleYMode}create(t){return new Lr(this,t)}}class Xm{constructor(){A(this,"position",0);A(this,"spacing",0);A(this,"mixRotate",0);A(this,"mixX",0);A(this,"mixY",0)}set(e){this.position=e.position,this.spacing=e.spacing,this.mixRotate=e.mixRotate,this.mixX=e.mixX,this.mixY=e.mixY}}class Rd extends Sc{constructor(t){super(t,new Xm);A(this,"bones",[]);A(this,"_slot",null);A(this,"positionMode",Ps.Fixed);A(this,"spacingMode",Ti.Fixed);A(this,"rotateMode",$o.Chain);A(this,"offsetRotation",0)}set slot(t){this._slot=t}get slot(){if(this._slot)return this._slot;throw new Error("SlotData not set.")}create(t){return new Ym(this,t)}}var Ps;(function(n){n[n.Fixed=0]="Fixed",n[n.Percent=1]="Percent"})(Ps||(Ps={}));var Ti;(function(n){n[n.Length=0]="Length",n[n.Fixed=1]="Fixed",n[n.Percent=2]="Percent",n[n.Proportional=3]="Proportional"})(Ti||(Ti={}));var $o;(function(n){n[n.Tangent=0]="Tangent",n[n.Chain=1]="Chain",n[n.ChainScale=2]="ChainScale"})($o||($o={}));const zn=class zn extends wc{constructor(t,i){super(t,new Xm,new Xm);A(this,"data");A(this,"bones");A(this,"slot");A(this,"spaces",[]);A(this,"positions",[]);A(this,"world",[]);A(this,"curves",[]);A(this,"lengths",[]);A(this,"segments",[]);if(!i)throw new Error("skeleton cannot be null.");this.data=t,this.bones=[];for(const s of this.data.bones)this.bones.push(i.bones[s.index].constrainedPose);this.slot=i.slots[t.slot.index]}copy(t){var i=new zn(this.data,t);return i.pose.set(this.pose),i}update(t,i){const s=this.slot.appliedPose.attachment;if(!(s instanceof dc))return;const r=this.appliedPose,o=r.mixRotate,a=r.mixX,c=r.mixY;if(o===0&&a===0&&c===0)return;const l=this.data,d=l.rotateMode===$o.Tangent,u=l.rotateMode===$o.ChainScale,h=this.bones,f=h.length,p=d?f:f+1,m=Ke.setArraySize(this.spaces,p),g=u?this.lengths=Ke.setArraySize(this.lengths,f):[],v=r.spacing;switch(l.spacingMode){case Ti.Percent:if(u)for(let S=0,E=p-1;S0){S=p/S*v;for(let E=1;E0?ke.degRad:-ke.degRad}for(let S=0,E=3;S0){let D=_.a,G=_.b,V=_.c,Y=_.d,L=0,N=0,F=0;if(d?L=y[E-1]:m[S+1]===0?L=y[E+2]:L=Math.atan2(B,k),L-=Math.atan2(V,D),T){N=Math.cos(L),F=Math.sin(L);const $=_.bone.data.length;b+=($*(N*D-F*V)-k)*o,x+=($*(F*D+N*V)-B)*o}else L+=C;L>ke.PI?L-=ke.PI2:L<-ke.PI&&(L+=ke.PI2),L*=o,N=Math.cos(L),F=Math.sin(L),_.a=N*D-F*V,_.b=N*G-F*Y,_.c=F*D+N*V,_.d=F*G+N*Y}}}computeWorldPositions(t,i,s,r){const o=this.slot;let a=this.appliedPose.position,c=this.spaces,l=Ke.setArraySize(this.positions,s*3+2),d=this.world;const u=i.closed;let h=i.worldVerticesLength,f=h/6,p=zn.NONE;if(!i.constantSpeed){const F=i.lengths;f-=u?1:2;const $=F[f];this.data.positionMode===Ps.Percent&&(a*=$);let X;switch(this.data.spacingMode){case Ti.Percent:X=$;break;case Ti.Proportional:X=$/s;break;default:X=1}d=Ke.setArraySize(this.world,8);for(let z=0,K=0,J=0;z$){p!==zn.AFTER&&(p=zn.AFTER,i.computeWorldVertices(t,o,h-6,4,d,0,2)),this.addAfterPosition(le-$,d,0,l,K);continue}for(;;J++){const ve=F[J];if(!(le>ve)){if(J===0)le/=ve;else{const Se=F[J-1];le=(le-Se)/(ve-Se)}break}}J!==p&&(p=J,u&&J===f?(i.computeWorldVertices(t,o,h-4,4,d,0,2),i.computeWorldVertices(t,o,0,4,d,4,2)):i.computeWorldVertices(t,o,J*6+2,8,d,0,2)),this.addCurvePosition(le,d[0],d[1],d[2],d[3],d[4],d[5],d[6],d[7],l,K,r||z>0&&oe===0)}return l}u?(h+=2,d=Ke.setArraySize(this.world,h),i.computeWorldVertices(t,o,2,h-4,d,0,2),i.computeWorldVertices(t,o,0,2,d,h-4,2),d[h-2]=d[0],d[h-1]=d[1]):(f--,h-=4,d=Ke.setArraySize(this.world,h),i.computeWorldVertices(t,o,2,h,d,0,2));const m=Ke.setArraySize(this.curves,f);let g=0,v=d[0],y=d[1],b=0,x=0,C=0,T=0,S=0,E=0,_=0,I=0,M=0,k=0,B=0,D=0,G=0,V=0;for(let F=0,$=2;Fg){this.addAfterPosition(J-g,d,h-4,l,$);continue}for(;;X++){const oe=m[X];if(!(J>oe)){if(X===0)J/=oe;else{const le=m[X-1];J=(J-le)/(oe-le)}break}}if(X!==p){p=X;let oe=X*6;for(v=d[oe],y=d[oe+1],b=d[oe+2],x=d[oe+3],C=d[oe+4],T=d[oe+5],S=d[oe+6],E=d[oe+7],_=(v-b*2+C)*.03,I=(y-x*2+T)*.03,M=((b-C)*3-v+S)*.006,k=((x-T)*3-y+E)*.006,B=_*2+M,D=I*2+k,G=(b-v)*.3+_+M*.16666667,V=(x-y)*.3+I+k*.16666667,N=Math.sqrt(G*G+V*V),L[0]=N,oe=1;oe<8;oe++)G+=B,V+=D,B+=M,D+=k,N+=Math.sqrt(G*G+V*V),L[oe]=N;G+=B,V+=D,N+=Math.sqrt(G*G+V*V),L[8]=N,G+=B+M,V+=D+k,N+=Math.sqrt(G*G+V*V),L[9]=N,z=0}for(J*=N;;z++){const oe=L[z];if(!(J>oe)){if(z===0)J/=oe;else{const le=L[z-1];J=z+(J-le)/(oe-le)}break}}this.addCurvePosition(J*.1,v,y,b,x,C,T,S,E,l,$,r||F>0&&K===0)}return l}addBeforePosition(t,i,s,r,o){const a=i[s],c=i[s+1],l=i[s+2]-a,d=i[s+3]-c,u=Math.atan2(d,l);r[o]=a+t*Math.cos(u),r[o+1]=c+t*Math.sin(u),r[o+2]=u}addAfterPosition(t,i,s,r,o){const a=i[s+2],c=i[s+3],l=a-i[s],d=c-i[s+1],u=Math.atan2(d,l);r[o]=a+t*Math.cos(u),r[o+1]=c+t*Math.sin(u),r[o+2]=u}addCurvePosition(t,i,s,r,o,a,c,l,d,u,h,f){if(t===0||Number.isNaN(t)){u[h]=i,u[h+1]=s,u[h+2]=Math.atan2(o-s,r-i);return}const p=t*t,m=p*t,g=1-t,v=g*g,y=v*g,b=g*t,x=b*3,C=g*x,T=x*t,S=i*y+r*C+a*T+l*m,E=s*y+o*C+c*T+d*m;u[h]=S,u[h+1]=E,f&&(t<.001?u[h+2]=Math.atan2(o-s,r-i):u[h+2]=Math.atan2(E-(s*v+o*b*2+c*p),S-(i*v+r*b*2+a*p)))}sort(t){const i=this.slot.data.index,s=this.slot.bone;t.skin!=null&&this.sortPathSlot(t,t.skin,i,s),t.data.defaultSkin!=null&&t.data.defaultSkin!==t.skin&&this.sortPathSlot(t,t.data.defaultSkin,i,s),this.sortPath(t,this.slot.pose.attachment,s);const r=this.bones,o=this.bones.length;for(let a=0;a0,a=this.data.y>0,c=this.data.rotate>0||this.data.shearX>0,l=this.data.scaleX>0,d=this.bone;let u=d.bone.data.length,h=this.data.step,f=0;if(i!==Ao.none){switch(d.modifyWorld(t),i){case Ao.reset:this.reset(t);case Ao.update:{const p=Math.max(t.time-this.lastTime,0),m=this.remaining;this.remaining+=p,this.lastTime=t.time;const g=d.worldX,v=d.worldY;if(this._reset)this._reset=!1,this.ux=g,this.uy=v;else{let y=this.remaining,b=s.inertia,x=t.data.referenceScale,C=-1,T=0,S=0,E=this.data.limit*p,_=E*Math.abs(t.scaleY);if(E*=Math.abs(t.scaleX),o||a){if(o){const I=(this.ux-g)*b;this.xOffset+=I>E?E:I<-E?-E:I,this.ux=g}if(a){const I=(this.uy-v)*b;this.yOffset+=I>_?_:I<-_?-_:I,this.uy=v}if(y>=h){const I=this.xOffset,M=this.yOffset;C=s.damping**(60*h),T=h*s.massInverse,S=s.strength;const k=x*s.wind,B=x*s.gravity,D=(k*t.windX+B*t.gravityX)*t.scaleX,G=(k*t.windY+B*t.gravityY)*t.scaleY;do o&&(this.xVelocity+=(D-this.xOffset*S)*T,this.xOffset+=this.xVelocity*h,this.xVelocity*=C),a&&(this.yVelocity-=(G+this.yOffset*S)*T,this.yOffset+=this.yVelocity*h,this.yVelocity*=C),y-=h;while(y>=h);this.xLag=this.xOffset-I,this.yLag=this.yOffset-M}f=Math.max(0,1-y/h),o&&(d.worldX+=(this.xOffset-this.xLag*f)*r*this.data.x),a&&(d.worldY+=(this.yOffset-this.yLag*f)*r*this.data.y)}if(c||l){let I=Math.atan2(d.c,d.a),M=0,k=0,B=0,D=this.cx-d.worldX,G=this.cy-d.worldY;if(D>E?D=E:D<-E&&(D=-E),G>_?G=_:G<-_&&(G=-_),y=this.remaining,c){B=(this.data.rotate+this.data.shearX)*r,f=this.rotateLag*Math.max(0,1-m/h);let V=Math.atan2(G+this.ty,D+this.tx)-I-(this.rotateOffset-f)*B;this.rotateOffset+=(V-Math.ceil(V*ke.invPI2-.5)*ke.PI2)*b,V=(this.rotateOffset-f)*B+I,M=Math.cos(V),k=Math.sin(V),l&&(V=u*d.getWorldScaleX(),V>0&&(this.scaleOffset+=(D*M+G*k)*b/V))}else{M=Math.cos(I),k=Math.sin(I);const V=u*d.getWorldScaleX()-this.scaleLag*Math.max(0,1-m/h);V>0&&(this.scaleOffset+=(D*M+G*k)*b/V)}if(y>=h){C===-1&&(C=s.damping**(60*h),T=h*s.massInverse,S=s.strength);const V=s.wind*t.windX+s.gravity*t.gravityX,Y=(s.wind*t.windY+s.gravity*t.gravityY)*Hm.yDir,L=this.rotateOffset,N=this.scaleOffset,F=u/x;for(;;)if(y-=h,l&&(this.scaleVelocity+=(V*M-Y*k-this.scaleOffset*S)*T,this.scaleOffset+=this.scaleVelocity*h,this.scaleVelocity*=C),c){if(this.rotateVelocity-=((V*k+Y*M)*F+this.rotateOffset*S)*T,this.rotateOffset+=this.rotateVelocity*h,this.rotateVelocity*=C,y0){let y=0;this.data.rotate>0&&(y=p*this.data.rotate,m=Math.sin(y),g=Math.cos(y),v=d.b,d.b=g*v-m*d.d,d.d=m*v+g*d.d),y+=p*this.data.shearX,m=Math.sin(y),g=Math.cos(y),v=d.a,d.a=g*v-m*d.c,d.c=m*v+g*d.c}else p*=this.data.rotate,m=Math.sin(p),g=Math.cos(p),v=d.a,d.a=g*v-m*d.c,d.c=m*v+g*d.c,v=d.b,d.b=g*v-m*d.d,d.d=m*v+g*d.d}if(l){let p=1+(this.scaleOffset-this.scaleLag*f)*r*this.data.scaleX;switch(d.a*=p,d.c*=p,this.data.scaleYMode){case en.Uniform:d.b*=p,d.d*=p;break;case en.Volume:p=Math.abs(p),p=p>=.7?1/p:4-3.67347*p,d.b*=p,d.d*=p}}i!==Ao.pose&&(this.tx=u*d.a,this.ty=u*d.c)}}sort(t){const i=this.bone.bone;t.sortBone(i),t._updateCache.push(this),t.sortReset(i.children),t.constrained(i)}isSourceActive(){return this.bone.bone.active}}class Fd extends Sc{constructor(t){super(t,new zm);A(this,"_bone",null);A(this,"x",0);A(this,"y",0);A(this,"rotate",0);A(this,"scaleX",0);A(this,"shearX",0);A(this,"limit",0);A(this,"step",0);A(this,"inertiaGlobal",!1);A(this,"strengthGlobal",!1);A(this,"dampingGlobal",!1);A(this,"massGlobal",!1);A(this,"windGlobal",!1);A(this,"gravityGlobal",!1);A(this,"mixGlobal",!1);A(this,"_scaleYMode",en.None)}set bone(t){this._bone=t}get bone(){if(this._bone)return this._bone;throw new Error("BoneData not set.")}get scaleYMode(){return this._scaleYMode}set scaleYMode(t){if(t==null)throw new Error("scaleYMode cannot be null.");this._scaleYMode=t}create(t){return new bh(this,t)}}typeof Math.fround>"u"&&(Math.fround=(n=>e=>(n[0]=e,n[0]))(new Float32Array(1)));class Gm{constructor(){A(this,"time",0);A(this,"mix",0)}set(e){this.time=e.time,this.mix=e.mix}}const Ul=class Ul extends wc{constructor(t,i){super(t,new Gm,new Gm);A(this,"bone",null);if(!i)throw new Error("skeleton cannot be null.");t.bone!=null&&(this.bone=i.bones[t.bone.index])}copy(t){var i=new Ul(this.data,t);return i.pose.set(this.pose),i}update(t,i){const s=this.appliedPose;if(s.mix===0)return;const r=this.data,o=r.animation,a=this.bone;if(a!==null){if(!a.active)return;r.local&&a.appliedPose.validateLocalTransform(t),s.time=r.offset+(r.property.value(t,a.appliedPose,r.local,Ul.offsets)-r.property.offset)*r.scale,r.loop?s.time=o.duration+s.time%o.duration:s.time=Math.max(0,s.time)}const c=t.bones,l=o.bones;for(let d=0,u=o.bones.length;d=s.length&&(s.length=e+1),s[e]||(s[e]={}),s[e][t]=i}addSkin(e){for(let i=0;i= 0.");if(!s)throw new Error("boneData cannot be null.");this.index=t,this.boneData=s}}var Pu;(function(n){n[n.Normal=0]="Normal",n[n.Additive=1]="Additive",n[n.Multiply=2]="Multiply",n[n.Screen=3]="Screen"})(Pu||(Pu={}));class Km{constructor(){A(this,"mixRotate",0);A(this,"mixX",0);A(this,"mixY",0);A(this,"mixScaleX",0);A(this,"mixScaleY",0);A(this,"mixShearY",0)}set(e){this.mixRotate=e.mixRotate,this.mixX=e.mixX,this.mixY=e.mixY,this.mixScaleX=e.mixScaleX,this.mixScaleY=e.mixScaleY,this.mixShearY=e.mixShearY}}class av extends wc{constructor(t,i){super(t,new Km,new Km);A(this,"bones");A(this,"source");if(!i)throw new Error("skeleton cannot be null.");this.bones=[];for(const r of t.bones)this.bones.push(i.bones[r.index].constrainedPose);const s=i.bones[t.source.index];if(s==null)throw new Error("source cannot be null.");this.source=s}copy(t){var i=new av(this.data,t);return i.pose.set(this.pose),i}update(t,i){const s=this.appliedPose;if(s.mixRotate===0&&s.mixX===0&&s.mixY===0&&s.mixScaleX===0&&s.mixScaleY===0&&s.mixShearY===0)return;const r=this.data,o=r.localSource,a=r.localTarget,c=r.additive,l=r.clamp,d=r.offsets,u=this.source.appliedPose;o&&u.validateLocalTransform(t);const h=r.properties,f=r.properties.length,p=this.bones;for(let m=0,g=this.bones.length;m0?s[Mt.ROTATION]:-s[Mt.ROTATION]);return a<0&&(a+=360),a}}class ST extends il{mix(e){return e.mixRotate}apply(e,t,i,s,r,o){if(r)i.rotation+=(o?s:s-i.rotation)*t.mixRotate;else{const a=e.scaleX,c=e.scaleY,l=1/a,d=1/c,u=i.a*l,h=i.b*l,f=i.c*d,p=i.d*d;s*=ke.degRad,o||(s-=Math.atan2(f,u)),s>ke.PI?s-=ke.PI2:s<-ke.PI&&(s+=ke.PI2),s*=t.mixRotate;const m=Math.cos(s),g=Math.sin(s);i.a=(m*u-g*f)*a,i.b=(m*h-g*p)*a,i.c=(g*u+m*f)*c,i.d=(g*h+m*p)*c}}}class Zm extends tl{value(e,t,i,s){return i?t.x+s[Mt.X]:(s[Mt.X]*t.a+s[Mt.Y]*t.b+t.worldX)/e.scaleX}}class CT extends il{mix(e){return e.mixX}apply(e,t,i,s,r,o){r?i.x+=(o?s:s-i.x)*t.mixX:(o||(s-=i.worldX/e.scaleX),i.worldX+=s*t.mixX*e.scaleX)}}class Qm extends tl{value(e,t,i,s){return i?t.y+s[Mt.Y]:(s[Mt.X]*t.c+s[Mt.Y]*t.d+t.worldY)/e.scaleY}}class AT extends il{mix(e){return e.mixY}apply(e,t,i,s,r,o){r?i.y+=(o?s:s-i.y)*t.mixY:(o||(s-=i.worldY/e.scaleY),i.worldY+=s*t.mixY*e.scaleY)}}class eg extends tl{value(e,t,i,s){if(i)return t.scaleX+s[Mt.SCALEX];const r=t.a/e.scaleX,o=t.c/e.scaleY;return Math.sqrt(r*r+o*o)+s[Mt.SCALEX]}}class TT extends il{mix(e){return e.mixScaleX}apply(e,t,i,s,r,o){if(r)o?i.scaleX*=1+(s-1)*t.mixScaleX:i.scaleX!==0&&(i.scaleX+=(s-i.scaleX)*t.mixScaleX);else if(o){const a=1+(s-1)*t.mixScaleX;i.a*=a,i.c*=a}else{let a=i.a/e.scaleX,c=i.c/e.scaleY,l=Math.sqrt(a*a+c*c);l!==0&&(l=1+(s-l)*t.mixScaleX/l,i.a*=l,i.c*=l)}}}class tg extends tl{value(e,t,i,s){if(i)return t.scaleY+s[Mt.SCALEY];const r=t.b/e.scaleX,o=t.d/e.scaleY;return Math.sqrt(r*r+o*o)+s[Mt.SCALEY]}}class ET extends il{mix(e){return e.mixScaleY}apply(e,t,i,s,r,o){if(r)o?i.scaleY*=1+(s-1)*t.mixScaleY:i.scaleY!==0&&(i.scaleY+=(s-i.scaleY)*t.mixScaleY);else if(o){const a=1+(s-1)*t.mixScaleY;i.b*=a,i.d*=a}else{let a=i.b/e.scaleX,c=i.d/e.scaleY,l=Math.sqrt(a*a+c*c);l!==0&&(l=1+(s-l)*t.mixScaleY/l,i.b*=l,i.d*=l)}}}class ig extends tl{value(e,t,i,s){if(i)return t.shearY+s[Mt.SHEARY];const r=1/e.scaleX,o=1/e.scaleY;return(Math.atan2(t.d*o,t.b*r)-Math.atan2(t.c*o,t.a*r))*ke.radDeg-90+s[Mt.SHEARY]}}class _T extends il{mix(e){return e.mixShearY}apply(e,t,i,s,r,o){if(r)o||(s-=i.shearY),i.shearY+=s*t.mixShearY;else{const a=e.scaleX,c=e.scaleY,l=i.b/a,d=i.d/c,u=Math.atan2(d,l);s=(s+90)*ke.degRad,o?s-=ke.PI/2:(s-=u-Math.atan2(i.c/c,i.a/a),s>ke.PI?s-=ke.PI2:s<-ke.PI&&(s+=ke.PI2)),s=u+s*t.mixShearY;const h=Math.sqrt(l*l+d*d);i.b=Math.cos(s)*h*a,i.d=Math.sin(s)*h*c}}}class qQ{constructor(e){A(this,"scale",1);A(this,"attachmentLoader");A(this,"linkedMeshes",[]);this.attachmentLoader=e}readSkeletonData(e){const t=this.scale,i=new xT;i.name="";const s=new xV(e),r=s.readInt32(),o=s.readInt32();i.hash=o===0&&r===0?null:o.toString(16)+r.toString(16),i.version=s.readString(),i.x=s.readFloat(),i.y=s.readFloat(),i.width=s.readFloat(),i.height=s.readFloat(),i.referenceScale=s.readFloat()*t;const a=s.readBoolean();a&&(i.fps=s.readFloat(),i.imagesPath=s.readString(),i.audioPath=s.readString());let c=0;c=s.readInt(!0);for(let p=0;p>5;for(let x=0,C;x>1&1,v.spacingMode=y>>2&3,v.rotateMode=y>>4&3,(y&128)!==0&&(v.offsetRotation=s.readFloat());const b=v.setupPose;b.position=s.readFloat(),v.positionMode===Ps.Fixed&&(b.position*=t),b.spacing=s.readFloat(),(v.spacingMode===Ti.Length||v.spacingMode===Ti.Fixed)&&(b.spacing*=t),b.mixRotate=s.readFloat(),b.mixX=s.readFloat(),b.mixY=s.readFloat(),d.push(v);break}case zV:{const v=new Fd(m);v.bone=l[s.readInt(!0)];let y=s.readByte();if(v.skinRequired=(y&1)!==0,(y&2)!==0&&(v.x=s.readFloat()),(y&4)!==0&&(v.y=s.readFloat()),(y&8)!==0&&(v.rotate=s.readFloat()),(y&16)!==0){let x=s.readFloat();x<-2?(v.scaleYMode=en.Volume,x=-2-x):x<0&&(v.scaleYMode=en.Uniform,x=-1-x),v.scaleX=x}(y&32)!==0&&(v.shearX=s.readFloat()),v.limit=((y&64)!==0?s.readFloat():5e3)*t,v.step=1/s.readUnsignedByte();const b=v.setupPose;b.inertia=s.readFloat(),b.strength=s.readFloat(),b.damping=s.readFloat(),b.massInverse=(y&128)!==0?s.readFloat():1,b.wind=s.readFloat(),b.gravity=s.readFloat(),y=s.readByte(),(y&1)!==0&&(v.inertiaGlobal=!0),(y&2)!==0&&(v.strengthGlobal=!0),(y&4)!==0&&(v.dampingGlobal=!0),(y&8)!==0&&(v.massGlobal=!0),(y&16)!==0&&(v.windGlobal=!0),(y&32)!==0&&(v.gravityGlobal=!0),(y&64)!==0&&(v.mixGlobal=!0),b.mix=(y&128)!==0?s.readFloat():1,d.push(v);break}case jV:{const v=new Eo(m),y=s.readByte();if(v.skinRequired=(y&1)!==0,v.loop=(y&2)!==0,v.additive=(y&4)!==0,(y&8)!==0){const b=s.readFloat();a&&(y&64)!==0?v.max=b:v.setupPose.time=b}if((y&16)!==0&&(v.setupPose.mix=(y&32)!==0?s.readFloat():1),(y&64)!==0){v.local=(y&128)!==0,v.bone=l[s.readInt(!0)];const b=s.readFloat();let x=1;switch(s.readByte()){case 0:v.property=new Jm;break;case 1:{x=t,v.property=new Zm;break}case 2:{x=t,v.property=new Qm;break}case 3:v.property=new eg;break;case 4:v.property=new tg;break;case 5:v.property=new ig;break;default:continue}v.property.offset=b*x,v.offset=s.readFloat(),v.scale=s.readFloat()/x}d.push(v);break}}}const h=this.readSkin(s,i,!0,a);h&&(i.defaultSkin=h,i.skins.push(h));{let p=i.skins.length;for(Ke.setArraySize(i.skins,c=p+s.readInt(!0));p0){y=[];for(let S=0;S>4,e.readFloat())}r.push(I);break}}}}}const a=i.slots.length,c=e.readInt(!0);if(c>0){const f=new qr(c);for(let p=0;p0){const f=new cc(d);for(let p=0;p>>1^-(i&1)}readStringRef(){const e=this.readInt(!0);return e===0?null:this.strings[e-1]}readString(){let e=this.readInt(!0);switch(e){case 0:return null;case 1:return""}e--;let t="";for(let i=0;i>4){case 12:case 13:t+=String.fromCharCode((s&31)<<6|this.readByte()&63),i+=2;break;case 14:t+=String.fromCharCode((s&15)<<12|(this.readByte()&63)<<6|this.readByte()&63),i+=3;break;default:t+=String.fromCharCode(s),i++}}return t}readFloat(){const e=this.buffer.getFloat32(this.index);return this.index+=4,e}readBoolean(){return this.readByte()!==0}}let wV=class{constructor(e,t,i,s,r,o){A(this,"source");A(this,"skinIndex");A(this,"slotIndex");A(this,"sourceIndex");A(this,"mesh");A(this,"inheritTimelines");this.mesh=e,this.skinIndex=t,this.slotIndex=i,this.sourceIndex=s,this.source=r,this.inheritTimelines=o}};class Cx{constructor(e=null,t,i=0){A(this,"bones");A(this,"vertices");A(this,"length");this.bones=e,this.vertices=t,this.length=i}}var Ys;(function(n){n[n.Region=0]="Region",n[n.BoundingBox=1]="BoundingBox",n[n.Mesh=2]="Mesh",n[n.LinkedMesh=3]="LinkedMesh",n[n.Path=4]="Path",n[n.Point=5]="Point",n[n.Clipping=6]="Clipping"})(Ys||(Ys={}));function pi(n,e,t,i){t instanceof nr?SV(n,e,t,i):CV(n,e,t,i)}function SV(n,e,t,i){let s=n.readFloat(),r=n.readFloat()*i;for(let o=0,a=0,c=t.getFrameCount()-1;t.setFrame(o,s,r),o!==c;o++){const l=n.readFloat(),d=n.readFloat()*i;switch(n.readByte()){case ps:t.setStepped(o);break;case ms:vt(n,t,a++,o,0,s,l,r,d,i)}s=l,r=d}e.push(t)}function CV(n,e,t,i){let s=n.readFloat(),r=n.readFloat()*i,o=n.readFloat()*i;for(let a=0,c=0,l=t.getFrameCount()-1;t.setFrame(a,s,r,o),a!==l;a++){const d=n.readFloat(),u=n.readFloat()*i,h=n.readFloat()*i;switch(n.readByte()){case ps:t.setStepped(a);break;case ms:vt(n,t,c++,a,0,s,d,r,u,i),vt(n,t,c++,a,1,s,d,o,h,i)}s=d,r=u,o=h}e.push(t)}function Ax(n,e){const t=n.readInt(!0);if(t===0)return null;const i=new Array(e).fill(-1),s=new Array(e-t);let r=0,o=0;for(let a=0;a=0;a--)i[a]===-1&&(i[a]=s[--o]);return i}function vt(n,e,t,i,s,r,o,a,c,l){e.setBezier(t,i,s,r,a,n.readFloat(),n.readFloat()*l,n.readFloat(),n.readFloat()*l,o,c)}const AV=0,TV=1,EV=2,_V=3,MV=4,PV=5,IV=6,kV=7,RV=8,FV=9,LV=10,DV=0,OV=1,NV=2,$V=3,BV=4,UV=5,VV=0,XV=1,YV=2,zV=3,jV=4,HV=0,GV=1,WV=0,qV=1,KV=2,JV=0,ZV=1,QV=2,eX=4,tX=5,iX=6,nX=7,sX=8,rX=0,oX=1,ps=1,ms=2;class aX{constructor(e){A(this,"attachmentLoader");A(this,"scale",1);A(this,"linkedMeshes",[]);this.attachmentLoader=e}readSkeletonData(e){const t=this.scale,i=new xT,s=typeof e=="string"?JSON.parse(e):e,r=s.skeleton;if(r&&(i.hash=r.hash,i.version=r.spine,i.x=r.x,i.y=r.y,i.width=r.width,i.height=r.height,i.referenceScale=re(r,"referenceScale",100)*t,i.fps=r.fps,i.imagesPath=r.images??null,i.audioPath=r.audio??null),s.bones)for(let o=0;o0&&l.properties.push(T)}l.offsets[Mt.ROTATION]=re(o,"rotation",0),l.offsets[Mt.X]=re(o,"x",0)*t,l.offsets[Mt.Y]=re(o,"y",0)*t,l.offsets[Mt.SCALEX]=re(o,"scaleX",0),l.offsets[Mt.SCALEY]=re(o,"scaleY",0),l.offsets[Mt.SHEARY]=re(o,"shearY",0);const b=l.setupPose;h&&(b.mixRotate=re(o,"mixRotate",1)),f&&(b.mixX=re(o,"mixX",1)),p&&(b.mixY=re(o,"mixY",b.mixX)),m&&(b.mixScaleX=re(o,"mixScaleX",1)),g&&(b.mixScaleY=re(o,"mixScaleY",b.mixScaleX)),v&&(b.mixShearY=re(o,"mixShearY",1)),i.constraints.push(l);break}case"path":{const l=new Rd(a);l.skinRequired=c;for(let f=0;f0){const h=i.findConstraint(l,Fd);if(!h)throw new Error(`Physics constraint not found: ${l}`);u=i.constraints.indexOf(h)}for(const h in d){const f=d[h];let p=f[0];if(!p)continue;const m=f.length;let g,v=0;if(h==="reset"){const y=new Mu(m,u);for(let b=0;p!=null;p=f[b+1],b++)y.setFrame(b,re(p,"time",0));r.push(y);continue}switch(h){case"inertia":g=new lT(m,m,u);break;case"strength":g=new cT(m,m,u);break;case"damping":g=new dT(m,m,u);break;case"mass":g=new uT(m,m,u);break;case"wind":g=new hT(m,m,u);break;case"gravity":g=new fT(m,m,u);break;case"mix":{v=1,g=new pT(m,m,u);break}default:continue}gn(r,f,g,v,1)}}if(e.slider)for(const l in e.slider){const 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Uint16Array(t),e.length!==t)throw new Error(`Out buffer length is incorrect, got ${e.length} and expected ${t}`);for(let i=0,s=0;i>>1,n|=n>>>2,n|=n>>>4,n|=n>>>8,n|=n>>>16,n+1}function uy(n){return!(n&n-1)&&!!n}function dy(n){let e=(n>65535?1:0)<<4;n>>>=e;let t=(n>255?1:0)<<3;return n>>>=t,e|=t,t=(n>15?1:0)<<2,n>>>=t,e|=t,t=(n>3?1:0)<<1,n>>>=t,e|=t,e|n>>1}function Pa(n,e,t){const i=n.length;let s;if(e>=i||t===0)return;t=e+t>i?i-e:t;const r=i-t;for(s=e;s(n.Renderer="renderer",n.Application="application",n.RendererSystem="renderer-webgl-system",n.RendererPlugin="renderer-webgl-plugin",n.CanvasRendererSystem="renderer-canvas-system",n.CanvasRendererPlugin="renderer-canvas-plugin",n.Asset="asset",n.LoadParser="load-parser",n.ResolveParser="resolve-parser",n.CacheParser="cache-parser",n.DetectionParser="detection-parser",n))($e||{});const Um=n=>{if(typeof n=="function"||typeof n=="object"&&n.extension){if(!n.extension)throw new Error("Extension class must have an extension object");n={...typeof n.extension!="object"?{type:n.extension}:n.extension,ref:n}}if(typeof n=="object")n={...n};else throw new Error("Invalid extension type");return typeof n.type=="string"&&(n.type=[n.type]),n},vy=(n,e)=>Um(n).priority??e,je={_addHandlers:{},_removeHandlers:{},_queue:{},remove(...n){return n.map(Um).forEach(e=>{e.type.forEach(t=>{var i,s;return(s=(i=this._removeHandlers)[t])==null?void 0:s.call(i,e)})}),this},add(...n){return n.map(Um).forEach(e=>{e.type.forEach(t=>{var r,o;const i=this._addHandlers,s=this._queue;i[t]?(r=i[t])==null||r.call(i,e):(s[t]=s[t]||[],(o=s[t])==null||o.push(e))})}),this},handle(n,e,t){var o;const i=this._addHandlers,s=this._removeHandlers;if(i[n]||s[n])throw new Error(`Extension type ${n} already has a handler`);i[n]=e,s[n]=t;const r=this._queue;return r[n]&&((o=r[n])==null||o.forEach(a=>e(a)),delete r[n]),this},handleByMap(n,e){return this.handle(n,t=>{t.name&&(e[t.name]=t.ref)},t=>{t.name&&delete e[t.name]})},handleByList(n,e,t=-1){return this.handle(n,i=>{e.includes(i.ref)||(e.push(i.ref),e.sort((s,r)=>vy(r,t)-vy(s,t)))},i=>{const s=e.indexOf(i.ref);s!==-1&&e.splice(s,1)})}};class Vm{constructor(e){typeof e=="number"?this.rawBinaryData=new ArrayBuffer(e):e instanceof Uint8Array?this.rawBinaryData=e.buffer:this.rawBinaryData=e,this.uint32View=new Uint32Array(this.rawBinaryData),this.float32View=new Float32Array(this.rawBinaryData)}get int8View(){return this._int8View||(this._int8View=new Int8Array(this.rawBinaryData)),this._int8View}get uint8View(){return this._uint8View||(this._uint8View=new Uint8Array(this.rawBinaryData)),this._uint8View}get int16View(){return this._int16View||(this._int16View=new Int16Array(this.rawBinaryData)),this._int16View}get uint16View(){return this._uint16View||(this._uint16View=new Uint16Array(this.rawBinaryData)),this._uint16View}get int32View(){return this._int32View||(this._int32View=new Int32Array(this.rawBinaryData)),this._int32View}view(e){return this[`${e}View`]}destroy(){this.rawBinaryData=null,this._int8View=null,this._uint8View=null,this._int16View=null,this._uint16View=null,this._int32View=null,this.uint32View=null,this.float32View=null}static sizeOf(e){switch(e){case"int8":case"uint8":return 1;case"int16":case"uint16":return 2;case"int32":case"uint32":case"float32":return 4;default:throw new Error(`${e} isn't a valid view type`)}}}const YI=["precision mediump float;","void main(void){","float test = 0.1;","%forloop%","gl_FragColor = vec4(0.0);","}"].join(` -`);function GI(n){let e="";for(let t=0;t0&&(e+=` -else `),t=0;--i){const s=Xm[i];if(s.test&&s.test(n,t))return new s(n,e)}throw new Error("Unrecognized source type to auto-detect Resource")}class Zn{constructor(e){this.items=[],this._name=e,this._aliasCount=0}emit(e,t,i,s,r,o,a,c){if(arguments.length>8)throw new Error("max arguments reached");const{name:l,items:h}=this;this._aliasCount++;for(let u=0,d=h.length;u0&&this.items.length>1&&(this._aliasCount=0,this.items=this.items.slice(0))}add(e){return e[this._name]&&(this.ensureNonAliasedItems(),this.remove(e),this.items.push(e)),this}remove(e){const t=this.items.indexOf(e);return t!==-1&&(this.ensureNonAliasedItems(),this.items.splice(t,1)),this}contains(e){return this.items.includes(e)}removeAll(){return this.ensureNonAliasedItems(),this.items.length=0,this}destroy(){this.removeAll(),this.items.length=0,this._name=""}get empty(){return this.items.length===0}get name(){return this._name}}Object.defineProperties(Zn.prototype,{dispatch:{value:Zn.prototype.emit},run:{value:Zn.prototype.emit}});class Zl{constructor(e=0,t=0){this._width=e,this._height=t,this.destroyed=!1,this.internal=!1,this.onResize=new Zn("setRealSize"),this.onUpdate=new Zn("update"),this.onError=new Zn("onError")}bind(e){this.onResize.add(e),this.onUpdate.add(e),this.onError.add(e),(this._width||this._height)&&this.onResize.emit(this._width,this._height)}unbind(e){this.onResize.remove(e),this.onUpdate.remove(e),this.onError.remove(e)}resize(e,t){(e!==this._width||t!==this._height)&&(this._width=e,this._height=t,this.onResize.emit(e,t))}get valid(){return!!this._width&&!!this._height}update(){this.destroyed||this.onUpdate.emit()}load(){return Promise.resolve(this)}get width(){return this._width}get height(){return this._height}style(e,t,i){return!1}dispose(){}destroy(){this.destroyed||(this.destroyed=!0,this.dispose(),this.onError.removeAll(),this.onError=null,this.onResize.removeAll(),this.onResize=null,this.onUpdate.removeAll(),this.onUpdate=null)}static test(e,t){return!1}}class td extends Zl{constructor(e,t){const{width:i,height:s}=t||{};if(!i||!s)throw new Error("BufferResource width or height invalid");super(i,s),this.data=e,this.unpackAlignment=t.unpackAlignment??4}upload(e,t,i){const s=e.gl;s.pixelStorei(s.UNPACK_ALIGNMENT,this.unpackAlignment),s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.alphaMode===Ri.UNPACK);const r=t.realWidth,o=t.realHeight;return i.width===r&&i.height===o?s.texSubImage2D(t.target,0,0,0,r,o,t.format,i.type,this.data):(i.width=r,i.height=o,s.texImage2D(t.target,0,i.internalFormat,r,o,0,t.format,i.type,this.data)),!0}dispose(){this.data=null}static test(e){return e===null||e instanceof Int8Array||e instanceof Uint8Array||e instanceof Uint8ClampedArray||e instanceof Int16Array||e instanceof Uint16Array||e instanceof Int32Array||e instanceof Uint32Array||e instanceof Float32Array}}const jI={scaleMode:Wn.NEAREST,alphaMode:Ri.NPM},Ym=class ma extends pc{constructor(e=null,t=null){super(),t=Object.assign({},ma.defaultOptions,t);const{alphaMode:i,mipmap:s,anisotropicLevel:r,scaleMode:o,width:a,height:c,wrapMode:l,format:h,type:u,target:d,resolution:f,resourceOptions:m}=t;e&&!(e instanceof Zl)&&(e=dw(e,m),e.internal=!0),this.resolution=f||Ve.RESOLUTION,this.width=Math.round((a||0)*this.resolution)/this.resolution,this.height=Math.round((c||0)*this.resolution)/this.resolution,this._mipmap=s,this.anisotropicLevel=r,this._wrapMode=l,this._scaleMode=o,this.format=h,this.type=u,this.target=d,this.alphaMode=i,this.uid=Bo(),this.touched=0,this.isPowerOfTwo=!1,this._refreshPOT(),this._glTextures={},this.dirtyId=0,this.dirtyStyleId=0,this.cacheId=null,this.valid=a>0&&c>0,this.textureCacheIds=[],this.destroyed=!1,this.resource=null,this._batchEnabled=0,this._batchLocation=0,this.parentTextureArray=null,this.setResource(e)}get realWidth(){return Math.round(this.width*this.resolution)}get realHeight(){return Math.round(this.height*this.resolution)}get mipmap(){return this._mipmap}set mipmap(e){this._mipmap!==e&&(this._mipmap=e,this.dirtyStyleId++)}get scaleMode(){return this._scaleMode}set scaleMode(e){this._scaleMode!==e&&(this._scaleMode=e,this.dirtyStyleId++)}get wrapMode(){return this._wrapMode}set wrapMode(e){this._wrapMode!==e&&(this._wrapMode=e,this.dirtyStyleId++)}setStyle(e,t){let i;return e!==void 0&&e!==this.scaleMode&&(this.scaleMode=e,i=!0),t!==void 0&&t!==this.mipmap&&(this.mipmap=t,i=!0),i&&this.dirtyStyleId++,this}setSize(e,t,i){return i=i||this.resolution,this.setRealSize(e*i,t*i,i)}setRealSize(e,t,i){return this.resolution=i||this.resolution,this.width=Math.round(e)/this.resolution,this.height=Math.round(t)/this.resolution,this._refreshPOT(),this.update(),this}_refreshPOT(){this.isPowerOfTwo=uy(this.realWidth)&&uy(this.realHeight)}setResolution(e){const t=this.resolution;return t===e?this:(this.resolution=e,this.valid&&(this.width=Math.round(this.width*t)/e,this.height=Math.round(this.height*t)/e,this.emit("update",this)),this._refreshPOT(),this)}setResource(e){if(this.resource===e)return this;if(this.resource)throw new Error("Resource can be set only once");return e.bind(this),this.resource=e,this}update(){this.valid?(this.dirtyId++,this.dirtyStyleId++,this.emit("update",this)):this.width>0&&this.height>0&&(this.valid=!0,this.emit("loaded",this),this.emit("update",this))}onError(e){this.emit("error",this,e)}destroy(){this.resource&&(this.resource.unbind(this),this.resource.internal&&this.resource.destroy(),this.resource=null),this.cacheId&&(delete Sr[this.cacheId],delete as[this.cacheId],this.cacheId=null),this.valid=!1,this.dispose(),ma.removeFromCache(this),this.textureCacheIds=null,this.destroyed=!0,this.emit("destroyed",this),this.removeAllListeners()}dispose(){this.emit("dispose",this)}castToBaseTexture(){return this}static from(e,t,i=Ve.STRICT_TEXTURE_CACHE){const s=typeof e=="string";let r=null;if(s)r=e;else{if(!e._pixiId){const a=(t==null?void 0:t.pixiIdPrefix)||"pixiid";e._pixiId=`${a}_${Bo()}`}r=e._pixiId}let o=Sr[r];if(s&&i&&!o)throw new Error(`The cacheId "${r}" does not exist in BaseTextureCache.`);return o||(o=new ma(e,t),o.cacheId=r,ma.addToCache(o,r)),o}static fromBuffer(e,t,i,s){e=e||new Float32Array(t*i*4);const r=new td(e,{width:t,height:i,...s==null?void 0:s.resourceOptions});let o,a;return e instanceof Float32Array?(o=Ie.RGBA,a=He.FLOAT):e instanceof Int32Array?(o=Ie.RGBA_INTEGER,a=He.INT):e instanceof Uint32Array?(o=Ie.RGBA_INTEGER,a=He.UNSIGNED_INT):e instanceof Int16Array?(o=Ie.RGBA_INTEGER,a=He.SHORT):e instanceof Uint16Array?(o=Ie.RGBA_INTEGER,a=He.UNSIGNED_SHORT):e instanceof Int8Array?(o=Ie.RGBA,a=He.BYTE):(o=Ie.RGBA,a=He.UNSIGNED_BYTE),r.internal=!0,new ma(r,Object.assign({},jI,{type:a,format:o},s))}static addToCache(e,t){t&&(e.textureCacheIds.includes(t)||e.textureCacheIds.push(t),Sr[t]&&Sr[t]!==e&&console.warn(`BaseTexture added to the cache with an id [${t}] that already had an entry`),Sr[t]=e)}static removeFromCache(e){if(typeof e=="string"){const t=Sr[e];if(t){const i=t.textureCacheIds.indexOf(e);return i>-1&&t.textureCacheIds.splice(i,1),delete Sr[e],t}}else if(e!=null&&e.textureCacheIds){for(let t=0;t1){for(let u=0;u(n[n.POLY=0]="POLY",n[n.RECT=1]="RECT",n[n.CIRC=2]="CIRC",n[n.ELIP=3]="ELIP",n[n.RREC=4]="RREC",n))(Ni||{});class Tt{constructor(e=0,t=0){this.x=0,this.y=0,this.x=e,this.y=t}clone(){return new Tt(this.x,this.y)}copyFrom(e){return this.set(e.x,e.y),this}copyTo(e){return e.set(this.x,this.y),e}equals(e){return e.x===this.x&&e.y===this.y}set(e=0,t=e){return this.x=e,this.y=t,this}}Tt.prototype.toString=function(){return`[@pixi/math:Point x=${this.x} y=${this.y}]`};const $c=[new Tt,new Tt,new Tt,new Tt];class dt{constructor(e=0,t=0,i=0,s=0){this.x=Number(e),this.y=Number(t),this.width=Number(i),this.height=Number(s),this.type=Ni.RECT}get left(){return this.x}get right(){return this.x+this.width}get top(){return this.y}get bottom(){return this.y+this.height}static get EMPTY(){return new dt(0,0,0,0)}clone(){return new dt(this.x,this.y,this.width,this.height)}copyFrom(e){return this.x=e.x,this.y=e.y,this.width=e.width,this.height=e.height,this}copyTo(e){return e.x=this.x,e.y=this.y,e.width=this.width,e.height=this.height,e}contains(e,t){return this.width<=0||this.height<=0?!1:e>=this.x&&e=this.y&&te.right?e.right:this.right)<=C)return!1;const M=this.ye.bottom?e.bottom:this.bottom)>M}const i=this.left,s=this.right,r=this.top,o=this.bottom;if(s<=i||o<=r)return!1;const a=$c[0].set(e.left,e.top),c=$c[1].set(e.left,e.bottom),l=$c[2].set(e.right,e.top),h=$c[3].set(e.right,e.bottom);if(l.x<=a.x||c.y<=a.y)return!1;const u=Math.sign(t.a*t.d-t.b*t.c);if(u===0||(t.apply(a,a),t.apply(c,c),t.apply(l,l),t.apply(h,h),Math.max(a.x,c.x,l.x,h.x)<=i||Math.min(a.x,c.x,l.x,h.x)>=s||Math.max(a.y,c.y,l.y,h.y)<=r||Math.min(a.y,c.y,l.y,h.y)>=o))return!1;const d=u*(c.y-a.y),f=u*(a.x-c.x),m=d*i+f*r,p=d*s+f*r,g=d*i+f*o,v=d*s+f*o;if(Math.max(m,p,g,v)<=d*a.x+f*a.y||Math.min(m,p,g,v)>=d*h.x+f*h.y)return!1;const b=u*(a.y-l.y),y=u*(l.x-a.x),x=b*i+y*r,_=b*s+y*r,E=b*i+y*o,S=b*s+y*o;return!(Math.max(x,_,E,S)<=b*a.x+y*a.y||Math.min(x,_,E,S)>=b*h.x+y*h.y)}pad(e=0,t=e){return this.x-=e,this.y-=t,this.width+=e*2,this.height+=t*2,this}fit(e){const t=Math.max(this.x,e.x),i=Math.min(this.x+this.width,e.x+e.width),s=Math.max(this.y,e.y),r=Math.min(this.y+this.height,e.y+e.height);return this.x=t,this.width=Math.max(i-t,0),this.y=s,this.height=Math.max(r-s,0),this}ceil(e=1,t=.001){const i=Math.ceil((this.x+this.width-t)*e)/e,s=Math.ceil((this.y+this.height-t)*e)/e;return this.x=Math.floor((this.x+t)*e)/e,this.y=Math.floor((this.y+t)*e)/e,this.width=i-this.x,this.height=s-this.y,this}enlarge(e){const t=Math.min(this.x,e.x),i=Math.max(this.x+this.width,e.x+e.width),s=Math.min(this.y,e.y),r=Math.max(this.y+this.height,e.y+e.height);return this.x=t,this.width=i-t,this.y=s,this.height=r-s,this}}dt.prototype.toString=function(){return`[@pixi/math:Rectangle x=${this.x} y=${this.y} width=${this.width} height=${this.height}]`};class id{constructor(e=0,t=0,i=0){this.x=e,this.y=t,this.radius=i,this.type=Ni.CIRC}clone(){return new id(this.x,this.y,this.radius)}contains(e,t){if(this.radius<=0)return!1;const i=this.radius*this.radius;let s=this.x-e,r=this.y-t;return s*=s,r*=r,s+r<=i}getBounds(){return new dt(this.x-this.radius,this.y-this.radius,this.radius*2,this.radius*2)}}id.prototype.toString=function(){return`[@pixi/math:Circle x=${this.x} y=${this.y} radius=${this.radius}]`};class nd{constructor(e=0,t=0,i=0,s=0){this.x=e,this.y=t,this.width=i,this.height=s,this.type=Ni.ELIP}clone(){return new nd(this.x,this.y,this.width,this.height)}contains(e,t){if(this.width<=0||this.height<=0)return!1;let i=(e-this.x)/this.width,s=(t-this.y)/this.height;return i*=i,s*=s,i+s<=1}getBounds(){return new dt(this.x-this.width,this.y-this.height,this.width,this.height)}}nd.prototype.toString=function(){return`[@pixi/math:Ellipse x=${this.x} y=${this.y} width=${this.width} height=${this.height}]`};class Lo{constructor(...e){let t=Array.isArray(e[0])?e[0]:e;if(typeof t[0]!="number"){const i=[];for(let s=0,r=t.length;st!=h>t&&e<(l-a)*((t-c)/(h-c))+a&&(i=!i)}return i}}Lo.prototype.toString=function(){return`[@pixi/math:PolygoncloseStroke=${this.closeStroke}points=${this.points.reduce((n,e)=>`${n}, ${e}`,"")}]`};class sd{constructor(e=0,t=0,i=0,s=0,r=20){this.x=e,this.y=t,this.width=i,this.height=s,this.radius=r,this.type=Ni.RREC}clone(){return new sd(this.x,this.y,this.width,this.height,this.radius)}contains(e,t){if(this.width<=0||this.height<=0)return!1;if(e>=this.x&&e<=this.x+this.width&&t>=this.y&&t<=this.y+this.height){const i=Math.max(0,Math.min(this.radius,Math.min(this.width,this.height)/2));if(t>=this.y+i&&t<=this.y+this.height-i||e>=this.x+i&&e<=this.x+this.width-i)return!0;let s=e-(this.x+i),r=t-(this.y+i);const o=i*i;if(s*s+r*r<=o||(s=e-(this.x+this.width-i),s*s+r*r<=o)||(r=t-(this.y+this.height-i),s*s+r*r<=o)||(s=e-(this.x+i),s*s+r*r<=o))return!0}return!1}}sd.prototype.toString=function(){return`[@pixi/math:RoundedRectangle x=${this.x} y=${this.y}width=${this.width} height=${this.height} radius=${this.radius}]`};class Bt{constructor(e=1,t=0,i=0,s=1,r=0,o=0){this.array=null,this.a=e,this.b=t,this.c=i,this.d=s,this.tx=r,this.ty=o}fromArray(e){this.a=e[0],this.b=e[1],this.c=e[3],this.d=e[4],this.tx=e[2],this.ty=e[5]}set(e,t,i,s,r,o){return this.a=e,this.b=t,this.c=i,this.d=s,this.tx=r,this.ty=o,this}toArray(e,t){this.array||(this.array=new Float32Array(9));const i=t||this.array;return e?(i[0]=this.a,i[1]=this.b,i[2]=0,i[3]=this.c,i[4]=this.d,i[5]=0,i[6]=this.tx,i[7]=this.ty,i[8]=1):(i[0]=this.a,i[1]=this.c,i[2]=this.tx,i[3]=this.b,i[4]=this.d,i[5]=this.ty,i[6]=0,i[7]=0,i[8]=1),i}apply(e,t){t=t||new Tt;const i=e.x,s=e.y;return t.x=this.a*i+this.c*s+this.tx,t.y=this.b*i+this.d*s+this.ty,t}applyInverse(e,t){t=t||new Tt;const i=1/(this.a*this.d+this.c*-this.b),s=e.x,r=e.y;return t.x=this.d*i*s+-this.c*i*r+(this.ty*this.c-this.tx*this.d)*i,t.y=this.a*i*r+-this.b*i*s+(-this.ty*this.a+this.tx*this.b)*i,t}translate(e,t){return this.tx+=e,this.ty+=t,this}scale(e,t){return this.a*=e,this.d*=t,this.c*=e,this.b*=t,this.tx*=e,this.ty*=t,this}rotate(e){const t=Math.cos(e),i=Math.sin(e),s=this.a,r=this.c,o=this.tx;return this.a=s*t-this.b*i,this.b=s*i+this.b*t,this.c=r*t-this.d*i,this.d=r*i+this.d*t,this.tx=o*t-this.ty*i,this.ty=o*i+this.ty*t,this}append(e){const t=this.a,i=this.b,s=this.c,r=this.d;return this.a=e.a*t+e.b*s,this.b=e.a*i+e.b*r,this.c=e.c*t+e.d*s,this.d=e.c*i+e.d*r,this.tx=e.tx*t+e.ty*s+this.tx,this.ty=e.tx*i+e.ty*r+this.ty,this}setTransform(e,t,i,s,r,o,a,c,l){return this.a=Math.cos(a+l)*r,this.b=Math.sin(a+l)*r,this.c=-Math.sin(a-c)*o,this.d=Math.cos(a-c)*o,this.tx=e-(i*this.a+s*this.c),this.ty=t-(i*this.b+s*this.d),this}prepend(e){const t=this.tx;if(e.a!==1||e.b!==0||e.c!==0||e.d!==1){const i=this.a,s=this.c;this.a=i*e.a+this.b*e.c,this.b=i*e.b+this.b*e.d,this.c=s*e.a+this.d*e.c,this.d=s*e.b+this.d*e.d}return this.tx=t*e.a+this.ty*e.c+e.tx,this.ty=t*e.b+this.ty*e.d+e.ty,this}decompose(e){const t=this.a,i=this.b,s=this.c,r=this.d,o=e.pivot,a=-Math.atan2(-s,r),c=Math.atan2(i,t),l=Math.abs(a+c);return l<1e-5||Math.abs(zh-l)<1e-5?(e.rotation=c,e.skew.x=e.skew.y=0):(e.rotation=0,e.skew.x=a,e.skew.y=c),e.scale.x=Math.sqrt(t*t+i*i),e.scale.y=Math.sqrt(s*s+r*r),e.position.x=this.tx+(o.x*t+o.y*s),e.position.y=this.ty+(o.x*i+o.y*r),e}invert(){const e=this.a,t=this.b,i=this.c,s=this.d,r=this.tx,o=e*s-t*i;return this.a=s/o,this.b=-t/o,this.c=-i/o,this.d=e/o,this.tx=(i*this.ty-s*r)/o,this.ty=-(e*this.ty-t*r)/o,this}identity(){return this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0,this}clone(){const e=new Bt;return e.a=this.a,e.b=this.b,e.c=this.c,e.d=this.d,e.tx=this.tx,e.ty=this.ty,e}copyTo(e){return e.a=this.a,e.b=this.b,e.c=this.c,e.d=this.d,e.tx=this.tx,e.ty=this.ty,e}copyFrom(e){return this.a=e.a,this.b=e.b,this.c=e.c,this.d=e.d,this.tx=e.tx,this.ty=e.ty,this}static get IDENTITY(){return new Bt}static get TEMP_MATRIX(){return new Bt}}Bt.prototype.toString=function(){return`[@pixi/math:Matrix a=${this.a} b=${this.b} c=${this.c} d=${this.d} tx=${this.tx} ty=${this.ty}]`};const go=[1,1,0,-1,-1,-1,0,1,1,1,0,-1,-1,-1,0,1],vo=[0,1,1,1,0,-1,-1,-1,0,1,1,1,0,-1,-1,-1],yo=[0,-1,-1,-1,0,1,1,1,0,1,1,1,0,-1,-1,-1],bo=[1,1,0,-1,-1,-1,0,1,-1,-1,0,1,1,1,0,-1],Hm=[],mw=[],Nc=Math.sign;function e2(){for(let n=0;n<16;n++){const e=[];Hm.push(e);for(let t=0;t<16;t++){const i=Nc(go[n]*go[t]+yo[n]*vo[t]),s=Nc(vo[n]*go[t]+bo[n]*vo[t]),r=Nc(go[n]*yo[t]+yo[n]*bo[t]),o=Nc(vo[n]*yo[t]+bo[n]*bo[t]);for(let a=0;a<16;a++)if(go[a]===i&&vo[a]===s&&yo[a]===r&&bo[a]===o){e.push(a);break}}}for(let n=0;n<16;n++){const e=new Bt;e.set(go[n],vo[n],yo[n],bo[n],0,0),mw.push(e)}}e2();const si={E:0,SE:1,S:2,SW:3,W:4,NW:5,N:6,NE:7,MIRROR_VERTICAL:8,MAIN_DIAGONAL:10,MIRROR_HORIZONTAL:12,REVERSE_DIAGONAL:14,uX:n=>go[n],uY:n=>vo[n],vX:n=>yo[n],vY:n=>bo[n],inv:n=>n&8?n&15:-n&7,add:(n,e)=>Hm[n][e],sub:(n,e)=>Hm[n][si.inv(e)],rotate180:n=>n^4,isVertical:n=>(n&3)===2,byDirection:(n,e)=>Math.abs(n)*2<=Math.abs(e)?e>=0?si.S:si.N:Math.abs(e)*2<=Math.abs(n)?n>0?si.E:si.W:e>0?n>0?si.SE:si.SW:n>0?si.NE:si.NW,matrixAppendRotationInv:(n,e,t=0,i=0)=>{const s=mw[si.inv(e)];s.tx=t,s.ty=i,n.append(s)}};class Js{constructor(e,t,i=0,s=0){this._x=i,this._y=s,this.cb=e,this.scope=t}clone(e=this.cb,t=this.scope){return new Js(e,t,this._x,this._y)}set(e=0,t=e){return(this._x!==e||this._y!==t)&&(this._x=e,this._y=t,this.cb.call(this.scope)),this}copyFrom(e){return(this._x!==e.x||this._y!==e.y)&&(this._x=e.x,this._y=e.y,this.cb.call(this.scope)),this}copyTo(e){return e.set(this._x,this._y),e}equals(e){return e.x===this._x&&e.y===this._y}get x(){return this._x}set x(e){this._x!==e&&(this._x=e,this.cb.call(this.scope))}get y(){return this._y}set y(e){this._y!==e&&(this._y=e,this.cb.call(this.scope))}}Js.prototype.toString=function(){return`[@pixi/math:ObservablePoint x=${this.x} y=${this.y} scope=${this.scope}]`};const jm=class{constructor(){this.worldTransform=new Bt,this.localTransform=new Bt,this.position=new Js(this.onChange,this,0,0),this.scale=new Js(this.onChange,this,1,1),this.pivot=new Js(this.onChange,this,0,0),this.skew=new Js(this.updateSkew,this,0,0),this._rotation=0,this._cx=1,this._sx=0,this._cy=0,this._sy=1,this._localID=0,this._currentLocalID=0,this._worldID=0,this._parentID=0}onChange(){this._localID++}updateSkew(){this._cx=Math.cos(this._rotation+this.skew.y),this._sx=Math.sin(this._rotation+this.skew.y),this._cy=-Math.sin(this._rotation-this.skew.x),this._sy=Math.cos(this._rotation-this.skew.x),this._localID++}updateLocalTransform(){const n=this.localTransform;this._localID!==this._currentLocalID&&(n.a=this._cx*this.scale.x,n.b=this._sx*this.scale.x,n.c=this._cy*this.scale.y,n.d=this._sy*this.scale.y,n.tx=this.position.x-(this.pivot.x*n.a+this.pivot.y*n.c),n.ty=this.position.y-(this.pivot.x*n.b+this.pivot.y*n.d),this._currentLocalID=this._localID,this._parentID=-1)}updateTransform(n){const e=this.localTransform;if(this._localID!==this._currentLocalID&&(e.a=this._cx*this.scale.x,e.b=this._sx*this.scale.x,e.c=this._cy*this.scale.y,e.d=this._sy*this.scale.y,e.tx=this.position.x-(this.pivot.x*e.a+this.pivot.y*e.c),e.ty=this.position.y-(this.pivot.x*e.b+this.pivot.y*e.d),this._currentLocalID=this._localID,this._parentID=-1),this._parentID!==n._worldID){const t=n.worldTransform,i=this.worldTransform;i.a=e.a*t.a+e.b*t.c,i.b=e.a*t.b+e.b*t.d,i.c=e.c*t.a+e.d*t.c,i.d=e.c*t.b+e.d*t.d,i.tx=e.tx*t.a+e.ty*t.c+t.tx,i.ty=e.tx*t.b+e.ty*t.d+t.ty,this._parentID=n._worldID,this._worldID++}}setFromMatrix(n){n.decompose(this),this._localID++}get rotation(){return this._rotation}set rotation(n){this._rotation!==n&&(this._rotation=n,this.updateSkew())}};jm.IDENTITY=new jm;let Eg=jm;Eg.prototype.toString=function(){return`[@pixi/math:Transform position=(${this.position.x}, ${this.position.y}) rotation=${this.rotation} scale=(${this.scale.x}, ${this.scale.y}) skew=(${this.skew.x}, ${this.skew.y}) ]`};var t2=`varying vec2 vTextureCoord; - -uniform sampler2D uSampler; - -void main(void){ - gl_FragColor *= texture2D(uSampler, vTextureCoord); -}`,i2=`attribute vec2 aVertexPosition; -attribute vec2 aTextureCoord; - -uniform mat3 projectionMatrix; - -varying vec2 vTextureCoord; - -void main(void){ - gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); - vTextureCoord = aTextureCoord; -} -`;function by(n,e,t){const i=n.createShader(e);return n.shaderSource(i,t),n.compileShader(i),i}function Vf(n){const e=new Array(n);for(let t=0;tn.type==="float"&&n.size===1&&!n.isArray,code:n=>` - if(uv["${n}"] !== ud["${n}"].value) - { - ud["${n}"].value = uv["${n}"] - gl.uniform1f(ud["${n}"].location, uv["${n}"]) - } - `},{test:(n,e)=>(n.type==="sampler2D"||n.type==="samplerCube"||n.type==="sampler2DArray")&&n.size===1&&!n.isArray&&(e==null||e.castToBaseTexture!==void 0),code:n=>`t = syncData.textureCount++; - - renderer.texture.bind(uv["${n}"], t); - - if(ud["${n}"].value !== t) - { - ud["${n}"].value = t; - gl.uniform1i(ud["${n}"].location, t); -; // eslint-disable-line max-len - }`},{test:(n,e)=>n.type==="mat3"&&n.size===1&&!n.isArray&&e.a!==void 0,code:n=>` - gl.uniformMatrix3fv(ud["${n}"].location, false, uv["${n}"].toArray(true)); - `,codeUbo:n=>` - var ${n}_matrix = uv.${n}.toArray(true); - - data[offset] = ${n}_matrix[0]; - data[offset+1] = ${n}_matrix[1]; - data[offset+2] = ${n}_matrix[2]; - - data[offset + 4] = ${n}_matrix[3]; - data[offset + 5] = ${n}_matrix[4]; - data[offset + 6] = ${n}_matrix[5]; - - data[offset + 8] = ${n}_matrix[6]; - data[offset + 9] = ${n}_matrix[7]; - data[offset + 10] = ${n}_matrix[8]; - `},{test:(n,e)=>n.type==="vec2"&&n.size===1&&!n.isArray&&e.x!==void 0,code:n=>` - cv = ud["${n}"].value; - v = uv["${n}"]; - - if(cv[0] !== v.x || cv[1] !== v.y) - { - cv[0] = v.x; - cv[1] = v.y; - gl.uniform2f(ud["${n}"].location, v.x, v.y); - }`,codeUbo:n=>` - v = uv.${n}; - - data[offset] = v.x; - data[offset+1] = v.y; - `},{test:n=>n.type==="vec2"&&n.size===1&&!n.isArray,code:n=>` - cv = ud["${n}"].value; - v = uv["${n}"]; - - if(cv[0] !== v[0] || cv[1] !== v[1]) - { - cv[0] = v[0]; - cv[1] = v[1]; - gl.uniform2f(ud["${n}"].location, v[0], v[1]); - } - `},{test:(n,e)=>n.type==="vec4"&&n.size===1&&!n.isArray&&e.width!==void 0,code:n=>` - cv = ud["${n}"].value; - v = uv["${n}"]; - - if(cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) - { - cv[0] = v.x; - cv[1] = v.y; - cv[2] = v.width; - cv[3] = v.height; - gl.uniform4f(ud["${n}"].location, v.x, v.y, v.width, v.height) - }`,codeUbo:n=>` - v = uv.${n}; - - data[offset] = v.x; - data[offset+1] = v.y; - data[offset+2] = v.width; - data[offset+3] = v.height; - `},{test:(n,e)=>n.type==="vec4"&&n.size===1&&!n.isArray&&e.red!==void 0,code:n=>` - cv = ud["${n}"].value; - v = uv["${n}"]; - - if(cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) - { - cv[0] = v.red; - cv[1] = v.green; - cv[2] = v.blue; - cv[3] = v.alpha; - gl.uniform4f(ud["${n}"].location, v.red, v.green, v.blue, v.alpha) - }`,codeUbo:n=>` - v = uv.${n}; - - data[offset] = v.red; - data[offset+1] = v.green; - data[offset+2] = v.blue; - data[offset+3] = v.alpha; - `},{test:(n,e)=>n.type==="vec3"&&n.size===1&&!n.isArray&&e.red!==void 0,code:n=>` - cv = ud["${n}"].value; - v = uv["${n}"]; - - if(cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.a) - { - cv[0] = v.red; - cv[1] = v.green; - cv[2] = v.blue; - - gl.uniform3f(ud["${n}"].location, v.red, v.green, v.blue) - }`,codeUbo:n=>` - v = uv.${n}; - - data[offset] = v.red; - data[offset+1] = v.green; - data[offset+2] = v.blue; - `},{test:n=>n.type==="vec4"&&n.size===1&&!n.isArray,code:n=>` - cv = ud["${n}"].value; - v = uv["${n}"]; - - if(cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - cv[3] = v[3]; - - gl.uniform4f(ud["${n}"].location, v[0], v[1], v[2], v[3]) - }`}],n2={float:` - if (cv !== v) - { - cu.value = v; - gl.uniform1f(location, v); - }`,vec2:` - if (cv[0] !== v[0] || cv[1] !== v[1]) - { - cv[0] = v[0]; - cv[1] = v[1]; - - gl.uniform2f(location, v[0], v[1]) - }`,vec3:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - - gl.uniform3f(location, v[0], v[1], v[2]) - }`,vec4:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - cv[3] = v[3]; - - gl.uniform4f(location, v[0], v[1], v[2], v[3]); - }`,int:` - if (cv !== v) - { - cu.value = v; - - gl.uniform1i(location, v); - }`,ivec2:` - if (cv[0] !== v[0] || cv[1] !== v[1]) - { - cv[0] = v[0]; - cv[1] = v[1]; - - gl.uniform2i(location, v[0], v[1]); - }`,ivec3:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - - gl.uniform3i(location, v[0], v[1], v[2]); - }`,ivec4:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - cv[3] = v[3]; - - gl.uniform4i(location, v[0], v[1], v[2], v[3]); - }`,uint:` - if (cv !== v) - { - cu.value = v; - - gl.uniform1ui(location, v); - }`,uvec2:` - if (cv[0] !== v[0] || cv[1] !== v[1]) - { - cv[0] = v[0]; - cv[1] = v[1]; - - gl.uniform2ui(location, v[0], v[1]); - }`,uvec3:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - - gl.uniform3ui(location, v[0], v[1], v[2]); - }`,uvec4:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - cv[3] = v[3]; - - gl.uniform4ui(location, v[0], v[1], v[2], v[3]); - }`,bool:` - if (cv !== v) - { - cu.value = v; - gl.uniform1i(location, v); - }`,bvec2:` - if (cv[0] != v[0] || cv[1] != v[1]) - { - cv[0] = v[0]; - cv[1] = v[1]; - - gl.uniform2i(location, v[0], v[1]); - }`,bvec3:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - - gl.uniform3i(location, v[0], v[1], v[2]); - }`,bvec4:` - if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) - { - cv[0] = v[0]; - cv[1] = v[1]; - cv[2] = v[2]; - cv[3] = v[3]; - - gl.uniform4i(location, v[0], v[1], v[2], v[3]); - }`,mat2:"gl.uniformMatrix2fv(location, false, v)",mat3:"gl.uniformMatrix3fv(location, false, v)",mat4:"gl.uniformMatrix4fv(location, false, v)",sampler2D:` - if (cv !== v) - { - cu.value = v; - - gl.uniform1i(location, v); - }`,samplerCube:` - if (cv !== v) - { - cu.value = v; - - gl.uniform1i(location, v); - }`,sampler2DArray:` - if (cv !== v) - { - cu.value = v; - - gl.uniform1i(location, v); - }`},s2={float:"gl.uniform1fv(location, v)",vec2:"gl.uniform2fv(location, v)",vec3:"gl.uniform3fv(location, v)",vec4:"gl.uniform4fv(location, v)",mat4:"gl.uniformMatrix4fv(location, false, v)",mat3:"gl.uniformMatrix3fv(location, false, v)",mat2:"gl.uniformMatrix2fv(location, false, v)",int:"gl.uniform1iv(location, v)",ivec2:"gl.uniform2iv(location, v)",ivec3:"gl.uniform3iv(location, v)",ivec4:"gl.uniform4iv(location, v)",uint:"gl.uniform1uiv(location, v)",uvec2:"gl.uniform2uiv(location, v)",uvec3:"gl.uniform3uiv(location, v)",uvec4:"gl.uniform4uiv(location, v)",bool:"gl.uniform1iv(location, v)",bvec2:"gl.uniform2iv(location, v)",bvec3:"gl.uniform3iv(location, v)",bvec4:"gl.uniform4iv(location, v)",sampler2D:"gl.uniform1iv(location, v)",samplerCube:"gl.uniform1iv(location, v)",sampler2DArray:"gl.uniform1iv(location, v)"};function r2(n,e){var i;const t=[` - var v = null; - var cv = null; - var cu = null; - var t = 0; - var gl = renderer.gl; - `];for(const s in n.uniforms){const r=e[s];if(!r){((i=n.uniforms[s])==null?void 0:i.group)===!0&&(n.uniforms[s].ubo?t.push(` - renderer.shader.syncUniformBufferGroup(uv.${s}, '${s}'); - `):t.push(` - renderer.shader.syncUniformGroup(uv.${s}, syncData); - `));continue}const o=n.uniforms[s];let a=!1;for(let c=0;c=Ho.WEBGL2&&(e=n.getContext("webgl2",{})),e||(e=n.getContext("webgl",{})||n.getContext("experimental-webgl",{}),e?e.getExtension("WEBGL_draw_buffers"):e=null),sa=e}return sa}let Dc;function a2(){if(!Dc){Dc=kn.MEDIUM;const n=o2();if(n&&n.getShaderPrecisionFormat){const e=n.getShaderPrecisionFormat(n.FRAGMENT_SHADER,n.HIGH_FLOAT);e&&(Dc=e.precision?kn.HIGH:kn.MEDIUM)}}return Dc}function xy(n,e){const t=n.getShaderSource(e).split(` -`).map((l,h)=>`${h}: ${l}`),i=n.getShaderInfoLog(e),s=i.split(` -`),r={},o=s.map(l=>parseFloat(l.replace(/^ERROR\: 0\:([\d]+)\:.*$/,"$1"))).filter(l=>l&&!r[l]?(r[l]=!0,!0):!1),a=[""];o.forEach(l=>{t[l-1]=`%c${t[l-1]}%c`,a.push("background: #FF0000; color:#FFFFFF; font-size: 10px","font-size: 10px")});const c=t.join(` -`);a[0]=c,console.error(i),console.groupCollapsed("click to view full shader code"),console.warn(...a),console.groupEnd()}function l2(n,e,t,i){n.getProgramParameter(e,n.LINK_STATUS)||(n.getShaderParameter(t,n.COMPILE_STATUS)||xy(n,t),n.getShaderParameter(i,n.COMPILE_STATUS)||xy(n,i),console.error("PixiJS Error: Could not initialize shader."),n.getProgramInfoLog(e)!==""&&console.warn("PixiJS Warning: gl.getProgramInfoLog()",n.getProgramInfoLog(e)))}const c2={float:1,vec2:2,vec3:3,vec4:4,int:1,ivec2:2,ivec3:3,ivec4:4,uint:1,uvec2:2,uvec3:3,uvec4:4,bool:1,bvec2:2,bvec3:3,bvec4:4,mat2:4,mat3:9,mat4:16,sampler2D:1};function vw(n){return c2[n]}let Bc=null;const wy={FLOAT:"float",FLOAT_VEC2:"vec2",FLOAT_VEC3:"vec3",FLOAT_VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",UNSIGNED_INT:"uint",UNSIGNED_INT_VEC2:"uvec2",UNSIGNED_INT_VEC3:"uvec3",UNSIGNED_INT_VEC4:"uvec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",FLOAT_MAT2:"mat2",FLOAT_MAT3:"mat3",FLOAT_MAT4:"mat4",SAMPLER_2D:"sampler2D",INT_SAMPLER_2D:"sampler2D",UNSIGNED_INT_SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube",INT_SAMPLER_CUBE:"samplerCube",UNSIGNED_INT_SAMPLER_CUBE:"samplerCube",SAMPLER_2D_ARRAY:"sampler2DArray",INT_SAMPLER_2D_ARRAY:"sampler2DArray",UNSIGNED_INT_SAMPLER_2D_ARRAY:"sampler2DArray"};function yw(n,e){if(!Bc){const t=Object.keys(wy);Bc={};for(let i=0;i0&&(t+=` -else `),ithis.size&&this.flush(),this._vertexCount+=e.vertexData.length/2,this._indexCount+=e.indices.length,this._bufferedTextures[this._bufferSize]=e._texture.baseTexture,this._bufferedElements[this._bufferSize++]=e)}buildTexturesAndDrawCalls(){const{_bufferedTextures:e,maxTextures:t}=this,i=Xn._textureArrayPool,s=this.renderer.batch,r=this._tempBoundTextures,o=this.renderer.textureGC.count;let a=++rt._globalBatch,c=0,l=i[0],h=0;s.copyBoundTextures(r,t);for(let u=0;u=t&&(s.boundArray(l,r,a,t),this.buildDrawCalls(l,h,u),h=u,l=i[++c],++a),d._batchEnabled=a,d.touched=o,l.elements[l.count++]=d)}l.count>0&&(s.boundArray(l,r,a,t),this.buildDrawCalls(l,h,this._bufferSize),++c,++a);for(let u=0;u0);for(let p=0;p=0;--s)e[s]=i[s]||null,e[s]&&(e[s]._batchLocation=s)}boundArray(e,t,i,s){const{elements:r,ids:o,count:a}=e;let c=0;for(let l=0;l=0&&u=Ho.WEBGL2&&(i=e.getContext("webgl2",t)),i)this.webGLVersion=2;else if(this.webGLVersion=1,i=e.getContext("webgl",t)||e.getContext("experimental-webgl",t),!i)throw new Error("This browser does not support WebGL. Try using the canvas renderer");return this.gl=i,this.getExtensions(),this.gl}getExtensions(){const{gl:e}=this,t={loseContext:e.getExtension("WEBGL_lose_context"),anisotropicFiltering:e.getExtension("EXT_texture_filter_anisotropic"),floatTextureLinear:e.getExtension("OES_texture_float_linear"),s3tc:e.getExtension("WEBGL_compressed_texture_s3tc"),s3tc_sRGB:e.getExtension("WEBGL_compressed_texture_s3tc_srgb"),etc:e.getExtension("WEBGL_compressed_texture_etc"),etc1:e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:e.getExtension("WEBGL_compressed_texture_atc"),astc:e.getExtension("WEBGL_compressed_texture_astc"),bptc:e.getExtension("EXT_texture_compression_bptc")};this.webGLVersion===1?Object.assign(this.extensions,t,{drawBuffers:e.getExtension("WEBGL_draw_buffers"),depthTexture:e.getExtension("WEBGL_depth_texture"),vertexArrayObject:e.getExtension("OES_vertex_array_object")||e.getExtension("MOZ_OES_vertex_array_object")||e.getExtension("WEBKIT_OES_vertex_array_object"),uint32ElementIndex:e.getExtension("OES_element_index_uint"),floatTexture:e.getExtension("OES_texture_float"),floatTextureLinear:e.getExtension("OES_texture_float_linear"),textureHalfFloat:e.getExtension("OES_texture_half_float"),textureHalfFloatLinear:e.getExtension("OES_texture_half_float_linear")}):this.webGLVersion===2&&Object.assign(this.extensions,t,{colorBufferFloat:e.getExtension("EXT_color_buffer_float")})}handleContextLost(e){e.preventDefault(),setTimeout(()=>{this.gl.isContextLost()&&this.extensions.loseContext&&this.extensions.loseContext.restoreContext()},0)}handleContextRestored(){this.renderer.runners.contextChange.emit(this.gl)}destroy(){const e=this.renderer.view;this.renderer=null,e.removeEventListener!==void 0&&(e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored)),this.gl.useProgram(null),this.extensions.loseContext&&this.extensions.loseContext.loseContext()}postrender(){this.renderer.objectRenderer.renderingToScreen&&this.gl.flush()}validateContext(e){const t=e.getContextAttributes(),i="WebGL2RenderingContext"in globalThis&&e instanceof globalThis.WebGL2RenderingContext;i&&(this.webGLVersion=2),t&&!t.stencil&&console.warn("Provided WebGL context does not have a stencil buffer, masks may not render correctly");const s=i||!!e.getExtension("OES_element_index_uint");this.supports.uint32Indices=s,s||console.warn("Provided WebGL context does not support 32 index buffer, complex graphics may not render correctly")}}Kh.defaultOptions={context:null,antialias:!1,premultipliedAlpha:!0,preserveDrawingBuffer:!1,powerPreference:"default"},Kh.extension={type:$e.RendererSystem,name:"context"};je.add(Kh);class Km{constructor(e,t){if(this.width=Math.round(e),this.height=Math.round(t),!this.width||!this.height)throw new Error("Framebuffer width or height is zero");this.stencil=!1,this.depth=!1,this.dirtyId=0,this.dirtyFormat=0,this.dirtySize=0,this.depthTexture=null,this.colorTextures=[],this.glFramebuffers={},this.disposeRunner=new Zn("disposeFramebuffer"),this.multisample=bi.NONE}get colorTexture(){return this.colorTextures[0]}addColorTexture(e=0,t){return this.colorTextures[e]=t||new rt(null,{scaleMode:Wn.NEAREST,resolution:1,mipmap:$n.OFF,width:this.width,height:this.height}),this.dirtyId++,this.dirtyFormat++,this}addDepthTexture(e){return this.depthTexture=e||new rt(null,{scaleMode:Wn.NEAREST,resolution:1,width:this.width,height:this.height,mipmap:$n.OFF,format:Ie.DEPTH_COMPONENT,type:He.UNSIGNED_SHORT}),this.dirtyId++,this.dirtyFormat++,this}enableDepth(){return this.depth=!0,this.dirtyId++,this.dirtyFormat++,this}enableStencil(){return this.stencil=!0,this.dirtyId++,this.dirtyFormat++,this}resize(e,t){if(e=Math.round(e),t=Math.round(t),!e||!t)throw new Error("Framebuffer width and height must not be zero");if(!(e===this.width&&t===this.height)){this.width=e,this.height=t,this.dirtyId++,this.dirtySize++;for(let i=0;i{const s=this.source;this.url=s.src;const r=()=>{this.destroyed||(s.onload=null,s.onerror=null,this.update(),this._load=null,this.createBitmap?t(this.process()):t(this))};s.complete&&s.src?r():(s.onload=r,s.onerror=o=>{i(o),this.onError.emit(o)})}),this._load)}process(){const e=this.source;if(this._process!==null)return this._process;if(this.bitmap!==null||!globalThis.createImageBitmap)return Promise.resolve(this);const t=globalThis.createImageBitmap,i=!e.crossOrigin||e.crossOrigin==="anonymous";return this._process=fetch(e.src,{mode:i?"cors":"no-cors"}).then(s=>s.blob()).then(s=>t(s,0,0,e.width,e.height,{premultiplyAlpha:this.alphaMode===null||this.alphaMode===Ri.UNPACK?"premultiply":"none"})).then(s=>this.destroyed?Promise.reject():(this.bitmap=s,this.update(),this._process=null,Promise.resolve(this))),this._process}upload(e,t,i){if(typeof this.alphaMode=="number"&&(t.alphaMode=this.alphaMode),!this.createBitmap)return super.upload(e,t,i);if(!this.bitmap&&(this.process(),!this.bitmap))return!1;if(super.upload(e,t,i,this.bitmap),!this.preserveBitmap){let s=!0;const r=t._glTextures;for(const o in r){const a=r[o];if(a!==i&&a.dirtyId!==t.dirtyId){s=!1;break}}s&&(this.bitmap.close&&this.bitmap.close(),this.bitmap=null)}return!0}dispose(){this.source.onload=null,this.source.onerror=null,super.dispose(),this.bitmap&&(this.bitmap.close(),this.bitmap=null),this._process=null,this._load=null}static test(e){return typeof HTMLImageElement<"u"&&(typeof e=="string"||e instanceof HTMLImageElement)}}class Cg{constructor(){this.x0=0,this.y0=0,this.x1=1,this.y1=0,this.x2=1,this.y2=1,this.x3=0,this.y3=1,this.uvsFloat32=new Float32Array(8)}set(e,t,i){const s=t.width,r=t.height;if(i){const o=e.width/2/s,a=e.height/2/r,c=e.x/s+o,l=e.y/r+a;i=si.add(i,si.NW),this.x0=c+o*si.uX(i),this.y0=l+a*si.uY(i),i=si.add(i,2),this.x1=c+o*si.uX(i),this.y1=l+a*si.uY(i),i=si.add(i,2),this.x2=c+o*si.uX(i),this.y2=l+a*si.uY(i),i=si.add(i,2),this.x3=c+o*si.uX(i),this.y3=l+a*si.uY(i)}else this.x0=e.x/s,this.y0=e.y/r,this.x1=(e.x+e.width)/s,this.y1=e.y/r,this.x2=(e.x+e.width)/s,this.y2=(e.y+e.height)/r,this.x3=e.x/s,this.y3=(e.y+e.height)/r;this.uvsFloat32[0]=this.x0,this.uvsFloat32[1]=this.y0,this.uvsFloat32[2]=this.x1,this.uvsFloat32[3]=this.y1,this.uvsFloat32[4]=this.x2,this.uvsFloat32[5]=this.y2,this.uvsFloat32[6]=this.x3,this.uvsFloat32[7]=this.y3}}Cg.prototype.toString=function(){return`[@pixi/core:TextureUvs x0=${this.x0} y0=${this.y0} x1=${this.x1} y1=${this.y1} x2=${this.x2} y2=${this.y2} x3=${this.x3} y3=${this.y3}]`};const Ty=new Cg;function Vc(n){n.destroy=function(){},n.on=function(){},n.once=function(){},n.emit=function(){}}let it=class jt extends pc{constructor(e,t,i,s,r,o,a){if(super(),this.noFrame=!1,t||(this.noFrame=!0,t=new dt(0,0,1,1)),e instanceof jt&&(e=e.baseTexture),this.baseTexture=e,this._frame=t,this.trim=s,this.valid=!1,this.destroyed=!1,this._uvs=Ty,this.uvMatrix=null,this.orig=i||t,this._rotate=Number(r||0),r===!0)this._rotate=2;else if(this._rotate%2!==0)throw new Error("attempt to use diamond-shaped UVs. If you are sure, set rotation manually");this.defaultAnchor=o?new Tt(o.x,o.y):new Tt(0,0),this.defaultBorders=a,this._updateID=0,this.textureCacheIds=[],e.valid?this.noFrame?e.valid&&this.onBaseTextureUpdated(e):this.frame=t:e.once("loaded",this.onBaseTextureUpdated,this),this.noFrame&&e.on("update",this.onBaseTextureUpdated,this)}update(){this.baseTexture.resource&&this.baseTexture.resource.update()}onBaseTextureUpdated(e){if(this.noFrame){if(!this.baseTexture.valid)return;this._frame.width=e.width,this._frame.height=e.height,this.valid=!0,this.updateUvs()}else this.frame=this._frame;this.emit("update",this)}destroy(e){if(this.baseTexture){if(e){const{resource:t}=this.baseTexture;t!=null&&t.url&&as[t.url]&&jt.removeFromCache(t.url),this.baseTexture.destroy()}this.baseTexture.off("loaded",this.onBaseTextureUpdated,this),this.baseTexture.off("update",this.onBaseTextureUpdated,this),this.baseTexture=null}this._frame=null,this._uvs=null,this.trim=null,this.orig=null,this.valid=!1,jt.removeFromCache(this),this.textureCacheIds=null,this.destroyed=!0,this.emit("destroyed",this),this.removeAllListeners()}clone(){var s;const e=this._frame.clone(),t=this._frame===this.orig?e:this.orig.clone(),i=new jt(this.baseTexture,!this.noFrame&&e,t,(s=this.trim)==null?void 0:s.clone(),this.rotate,this.defaultAnchor,this.defaultBorders);return this.noFrame&&(i._frame=e),i}updateUvs(){this._uvs===Ty&&(this._uvs=new Cg),this._uvs.set(this._frame,this.baseTexture,this.rotate),this._updateID++}static from(e,t={},i=Ve.STRICT_TEXTURE_CACHE){const s=typeof e=="string";let r=null;if(s)r=e;else if(e instanceof rt){if(!e.cacheId){const a=(t==null?void 0:t.pixiIdPrefix)||"pixiid";e.cacheId=`${a}-${Bo()}`,rt.addToCache(e,e.cacheId)}r=e.cacheId}else{if(!e._pixiId){const a=(t==null?void 0:t.pixiIdPrefix)||"pixiid";e._pixiId=`${a}_${Bo()}`}r=e._pixiId}let o=as[r];if(s&&i&&!o)throw new Error(`The cacheId "${r}" does not exist in TextureCache.`);return!o&&!(e instanceof rt)?(t.resolution||(t.resolution=fr(e)),o=new jt(new rt(e,t)),o.baseTexture.cacheId=r,rt.addToCache(o.baseTexture,r),jt.addToCache(o,r)):!o&&e instanceof rt&&(o=new jt(e),jt.addToCache(o,r)),o}static fromURL(e,t){const i=Object.assign({autoLoad:!1},t==null?void 0:t.resourceOptions),s=jt.from(e,Object.assign({resourceOptions:i},t),!1),r=s.baseTexture.resource;return s.baseTexture.valid?Promise.resolve(s):r.load().then(()=>Promise.resolve(s))}static fromBuffer(e,t,i,s){return new jt(rt.fromBuffer(e,t,i,s))}static fromLoader(e,t,i,s){const r=new rt(e,Object.assign({scaleMode:rt.defaultOptions.scaleMode,resolution:fr(t)},s)),{resource:o}=r;o instanceof Sw&&(o.url=t);const a=new jt(r);return i||(i=t),rt.addToCache(a.baseTexture,i),jt.addToCache(a,i),i!==t&&(rt.addToCache(a.baseTexture,t),jt.addToCache(a,t)),a.baseTexture.valid?Promise.resolve(a):new Promise(c=>{a.baseTexture.once("loaded",()=>c(a))})}static addToCache(e,t){t&&(e.textureCacheIds.includes(t)||e.textureCacheIds.push(t),as[t]&&as[t]!==e&&console.warn(`Texture added to the cache with an id [${t}] that already had an entry`),as[t]=e)}static removeFromCache(e){if(typeof e=="string"){const t=as[e];if(t){const i=t.textureCacheIds.indexOf(e);return i>-1&&t.textureCacheIds.splice(i,1),delete as[e],t}}else if(e!=null&&e.textureCacheIds){for(let t=0;tthis.baseTexture.width,a=i+r>this.baseTexture.height;if(o||a){const c=o&&a?"and":"or",l=`X: ${t} + ${s} = ${t+s} > ${this.baseTexture.width}`,h=`Y: ${i} + ${r} = ${i+r} > ${this.baseTexture.height}`;throw new Error(`Texture Error: frame does not fit inside the base Texture dimensions: ${l} ${c} ${h}`)}this.valid=s&&r&&this.baseTexture.valid,!this.trim&&!this.rotate&&(this.orig=e),this.valid&&this.updateUvs()}get rotate(){return this._rotate}set rotate(e){this._rotate=e,this.valid&&this.updateUvs()}get width(){return this.orig.width}get height(){return this.orig.height}castToBaseTexture(){return this.baseTexture}static get EMPTY(){return jt._EMPTY||(jt._EMPTY=new jt(new rt),Vc(jt._EMPTY),Vc(jt._EMPTY.baseTexture)),jt._EMPTY}static get WHITE(){if(!jt._WHITE){const e=Ve.ADAPTER.createCanvas(16,16),t=e.getContext("2d");e.width=16,e.height=16,t.fillStyle="white",t.fillRect(0,0,16,16),jt._WHITE=new jt(rt.from(e)),Vc(jt._WHITE),Vc(jt._WHITE.baseTexture)}return jt._WHITE}};class jo extends it{constructor(e,t){super(e,t),this.valid=!0,this.filterFrame=null,this.filterPoolKey=null,this.updateUvs()}get framebuffer(){return this.baseTexture.framebuffer}get multisample(){return this.framebuffer.multisample}set multisample(e){this.framebuffer.multisample=e}resize(e,t,i=!0){const s=this.baseTexture.resolution,r=Math.round(e*s)/s,o=Math.round(t*s)/s;this.valid=r>0&&o>0,this._frame.width=this.orig.width=r,this._frame.height=this.orig.height=o,i&&this.baseTexture.resize(r,o),this.updateUvs()}setResolution(e){const{baseTexture:t}=this;t.resolution!==e&&(t.setResolution(e),this.resize(t.width,t.height,!1))}static create(e){return new jo(new ww(e))}}class _w{constructor(e){this.texturePool={},this.textureOptions=e||{},this.enableFullScreen=!1,this._pixelsWidth=0,this._pixelsHeight=0}createTexture(e,t,i=bi.NONE){const s=new ww(Object.assign({width:e,height:t,resolution:1,multisample:i},this.textureOptions));return new jo(s)}getOptimalTexture(e,t,i=1,s=bi.NONE){let r;e=Math.max(Math.ceil(e*i-1e-6),1),t=Math.max(Math.ceil(t*i-1e-6),1),!this.enableFullScreen||e!==this._pixelsWidth||t!==this._pixelsHeight?(e=jh(e),t=jh(t),r=((e&65535)<<16|t&65535)>>>0,s>1&&(r+=s*4294967296)):r=s>1?-s:-1,this.texturePool[r]||(this.texturePool[r]=[]);let o=this.texturePool[r].pop();return o||(o=this.createTexture(e,t,s)),o.filterPoolKey=r,o.setResolution(i),o}getFilterTexture(e,t,i){const s=this.getOptimalTexture(e.width,e.height,t||e.resolution,i||bi.NONE);return s.filterFrame=e.filterFrame,s}returnTexture(e){const t=e.filterPoolKey;e.filterFrame=null,this.texturePool[t].push(e)}returnFilterTexture(e){this.returnTexture(e)}clear(e){if(e=e!==!1,e)for(const t in this.texturePool){const i=this.texturePool[t];if(i)for(let s=0;s0&&e.height>0;for(const t in this.texturePool){if(!(Number(t)<0))continue;const i=this.texturePool[t];if(i)for(let s=0;s1&&(h=this.getOptimalFilterTexture(l.width,l.height,t.resolution),h.filterFrame=l.filterFrame),i[u].apply(this,l,h,ys.CLEAR,t);const d=l;l=h,h=d}i[u].apply(this,l,c.renderTexture,ys.BLEND,t),u>1&&t.multisample>1&&this.returnFilterTexture(t.renderTexture),this.returnFilterTexture(l),this.returnFilterTexture(h)}t.clear(),this.statePool.push(t)}bindAndClear(e,t=ys.CLEAR){const{renderTexture:i,state:s}=this.renderer;if(e===this.defaultFilterStack[this.defaultFilterStack.length-1].renderTexture?this.renderer.projection.transform=this.activeState.transform:this.renderer.projection.transform=null,e==null?void 0:e.filterFrame){const o=this.tempRect;o.x=0,o.y=0,o.width=e.filterFrame.width,o.height=e.filterFrame.height,i.bind(e,e.filterFrame,o)}else e!==this.defaultFilterStack[this.defaultFilterStack.length-1].renderTexture?i.bind(e):this.renderer.renderTexture.bind(e,this.activeState.bindingSourceFrame,this.activeState.bindingDestinationFrame);const r=s.stateId&1||this.forceClear;(t===ys.CLEAR||t===ys.BLIT&&r)&&this.renderer.framebuffer.clear(0,0,0,0)}applyFilter(e,t,i,s){const r=this.renderer;r.state.set(e.state),this.bindAndClear(i,s),e.uniforms.uSampler=t,e.uniforms.filterGlobals=this.globalUniforms,r.shader.bind(e),e.legacy=!!e.program.attributeData.aTextureCoord,e.legacy?(this.quadUv.map(t._frame,t.filterFrame),r.geometry.bind(this.quadUv),r.geometry.draw(_s.TRIANGLES)):(r.geometry.bind(this.quad),r.geometry.draw(_s.TRIANGLE_STRIP))}calculateSpriteMatrix(e,t){const{sourceFrame:i,destinationFrame:s}=this.activeState,{orig:r}=t._texture,o=e.set(s.width,0,0,s.height,i.x,i.y),a=t.worldTransform.copyTo(Bt.TEMP_MATRIX);return a.invert(),o.prepend(a),o.scale(1/r.width,1/r.height),o.translate(t.anchor.x,t.anchor.y),o}destroy(){this.renderer=null,this.texturePool.clear(!1)}getOptimalFilterTexture(e,t,i=1,s=bi.NONE){return this.texturePool.getOptimalTexture(e,t,i,s)}getFilterTexture(e,t,i){if(typeof e=="number"){const r=e;e=t,t=r}e=e||this.activeState.renderTexture;const s=this.texturePool.getOptimalTexture(e.width,e.height,t||e.resolution,i||bi.NONE);return s.filterFrame=e.filterFrame,s}returnFilterTexture(e){this.texturePool.returnTexture(e)}emptyPool(){this.texturePool.clear(!0)}resize(){this.texturePool.setScreenSize(this.renderer.view)}transformAABB(e,t){const i=Xc[0],s=Xc[1],r=Xc[2],o=Xc[3];i.set(t.left,t.top),s.set(t.left,t.bottom),r.set(t.right,t.top),o.set(t.right,t.bottom),e.apply(i,i),e.apply(s,s),e.apply(r,r),e.apply(o,o);const a=Math.min(i.x,s.x,r.x,o.x),c=Math.min(i.y,s.y,r.y,o.y),l=Math.max(i.x,s.x,r.x,o.x),h=Math.max(i.y,s.y,r.y,o.y);t.x=a,t.y=c,t.width=l-a,t.height=h-c}roundFrame(e,t,i,s,r){if(!(e.width<=0||e.height<=0||i.width<=0||i.height<=0)){if(r){const{a:o,b:a,c,d:l}=r;if((Math.abs(a)>1e-4||Math.abs(c)>1e-4)&&(Math.abs(o)>1e-4||Math.abs(l)>1e-4))return}r=r?Xf.copyFrom(r):Xf.identity(),r.translate(-i.x,-i.y).scale(s.width/i.width,s.height/i.height).translate(s.x,s.y),this.transformAABB(r,e),e.ceil(t),this.transformAABB(r.invert(),e)}}}Ew.extension={type:$e.RendererSystem,name:"filter"};je.add(Ew);class w2{constructor(e){this.framebuffer=e,this.stencil=null,this.dirtyId=-1,this.dirtyFormat=-1,this.dirtySize=-1,this.multisample=bi.NONE,this.msaaBuffer=null,this.blitFramebuffer=null,this.mipLevel=0}}const S2=new dt;class Cw{constructor(e){this.renderer=e,this.managedFramebuffers=[],this.unknownFramebuffer=new Km(10,10),this.msaaSamples=null}contextChange(){this.disposeAll(!0);const e=this.gl=this.renderer.gl;if(this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.current=this.unknownFramebuffer,this.viewport=new dt,this.hasMRT=!0,this.writeDepthTexture=!0,this.renderer.context.webGLVersion===1){let t=this.renderer.context.extensions.drawBuffers,i=this.renderer.context.extensions.depthTexture;Ve.PREFER_ENV===Ho.WEBGL_LEGACY&&(t=null,i=null),t?e.drawBuffers=s=>t.drawBuffersWEBGL(s):(this.hasMRT=!1,e.drawBuffers=()=>{}),i||(this.writeDepthTexture=!1)}else this.msaaSamples=e.getInternalformatParameter(e.RENDERBUFFER,e.RGBA8,e.SAMPLES)}bind(e,t,i=0){const{gl:s}=this;if(e){const r=e.glFramebuffers[this.CONTEXT_UID]||this.initFramebuffer(e);this.current!==e&&(this.current=e,s.bindFramebuffer(s.FRAMEBUFFER,r.framebuffer)),r.mipLevel!==i&&(e.dirtyId++,e.dirtyFormat++,r.mipLevel=i),r.dirtyId!==e.dirtyId&&(r.dirtyId=e.dirtyId,r.dirtyFormat!==e.dirtyFormat?(r.dirtyFormat=e.dirtyFormat,r.dirtySize=e.dirtySize,this.updateFramebuffer(e,i)):r.dirtySize!==e.dirtySize&&(r.dirtySize=e.dirtySize,this.resizeFramebuffer(e)));for(let o=0;o>i,a=t.height>>i,c=o/t.width;this.setViewport(t.x*c,t.y*c,o,a)}else{const o=e.width>>i,a=e.height>>i;this.setViewport(0,0,o,a)}}else this.current&&(this.current=null,s.bindFramebuffer(s.FRAMEBUFFER,null)),t?this.setViewport(t.x,t.y,t.width,t.height):this.setViewport(0,0,this.renderer.width,this.renderer.height)}setViewport(e,t,i,s){const r=this.viewport;e=Math.round(e),t=Math.round(t),i=Math.round(i),s=Math.round(s),(r.width!==i||r.height!==s||r.x!==e||r.y!==t)&&(r.x=e,r.y=t,r.width=i,r.height=s,this.gl.viewport(e,t,i,s))}get size(){return this.current?{x:0,y:0,width:this.current.width,height:this.current.height}:{x:0,y:0,width:this.renderer.width,height:this.renderer.height}}clear(e,t,i,s,r=$m.COLOR|$m.DEPTH){const{gl:o}=this;o.clearColor(e,t,i,s),o.clear(r)}initFramebuffer(e){const{gl:t}=this,i=new w2(t.createFramebuffer());return i.multisample=this.detectSamples(e.multisample),e.glFramebuffers[this.CONTEXT_UID]=i,this.managedFramebuffers.push(e),e.disposeRunner.add(this),i}resizeFramebuffer(e){const{gl:t}=this,i=e.glFramebuffers[this.CONTEXT_UID];if(i.stencil){t.bindRenderbuffer(t.RENDERBUFFER,i.stencil);let o;this.renderer.context.webGLVersion===1?o=t.DEPTH_STENCIL:e.depth&&e.stencil?o=t.DEPTH24_STENCIL8:e.depth?o=t.DEPTH_COMPONENT24:o=t.STENCIL_INDEX8,i.msaaBuffer?t.renderbufferStorageMultisample(t.RENDERBUFFER,i.multisample,o,e.width,e.height):t.renderbufferStorage(t.RENDERBUFFER,o,e.width,e.height)}const s=e.colorTextures;let r=s.length;t.drawBuffers||(r=Math.min(r,1));for(let o=0;o1&&this.canMultisampleFramebuffer(e)?s.msaaBuffer=s.msaaBuffer||i.createRenderbuffer():s.msaaBuffer&&(i.deleteRenderbuffer(s.msaaBuffer),s.msaaBuffer=null,s.blitFramebuffer&&(s.blitFramebuffer.dispose(),s.blitFramebuffer=null));const a=[];for(let c=0;c1&&i.drawBuffers(a),e.depthTexture&&this.writeDepthTexture){const c=e.depthTexture;this.renderer.texture.bind(c,0),i.framebufferTexture2D(i.FRAMEBUFFER,i.DEPTH_ATTACHMENT,i.TEXTURE_2D,c._glTextures[this.CONTEXT_UID].texture,t)}if((e.stencil||e.depth)&&!(e.depthTexture&&this.writeDepthTexture)){s.stencil=s.stencil||i.createRenderbuffer();let c,l;this.renderer.context.webGLVersion===1?(c=i.DEPTH_STENCIL_ATTACHMENT,l=i.DEPTH_STENCIL):e.depth&&e.stencil?(c=i.DEPTH_STENCIL_ATTACHMENT,l=i.DEPTH24_STENCIL8):e.depth?(c=i.DEPTH_ATTACHMENT,l=i.DEPTH_COMPONENT24):(c=i.STENCIL_ATTACHMENT,l=i.STENCIL_INDEX8),i.bindRenderbuffer(i.RENDERBUFFER,s.stencil),s.msaaBuffer?i.renderbufferStorageMultisample(i.RENDERBUFFER,s.multisample,l,e.width,e.height):i.renderbufferStorage(i.RENDERBUFFER,l,e.width,e.height),i.framebufferRenderbuffer(i.FRAMEBUFFER,c,i.RENDERBUFFER,s.stencil)}else s.stencil&&(i.deleteRenderbuffer(s.stencil),s.stencil=null)}canMultisampleFramebuffer(e){return this.renderer.context.webGLVersion!==1&&e.colorTextures.length<=1&&!e.depthTexture}detectSamples(e){const{msaaSamples:t}=this;let i=bi.NONE;if(e<=1||t===null)return i;for(let s=0;s=0&&this.managedFramebuffers.splice(r,1),e.disposeRunner.remove(this),t||(s.deleteFramebuffer(i.framebuffer),i.msaaBuffer&&s.deleteRenderbuffer(i.msaaBuffer),i.stencil&&s.deleteRenderbuffer(i.stencil)),i.blitFramebuffer&&this.disposeFramebuffer(i.blitFramebuffer,t)}disposeAll(e){const t=this.managedFramebuffers;this.managedFramebuffers=[];for(let i=0;ii.createVertexArrayOES(),e.bindVertexArray=s=>i.bindVertexArrayOES(s),e.deleteVertexArray=s=>i.deleteVertexArrayOES(s)):(this.hasVao=!1,e.createVertexArray=()=>null,e.bindVertexArray=()=>null,e.deleteVertexArray=()=>null)}if(t.webGLVersion!==2){const i=e.getExtension("ANGLE_instanced_arrays");i?(e.vertexAttribDivisor=(s,r)=>i.vertexAttribDivisorANGLE(s,r),e.drawElementsInstanced=(s,r,o,a,c)=>i.drawElementsInstancedANGLE(s,r,o,a,c),e.drawArraysInstanced=(s,r,o,a)=>i.drawArraysInstancedANGLE(s,r,o,a)):this.hasInstance=!1}this.canUseUInt32ElementIndex=t.webGLVersion===2||!!t.extensions.uint32ElementIndex}bind(e,t){t=t||this.renderer.shader.shader;const{gl:i}=this;let s=e.glVertexArrayObjects[this.CONTEXT_UID],r=!1;s||(this.managedGeometries[e.id]=e,e.disposeRunner.add(this),e.glVertexArrayObjects[this.CONTEXT_UID]=s={},r=!0);const o=s[t.program.id]||this.initGeometryVao(e,t,r);this._activeGeometry=e,this._activeVao!==o&&(this._activeVao=o,this.hasVao?i.bindVertexArray(o):this.activateVao(e,t.program)),this.updateBuffers()}reset(){this.unbind()}updateBuffers(){const e=this._activeGeometry,t=this.renderer.buffer;for(let i=0;i"u"?.5:t,this.isSimple=!1}get texture(){return this._texture}set texture(e){this._texture=e,this._textureID=-1}multiplyUvs(e,t){t===void 0&&(t=e);const i=this.mapCoord;for(let s=0;s0?this.maskStack[this.maskStack.length-1]._colorMask:15;i!==t&&this.renderer.gl.colorMask((i&1)!==0,(i&2)!==0,(i&4)!==0,(i&8)!==0)}destroy(){this.renderer=null}}Aw.extension={type:$e.RendererSystem,name:"mask"};je.add(Aw);class Iw{constructor(e){this.renderer=e,this.maskStack=[],this.glConst=0}getStackLength(){return this.maskStack.length}setMaskStack(e){const{gl:t}=this.renderer,i=this.getStackLength();this.maskStack=e;const s=this.getStackLength();s!==i&&(s===0?t.disable(this.glConst):(t.enable(this.glConst),this._useCurrent()))}_useCurrent(){}destroy(){this.renderer=null,this.maskStack=null}}const Cy=new Bt,My=[],Pw=class xh extends Iw{constructor(e){super(e),this.glConst=Ve.ADAPTER.getWebGLRenderingContext().SCISSOR_TEST}getStackLength(){const e=this.maskStack[this.maskStack.length-1];return e?e._scissorCounter:0}calcScissorRect(e){if(e._scissorRectLocal)return;const t=e._scissorRect,{maskObject:i}=e,{renderer:s}=this,r=s.renderTexture,o=i.getBounds(!0,My.pop()??new dt);this.roundFrameToPixels(o,r.current?r.current.resolution:s.resolution,r.sourceFrame,r.destinationFrame,s.projection.transform),t&&o.fit(t),e._scissorRectLocal=o}static isMatrixRotated(e){if(!e)return!1;const{a:t,b:i,c:s,d:r}=e;return(Math.abs(i)>1e-4||Math.abs(s)>1e-4)&&(Math.abs(t)>1e-4||Math.abs(r)>1e-4)}testScissor(e){const{maskObject:t}=e;if(!t.isFastRect||!t.isFastRect()||xh.isMatrixRotated(t.worldTransform)||xh.isMatrixRotated(this.renderer.projection.transform))return!1;this.calcScissorRect(e);const i=e._scissorRectLocal;return i.width>0&&i.height>0}roundFrameToPixels(e,t,i,s,r){xh.isMatrixRotated(r)||(r=r?Cy.copyFrom(r):Cy.identity(),r.translate(-i.x,-i.y).scale(s.width/i.width,s.height/i.height).translate(s.x,s.y),this.renderer.filter.transformAABB(r,e),e.fit(s),e.x=Math.round(e.x*t),e.y=Math.round(e.y*t),e.width=Math.round(e.width*t),e.height=Math.round(e.height*t))}push(e){e._scissorRectLocal||this.calcScissorRect(e);const{gl:t}=this.renderer;e._scissorRect||t.enable(t.SCISSOR_TEST),e._scissorCounter++,e._scissorRect=e._scissorRectLocal,this._useCurrent()}pop(e){const{gl:t}=this.renderer;e&&My.push(e._scissorRectLocal),this.getStackLength()>0?this._useCurrent():t.disable(t.SCISSOR_TEST)}_useCurrent(){const e=this.maskStack[this.maskStack.length-1]._scissorRect;let t;this.renderer.renderTexture.current?t=e.y:t=this.renderer.height-e.height-e.y,this.renderer.gl.scissor(e.x,t,e.width,e.height)}};Pw.extension={type:$e.RendererSystem,name:"scissor"};let M2=Pw;je.add(M2);class Rw extends Iw{constructor(e){super(e),this.glConst=Ve.ADAPTER.getWebGLRenderingContext().STENCIL_TEST}getStackLength(){const e=this.maskStack[this.maskStack.length-1];return e?e._stencilCounter:0}push(e){const t=e.maskObject,{gl:i}=this.renderer,s=e._stencilCounter;s===0&&(this.renderer.framebuffer.forceStencil(),i.clearStencil(0),i.clear(i.STENCIL_BUFFER_BIT),i.enable(i.STENCIL_TEST)),e._stencilCounter++;const r=e._colorMask;r!==0&&(e._colorMask=0,i.colorMask(!1,!1,!1,!1)),i.stencilFunc(i.EQUAL,s,4294967295),i.stencilOp(i.KEEP,i.KEEP,i.INCR),t.renderable=!0,t.render(this.renderer),this.renderer.batch.flush(),t.renderable=!1,r!==0&&(e._colorMask=r,i.colorMask((r&1)!==0,(r&2)!==0,(r&4)!==0,(r&8)!==0)),this._useCurrent()}pop(e){const t=this.renderer.gl;if(this.getStackLength()===0)t.disable(t.STENCIL_TEST);else{const i=this.maskStack.length!==0?this.maskStack[this.maskStack.length-1]:null,s=i?i._colorMask:15;s!==0&&(i._colorMask=0,t.colorMask(!1,!1,!1,!1)),t.stencilOp(t.KEEP,t.KEEP,t.DECR),e.renderable=!0,e.render(this.renderer),this.renderer.batch.flush(),e.renderable=!1,s!==0&&(i._colorMask=s,t.colorMask((s&1)!==0,(s&2)!==0,(s&4)!==0,(s&8)!==0)),this._useCurrent()}}_useCurrent(){const e=this.renderer.gl;e.stencilFunc(e.EQUAL,this.getStackLength(),4294967295),e.stencilOp(e.KEEP,e.KEEP,e.KEEP)}}Rw.extension={type:$e.RendererSystem,name:"stencil"};je.add(Rw);class kw{constructor(e){this.renderer=e,this.plugins={},Object.defineProperties(this.plugins,{extract:{enumerable:!1,get(){return pt("7.0.0","renderer.plugins.extract has moved to renderer.extract"),e.extract}},prepare:{enumerable:!1,get(){return pt("7.0.0","renderer.plugins.prepare has moved to renderer.prepare"),e.prepare}},interaction:{enumerable:!1,get(){return pt("7.0.0","renderer.plugins.interaction has been deprecated, use renderer.events"),e.events}}})}init(){const e=this.rendererPlugins;for(const t in e)this.plugins[t]=new e[t](this.renderer)}destroy(){for(const e in this.plugins)this.plugins[e].destroy(),this.plugins[e]=null}}kw.extension={type:[$e.RendererSystem,$e.CanvasRendererSystem],name:"_plugin"};je.add(kw);class Fw{constructor(e){this.renderer=e,this.destinationFrame=null,this.sourceFrame=null,this.defaultFrame=null,this.projectionMatrix=new Bt,this.transform=null}update(e,t,i,s){this.destinationFrame=e||this.destinationFrame||this.defaultFrame,this.sourceFrame=t||this.sourceFrame||e,this.calculateProjection(this.destinationFrame,this.sourceFrame,i,s),this.transform&&this.projectionMatrix.append(this.transform);const r=this.renderer;r.globalUniforms.uniforms.projectionMatrix=this.projectionMatrix,r.globalUniforms.update(),r.shader.shader&&r.shader.syncUniformGroup(r.shader.shader.uniforms.globals)}calculateProjection(e,t,i,s){const r=this.projectionMatrix,o=s?-1:1;r.identity(),r.a=1/t.width*2,r.d=o*(1/t.height*2),r.tx=-1-t.x*r.a,r.ty=-o-t.y*r.d}setTransform(e){}destroy(){this.renderer=null}}Fw.extension={type:$e.RendererSystem,name:"projection"};je.add(Fw);const A2=new Eg,Ay=new dt;class Lw{constructor(e){this.renderer=e,this._tempMatrix=new Bt}generateTexture(e,t){const{region:i,...s}=t||{},r=(i==null?void 0:i.copyTo(Ay))||e.getLocalBounds(Ay,!0),o=s.resolution||this.renderer.resolution;r.width=Math.max(r.width,1/o),r.height=Math.max(r.height,1/o),s.width=r.width,s.height=r.height,s.resolution=o,s.multisample??(s.multisample=this.renderer.multisample);const a=jo.create(s);this._tempMatrix.tx=-r.x,this._tempMatrix.ty=-r.y;const c=e.transform;return e.transform=A2,this.renderer.render(e,{renderTexture:a,transform:this._tempMatrix,skipUpdateTransform:!!e.parent,blit:!0}),e.transform=c,a}destroy(){}}Lw.extension={type:[$e.RendererSystem,$e.CanvasRendererSystem],name:"textureGenerator"};je.add(Lw);const fo=new dt,dl=new dt;class Ow{constructor(e){this.renderer=e,this.defaultMaskStack=[],this.current=null,this.sourceFrame=new dt,this.destinationFrame=new dt,this.viewportFrame=new dt}contextChange(){var t;const e=(t=this.renderer)==null?void 0:t.gl.getContextAttributes();this._rendererPremultipliedAlpha=!!(e&&e.alpha&&e.premultipliedAlpha)}bind(e=null,t,i){const s=this.renderer;this.current=e;let r,o,a;e?(r=e.baseTexture,a=r.resolution,t||(fo.width=e.frame.width,fo.height=e.frame.height,t=fo),i||(dl.x=e.frame.x,dl.y=e.frame.y,dl.width=t.width,dl.height=t.height,i=dl),o=r.framebuffer):(a=s.resolution,t||(fo.width=s._view.screen.width,fo.height=s._view.screen.height,t=fo),i||(i=fo,i.width=t.width,i.height=t.height));const c=this.viewportFrame;c.x=i.x*a,c.y=i.y*a,c.width=i.width*a,c.height=i.height*a,e||(c.y=s.view.height-(c.y+c.height)),c.ceil(),this.renderer.framebuffer.bind(o,c),this.renderer.projection.update(i,t,a,!o),e?this.renderer.mask.setMaskStack(r.maskStack):this.renderer.mask.setMaskStack(this.defaultMaskStack),this.sourceFrame.copyFrom(t),this.destinationFrame.copyFrom(i)}clear(e,t){const i=this.current?this.current.baseTexture.clear:this.renderer.background.backgroundColor,s=kt.shared.setValue(e||i);(this.current&&this.current.baseTexture.alphaMode>0||!this.current&&this._rendererPremultipliedAlpha)&&s.premultiply(s.alpha);const r=this.destinationFrame,o=this.current?this.current.baseTexture:this.renderer._view.screen,a=r.width!==o.width||r.height!==o.height;if(a){let{x:c,y:l,width:h,height:u}=this.viewportFrame;c=Math.round(c),l=Math.round(l),h=Math.round(h),u=Math.round(u),this.renderer.gl.enable(this.renderer.gl.SCISSOR_TEST),this.renderer.gl.scissor(c,l,h,u)}this.renderer.framebuffer.clear(s.red,s.green,s.blue,s.alpha,t),a&&this.renderer.scissor.pop()}resize(){this.bind(null)}reset(){this.bind(null)}destroy(){this.renderer=null}}Ow.extension={type:$e.RendererSystem,name:"renderTexture"};je.add(Ow);class I2{constructor(e,t){this.program=e,this.uniformData=t,this.uniformGroups={},this.uniformDirtyGroups={},this.uniformBufferBindings={}}destroy(){this.uniformData=null,this.uniformGroups=null,this.uniformDirtyGroups=null,this.uniformBufferBindings=null,this.program=null}}function P2(n,e){const t={},i=e.getProgramParameter(n,e.ACTIVE_ATTRIBUTES);for(let s=0;sl>h?1:-1);for(let l=0;l({data:r,offset:0,dataLen:0,dirty:0}));let t=0,i=0,s=0;for(let r=0;r1&&(t=Math.max(t,16)*o.data.size),o.dataLen=t,i%t!==0&&i<16){const a=i%t%16;i+=a,s+=a}i+t>16?(s=Math.ceil(s/16)*16,o.offset=s,s+=t,i=t):(o.offset=s,i+=t,s+=t)}return s=Math.ceil(s/16)*16,{uboElements:e,size:s}}function $2(n,e){const t=[];for(const i in n)e[i]&&t.push(e[i]);return t.sort((i,s)=>i.index-s.index),t}function N2(n,e){if(!n.autoManage)return{size:0,syncFunc:F2};const t=$2(n.uniforms,e),{uboElements:i,size:s}=O2(t),r=[` - var v = null; - var v2 = null; - var cv = null; - var t = 0; - var gl = renderer.gl - var index = 0; - var data = buffer.data; - `];for(let o=0;o1){const u=vw(a.data.type),d=Math.max($w[a.data.type]/16,1),f=u/d,m=(4-f%4)%4;r.push(` - cv = ud.${l}.value; - v = uv.${l}; - offset = ${a.offset/4}; - - t = 0; - - for(var i=0; i < ${a.data.size*d}; i++) - { - for(var j = 0; j < ${f}; j++) - { - data[offset++] = v[t++]; - } - offset += ${m}; - } - - `)}else{const u=L2[a.data.type];r.push(` - cv = ud.${l}.value; - v = uv.${l}; - offset = ${a.offset/4}; - ${u}; - `)}}return r.push(` - renderer.buffer.update(buffer); - `),{size:s,syncFunc:new Function("ud","uv","renderer","syncData","buffer",r.join(` -`))}}let D2=0;const Yc={textureCount:0,uboCount:0};class Nw{constructor(e){this.destroyed=!1,this.renderer=e,this.systemCheck(),this.gl=null,this.shader=null,this.program=null,this.cache={},this._uboCache={},this.id=D2++}systemCheck(){if(!h2())throw new Error("Current environment does not allow unsafe-eval, please use @pixi/unsafe-eval module to enable support.")}contextChange(e){this.gl=e,this.reset()}bind(e,t){e.disposeRunner.add(this),e.uniforms.globals=this.renderer.globalUniforms;const i=e.program,s=i.glPrograms[this.renderer.CONTEXT_UID]||this.generateProgram(e);return this.shader=e,this.program!==i&&(this.program=i,this.gl.useProgram(s.program)),t||(Yc.textureCount=0,Yc.uboCount=0,this.syncUniformGroup(e.uniformGroup,Yc)),s}setUniforms(e){const t=this.shader.program,i=t.glPrograms[this.renderer.CONTEXT_UID];t.syncUniforms(i.uniformData,e,this.renderer)}syncUniformGroup(e,t){const i=this.getGlProgram();(!e.static||e.dirtyId!==i.uniformDirtyGroups[e.id])&&(i.uniformDirtyGroups[e.id]=e.dirtyId,this.syncUniforms(e,i,t))}syncUniforms(e,t,i){(e.syncUniforms[this.shader.program.id]||this.createSyncGroups(e))(t.uniformData,e.uniforms,this.renderer,i)}createSyncGroups(e){const t=this.getSignature(e,this.shader.program.uniformData,"u");return this.cache[t]||(this.cache[t]=r2(e,this.shader.program.uniformData)),e.syncUniforms[this.shader.program.id]=this.cache[t],e.syncUniforms[this.shader.program.id]}syncUniformBufferGroup(e,t){const i=this.getGlProgram();if(!e.static||e.dirtyId!==0||!i.uniformGroups[e.id]){e.dirtyId=0;const s=i.uniformGroups[e.id]||this.createSyncBufferGroup(e,i,t);e.buffer.update(),s(i.uniformData,e.uniforms,this.renderer,Yc,e.buffer)}this.renderer.buffer.bindBufferBase(e.buffer,i.uniformBufferBindings[t])}createSyncBufferGroup(e,t,i){const{gl:s}=this.renderer;this.renderer.buffer.bind(e.buffer);const r=this.gl.getUniformBlockIndex(t.program,i);t.uniformBufferBindings[i]=this.shader.uniformBindCount,s.uniformBlockBinding(t.program,r,this.shader.uniformBindCount),this.shader.uniformBindCount++;const o=this.getSignature(e,this.shader.program.uniformData,"ubo");let a=this._uboCache[o];if(a||(a=this._uboCache[o]=N2(e,this.shader.program.uniformData)),e.autoManage){const c=new Float32Array(a.size/4);e.buffer.update(c)}return t.uniformGroups[e.id]=a.syncFunc,t.uniformGroups[e.id]}getSignature(e,t,i){const s=e.uniforms,r=[`${i}-`];for(const o in s)r.push(o),t[o]&&r.push(t[o].type);return r.join("-")}getGlProgram(){return this.shader?this.shader.program.glPrograms[this.renderer.CONTEXT_UID]:null}generateProgram(e){const t=this.gl,i=e.program,s=k2(t,i);return i.glPrograms[this.renderer.CONTEXT_UID]=s,s}reset(){this.program=null,this.shader=null}disposeShader(e){this.shader===e&&(this.shader=null)}destroy(){this.renderer=null,this.destroyed=!0}}Nw.extension={type:$e.RendererSystem,name:"shader"};je.add(Nw);class Jh{constructor(e){this.renderer=e}run(e){const{renderer:t}=this;t.runners.init.emit(t.options),e.hello&&console.log(`PixiJS 7.4.3 - ${t.rendererLogId} - https://pixijs.com`),t.resize(t.screen.width,t.screen.height)}destroy(){}}Jh.defaultOptions={hello:!1},Jh.extension={type:[$e.RendererSystem,$e.CanvasRendererSystem],name:"startup"};je.add(Jh);function B2(n,e=[]){return e[Qe.NORMAL]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.ADD]=[n.ONE,n.ONE],e[Qe.MULTIPLY]=[n.DST_COLOR,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SCREEN]=[n.ONE,n.ONE_MINUS_SRC_COLOR,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.OVERLAY]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.DARKEN]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.LIGHTEN]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.COLOR_DODGE]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.COLOR_BURN]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.HARD_LIGHT]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SOFT_LIGHT]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.DIFFERENCE]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.EXCLUSION]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.HUE]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SATURATION]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.COLOR]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.LUMINOSITY]=[n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.NONE]=[0,0],e[Qe.NORMAL_NPM]=[n.SRC_ALPHA,n.ONE_MINUS_SRC_ALPHA,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.ADD_NPM]=[n.SRC_ALPHA,n.ONE,n.ONE,n.ONE],e[Qe.SCREEN_NPM]=[n.SRC_ALPHA,n.ONE_MINUS_SRC_COLOR,n.ONE,n.ONE_MINUS_SRC_ALPHA],e[Qe.SRC_IN]=[n.DST_ALPHA,n.ZERO],e[Qe.SRC_OUT]=[n.ONE_MINUS_DST_ALPHA,n.ZERO],e[Qe.SRC_ATOP]=[n.DST_ALPHA,n.ONE_MINUS_SRC_ALPHA],e[Qe.DST_OVER]=[n.ONE_MINUS_DST_ALPHA,n.ONE],e[Qe.DST_IN]=[n.ZERO,n.SRC_ALPHA],e[Qe.DST_OUT]=[n.ZERO,n.ONE_MINUS_SRC_ALPHA],e[Qe.DST_ATOP]=[n.ONE_MINUS_DST_ALPHA,n.SRC_ALPHA],e[Qe.XOR]=[n.ONE_MINUS_DST_ALPHA,n.ONE_MINUS_SRC_ALPHA],e[Qe.SUBTRACT]=[n.ONE,n.ONE,n.ONE,n.ONE,n.FUNC_REVERSE_SUBTRACT,n.FUNC_ADD],e}const U2=0,V2=1,X2=2,Y2=3,G2=4,H2=5,Dw=class Jm{constructor(){this.gl=null,this.stateId=0,this.polygonOffset=0,this.blendMode=Qe.NONE,this._blendEq=!1,this.map=[],this.map[U2]=this.setBlend,this.map[V2]=this.setOffset,this.map[X2]=this.setCullFace,this.map[Y2]=this.setDepthTest,this.map[G2]=this.setFrontFace,this.map[H2]=this.setDepthMask,this.checks=[],this.defaultState=new Rs,this.defaultState.blend=!0}contextChange(e){this.gl=e,this.blendModes=B2(e),this.set(this.defaultState),this.reset()}set(e){if(e=e||this.defaultState,this.stateId!==e.data){let t=this.stateId^e.data,i=0;for(;t;)t&1&&this.map[i].call(this,!!(e.data&1<>1,i++;this.stateId=e.data}for(let t=0;te.systems[s]),i=[...t,...Object.keys(e.systems).filter(s=>!t.includes(s))];for(const s of i)this.addSystem(e.systems[s],s)}addRunners(...e){e.forEach(t=>{this.runners[t]=new Zn(t)})}addSystem(e,t){const i=new e(this);if(this[t])throw new Error(`Whoops! The name "${t}" is already in use`);this[t]=i,this._systemsHash[t]=i;for(const s in this.runners)this.runners[s].add(i);return this}emitWithCustomOptions(e,t){const i=Object.keys(this._systemsHash);e.items.forEach(s=>{const r=i.find(o=>this._systemsHash[o]===s);s[e.name](t[r])})}destroy(){Object.values(this.runners).forEach(e=>{e.destroy()}),this._systemsHash={}}}const Sl=class wh{constructor(e){this.renderer=e,this.count=0,this.checkCount=0,this.maxIdle=wh.defaultMaxIdle,this.checkCountMax=wh.defaultCheckCountMax,this.mode=wh.defaultMode}postrender(){this.renderer.objectRenderer.renderingToScreen&&(this.count++,this.mode!==wg.MANUAL&&(this.checkCount++,this.checkCount>this.checkCountMax&&(this.checkCount=0,this.run())))}run(){const e=this.renderer.texture,t=e.managedTextures;let i=!1;for(let s=0;sthis.maxIdle&&(e.destroyTexture(r,!0),t[s]=null,i=!0)}if(i){let s=0;for(let r=0;r=0;s--)this.unload(e.children[s])}destroy(){this.renderer=null}};Sl.defaultMode=wg.AUTO,Sl.defaultMaxIdle=3600,Sl.defaultCheckCountMax=600,Sl.extension={type:$e.RendererSystem,name:"textureGC"};let xo=Sl;je.add(xo);class Gf{constructor(e){this.texture=e,this.width=-1,this.height=-1,this.dirtyId=-1,this.dirtyStyleId=-1,this.mipmap=!1,this.wrapMode=33071,this.type=He.UNSIGNED_BYTE,this.internalFormat=Ie.RGBA,this.samplerType=0}}function z2(n){let e;return"WebGL2RenderingContext"in globalThis&&n instanceof globalThis.WebGL2RenderingContext?e={[n.RGB]:Xe.FLOAT,[n.RGBA]:Xe.FLOAT,[n.ALPHA]:Xe.FLOAT,[n.LUMINANCE]:Xe.FLOAT,[n.LUMINANCE_ALPHA]:Xe.FLOAT,[n.R8]:Xe.FLOAT,[n.R8_SNORM]:Xe.FLOAT,[n.RG8]:Xe.FLOAT,[n.RG8_SNORM]:Xe.FLOAT,[n.RGB8]:Xe.FLOAT,[n.RGB8_SNORM]:Xe.FLOAT,[n.RGB565]:Xe.FLOAT,[n.RGBA4]:Xe.FLOAT,[n.RGB5_A1]:Xe.FLOAT,[n.RGBA8]:Xe.FLOAT,[n.RGBA8_SNORM]:Xe.FLOAT,[n.RGB10_A2]:Xe.FLOAT,[n.RGB10_A2UI]:Xe.FLOAT,[n.SRGB8]:Xe.FLOAT,[n.SRGB8_ALPHA8]:Xe.FLOAT,[n.R16F]:Xe.FLOAT,[n.RG16F]:Xe.FLOAT,[n.RGB16F]:Xe.FLOAT,[n.RGBA16F]:Xe.FLOAT,[n.R32F]:Xe.FLOAT,[n.RG32F]:Xe.FLOAT,[n.RGB32F]:Xe.FLOAT,[n.RGBA32F]:Xe.FLOAT,[n.R11F_G11F_B10F]:Xe.FLOAT,[n.RGB9_E5]:Xe.FLOAT,[n.R8I]:Xe.INT,[n.R8UI]:Xe.UINT,[n.R16I]:Xe.INT,[n.R16UI]:Xe.UINT,[n.R32I]:Xe.INT,[n.R32UI]:Xe.UINT,[n.RG8I]:Xe.INT,[n.RG8UI]:Xe.UINT,[n.RG16I]:Xe.INT,[n.RG16UI]:Xe.UINT,[n.RG32I]:Xe.INT,[n.RG32UI]:Xe.UINT,[n.RGB8I]:Xe.INT,[n.RGB8UI]:Xe.UINT,[n.RGB16I]:Xe.INT,[n.RGB16UI]:Xe.UINT,[n.RGB32I]:Xe.INT,[n.RGB32UI]:Xe.UINT,[n.RGBA8I]:Xe.INT,[n.RGBA8UI]:Xe.UINT,[n.RGBA16I]:Xe.INT,[n.RGBA16UI]:Xe.UINT,[n.RGBA32I]:Xe.INT,[n.RGBA32UI]:Xe.UINT,[n.DEPTH_COMPONENT16]:Xe.FLOAT,[n.DEPTH_COMPONENT24]:Xe.FLOAT,[n.DEPTH_COMPONENT32F]:Xe.FLOAT,[n.DEPTH_STENCIL]:Xe.FLOAT,[n.DEPTH24_STENCIL8]:Xe.FLOAT,[n.DEPTH32F_STENCIL8]:Xe.FLOAT}:e={[n.RGB]:Xe.FLOAT,[n.RGBA]:Xe.FLOAT,[n.ALPHA]:Xe.FLOAT,[n.LUMINANCE]:Xe.FLOAT,[n.LUMINANCE_ALPHA]:Xe.FLOAT,[n.DEPTH_STENCIL]:Xe.FLOAT},e}function q2(n){let e;return"WebGL2RenderingContext"in globalThis&&n instanceof globalThis.WebGL2RenderingContext?e={[He.UNSIGNED_BYTE]:{[Ie.RGBA]:n.RGBA8,[Ie.RGB]:n.RGB8,[Ie.RG]:n.RG8,[Ie.RED]:n.R8,[Ie.RGBA_INTEGER]:n.RGBA8UI,[Ie.RGB_INTEGER]:n.RGB8UI,[Ie.RG_INTEGER]:n.RG8UI,[Ie.RED_INTEGER]:n.R8UI,[Ie.ALPHA]:n.ALPHA,[Ie.LUMINANCE]:n.LUMINANCE,[Ie.LUMINANCE_ALPHA]:n.LUMINANCE_ALPHA},[He.BYTE]:{[Ie.RGBA]:n.RGBA8_SNORM,[Ie.RGB]:n.RGB8_SNORM,[Ie.RG]:n.RG8_SNORM,[Ie.RED]:n.R8_SNORM,[Ie.RGBA_INTEGER]:n.RGBA8I,[Ie.RGB_INTEGER]:n.RGB8I,[Ie.RG_INTEGER]:n.RG8I,[Ie.RED_INTEGER]:n.R8I},[He.UNSIGNED_SHORT]:{[Ie.RGBA_INTEGER]:n.RGBA16UI,[Ie.RGB_INTEGER]:n.RGB16UI,[Ie.RG_INTEGER]:n.RG16UI,[Ie.RED_INTEGER]:n.R16UI,[Ie.DEPTH_COMPONENT]:n.DEPTH_COMPONENT16},[He.SHORT]:{[Ie.RGBA_INTEGER]:n.RGBA16I,[Ie.RGB_INTEGER]:n.RGB16I,[Ie.RG_INTEGER]:n.RG16I,[Ie.RED_INTEGER]:n.R16I},[He.UNSIGNED_INT]:{[Ie.RGBA_INTEGER]:n.RGBA32UI,[Ie.RGB_INTEGER]:n.RGB32UI,[Ie.RG_INTEGER]:n.RG32UI,[Ie.RED_INTEGER]:n.R32UI,[Ie.DEPTH_COMPONENT]:n.DEPTH_COMPONENT24},[He.INT]:{[Ie.RGBA_INTEGER]:n.RGBA32I,[Ie.RGB_INTEGER]:n.RGB32I,[Ie.RG_INTEGER]:n.RG32I,[Ie.RED_INTEGER]:n.R32I},[He.FLOAT]:{[Ie.RGBA]:n.RGBA32F,[Ie.RGB]:n.RGB32F,[Ie.RG]:n.RG32F,[Ie.RED]:n.R32F,[Ie.DEPTH_COMPONENT]:n.DEPTH_COMPONENT32F},[He.HALF_FLOAT]:{[Ie.RGBA]:n.RGBA16F,[Ie.RGB]:n.RGB16F,[Ie.RG]:n.RG16F,[Ie.RED]:n.R16F},[He.UNSIGNED_SHORT_5_6_5]:{[Ie.RGB]:n.RGB565},[He.UNSIGNED_SHORT_4_4_4_4]:{[Ie.RGBA]:n.RGBA4},[He.UNSIGNED_SHORT_5_5_5_1]:{[Ie.RGBA]:n.RGB5_A1},[He.UNSIGNED_INT_2_10_10_10_REV]:{[Ie.RGBA]:n.RGB10_A2,[Ie.RGBA_INTEGER]:n.RGB10_A2UI},[He.UNSIGNED_INT_10F_11F_11F_REV]:{[Ie.RGB]:n.R11F_G11F_B10F},[He.UNSIGNED_INT_5_9_9_9_REV]:{[Ie.RGB]:n.RGB9_E5},[He.UNSIGNED_INT_24_8]:{[Ie.DEPTH_STENCIL]:n.DEPTH24_STENCIL8},[He.FLOAT_32_UNSIGNED_INT_24_8_REV]:{[Ie.DEPTH_STENCIL]:n.DEPTH32F_STENCIL8}}:e={[He.UNSIGNED_BYTE]:{[Ie.RGBA]:n.RGBA,[Ie.RGB]:n.RGB,[Ie.ALPHA]:n.ALPHA,[Ie.LUMINANCE]:n.LUMINANCE,[Ie.LUMINANCE_ALPHA]:n.LUMINANCE_ALPHA},[He.UNSIGNED_SHORT_5_6_5]:{[Ie.RGB]:n.RGB},[He.UNSIGNED_SHORT_4_4_4_4]:{[Ie.RGBA]:n.RGBA},[He.UNSIGNED_SHORT_5_5_5_1]:{[Ie.RGBA]:n.RGBA}},e}class Bw{constructor(e){this.renderer=e,this.boundTextures=[],this.currentLocation=-1,this.managedTextures=[],this._unknownBoundTextures=!1,this.unknownTexture=new rt,this.hasIntegerTextures=!1}contextChange(){const e=this.gl=this.renderer.gl;this.CONTEXT_UID=this.renderer.CONTEXT_UID,this.webGLVersion=this.renderer.context.webGLVersion,this.internalFormats=q2(e),this.samplerTypes=z2(e);const t=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS);this.boundTextures.length=t;for(let s=0;s=0;--r){const o=t[r];o&&o._glTextures[s].samplerType!==Xe.FLOAT&&this.renderer.texture.unbind(o)}}initTexture(e){const t=new Gf(this.gl.createTexture());return t.dirtyId=-1,e._glTextures[this.CONTEXT_UID]=t,this.managedTextures.push(e),e.on("dispose",this.destroyTexture,this),t}initTextureType(e,t){var i;t.internalFormat=((i=this.internalFormats[e.type])==null?void 0:i[e.format])??e.format,t.samplerType=this.samplerTypes[t.internalFormat]??Xe.FLOAT,this.webGLVersion===2&&e.type===He.HALF_FLOAT?t.type=this.gl.HALF_FLOAT:t.type=e.type}updateTexture(e){var s;const t=e._glTextures[this.CONTEXT_UID];if(!t)return;const i=this.renderer;if(this.initTextureType(e,t),(s=e.resource)==null?void 0:s.upload(i,e,t))t.samplerType!==Xe.FLOAT&&(this.hasIntegerTextures=!0);else{const r=e.realWidth,o=e.realHeight,a=i.gl;(t.width!==r||t.height!==o||t.dirtyId<0)&&(t.width=r,t.height=o,a.texImage2D(e.target,0,t.internalFormat,r,o,0,e.format,t.type,null))}e.dirtyStyleId!==t.dirtyStyleId&&this.updateTextureStyle(e),t.dirtyId=e.dirtyId}destroyTexture(e,t){const{gl:i}=this;if(e=e.castToBaseTexture(),e._glTextures[this.CONTEXT_UID]&&(this.unbind(e),i.deleteTexture(e._glTextures[this.CONTEXT_UID].texture),e.off("dispose",this.destroyTexture,this),delete e._glTextures[this.CONTEXT_UID],!t)){const s=this.managedTextures.indexOf(e);s!==-1&&Pa(this.managedTextures,s,1)}}updateTextureStyle(e){var i;const t=e._glTextures[this.CONTEXT_UID];t&&((e.mipmap===$n.POW2||this.webGLVersion!==2)&&!e.isPowerOfTwo?t.mipmap=!1:t.mipmap=e.mipmap>=1,this.webGLVersion!==2&&!e.isPowerOfTwo?t.wrapMode=Jn.CLAMP:t.wrapMode=e.wrapMode,(i=e.resource)!=null&&i.style(this.renderer,e,t)||this.setStyle(e,t),t.dirtyStyleId=e.dirtyStyleId)}setStyle(e,t){const i=this.gl;if(t.mipmap&&e.mipmap!==$n.ON_MANUAL&&i.generateMipmap(e.target),i.texParameteri(e.target,i.TEXTURE_WRAP_S,t.wrapMode),i.texParameteri(e.target,i.TEXTURE_WRAP_T,t.wrapMode),t.mipmap){i.texParameteri(e.target,i.TEXTURE_MIN_FILTER,e.scaleMode===Wn.LINEAR?i.LINEAR_MIPMAP_LINEAR:i.NEAREST_MIPMAP_NEAREST);const s=this.renderer.context.extensions.anisotropicFiltering;if(s&&e.anisotropicLevel>0&&e.scaleMode===Wn.LINEAR){const r=Math.min(e.anisotropicLevel,i.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT));i.texParameterf(e.target,s.TEXTURE_MAX_ANISOTROPY_EXT,r)}}else i.texParameteri(e.target,i.TEXTURE_MIN_FILTER,e.scaleMode===Wn.LINEAR?i.LINEAR:i.NEAREST);i.texParameteri(e.target,i.TEXTURE_MAG_FILTER,e.scaleMode===Wn.LINEAR?i.LINEAR:i.NEAREST)}destroy(){this.renderer=null}}Bw.extension={type:$e.RendererSystem,name:"texture"};je.add(Bw);class Uw{constructor(e){this.renderer=e}contextChange(){this.gl=this.renderer.gl,this.CONTEXT_UID=this.renderer.CONTEXT_UID}bind(e){const{gl:t,CONTEXT_UID:i}=this,s=e._glTransformFeedbacks[i]||this.createGLTransformFeedback(e);t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,s)}unbind(){const{gl:e}=this;e.bindTransformFeedback(e.TRANSFORM_FEEDBACK,null)}beginTransformFeedback(e,t){const{gl:i,renderer:s}=this;t&&s.shader.bind(t),i.beginTransformFeedback(e)}endTransformFeedback(){const{gl:e}=this;e.endTransformFeedback()}createGLTransformFeedback(e){const{gl:t,renderer:i,CONTEXT_UID:s}=this,r=t.createTransformFeedback();e._glTransformFeedbacks[s]=r,t.bindTransformFeedback(t.TRANSFORM_FEEDBACK,r);for(let o=0;o(n[n.INTERACTION=50]="INTERACTION",n[n.HIGH=25]="HIGH",n[n.NORMAL=0]="NORMAL",n[n.LOW=-25]="LOW",n[n.UTILITY=-50]="UTILITY",n))(Uo||{});class Hf{constructor(e,t=null,i=0,s=!1){this.next=null,this.previous=null,this._destroyed=!1,this.fn=e,this.context=t,this.priority=i,this.once=s}match(e,t=null){return this.fn===e&&this.context===t}emit(e){this.fn&&(this.context?this.fn.call(this.context,e):this.fn(e));const t=this.next;return this.once&&this.destroy(!0),this._destroyed&&(this.next=null),t}connect(e){this.previous=e,e.next&&(e.next.previous=this),this.next=e.next,e.next=this}destroy(e=!1){this._destroyed=!0,this.fn=null,this.context=null,this.previous&&(this.previous.next=this.next),this.next&&(this.next.previous=this.previous);const t=this.next;return this.next=e?null:t,this.previous=null,t}}const Vw=class vn{constructor(){this.autoStart=!1,this.deltaTime=1,this.lastTime=-1,this.speed=1,this.started=!1,this._requestId=null,this._maxElapsedMS=100,this._minElapsedMS=0,this._protected=!1,this._lastFrame=-1,this._head=new Hf(null,null,1/0),this.deltaMS=1/vn.targetFPMS,this.elapsedMS=1/vn.targetFPMS,this._tick=e=>{this._requestId=null,this.started&&(this.update(e),this.started&&this._requestId===null&&this._head.next&&(this._requestId=requestAnimationFrame(this._tick)))}}_requestIfNeeded(){this._requestId===null&&this._head.next&&(this.lastTime=performance.now(),this._lastFrame=this.lastTime,this._requestId=requestAnimationFrame(this._tick))}_cancelIfNeeded(){this._requestId!==null&&(cancelAnimationFrame(this._requestId),this._requestId=null)}_startIfPossible(){this.started?this._requestIfNeeded():this.autoStart&&this.start()}add(e,t,i=Uo.NORMAL){return this._addListener(new Hf(e,t,i))}addOnce(e,t,i=Uo.NORMAL){return this._addListener(new Hf(e,t,i,!0))}_addListener(e){let t=this._head.next,i=this._head;if(!t)e.connect(i);else{for(;t;){if(e.priority>t.priority){e.connect(i);break}i=t,t=t.next}e.previous||e.connect(i)}return this._startIfPossible(),this}remove(e,t){let i=this._head.next;for(;i;)i.match(e,t)?i=i.destroy():i=i.next;return this._head.next||this._cancelIfNeeded(),this}get count(){if(!this._head)return 0;let e=0,t=this._head;for(;t=t.next;)e++;return e}start(){this.started||(this.started=!0,this._requestIfNeeded())}stop(){this.started&&(this.started=!1,this._cancelIfNeeded())}destroy(){if(!this._protected){this.stop();let e=this._head.next;for(;e;)e=e.destroy(!0);this._head.destroy(),this._head=null}}update(e=performance.now()){let t;if(e>this.lastTime){if(t=this.elapsedMS=e-this.lastTime,t>this._maxElapsedMS&&(t=this._maxElapsedMS),t*=this.speed,this._minElapsedMS){const r=e-this._lastFrame|0;if(r{this._ticker.stop()},this.start=()=>{this._ticker.start()},this._ticker=null,this.ticker=e.sharedTicker?nn.shared:new nn,e.autoStart&&this.start()}static destroy(){if(this._ticker){const e=this._ticker;this.ticker=null,e.destroy()}}}Xw.extension=$e.Application;je.add(Xw);const Yw=[];je.handleByList($e.Renderer,Yw);function K2(n){for(const e of Yw)if(e.test(n))return new e(n);throw new Error("Unable to auto-detect a suitable renderer.")}var J2=`attribute vec2 aVertexPosition; -attribute vec2 aTextureCoord; - -uniform mat3 projectionMatrix; - -varying vec2 vTextureCoord; - -void main(void) -{ - gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); - vTextureCoord = aTextureCoord; -}`,Z2=`attribute vec2 aVertexPosition; - -uniform mat3 projectionMatrix; - -varying vec2 vTextureCoord; - -uniform vec4 inputSize; -uniform vec4 outputFrame; - -vec4 filterVertexPosition( void ) -{ - vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; - - return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); -} - -vec2 filterTextureCoord( void ) -{ - return aVertexPosition * (outputFrame.zw * inputSize.zw); -} - -void main(void) -{ - gl_Position = filterVertexPosition(); - vTextureCoord = filterTextureCoord(); -} -`;const Q2=J2,Gw=Z2;class Hw{constructor(e){this.renderer=e}contextChange(e){let t;if(this.renderer.context.webGLVersion===1){const i=e.getParameter(e.FRAMEBUFFER_BINDING);e.bindFramebuffer(e.FRAMEBUFFER,null),t=e.getParameter(e.SAMPLES),e.bindFramebuffer(e.FRAMEBUFFER,i)}else{const i=e.getParameter(e.DRAW_FRAMEBUFFER_BINDING);e.bindFramebuffer(e.DRAW_FRAMEBUFFER,null),t=e.getParameter(e.SAMPLES),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,i)}t>=bi.HIGH?this.multisample=bi.HIGH:t>=bi.MEDIUM?this.multisample=bi.MEDIUM:t>=bi.LOW?this.multisample=bi.LOW:this.multisample=bi.NONE}destroy(){}}Hw.extension={type:$e.RendererSystem,name:"_multisample"};je.add(Hw);class eP{constructor(e){this.buffer=e||null,this.updateID=-1,this.byteLength=-1,this.refCount=0}}class jw{constructor(e){this.renderer=e,this.managedBuffers={},this.boundBufferBases={}}destroy(){this.renderer=null}contextChange(){this.disposeAll(!0),this.gl=this.renderer.gl,this.CONTEXT_UID=this.renderer.CONTEXT_UID}bind(e){const{gl:t,CONTEXT_UID:i}=this,s=e._glBuffers[i]||this.createGLBuffer(e);t.bindBuffer(e.type,s.buffer)}unbind(e){const{gl:t}=this;t.bindBuffer(e,null)}bindBufferBase(e,t){const{gl:i,CONTEXT_UID:s}=this;if(this.boundBufferBases[t]!==e){const r=e._glBuffers[s]||this.createGLBuffer(e);this.boundBufferBases[t]=e,i.bindBufferBase(i.UNIFORM_BUFFER,t,r.buffer)}}bindBufferRange(e,t,i){const{gl:s,CONTEXT_UID:r}=this;i=i||0;const o=e._glBuffers[r]||this.createGLBuffer(e);s.bindBufferRange(s.UNIFORM_BUFFER,t||0,o.buffer,i*256,256)}update(e){const{gl:t,CONTEXT_UID:i}=this,s=e._glBuffers[i]||this.createGLBuffer(e);if(e._updateID!==s.updateID)if(s.updateID=e._updateID,t.bindBuffer(e.type,s.buffer),s.byteLength>=e.data.byteLength)t.bufferSubData(e.type,0,e.data);else{const r=e.static?t.STATIC_DRAW:t.DYNAMIC_DRAW;s.byteLength=e.data.byteLength,t.bufferData(e.type,e.data,r)}}dispose(e,t){if(!this.managedBuffers[e.id])return;delete this.managedBuffers[e.id];const i=e._glBuffers[this.CONTEXT_UID],s=this.gl;e.disposeRunner.remove(this),i&&(t||s.deleteBuffer(i.buffer),delete e._glBuffers[this.CONTEXT_UID])}disposeAll(e){const t=Object.keys(this.managedBuffers);for(let i=0;it.resource).filter(t=>t).map(t=>t.load());return this._load=Promise.all(e).then(()=>{const{realWidth:t,realHeight:i}=this.items[0];return this.resize(t,i),this.update(),Promise.resolve(this)}),this._load}}class tP extends zw{constructor(e,t){const{width:i,height:s}=t||{};let r,o;Array.isArray(e)?(r=e,o=e.length):o=e,super(o,{width:i,height:s}),r&&this.initFromArray(r,t)}addBaseTextureAt(e,t){if(e.resource)this.addResourceAt(e.resource,t);else throw new Error("ArrayResource does not support RenderTexture");return this}bind(e){super.bind(e),e.target=Ia.TEXTURE_2D_ARRAY}upload(e,t,i){const{length:s,itemDirtyIds:r,items:o}=this,{gl:a}=e;i.dirtyId<0&&a.texImage3D(a.TEXTURE_2D_ARRAY,0,i.internalFormat,this._width,this._height,s,0,t.format,i.type,null);for(let c=0;c0)if(e.resource)this.addResourceAt(e.resource,t);else throw new Error("CubeResource does not support copying of renderTexture.");else e.target=Ia.TEXTURE_CUBE_MAP_POSITIVE_X+t,e.parentTextureArray=this.baseTexture,this.items[t]=e;return e.valid&&!this.valid&&this.resize(e.realWidth,e.realHeight),this.items[t]=e,this}upload(e,t,i){const s=this.itemDirtyIds;for(let r=0;r<_l.SIDES;r++){const o=this.items[r];(s[r]{if(this.url===null){e(this);return}try{const i=await Ve.ADAPTER.fetch(this.url,{mode:this.crossOrigin?"cors":"no-cors"});if(this.destroyed)return;const s=await i.blob();if(this.destroyed)return;const r=await createImageBitmap(s,{premultiplyAlpha:this.alphaMode===null||this.alphaMode===Ri.UNPACK?"premultiply":"none"});if(this.destroyed){r.close();return}this.source=r,this.update(),e(this)}catch(i){if(this.destroyed)return;t(i),this.onError.emit(i)}}),this._load)}upload(e,t,i){return this.source instanceof ImageBitmap?(typeof this.alphaMode=="number"&&(t.alphaMode=this.alphaMode),super.upload(e,t,i)):(this.load(),!1)}dispose(){this.ownsImageBitmap&&this.source instanceof ImageBitmap&&this.source.close(),super.dispose(),this._load=null}static test(e){return!!globalThis.createImageBitmap&&typeof ImageBitmap<"u"&&(typeof e=="string"||e instanceof ImageBitmap)}static get EMPTY(){return xa._EMPTY=xa._EMPTY??Ve.ADAPTER.createCanvas(0,0),xa._EMPTY}}const Qm=class _h extends mr{constructor(e,t){t=t||{},super(Ve.ADAPTER.createCanvas()),this._width=0,this._height=0,this.svg=e,this.scale=t.scale||1,this._overrideWidth=t.width,this._overrideHeight=t.height,this._resolve=null,this._crossorigin=t.crossorigin,this._load=null,t.autoLoad!==!1&&this.load()}load(){return this._load?this._load:(this._load=new Promise(e=>{if(this._resolve=()=>{this.update(),e(this)},_h.SVG_XML.test(this.svg.trim())){if(!btoa)throw new Error("Your browser doesn't support base64 conversions.");this.svg=`data:image/svg+xml;base64,${btoa(unescape(encodeURIComponent(this.svg)))}`}this._loadSvg()}),this._load)}_loadSvg(){const e=new Image;mr.crossOrigin(e,this.svg,this._crossorigin),e.src=this.svg,e.onerror=t=>{this._resolve&&(e.onerror=null,this.onError.emit(t))},e.onload=()=>{if(!this._resolve)return;const t=e.width,i=e.height;if(!t||!i)throw new Error("The SVG image must have width and height defined (in pixels), canvas API needs them.");let s=t*this.scale,r=i*this.scale;(this._overrideWidth||this._overrideHeight)&&(s=this._overrideWidth||this._overrideHeight/i*t,r=this._overrideHeight||this._overrideWidth/t*i),s=Math.round(s),r=Math.round(r);const o=this.source;o.width=s,o.height=r,o._pixiId=`canvas_${Bo()}`,o.getContext("2d").drawImage(e,0,0,t,i,0,0,s,r),this._resolve(),this._resolve=null}}static getSize(e){const t=_h.SVG_SIZE.exec(e),i={};return t&&(i[t[1]]=Math.round(parseFloat(t[3])),i[t[5]]=Math.round(parseFloat(t[7]))),i}dispose(){super.dispose(),this._resolve=null,this._crossorigin=null}static test(e,t){return t==="svg"||typeof e=="string"&&e.startsWith("data:image/svg+xml")||typeof e=="string"&&_h.SVG_XML.test(e)}};Qm.SVG_XML=/^(<\?xml[^?]+\?>)?\s*()]*-->)?\s*\]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*(?:\s(width|height)=('|")(\d*(?:\.\d+)?)(?:px)?('|"))[^>]*>/i;let ep=Qm;class sP extends mr{constructor(e){super(e)}static test(e){return!!globalThis.VideoFrame&&e instanceof globalThis.VideoFrame}}const tp=class ip extends mr{constructor(e,t){if(t=t||{},!(e instanceof HTMLVideoElement)){const i=document.createElement("video");t.autoLoad!==!1&&i.setAttribute("preload","auto"),t.playsinline!==!1&&(i.setAttribute("webkit-playsinline",""),i.setAttribute("playsinline","")),t.muted===!0&&(i.setAttribute("muted",""),i.muted=!0),t.loop===!0&&i.setAttribute("loop",""),t.autoPlay!==!1&&i.setAttribute("autoplay",""),typeof e=="string"&&(e=[e]);const s=e[0].src||e[0];mr.crossOrigin(i,s,t.crossorigin);for(let r=0;r{this.valid?t(this):(this._resolve=t,this._reject=i,e.load())}),this._load}_onError(e){this.source.removeEventListener("error",this._onError,!0),this.onError.emit(e),this._reject&&(this._reject(e),this._reject=null,this._resolve=null)}_isSourcePlaying(){const e=this.source;return!e.paused&&!e.ended}_isSourceReady(){return this.source.readyState>2}_onPlayStart(){this.valid||this._onCanPlay(),this._configureAutoUpdate()}_onPlayStop(){this._configureAutoUpdate()}_onSeeked(){this._autoUpdate&&!this._isSourcePlaying()&&(this._msToNextUpdate=0,this.update(),this._msToNextUpdate=0)}_onCanPlay(){const e=this.source;e.removeEventListener("canplay",this._onCanPlay),e.removeEventListener("canplaythrough",this._onCanPlay);const t=this.valid;this._msToNextUpdate=0,this.update(),this._msToNextUpdate=0,!t&&this._resolve&&(this._resolve(this),this._resolve=null,this._reject=null),this._isSourcePlaying()?this._onPlayStart():this.autoPlay&&e.play()}dispose(){this._configureAutoUpdate();const e=this.source;e&&(e.removeEventListener("play",this._onPlayStart),e.removeEventListener("pause",this._onPlayStop),e.removeEventListener("seeked",this._onSeeked),e.removeEventListener("canplay",this._onCanPlay),e.removeEventListener("canplaythrough",this._onCanPlay),e.removeEventListener("error",this._onError,!0),e.pause(),e.src="",e.load()),super.dispose()}get autoUpdate(){return this._autoUpdate}set autoUpdate(e){e!==this._autoUpdate&&(this._autoUpdate=e,this._configureAutoUpdate())}get updateFPS(){return this._updateFPS}set updateFPS(e){e!==this._updateFPS&&(this._updateFPS=e,this._configureAutoUpdate())}_configureAutoUpdate(){this._autoUpdate&&this._isSourcePlaying()?!this._updateFPS&&this.source.requestVideoFrameCallback?(this._isConnectedToTicker&&(nn.shared.remove(this.update,this),this._isConnectedToTicker=!1,this._msToNextUpdate=0),this._videoFrameRequestCallbackHandle===null&&(this._videoFrameRequestCallbackHandle=this.source.requestVideoFrameCallback(this._videoFrameRequestCallback))):(this._videoFrameRequestCallbackHandle!==null&&(this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle),this._videoFrameRequestCallbackHandle=null),this._isConnectedToTicker||(nn.shared.add(this.update,this),this._isConnectedToTicker=!0,this._msToNextUpdate=0)):(this._videoFrameRequestCallbackHandle!==null&&(this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle),this._videoFrameRequestCallbackHandle=null),this._isConnectedToTicker&&(nn.shared.remove(this.update,this),this._isConnectedToTicker=!1,this._msToNextUpdate=0))}static test(e,t){return globalThis.HTMLVideoElement&&e instanceof HTMLVideoElement||ip.TYPES.includes(t)}};tp.TYPES=["mp4","m4v","webm","ogg","ogv","h264","avi","mov"],tp.MIME_TYPES={ogv:"video/ogg",mov:"video/quicktime",m4v:"video/mp4"};let Kw=tp;Xm.push(xa,Sw,iP,Kw,sP,ep,td,nP,tP);class Ql{constructor(){this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0,this.rect=null,this.updateID=-1}isEmpty(){return this.minX>this.maxX||this.minY>this.maxY}clear(){this.minX=1/0,this.minY=1/0,this.maxX=-1/0,this.maxY=-1/0}getRectangle(e){return this.minX>this.maxX||this.minY>this.maxY?dt.EMPTY:(e=e||new dt(0,0,1,1),e.x=this.minX,e.y=this.minY,e.width=this.maxX-this.minX,e.height=this.maxY-this.minY,e)}addPoint(e){this.minX=Math.min(this.minX,e.x),this.maxX=Math.max(this.maxX,e.x),this.minY=Math.min(this.minY,e.y),this.maxY=Math.max(this.maxY,e.y)}addPointMatrix(e,t){const{a:i,b:s,c:r,d:o,tx:a,ty:c}=e,l=i*t.x+r*t.y+a,h=s*t.x+o*t.y+c;this.minX=Math.min(this.minX,l),this.maxX=Math.max(this.maxX,l),this.minY=Math.min(this.minY,h),this.maxY=Math.max(this.maxY,h)}addQuad(e){let t=this.minX,i=this.minY,s=this.maxX,r=this.maxY,o=e[0],a=e[1];t=os?o:s,r=a>r?a:r,o=e[2],a=e[3],t=os?o:s,r=a>r?a:r,o=e[4],a=e[5],t=os?o:s,r=a>r?a:r,o=e[6],a=e[7],t=os?o:s,r=a>r?a:r,this.minX=t,this.minY=i,this.maxX=s,this.maxY=r}addFrame(e,t,i,s,r){this.addFrameMatrix(e.worldTransform,t,i,s,r)}addFrameMatrix(e,t,i,s,r){const o=e.a,a=e.b,c=e.c,l=e.d,h=e.tx,u=e.ty;let d=this.minX,f=this.minY,m=this.maxX,p=this.maxY,g=o*t+c*i+h,v=a*t+l*i+u;d=gm?g:m,p=v>p?v:p,g=o*s+c*i+h,v=a*s+l*i+u,d=gm?g:m,p=v>p?v:p,g=o*t+c*r+h,v=a*t+l*r+u,d=gm?g:m,p=v>p?v:p,g=o*s+c*r+h,v=a*s+l*r+u,d=gm?g:m,p=v>p?v:p,this.minX=d,this.minY=f,this.maxX=m,this.maxY=p}addVertexData(e,t,i){let s=this.minX,r=this.minY,o=this.maxX,a=this.maxY;for(let c=t;co?l:o,a=h>a?h:a}this.minX=s,this.minY=r,this.maxX=o,this.maxY=a}addVertices(e,t,i,s){this.addVerticesMatrix(e.worldTransform,t,i,s)}addVerticesMatrix(e,t,i,s,r=0,o=r){const a=e.a,c=e.b,l=e.c,h=e.d,u=e.tx,d=e.ty;let f=this.minX,m=this.minY,p=this.maxX,g=this.maxY;for(let v=i;vs?e.maxX:s,this.maxY=e.maxY>r?e.maxY:r}addBoundsMask(e,t){const i=e.minX>t.minX?e.minX:t.minX,s=e.minY>t.minY?e.minY:t.minY,r=e.maxXl?r:l,this.maxY=o>h?o:h}}addBoundsMatrix(e,t){this.addFrameMatrix(t,e.minX,e.minY,e.maxX,e.maxY)}addBoundsArea(e,t){const i=e.minX>t.x?e.minX:t.x,s=e.minY>t.y?e.minY:t.y,r=e.maxXl?r:l,this.maxY=o>h?o:h}}pad(e=0,t=e){this.isEmpty()||(this.minX-=e,this.maxX+=e,this.minY-=t,this.maxY+=t)}addFramePad(e,t,i,s,r,o){e-=r,t-=o,i+=r,s+=o,this.minX=this.minXi?this.maxX:i,this.minY=this.minYs?this.maxY:s}}class ai extends pc{constructor(){super(),this.tempDisplayObjectParent=null,this.transform=new Eg,this.alpha=1,this.visible=!0,this.renderable=!0,this.cullable=!1,this.cullArea=null,this.parent=null,this.worldAlpha=1,this._lastSortedIndex=0,this._zIndex=0,this.filterArea=null,this.filters=null,this._enabledFilters=null,this._bounds=new Ql,this._localBounds=null,this._boundsID=0,this._boundsRect=null,this._localBoundsRect=null,this._mask=null,this._maskRefCount=0,this._destroyed=!1,this.isSprite=!1,this.isMask=!1}static mixin(e){const t=Object.keys(e);for(let i=0;i1)for(let t=0;tthis.children.length)throw new Error(`${e}addChildAt: The index ${t} supplied is out of bounds ${this.children.length}`);return e.parent&&e.parent.removeChild(e),e.parent=this,this.sortDirty=!0,e.transform._parentID=-1,this.children.splice(t,0,e),this._boundsID++,this.onChildrenChange(t),e.emit("added",this),this.emit("childAdded",e,this,t),e}swapChildren(e,t){if(e===t)return;const i=this.getChildIndex(e),s=this.getChildIndex(t);this.children[i]=t,this.children[s]=e,this.onChildrenChange(i=this.children.length)throw new Error(`The index ${t} supplied is out of bounds ${this.children.length}`);const i=this.getChildIndex(e);Pa(this.children,i,1),this.children.splice(t,0,e),this.onChildrenChange(t)}getChildAt(e){if(e<0||e>=this.children.length)throw new Error(`getChildAt: Index (${e}) does not exist.`);return this.children[e]}removeChild(...e){if(e.length>1)for(let t=0;t0&&r<=s){o=this.children.splice(i,r);for(let a=0;a1&&this.children.sort(aP),this.sortDirty=!1}updateTransform(){this.sortableChildren&&this.sortDirty&&this.sortChildren(),this._boundsID++,this.transform.updateTransform(this.parent.transform),this.worldAlpha=this.alpha*this.parent.worldAlpha;for(let e=0,t=this.children.length;e0&&t.height>0))return;let i,s;this.cullArea?(i=this.cullArea,s=this.worldTransform):this._render!==np.prototype._render&&(i=this.getBounds(!0));const r=e.projection.transform;if(r&&(s?(s=oP.copyFrom(s),s.prepend(r)):s=r),i&&t.intersects(i,s))this._render(e);else if(this.cullArea)return;for(let o=0,a=this.children.length;o=s&&fl.x=r&&fl.y=t&&(o=n-a-1),c=c.replace("%value%",e[o].toString()),s+=c,s+=` -`}return i=i.replace("%blur%",s),i=i.replace("%size%",n.toString()),i}const pP=` - attribute vec2 aVertexPosition; - - uniform mat3 projectionMatrix; - - uniform float strength; - - varying vec2 vBlurTexCoords[%size%]; - - uniform vec4 inputSize; - uniform vec4 outputFrame; - - vec4 filterVertexPosition( void ) - { - vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; - - return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); - } - - vec2 filterTextureCoord( void ) - { - return aVertexPosition * (outputFrame.zw * inputSize.zw); - } - - void main(void) - { - gl_Position = filterVertexPosition(); - - vec2 textureCoord = filterTextureCoord(); - %blur% - }`;function gP(n,e){const t=Math.ceil(n/2);let i=pP,s="",r;e?r="vBlurTexCoords[%index%] = textureCoord + vec2(%sampleIndex% * strength, 0.0);":r="vBlurTexCoords[%index%] = textureCoord + vec2(0.0, %sampleIndex% * strength);";for(let o=0;o 0.0) { - c.rgb /= c.a; - } - - vec4 result; - - result.r = (m[0] * c.r); - result.r += (m[1] * c.g); - result.r += (m[2] * c.b); - result.r += (m[3] * c.a); - result.r += m[4]; - - result.g = (m[5] * c.r); - result.g += (m[6] * c.g); - result.g += (m[7] * c.b); - result.g += (m[8] * c.a); - result.g += m[9]; - - result.b = (m[10] * c.r); - result.b += (m[11] * c.g); - result.b += (m[12] * c.b); - result.b += (m[13] * c.a); - result.b += m[14]; - - result.a = (m[15] * c.r); - result.a += (m[16] * c.g); - result.a += (m[17] * c.b); - result.a += (m[18] * c.a); - result.a += m[19]; - - vec3 rgb = mix(c.rgb, result.rgb, uAlpha); - - // Premultiply alpha again. - rgb *= result.a; - - gl_FragColor = vec4(rgb, result.a); -} -`;class rp extends tn{constructor(){const e={m:new Float32Array([1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0]),uAlpha:1};super(Gw,yP,e),this.alpha=1}_loadMatrix(e,t=!1){let i=e;t&&(this._multiply(i,this.uniforms.m,e),i=this._colorMatrix(i)),this.uniforms.m=i}_multiply(e,t,i){return e[0]=t[0]*i[0]+t[1]*i[5]+t[2]*i[10]+t[3]*i[15],e[1]=t[0]*i[1]+t[1]*i[6]+t[2]*i[11]+t[3]*i[16],e[2]=t[0]*i[2]+t[1]*i[7]+t[2]*i[12]+t[3]*i[17],e[3]=t[0]*i[3]+t[1]*i[8]+t[2]*i[13]+t[3]*i[18],e[4]=t[0]*i[4]+t[1]*i[9]+t[2]*i[14]+t[3]*i[19]+t[4],e[5]=t[5]*i[0]+t[6]*i[5]+t[7]*i[10]+t[8]*i[15],e[6]=t[5]*i[1]+t[6]*i[6]+t[7]*i[11]+t[8]*i[16],e[7]=t[5]*i[2]+t[6]*i[7]+t[7]*i[12]+t[8]*i[17],e[8]=t[5]*i[3]+t[6]*i[8]+t[7]*i[13]+t[8]*i[18],e[9]=t[5]*i[4]+t[6]*i[9]+t[7]*i[14]+t[8]*i[19]+t[9],e[10]=t[10]*i[0]+t[11]*i[5]+t[12]*i[10]+t[13]*i[15],e[11]=t[10]*i[1]+t[11]*i[6]+t[12]*i[11]+t[13]*i[16],e[12]=t[10]*i[2]+t[11]*i[7]+t[12]*i[12]+t[13]*i[17],e[13]=t[10]*i[3]+t[11]*i[8]+t[12]*i[13]+t[13]*i[18],e[14]=t[10]*i[4]+t[11]*i[9]+t[12]*i[14]+t[13]*i[19]+t[14],e[15]=t[15]*i[0]+t[16]*i[5]+t[17]*i[10]+t[18]*i[15],e[16]=t[15]*i[1]+t[16]*i[6]+t[17]*i[11]+t[18]*i[16],e[17]=t[15]*i[2]+t[16]*i[7]+t[17]*i[12]+t[18]*i[17],e[18]=t[15]*i[3]+t[16]*i[8]+t[17]*i[13]+t[18]*i[18],e[19]=t[15]*i[4]+t[16]*i[9]+t[17]*i[14]+t[18]*i[19]+t[19],e}_colorMatrix(e){const t=new Float32Array(e);return t[4]/=255,t[9]/=255,t[14]/=255,t[19]/=255,t}brightness(e,t){const i=[e,0,0,0,0,0,e,0,0,0,0,0,e,0,0,0,0,0,1,0];this._loadMatrix(i,t)}tint(e,t){const[i,s,r]=kt.shared.setValue(e).toArray(),o=[i,0,0,0,0,0,s,0,0,0,0,0,r,0,0,0,0,0,1,0];this._loadMatrix(o,t)}greyscale(e,t){const i=[e,e,e,0,0,e,e,e,0,0,e,e,e,0,0,0,0,0,1,0];this._loadMatrix(i,t)}blackAndWhite(e){const t=[.3,.6,.1,0,0,.3,.6,.1,0,0,.3,.6,.1,0,0,0,0,0,1,0];this._loadMatrix(t,e)}hue(e,t){e=(e||0)/180*Math.PI;const i=Math.cos(e),s=Math.sin(e),r=Math.sqrt,o=1/3,a=r(o),c=i+(1-i)*o,l=o*(1-i)-a*s,h=o*(1-i)+a*s,u=o*(1-i)+a*s,d=i+o*(1-i),f=o*(1-i)-a*s,m=o*(1-i)-a*s,p=o*(1-i)+a*s,g=i+o*(1-i),v=[c,l,h,0,0,u,d,f,0,0,m,p,g,0,0,0,0,0,1,0];this._loadMatrix(v,t)}contrast(e,t){const i=(e||0)+1,s=-.5*(i-1),r=[i,0,0,0,s,0,i,0,0,s,0,0,i,0,s,0,0,0,1,0];this._loadMatrix(r,t)}saturate(e=0,t){const i=e*2/3+1,s=(i-1)*-.5,r=[i,s,s,0,0,s,i,s,0,0,s,s,i,0,0,0,0,0,1,0];this._loadMatrix(r,t)}desaturate(){this.saturate(-1)}negative(e){const t=[-1,0,0,1,0,0,-1,0,1,0,0,0,-1,1,0,0,0,0,1,0];this._loadMatrix(t,e)}sepia(e){const t=[.393,.7689999,.18899999,0,0,.349,.6859999,.16799999,0,0,.272,.5339999,.13099999,0,0,0,0,0,1,0];this._loadMatrix(t,e)}technicolor(e){const t=[1.9125277891456083,-.8545344976951645,-.09155508482755585,0,11.793603434377337,-.3087833385928097,1.7658908555458428,-.10601743074722245,0,-70.35205161461398,-.231103377548616,-.7501899197440212,1.847597816108189,0,30.950940869491138,0,0,0,1,0];this._loadMatrix(t,e)}polaroid(e){const t=[1.438,-.062,-.062,0,0,-.122,1.378,-.122,0,0,-.016,-.016,1.483,0,0,0,0,0,1,0];this._loadMatrix(t,e)}toBGR(e){const t=[0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0];this._loadMatrix(t,e)}kodachrome(e){const t=[1.1285582396593525,-.3967382283601348,-.03992559172921793,0,63.72958762196502,-.16404339962244616,1.0835251566291304,-.05498805115633132,0,24.732407896706203,-.16786010706155763,-.5603416277695248,1.6014850761964943,0,35.62982807460946,0,0,0,1,0];this._loadMatrix(t,e)}browni(e){const t=[.5997023498159715,.34553243048391263,-.2708298674538042,0,47.43192855600873,-.037703249837783157,.8609577587992641,.15059552388459913,0,-36.96841498319127,.24113635128153335,-.07441037908422492,.44972182064877153,0,-7.562075277591283,0,0,0,1,0];this._loadMatrix(t,e)}vintage(e){const t=[.6279345635605994,.3202183420819367,-.03965408211312453,0,9.651285835294123,.02578397704808868,.6441188644374771,.03259127616149294,0,7.462829176470591,.0466055556782719,-.0851232987247891,.5241648018700465,0,5.159190588235296,0,0,0,1,0];this._loadMatrix(t,e)}colorTone(e,t,i,s,r){e=e||.2,t=t||.15,i=i||16770432,s=s||3375104;const o=kt.shared,[a,c,l]=o.setValue(i).toArray(),[h,u,d]=o.setValue(s).toArray(),f=[.3,.59,.11,0,0,a,c,l,e,0,h,u,d,t,0,a-h,c-u,l-d,0,0];this._loadMatrix(f,r)}night(e,t){e=e||.1;const i=[e*-2,-e,0,0,0,-e,0,e,0,0,0,e,e*2,0,0,0,0,0,1,0];this._loadMatrix(i,t)}predator(e,t){const i=[11.224130630493164*e,-4.794486999511719*e,-2.8746118545532227*e,0*e,.40342438220977783*e,-3.6330697536468506*e,9.193157196044922*e,-2.951810836791992*e,0*e,-1.316135048866272*e,-3.2184197902679443*e,-4.2375030517578125*e,7.476448059082031*e,0*e,.8044459223747253*e,0,0,0,1,0];this._loadMatrix(i,t)}lsd(e){const t=[2,-.4,.5,0,0,-.5,2,-.4,0,0,-.4,-.5,3,0,0,0,0,0,1,0];this._loadMatrix(t,e)}reset(){const e=[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0];this._loadMatrix(e,!1)}get matrix(){return this.uniforms.m}set matrix(e){this.uniforms.m=e}get alpha(){return this.uniforms.uAlpha}set alpha(e){this.uniforms.uAlpha=e}}rp.prototype.grayscale=rp.prototype.greyscale;var bP=`varying vec2 vFilterCoord; -varying vec2 vTextureCoord; - -uniform vec2 scale; -uniform mat2 rotation; -uniform sampler2D uSampler; -uniform sampler2D mapSampler; - -uniform highp vec4 inputSize; -uniform vec4 inputClamp; - -void main(void) -{ - vec4 map = texture2D(mapSampler, vFilterCoord); - - map -= 0.5; - map.xy = scale * inputSize.zw * (rotation * map.xy); - - gl_FragColor = texture2D(uSampler, clamp(vec2(vTextureCoord.x + map.x, vTextureCoord.y + map.y), inputClamp.xy, inputClamp.zw)); -} -`,xP=`attribute vec2 aVertexPosition; - -uniform mat3 projectionMatrix; -uniform mat3 filterMatrix; - -varying vec2 vTextureCoord; -varying vec2 vFilterCoord; - -uniform vec4 inputSize; -uniform vec4 outputFrame; - -vec4 filterVertexPosition( void ) -{ - vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; - - return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); -} - -vec2 filterTextureCoord( void ) -{ - return aVertexPosition * (outputFrame.zw * inputSize.zw); -} - -void main(void) -{ - gl_Position = filterVertexPosition(); - vTextureCoord = filterTextureCoord(); - vFilterCoord = ( filterMatrix * vec3( vTextureCoord, 1.0) ).xy; -} -`;class wP extends tn{constructor(e,t){const i=new Bt;e.renderable=!1,super(xP,bP,{mapSampler:e._texture,filterMatrix:i,scale:{x:1,y:1},rotation:new Float32Array([1,0,0,1])}),this.maskSprite=e,this.maskMatrix=i,t==null&&(t=20),this.scale=new Tt(t,t)}apply(e,t,i,s){this.uniforms.filterMatrix=e.calculateSpriteMatrix(this.maskMatrix,this.maskSprite),this.uniforms.scale.x=this.scale.x,this.uniforms.scale.y=this.scale.y;const r=this.maskSprite.worldTransform,o=Math.sqrt(r.a*r.a+r.b*r.b),a=Math.sqrt(r.c*r.c+r.d*r.d);o!==0&&a!==0&&(this.uniforms.rotation[0]=r.a/o,this.uniforms.rotation[1]=r.b/o,this.uniforms.rotation[2]=r.c/a,this.uniforms.rotation[3]=r.d/a),e.applyFilter(this,t,i,s)}get map(){return this.uniforms.mapSampler}set map(e){this.uniforms.mapSampler=e}}var SP=`varying vec2 v_rgbNW; -varying vec2 v_rgbNE; -varying vec2 v_rgbSW; -varying vec2 v_rgbSE; -varying vec2 v_rgbM; - -varying vec2 vFragCoord; -uniform sampler2D uSampler; -uniform highp vec4 inputSize; - - -/** - Basic FXAA implementation based on the code on geeks3d.com with the - modification that the texture2DLod stuff was removed since it's - unsupported by WebGL. - - -- - - From: - https://github.com/mitsuhiko/webgl-meincraft - - Copyright (c) 2011 by Armin Ronacher. - - Some rights reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are - met: - - * Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - - * Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the following - disclaimer in the documentation and/or other materials provided - with the distribution. - - * The names of the contributors may not be used to endorse or - promote products derived from this software without specific - prior written permission. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT - LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE - OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef FXAA_REDUCE_MIN -#define FXAA_REDUCE_MIN (1.0/ 128.0) -#endif -#ifndef FXAA_REDUCE_MUL -#define FXAA_REDUCE_MUL (1.0 / 8.0) -#endif -#ifndef FXAA_SPAN_MAX -#define FXAA_SPAN_MAX 8.0 -#endif - -//optimized version for mobile, where dependent -//texture reads can be a bottleneck -vec4 fxaa(sampler2D tex, vec2 fragCoord, vec2 inverseVP, - vec2 v_rgbNW, vec2 v_rgbNE, - vec2 v_rgbSW, vec2 v_rgbSE, - vec2 v_rgbM) { - vec4 color; - vec3 rgbNW = texture2D(tex, v_rgbNW).xyz; - vec3 rgbNE = texture2D(tex, v_rgbNE).xyz; - vec3 rgbSW = texture2D(tex, v_rgbSW).xyz; - vec3 rgbSE = texture2D(tex, v_rgbSE).xyz; - vec4 texColor = texture2D(tex, v_rgbM); - vec3 rgbM = texColor.xyz; - vec3 luma = vec3(0.299, 0.587, 0.114); - float lumaNW = dot(rgbNW, luma); - float lumaNE = dot(rgbNE, luma); - float lumaSW = dot(rgbSW, luma); - float lumaSE = dot(rgbSE, luma); - float lumaM = dot(rgbM, luma); - float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE))); - float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE))); - - mediump vec2 dir; - dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE)); - dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE)); - - float dirReduce = max((lumaNW + lumaNE + lumaSW + lumaSE) * - (0.25 * FXAA_REDUCE_MUL), FXAA_REDUCE_MIN); - - float rcpDirMin = 1.0 / (min(abs(dir.x), abs(dir.y)) + dirReduce); - dir = min(vec2(FXAA_SPAN_MAX, FXAA_SPAN_MAX), - max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX), - dir * rcpDirMin)) * inverseVP; - - vec3 rgbA = 0.5 * ( - texture2D(tex, fragCoord * inverseVP + dir * (1.0 / 3.0 - 0.5)).xyz + - texture2D(tex, fragCoord * inverseVP + dir * (2.0 / 3.0 - 0.5)).xyz); - vec3 rgbB = rgbA * 0.5 + 0.25 * ( - texture2D(tex, fragCoord * inverseVP + dir * -0.5).xyz + - texture2D(tex, fragCoord * inverseVP + dir * 0.5).xyz); - - float lumaB = dot(rgbB, luma); - if ((lumaB < lumaMin) || (lumaB > lumaMax)) - color = vec4(rgbA, texColor.a); - else - color = vec4(rgbB, texColor.a); - return color; -} - -void main() { - - vec4 color; - - color = fxaa(uSampler, vFragCoord, inputSize.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM); - - gl_FragColor = color; -} -`,_P=` -attribute vec2 aVertexPosition; - -uniform mat3 projectionMatrix; - -varying vec2 v_rgbNW; -varying vec2 v_rgbNE; -varying vec2 v_rgbSW; -varying vec2 v_rgbSE; -varying vec2 v_rgbM; - -varying vec2 vFragCoord; - -uniform vec4 inputSize; -uniform vec4 outputFrame; - -vec4 filterVertexPosition( void ) -{ - vec2 position = aVertexPosition * max(outputFrame.zw, vec2(0.)) + outputFrame.xy; - - return vec4((projectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0); -} - -void texcoords(vec2 fragCoord, vec2 inverseVP, - out vec2 v_rgbNW, out vec2 v_rgbNE, - out vec2 v_rgbSW, out vec2 v_rgbSE, - out vec2 v_rgbM) { - v_rgbNW = (fragCoord + vec2(-1.0, -1.0)) * inverseVP; - v_rgbNE = (fragCoord + vec2(1.0, -1.0)) * inverseVP; - v_rgbSW = (fragCoord + vec2(-1.0, 1.0)) * inverseVP; - v_rgbSE = (fragCoord + vec2(1.0, 1.0)) * inverseVP; - v_rgbM = vec2(fragCoord * inverseVP); -} - -void main(void) { - - gl_Position = filterVertexPosition(); - - vFragCoord = aVertexPosition * outputFrame.zw; - - texcoords(vFragCoord, inputSize.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM); -} -`;class TP extends tn{constructor(){super(_P,SP)}}var EP=`precision highp float; - -varying vec2 vTextureCoord; -varying vec4 vColor; - -uniform float uNoise; -uniform float uSeed; -uniform sampler2D uSampler; - -float rand(vec2 co) -{ - return fract(sin(dot(co.xy, vec2(12.9898, 78.233))) * 43758.5453); -} - -void main() -{ - vec4 color = texture2D(uSampler, vTextureCoord); - float randomValue = rand(gl_FragCoord.xy * uSeed); - float diff = (randomValue - 0.5) * uNoise; - - // Un-premultiply alpha before applying the color matrix. See issue #3539. - if (color.a > 0.0) { - color.rgb /= color.a; - } - - color.r += diff; - color.g += diff; - color.b += diff; - - // Premultiply alpha again. - color.rgb *= color.a; - - gl_FragColor = color; -} -`;class CP extends tn{constructor(e=.5,t=Math.random()){super(Gw,EP,{uNoise:0,uSeed:0}),this.noise=e,this.seed=t}get noise(){return this.uniforms.uNoise}set noise(e){this.uniforms.uNoise=e}get seed(){return this.uniforms.uSeed}set seed(e){this.uniforms.uSeed=e}}const Iy={AlphaFilter:uP,BlurFilter:vP,BlurFilterPass:sp,ColorMatrixFilter:rp,DisplacementFilter:wP,FXAAFilter:TP,NoiseFilter:CP};Object.entries(Iy).forEach(([n,e])=>{Object.defineProperty(Iy,n,{get(){return pt("7.1.0",`filters.${n} has moved to ${n}`),e}})});class MP{constructor(){this.interactionFrequency=10,this._deltaTime=0,this._didMove=!1,this.tickerAdded=!1,this._pauseUpdate=!0}init(e){this.removeTickerListener(),this.events=e,this.interactionFrequency=10,this._deltaTime=0,this._didMove=!1,this.tickerAdded=!1,this._pauseUpdate=!0}get pauseUpdate(){return this._pauseUpdate}set pauseUpdate(e){this._pauseUpdate=e}addTickerListener(){this.tickerAdded||!this.domElement||(nn.system.add(this.tickerUpdate,this,Uo.INTERACTION),this.tickerAdded=!0)}removeTickerListener(){this.tickerAdded&&(nn.system.remove(this.tickerUpdate,this),this.tickerAdded=!1)}pointerMoved(){this._didMove=!0}update(){if(!this.domElement||this._pauseUpdate)return;if(this._didMove){this._didMove=!1;return}const e=this.events.rootPointerEvent;this.events.supportsTouchEvents&&e.pointerType==="touch"||globalThis.document.dispatchEvent(new PointerEvent("pointermove",{clientX:e.clientX,clientY:e.clientY}))}tickerUpdate(e){this._deltaTime+=e,!(this._deltaTimei.priority-s.priority)}dispatchEvent(e,t){e.propagationStopped=!1,e.propagationImmediatelyStopped=!1,this.propagate(e,t),this.dispatch.emit(t||e.type,e)}mapEvent(e){if(!this.rootTarget)return;const t=this.mappingTable[e.type];if(t)for(let i=0,s=t.length;i=0;s--)if(e.currentTarget=i[s],this.notifyTarget(e,t),e.propagationStopped||e.propagationImmediatelyStopped)return}}all(e,t,i=this._allInteractiveElements){if(i.length===0)return;e.eventPhase=e.BUBBLING_PHASE;const s=Array.isArray(t)?t:[t];for(let r=i.length-1;r>=0;r--)s.forEach(o=>{e.currentTarget=i[r],this.notifyTarget(e,o)})}propagationPath(e){const t=[e];for(let i=0;i=0;u--){const d=h[u],f=this.hitTestMoveRecursive(d,this._isInteractive(t)?t:d.eventMode,i,s,r,o||r(e,i));if(f){if(f.length>0&&!f[f.length-1].parent)continue;const m=e.isInteractive();(f.length>0||m)&&(m&&this._allInteractiveElements.push(e),f.push(e)),this._hitElements.length===0&&(this._hitElements=f),a=!0}}}const c=this._isInteractive(t),l=e.isInteractive();return c&&l&&this._allInteractiveElements.push(e),o||this._hitElements.length>0?null:a?this._hitElements:c&&!r(e,i)&&s(e,i)?l?[e]:[]:null}hitTestRecursive(e,t,i,s,r){if(this._interactivePrune(e)||r(e,i))return null;if((e.eventMode==="dynamic"||t==="dynamic")&&(Nr.pauseUpdate=!1),e.interactiveChildren&&e.children){const c=e.children;for(let l=c.length-1;l>=0;l--){const h=c[l],u=this.hitTestRecursive(h,this._isInteractive(t)?t:h.eventMode,i,s,r);if(u){if(u.length>0&&!u[u.length-1].parent)continue;const d=e.isInteractive();return(u.length>0||d)&&u.push(e),u}}}const o=this._isInteractive(t),a=e.isInteractive();return o&&s(e,i)?a?[e]:[]:null}_isInteractive(e){return e==="static"||e==="dynamic"}_interactivePrune(e){return!!(!e||e.isMask||!e.visible||!e.renderable||e.eventMode==="none"||e.eventMode==="passive"&&!e.interactiveChildren||e.isMask)}hitPruneFn(e,t){var i;if(e.hitArea&&(e.worldTransform.applyInverse(t,jf),!e.hitArea.contains(jf.x,jf.y)))return!0;if(e._mask){const s=e._mask.isMaskData?e._mask.maskObject:e._mask;if(s&&!((i=s.containsPoint)!=null&&i.call(s,t)))return!0}return!1}hitTestFn(e,t){return e.eventMode==="passive"?!1:e.hitArea?!0:e.containsPoint?e.containsPoint(t):!1}notifyTarget(e,t){var r,o;t=t??e.type;const i=`on${t}`;(o=(r=e.currentTarget)[i])==null||o.call(r,e);const s=e.eventPhase===e.CAPTURING_PHASE||e.eventPhase===e.AT_TARGET?`${t}capture`:t;this.notifyListeners(e,s),e.eventPhase===e.AT_TARGET&&this.notifyListeners(e,t)}mapPointerDown(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.createPointerEvent(e);if(this.dispatchEvent(t,"pointerdown"),t.pointerType==="touch")this.dispatchEvent(t,"touchstart");else if(t.pointerType==="mouse"||t.pointerType==="pen"){const s=t.button===2;this.dispatchEvent(t,s?"rightdown":"mousedown")}const i=this.trackingData(e.pointerId);i.pressTargetsByButton[e.button]=t.composedPath(),this.freeEvent(t)}mapPointerMove(e){var c,l;if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}this._allInteractiveElements.length=0,this._hitElements.length=0,this._isPointerMoveEvent=!0;const t=this.createPointerEvent(e);this._isPointerMoveEvent=!1;const i=t.pointerType==="mouse"||t.pointerType==="pen",s=this.trackingData(e.pointerId),r=this.findMountedTarget(s.overTargets);if(((c=s.overTargets)==null?void 0:c.length)>0&&r!==t.target){const h=e.type==="mousemove"?"mouseout":"pointerout",u=this.createPointerEvent(e,h,r);if(this.dispatchEvent(u,"pointerout"),i&&this.dispatchEvent(u,"mouseout"),!t.composedPath().includes(r)){const d=this.createPointerEvent(e,"pointerleave",r);for(d.eventPhase=d.AT_TARGET;d.target&&!t.composedPath().includes(d.target);)d.currentTarget=d.target,this.notifyTarget(d),i&&this.notifyTarget(d,"mouseleave"),d.target=d.target.parent;this.freeEvent(d)}this.freeEvent(u)}if(r!==t.target){const h=e.type==="mousemove"?"mouseover":"pointerover",u=this.clonePointerEvent(t,h);this.dispatchEvent(u,"pointerover"),i&&this.dispatchEvent(u,"mouseover");let d=r==null?void 0:r.parent;for(;d&&d!==this.rootTarget.parent&&d!==t.target;)d=d.parent;if(!d||d===this.rootTarget.parent){const f=this.clonePointerEvent(t,"pointerenter");for(f.eventPhase=f.AT_TARGET;f.target&&f.target!==r&&f.target!==this.rootTarget.parent;)f.currentTarget=f.target,this.notifyTarget(f),i&&this.notifyTarget(f,"mouseenter"),f.target=f.target.parent;this.freeEvent(f)}this.freeEvent(u)}const o=[],a=this.enableGlobalMoveEvents??!0;this.moveOnAll?o.push("pointermove"):this.dispatchEvent(t,"pointermove"),a&&o.push("globalpointermove"),t.pointerType==="touch"&&(this.moveOnAll?o.splice(1,0,"touchmove"):this.dispatchEvent(t,"touchmove"),a&&o.push("globaltouchmove")),i&&(this.moveOnAll?o.splice(1,0,"mousemove"):this.dispatchEvent(t,"mousemove"),a&&o.push("globalmousemove"),this.cursor=(l=t.target)==null?void 0:l.cursor),o.length>0&&this.all(t,o),this._allInteractiveElements.length=0,this._hitElements.length=0,s.overTargets=t.composedPath(),this.freeEvent(t)}mapPointerOver(e){var o;if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.trackingData(e.pointerId),i=this.createPointerEvent(e),s=i.pointerType==="mouse"||i.pointerType==="pen";this.dispatchEvent(i,"pointerover"),s&&this.dispatchEvent(i,"mouseover"),i.pointerType==="mouse"&&(this.cursor=(o=i.target)==null?void 0:o.cursor);const r=this.clonePointerEvent(i,"pointerenter");for(r.eventPhase=r.AT_TARGET;r.target&&r.target!==this.rootTarget.parent;)r.currentTarget=r.target,this.notifyTarget(r),s&&this.notifyTarget(r,"mouseenter"),r.target=r.target.parent;t.overTargets=i.composedPath(),this.freeEvent(i),this.freeEvent(r)}mapPointerOut(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.trackingData(e.pointerId);if(t.overTargets){const i=e.pointerType==="mouse"||e.pointerType==="pen",s=this.findMountedTarget(t.overTargets),r=this.createPointerEvent(e,"pointerout",s);this.dispatchEvent(r),i&&this.dispatchEvent(r,"mouseout");const o=this.createPointerEvent(e,"pointerleave",s);for(o.eventPhase=o.AT_TARGET;o.target&&o.target!==this.rootTarget.parent;)o.currentTarget=o.target,this.notifyTarget(o),i&&this.notifyTarget(o,"mouseleave"),o.target=o.target.parent;t.overTargets=null,this.freeEvent(r),this.freeEvent(o)}this.cursor=null}mapPointerUp(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=performance.now(),i=this.createPointerEvent(e);if(this.dispatchEvent(i,"pointerup"),i.pointerType==="touch")this.dispatchEvent(i,"touchend");else if(i.pointerType==="mouse"||i.pointerType==="pen"){const a=i.button===2;this.dispatchEvent(i,a?"rightup":"mouseup")}const s=this.trackingData(e.pointerId),r=this.findMountedTarget(s.pressTargetsByButton[e.button]);let o=r;if(r&&!i.composedPath().includes(r)){let a=r;for(;a&&!i.composedPath().includes(a);){if(i.currentTarget=a,this.notifyTarget(i,"pointerupoutside"),i.pointerType==="touch")this.notifyTarget(i,"touchendoutside");else if(i.pointerType==="mouse"||i.pointerType==="pen"){const c=i.button===2;this.notifyTarget(i,c?"rightupoutside":"mouseupoutside")}a=a.parent}delete s.pressTargetsByButton[e.button],o=a}if(o){const a=this.clonePointerEvent(i,"click");a.target=o,a.path=null,s.clicksByButton[e.button]||(s.clicksByButton[e.button]={clickCount:0,target:a.target,timeStamp:t});const c=s.clicksByButton[e.button];if(c.target===a.target&&t-c.timeStamp<200?++c.clickCount:c.clickCount=1,c.target=a.target,c.timeStamp=t,a.detail=c.clickCount,a.pointerType==="mouse"){const l=a.button===2;this.dispatchEvent(a,l?"rightclick":"click")}else a.pointerType==="touch"&&this.dispatchEvent(a,"tap");this.dispatchEvent(a,"pointertap"),this.freeEvent(a)}this.freeEvent(i)}mapPointerUpOutside(e){if(!(e instanceof Yn)){console.warn("EventBoundary cannot map a non-pointer event as a pointer event");return}const t=this.trackingData(e.pointerId),i=this.findMountedTarget(t.pressTargetsByButton[e.button]),s=this.createPointerEvent(e);if(i){let r=i;for(;r;)s.currentTarget=r,this.notifyTarget(s,"pointerupoutside"),s.pointerType==="touch"?this.notifyTarget(s,"touchendoutside"):(s.pointerType==="mouse"||s.pointerType==="pen")&&this.notifyTarget(s,s.button===2?"rightupoutside":"mouseupoutside"),r=r.parent;delete t.pressTargetsByButton[e.button]}this.freeEvent(s)}mapWheel(e){if(!(e instanceof ka)){console.warn("EventBoundary cannot map a non-wheel event as a wheel event");return}const t=this.createWheelEvent(e);this.dispatchEvent(t),this.freeEvent(t)}findMountedTarget(e){if(!e)return null;let t=e[0];for(let i=1;i(i==="globalMove"&&(this.rootBoundary.enableGlobalMoveEvents=s),t[i]=s,!0)}),this.onPointerDown=this.onPointerDown.bind(this),this.onPointerMove=this.onPointerMove.bind(this),this.onPointerUp=this.onPointerUp.bind(this),this.onPointerOverOut=this.onPointerOverOut.bind(this),this.onWheel=this.onWheel.bind(this)}static get defaultEventMode(){return this._defaultEventMode}init(e){const{view:t,resolution:i}=this.renderer;this.setTargetElement(t),this.resolution=i,ap._defaultEventMode=e.eventMode??"auto",Object.assign(this.features,e.eventFeatures??{}),this.rootBoundary.enableGlobalMoveEvents=this.features.globalMove}resolutionChange(e){this.resolution=e}destroy(){this.setTargetElement(null),this.renderer=null}setCursor(e){e=e||"default";let t=!0;if(globalThis.OffscreenCanvas&&this.domElement instanceof OffscreenCanvas&&(t=!1),this.currentCursor===e)return;this.currentCursor=e;const i=this.cursorStyles[e];if(i)switch(typeof i){case"string":t&&(this.domElement.style.cursor=i);break;case"function":i(e);break;case"object":t&&Object.assign(this.domElement.style,i);break}else t&&typeof e=="string"&&!Object.prototype.hasOwnProperty.call(this.cursorStyles,e)&&(this.domElement.style.cursor=e)}get pointer(){return this.rootPointerEvent}onPointerDown(e){if(!this.features.click)return;this.rootBoundary.rootTarget=this.renderer.lastObjectRendered;const t=this.normalizeToPointerData(e);this.autoPreventDefault&&t[0].isNormalized&&(e.cancelable||!("cancelable"in e))&&e.preventDefault();for(let i=0,s=t.length;i0&&(t=e.composedPath()[0]);const i=t!==this.domElement?"outside":"",s=this.normalizeToPointerData(e);for(let r=0,o=s.length;r"u"&&(r.button=0),typeof r.buttons>"u"&&(r.buttons=1),typeof r.isPrimary>"u"&&(r.isPrimary=e.touches.length===1&&e.type==="touchstart"),typeof r.width>"u"&&(r.width=r.radiusX||1),typeof r.height>"u"&&(r.height=r.radiusY||1),typeof r.tiltX>"u"&&(r.tiltX=0),typeof r.tiltY>"u"&&(r.tiltY=0),typeof r.pointerType>"u"&&(r.pointerType="touch"),typeof r.pointerId>"u"&&(r.pointerId=r.identifier||0),typeof r.pressure>"u"&&(r.pressure=r.force||.5),typeof r.twist>"u"&&(r.twist=0),typeof r.tangentialPressure>"u"&&(r.tangentialPressure=0),typeof r.layerX>"u"&&(r.layerX=r.offsetX=r.clientX),typeof r.layerY>"u"&&(r.layerY=r.offsetY=r.clientY),r.isNormalized=!0,r.type=e.type,t.push(r)}else if(!globalThis.MouseEvent||e instanceof MouseEvent&&(!this.supportsPointerEvents||!(e instanceof globalThis.PointerEvent))){const i=e;typeof i.isPrimary>"u"&&(i.isPrimary=!0),typeof i.width>"u"&&(i.width=1),typeof i.height>"u"&&(i.height=1),typeof i.tiltX>"u"&&(i.tiltX=0),typeof i.tiltY>"u"&&(i.tiltY=0),typeof i.pointerType>"u"&&(i.pointerType="mouse"),typeof i.pointerId>"u"&&(i.pointerId=RP),typeof i.pressure>"u"&&(i.pressure=.5),typeof i.twist>"u"&&(i.twist=0),typeof i.tangentialPressure>"u"&&(i.tangentialPressure=0),i.isNormalized=!0,t.push(i)}else t.push(e);return t}normalizeWheelEvent(e){const t=this.rootWheelEvent;return this.transferMouseData(t,e),t.deltaX=e.deltaX,t.deltaY=e.deltaY,t.deltaZ=e.deltaZ,t.deltaMode=e.deltaMode,this.mapPositionToPoint(t.screen,e.clientX,e.clientY),t.global.copyFrom(t.screen),t.offset.copyFrom(t.screen),t.nativeEvent=e,t.type=e.type,t}bootstrapEvent(e,t){return e.originalEvent=null,e.nativeEvent=t,e.pointerId=t.pointerId,e.width=t.width,e.height=t.height,e.isPrimary=t.isPrimary,e.pointerType=t.pointerType,e.pressure=t.pressure,e.tangentialPressure=t.tangentialPressure,e.tiltX=t.tiltX,e.tiltY=t.tiltY,e.twist=t.twist,this.transferMouseData(e,t),this.mapPositionToPoint(e.screen,t.clientX,t.clientY),e.global.copyFrom(e.screen),e.offset.copyFrom(e.screen),e.isTrusted=t.isTrusted,e.type==="pointerleave"&&(e.type="pointerout"),e.type.startsWith("mouse")&&(e.type=e.type.replace("mouse","pointer")),e.type.startsWith("touch")&&(e.type=kP[e.type]||e.type),e}transferMouseData(e,t){e.isTrusted=t.isTrusted,e.srcElement=t.srcElement,e.timeStamp=performance.now(),e.type=t.type,e.altKey=t.altKey,e.button=t.button,e.buttons=t.buttons,e.client.x=t.clientX,e.client.y=t.clientY,e.ctrlKey=t.ctrlKey,e.metaKey=t.metaKey,e.movement.x=t.movementX,e.movement.y=t.movementY,e.page.x=t.pageX,e.page.y=t.pageY,e.relatedTarget=null,e.shiftKey=t.shiftKey}};op.extension={name:"events",type:[$e.RendererSystem,$e.CanvasRendererSystem]},op.defaultEventFeatures={move:!0,globalMove:!0,click:!0,wheel:!0};let lp=op;je.add(lp);function Py(n){return n==="dynamic"||n==="static"}const FP={onclick:null,onmousedown:null,onmouseenter:null,onmouseleave:null,onmousemove:null,onglobalmousemove:null,onmouseout:null,onmouseover:null,onmouseup:null,onmouseupoutside:null,onpointercancel:null,onpointerdown:null,onpointerenter:null,onpointerleave:null,onpointermove:null,onglobalpointermove:null,onpointerout:null,onpointerover:null,onpointertap:null,onpointerup:null,onpointerupoutside:null,onrightclick:null,onrightdown:null,onrightup:null,onrightupoutside:null,ontap:null,ontouchcancel:null,ontouchend:null,ontouchendoutside:null,ontouchmove:null,onglobaltouchmove:null,ontouchstart:null,onwheel:null,_internalInteractive:void 0,get interactive(){return this._internalInteractive??Py(lp.defaultEventMode)},set interactive(n){pt("7.2.0","Setting interactive is deprecated, use eventMode = 'none'/'passive'/'auto'/'static'/'dynamic' instead."),this._internalInteractive=n,this.eventMode=n?"static":"auto"},_internalEventMode:void 0,get eventMode(){return this._internalEventMode??lp.defaultEventMode},set eventMode(n){this._internalInteractive=Py(n),this._internalEventMode=n},isInteractive(){return this.eventMode==="static"||this.eventMode==="dynamic"},interactiveChildren:!0,hitArea:null,addEventListener(n,e,t){const i=typeof t=="boolean"&&t||typeof t=="object"&&t.capture,s=typeof t=="object"?t.signal:void 0,r=typeof t=="object"?t.once===!0:!1,o=typeof e=="function"?void 0:e;n=i?`${n}capture`:n;const a=typeof e=="function"?e:e.handleEvent,c=this;s&&s.addEventListener("abort",()=>{c.off(n,a,o)}),r?c.once(n,a,o):c.on(n,a,o)},removeEventListener(n,e,t){const i=typeof t=="boolean"&&t||typeof t=="object"&&t.capture,s=typeof e=="function"?void 0:e;n=i?`${n}capture`:n,e=typeof e=="function"?e:e.handleEvent,this.off(n,e,s)},dispatchEvent(n){if(!(n instanceof gc))throw new Error("DisplayObject cannot propagate events outside of the Federated Events API");return n.defaultPrevented=!1,n.path=null,n.target=this,n.manager.dispatchEvent(n),!n.defaultPrevented}};ai.mixin(FP);const LP={accessible:!1,accessibleTitle:null,accessibleHint:null,tabIndex:0,_accessibleActive:!1,_accessibleDiv:null,accessibleType:"button",accessiblePointerEvents:"auto",accessibleChildren:!0,renderId:-1};ai.mixin(LP);const OP=9,Gc=100,$P=0,NP=0,Ry=2,ky=1,DP=-1e3,BP=-1e3,UP=2;class Qw{constructor(e){this.debug=!1,this._isActive=!1,this._isMobileAccessibility=!1,this.pool=[],this.renderId=0,this.children=[],this.androidUpdateCount=0,this.androidUpdateFrequency=500,this._hookDiv=null,(Ks.tablet||Ks.phone)&&this.createTouchHook();const t=document.createElement("div");t.style.width=`${Gc}px`,t.style.height=`${Gc}px`,t.style.position="absolute",t.style.top=`${$P}px`,t.style.left=`${NP}px`,t.style.zIndex=Ry.toString(),this.div=t,this.renderer=e,this._onKeyDown=this._onKeyDown.bind(this),this._onMouseMove=this._onMouseMove.bind(this),globalThis.addEventListener("keydown",this._onKeyDown,!1)}get isActive(){return this._isActive}get isMobileAccessibility(){return this._isMobileAccessibility}createTouchHook(){const e=document.createElement("button");e.style.width=`${ky}px`,e.style.height=`${ky}px`,e.style.position="absolute",e.style.top=`${DP}px`,e.style.left=`${BP}px`,e.style.zIndex=UP.toString(),e.style.backgroundColor="#FF0000",e.title="select to enable accessibility for this content",e.addEventListener("focus",()=>{this._isMobileAccessibility=!0,this.activate(),this.destroyTouchHook()}),document.body.appendChild(e),this._hookDiv=e}destroyTouchHook(){this._hookDiv&&(document.body.removeChild(this._hookDiv),this._hookDiv=null)}activate(){var e;this._isActive||(this._isActive=!0,globalThis.document.addEventListener("mousemove",this._onMouseMove,!0),globalThis.removeEventListener("keydown",this._onKeyDown,!1),this.renderer.on("postrender",this.update,this),(e=this.renderer.view.parentNode)==null||e.appendChild(this.div))}deactivate(){var e;!this._isActive||this._isMobileAccessibility||(this._isActive=!1,globalThis.document.removeEventListener("mousemove",this._onMouseMove,!0),globalThis.addEventListener("keydown",this._onKeyDown,!1),this.renderer.off("postrender",this.update),(e=this.div.parentNode)==null||e.removeChild(this.div))}updateAccessibleObjects(e){if(!e.visible||!e.accessibleChildren)return;e.accessible&&e.isInteractive()&&(e._accessibleActive||this.addChild(e),e.renderId=this.renderId);const t=e.children;if(t)for(let i=0;i title : ${e.title}
tabIndex: ${e.tabIndex}`}capHitArea(e){e.x<0&&(e.width+=e.x,e.x=0),e.y<0&&(e.height+=e.y,e.y=0);const{width:t,height:i}=this.renderer;e.x+e.width>t&&(e.width=t-e.x),e.y+e.height>i&&(e.height=i-e.y)}addChild(e){let t=this.pool.pop();t||(t=document.createElement("button"),t.style.width=`${Gc}px`,t.style.height=`${Gc}px`,t.style.backgroundColor=this.debug?"rgba(255,255,255,0.5)":"transparent",t.style.position="absolute",t.style.zIndex=Ry.toString(),t.style.borderStyle="none",navigator.userAgent.toLowerCase().includes("chrome")?t.setAttribute("aria-live","off"):t.setAttribute("aria-live","polite"),navigator.userAgent.match(/rv:.*Gecko\//)?t.setAttribute("aria-relevant","additions"):t.setAttribute("aria-relevant","text"),t.addEventListener("click",this._onClick.bind(this)),t.addEventListener("focus",this._onFocus.bind(this)),t.addEventListener("focusout",this._onFocusOut.bind(this))),t.style.pointerEvents=e.accessiblePointerEvents,t.type=e.accessibleType,e.accessibleTitle&&e.accessibleTitle!==null?t.title=e.accessibleTitle:(!e.accessibleHint||e.accessibleHint===null)&&(t.title=`displayObject ${e.tabIndex}`),e.accessibleHint&&e.accessibleHint!==null&&t.setAttribute("aria-label",e.accessibleHint),this.debug&&this.updateDebugHTML(t),e._accessibleActive=!0,e._accessibleDiv=t,t.displayObject=e,this.children.push(e),this.div.appendChild(e._accessibleDiv),e._accessibleDiv.tabIndex=e.tabIndex}_dispatchEvent(e,t){const{displayObject:i}=e.target,s=this.renderer.events.rootBoundary,r=Object.assign(new gc(s),{target:i});s.rootTarget=this.renderer.lastObjectRendered,t.forEach(o=>s.dispatchEvent(r,o))}_onClick(e){this._dispatchEvent(e,["click","pointertap","tap"])}_onFocus(e){e.target.getAttribute("aria-live")||e.target.setAttribute("aria-live","assertive"),this._dispatchEvent(e,["mouseover"])}_onFocusOut(e){e.target.getAttribute("aria-live")||e.target.setAttribute("aria-live","polite"),this._dispatchEvent(e,["mouseout"])}_onKeyDown(e){e.keyCode===OP&&this.activate()}_onMouseMove(e){e.movementX===0&&e.movementY===0||this.deactivate()}destroy(){this.destroyTouchHook(),this.div=null,globalThis.document.removeEventListener("mousemove",this._onMouseMove,!0),globalThis.removeEventListener("keydown",this._onKeyDown),this.pool=null,this.children=null,this.renderer=null}}Qw.extension={name:"accessibility",type:[$e.RendererPlugin,$e.CanvasRendererPlugin]};je.add(Qw);const eS=class cp{constructor(e){this.stage=new Mi,e=Object.assign({forceCanvas:!1},e),this.renderer=K2(e),cp._plugins.forEach(t=>{t.init.call(this,e)})}render(){this.renderer.render(this.stage)}get view(){var e;return(e=this.renderer)==null?void 0:e.view}get screen(){var e;return(e=this.renderer)==null?void 0:e.screen}destroy(e,t){const i=cp._plugins.slice(0);i.reverse(),i.forEach(s=>{s.destroy.call(this)}),this.stage.destroy(t),this.stage=null,this.renderer.destroy(e),this.renderer=null}};eS._plugins=[];let tS=eS;je.handleByList($e.Application,tS._plugins);class iS{static init(e){Object.defineProperty(this,"resizeTo",{set(t){globalThis.removeEventListener("resize",this.queueResize),this._resizeTo=t,t&&(globalThis.addEventListener("resize",this.queueResize),this.resize())},get(){return this._resizeTo}}),this.queueResize=()=>{this._resizeTo&&(this.cancelResize(),this._resizeId=requestAnimationFrame(()=>this.resize()))},this.cancelResize=()=>{this._resizeId&&(cancelAnimationFrame(this._resizeId),this._resizeId=null)},this.resize=()=>{if(!this._resizeTo)return;this.cancelResize();let t,i;if(this._resizeTo===globalThis.window)t=globalThis.innerWidth,i=globalThis.innerHeight;else{const{clientWidth:s,clientHeight:r}=this._resizeTo;t=s,i=r}this.renderer.resize(t,i),this.render()},this._resizeId=null,this._resizeTo=null,this.resizeTo=e.resizeTo||null}static destroy(){globalThis.removeEventListener("resize",this.queueResize),this.cancelResize(),this.cancelResize=null,this.queueResize=null,this.resizeTo=null,this.resize=null}}iS.extension=$e.Application;je.add(iS);const Fy={loader:$e.LoadParser,resolver:$e.ResolveParser,cache:$e.CacheParser,detection:$e.DetectionParser};je.handle($e.Asset,n=>{const e=n.ref;Object.entries(Fy).filter(([t])=>!!e[t]).forEach(([t,i])=>je.add(Object.assign(e[t],{extension:e[t].extension??i})))},n=>{const e=n.ref;Object.keys(Fy).filter(t=>!!e[t]).forEach(t=>je.remove(e[t]))});class VP{constructor(e,t=!1){this._loader=e,this._assetList=[],this._isLoading=!1,this._maxConcurrent=1,this.verbose=t}add(e){e.forEach(t=>{this._assetList.push(t)}),this.verbose&&console.log("[BackgroundLoader] assets: ",this._assetList),this._isActive&&!this._isLoading&&this._next()}async _next(){if(this._assetList.length&&this._isActive){this._isLoading=!0;const e=[],t=Math.min(this._assetList.length,this._maxConcurrent);for(let i=0;i(Array.isArray(n)||(n=[n]),e?n.map(i=>typeof i=="string"||t?e(i):i):n),eu=(n,e)=>{const t=e.split("?")[1];return t&&(n+=`?${t}`),n};function nS(n,e,t,i,s){const r=e[t];for(let o=0;o{const o=r.substring(1,r.length-1).split(",");s.push(o)}),nS(n,s,0,t,i)}else i.push(n);return i}const tu=n=>!Array.isArray(n);class YP{constructor(){this._parsers=[],this._cache=new Map,this._cacheMap=new Map}reset(){this._cacheMap.clear(),this._cache.clear()}has(e){return this._cache.has(e)}get(e){const t=this._cache.get(e);return t||console.warn(`[Assets] Asset id ${e} was not found in the Cache`),t}set(e,t){const i=Hn(e);let s;for(let a=0;a{s[a]=t}));const r=Object.keys(s),o={cacheKeys:r,keys:i};if(i.forEach(a=>{this._cacheMap.set(a,o)}),r.forEach(a=>{const c=s?s[a]:t;this._cache.has(a)&&this._cache.get(a)!==c&&console.warn("[Cache] already has key:",a),this._cache.set(a,s[a])}),t instanceof it){const a=t;i.forEach(c=>{a.baseTexture!==it.EMPTY.baseTexture&&rt.addToCache(a.baseTexture,c),it.addToCache(a,c)})}}remove(e){if(!this._cacheMap.has(e)){console.warn(`[Assets] Asset id ${e} was not found in the Cache`);return}const t=this._cacheMap.get(e);t.cacheKeys.forEach(i=>{this._cache.delete(i)}),t.keys.forEach(i=>{this._cacheMap.delete(i)})}get parsers(){return this._parsers}}const _o=new YP;class GP{constructor(){this._parsers=[],this._parsersValidated=!1,this.parsers=new Proxy(this._parsers,{set:(e,t,i)=>(this._parsersValidated=!1,e[t]=i,!0)}),this.promiseCache={}}reset(){this._parsersValidated=!1,this.promiseCache={}}_getLoadPromiseAndParser(e,t){const i={promise:null,parser:null};return i.promise=(async()=>{var o,a;let s=null,r=null;if(t.loadParser&&(r=this._parserHash[t.loadParser],r||console.warn(`[Assets] specified load parser "${t.loadParser}" not found while loading ${e}`)),!r){for(let c=0;c({alias:[l],src:l})),a=o.length,c=o.map(async l=>{const h=di.toAbsolute(l.src);if(!s[l.src])try{this.promiseCache[h]||(this.promiseCache[h]=this._getLoadPromiseAndParser(h,l)),s[l.src]=await this.promiseCache[h].promise,t&&t(++i/a)}catch(u){throw delete this.promiseCache[h],delete s[l.src],new Error(`[Loader.load] Failed to load ${h}. -${u}`)}});return await Promise.all(c),r?s[o[0].src]:s}async unload(e){const t=Hn(e,i=>({alias:[i],src:i})).map(async i=>{var o,a;const s=di.toAbsolute(i.src),r=this.promiseCache[s];if(r){const c=await r.promise;delete this.promiseCache[s],(a=(o=r.parser)==null?void 0:o.unload)==null||a.call(o,c,i,this)}});await Promise.all(t)}_validateParsers(){this._parsersValidated=!0,this._parserHash=this._parsers.filter(e=>e.name).reduce((e,t)=>(e[t.name]&&console.warn(`[Assets] loadParser name conflict "${t.name}"`),{...e,[t.name]:t}),{})}}var _n=(n=>(n[n.Low=0]="Low",n[n.Normal=1]="Normal",n[n.High=2]="High",n))(_n||{});const HP=".json",jP="application/json",WP={extension:{type:$e.LoadParser,priority:_n.Low},name:"loadJson",test(n){return el(n,jP)||un(n,HP)},async load(n){return await(await Ve.ADAPTER.fetch(n)).json()}};je.add(WP);const zP=".txt",qP="text/plain",KP={name:"loadTxt",extension:{type:$e.LoadParser,priority:_n.Low},test(n){return el(n,qP)||un(n,zP)},async load(n){return await(await Ve.ADAPTER.fetch(n)).text()}};je.add(KP);const JP=["normal","bold","100","200","300","400","500","600","700","800","900"],ZP=[".ttf",".otf",".woff",".woff2"],QP=["font/ttf","font/otf","font/woff","font/woff2"],eR=/^(--|-?[A-Z_])[0-9A-Z_-]*$/i;function tR(n){const e=di.extname(n),t=di.basename(n,e).replace(/(-|_)/g," ").toLowerCase().split(" ").map(r=>r.charAt(0).toUpperCase()+r.slice(1));let i=t.length>0;for(const r of t)if(!r.match(eR)){i=!1;break}let s=t.join(" ");return i||(s=`"${s.replace(/[\\"]/g,"\\$&")}"`),s}const iR=/^[0-9A-Za-z%:/?#\[\]@!\$&'()\*\+,;=\-._~]*$/;function nR(n){return iR.test(n)?n:encodeURI(n)}const sR={extension:{type:$e.LoadParser,priority:_n.Low},name:"loadWebFont",test(n){return el(n,QP)||un(n,ZP)},async load(n,e){var i,s,r;const t=Ve.ADAPTER.getFontFaceSet();if(t){const o=[],a=((i=e.data)==null?void 0:i.family)??tR(n),c=((r=(s=e.data)==null?void 0:s.weights)==null?void 0:r.filter(h=>JP.includes(h)))??["normal"],l=e.data??{};for(let h=0;hVe.ADAPTER.getFontFaceSet().delete(e))}};je.add(sR);const rR=`(function() { - "use strict"; - const WHITE_PNG = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mP8/x8AAwMCAO+ip1sAAAAASUVORK5CYII="; - async function checkImageBitmap() { - try { - if (typeof createImageBitmap != "function") - return !1; - const imageBlob = await (await fetch(WHITE_PNG)).blob(), imageBitmap = await createImageBitmap(imageBlob); - return imageBitmap.width === 1 && imageBitmap.height === 1; - } catch { - return !1; - } - } - checkImageBitmap().then((result) => { - self.postMessage(result); - }); -})(); -`;let Fa=null,hp=class{constructor(){Fa||(Fa=URL.createObjectURL(new Blob([rR],{type:"application/javascript"}))),this.worker=new Worker(Fa)}};hp.revokeObjectURL=function(){Fa&&(URL.revokeObjectURL(Fa),Fa=null)};const oR=`(function() { - "use strict"; - async function loadImageBitmap(url) { - const response = await fetch(url); - if (!response.ok) - throw new Error(\`[WorkerManager.loadImageBitmap] Failed to fetch \${url}: \${response.status} \${response.statusText}\`); - const imageBlob = await response.blob(); - return await createImageBitmap(imageBlob); - } - self.onmessage = async (event) => { - try { - const imageBitmap = await loadImageBitmap(event.data.data[0]); - self.postMessage({ - data: imageBitmap, - uuid: event.data.uuid, - id: event.data.id - }, [imageBitmap]); - } catch (e) { - self.postMessage({ - error: e, - uuid: event.data.uuid, - id: event.data.id - }); - } - }; -})(); -`;let La=null;class sS{constructor(){La||(La=URL.createObjectURL(new Blob([oR],{type:"application/javascript"}))),this.worker=new Worker(La)}}sS.revokeObjectURL=function(){La&&(URL.revokeObjectURL(La),La=null)};let Ly=0,Wf;class aR{constructor(){this._initialized=!1,this._createdWorkers=0,this.workerPool=[],this.queue=[],this.resolveHash={}}isImageBitmapSupported(){return this._isImageBitmapSupported!==void 0?this._isImageBitmapSupported:(this._isImageBitmapSupported=new Promise(e=>{const{worker:t}=new hp;t.addEventListener("message",i=>{t.terminate(),hp.revokeObjectURL(),e(i.data)})}),this._isImageBitmapSupported)}loadImageBitmap(e){return this._run("loadImageBitmap",[e])}async _initWorkers(){this._initialized||(this._initialized=!0)}getWorker(){Wf===void 0&&(Wf=navigator.hardwareConcurrency||4);let e=this.workerPool.pop();return!e&&this._createdWorkers{this.complete(t.data),this.returnWorker(t.target),this.next()})),e}returnWorker(e){this.workerPool.push(e)}complete(e){e.error!==void 0?this.resolveHash[e.uuid].reject(e.error):this.resolveHash[e.uuid].resolve(e.data),this.resolveHash[e.uuid]=null}async _run(e,t){await this._initWorkers();const i=new Promise((s,r)=>{this.queue.push({id:e,arguments:t,resolve:s,reject:r})});return this.next(),i}next(){if(!this.queue.length)return;const e=this.getWorker();if(!e)return;const t=this.queue.pop(),i=t.id;this.resolveHash[Ly]={resolve:t.resolve,reject:t.reject},e.postMessage({data:t.arguments,uuid:Ly++,id:i})}}const Oy=new aR;function vc(n,e,t){n.resource.internal=!0;const i=new it(n),s=()=>{delete e.promiseCache[t],_o.has(t)&&_o.remove(t)};return i.baseTexture.once("destroyed",()=>{t in e.promiseCache&&(console.warn("[Assets] A BaseTexture managed by Assets was destroyed instead of unloaded! Use Assets.unload() instead of destroying the BaseTexture."),s())}),i.once("destroyed",()=>{n.destroyed||(console.warn("[Assets] A Texture managed by Assets was destroyed instead of unloaded! Use Assets.unload() instead of destroying the Texture."),s())}),i}const lR=[".jpeg",".jpg",".png",".webp",".avif"],cR=["image/jpeg","image/png","image/webp","image/avif"];async function hR(n){const e=await Ve.ADAPTER.fetch(n);if(!e.ok)throw new Error(`[loadImageBitmap] Failed to fetch ${n}: ${e.status} ${e.statusText}`);const t=await e.blob();return await createImageBitmap(t)}const od={name:"loadTextures",extension:{type:$e.LoadParser,priority:_n.High},config:{preferWorkers:!0,preferCreateImageBitmap:!0,crossOrigin:"anonymous"},test(n){return el(n,cR)||un(n,lR)},async load(n,e,t){var a;const i=globalThis.createImageBitmap&&this.config.preferCreateImageBitmap;let s;i?this.config.preferWorkers&&await Oy.isImageBitmapSupported()?s=await Oy.loadImageBitmap(n):s=await hR(n):s=await new Promise((c,l)=>{const h=new Image;h.crossOrigin=this.config.crossOrigin,h.src=n,h.complete?c(h):(h.onload=()=>c(h),h.onerror=u=>l(u))});const r={...e.data};r.resolution??(r.resolution=fr(n)),i&&((a=r.resourceOptions)==null?void 0:a.ownsImageBitmap)===void 0&&(r.resourceOptions={...r.resourceOptions},r.resourceOptions.ownsImageBitmap=!0);const o=new rt(s,r);return o.resource.src=n,vc(o,t,n)},unload(n){n.destroy(!0)}};je.add(od);const uR=".svg",dR="image/svg+xml",fR={extension:{type:$e.LoadParser,priority:_n.High},name:"loadSVG",test(n){return el(n,dR)||un(n,uR)},async testParse(n){return ep.test(n)},async parse(n,e,t){var r;const i=new ep(n,(r=e==null?void 0:e.data)==null?void 0:r.resourceOptions);await i.load();const s=new rt(i,{resolution:fr(n),...e==null?void 0:e.data});return s.resource.src=e.src,vc(s,t,e.src)},async load(n,e){return(await Ve.ADAPTER.fetch(n)).text()},unload:od.unload};je.add(fR);const mR=[".mp4",".m4v",".webm",".ogv"],pR=["video/mp4","video/webm","video/ogg"],gR={name:"loadVideo",extension:{type:$e.LoadParser,priority:_n.High},config:{defaultAutoPlay:!0,defaultUpdateFPS:0,defaultLoop:!1,defaultMuted:!1,defaultPlaysinline:!0},test(n){return el(n,pR)||un(n,mR)},async load(n,e,t){var o;let i;const s=await(await Ve.ADAPTER.fetch(n)).blob(),r=URL.createObjectURL(s);try{const a={autoPlay:this.config.defaultAutoPlay,updateFPS:this.config.defaultUpdateFPS,loop:this.config.defaultLoop,muted:this.config.defaultMuted,playsinline:this.config.defaultPlaysinline,...(o=e==null?void 0:e.data)==null?void 0:o.resourceOptions,autoLoad:!0},c=new Kw(r,a);await c.load();const l=new rt(c,{alphaMode:await _I(),resolution:fr(n),...e==null?void 0:e.data});l.resource.src=n,i=vc(l,t,n),i.baseTexture.once("destroyed",()=>{URL.revokeObjectURL(r)})}catch(a){throw URL.revokeObjectURL(r),a}return i},unload(n){n.destroy(!0)}};je.add(gR);class vR{constructor(){this._defaultBundleIdentifierOptions={connector:"-",createBundleAssetId:(e,t)=>`${e}${this._bundleIdConnector}${t}`,extractAssetIdFromBundle:(e,t)=>t.replace(`${e}${this._bundleIdConnector}`,"")},this._bundleIdConnector=this._defaultBundleIdentifierOptions.connector,this._createBundleAssetId=this._defaultBundleIdentifierOptions.createBundleAssetId,this._extractAssetIdFromBundle=this._defaultBundleIdentifierOptions.extractAssetIdFromBundle,this._assetMap={},this._preferredOrder=[],this._parsers=[],this._resolverHash={},this._bundles={}}setBundleIdentifier(e){if(this._bundleIdConnector=e.connector??this._bundleIdConnector,this._createBundleAssetId=e.createBundleAssetId??this._createBundleAssetId,this._extractAssetIdFromBundle=e.extractAssetIdFromBundle??this._extractAssetIdFromBundle,this._extractAssetIdFromBundle("foo",this._createBundleAssetId("foo","bar"))!=="bar")throw new Error("[Resolver] GenerateBundleAssetId are not working correctly")}prefer(...e){e.forEach(t=>{this._preferredOrder.push(t),t.priority||(t.priority=Object.keys(t.params))}),this._resolverHash={}}set basePath(e){this._basePath=e}get basePath(){return this._basePath}set rootPath(e){this._rootPath=e}get rootPath(){return this._rootPath}get parsers(){return this._parsers}reset(){this.setBundleIdentifier(this._defaultBundleIdentifierOptions),this._assetMap={},this._preferredOrder=[],this._resolverHash={},this._rootPath=null,this._basePath=null,this._manifest=null,this._bundles={},this._defaultSearchParams=null}setDefaultSearchParams(e){if(typeof e=="string")this._defaultSearchParams=e;else{const t=e;this._defaultSearchParams=Object.keys(t).map(i=>`${encodeURIComponent(i)}=${encodeURIComponent(t[i])}`).join("&")}}getAlias(e){const{alias:t,name:i,src:s,srcs:r}=e;return Hn(t||i||s||r,o=>typeof o=="string"?o:Array.isArray(o)?o.map(a=>(a==null?void 0:a.src)??(a==null?void 0:a.srcs)??a):o!=null&&o.src||o!=null&&o.srcs?o.src??o.srcs:o,!0)}addManifest(e){this._manifest&&console.warn("[Resolver] Manifest already exists, this will be overwritten"),this._manifest=e,e.bundles.forEach(t=>{this.addBundle(t.name,t.assets)})}addBundle(e,t){const i=[];Array.isArray(t)?t.forEach(s=>{const r=s.src??s.srcs,o=s.alias??s.name;let a;if(typeof o=="string"){const c=this._createBundleAssetId(e,o);i.push(c),a=[o,c]}else{const c=o.map(l=>this._createBundleAssetId(e,l));i.push(...c),a=[...o,...c]}this.add({...s,alias:a,src:r})}):Object.keys(t).forEach(s=>{const r=[s,this._createBundleAssetId(e,s)];if(typeof t[s]=="string")this.add({alias:r,src:t[s]});else if(Array.isArray(t[s]))this.add({alias:r,src:t[s]});else{const o=t[s],a=o.src??o.srcs;this.add({...o,alias:r,src:Array.isArray(a)?a:[a]})}i.push(...r)}),this._bundles[e]=i}add(e,t,i,s,r){const o=[];typeof e=="string"||Array.isArray(e)&&typeof e[0]=="string"?(pt("7.2.0",`Assets.add now uses an object instead of individual parameters. -Please use Assets.add({ alias, src, data, format, loadParser }) instead.`),o.push({alias:e,src:t,data:i,format:s,loadParser:r})):Array.isArray(e)?o.push(...e):o.push(e);let a;a=c=>{this.hasKey(c)&&console.warn(`[Resolver] already has key: ${c} overwriting`)},Hn(o).forEach(c=>{const{src:l,srcs:h}=c;let{data:u,format:d,loadParser:f}=c;const m=Hn(l||h).map(v=>typeof v=="string"?XP(v):Array.isArray(v)?v:[v]),p=this.getAlias(c);Array.isArray(p)?p.forEach(a):a(p);const g=[];m.forEach(v=>{v.forEach(b=>{let y={};if(typeof b!="object"){y.src=b;for(let x=0;x{this._assetMap[v]=g})})}resolveBundle(e){const t=tu(e);e=Hn(e);const i={};return e.forEach(s=>{const r=this._bundles[s];if(r){const o=this.resolve(r),a={};for(const c in o){const l=o[c];a[this._extractAssetIdFromBundle(s,c)]=l}i[s]=a}}),t?i[e[0]]:i}resolveUrl(e){const t=this.resolve(e);if(typeof e!="string"){const i={};for(const s in t)i[s]=t[s].src;return i}return t.src}resolve(e){const t=tu(e);e=Hn(e);const i={};return e.forEach(s=>{if(!this._resolverHash[s])if(this._assetMap[s]){let r=this._assetMap[s];const o=r[0],a=this._getPreferredOrder(r);a==null||a.priority.forEach(c=>{a.params[c].forEach(l=>{const h=r.filter(u=>u[c]?u[c]===l:!1);h.length&&(r=h)})}),this._resolverHash[s]=r[0]??o}else this._resolverHash[s]=this.buildResolvedAsset({alias:[s],src:s},{});i[s]=this._resolverHash[s]}),t?i[e[0]]:i}hasKey(e){return!!this._assetMap[e]}hasBundle(e){return!!this._bundles[e]}_getPreferredOrder(e){for(let t=0;tr.params.format.includes(i.format));if(s)return s}return this._preferredOrder[0]}_appendDefaultSearchParams(e){if(!this._defaultSearchParams)return e;const t=/\?/.test(e)?"&":"?";return`${e}${t}${this._defaultSearchParams}`}buildResolvedAsset(e,t){const{aliases:i,data:s,loadParser:r,format:o}=t;return(this._basePath||this._rootPath)&&(e.src=di.toAbsolute(e.src,this._basePath,this._rootPath)),e.alias=i??e.alias??[e.src],e.src=this._appendDefaultSearchParams(e.src),e.data={...s||{},...e.data},e.loadParser=r??e.loadParser,e.format=o??e.format??di.extname(e.src).slice(1),e.srcs=e.src,e.name=e.alias,e}}class yR{constructor(){this._detections=[],this._initialized=!1,this.resolver=new vR,this.loader=new GP,this.cache=_o,this._backgroundLoader=new VP(this.loader),this._backgroundLoader.active=!0,this.reset()}async init(e={}){var r,o;if(this._initialized){console.warn("[Assets]AssetManager already initialized, did you load before calling this Assets.init()?");return}if(this._initialized=!0,e.defaultSearchParams&&this.resolver.setDefaultSearchParams(e.defaultSearchParams),e.basePath&&(this.resolver.basePath=e.basePath),e.bundleIdentifier&&this.resolver.setBundleIdentifier(e.bundleIdentifier),e.manifest){let a=e.manifest;typeof a=="string"&&(a=await this.load(a)),this.resolver.addManifest(a)}const t=((r=e.texturePreference)==null?void 0:r.resolution)??1,i=typeof t=="number"?[t]:t,s=await this._detectFormats({preferredFormats:(o=e.texturePreference)==null?void 0:o.format,skipDetections:e.skipDetections,detections:this._detections});this.resolver.prefer({params:{format:s,resolution:i}}),e.preferences&&this.setPreferences(e.preferences)}add(e,t,i,s,r){this.resolver.add(e,t,i,s,r)}async load(e,t){this._initialized||await this.init();const i=tu(e),s=Hn(e).map(a=>{if(typeof a!="string"){const c=this.resolver.getAlias(a);return c.some(l=>!this.resolver.hasKey(l))&&this.add(a),Array.isArray(c)?c[0]:c}return this.resolver.hasKey(a)||this.add({alias:a,src:a}),a}),r=this.resolver.resolve(s),o=await this._mapLoadToResolve(r,t);return i?o[s[0]]:o}addBundle(e,t){this.resolver.addBundle(e,t)}async loadBundle(e,t){this._initialized||await this.init();let i=!1;typeof e=="string"&&(i=!0,e=[e]);const s=this.resolver.resolveBundle(e),r={},o=Object.keys(s);let a=0,c=0;const l=()=>{t==null||t(++a/c)},h=o.map(u=>{const d=s[u];return c+=Object.keys(d).length,this._mapLoadToResolve(d,l).then(f=>{r[u]=f})});return await Promise.all(h),i?r[e[0]]:r}async backgroundLoad(e){this._initialized||await this.init(),typeof e=="string"&&(e=[e]);const t=this.resolver.resolve(e);this._backgroundLoader.add(Object.values(t))}async backgroundLoadBundle(e){this._initialized||await this.init(),typeof e=="string"&&(e=[e]);const t=this.resolver.resolveBundle(e);Object.values(t).forEach(i=>{this._backgroundLoader.add(Object.values(i))})}reset(){this.resolver.reset(),this.loader.reset(),this.cache.reset(),this._initialized=!1}get(e){if(typeof e=="string")return _o.get(e);const t={};for(let i=0;i{const l=r[a.src],h=[a.src];a.alias&&h.push(...a.alias),o[s[c]]=l,_o.set(h,l)}),o}async unload(e){this._initialized||await this.init();const t=Hn(e).map(s=>typeof s!="string"?s.src:s),i=this.resolver.resolve(t);await this._unloadFromResolved(i)}async unloadBundle(e){this._initialized||await this.init(),e=Hn(e);const t=this.resolver.resolveBundle(e),i=Object.keys(t).map(s=>this._unloadFromResolved(t[s]));await Promise.all(i)}async _unloadFromResolved(e){const t=Object.values(e);t.forEach(i=>{_o.remove(i.src)}),await this.loader.unload(t)}async _detectFormats(e){let t=[];e.preferredFormats&&(t=Array.isArray(e.preferredFormats)?e.preferredFormats:[e.preferredFormats]);for(const i of e.detections)e.skipDetections||await i.test()?t=await i.add(t):e.skipDetections||(t=await i.remove(t));return t=t.filter((i,s)=>t.indexOf(i)===s),t}get detections(){return this._detections}get preferWorkers(){return od.config.preferWorkers}set preferWorkers(e){pt("7.2.0","Assets.prefersWorkers is deprecated, use Assets.setPreferences({ preferWorkers: true }) instead."),this.setPreferences({preferWorkers:e})}setPreferences(e){this.loader.parsers.forEach(t=>{t.config&&Object.keys(t.config).filter(i=>i in e).forEach(i=>{t.config[i]=e[i]})})}}const Es=new yR;je.handleByList($e.LoadParser,Es.loader.parsers).handleByList($e.ResolveParser,Es.resolver.parsers).handleByList($e.CacheParser,Es.cache.parsers).handleByList($e.DetectionParser,Es.detections);const bR={extension:$e.CacheParser,test:n=>Array.isArray(n)&&n.every(e=>e instanceof it),getCacheableAssets:(n,e)=>{const t={};return n.forEach(i=>{e.forEach((s,r)=>{t[i+(r===0?"":r+1)]=s})}),t}};je.add(bR);async function rS(n){if("Image"in globalThis)return new Promise(e=>{const t=new Image;t.onload=()=>{e(!0)},t.onerror=()=>{e(!1)},t.src=n});if("createImageBitmap"in globalThis&&"fetch"in globalThis){try{const e=await(await fetch(n)).blob();await createImageBitmap(e)}catch{return!1}return!0}return!1}const xR={extension:{type:$e.DetectionParser,priority:1},test:async()=>rS("data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAAB0AAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAIAAAACAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQ0MAAAAABNjb2xybmNseAACAAIAAYAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAACVtZGF0EgAKCBgANogQEAwgMg8f8D///8WfhwB8+ErK42A="),add:async n=>[...n,"avif"],remove:async n=>n.filter(e=>e!=="avif")};je.add(xR);const wR={extension:{type:$e.DetectionParser,priority:0},test:async()=>rS("data:image/webp;base64,UklGRh4AAABXRUJQVlA4TBEAAAAvAAAAAAfQ//73v/+BiOh/AAA="),add:async n=>[...n,"webp"],remove:async n=>n.filter(e=>e!=="webp")};je.add(wR);const $y=["png","jpg","jpeg"],SR={extension:{type:$e.DetectionParser,priority:-1},test:()=>Promise.resolve(!0),add:async n=>[...n,...$y],remove:async n=>n.filter(e=>!$y.includes(e))};je.add(SR);const _R="WorkerGlobalScope"in globalThis&&globalThis instanceof globalThis.WorkerGlobalScope;function Ig(n){return _R?!1:document.createElement("video").canPlayType(n)!==""}const TR={extension:{type:$e.DetectionParser,priority:0},test:async()=>Ig("video/webm"),add:async n=>[...n,"webm"],remove:async n=>n.filter(e=>e!=="webm")};je.add(TR);const ER={extension:{type:$e.DetectionParser,priority:0},test:async()=>Ig("video/mp4"),add:async n=>[...n,"mp4","m4v"],remove:async n=>n.filter(e=>e!=="mp4"&&e!=="m4v")};je.add(ER);const CR={extension:{type:$e.DetectionParser,priority:0},test:async()=>Ig("video/ogg"),add:async n=>[...n,"ogv"],remove:async n=>n.filter(e=>e!=="ogv")};je.add(CR);const MR={extension:$e.ResolveParser,test:od.test,parse:n=>{var e;return{resolution:parseFloat(((e=Ve.RETINA_PREFIX.exec(n))==null?void 0:e[1])??"1"),format:di.extname(n).slice(1),src:n}}};je.add(MR);var ki=(n=>(n[n.COMPRESSED_RGB_S3TC_DXT1_EXT=33776]="COMPRESSED_RGB_S3TC_DXT1_EXT",n[n.COMPRESSED_RGBA_S3TC_DXT1_EXT=33777]="COMPRESSED_RGBA_S3TC_DXT1_EXT",n[n.COMPRESSED_RGBA_S3TC_DXT3_EXT=33778]="COMPRESSED_RGBA_S3TC_DXT3_EXT",n[n.COMPRESSED_RGBA_S3TC_DXT5_EXT=33779]="COMPRESSED_RGBA_S3TC_DXT5_EXT",n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT=35917]="COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT",n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT=35918]="COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT",n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT=35919]="COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT",n[n.COMPRESSED_SRGB_S3TC_DXT1_EXT=35916]="COMPRESSED_SRGB_S3TC_DXT1_EXT",n[n.COMPRESSED_R11_EAC=37488]="COMPRESSED_R11_EAC",n[n.COMPRESSED_SIGNED_R11_EAC=37489]="COMPRESSED_SIGNED_R11_EAC",n[n.COMPRESSED_RG11_EAC=37490]="COMPRESSED_RG11_EAC",n[n.COMPRESSED_SIGNED_RG11_EAC=37491]="COMPRESSED_SIGNED_RG11_EAC",n[n.COMPRESSED_RGB8_ETC2=37492]="COMPRESSED_RGB8_ETC2",n[n.COMPRESSED_RGBA8_ETC2_EAC=37496]="COMPRESSED_RGBA8_ETC2_EAC",n[n.COMPRESSED_SRGB8_ETC2=37493]="COMPRESSED_SRGB8_ETC2",n[n.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC=37497]="COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",n[n.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2=37494]="COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",n[n.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2=37495]="COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",n[n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG=35840]="COMPRESSED_RGB_PVRTC_4BPPV1_IMG",n[n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG=35842]="COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",n[n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG=35841]="COMPRESSED_RGB_PVRTC_2BPPV1_IMG",n[n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG=35843]="COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",n[n.COMPRESSED_RGB_ETC1_WEBGL=36196]="COMPRESSED_RGB_ETC1_WEBGL",n[n.COMPRESSED_RGB_ATC_WEBGL=35986]="COMPRESSED_RGB_ATC_WEBGL",n[n.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL=35987]="COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL",n[n.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL=34798]="COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL",n[n.COMPRESSED_RGBA_ASTC_4x4_KHR=37808]="COMPRESSED_RGBA_ASTC_4x4_KHR",n[n.COMPRESSED_RGBA_BPTC_UNORM_EXT=36492]="COMPRESSED_RGBA_BPTC_UNORM_EXT",n[n.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT=36493]="COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT",n[n.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT=36494]="COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT",n[n.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT=36495]="COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT",n))(ki||{});const iu={33776:.5,33777:.5,33778:1,33779:1,35916:.5,35917:.5,35918:1,35919:1,37488:.5,37489:.5,37490:1,37491:1,37492:.5,37496:1,37493:.5,37497:1,37494:.5,37495:.5,35840:.5,35842:.5,35841:.25,35843:.25,36196:.5,35986:.5,35987:1,34798:1,37808:1,36492:1,36493:1,36494:1,36495:1};let ls,ga;function Ny(){ga={bptc:ls.getExtension("EXT_texture_compression_bptc"),astc:ls.getExtension("WEBGL_compressed_texture_astc"),etc:ls.getExtension("WEBGL_compressed_texture_etc"),s3tc:ls.getExtension("WEBGL_compressed_texture_s3tc"),s3tc_sRGB:ls.getExtension("WEBGL_compressed_texture_s3tc_srgb"),pvrtc:ls.getExtension("WEBGL_compressed_texture_pvrtc")||ls.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),etc1:ls.getExtension("WEBGL_compressed_texture_etc1"),atc:ls.getExtension("WEBGL_compressed_texture_atc")}}const AR={extension:{type:$e.DetectionParser,priority:2},test:async()=>{const n=Ve.ADAPTER.createCanvas().getContext("webgl");return n?(ls=n,!0):(console.warn("WebGL not available for compressed textures."),!1)},add:async n=>{ga||Ny();const e=[];for(const t in ga)ga[t]&&e.push(t);return[...e,...n]},remove:async n=>(ga||Ny(),n.filter(e=>!(e in ga)))};je.add(AR);class IR extends td{constructor(e,t={width:1,height:1,autoLoad:!0}){let i,s;typeof e=="string"?(i=e,s=new Uint8Array):(i=null,s=e),super(s,t),this.origin=i,this.buffer=s?new Vm(s):null,this._load=null,this.loaded=!1,this.origin!==null&&t.autoLoad!==!1&&this.load(),this.origin===null&&this.buffer&&(this._load=Promise.resolve(this),this.loaded=!0,this.onBlobLoaded(this.buffer.rawBinaryData))}onBlobLoaded(e){}load(){return this._load?this._load:(this._load=fetch(this.origin).then(e=>e.blob()).then(e=>e.arrayBuffer()).then(e=>(this.data=new Uint32Array(e),this.buffer=new Vm(e),this.loaded=!0,this.onBlobLoaded(e),this.update(),this)),this._load)}}class Oo extends IR{constructor(e,t){super(e,t),this.format=t.format,this.levels=t.levels||1,this._width=t.width,this._height=t.height,this._extension=Oo._formatToExtension(this.format),(t.levelBuffers||this.buffer)&&(this._levelBuffers=t.levelBuffers||Oo._createLevelBuffers(e instanceof Uint8Array?e:this.buffer.uint8View,this.format,this.levels,4,4,this.width,this.height))}upload(e,t,i){const s=e.gl;if(!e.context.extensions[this._extension])throw new Error(`${this._extension} textures are not supported on the current machine`);if(!this._levelBuffers)return!1;s.pixelStorei(s.UNPACK_ALIGNMENT,4);for(let r=0,o=this.levels;r=33776&&e<=33779)return"s3tc";if(e>=35916&&e<=35919)return"s3tc_sRGB";if(e>=37488&&e<=37497)return"etc";if(e>=35840&&e<=35843)return"pvrtc";if(e===36196)return"etc1";if(e===35986||e===35987||e===34798)return"atc";if(e>=36492&&e<=36495)return"bptc";if(e===37808)return"astc";throw new Error(`Invalid (compressed) texture format given: ${e}`)}static _createLevelBuffers(e,t,i,s,r,o,a){const c=new Array(i);let l=e.byteOffset,h=o,u=a,d=h+s-1&~(s-1),f=u+r-1&~(r-1),m=d*f*iu[t];for(let p=0;p1?h:d,levelHeight:i>1?u:f,levelBuffer:new Uint8Array(e.buffer,l,m)},l+=m,h=h>>1||1,u=u>>1||1,d=h+s-1&~(s-1),f=u+r-1&~(r-1),m=d*f*iu[t];return c}}const zf=4,Hc=124,PR=32,Dy=20,RR=542327876,jc={HEIGHT:3,WIDTH:4,MIPMAP_COUNT:7,PIXEL_FORMAT:19},kR={FOURCC:2},Wc={DXGI_FORMAT:0,RESOURCE_DIMENSION:1,MISC_FLAG:2,ARRAY_SIZE:3},FR=1,LR=2,OR=4,$R=64,NR=512,DR=131072,BR=827611204,UR=861165636,VR=894720068,XR=808540228,YR=4,GR={[BR]:ki.COMPRESSED_RGBA_S3TC_DXT1_EXT,[UR]:ki.COMPRESSED_RGBA_S3TC_DXT3_EXT,[VR]:ki.COMPRESSED_RGBA_S3TC_DXT5_EXT},HR={70:ki.COMPRESSED_RGBA_S3TC_DXT1_EXT,71:ki.COMPRESSED_RGBA_S3TC_DXT1_EXT,73:ki.COMPRESSED_RGBA_S3TC_DXT3_EXT,74:ki.COMPRESSED_RGBA_S3TC_DXT3_EXT,76:ki.COMPRESSED_RGBA_S3TC_DXT5_EXT,77:ki.COMPRESSED_RGBA_S3TC_DXT5_EXT,72:ki.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,75:ki.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,78:ki.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT,96:ki.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT,95:ki.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT,98:ki.COMPRESSED_RGBA_BPTC_UNORM_EXT,99:ki.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT};function jR(n){const e=new Uint32Array(n);if(e[0]!==RR)throw new Error("Invalid DDS file magic word");const t=new Uint32Array(n,0,Hc/Uint32Array.BYTES_PER_ELEMENT),i=t[jc.HEIGHT],s=t[jc.WIDTH],r=t[jc.MIPMAP_COUNT],o=new Uint32Array(n,jc.PIXEL_FORMAT*Uint32Array.BYTES_PER_ELEMENT,PR/Uint32Array.BYTES_PER_ELEMENT),a=o[FR];if(a&OR){const c=o[kR.FOURCC];if(c!==XR){const b=GR[c],y=zf+Hc,x=new Uint8Array(n,y);return[new Oo(x,{format:b,width:s,height:i,levels:r})]}const l=zf+Hc,h=new Uint32Array(e.buffer,l,Dy/Uint32Array.BYTES_PER_ELEMENT),u=h[Wc.DXGI_FORMAT],d=h[Wc.RESOURCE_DIMENSION],f=h[Wc.MISC_FLAG],m=h[Wc.ARRAY_SIZE],p=HR[u];if(p===void 0)throw new Error(`DDSParser cannot parse texture data with DXGI format ${u}`);if(f===YR)throw new Error("DDSParser does not support cubemap textures");if(d===6)throw new Error("DDSParser does not supported 3D texture data");const g=new Array,v=zf+Hc+Dy;if(m===1)g.push(new Uint8Array(n,v));else{const b=iu[p];let y=0,x=s,_=i;for(let S=0;S>>1,_=_>>>1}let E=v;for(let S=0;Snew Oo(b,{format:p,width:s,height:i,levels:r}))}throw a&$R?new Error("DDSParser does not support uncompressed texture data."):a&NR?new Error("DDSParser does not supported YUV uncompressed texture data."):a&DR?new Error("DDSParser does not support single-channel (lumninance) texture data!"):a&LR?new Error("DDSParser does not support single-channel (alpha) texture data!"):new Error("DDSParser failed to load a texture file due to an unknown reason!")}const By=[171,75,84,88,32,49,49,187,13,10,26,10],WR=67305985,Un={ENDIANNESS:12,GL_TYPE:16,GL_FORMAT:24,GL_INTERNAL_FORMAT:28,PIXEL_WIDTH:36,PIXEL_HEIGHT:40,PIXEL_DEPTH:44,NUMBER_OF_ARRAY_ELEMENTS:48,NUMBER_OF_FACES:52,NUMBER_OF_MIPMAP_LEVELS:56,BYTES_OF_KEY_VALUE_DATA:60},up=64,Uy={[He.UNSIGNED_BYTE]:1,[He.UNSIGNED_SHORT]:2,[He.INT]:4,[He.UNSIGNED_INT]:4,[He.FLOAT]:4,[He.HALF_FLOAT]:8},zR={[Ie.RGBA]:4,[Ie.RGB]:3,[Ie.RG]:2,[Ie.RED]:1,[Ie.LUMINANCE]:1,[Ie.LUMINANCE_ALPHA]:2,[Ie.ALPHA]:1},qR={[He.UNSIGNED_SHORT_4_4_4_4]:2,[He.UNSIGNED_SHORT_5_5_5_1]:2,[He.UNSIGNED_SHORT_5_6_5]:2};function KR(n,e,t=!1){const i=new DataView(e);if(!JR(n,i))return null;const s=i.getUint32(Un.ENDIANNESS,!0)===WR,r=i.getUint32(Un.GL_TYPE,s),o=i.getUint32(Un.GL_FORMAT,s),a=i.getUint32(Un.GL_INTERNAL_FORMAT,s),c=i.getUint32(Un.PIXEL_WIDTH,s),l=i.getUint32(Un.PIXEL_HEIGHT,s)||1,h=i.getUint32(Un.PIXEL_DEPTH,s)||1,u=i.getUint32(Un.NUMBER_OF_ARRAY_ELEMENTS,s)||1,d=i.getUint32(Un.NUMBER_OF_FACES,s),f=i.getUint32(Un.NUMBER_OF_MIPMAP_LEVELS,s),m=i.getUint32(Un.BYTES_OF_KEY_VALUE_DATA,s);if(l===0||h!==1)throw new Error("Only 2D textures are supported");if(d!==1)throw new Error("CubeTextures are not supported by KTXLoader yet!");if(u!==1)throw new Error("WebGL does not support array textures");const p=4,g=4,v=c+3&-4,b=l+3&-4,y=new Array(u);let x=c*l;r===0&&(x=v*b);let _;if(r!==0?Uy[r]?_=Uy[r]*zR[o]:_=qR[r]:_=iu[a],_===void 0)throw new Error("Unable to resolve the pixel format stored in the *.ktx file!");const E=t?QR(i,m,s):null;let S=x*_,C=c,M=l,P=v,A=b,R=up+m;for(let B=0;B1||r!==0?C:P,levelHeight:f>1||r!==0?M:A,levelBuffer:new Uint8Array(e,W,S)},W+=S}R+=O+4,R=R%4!==0?R+4-R%4:R,C=C>>1||1,M=M>>1||1,P=C+p-1&-4,A=M+g-1&-4,S=P*A*_}return r!==0?{uncompressed:y.map(B=>{let O=B[0].levelBuffer,W=!1;return r===He.FLOAT?O=new Float32Array(B[0].levelBuffer.buffer,B[0].levelBuffer.byteOffset,B[0].levelBuffer.byteLength/4):r===He.UNSIGNED_INT?(W=!0,O=new Uint32Array(B[0].levelBuffer.buffer,B[0].levelBuffer.byteOffset,B[0].levelBuffer.byteLength/4)):r===He.INT&&(W=!0,O=new Int32Array(B[0].levelBuffer.buffer,B[0].levelBuffer.byteOffset,B[0].levelBuffer.byteLength/4)),{resource:new td(O,{width:B[0].levelWidth,height:B[0].levelHeight}),type:r,format:W?ZR(o):o}}),kvData:E}:{compressed:y.map(B=>new Oo(null,{format:a,width:c,height:l,levels:f,levelBuffers:B})),kvData:E}}function JR(n,e){for(let t=0;te-s){console.error("KTXLoader: keyAndValueByteSize out of bounds");break}let c=0;for(;c{const o=new rt(r,{mipmap:$n.OFF,alphaMode:Ri.NO_PREMULTIPLIED_ALPHA,resolution:fr(n),...e.data});return vc(o,t,n)});return s.length===1?s[0]:s},unload(n){Array.isArray(n)?n.forEach(e=>e.destroy(!0)):n.destroy(!0)}};je.add(ek);const tk={extension:{type:$e.LoadParser,priority:_n.High},name:"loadKTX",test(n){return un(n,".ktx")},async load(n,e,t){const i=await(await Ve.ADAPTER.fetch(n)).arrayBuffer(),{compressed:s,uncompressed:r,kvData:o}=KR(n,i),a=s??r,c={mipmap:$n.OFF,alphaMode:Ri.NO_PREMULTIPLIED_ALPHA,resolution:fr(n),...e.data},l=a.map(h=>{a===r&&Object.assign(c,{type:h.type,format:h.format});const u=h.resource??h,d=new rt(u,c);return d.ktxKeyValueData=o,vc(d,t,n)});return l.length===1?l[0]:l},unload(n){Array.isArray(n)?n.forEach(e=>e.destroy(!0)):n.destroy(!0)}};je.add(tk);const ik=["s3tc","s3tc_sRGB","etc","etc1","pvrtc","atc","astc","bptc"],nk={extension:$e.ResolveParser,test:n=>{const e=di.extname(n).slice(1);return["basis","ktx","dds"].includes(e)},parse:n=>{var i,s;const e=n.split("."),t=e.pop();if(["ktx","dds"].includes(t)){const r=e.pop();if(ik.includes(r))return{resolution:parseFloat(((i=Ve.RETINA_PREFIX.exec(n))==null?void 0:i[1])??"1"),format:r,src:n}}return{resolution:parseFloat(((s=Ve.RETINA_PREFIX.exec(n))==null?void 0:s[1])??"1"),format:t,src:n}}};je.add(nk);const zc=new dt,sk=4,oS=class Tl{constructor(e){this.renderer=e,this._rendererPremultipliedAlpha=!1}contextChange(){var t;const e=(t=this.renderer)==null?void 0:t.gl.getContextAttributes();this._rendererPremultipliedAlpha=!!(e&&e.alpha&&e.premultipliedAlpha)}async image(e,t,i,s){const r=new Image;return r.src=await this.base64(e,t,i,s),r}async base64(e,t,i,s){const r=this.canvas(e,s);if(r.toBlob!==void 0)return new Promise((o,a)=>{r.toBlob(c=>{if(!c){a(new Error("ICanvas.toBlob failed!"));return}const l=new FileReader;l.onload=()=>o(l.result),l.onerror=a,l.readAsDataURL(c)},t,i)});if(r.toDataURL!==void 0)return r.toDataURL(t,i);if(r.convertToBlob!==void 0){const o=await r.convertToBlob({type:t,quality:i});return new Promise((a,c)=>{const l=new FileReader;l.onload=()=>a(l.result),l.onerror=c,l.readAsDataURL(o)})}throw new Error("Extract.base64() requires ICanvas.toDataURL, ICanvas.toBlob, or ICanvas.convertToBlob to be implemented")}canvas(e,t){const{pixels:i,width:s,height:r,flipY:o,premultipliedAlpha:a}=this._rawPixels(e,t);o&&Tl._flipY(i,s,r),a&&Tl._unpremultiplyAlpha(i);const c=new BI(s,r,1),l=new ImageData(new Uint8ClampedArray(i.buffer),s,r);return c.context.putImageData(l,0,0),c.canvas}pixels(e,t){const{pixels:i,width:s,height:r,flipY:o,premultipliedAlpha:a}=this._rawPixels(e,t);return o&&Tl._flipY(i,s,r),a&&Tl._unpremultiplyAlpha(i),i}_rawPixels(e,t){const i=this.renderer;if(!i)throw new Error("The Extract has already been destroyed");let s,r=!1,o=!1,a,c=!1;e&&(e instanceof jo?a=e:(a=i.generateTexture(e,{region:t,resolution:i.resolution,multisample:i.multisample}),c=!0,t&&(zc.width=t.width,zc.height=t.height,t=zc)));const l=i.gl;if(a){if(s=a.baseTexture.resolution,t=t??a.frame,r=!1,o=a.baseTexture.alphaMode>0&&a.baseTexture.format===Ie.RGBA,!c){i.renderTexture.bind(a);const f=a.framebuffer.glFramebuffers[i.CONTEXT_UID];f.blitFramebuffer&&i.framebuffer.bind(f.blitFramebuffer)}}else s=i.resolution,t||(t=zc,t.width=i.width/s,t.height=i.height/s),r=!0,o=this._rendererPremultipliedAlpha,i.renderTexture.bind();const h=Math.max(Math.round(t.width*s),1),u=Math.max(Math.round(t.height*s),1),d=new Uint8Array(sk*h*u);return l.readPixels(Math.round(t.x*s),Math.round(t.y*s),h,u,l.RGBA,l.UNSIGNED_BYTE,d),c&&(a==null||a.destroy(!0)),{pixels:d,width:h,height:u,flipY:r,premultipliedAlpha:o}}destroy(){this.renderer=null}static _flipY(e,t,i){const s=t<<2,r=i>>1,o=new Uint8Array(s);for(let a=0;a=0&&a>=0&&s>=0&&r>=0)){e.length=0;return}const c=Math.ceil(2.3*Math.sqrt(o+a)),l=c*8+(s?4:0)+(r?4:0);if(e.length=l,l===0)return;if(c===0){e.length=8,e[0]=e[6]=t+s,e[1]=e[3]=i+r,e[2]=e[4]=t-s,e[5]=e[7]=i-r;return}let h=0,u=c*4+(s?2:0)+2,d=u,f=l;{const m=s+o,p=r,g=t+m,v=t-m,b=i+p;if(e[h++]=g,e[h++]=b,e[--u]=b,e[--u]=v,r){const y=i-p;e[d++]=v,e[d++]=y,e[--f]=y,e[--f]=g}}for(let m=1;m0||e&&i<=0){const s=t/2;for(let r=s+s%2;r=6){Vy(t,!1);const o=[];for(let l=0;l=0&&r>=0&&o.push(t,i,t+s,i,t+s,i+r,t,i+r)},triangulate(n,e){const t=n.points,i=e.points;if(t.length===0)return;const s=i.length/2;i.push(t[0],t[1],t[2],t[3],t[6],t[7],t[4],t[5]),e.indices.push(s,s+1,s+2,s+1,s+2,s+3)}},ak={build(n){nu.build(n)},triangulate(n,e){nu.triangulate(n,e)}};var An=(n=>(n.MITER="miter",n.BEVEL="bevel",n.ROUND="round",n))(An||{}),Xr=(n=>(n.BUTT="butt",n.ROUND="round",n.SQUARE="square",n))(Xr||{});const Va={adaptive:!0,maxLength:10,minSegments:8,maxSegments:2048,epsilon:1e-4,_segmentsCount(n,e=20){if(!this.adaptive||!n||isNaN(n))return e;let t=Math.ceil(n/this.maxLength);return tthis.maxSegments&&(t=this.maxSegments),t}};class Xy{static curveTo(e,t,i,s,r,o){const a=o[o.length-2],c=o[o.length-1]-t,l=a-e,h=s-t,u=i-e,d=Math.abs(c*u-l*h);if(d<1e-8||r===0)return(o[o.length-2]!==e||o[o.length-1]!==t)&&o.push(e,t),null;const f=c*c+l*l,m=h*h+u*u,p=c*h+l*u,g=r*Math.sqrt(f)/d,v=r*Math.sqrt(m)/d,b=g*p/f,y=v*p/m,x=g*u+v*l,_=g*h+v*c,E=l*(v+b),S=c*(v+b),C=u*(g+y),M=h*(g+y),P=Math.atan2(S-_,E-x),A=Math.atan2(M-_,C-x);return{cx:x+e,cy:_+t,radius:r,startAngle:P,endAngle:A,anticlockwise:l*h>u*c}}static arc(e,t,i,s,r,o,a,c,l){const h=a-o,u=Va._segmentsCount(Math.abs(h)*r,Math.ceil(Math.abs(h)/zh)*40),d=h/(u*2),f=d*2,m=Math.cos(d),p=Math.sin(d),g=u-1,v=g%1/g;for(let b=0;b<=g;++b){const y=b+v*b,x=d+o+f*y,_=Math.cos(x),E=-Math.sin(x);l.push((m*_+p*E)*r+i,(m*-E+p*_)*r+s)}}}class lk{constructor(){this.reset()}begin(e,t,i){this.reset(),this.style=e,this.start=t,this.attribStart=i}end(e,t){this.attribSize=t-this.attribStart,this.size=e-this.start}reset(){this.style=null,this.size=0,this.start=0,this.attribStart=0,this.attribSize=0}}class Pg{static curveLength(e,t,i,s,r,o,a,c){let l=0,h=0,u=0,d=0,f=0,m=0,p=0,g=0,v=0,b=0,y=0,x=e,_=t;for(let E=1;E<=10;++E)h=E/10,u=h*h,d=u*h,f=1-h,m=f*f,p=m*f,g=p*e+3*m*h*i+3*f*u*r+d*a,v=p*t+3*m*h*s+3*f*u*o+d*c,b=x-g,y=_-v,x=g,_=v,l+=Math.sqrt(b*b+y*y);return l}static curveTo(e,t,i,s,r,o,a){const c=a[a.length-2],l=a[a.length-1];a.length-=2;const h=Va._segmentsCount(Pg.curveLength(c,l,e,t,i,s,r,o));let u=0,d=0,f=0,m=0,p=0;a.push(c,l);for(let g=1,v=0;g<=h;++g)v=g/h,u=1-v,d=u*u,f=d*u,m=v*v,p=m*v,a.push(f*c+3*d*v*e+3*u*m*i+p*r,f*l+3*d*v*t+3*u*m*s+p*o)}}function Yy(n,e,t,i,s,r,o,a){const c=n-t*s,l=e-i*s,h=n+t*r,u=e+i*r;let d,f;o?(d=i,f=-t):(d=-i,f=t);const m=c+d,p=l+f,g=h+d,v=u+f;return a.push(m,p,g,v),2}function mo(n,e,t,i,s,r,o,a){const c=t-n,l=i-e;let h=Math.atan2(c,l),u=Math.atan2(s-n,r-e);a&&hu&&(u+=Math.PI*2);let d=h;const f=u-h,m=Math.abs(f),p=Math.sqrt(c*c+l*l),g=(15*m*Math.sqrt(p)/Math.PI>>0)+1,v=f/g;if(d+=v,a){o.push(n,e,t,i);for(let b=1,y=d;b=0&&(r.join===An.ROUND?d+=mo(y,x,y-S*B,x-C*B,y-M*B,x-P*B,h,!1)+4:d+=2,h.push(y-M*O,x-P*O,y+M*B,x+P*B));continue}const J=(-S+v)*(-C+x)-(-S+y)*(-C+b),oe=(-M+_)*(-P+x)-(-M+y)*(-P+E),le=(L*oe-F*J)/G,ve=(D*J-N*oe)/G,Se=(le-y)*(le-y)+(ve-x)*(ve-x),fe=y+(le-y)*B,ye=x+(ve-x)*B,q=y-(le-y)*O,Z=x-(ve-x)*O,se=Math.min(L*L+N*N,F*F+D*D),H=K?B:O,j=se+H*H*p,$=Se<=j;let U=r.join;if(U===An.MITER&&Se/p>g&&(U=An.BEVEL),$)switch(U){case An.MITER:{h.push(fe,ye,q,Z);break}case An.BEVEL:{K?h.push(fe,ye,y+S*O,x+C*O,fe,ye,y+M*O,x+P*O):h.push(y-S*B,x-C*B,q,Z,y-M*B,x-P*B,q,Z),d+=2;break}case An.ROUND:{K?(h.push(fe,ye,y+S*O,x+C*O),d+=mo(y,x,y+S*O,x+C*O,y+M*O,x+P*O,h,!0)+4,h.push(fe,ye,y+M*O,x+P*O)):(h.push(y-S*B,x-C*B,q,Z),d+=mo(y,x,y-S*B,x-C*B,y-M*B,x-P*B,h,!1)+4,h.push(y-M*B,x-P*B,q,Z));break}}else{switch(h.push(y-S*B,x-C*B,y+S*O,x+C*O),U){case An.MITER:{K?h.push(q,Z,q,Z):h.push(fe,ye,fe,ye),d+=2;break}case An.ROUND:{K?d+=mo(y,x,y+S*O,x+C*O,y+M*O,x+P*O,h,!0)+2:d+=mo(y,x,y-S*B,x-C*B,y-M*B,x-P*B,h,!1)+2;break}}h.push(y-M*B,x-P*B,y+M*O,x+P*O),d+=2}}v=i[(u-2)*2],b=i[(u-2)*2+1],y=i[(u-1)*2],x=i[(u-1)*2+1],S=-(b-x),C=v-y,A=Math.sqrt(S*S+C*C),S/=A,C/=A,S*=m,C*=m,h.push(y-S*B,x-C*B,y+S*O,x+C*O),c||(r.cap===Xr.ROUND?d+=mo(y-S*(B-O)*.5,x-C*(B-O)*.5,y-S*B,x-C*B,y+S*O,x+C*O,h,!1)+2:r.cap===Xr.SQUARE&&(d+=Yy(y,x,S,C,B,O,!1,h)));const W=e.indices,V=Va.epsilon*Va.epsilon;for(let Y=f;Y0&&(this.invalidate(),this.clearDirty++,this.graphicsData.length=0),this}drawShape(e,t=null,i=null,s=null){const r=new su(e,t,i,s);return this.graphicsData.push(r),this.dirty++,this}drawHole(e,t=null){if(!this.graphicsData.length)return null;const i=new su(e,null,null,t),s=this.graphicsData[this.graphicsData.length-1];return i.lineStyle=s.lineStyle,s.holes.push(i),this.dirty++,this}destroy(){super.destroy();for(let e=0;e0&&(i=this.batches[this.batches.length-1],s=i.style);for(let c=this.shapeIndex;c65535;this.indicesUint16&&this.indices.length===this.indicesUint16.length&&a===this.indicesUint16.BYTES_PER_ELEMENT>2?this.indicesUint16.set(this.indices):this.indicesUint16=a?new Uint32Array(this.indices):new Uint16Array(this.indices),this.batchable=this.isBatchable(),this.batchable?this.packBatches():this.buildDrawCalls()}_compareStyles(e,t){return!(!e||!t||e.texture.baseTexture!==t.texture.baseTexture||e.color+e.alpha!==t.color+t.alpha||!!e.native!=!!t.native)}validateBatching(){if(this.dirty===this.cacheDirty||!this.graphicsData.length)return!1;for(let e=0,t=this.graphicsData.length;e65535*2)return!1;const e=this.batches;for(let t=0;t0&&(s=qc.pop(),s||(s=new Gm,s.texArray=new zm),this.drawCalls.push(s)),s.start=h,s.size=0,s.texArray.count=0,s.type=l),p.touched=1,p._batchEnabled=e,p._batchLocation=r,p.wrapMode=Jn.REPEAT,s.texArray.elements[s.texArray.count++]=p,r++)),s.size+=d.size,h+=d.size,a=p._batchLocation,this.addColors(t,m.color,m.alpha,d.attribSize,d.attribStart),this.addTextureIds(i,a,d.attribSize,d.attribStart)}rt._globalBatch=e,this.packAttributes()}packAttributes(){const e=this.points,t=this.uvs,i=this.colors,s=this.textureIds,r=new ArrayBuffer(e.length*3*4),o=new Float32Array(r),a=new Uint32Array(r);let c=0;for(let l=0;l0&&e.alpha>0;return i?(e.matrix&&(e.matrix=e.matrix.clone(),e.matrix.invert()),Object.assign(this._lineStyle,{visible:i},e)):this._lineStyle.reset(),this}startPoly(){if(this.currentPath){const e=this.currentPath.points,t=this.currentPath.points.length;t>2&&(this.drawShape(this.currentPath),this.currentPath=new Lo,this.currentPath.closeStroke=!1,this.currentPath.points.push(e[t-2],e[t-1]))}else this.currentPath=new Lo,this.currentPath.closeStroke=!1}finishPoly(){this.currentPath&&(this.currentPath.points.length>2?(this.drawShape(this.currentPath),this.currentPath=null):this.currentPath.points.length=0)}moveTo(e,t){return this.startPoly(),this.currentPath.points[0]=e,this.currentPath.points[1]=t,this}lineTo(e,t){this.currentPath||this.moveTo(0,0);const i=this.currentPath.points,s=i[i.length-2],r=i[i.length-1];return(s!==e||r!==t)&&i.push(e,t),this}_initCurve(e=0,t=0){this.currentPath?this.currentPath.points.length===0&&(this.currentPath.points=[e,t]):this.moveTo(e,t)}quadraticCurveTo(e,t,i,s){this._initCurve();const r=this.currentPath.points;return r.length===0&&this.moveTo(0,0),Rg.curveTo(e,t,i,s,r),this}bezierCurveTo(e,t,i,s,r,o){return this._initCurve(),Pg.curveTo(e,t,i,s,r,o,this.currentPath.points),this}arcTo(e,t,i,s,r){this._initCurve(e,t);const o=this.currentPath.points,a=Xy.curveTo(e,t,i,s,r,o);if(a){const{cx:c,cy:l,radius:h,startAngle:u,endAngle:d,anticlockwise:f}=a;this.arc(c,l,h,u,d,f)}return this}arc(e,t,i,s,r,o=!1){if(s===r)return this;if(!o&&r<=s?r+=zh:o&&s<=r&&(s+=zh),r-s===0)return this;const a=e+Math.cos(s)*i,c=t+Math.sin(s)*i,l=this._geometry.closePointEps;let h=this.currentPath?this.currentPath.points:null;if(h){const u=Math.abs(h[h.length-2]-a),d=Math.abs(h[h.length-1]-c);u0;return i?(e.matrix&&(e.matrix=e.matrix.clone(),e.matrix.invert()),Object.assign(this._fillStyle,{visible:i},e)):this._fillStyle.reset(),this}endFill(){return this.finishPoly(),this._fillStyle.reset(),this}drawRect(e,t,i,s){return this.drawShape(new dt(e,t,i,s))}drawRoundedRect(e,t,i,s,r){return this.drawShape(new sd(e,t,i,s,r))}drawCircle(e,t,i){return this.drawShape(new id(e,t,i))}drawEllipse(e,t,i,s){return this.drawShape(new nd(e,t,i,s))}drawPolygon(...e){let t,i=!0;const s=e[0];s.points?(i=s.closeStroke,t=s.points):Array.isArray(e[0])?t=e[0]:t=e;const r=new Lo(t);return r.closeStroke=i,this.drawShape(r),this}drawShape(e){return this._holeMode?this._geometry.drawHole(e,this._matrix):this._geometry.drawShape(e,this._fillStyle.clone(),this._lineStyle.clone(),this._matrix),this}clear(){return this._geometry.clear(),this._lineStyle.reset(),this._fillStyle.reset(),this._boundsID++,this._matrix=null,this._holeMode=!1,this.currentPath=null,this}isFastRect(){const e=this._geometry.graphicsData;return e.length===1&&e[0].shape.type===Ni.RECT&&!e[0].matrix&&!e[0].holes.length&&!(e[0].lineStyle.visible&&e[0].lineStyle.width)}_render(e){this.finishPoly();const t=this._geometry;t.updateBatches(),t.batchable?(this.batchDirty!==t.batchDirty&&this._populateBatches(),this._renderBatched(e)):(e.batch.flush(),this._renderDirect(e))}_populateBatches(){const e=this._geometry,t=this.blendMode,i=e.batches.length;this.batchTint=-1,this._transformID=-1,this.batchDirty=e.batchDirty,this.batches.length=i,this.vertexData=new Float32Array(e.points);for(let s=0;si&&!e.autoResize&&(o=i);let a=e._buffers;a||(a=e._buffers=this.generateBuffers(e));const c=t[0]._texture.baseTexture,l=c.alphaMode>0;this.state.blendMode=hw(e.blendMode,l),r.state.set(this.state);const h=r.gl,u=e.worldTransform.copyTo(this.tempMatrix);u.prepend(r.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=u.toArray(!0),this.shader.uniforms.uColor=kt.shared.setValue(e.tintRgb).premultiply(e.worldAlpha,l).toArray(this.shader.uniforms.uColor),this.shader.uniforms.uSampler=c,this.renderer.shader.bind(this.shader);let d=!1;for(let f=0,m=0;fs&&(p=s),m>=a.length&&a.push(this._generateOneMoreBuffer(e));const g=a[m];g.uploadDynamic(t,f,p);const v=e._bufferUpdateIDs[m]||0;d=d||g._updateID0);s[o]=l,s[o+r]=l,s[o+r*2]=l,s[o+r*3]=l,o+=r*4}}destroy(){super.destroy(),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null}}dS.extension={name:"particle",type:$e.RendererPlugin};je.add(dS);var ld=(n=>(n[n.LINEAR_VERTICAL=0]="LINEAR_VERTICAL",n[n.LINEAR_HORIZONTAL=1]="LINEAR_HORIZONTAL",n))(ld||{});const Kc={willReadFrequently:!0},cs=class qe{static get experimentalLetterSpacingSupported(){let e=qe._experimentalLetterSpacingSupported;if(e!==void 0){const t=Ve.ADAPTER.getCanvasRenderingContext2D().prototype;e=qe._experimentalLetterSpacingSupported="letterSpacing"in t||"textLetterSpacing"in t}return e}constructor(e,t,i,s,r,o,a,c,l){this.text=e,this.style=t,this.width=i,this.height=s,this.lines=r,this.lineWidths=o,this.lineHeight=a,this.maxLineWidth=c,this.fontProperties=l}static measureText(e,t,i,s=qe._canvas){i=i??t.wordWrap;const r=t.toFontString(),o=qe.measureFont(r);o.fontSize===0&&(o.fontSize=t.fontSize,o.ascent=t.fontSize);const a=s.getContext("2d",Kc);a.font=r;const c=(i?qe.wordWrap(e,t,s):e).split(/(?:\r\n|\r|\n)/),l=new Array(c.length);let h=0;for(let m=0;m0&&(s?r-=t:r+=(qe.graphemeSegmenter(e).length-1)*t),r}static wordWrap(e,t,i=qe._canvas){const s=i.getContext("2d",Kc);let r=0,o="",a="";const c=Object.create(null),{letterSpacing:l,whiteSpace:h}=t,u=qe.collapseSpaces(h),d=qe.collapseNewlines(h);let f=!u;const m=t.wordWrapWidth+l,p=qe.tokenize(e);for(let g=0;gm)if(o!==""&&(a+=qe.addLine(o),o="",r=0),qe.canBreakWords(v,t.breakWords)){const y=qe.wordWrapSplit(v);for(let x=0;xm&&(a+=qe.addLine(o),f=!1,o="",r=0),o+=_,r+=C}}else{o.length>0&&(a+=qe.addLine(o),o="",r=0);const y=g===p.length-1;a+=qe.addLine(v,!y),f=!1,o="",r=0}else b+r>m&&(f=!1,a+=qe.addLine(o),o="",r=0),(o.length>0||!qe.isBreakingSpace(v)||f)&&(o+=v,r+=b)}return a+=qe.addLine(o,!1),a}static addLine(e,t=!0){return e=qe.trimRight(e),e=t?`${e} -`:e,e}static getFromCache(e,t,i,s){let r=i[e];return typeof r!="number"&&(r=qe._measureText(e,t,s)+t,i[e]=r),r}static collapseSpaces(e){return e==="normal"||e==="pre-line"}static collapseNewlines(e){return e==="normal"}static trimRight(e){if(typeof e!="string")return"";for(let t=e.length-1;t>=0;t--){const i=e[t];if(!qe.isBreakingSpace(i))break;e=e.slice(0,-1)}return e}static isNewline(e){return typeof e!="string"?!1:qe._newlines.includes(e.charCodeAt(0))}static isBreakingSpace(e,t){return typeof e!="string"?!1:qe._breakingSpaces.includes(e.charCodeAt(0))}static tokenize(e){const t=[];let i="";if(typeof e!="string")return t;for(let s=0;sa;--d){for(let p=0;p{if(typeof(Intl==null?void 0:Intl.Segmenter)=="function"){const n=new Intl.Segmenter;return e=>[...n.segment(e)].map(t=>t.segment)}return n=>[...n]})(),cs.experimentalLetterSpacing=!1,cs._fonts={},cs._newlines=[10,13],cs._breakingSpaces=[9,32,8192,8193,8194,8195,8196,8197,8198,8200,8201,8202,8287,12288];let kr=cs;const yk=["serif","sans-serif","monospace","cursive","fantasy","system-ui"],fS=class El{constructor(e){this.styleID=0,this.reset(),Qf(this,e,e)}clone(){const e={};return Qf(e,this,El.defaultStyle),new El(e)}reset(){Qf(this,El.defaultStyle,El.defaultStyle)}get align(){return this._align}set align(e){this._align!==e&&(this._align=e,this.styleID++)}get breakWords(){return this._breakWords}set breakWords(e){this._breakWords!==e&&(this._breakWords=e,this.styleID++)}get dropShadow(){return this._dropShadow}set dropShadow(e){this._dropShadow!==e&&(this._dropShadow=e,this.styleID++)}get dropShadowAlpha(){return this._dropShadowAlpha}set dropShadowAlpha(e){this._dropShadowAlpha!==e&&(this._dropShadowAlpha=e,this.styleID++)}get dropShadowAngle(){return this._dropShadowAngle}set dropShadowAngle(e){this._dropShadowAngle!==e&&(this._dropShadowAngle=e,this.styleID++)}get dropShadowBlur(){return this._dropShadowBlur}set dropShadowBlur(e){this._dropShadowBlur!==e&&(this._dropShadowBlur=e,this.styleID++)}get dropShadowColor(){return this._dropShadowColor}set dropShadowColor(e){const t=Zf(e);this._dropShadowColor!==t&&(this._dropShadowColor=t,this.styleID++)}get dropShadowDistance(){return this._dropShadowDistance}set dropShadowDistance(e){this._dropShadowDistance!==e&&(this._dropShadowDistance=e,this.styleID++)}get fill(){return this._fill}set fill(e){const t=Zf(e);this._fill!==t&&(this._fill=t,this.styleID++)}get fillGradientType(){return this._fillGradientType}set fillGradientType(e){this._fillGradientType!==e&&(this._fillGradientType=e,this.styleID++)}get fillGradientStops(){return this._fillGradientStops}set fillGradientStops(e){bk(this._fillGradientStops,e)||(this._fillGradientStops=e,this.styleID++)}get fontFamily(){return this._fontFamily}set fontFamily(e){this.fontFamily!==e&&(this._fontFamily=e,this.styleID++)}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize!==e&&(this._fontSize=e,this.styleID++)}get fontStyle(){return this._fontStyle}set fontStyle(e){this._fontStyle!==e&&(this._fontStyle=e,this.styleID++)}get fontVariant(){return this._fontVariant}set fontVariant(e){this._fontVariant!==e&&(this._fontVariant=e,this.styleID++)}get fontWeight(){return this._fontWeight}set fontWeight(e){this._fontWeight!==e&&(this._fontWeight=e,this.styleID++)}get letterSpacing(){return this._letterSpacing}set letterSpacing(e){this._letterSpacing!==e&&(this._letterSpacing=e,this.styleID++)}get lineHeight(){return this._lineHeight}set lineHeight(e){this._lineHeight!==e&&(this._lineHeight=e,this.styleID++)}get leading(){return this._leading}set leading(e){this._leading!==e&&(this._leading=e,this.styleID++)}get lineJoin(){return this._lineJoin}set lineJoin(e){this._lineJoin!==e&&(this._lineJoin=e,this.styleID++)}get miterLimit(){return this._miterLimit}set miterLimit(e){this._miterLimit!==e&&(this._miterLimit=e,this.styleID++)}get padding(){return this._padding}set padding(e){this._padding!==e&&(this._padding=e,this.styleID++)}get stroke(){return this._stroke}set stroke(e){const t=Zf(e);this._stroke!==t&&(this._stroke=t,this.styleID++)}get strokeThickness(){return this._strokeThickness}set strokeThickness(e){this._strokeThickness!==e&&(this._strokeThickness=e,this.styleID++)}get textBaseline(){return this._textBaseline}set textBaseline(e){this._textBaseline!==e&&(this._textBaseline=e,this.styleID++)}get trim(){return this._trim}set trim(e){this._trim!==e&&(this._trim=e,this.styleID++)}get whiteSpace(){return this._whiteSpace}set whiteSpace(e){this._whiteSpace!==e&&(this._whiteSpace=e,this.styleID++)}get wordWrap(){return this._wordWrap}set wordWrap(e){this._wordWrap!==e&&(this._wordWrap=e,this.styleID++)}get wordWrapWidth(){return this._wordWrapWidth}set wordWrapWidth(e){this._wordWrapWidth!==e&&(this._wordWrapWidth=e,this.styleID++)}toFontString(){const e=typeof this.fontSize=="number"?`${this.fontSize}px`:this.fontSize;let t=this.fontFamily;Array.isArray(this.fontFamily)||(t=this.fontFamily.split(","));for(let i=t.length-1;i>=0;i--){let s=t[i].trim();!/([\"\'])[^\'\"]+\1/.test(s)&&!yk.includes(s)&&(s=`"${s}"`),t[i]=s}return`${this.fontStyle} ${this.fontVariant} ${this.fontWeight} ${e} ${t.join(",")}`}};fS.defaultStyle={align:"left",breakWords:!1,dropShadow:!1,dropShadowAlpha:1,dropShadowAngle:Math.PI/6,dropShadowBlur:0,dropShadowColor:"black",dropShadowDistance:5,fill:"black",fillGradientType:ld.LINEAR_VERTICAL,fillGradientStops:[],fontFamily:"Arial",fontSize:26,fontStyle:"normal",fontVariant:"normal",fontWeight:"normal",leading:0,letterSpacing:0,lineHeight:0,lineJoin:"miter",miterLimit:10,padding:0,stroke:"black",strokeThickness:0,textBaseline:"alphabetic",trim:!1,whiteSpace:"pre",wordWrap:!1,wordWrapWidth:100};let Jr=fS;function Zf(n){const e=kt.shared,t=i=>{const s=e.setValue(i);return s.alpha===1?s.toHex():s.toRgbaString()};return Array.isArray(n)?n.map(t):t(n)}function bk(n,e){if(!Array.isArray(n)||!Array.isArray(e)||n.length!==e.length)return!1;for(let t=0;t0&&m>p&&(g=(p+m)/2);const v=p+d,b=i.lineHeight*(f+1);let y=v;f+10}}function Sk(n,e){var i;let t=!1;if((i=n==null?void 0:n._textures)!=null&&i.length){for(let s=0;s{this.queue&&this.prepareItems()},this.registerFindHook(Mk),this.registerFindHook(Ak),this.registerFindHook(Sk),this.registerFindHook(_k),this.registerFindHook(Tk),this.registerUploadHook(Ek),this.registerUploadHook(Ck)}upload(e){return new Promise(t=>{e&&this.add(e),this.queue.length?(this.completes.push(t),this.ticking||(this.ticking=!0,nn.system.addOnce(this.tick,this,Uo.UTILITY))):t()})}tick(){setTimeout(this.delayedTick,0)}prepareItems(){for(this.limiter.beginFrame();this.queue.length&&this.limiter.allowedToUpload();){const e=this.queue[0];let t=!1;if(e&&!e._destroyed){for(let i=0,s=this.uploadHooks.length;i=0;t--)this.add(e.children[t]);return this}destroy(){this.ticking&&nn.system.remove(this.tick,this),this.ticking=!1,this.addHooks=null,this.uploadHooks=null,this.renderer=null,this.completes=null,this.queue=null,this.limiter=null,this.uploadHookHelper=null}};pS.uploadsPerFrame=4;let mp=pS;Object.defineProperties(Ve,{UPLOADS_PER_FRAME:{get(){return mp.uploadsPerFrame},set(n){pt("7.1.0","settings.UPLOADS_PER_FRAME is deprecated, use prepare.BasePrepare.uploadsPerFrame"),mp.uploadsPerFrame=n}}});function vS(n,e){return e instanceof rt?(e._glTextures[n.CONTEXT_UID]||n.texture.bind(e),!0):!1}function Ik(n,e){if(!(e instanceof Ki))return!1;const{geometry:t}=e;e.finishPoly(),t.updateBatches();const{batches:i}=t;for(let s=0;s1?es.from(kk,Rk,t):es.from(zy,Fk,t)}render(e){const t=this.renderer,i=this.quad;let s=i.vertices;s[0]=s[6]=e._width*-e.anchor.x,s[1]=s[3]=e._height*-e.anchor.y,s[2]=s[4]=e._width*(1-e.anchor.x),s[5]=s[7]=e._height*(1-e.anchor.y);const r=e.uvRespectAnchor?e.anchor.x:0,o=e.uvRespectAnchor?e.anchor.y:0;s=i.uvs,s[0]=s[6]=-r,s[1]=s[3]=-o,s[2]=s[4]=1-r,s[5]=s[7]=1-o,i.invalidate();const a=e._texture,c=a.baseTexture,l=c.alphaMode>0,h=e.tileTransform.localTransform,u=e.uvMatrix;let d=c.isPowerOfTwo&&a.frame.width===c.width&&a.frame.height===c.height;d&&(c._glTextures[t.CONTEXT_UID]?d=c.wrapMode!==Jn.CLAMP:c.wrapMode===Jn.CLAMP&&(c.wrapMode=Jn.REPEAT));const f=d?this.simpleShader:this.shader,m=a.width,p=a.height,g=e._width,v=e._height;Jc.set(h.a*m/g,h.b*m/v,h.c*p/g,h.d*p/v,h.tx/g,h.ty/v),Jc.invert(),d?Jc.prepend(u.mapCoord):(f.uniforms.uMapCoord=u.mapCoord.toArray(!0),f.uniforms.uClampFrame=u.uClampFrame,f.uniforms.uClampOffset=u.uClampOffset),f.uniforms.uTransform=Jc.toArray(!0),f.uniforms.uColor=kt.shared.setValue(e.tint).premultiply(e.worldAlpha,l).toArray(f.uniforms.uColor),f.uniforms.translationMatrix=e.transform.worldTransform.toArray(!0),f.uniforms.uSampler=a,t.shader.bind(f),t.geometry.bind(i),this.state.blendMode=hw(e.blendMode,l),t.state.set(this.state),t.geometry.draw(this.renderer.gl.TRIANGLES,6,0)}}bS.extension={name:"tilingSprite",type:$e.RendererPlugin};je.add(bS);const xS=class Cl{constructor(e,t,i){this.linkedSheets=[],(e instanceof rt||e instanceof it)&&(e={texture:e,data:t,resolutionFilename:i});const{texture:s,data:r,resolutionFilename:o=null,cachePrefix:a=""}=e;this.cachePrefix=a,this._texture=s instanceof it?s:null,this.baseTexture=s instanceof rt?s:this._texture.baseTexture,this.textures={},this.animations={},this.data=r;const c=this.baseTexture.resource;this.resolution=this._updateResolution(o||(c?c.url:null)),this._frames=this.data.frames,this._frameKeys=Object.keys(this._frames),this._batchIndex=0,this._callback=null}_updateResolution(e=null){const{scale:t}=this.data.meta;let i=fr(e,null);return i===null&&(i=typeof t=="number"?t:parseFloat(t??"1")),i!==1&&this.baseTexture.setResolution(i),i}parse(){return new Promise(e=>{this._callback=e,this._batchIndex=0,this._frameKeys.length<=Cl.BATCH_SIZE?(this._processFrames(0),this._processAnimations(),this._parseComplete()):this._nextBatch()})}_processFrames(e){let t=e;const i=Cl.BATCH_SIZE;for(;t-e{this._batchIndex*Cl.BATCH_SIZE{i[s]=e}),Object.keys(e.textures).forEach(s=>{i[`${e.cachePrefix}${s}`]=e.textures[s]}),!t){const s=di.dirname(n[0]);e.linkedSheets.forEach((r,o)=>{Object.assign(i,wS([`${s}/${e.data.meta.related_multi_packs[o]}`],r,!0))})}return i}const $k={extension:$e.Asset,cache:{test:n=>n instanceof qy,getCacheableAssets:(n,e)=>wS(n,e,!1)},resolver:{test:n=>{const e=n.split("?")[0].split("."),t=e.pop(),i=e.pop();return t==="json"&&Ok.includes(i)},parse:n=>{var t;const e=n.split(".");return{resolution:parseFloat(((t=Ve.RETINA_PREFIX.exec(n))==null?void 0:t[1])??"1"),format:e[e.length-2],src:n}}},loader:{name:"spritesheetLoader",extension:{type:$e.LoadParser,priority:_n.Normal},async testParse(n,e){return di.extname(e.src).toLowerCase()===".json"&&!!n.frames},async parse(n,e,t){var h,u;const{texture:i,imageFilename:s,cachePrefix:r}=(e==null?void 0:e.data)??{};let o=di.dirname(e.src);o&&o.lastIndexOf("/")!==o.length-1&&(o+="/");let a;if(i&&i.baseTexture)a=i;else{const d=eu(o+(s??n.meta.image),e.src);a=(await t.load([d]))[d]}const c=new qy({texture:a.baseTexture,data:n,resolutionFilename:e.src,cachePrefix:r});await c.parse();const l=(h=n==null?void 0:n.meta)==null?void 0:h.related_multi_packs;if(Array.isArray(l)){const d=[];for(const m of l){if(typeof m!="string")continue;let p=o+m;(u=e.data)!=null&&u.ignoreMultiPack||(p=eu(p,e.src),d.push(t.load({src:p,data:{ignoreMultiPack:!0}})))}const f=await Promise.all(d);c.linkedSheets=f,f.forEach(m=>{m.linkedSheets=[c].concat(c.linkedSheets.filter(p=>p!==m))})}return c},unload(n){n.destroy(!0)}}};je.add($k);class ou{constructor(){this.info=[],this.common=[],this.page=[],this.char=[],this.kerning=[],this.distanceField=[]}}class Eh{static test(e){return typeof e=="string"&&e.startsWith("info face=")}static parse(e){const t=e.match(/^[a-z]+\s+.+$/gm),i={info:[],common:[],page:[],char:[],chars:[],kerning:[],kernings:[],distanceField:[]};for(const r in t){const o=t[r].match(/^[a-z]+/gm)[0],a=t[r].match(/[a-zA-Z]+=([^\s"']+|"([^"]*)")/gm),c={};for(const l in a){const h=a[l].split("="),u=h[0],d=h[1].replace(/"/gm,""),f=parseFloat(d),m=isNaN(f)?d:f;c[u]=m}i[o].push(c)}const s=new ou;return i.info.forEach(r=>s.info.push({face:r.face,size:parseInt(r.size,10)})),i.common.forEach(r=>s.common.push({lineHeight:parseInt(r.lineHeight,10)})),i.page.forEach(r=>s.page.push({id:parseInt(r.id,10),file:r.file})),i.char.forEach(r=>s.char.push({id:parseInt(r.id,10),page:parseInt(r.page,10),x:parseInt(r.x,10),y:parseInt(r.y,10),width:parseInt(r.width,10),height:parseInt(r.height,10),xoffset:parseInt(r.xoffset,10),yoffset:parseInt(r.yoffset,10),xadvance:parseInt(r.xadvance,10)})),i.kerning.forEach(r=>s.kerning.push({first:parseInt(r.first,10),second:parseInt(r.second,10),amount:parseInt(r.amount,10)})),i.distanceField.forEach(r=>s.distanceField.push({distanceRange:parseInt(r.distanceRange,10),fieldType:r.fieldType})),s}}class pp{static test(e){const t=e;return typeof e!="string"&&"getElementsByTagName"in e&&t.getElementsByTagName("page").length&&t.getElementsByTagName("info")[0].getAttribute("face")!==null}static parse(e){const t=new ou,i=e.getElementsByTagName("info"),s=e.getElementsByTagName("common"),r=e.getElementsByTagName("page"),o=e.getElementsByTagName("char"),a=e.getElementsByTagName("kerning"),c=e.getElementsByTagName("distanceField");for(let l=0;l")?pp.test(Ve.ADAPTER.parseXML(e)):!1}static parse(e){return pp.parse(Ve.ADAPTER.parseXML(e))}}const em=[Eh,pp,gp];function Nk(n){for(let e=0;e=c-P*o){if(p===0)throw new Error(`[BitmapFont] textureHeight ${c}px is too small (fontFamily: '${u.fontFamily}', fontSize: ${u.fontSize}px, char: '${S}')`);--E,g=null,v=null,b=null,p=0,m=0,y=0;continue}if(y=Math.max(P+C.fontProperties.descent,y),A*o+m>=d){if(m===0)throw new Error(`[BitmapFont] textureWidth ${a}px is too small (fontFamily: '${u.fontFamily}', fontSize: ${u.fontSize}px, char: '${S}')`);--E,p+=y*o,p=Math.ceil(p),m=0,y=0;continue}Bk(g,v,C,m,p,o,u);const R=Ch(C.text);f.char.push({id:R,page:x.length-1,x:m/o,y:p/o,width:A,height:P,xoffset:0,yoffset:0,xadvance:M-(u.dropShadow?u.dropShadowDistance:0)-(u.stroke?u.strokeThickness:0)}),m+=(A+2*r)*o,m=Math.ceil(m)}if(!(i!=null&&i.skipKerning))for(let E=0,S=h.length;E 0.99) {\r - alpha = 1.0;\r - }\r -\r - // Gamma correction for coverage-like alpha\r - float luma = dot(uColor.rgb, vec3(0.299, 0.587, 0.114));\r - float gamma = mix(1.0, 1.0 / 2.2, luma);\r - float coverage = pow(uColor.a * alpha, gamma); \r -\r - // NPM Textures, NPM outputs\r - gl_FragColor = vec4(uColor.rgb, coverage);\r -}\r -`,Xk=`// Mesh material default fragment\r -attribute vec2 aVertexPosition;\r -attribute vec2 aTextureCoord;\r -\r -uniform mat3 projectionMatrix;\r -uniform mat3 translationMatrix;\r -uniform mat3 uTextureMatrix;\r -\r -varying vec2 vTextureCoord;\r -\r -void main(void)\r -{\r - gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\r -\r - vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;\r -}\r -`;const Ky=[],Jy=[],Zy=[],Yk=class _S extends Mi{constructor(e,t={}){super();const{align:i,tint:s,maxWidth:r,letterSpacing:o,fontName:a,fontSize:c}=Object.assign({},_S.styleDefaults,t);if(!Ar.available[a])throw new Error(`Missing BitmapFont "${a}"`);this._activePagesMeshData=[],this._textWidth=0,this._textHeight=0,this._align=i,this._tintColor=new kt(s),this._font=void 0,this._fontName=a,this._fontSize=c,this.text=e,this._maxWidth=r,this._maxLineHeight=0,this._letterSpacing=o,this._anchor=new Js(()=>{this.dirty=!0},this,0,0),this._roundPixels=Ve.ROUND_PIXELS,this.dirty=!0,this._resolution=Ve.RESOLUTION,this._autoResolution=!0,this._textureCache={}}updateText(){var A;const e=Ar.available[this._fontName],t=this.fontSize,i=t/e.size,s=new Tt,r=[],o=[],a=[],c=this._text.replace(/(?:\r\n|\r)/g,` -`)||" ",l=SS(c),h=this._maxWidth*e.size/t,u=e.distanceFieldType==="none"?Ky:Jy;let d=null,f=0,m=0,p=0,g=-1,v=0,b=0,y=0,x=0;for(let R=0;R0&&s.x>h&&(++b,Pa(r,1+g-b,1+R-g),R=g,g=-1,o.push(v),a.push(r.length>0?r[r.length-1].prevSpaces:0),m=Math.max(m,v),p++,s.x=0,s.y+=e.lineHeight,d=null,x=0)}const _=l[l.length-1];_!=="\r"&&_!==` -`&&(/(?:\s)/.test(_)&&(f=v),o.push(f),m=Math.max(m,f),a.push(-1));const E=[];for(let R=0;R<=p;R++){let B=0;this._align==="right"?B=m-o[R]:this._align==="center"?B=(m-o[R])/2:this._align==="justify"&&(B=a[R]<0?0:(m-o[R])/a[R]),E.push(B)}const S=r.length,C={},M=[],P=this._activePagesMeshData;u.push(...P);for(let R=0;R6*O)||B.vertices.lengtht[s.mesh.texture.baseTexture.uid]).forEach(s=>{s.mesh.texture=it.EMPTY});for(const s in t)t[s].destroy(),delete t[s];this._font=null,this._tintColor=null,this._textureCache=null,super.destroy(e)}};Yk.styleDefaults={align:"left",tint:16777215,maxWidth:0,letterSpacing:0};const Gk=[".xml",".fnt"],Hk={extension:{type:$e.LoadParser,priority:_n.Normal},name:"loadBitmapFont",test(n){return Gk.includes(di.extname(n).toLowerCase())},async testParse(n){return Eh.test(n)||gp.test(n)},async parse(n,e,t){const i=Eh.test(n)?Eh.parse(n):gp.parse(n),{src:s}=e,{page:r}=i,o=[];for(let l=0;la[l]);return Ar.install(i,c,!0)},async load(n,e){return(await Ve.ADAPTER.fetch(n)).text()},unload(n){n.destroy()}};je.add(Hk);const vp=class va extends Jr{constructor(){super(...arguments),this._fonts=[],this._overrides=[],this._stylesheet="",this.fontsDirty=!1}static from(e){return new va(Object.keys(va.defaultOptions).reduce((t,i)=>({...t,[i]:e[i]}),{}))}cleanFonts(){this._fonts.length>0&&(this._fonts.forEach(e=>{URL.revokeObjectURL(e.src),e.refs--,e.refs===0&&(e.fontFace&&document.fonts.delete(e.fontFace),delete va.availableFonts[e.originalUrl])}),this.fontFamily="Arial",this._fonts.length=0,this.styleID++,this.fontsDirty=!0)}loadFont(e,t={}){const{availableFonts:i}=va;if(i[e]){const s=i[e];return this._fonts.push(s),s.refs++,this.styleID++,this.fontsDirty=!0,Promise.resolve()}return Ve.ADAPTER.fetch(e).then(s=>s.blob()).then(async s=>new Promise((r,o)=>{const a=URL.createObjectURL(s),c=new FileReader;c.onload=()=>r([a,c.result]),c.onerror=o,c.readAsDataURL(s)})).then(async([s,r])=>{const o=Object.assign({family:di.basename(e,di.extname(e)),weight:"normal",style:"normal",display:"auto",src:s,dataSrc:r,refs:1,originalUrl:e,fontFace:null},t);i[e]=o,this._fonts.push(o),this.styleID++;const a=new FontFace(o.family,`url(${o.src})`,{weight:o.weight,style:o.style,display:o.display});o.fontFace=a,await a.load(),document.fonts.add(a),await document.fonts.ready,this.styleID++,this.fontsDirty=!0})}addOverride(...e){const t=e.filter(i=>!this._overrides.includes(i));t.length>0&&(this._overrides.push(...t),this.styleID++)}removeOverride(...e){const t=e.filter(i=>this._overrides.includes(i));t.length>0&&(this._overrides=this._overrides.filter(i=>!t.includes(i)),this.styleID++)}toCSS(e){return[`transform: scale(${e})`,"transform-origin: top left","display: inline-block",`color: ${this.normalizeColor(this.fill)}`,`font-size: ${this.fontSize}px`,`font-family: 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super.lineJoin}};vp.availableFonts={},vp.defaultOptions={align:"left",breakWords:!1,dropShadow:!1,dropShadowAlpha:1,dropShadowAngle:Math.PI/6,dropShadowBlur:0,dropShadowColor:"black",dropShadowDistance:5,fill:"black",fontFamily:"Arial",fontSize:26,fontStyle:"normal",fontVariant:"normal",fontWeight:"normal",letterSpacing:0,lineHeight:0,padding:0,stroke:"black",strokeThickness:0,whiteSpace:"normal",wordWrap:!1,wordWrapWidth:100};let tm=vp;const Zc=class ya extends to{constructor(e="",t={}){super(it.EMPTY),this._text=null,this._style=null,this._autoResolution=!0,this.localStyleID=-1,this.dirty=!1,this._updateID=0,this.ownsStyle=!1;const i=new Image,s=it.from(i,{scaleMode:Ve.SCALE_MODE,resourceOptions:{autoLoad:!1}});s.orig=new dt,s.trim=new dt,this.texture=s;const r="http://www.w3.org/2000/svg",o="http://www.w3.org/1999/xhtml",a=document.createElementNS(r,"svg"),c=document.createElementNS(r,"foreignObject"),l=document.createElementNS(o,"div"),h=document.createElementNS(o,"style");c.setAttribute("width","10000"),c.setAttribute("height","10000"),c.style.overflow="hidden",a.appendChild(c),this.maxWidth=ya.defaultMaxWidth,this.maxHeight=ya.defaultMaxHeight,this._domElement=l,this._styleElement=h,this._svgRoot=a,this._foreignObject=c,this._foreignObject.appendChild(h),this._foreignObject.appendChild(l),this._image=i,this._loadImage=new Image,this._autoResolution=ya.defaultAutoResolution,this._resolution=ya.defaultResolution??Ve.RESOLUTION,this.text=e,this.style=t}measureText(e){var h,u;const{text:t,style:i,resolution:s}=Object.assign({text:this._text,style:this._style,resolution:this._resolution},e);Object.assign(this._domElement,{innerHTML:t,style:i.toCSS(s)}),this._styleElement.textContent=i.toGlobalCSS(),document.body.appendChild(this._svgRoot);const r=this._domElement.getBoundingClientRect();this._svgRoot.remove();const{width:o,height:a}=r;(o>this.maxWidth||a>this.maxHeight)&&console.warn("[HTMLText] Large expanse of text, increase HTMLText.maxWidth or HTMLText.maxHeight property.");const c=Math.min(this.maxWidth,Math.ceil(o)),l=Math.min(this.maxHeight,Math.ceil(a));return this._svgRoot.setAttribute("width",c.toString()),this._svgRoot.setAttribute("height",l.toString()),t!==this._text&&(this._domElement.innerHTML=this._text),i!==this._style&&(Object.assign(this._domElement,{style:(h=this._style)==null?void 0:h.toCSS(s)}),this._styleElement.textContent=(u=this._style)==null?void 0:u.toGlobalCSS()),{width:c+i.padding*2,height:l+i.padding*2}}async updateText(e=!0){const{style:t,_image:i,_loadImage:s}=this;if(this.localStyleID!==t.styleID&&(this.dirty=!0,this.localStyleID=t.styleID),!this.dirty&&e)return;const{width:r,height:o}=this.measureText();i.width=s.width=Math.ceil(Math.max(1,r)),i.height=s.height=Math.ceil(Math.max(1,o)),this._updateID++;const a=this._updateID;await new Promise(c=>{s.onload=async()=>{if(a/gi,"

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d(P,A,P/(E*E)/R,A/(S*S)/R)}if(n.shape==="rect"){const E=Math.max(.001,n.width*.5),S=Math.max(.001,n.height*.5);if(Math.abs(h)>=E||Math.abs(u)>=S)return null;const C=E-Math.abs(h),M=S-Math.abs(u);if(C=0?1:-1;return d(A*E,u,A,0)}const P=u>=0?1:-1;return d(h,P*S,0,P)}const f=Math.max(3,Math.min(16,Math.round(n.sides||(n.shape==="custom"?5:6)))),m=Math.max(.001,n.width*.5),p=Math.max(.001,n.height*.5),g=Array.from({length:f},(E,S)=>{const C=Math.PI*.5+S/f*Math.PI*2;return{x:Math.cos(C)*m,y:Math.sin(C)*p}});let v=!1;for(let E=0,S=g.length-1;Eu!=M.y>u&&h<(M.x-C.x)*(u-C.y)/(M.y-C.y)+C.x&&(v=!v)}if(!v)return null;let b=g[0].x,y=g[0].y,x=1/0;for(let E=0;E>>0^Math.imul(e+1,2654435761)^t)>>>0;return i^=i>>>16,i=Math.imul(i,2146121005),i^=i>>>15,i=Math.imul(i,2221713035),i^=i>>>16,(i>>>0)/4294967296}function oa(n,e,t,i,s){return n==="fixed"?e:n==="curve"?Li(e,t,ws(i,s)):Li(e,t,s)}function im(n,e,t,i,s,r){return n==="curve"?Li(e,t,ws(i,s)):n==="random"?r:e}function ib(n,e,t,i,s){const r=1-s;return 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t=[...n].sort((i,s)=>i.position-s.position);if(e<=t[0].position)return Oa(t[0].color);if(e>=t[t.length-1].position)return Oa(t[t.length-1].color);for(let i=0;ir.position)continue;const o=(e-s.position)/Math.max(1e-4,r.position-s.position);return eF(s.color,r.color,o)}return Oa(t[t.length-1].color)}function nb(n){let e=n.replace("#","");e.length===3&&(e=e.split("").map(i=>i+i).join(""));const t=parseInt(e,16);return[t>>16&255,t>>8&255,t&255]}function sb(n,e){const t=Math.min(255,(n>>16&255)+(e>>16&255)),i=Math.min(255,(n>>8&255)+(e>>8&255)),s=Math.min(255,(n&255)+(e&255));return t<<16|i<<8|s}function tF(){return{sprite:null,boneName:"",mesh:null,meshSignature:"",history:[],bones:[],skinWeights:[],currentWidth:0,currentAlpha:0,currentColor:16777215,resourceId:1,enabled:!1,sampledLength:100,sampledWidth:100}}function Mh(n){n.history.length=0,n.bones.length=0,n.mesh&&(n.mesh.visible=!1)}class iF{constructor(e){T(this,"container");this.container=e}ensureMesh(e,t,i){const s=t.trailResources.find(g=>g.id===e.resourceId)||t.trailResources[0],r=(s==null?void 0:s.texture)||it.EMPTY,o=Number(s==null?void 0:s.rotation)||0,a=Math.max(2,Math.min(16,Math.round(t.trailGridRows))),c=Math.max(2,Math.min(32,Math.round(t.trailGridCols))),l=Math.max(2,Math.min(16,Math.round((s==null?void 0:s.boneCount)??3))),h=`${a}:${c}:${l}:${(s==null?void 0:s.id)??0}:${o}`;if(e.mesh&&e.meshSignature===h)return e.mesh.texture!==r&&(e.mesh.texture=r),e.mesh;e.mesh&&(this.container.removeChild(e.mesh),e.mesh.destroy()),e.meshSignature&&e.meshSignature!==h&&(e.history.length=0,e.bones.length=0);const u=new Float32Array(a*c*2),d=new Float32Array(a*c*2),f=[],m=[];for(let g=0;g.05?e.history.unshift({x:t,y:i}):(r.x=t,r.y=i);const o=Math.max(1,s)*1.5;let a=0,c=e.history.length;for(let l=1;l=o||l>=239){c=l+1;break}e.history.length>c&&(e.history.length=c)}sampleBones(e,t,i){const s=Math.max(2,Math.min(16,Math.round(i))),r=e.history,o=[];if(!r.length)return o;let a=0;for(let l=1;l=h&&g>1e-4){const v=(h-u)/g;d={x:Li(m.x,p.x,v),y:Li(m.y,p.y,v)};break}u+=g}o.push({boneName:`${e.boneName}_trail_${l}`,x:d.x,y:d.y,rotation:0})}for(let l=0;l1){const l=o[0].rotation,u=(o[o.length-1].rotation-l+540)%360-180;for(let d=0;dh.id===i.resourceId)||t.trailResources[0];if(!(r!=null&&r.texture)||i.bones.length<2){s.visible=!1;return}e.resourceId=r.id,s.texture!==r.texture&&(s.texture=r.texture);const o=Math.max(2,Math.min(16,Math.round(t.trailGridRows))),a=Math.max(2,Math.min(32,Math.round(t.trailGridCols))),c=s.vertices,l=[];for(let h=0;h.5&&i.alpha>0}update(e,t,i,s,r,o,a){if(e.sprite=a,e.boneName=i,!t.trail||!e.enabled||e.sampledLength<=0||e.sampledWidth<=0){Mh(e);return}this.ensureMesh(e,t,a);const c=t.trailResources.find(f=>f.id===e.resourceId)||t.trailResources[0];this.appendPoint(e,s,r,e.sampledLength);const l=c!=null&&c.lifeLengthEnabled?Math.max(0,ws(c.lifeLengthCurve,o)):1,h=Math.max(0,e.sampledLength)*l;e.bones=this.sampleBones(e,h,(c==null?void 0:c.boneCount)??3),e.bones[0]&&(e.bones[0].x=s,e.bones[0].y=r);const u=(c==null?void 0:c.widthMode)==="particle"?(Math.abs(a.scale.x)+Math.abs(a.scale.y))*.5:1;e.currentWidth=Math.max(0,e.sampledWidth)*u,e.currentAlpha=(c==null?void 0:c.alphaMode)==="particle"?a.alpha:(c==null?void 0:c.alphaMode)==="curve"?ws(c.alphaCurve,o):(c==null?void 0:c.alpha)??1,e.currentColor=(c==null?void 0:c.colorMode)==="particle"?a.tint:(c==null?void 0:c.colorMode)==="curve"?yp(c.colorGradient,o):Oa((c==null?void 0:c.color)||"#ffffff");const d={bones:e.bones.map(f=>({...f})),activeBoneCount:e.bones.length,width:e.currentWidth,alpha:Math.min(1,Math.max(0,e.currentAlpha)),colorHex:e.currentColor,resourceId:e.resourceId};return this.skinMesh(e,t,d),d}applyState(e,t,i,s){var r;e.sprite=i,e.resourceId=s.resourceId??((r=t.trailResources[0])==null?void 0:r.id)??1,e.bones=s.bones.map(o=>({...o})),e.currentWidth=s.width,e.currentAlpha=s.alpha,this.skinMesh(e,t,s)}drawDebug(e,t,i,s){if(e.clear(),!t||!i.trail)return;const r=Math.max(2,Math.min(16,Math.round(i.trailGridRows))),o=Math.max(2,Math.min(32,Math.round(i.trailGridCols)));e.lineStyle(1,3790847,.72);for(const a of s){const c=a.mesh;if(!(c!=null&&c.visible))continue;const l=c.vertices,h=(u,d)=>{const f=(u*r+d)*2;return{x:l[f],y:l[f+1]}};for(let u=0;ur.texture||r.sequenceFrames.some(o=>o.texture));if(!t.length)return nF(n.texture);const i=t.reduce((r,o)=>r+Math.max(0,o.weight),0);if(i<=0)return t[Math.floor(e()*t.length)];let s=e()*i;for(const r of t)if(s-=Math.max(0,r.weight),s<=0)return r;return t[t.length-1]}function oF(n,e){const t=n.trailResources.filter(r=>r.texture);if(!t.length)return n.trailResources[0]||sF();const i=t.reduce((r,o)=>r+Math.max(0,o.weight),0);if(i<=0)return t[Math.min(t.length-1,Math.floor(e*t.length))];let s=e*i;for(const r of t)if(s-=Math.max(0,r.weight),s<=0)return r;return t[t.length-1]}function rb(n,e){if(n.imageMode!=="sequence"||n.sequenceFrames.length<=1)return{index:0,visible:!0};const t=Math.min(120,Math.max(1,Number(n.sequenceFps)||30)),i=Math.max(0,Math.floor(Math.max(0,e)*t)),s=n.sequenceFrames.length-1;return n.sequencePlayback==="once-hide"?{index:Math.min(s,i),visible:i<=s}:n.sequencePlayback==="once-hold"?{index:Math.min(s,i),visible:!0}:n.sequencePlayback==="loop-reverse"?{index:s-i%n.sequenceFrames.length,visible:!0}:{index:i%n.sequenceFrames.length,visible:!0}}function sm(n,e,t){var i;return n.imageMode==="sequence"&&n.sequenceFrames.length?((i=n.sequenceFrames[Math.max(0,Math.min(n.sequenceFrames.length-1,t))])==null?void 0:i.texture)||n.texture||e:n.texture||e}function tc(){return{texture:null,imageResources:[{id:1,texture:null,textureName:"star",textureFolder:"",previewUrl:"/images/star.png",imageMode:"fixed",sequencePlayback:"loop-forward",sequenceFps:30,sequenceFrames:[],weight:100,locked:!1,scale:1,anchorX:.5,anchorY:.5,colorMode:"fixed",colorStart:"#ffffff",colorEnd:"#ff4d4d",colorGradient:[{position:0,color:"#ffffff"},{position:1,color:"#ff4d4d"}],blend:"normal",independentAlpha:"off",alpha:1,alphaCurveMode:"跟随导出",alphaCurve:[{x:0,y:0},{x:.1,y:1},{x:.9,y:1},{x:1,y:0}]}],imageWeightVersion:1,name:"ParticleSystem1",mode:"stream",rate:20,streamBehavior:"normal",loopDurationFrames:30,generateLoopStartAnimation:!1,loopStartUseCustomDuration:!1,loopStartDurationFrames:30,generateLoopEndAnimation:!1,loopEndUseCustomDuration:!1,loopEndDurationFrames:30,burstCount:50,burstLoop:!1,delay:0,duration:1,shape:"point",showShape:!0,shapeRangeVersion:1,innerRadius:0,outerRadius:30,innerRectW:0,innerRectH:0,outerRectW:60,outerRectH:40,spawnPathId:0,spawnPathDistribution:"fixed",radius:30,rectW:60,rectH:40,centerX:0,centerY:0,rootRotation:0,rootScaleX:1,rootScaleY:1,renderLayerMode:"top",renderLayerSpineId:0,renderLayerSlotName:"",renderLayerSlotPosition:"above",renderLayerFollowAttachment:!1,emissionAngleMode:"random",direction:0,spread:360,coneDirection:90,coneAngle:60,lifeMin:.6,lifeMax:1.8,lifeMode:"random",lifeCurve:[{x:0,y:0},{x:1,y:1}],speedMin:30,speedMax:140,speedMode:"random",speedCurve:[{x:0,y:0},{x:1,y:1}],scaleMin:.3,scaleMax:.8,scaleMode:"random",scaleAxisMode:"uniform",scaleYMin:.3,scaleYMax:.8,scaleCurve:[{x:0,y:0},{x:1,y:1}],scaleYCurve:[{x:0,y:0},{x:1,y:1}],scaleEndRatio:.3,initialRotationMode:"random",initialRotationMin:0,initialRotationMax:360,initialRotationCurve:[{x:0,y:0},{x:1,y:1}],alpha:.9,alphaEnd:0,rotationSpeedMin:-180,rotationSpeedMax:180,speedOverLifeEnabled:!1,speedOverLifeMode:"fixed",speedOverLifeMin:1,speedOverLifeMax:1,speedOverLifeCurve:[{x:0,y:1},{x:1,y:1}],scaleOverLifeEnabled:!1,scaleOverLifeMode:"curve",scaleOverLifeAxisMode:"uniform",scaleOverLifeMin:0,scaleOverLifeMax:1,scaleYOverLifeMin:0,scaleYOverLifeMax:1,scaleOverLifeCurve:[{x:0,y:1},{x:1,y:1}],scaleYOverLifeCurve:[{x:0,y:1},{x:1,y:1}],rotationOverLifeEnabled:!1,rotationOverLifeMode:"random",rotationOverLifeCurve:[{x:0,y:0},{x:1,y:1}],gravity:980,gravityMode:"fixed",gravityMin:980,gravityMax:980,gravityDirection:-90,gravityCurve:[{x:0,y:1},{x:1,y:1}],damping:0,seed:0,colorStart:"#ffffff",colorEnd:"#ff4d4d",colorOverLife:!1,blend:"add",alphaMode:"curve",curveMode:"线性",alphaCurve:[{x:0,y:0},{x:.2,y:1},{x:.8,y:1},{x:1,y:0}],textureName:"star",textureFolder:"",alphaScale:1,anchorX:.5,anchorY:.5,independentAlpha:"off",offsetX:0,offsetY:0,noise:!1,noiseAmt:30,noiseRange:100,noiseSpeed:1,useGravity:!1,wind:!1,windX:0,windY:0,windMode:"fixed",windMin:100,windMax:100,windDirection:0,windCurve:[{x:0,y:1},{x:1,y:1}],forceField:!1,forceStrength:10,forceRadius:100,forceCenterX:0,forceCenterY:0,forceFalloff:"linear",showForceFieldShape:!0,vortex:!1,vortexStrength:10,vortexRadius:100,vortexCenterX:0,vortexCenterY:0,vortexFalloff:"linear",showVortexShape:!0,attraction:!1,attractionCenterX:200,attractionCenterY:0,attractionRadius:20,attractionDuration:.5,attractionDelay:.1,attractionDelayMode:"particle",attractionPath:"curve",showAttractionShape:!0,trail:!1,trailConfigVersion:3,trailResources:[{id:1,texture:null,textureName:"trail",previewUrl:"/images/trail.png",weight:100,locked:!1,rotation:0,colorMode:"particle",color:"#ffffff",colorGradient:[{position:0,color:"#ffffff"},{position:1,color:"#ffffff"}],blend:"normal",alphaMode:"particle",alpha:1,alphaCurve:[{x:0,y:1},{x:1,y:1}],boneCount:3,trailRatio:100,lengthMode:"fixed",length:100,lengthMin:100,lengthMax:100,widthSizeMode:"fixed",width:100,widthMin:100,widthMax:100,widthMode:"particle",lifeLengthEnabled:!1,lifeLengthCurve:[{x:0,y:1},{x:1,y:1}],shapeEnabled:!1,shapeCurve:[{x:0,y:1},{x:1,y:1}]}],trailResourceVersion:6,trailTexture:null,trailTextureName:"trail",trailPreviewUrl:"/images/trail.png",trailColorMode:"particle",trailColor:"#ffffff",trailColorGradient:[{position:0,color:"#ffffff"},{position:1,color:"#ffffff"}],trailAlphaMode:"particle",trailAlpha:1,trailAlphaCurve:[{x:0,y:1},{x:1,y:1}],trailBoneCount:3,trailLength:100,trailWidth:100,trailWidthMode:"particle",trailLifeLengthEnabled:!1,trailLifeLengthCurve:[{x:0,y:1},{x:1,y:1}],trailShapeEnabled:!1,trailShapeCurve:[{x:0,y:1},{x:1,y:1}],trailGridRows:4,trailGridCols:4,collision:!1,collisionColliderIds:[],pathFollow:!1,eventEnabled:!1,events:[],emitterFollow:!1,emitterFollowMode:"none",emitterFollowPathId:0,emitterFollowSpineId:0,emitterFollowBoneName:"",emitterFollowBoneOffsetX:0,emitterFollowBoneOffsetY:0,emitterFollowBoneRotation:0,emitterFollowBoneScaleX:1,emitterFollowBoneScaleY:1,emitterAngleMode:"fixed",emitterFollowCurve:[{x:0,y:0},{x:1,y:1}],emitterFollowDuration:2,emitterFollowSpace:"world",emitterFollowDirection:"forward",emitterFollowOffset:0}}function lr(n){var P;const e=tc(),t=n,i=t.shapeRangeVersion!==1,s=Number(t.radius),r=Number(t.rectW),o=Number(t.rectH),a=Number(t.direction),c=Number(t.spread),l=t.shape,h=t.imageWeightVersion!==1,u=t.loopDurationFrames==null,d=t.gravityMode==null,f=Number(t.gravity),m=t.windMode==null,p=Number(t.windX),g=Number(t.windY),v=t.forceFalloff==null,b=Number(t.forceStrength),y=t.trailConfigVersion!==3,x=!Array.isArray(t.trailResources),_=t.trailResourceVersion!==6,E=t.trailTexture,S=String(t.trailTextureName||"trail"),C=String(t.trailPreviewUrl||"/images/trail.png").replace("/trails/trail.png","/images/trail.png");for(const[A,R]of Object.entries(e))t[A]!==void 0&&t[A]!==null||(t[A]=Array.isArray(R)?R.map(B=>typeof B=="object"&&B!==null?{...B}:B):R);i&&(n.innerRadius=0,n.outerRadius=Math.max(0,Number.isFinite(s)?s:e.outerRadius),n.innerRectW=0,n.innerRectH=0,n.outerRectW=Math.max(0,Number.isFinite(r)?r:e.outerRectW),n.outerRectH=Math.max(0,Number.isFinite(o)?o:e.outerRectH),n.coneDirection=Number.isFinite(a)?a:90,n.emissionAngleMode=Number.isFinite(c)&&c>0?"random":"fixed",l==="cone"&&(n.spread=Math.max(0,Number(n.coneAngle)||0)),n.shapeRangeVersion=1),n.shape==="orbit"&&(n.shape="path"),["fixed","random","radial","path-normal","path-tangent"].includes(n.emissionAngleMode)||(n.emissionAngleMode="fixed"),!["circle","rect","cone"].includes(n.shape)&&n.emissionAngleMode==="radial"&&(n.emissionAngleMode="fixed"),n.shape!=="path"&&(n.emissionAngleMode==="path-normal"||n.emissionAngleMode==="path-tangent")&&(n.emissionAngleMode="fixed"),n.spawnPathId=Math.max(0,Math.round(Number(n.spawnPathId)||0)),n.spawnPathDistribution!=="fixed"&&n.spawnPathDistribution!=="random"&&(n.spawnPathDistribution="fixed"),n.renderLayerMode!=="top"&&n.renderLayerMode!=="slot"&&(n.renderLayerMode="top"),n.renderLayerSpineId=Math.max(0,Math.round(Number(n.renderLayerSpineId)||0)),typeof n.renderLayerSlotName!="string"&&(n.renderLayerSlotName=""),n.renderLayerSlotPosition!=="above"&&n.renderLayerSlotPosition!=="below"&&(n.renderLayerSlotPosition="above"),typeof n.renderLayerFollowAttachment!="boolean"&&(n.renderLayerFollowAttachment=!1),typeof n.eventEnabled!="boolean"&&(n.eventEnabled=!1),Array.isArray(n.events)||(n.events=[]);for(const A of n.events){A.id=Math.max(1,Math.round(Number(A.id)||1)),A.event!=="birth"&&A.event!=="death"&&A.event!=="collision"&&(A.event="birth"),A.targetSystemId=Math.max(0,Math.round(Number(A.targetSystemId)||0));const R=Number(A.probability);A.probability=Math.min(1,Math.max(0,Number.isFinite(R)?R:1));const B=Math.round(Number(A.collisionLimit));A.collisionLimit=Math.min(4,Math.max(1,Number.isFinite(B)?B:1));const O=A.inherit,W=["color","scale","rotation","life"],V=Array.isArray(O)?O:O==="all"?[...W]:W.includes(String(O))?[String(O)]:[],Y=[...new Set(V.filter(N=>W.includes(String(N))))],L=Array.isArray(O)?O:null;(!L||L.length!==Y.length||Y.some((N,F)=>N!==L[F]))&&(A.inherit=Y),A.colorInheritMode!=="add"&&A.colorInheritMode!=="replace"&&(A.colorInheritMode="add")}n.innerRadius=Math.max(0,Number(n.innerRadius)||0),n.outerRadius=Math.max(n.innerRadius,Number(n.outerRadius)||0),n.innerRectW=Math.max(0,Number(n.innerRectW)||0),n.innerRectH=Math.max(0,Number(n.innerRectH)||0),n.outerRectW=Math.max(n.innerRectW,Number(n.outerRectW)||0),n.outerRectH=Math.max(n.innerRectH,Number(n.outerRectH)||0);const M=Array.from(new Set((Array.isArray(n.collisionColliderIds)?n.collisionColliderIds:[]).map(A=>Math.round(Number(A))).filter(A=>Number.isFinite(A)&&A>0)));(M.length!==n.collisionColliderIds.length||M.some((A,R)=>A!==n.collisionColliderIds[R]))&&(n.collisionColliderIds=M),n.streamBehavior!=="normal"&&n.streamBehavior!=="loop"&&(n.streamBehavior="normal"),(u||!Number.isFinite(n.loopDurationFrames))&&(n.loopDurationFrames=Math.ceil(Math.max(1/30,Number(n.duration)||1)*30)),n.loopDurationFrames=Math.min(1800,Math.max(1,Math.ceil(n.loopDurationFrames))),typeof n.generateLoopStartAnimation!="boolean"&&(n.generateLoopStartAnimation=!1),typeof n.generateLoopEndAnimation!="boolean"&&(n.generateLoopEndAnimation=!1),typeof n.loopStartUseCustomDuration!="boolean"&&(n.loopStartUseCustomDuration=!1),typeof n.loopEndUseCustomDuration!="boolean"&&(n.loopEndUseCustomDuration=!1),n.loopStartDurationFrames=Math.min(1800,Math.max(1,Math.ceil(Number(n.loopStartDurationFrames)||30))),n.loopEndDurationFrames=Math.min(1800,Math.max(1,Math.ceil(Number(n.loopEndDurationFrames)||30))),(!Array.isArray(n.imageResources)||n.imageResources.length===0)&&(n.imageResources=tc().imageResources);for(const A of n.imageResources){!A.texture&&n.texture&&(A.texture=n.texture),A.textureName||(A.textureName="star"),A.previewUrl==="/particles/star.png"&&(A.previewUrl="/images/star.png"),A.previewUrl||(A.previewUrl=A.textureName==="star"?"/images/star.png":""),A.imageMode!=="fixed"&&A.imageMode!=="sequence"&&(A.imageMode="fixed"),A.sequencePlayback==="once"?A.sequencePlayback="once-hold":A.sequencePlayback==="loop"?A.sequencePlayback="loop-forward":["once-hide","once-hold","loop-forward","loop-reverse"].includes(A.sequencePlayback)||(A.sequencePlayback="loop-forward"),Number.isFinite(A.sequenceFps)||(A.sequenceFps=30),A.sequenceFps=Math.min(120,Math.max(1,Number(A.sequenceFps)||30)),Array.isArray(A.sequenceFrames)||(A.sequenceFrames=[]);for(const R of A.sequenceFrames)typeof R.name!="string"&&(R.name=""),typeof R.previewUrl!="string"&&(R.previewUrl=""),R.texture===void 0&&(R.texture=null);Number.isFinite(A.weight)||(A.weight=100),typeof A.locked!="boolean"&&(A.locked=!1),Number.isFinite(A.scale)||(A.scale=1),Number.isFinite(A.anchorX)||(A.anchorX=.5),Number.isFinite(A.anchorY)||(A.anchorY=.5),A.colorMode!=="fixed"&&A.colorMode!=="random"&&A.colorMode!=="lifetime"&&(A.colorMode=n.colorOverLife?"lifetime":"fixed"),A.colorStart||(A.colorStart=n.colorStart||"#ffffff"),A.colorEnd||(A.colorEnd=n.colorEnd||A.colorStart),(!Array.isArray(A.colorGradient)||A.colorGradient.length<2)&&(A.colorGradient=[{position:0,color:A.colorStart},{position:1,color:A.colorEnd}]),Object.prototype.hasOwnProperty.call(Yr,A.blend)||(A.blend=n.blend||"normal"),["off","fixed","curve"].includes(A.independentAlpha)||(A.independentAlpha=n.independentAlpha||"off"),Number.isFinite(A.alpha)||(A.alpha=Number.isFinite(n.alphaScale)?n.alphaScale:1),["跟随导出","线性","贝塞尔"].includes(A.alphaCurveMode)||(A.alphaCurveMode=n.curveMode||"跟随导出"),(!Array.isArray(A.alphaCurve)||A.alphaCurve.length<2)&&(A.alphaCurve=(n.alphaCurve||[{x:0,y:1},{x:1,y:1}]).map(R=>({...R})))}if(n.imageResources.length===1)n.imageResources[0].weight=100,n.imageResources[0].locked=!1;else if(h){const A=100/n.imageResources.length;n.imageResources.forEach((R,B)=>{R.weight=B===n.imageResources.length-1?100-A*(n.imageResources.length-1):A,R.locked=!1})}if(n.imageWeightVersion=1,d){const A=Number.isFinite(f)&&f!==0?f:980;n.gravity=A,n.gravityMin=A,n.gravityMax=A}if(m){const A=Number.isFinite(p)&&Number.isFinite(g)&&(p!==0||g!==0);n.windMin=A?Math.hypot(p,g):100,n.windMax=n.windMin,n.windDirection=A?Math.atan2(-g,p)*180/Math.PI:0}v&&(n.forceStrength=Number.isFinite(b)&&b!==0?b:10),y&&(n.trailConfigVersion=3,n.trailAlphaCurve=[{x:0,y:1},{x:1,y:1}],n.trailLifeLengthCurve=[{x:0,y:1},{x:1,y:1}],n.trailShapeCurve=[{x:0,y:1},{x:1,y:1}],n.trailGridRows=4,n.trailGridCols=4),(x||!n.trailResources.length)&&(n.trailResources=[{id:1,texture:E||null,textureName:S,previewUrl:C,weight:100,locked:!1,rotation:0,colorMode:n.trailColorMode,color:n.trailColor,colorGradient:n.trailColorGradient.map(A=>({...A})),blend:"normal",alphaMode:n.trailAlphaMode,alpha:n.trailAlpha,alphaCurve:n.trailAlphaCurve.map(A=>({...A})),boneCount:n.trailBoneCount,trailRatio:100,lengthMode:"fixed",length:n.trailLength,lengthMin:n.trailLength,lengthMax:n.trailLength,widthSizeMode:"fixed",width:n.trailWidth,widthMin:n.trailWidth,widthMax:n.trailWidth,widthMode:n.trailWidthMode,lifeLengthEnabled:n.trailLifeLengthEnabled,lifeLengthCurve:n.trailLifeLengthCurve.map(A=>({...A})),shapeEnabled:n.trailShapeEnabled,shapeCurve:n.trailShapeCurve.map(A=>({...A}))}]);for(const A of n.trailResources)A.textureName||(A.textureName="trail"),A.previewUrl==="/trails/trail.png"&&(A.previewUrl="/images/trail.png"),A.previewUrl||(A.previewUrl="/images/trail.png"),Number.isFinite(A.weight)||(A.weight=100),typeof A.locked!="boolean"&&(A.locked=!1),Number.isFinite(A.rotation)||(A.rotation=0),["particle","fixed","curve"].includes(A.colorMode)||(A.colorMode=n.trailColorMode||"particle"),A.color||(A.color=n.trailColor||"#ffffff"),(!Array.isArray(A.colorGradient)||A.colorGradient.length<2)&&(A.colorGradient=(n.trailColorGradient||[{position:0,color:"#ffffff"},{position:1,color:"#ffffff"}]).map(R=>({...R}))),Object.prototype.hasOwnProperty.call(Yr,A.blend)||(A.blend="normal"),["particle","fixed","curve"].includes(A.alphaMode)||(A.alphaMode=n.trailAlphaMode||"particle"),Number.isFinite(A.alpha)||(A.alpha=Number.isFinite(n.trailAlpha)?n.trailAlpha:1),(!Array.isArray(A.alphaCurve)||A.alphaCurve.length<2)&&(A.alphaCurve=(n.trailAlphaCurve||[{x:0,y:1},{x:1,y:1}]).map(R=>({...R}))),Number.isFinite(A.boneCount)||(A.boneCount=Number.isFinite(n.trailBoneCount)?n.trailBoneCount:3),Number.isFinite(A.trailRatio)||(A.trailRatio=100),A.trailRatio=Math.min(100,Math.max(0,A.trailRatio)),["fixed","random"].includes(A.lengthMode)||(A.lengthMode="fixed"),Number.isFinite(A.length)||(A.length=Number.isFinite(n.trailLength)?n.trailLength:100),Number.isFinite(A.lengthMin)||(A.lengthMin=A.length),Number.isFinite(A.lengthMax)||(A.lengthMax=A.length),["fixed","random"].includes(A.widthSizeMode)||(A.widthSizeMode="fixed"),Number.isFinite(A.width)||(A.width=Number.isFinite(n.trailWidth)?n.trailWidth:100),Number.isFinite(A.widthMin)||(A.widthMin=A.width),Number.isFinite(A.widthMax)||(A.widthMax=A.width),["particle","fixed"].includes(A.widthMode)||(A.widthMode=n.trailWidthMode||"particle"),typeof A.lifeLengthEnabled!="boolean"&&(A.lifeLengthEnabled=!!n.trailLifeLengthEnabled),(!Array.isArray(A.lifeLengthCurve)||A.lifeLengthCurve.length<2)&&(A.lifeLengthCurve=(n.trailLifeLengthCurve||[{x:0,y:1},{x:1,y:1}]).map(R=>({...R}))),typeof A.shapeEnabled!="boolean"&&(A.shapeEnabled=!!n.trailShapeEnabled),(!Array.isArray(A.shapeCurve)||A.shapeCurve.length<2)&&(A.shapeCurve=(n.trailShapeCurve||[{x:0,y:1},{x:1,y:1}]).map(R=>({...R})));if(n.trailResources.length===1&&(n.trailResources[0].weight=100,n.trailResources[0].locked=!1),_)for(const A of n.trailResources)A.alphaCurve=((P=A.alphaCurve)==null?void 0:P.length)>=2?A.alphaCurve:[{x:0,y:1},{x:1,y:1}];return n.trailResourceVersion=6,n}class ob extends Mi{constructor(t,i=eb){super();T(this,"pool",[]);T(this,"cfg");T(this,"accumulator",0);T(this,"burstTimer",0);T(this,"_spawnSerial",0);T(this,"_elapsed",0);T(this,"_attractionEnabledAt",0);T(this,"_attractionWasEnabled",!1);T(this,"autoEmission",!0);T(this,"pendingEventSpawns",[]);T(this,"states",[]);T(this,"onParticleEvent",null);T(this,"rng",Math.random);T(this,"_lastSeed",-1);T(this,"trailDebugGfx",new Ki);T(this,"trail");T(this,"colliders",[]);T(this,"followSpawnX",0);T(this,"followSpawnY",0);T(this,"followSpawnAngle",0);T(this,"spawnPathSampler",null);T(this,"spawnPathClosed",!1);T(this,"followExportCurveMode","线性");T(this,"simulationTransform",null);this.cfg=lr(t),this.trail=new iF(this),this._ensurePool(i),this.addChild(this.trailDebugGfx)}setFollowExportCurveMode(t){this.followExportCurveMode=t}resolveCurveMode(t){return t==="跟随导出"?this.followExportCurveMode:t}reseed(){const t=this.cfg.seed;t!==this._lastSeed&&(this._lastSeed=t,this.rng=nm(t>>>0))}_ensurePool(t){for(;this.pool.length=s.delay),o=i==="force"||i==="normal"&&(s.mode==="burst"||this._elapsed=1;)this.accumulator-=1,this.spawnOne();else this.burstTimer+=t,s.burstLoop?this.burstTimer>=1&&(this.burstTimer=0,this.emitBurst()):t>0&&this.burstTimer<=t&&this.emitBurst();if(this.pendingEventSpawns.length&&t>0){const m=[],p=[];for(const g of this.pendingEventSpawns)g.remaining-=t,g.remaining<=0?m.push(g):p.push(g);this.pendingEventSpawns=p;for(const g of m){const v=eh(this.cfg,g.worldX,g.worldY,this.simulationTransform);for(let b=0;b0){const N=Math.max(1e-4,Math.abs(s.rootScaleX)),F=Math.max(1e-4,Math.abs(s.rootScaleY)),D=-(((c=this.simulationTransform)==null?void 0:c.rotation)??s.rootRotation)*Math.PI/180,X=Math.cos(D),G=Math.sin(D),K=((l=this.simulationTransform)==null?void 0:l.centerX)??s.centerX,J=((h=this.simulationTransform)==null?void 0:h.centerY)??s.centerY,oe=K+X*N*p.x-G*F*p.y,le=-J+G*N*p.x+X*F*p.y,ve=oe,Se=-le,fe=s.forceCenterX-ve,ye=s.forceCenterY-Se,q=Math.hypot(fe,ye);if(q>1e-4&&q<=s.forceRadius){const Z=ES(s.forceFalloff,q,s.forceRadius),se=s.forceStrength*Z*10,H=fe/q*se,j=ye/q*se,$=H,U=-j;p.vx+=(X*$+G*U)/N*t,p.vy+=(-G*$+X*U)/F*t}}if(!p.collisionPaused&&s.vortex&&s.vortexStrength!==0&&s.vortexRadius>0){const N=_r(s,p.x,p.y,this.simulationTransform),F=Jk(N.x,N.y,s.vortexCenterX,s.vortexCenterY,s.vortexStrength,s.vortexRadius,s.vortexFalloff),D=tb(s,F.x,F.y,this.simulationTransform);p.vx+=D.x*t,p.vy+=D.y*t}if(!p.collisionPaused&&s.damping>0){const N=Math.max(0,1-s.damping*t);p.vx*=N,p.vy*=N}if(p.collisionPaused)p.vx=0,p.vy=0;else if(p.x+=p.vx*t,p.y+=p.vy*t,this.applyColliders(p,m))continue;if(s.attraction&&!p.collisionPaused){const N=p.maxLife-p.life;if(s.attractionDelayMode==="particle"?N>=Math.max(0,s.attractionDelay):this._elapsed-this._attractionEnabledAt>=Math.max(0,s.attractionDelay)){const D=_r(s,p.x,p.y,this.simulationTransform),X=s.attractionCenterX,G=s.attractionCenterY,K=Math.max(0,s.attractionRadius);if(!p.attractionActive){if(Math.hypot(X-D.x,G-D.y)<=K){this.kill(m);continue}p.attractionActive=!0,p.attractionElapsed=0,p.attractionStartWorldX=D.x,p.attractionStartWorldY=D.y}p.attractionElapsed+=t;const J=Math.max(1e-4,s.attractionDuration),oe=Math.min(1,p.attractionElapsed/J);let le=Li(p.attractionStartWorldX,X,oe),ve=Li(p.attractionStartWorldY,G,oe);if(s.attractionPath==="curve"){const ye=X-p.attractionStartWorldX,q=G-p.attractionStartWorldY,Z=Math.hypot(ye,q);if(Z>1e-4){const se=Z*.25*p.attractionCurveSide,H=(p.attractionStartWorldX+X)*.5-q/Z*se,j=(p.attractionStartWorldY+G)*.5+ye/Z*se,$=1-oe;le=$*$*p.attractionStartWorldX+2*$*oe*H+oe*oe*X,ve=$*$*p.attractionStartWorldY+2*$*oe*j+oe*oe*G}}const Se=Math.hypot(X-le,G-ve);if(oe>=1||Se<=K){this.kill(m);continue}const fe=eh(s,le,ve,this.simulationTransform);p.x=fe.x,p.y=fe.y,p.vx=0,p.vy=0}}const v=g,b=p.sprite,y=s.imageResources.find(N=>N.id===p.resourceId);if(y){const N=rb(y,p.maxLife-p.life);p.imageFrameIndex=N.index,b.texture=sm(y,s.texture,p.imageFrameIndex),b.visible=N.visible}if(s.speedOverLifeEnabled){const N=Qc(im(s.speedOverLifeMode,s.speedOverLifeMin,s.speedOverLifeMax,s.speedOverLifeCurve,v,p.speedScaleTarget),1),F=p.speedScale===0?N:N/p.speedScale;p.vx*=F,p.vy*=F,p.speedScale=N}let x=p.rotationSpeed;s.rotationOverLifeEnabled&&s.rotationOverLifeMode==="curve"&&(x=Li(s.rotationSpeedMin,s.rotationSpeedMax,ws(s.rotationOverLifeCurve,v))),p.rotation+=x*t;let _=p.x,E=p.y;if(s.noise&&s.noiseAmt>0&&s.noiseRange>0&&s.noiseSpeed>0){const N=p.maxLife-p.life,F=Math.max(0,s.noiseRange)*Math.min(1,Math.max(0,s.noiseAmt)/100)*.5,D=N*Math.max(0,s.noiseSpeed)*Math.PI*2;_+=(Math.sin(p.noisePhaseX+D)-Math.sin(p.noisePhaseX))*F,E+=(Math.sin(p.noisePhaseY+D*.83)-Math.sin(p.noisePhaseY))*F}b.x=_,b.y=E,b.rotation=-p.rotation*Math.PI/180;let S=1,C=1;s.scaleOverLifeEnabled&&(S=im(s.scaleOverLifeMode,s.scaleOverLifeMin,s.scaleOverLifeMax,s.scaleOverLifeCurve,v,p.scaleOverLifeX),C=s.scaleOverLifeAxisMode==="separate"?im(s.scaleOverLifeMode,s.scaleYOverLifeMin,s.scaleYOverLifeMax,s.scaleYOverLifeCurve,v,p.scaleOverLifeY):S),b.scale.set(Qc(p.scaleStartX*S,1),Qc(p.scaleStartY*C,1)),p.currentScaleX=b.scale.x,p.currentScaleY=b.scale.y;const M=s.alphaMode==="curve"?ws(s.alphaCurve,v,this.resolveCurveMode(s.curveMode))*s.alphaScale:s.alpha*s.alphaScale;b.alpha=Qc((y==null?void 0:y.independentAlpha)==="fixed"?y.alpha:(y==null?void 0:y.independentAlpha)==="curve"?ws(y.alphaCurve,v,this.resolveCurveMode(y.alphaCurveMode)):M,1);const P=(y==null?void 0:y.colorStart)||"#ffffff",A=(y==null?void 0:y.colorMode)==="lifetime"?yp(y.colorGradient,v):(y==null?void 0:y.colorMode)==="random"?p.colorSample:Oa(P),R=p.colorOverride??sb(A,p.colorAdd);b.tint=R,b.blendMode=Yr[(y==null?void 0:y.blend)||"normal"];const B=this.trail.update(p.trail,s,p.boneName,_,E,v,b),O=_r(s,_,E,this.simulationTransform),W=((u=this.simulationTransform)==null?void 0:u.rotation)??s.rootRotation,V=Math.abs(((d=this.simulationTransform)==null?void 0:d.scaleX)??s.rootScaleX),Y=Math.abs(((f=this.simulationTransform)==null?void 0:f.scaleY)??s.rootScaleY),L=B?{...B,bones:B.bones.map(N=>{const F=_r(s,N.x,N.y,this.simulationTransform);return{...N,worldX:F.x,worldY:F.y,worldRotation:W-N.rotation}})}:void 0;a.push({boneName:p.boneName,spawnId:p.spawnId,x:_,y:E,rotation:p.rotation,scaleX:b.scale.x,scaleY:b.scale.y,worldX:O.x,worldY:O.y,worldRotation:W+p.rotation,worldScaleX:b.scale.x*V,worldScaleY:b.scale.y*Y,alpha:b.alpha,colorHex:R,resourceId:p.resourceId,imageFrameIndex:p.imageFrameIndex,imageVisible:b.visible,trailState:L,active:!0})}return this.states=a,a}drawTrailMeshDebug(t){this.trail.drawDebug(this.trailDebugGfx,t,this.cfg,this.pool.map(i=>i.trail))}emitBurst(){for(let t=0;t0&&this.spawnPathSampler){const a=this.estimatedEmissionCount(),c=jk(t.spawnPathDistribution,this._spawnSerial,a,this.spawnPathClosed,this.rng),l=this.spawnPathSampler(c);if(l)return{...this.applyFollowToOrigin(l.x+i,l.y+s),radialAngle:0,pathAngle:l.angle}}const r=zk(t,this.rng);return{...this.applyFollowToOrigin(i+r.x,s+r.y),radialAngle:r.radialAngle}}estimatedEmissionCount(){const t=this.cfg;return t.mode==="burst"?Math.max(1,Math.round(t.burstCount)):Math.max(1,Math.floor(t.rate*(t.streamBehavior==="loop"?Math.max(1,t.loopDurationFrames)/30:Math.max(0,t.duration))))}applyFollowToOrigin(t,i){const s=this.followSpawnAngle*Math.PI/180,r=Math.cos(s),o=Math.sin(s);return{x:this.followSpawnX+r*t-o*i,y:this.followSpawnY+o*t+r*i}}spawnEventParticle(t,i,s=1,r,o){if(s>2)return!1;const a=o??(this.cfg.mode==="burst"?this.cfg.burstCount:1),c=Math.max(1,Math.min(eb,Math.round(Number(a)||1))),l=Math.max(0,Number(this.cfg.delay)||0);if(l>0)return this.pendingEventSpawns.push({worldX:t,worldY:i,depth:s,inherit:r,count:c,remaining:l}),!0;const h=eh(this.cfg,t,i,this.simulationTransform);let u=!1;for(let d=0;d!C.active);if(o===-1)return!1;const a=t?{x:t.x,y:t.y,radialAngle:0}:this.spawnOrigin(),{x:c,y:l}=a,h=oa(r.lifeMode,r.lifeMin,r.lifeMax,r.lifeCurve,this.rng()),u=oa(r.speedMode,r.speedMin,r.speedMax,r.speedCurve,this.rng()),d=s!=null&&s.attributes.includes("rotation")?s.data.rotation:0,f=qk(r,a,this.followSpawnAngle,this.rng)+d*Math.PI/180,m=this.pool[o],p=rF(r,this.rng),g=this._spawnSerial++;m.spawnId=g;const v=oF(r,Ir(r.seed,g,1540483477));m.noisePhaseX=Ir(r.seed,g,1757159915)*Math.PI*2,m.noisePhaseY=Ir(r.seed,g,48610963)*Math.PI*2,m.gravityStrength=r.useGravity&&r.gravityMode==="random"?Li(r.gravityMin,r.gravityMax,this.rng()):r.gravityMin,m.windStrength=r.wind&&r.windMode==="random"?Li(r.windMin,r.windMax,this.rng()):r.windMin,m.attractionActive=!1,m.attractionElapsed=0,m.collisionPaused=!1,m.collisionCount=0,m.eventDepth=i,m.attractionCurveSide=Ir(r.seed,g,2738958700)<.5?-1:1,m.trail.history.length=0,m.trail.bones.length=0,m.trail.currentWidth=0,m.trail.currentAlpha=0,m.trail.currentColor=16777215,m.trail.resourceId=v.id;const b=Math.min(100,Math.max(0,Number(v.trailRatio)||0)),y=r.mode==="burst"?Math.max(0,Math.round(r.burstCount)):Math.max(0,Math.floor(r.rate*(r.streamBehavior==="loop"?Math.max(1,r.loopDurationFrames)/30:Math.max(0,r.duration)))),x=b>0&&y===1&&g===0,_=Ir(r.seed,g,668265261)*100,E=(C,M,P,A,R)=>{if(C!=="random")return Math.max(0,Number(M)||0);const B=Math.max(0,Math.min(Number(P)||0,Number(A)||0)),O=Math.max(0,Math.max(Number(P)||0,Number(A)||0));return Li(B,O,Ir(r.seed,g,R))};if(m.trail.sampledLength=E(v.lengthMode,v.length,v.lengthMin,v.lengthMax,374761393),m.trail.sampledWidth=E(v.widthSizeMode,v.width,v.widthMin,v.widthMax,3550635116),m.trail.enabled=r.trail&&(x||_0&&m.trail.sampledWidth>0,m.trail.mesh&&(m.trail.mesh.visible=!1),m.active=!0,m.life=h,m.maxLife=h,m.x=c,m.y=l,m.trail.enabled&&m.trail.history.push({x:c,y:l}),m.vx=Math.cos(f)*u,m.vy=Math.sin(f)*u,m.scaleStartX=oa(r.scaleMode,r.scaleMin,r.scaleMax,r.scaleCurve,this.rng())*p.scale,m.scaleStartY=r.scaleAxisMode==="separate"?oa(r.scaleMode,r.scaleYMin,r.scaleYMax,r.scaleYCurve,this.rng())*p.scale:m.scaleStartX,m.alphaStart=r.alpha,m.alphaEnd=r.alphaEnd,m.rotation=r.initialRotationMode==="direction"?-Math.atan2(m.vy,m.vx)*180/Math.PI+r.initialRotationMin:oa(r.initialRotationMode,r.initialRotationMin,r.initialRotationMax,r.initialRotationCurve,this.rng())+d,m.rotationSpeed=r.rotationOverLifeEnabled?oa(r.rotationOverLifeMode,r.rotationSpeedMin,r.rotationSpeedMax,r.rotationOverLifeCurve,this.rng()):0,m.speedScale=1,m.speedScaleTarget=r.speedOverLifeMode==="random"?Li(r.speedOverLifeMin,r.speedOverLifeMax,this.rng()):r.speedOverLifeMin,m.scaleOverLifeX=r.scaleOverLifeMode==="random"?Li(r.scaleOverLifeMin,r.scaleOverLifeMax,this.rng()):r.scaleOverLifeMin,m.scaleOverLifeY=r.scaleOverLifeMode==="random"?Li(r.scaleYOverLifeMin,r.scaleYOverLifeMax,this.rng()):r.scaleYOverLifeMin,m.resourceId=p.id,m.colorSample=p.colorMode==="random"?yp(p.colorGradient,Ir(r.seed,g,2654435769)):Oa(p.colorStart),m.colorAdd=0,m.colorOverride=null,s){const C=s.attributes;C.includes("color")&&(s.colorMode==="replace"?m.colorOverride=s.data.colorHex:m.colorAdd=s.data.colorHex),C.includes("scale")&&(m.scaleStartX*=s.data.scaleX,m.scaleStartY*=s.data.scaleY),C.includes("life")&&(m.life=Math.max(1e-4,s.data.life),m.maxLife=m.life)}m.currentScaleX=m.scaleStartX,m.currentScaleY=m.scaleStartY;const S=rb(p,0);return m.imageFrameIndex=S.index,m.sprite.texture=sm(p,r.texture,S.index),m.sprite.anchor.set(p.anchorX,p.anchorY),m.sprite.blendMode=Yr[p.blend],m.sprite.tint=m.colorOverride??sb(m.colorSample,m.colorAdd),m.sprite.visible=!0,this.emitLocalEvent("birth",m,m.x,m.y),!0}kill(t){const i=this.pool[t];i.active&&this.emitLocalEvent("death",i,i.x,i.y),i.active=!1,i.sprite.visible=!1,Mh(i.trail)}clear(){this.pendingEventSpawns.length=0;for(const t of this.pool)t.active=!1,t.sprite.visible=!1,Mh(t.trail)}get activeCount(){let t=0;for(const i of this.pool)i.active&&t++;return t}capture(){const t=[];for(const i of this.pool)i.active&&t.push({boneName:i.boneName,spawnId:i.spawnId,x:i.sprite.x,y:i.sprite.y,rotation:i.rotation,scaleX:i.sprite.scale.x,scaleY:i.sprite.scale.y,...this.captureWorldTransform(i),alpha:i.sprite.alpha,colorHex:i.sprite.tint,resourceId:i.resourceId,imageFrameIndex:i.imageFrameIndex,imageVisible:i.sprite.visible,active:!0,trailState:this.cfg.trail&&i.trail.bones.length?{bones:i.trail.bones.map(s=>{var o;const r=_r(this.cfg,s.x,s.y,this.simulationTransform);return{...s,worldX:r.x,worldY:r.y,worldRotation:(((o=this.simulationTransform)==null?void 0:o.rotation)??this.cfg.rootRotation)-s.rotation}}),activeBoneCount:i.trail.bones.length,width:i.trail.currentWidth,alpha:i.trail.currentAlpha,colorHex:i.trail.currentColor,resourceId:i.trail.resourceId}:void 0});return t}captureWorldTransform(t){var r,o,a;const i=_r(this.cfg,t.sprite.x,t.sprite.y,this.simulationTransform),s=((r=this.simulationTransform)==null?void 0:r.rotation)??this.cfg.rootRotation;return{worldX:i.x,worldY:i.y,worldRotation:s+t.rotation,worldScaleX:t.sprite.scale.x*Math.abs(((o=this.simulationTransform)==null?void 0:o.scaleX)??this.cfg.rootScaleX),worldScaleY:t.sprite.scale.y*Math.abs(((a=this.simulationTransform)==null?void 0:a.scaleY)??this.cfg.rootScaleY)}}apply(t){const i=new Map;for(const s of t)i.set(s.boneName,s);for(const s of this.pool){const r=i.get(s.boneName);if(!r){s.active=!1,s.sprite.visible=!1,s.trail.mesh&&(s.trail.mesh.visible=!1);continue}s.active=r.active;const o=s.sprite;if(o.visible=r.active&&r.imageVisible!==!1,o.x=r.x,o.y=r.y,o.rotation=-r.rotation*Math.PI/180,o.scale.set(r.scaleX,r.scaleY),o.alpha=r.alpha,o.tint=r.colorHex,r.resourceId!=null){const a=this.cfg.imageResources.find(c=>c.id===r.resourceId);a&&(s.imageFrameIndex=r.imageFrameIndex??0,o.texture=sm(a,this.cfg.texture,s.imageFrameIndex),o.anchor.set(a.anchorX,a.anchorY),o.blendMode=Yr[a.blend])}this.cfg.trail&&r.trailState?this.trail.applyState(s.trail,this.cfg,s.sprite,r.trailState):s.trail.mesh&&(s.trail.mesh.visible=!1)}}reset(){this.pendingEventSpawns.length=0;for(const t of this.pool)t.active=!1,t.sprite.visible=!1,Mh(t.trail);this.accumulator=0,this.burstTimer=0,this._spawnSerial=0,this._elapsed=0,this._attractionEnabledAt=0,this._attractionWasEnabled=!1,this._lastSeed=this.cfg.seed,this.rng=nm(this.cfg.seed>>>0)}restartEmissionCycle(){this.pendingEventSpawns.length=0,this.accumulator=0,this.burstTimer=0,this._spawnSerial=0,this._elapsed=0,this._attractionEnabledAt=0,this._attractionWasEnabled=this.cfg.attraction,this._lastSeed=this.cfg.seed,this.rng=nm(this.cfg.seed>>>0)}}const Vo=new Map,$o=new Map;function aF(n){return[...Vo.values()].some(e=>e===n)}function CS(n){if(!(aF(n)||($o.get(n)||0)>0)){$o.delete(n);for(const e of n.textures)e.destroy(!0)}}function lF(n){const e=$o.get(n)||0;e>1?$o.set(n,e-1):$o.delete(n),CS(n)}function cF(n){return Vo.get(n)||null}function cd(n,e){yc(n),Vo.set(n,e)}function hF(n){const e=Vo.get(n);return e?($o.set(e,($o.get(e)||0)+1),e):null}function uF(n,e){const t=Vo.get(n);return t?(cd(e,t),!0):!1}function yc(n){const e=Vo.get(n);e&&(Vo.delete(n),CS(e))}function Zt(n){if(Array.isArray(n))return n.map(e=>Zt(e));if(n&&typeof n=="object"){const e=Object.getPrototypeOf(n);if(e===Object.prototype||e===null){const t={};for(const[i,s]of Object.entries(n))t[i]=Zt(s);return t}}return n}const MS=["3.8","4.0","4.1","4.2","4.3"];function lu(n){const e=String(n||"").trim();return MS.find(t=>e===t||e.startsWith(`${t}.`))||null}function bp(){return MS.join(" / ")}function dF(n){return n==="4.3"?"4.3":"4.2"}function Og(){return{imagesPath:"./images/",spineVersion:"4.2",keyframeCurve:"bezier",fps:30,omitFps:!1,integerFrameAlignment:!0,bonePool:!0,excludeEmptyAnimations:!1,fileName:"SpineParticle.json"}}function AS(n){const e=Object.assign(Og(),n||{});return e.imagesPath=String(e.imagesPath||"./images/"),e.spineVersion=lu(e.spineVersion)||"4.2",e.keyframeCurve=e.keyframeCurve==="bezier"?"bezier":"linear",e.fps=Math.min(240,Math.max(1,Math.round(Number(e.fps)||30))),e.omitFps=e.omitFps===!0,e.integerFrameAlignment=e.integerFrameAlignment!==!1,e.bonePool=e.bonePool!==!1,e.excludeEmptyAnimations=e.excludeEmptyAnimations===!0,e.fileName=String(e.fileName||"SpineParticle.json"),e}const xp=30;function Ah(n,e=1){return Math.min(1800,Math.max(1,Math.ceil(Number(n)||e)))}function IS(n,e=30){const t=Math.max(0,Number(n.lifeMin)||0),i=Math.max(0,Number(n.lifeMax)||0),s=n.lifeMode==="fixed"?t:Math.max(t,i);return Ah(Math.ceil(s*Math.max(1,e)),xp)}function zn(n,e=30){const t=Ah(n.loopDurationFrames),i=IS(n,e),s=n.generateLoopStartAnimation?n.loopStartUseCustomDuration?Ah(n.loopStartDurationFrames,xp):i:0,r=n.generateLoopEndAnimation?n.loopEndUseCustomDuration?Ah(n.loopEndDurationFrames,xp):i:0;return{start:s,loop:t,end:r,total:s+t+r}}function PS(n,e){const t=zn(n,e),s=Math.max(0,Math.ceil(Math.max(0,Number(n.delay)||0)*Math.max(1,e)))+t.start;return{start:s,end:s+t.loop}}function Xa(n){var t,i;const e=new Set;for(const s of n){if(((t=s.config)==null?void 0:t.eventEnabled)===!1)continue;const r=(i=s.config)==null?void 0:i.events;if(Array.isArray(r))for(const o of r)o.targetSystemId>0&&o.targetSystemId!==s.id&&e.add(o.targetSystemId)}return e}function RS(n,e){var r,o;const t=new Map;for(const a of n){if(((r=a.config)==null?void 0:r.eventEnabled)===!1)continue;const c=(o=a.config)==null?void 0:o.events;if(Array.isArray(c))for(const l of c){if(l.targetSystemId<=0||l.targetSystemId===a.id)continue;const h=t.get(l.targetSystemId);h?h.push(a.id):t.set(l.targetSystemId,[a.id])}}const i=new Set,s=[...t.get(e)||[]];for(;s.length;){const a=s.pop();i.has(a)||(i.add(a),s.push(...t.get(a)||[]))}return i.delete(e),i}const fF=.001;function kS(n,e){const t=Math.max(1,Number(e)||30),s=Math.max(0,Number(n)||0)*t+fF*t;return Math.max(0,Math.floor(s))}function FS(n,e,t){const i=Math.max(1,Math.floor(t)-1),s=Math.min(i-1,Math.max(0,Math.floor(Number(n)||0))),r=Math.min(i,Math.max(s+1,Math.floor(Number(e)||i)));return{start:s,end:r}}function rm(n,e,t,i){const s=Math.max(1,Math.floor(i)-1);return FS(n?e:0,n?t:s,i)}function mF(n,e,t){const i=Math.max(1,e-1),s=Math.max(1,t-1),r=n.end>=i?s:n.end;return FS(n.start,r,t)}let th=1,ih=1,nh=1,sh=1;function rh(n,e){const t=new Set(e),i=`${n} Copy`;if(!t.has(i))return i;let s=2;for(;t.has(`${i} ${s}`);)s++;return`${i} ${s}`}const Wo=PA("particle",{state:()=>({editor:{viewScale:1,viewX:0,viewY:0},systems:[],colliders:[],paths:[],spines:[],activeId:0,activeObjectType:"particle",activeObjectId:0,timeline:{playing:!0,loop:!0,abLoop:!1,frame:0,totalFrames:60,playbackStart:0,playbackEnd:59,fps:30,recorded:!1,animation:"animation",animations:["animation"]},settings:{parameterPanelOnRight:!0,tickEnabled:!1,axisFontSize:12,tickWidth:1,showAxisLabels:!0,axisColor:"#7a86ad",undoLimit:20,backgroundX:0,backgroundY:0,backgroundOpacity:1,backgroundImageName:"",backgroundImageData:"",showEmitter:!0,showBones:!1,bonePointDrawSize:1,boneAxisDrawSize:2,showSkinMesh:!1,showGrid:!0,exportSettings:Og()}}),getters:{activeSystemCount:n=>n.systems.length,playbackRange:n=>rm(n.timeline.abLoop,n.timeline.playbackStart,n.timeline.playbackEnd,n.timeline.totalFrames)},actions:{syncSceneSequences(){th=Math.max(th,...this.systems.map(n=>n.id+1),1),ih=Math.max(ih,...this.colliders.map(n=>n.id+1),1),nh=Math.max(nh,...this.paths.map(n=>n.id+1),1),sh=Math.max(sh,...this.spines.map(n=>n.id+1),1)},addSystem(n){const e=tc();n!=null&&n.config&&Object.assign(e,n.config);const t=new Set(this.systems.map(r=>r.config.name));if(t.has(e.name)){let r=0;for(const a of this.systems){const c=/^ParticleSystem(\d+)$/.exec(a.config.name);c&&(r=Math.max(r,parseInt(c[1],10)))}e.name=`ParticleSystem${r+1}`;let o=2;for(;t.has(e.name);)e.name=`ParticleSystem${r+o}`,o++}const i=this.timeline.animations.includes(this.timeline.animation)?this.timeline.animation:this.timeline.animations[0]||"animation",s={id:th++,visible:!0,animation:i,config:e};return this.systems.push(s),this.activeId=s.id,this.activeObjectType="particle",this.activeObjectId=s.id,s},removeSystem(n){var i;const e=this.systems.findIndex(s=>s.id===n);e>=0&&this.systems.splice(e,1),this.activeId===n&&(this.activeId=((i=this.systems[0])==null?void 0:i.id)??0);const t=this.systems.find(s=>s.id===this.activeId);if(t&&(this.timeline.animation=t.animation),this.activeObjectType==="particle"&&this.activeObjectId===n){const s=this.systems[0];this.activeObjectId=(s==null?void 0:s.id)??0}},selectSystem(n){this.activeId=n,this.activeObjectType="particle",this.activeObjectId=n;const e=this.systems.find(t=>t.id===n);e&&(this.timeline.animation=e.animation)},setSystemAnimation(n,e){if(!this.timeline.animations.includes(e))return;const t=this.systems.find(i=>i.id===n);t&&(t.animation=e,this.timeline.animation=e)},addAnimation(){const n=new Set(this.timeline.animations);let e=2,t=`animation${e}`;for(;n.has(t);)t=`animation${++e}`;this.timeline.animations.push(t),this.timeline.animation=t;const i=this.systems.find(s=>s.id===this.activeId);return i&&(i.animation=t),t},renameAnimation(n,e){const t=e.trim(),i=this.timeline.animations.indexOf(n);if(i<0||!t||t!==n&&this.timeline.animations.includes(t))return!1;this.timeline.animations[i]=t;for(const s of this.systems)s.animation===n&&(s.animation=t);return this.timeline.animation===n&&(this.timeline.animation=t),!0},removeAnimation(n){if(this.timeline.animations.length<=1)return!1;const e=this.timeline.animations.indexOf(n);if(e<0)return!1;this.timeline.animations.splice(e,1);const t=this.timeline.animations[Math.min(e,this.timeline.animations.length-1)];for(const i of this.systems)i.animation===n&&(i.animation=t);return this.timeline.animation===n&&(this.timeline.animation=t),!0},addCollider(){const n=ih++,e={id:n,name:`Collider${n}`,visible:!0,shape:"circle",enabled:!0,x:0,y:0,rotation:0,scaleX:1,scaleY:1,radius:50,radiusX:70,radiusY:45,width:120,height:80,sides:6,response:"physics",elasticity:.8,friction:.3,followPath:!1,followPathId:0,followDuration:2,followPathRotation:!1,followCurveMode:"跟随导出",followCurve:[{x:0,y:0},{x:1,y:1}]};return this.colliders.push(e),this.activeObjectType="collision",this.activeObjectId=e.id,e},addPath(){const n=nh++,e={id:n,name:`Path${n}`,visible:!0,enabled:!0,x:0,y:0,rotation:0,scaleX:1,scaleY:1,closed:!1,color:"#ff933e",preset:"",points:[]};return this.paths.push(e),this.activeObjectType="path",this.activeObjectId=e.id,e},addSpine(){const n=sh++,e={id:n,name:`SpineSkeleton${n}`,enabled:!0,visible:!0,x:0,y:0,rotation:0,scaleX:1,scaleY:1,timeOffset:0,skeletonFileName:"",atlasFileName:"",textureFileNames:[],dataVersion:"",sourceBundle:null,selectedAnimation:"",selectedBone:"",selectedSlot:"",animations:[],bones:[],slots:[],assetVersion:0,status:"empty",error:""};return this.spines.push(e),this.activeObjectType="spine",this.activeObjectId=e.id,e},duplicateSelectedObject(){const n=this.activeObjectId;if(!n)return null;if(this.activeObjectType==="particle"){const i=this.systems.find(r=>r.id===n);if(!i)return null;const s=Zt(i);return s.id=th++,s.config.name=rh(i.config.name,this.systems.map(r=>r.config.name)),s.frames=void 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n=Gr();n.__INTLIFY__=!0,xL(n.__INTLIFY_DEVTOOLS_GLOBAL_HOOK__)}const IO={title:"Spine Particle Editor - Yeomai",resizeTimeline:"Drag to resize the timeline",systems:"Systems",particlesBones:"Particles (bones)",rootBone:"Root bone",hudTip:"Scroll to zoom · Drag with left mouse to pan"},PO={label:"Language",zhCN:"中文",en:"English"},RO={close:"Close",reset:"Reset",add:"Add",remove:"Remove",delete:"Delete",clear:"Clear",cancel:"Cancel",confirm:"Confirm",none:"None",enabled:"Enabled",disabled:"Disabled",fixed:"Fixed",random:"Random",curve:"Curve",followExport:"Follow export",linear:"Linear",bezier:"Bézier",above:"Above",below:"Below",left:"Left",right:"Right",seconds:"s",frames:"f"},kO={settings:"Settings",undo:"Undo (Ctrl+Z)",pan:"Pan canvas (Q)",translate:"Move (W)",rotate:"Rotate (E)",scale:"Scale (R)",zoomIn:"Zoom in",zoomOut:"Zoom out",fitView:"Fit canvas",toggleGrid:"Toggle grid",resetView:"Reset view",background:"Background",backgroundSettings:"Background settings",changeBackground:"Replace image",uploadBackground:"Upload image",clearBackground:"Clear background",noBackground:"No image",backgroundX:"Background X offset",backgroundY:"Background Y offset",backgroundOpacity:"Background opacity",opacity:"Opacity",help:"Help",openHelp:"Open help"},FO={title:"Settings",layout:"Layout",parameterPanelPosition:"Parameter panel position",panelOnRight:"Show parameter panel on the right",history:"History",maxUndo:"Maximum undo steps",canvasGuides:"Canvas guides",emitter:"Emitter point",bones:"Bone links",bonePointSize:"Bone point size",boneAxisSize:"Axis size",skinMesh:"Skin mesh",enableTicks:"Show ticks",tickFontSize:"Tick text size",tickWidth:"Tick line width",axisColor:"Axis color",showAxisLabels:"Show tick values",cacheNote:"Settings are saved automatically in this browser"},LO={title:"Configuration",save:"Save Config",saveTitle:"Save the complete editor configuration (Ctrl+S)",load:"Load Config",loadTitle:"Load an editor configuration 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Check the preset file name.",presetTransferTitle:"Load Preset",presetDownloading:"Downloading {file}…",presetParsing:"Parsing preset configuration…",presetRestoring:"Parsing and restoring preset resources…",presetComplete:"Preset loaded",presetListError:"Unable to read preset list",presetReadError:"Unable to read preset: {file}"},OO={particleSweep:"1. Particle Sweep",barBlocks:"2. Bar Blocks",forceTrail:"3. Force Field Trail",lightningSequence:"4. Lightning Sequence",texturePivot:"5. Texture Pivot",subEmitter:"6. Sub-emitter"},$O={bezierHint:"Drag square handles · Double-click empty space to add · Double-click a node to delete",linearHint:"Double-click empty space to add · Double-click a node to delete · Drag nodes to adjust",resetTitle:"Restore default curve"},NO={addTitle:"Double-click the color bar to add a stop",color:"Stop color",colorValue:"Stop color value",position:"Stop position",addMiddle:"Add color in the middle",delete:"Delete selected stop",hint:"Double-click to add · Drag a stop to move · Double-click a stop to delete"},DO={angleOffset:"Angle offset",value:"Value",lower:"Min",upper:"Max",rangeLower:"Range min",rangeUpper:"Range max",curveInput:"Curve input →",direction:"Emission direction"},BO={title:"Texture Pivot",zoomOut:"Zoom out",zoomIn:"Zoom in",expand:"Open full-screen pivot editor",interaction:"Click/drag to set pivot · Right-drag to pan · Scroll to zoom",previewAlt:"Pivot preview",noImage:"No image selected",resetCenter:"Center (50%, 50%)",coordinates:"Pivot coordinates (%)",rotationTest:"Pivot rotation test",static:"Static",spin:"Spin",swing:"Swing",rotationAlt:"Rotation test",topLeft:"Top left",top:"Top",topRight:"Top right",left:"Left",center:"Center",right:"Right",bottomLeft:"Bottom left",bottom:"Bottom",bottomRight:"Bottom right"},UO={chooseSequence:"Choose sequence images",chooseLocal:"Choose local image",subfolder:"Subfolder",name:"Name",restore:"Restore {name}",deleteResource:"Delete image resource",imageMode:"Image mode",fixed:"Single image",sequence:"Sequence",playbackMode:"Playback",onceHide:"Once, hide at end",onceHold:"Once, hold last frame",loopForward:"Loop forward",loopReverse:"Loop reverse",playbackFps:"Playback FPS",chooseSequenceMulti:"Choose sequence images (multiple)",weight:"Weight %",unlockWeight:"Unlock weight",lockWeight:"Lock current weight",pivot:"Texture Pivot",collapsePivot:"Collapse pivot editor",expandPivot:"Expand pivot editor",pivotModal:"Full-screen texture pivot editor",pivotModalDesc:"Click or drag on the texture to set the exact particle rotation center",pivotZoomHint:"Zoom from 100% to 400% to align tips or roots precisely:",confirmPivot:"Apply and save pivot",noSequence:"No sequence selected",firstFrame:"Frame 1",firstImage:"first image",lastImage:"last image",pivotOn:"Enabled: X {x}% | Y {y}%",pivotOff:"Disabled, using image center (50%, 50%)",pivotCustom:"Custom pivot: X {x}% | Y {y}%",frameCountOne:"1 frame · {name}",frameCountMany:"{count} frames · {first} → {last}",sequenceSelected:"{count} frames selected, playing {first} to {last}"},VO={play:"Play (D)",pause:"Pause (D)",toStart:"Go to first frame (S)",previous:"Previous frame",next:"Next frame",toEnd:"Go to last frame",continuousLoop:"Continuous loop playback",abLoop:"Independent A/B range loop",abLoopShort:"AB Loop",abRange:"A/B loop range",playbackStart:"Custom playback start frame",playbackEnd:"Custom playback end frame",startFrame:"Playback start frame",endFrame:"Playback end frame",frame:"Frame",emission:"Emitting",particleLife:"Particles alive",spineAnimation:"Spine animation",ownerAnimation:"Owner animation",setOwnerAnimation:"Set the animation that owns this particle system",chooseOwnerAnimation:"Choose owner animation",animationName:"Animation name",renameAnimation:"Rename current animation",rename:"Rename",newAnimation:"+ New",keepOneAnimation:"At least one animation is required",spinePreview:"Spine preview animation",noSpineAnimation:"No Spine animation available",none:"None",systemName:"System {index}",dragLoopDuration:"Drag to change loop duration",dragEmissionDuration:"Drag to change emission duration",dragSpineStart:"Drag to change animation start time",noAnimationData:"No animation data",animationNameEmpty:"Animation name cannot be empty",animationNameDuplicate:"Animation name already exists",animationRenameFailed:"Unable to rename animation",zoomIn:"Zoom in",zoomOut:"Zoom out",zoomFit:"Fit",frameStatus:"Frame {current} / {total}"},XO={title:"Emission",reset:"Reset emission settings",stream:"Stream",burst:"Burst",normalStream:"Standard stream",loopStream:"Loop stream",rate:"Emission rate",duration:"Emission duration",loopDuration:"Emission duration (f)",generateStart:"Generate loop start animation",generateEnd:"Generate loop end animation",customDuration:"Custom duration",auto:"Auto {frames}f",startLoopDuration:"Loop start duration",endLoopDuration:"Loop end duration",loopWarning:"Bone and path following are unavailable in loop stream mode and will be reset when entering or leaving it.",burstCount:"Burst count",delay:"Delay",shapeTitle:"Emitter Shape",shapeReset:"Reset emitter shape settings",shape:"Shape",point:"Point",circle:"Circle",rect:"Rectangle",cone:"Cone",path:"Path",innerDiameter:"Inner diameter",outerDiameter:"Outer diameter",innerRadius:"Inner radius",outerRadius:"Outer radius",coneDirection:"Cone direction",coneAngle:"Cone opening angle",innerWidth:"Inner width",innerHeight:"Inner height",outerWidth:"Outer width",outerHeight:"Outer height",selectPath:"Spawn path",noPath:"No path (point emission)",birthDistribution:"Birth distribution",evenDistribution:"Even spacing",randomDistribution:"Random",emissionAngle:"Emission angle",radial:"Radial (outward)",pathNormal:"Path normal",pathTangent:"Path tangent",fixedAngle:"Fixed angle",baseAngle:"Base angle",randomRange:"Random range",showShape:"Show shape"},YO={title:"Particle Attributes",reset:"Reset particle attribute settings",initialParams:"Initial particle values",initialLife:"Initial life",randomSample:"Random sample →",initialSpeed:"Initial speed",initialScale:"Initial scale",uniform:"Uniform",separateXY:"Separate XY",scaleX:"Scale X",scaleY:"Scale Y",initialRotation:"Initial rotation",lifecycleTitle:"Values over particle life",speedOverLife:"Speed over life",speedMultiplier:"Speed multiplier",lifeTo:"Lifetime →",scaleOverLife:"Scale over life",scaleMultiplier:"Scale multiplier",multiplierX:"Multiplier X",multiplierY:"Multiplier Y",rotationOverLife:"Rotation over life",rotationSpeed:"Rotation speed"},GO={title:"Appearance & Resources",reset:"Reset appearance and resource settings",opacity:"Opacity",curveMode:"Curve mode",transparent:"0 (transparent)",opaque:"1 (opaque)",renderLayer:"Render layer (Spine slot)",top:"Topmost",spineSlot:"Spine slot",selectSpine:"Select Spine",noSpine:"No Spine available",noSlot:"No slot selected",reselect:"Reselect",selectSlot:"Select slot",searchSlots:"Search slots or attachments…",searchSlotsAria:"Search slots",emptySlot:"Empty slot",noMatchingSlots:"No matching slots",above:"Above slot image",below:"Below slot image",followAttachment:"Follow attachment visibility",previewOnly:"Render layer changes only affect the editor preview and are not exported.",imageResources:"Image Resources",addImage:"Add image resource",scale:"Scale",color:"Color",fixedColor:"Fixed color",randomColor:"Random color",lifetime:"Over lifetime",normal:"Normal",add:"Add",multiply:"Multiply",screen:"Screen",fixedColorValue:"Fixed color value",randomColorHint:"Each particle samples a color from the gradient at birth and keeps it for its lifetime",independentAlpha:"Independent opacity",off:"Off"},HO={slotLabelAbove:"{spine} / {slot} · above image",slotLabelBelow:"{spine} / {slot} · below image",resolvedAbove:"Render above {slot} and below the following slot",resolvedBetween:"Render between {previous} and {slot}",warningNoSpine:"No loaded Spine resource. Particles are temporarily rendered on top.",warningNoSelection:"No Spine selected. Particles are temporarily rendered on top.",warningMissingSpine:"The target Spine no longer exists. Particles are temporarily rendered on top.",warningNotReady:"The target Spine is not ready. Particles are temporarily rendered on top.",warningMissingSlot:"The target slot no longer exists. Particles are temporarily rendered on top.",warningFirstSlot:"This is the first slot, so particles cannot render below it and are temporarily shown on top."},jO={completed:"Completed",failed:"Operation failed"},WO={title:"Scene Objects",addParticle:"Add particle system",addParticleShort:"+ Particle",addCollider:"Add collider",addColliderShort:"+ Collider",addPath:"Add path",addPathShort:"+ Path",addSpine:"Add Spine",copyTitle:"Duplicate selected scene object",showParticle:"Show particle system",hideParticle:"Hide particle system",showCollider:"Show collider",hideCollider:"Hide collider",showPath:"Show path",hidePath:"Hide path",showSpine:"Show Spine",hideSpine:"Hide Spine",particle:"Particle",subEmitter:"Sub-emitter",collision:"Collision",path:"Path",deleteParticle:"Delete particle system",deleteCollider:"Delete collider",deletePath:"Delete path",deleteSpine:"Delete Spine",empty:"No scene objects",name:"Name",positionX:"Position X",positionY:"Position Y",offsetX:"Offset X",offsetY:"Offset Y",rotation:"Rotation",scaleX:"Scale X",scaleY:"Scale Y",seed:"Random seed",seedTitle:"Controls random attributes, resource selection, and modifier sampling",randomizeSeed:"Generate a new global random seed",seedHint:"Controls initial random values, resource selection, and modifier sampling. The same seed reproduces the same result.",colliderTitle:"Collider Properties",colliderName:"Collider name",type:"Type",circle:"Circle",ellipse:"Ellipse",rect:"Rectangle",polygon:"Polygon",custom:"Custom",enabled:"Enabled",xPosition:"X position",yPosition:"Y position",scaleXShort:"Scale X",scaleYShort:"Scale Y",radius:"Radius",radiusX:"X radius",radiusY:"Y radius",width:"Width",height:"Height",sides:"Sides",collisionResponse:"Collision response",physics:"Physics (bounce / friction)",pause:"Pause in place",destroy:"Destroy immediately",elasticity:"Elasticity (0-1)",friction:"Friction (0-1)",followPath:"Follow a path",targetPath:"Target path",notSelected:"(Not selected)",moveDuration:"Move duration (s)",followDirection:"Orient along path",moveProgressCurve:"Movement progress curve",moveProgressHelp:"X: elapsed / duration · Y: path progress (0 = start, 1 = end)",pathTitle:"Path Properties",pathName:"Path name",closedPath:"Closed path",pathColor:"Path color",pathHelp:"Controls:",pathHelpItems:["Double-click empty space or a curve to add an anchor","Double-click an anchor to delete it","Double-click, hold on the second click, and drag to create handles","Drag anchors to move them and handles to reshape the curve","Shift + handle drag: symmetric handles","Alt + handle drag: independent handles","Ctrl + click / box select: add nodes","Alt + click / box select: remove nodes","Alt + click empty space: clear selection","Move multiple selected anchors together"],applyPresetShape:"Apply preset shape",choosePreset:"Choose preset…",square:"Square",star:"Star",applyPreset:"Apply preset",clearAnchors:"Clear anchors",panelHint:"Use the buttons above to create a scene object"},zO={title:"Modifiers",reset:"Reset modifiers",damping:"Damping",enableNoise:"Enable movement noise",strength:"Strength",noiseRange:"Wander range",noiseSpeed:"Time speed",noiseHint:"Strength controls influence · Wander range controls maximum offset · Time speed controls variation rate",enableGravity:"Enable gravity",gravityStrength:"Gravity strength",strengthMin:"Strength min",strengthMax:"Strength max",direction:"Direction",gravityOverLife:"Gravity over lifetime",windOverLife:"Wind over lifetime",axisStrength:"Y: strength 0–1",directionHint:"0° right · -90° down · Negative strength reverses direction",enableWind:"Enable wind",windStrength:"Wind strength",enableForceField:"Enable force field",centerX:"Center X",centerY:"Center Y",forceStrength:"Force strength",forceRadius:"Force radius",falloffMode:"Falloff",constant:"Constant",linearFalloff:"Linear (zero at edge)",inverseFalloff:"Inverse distance (strongest at center)",forceHint:"Positive attracts · Negative repels · Drag the force circle on the canvas",showShape:"Show shape",enableVortex:"Enable vortex",vortexHint:"Positive counter-clockwise · Negative clockwise",enableAttraction:"Enable attraction",attractionX:"Attraction point X",attractionY:"Attraction point Y",attractionRadius:"Arrival radius",attractionDuration:"Attraction duration",delay:"Delay",delayMode:"Delay mode",globalTime:"Global time",particleLife:"Per particle life",attractionPath:"Attraction path",straight:"Straight",attractionHint:"Starts attraction after the delay · Dies on reaching the red radius · Drag the attraction circle on the canvas",enableTrail:"Enable trail",trailImages:"Trail Images",addTrailImage:"Add trail image resource",trailRotation:"Rotation",trailBones:"Trail bones",trailRatio:"Trail ratio (%)",trailLength:"Trail length",randomRange:"Random range",lengthRatio:"Length ratio (%)",lengthMin:"Length min (%)",lengthMax:"Length max (%)",trailWidth:"Trail width",widthRatio:"Width ratio (%)",widthMin:"Width min (%)",widthMax:"Width max (%)",widthScale:"Width scale",followParticle:"Follow particle",lifeLengthCurve:"Length over lifetime",shapeCurve:"Shape curve (head to tail width)",colorMode:"Color mode",blendMode:"Blend mode",fixedColor:"Fixed color",alphaMode:"Opacity mode",opacity:"Opacity",gridRows:"Grid rows",gridCols:"Grid columns",trailHint:"Each particle creates a sibling trail bone group according to the resource ratio. Random length and width are fixed at birth and reproducible with the same seed.",enableFollow:"Enable emitter following",followMode:"Follow mode",noFollow:"None",followPath:"Follow path",selectedBone:"Selected bone",emitterAngleMode:"Emitter angle mode",fixedAngle:"Fixed angle",followMoveDirection:"Follow movement direction",moveProgressCurve:"Movement progress curve (0→1)",moveDuration:"Move duration (s)",followSpace:"Follow space",localSpace:"Local space (move emitter)",worldSpace:"World space (move spawn point)",moveDirection:"Movement direction",forward:"Forward (start → end)",reverse:"Reverse (end → start)",followOffset:"Start offset (0-1)",followSpaceHint:"Local space moves the entire emitter. World space moves only the spawn point; existing particles stay in world position.",followTarget:"Follow target: ",noValidBone:"No valid bone is bound. Select a bone in the Spine hierarchy first.",rebind:"Rebind",bind:"Bind",selectedBoneLabel:"Selected bone: ",boneLocalSpace:"Local space (follow bone)",boneWorldSpace:"World space (keep particle position)",offsetX:"Position offset X",offsetY:"Position offset Y",rotationOffset:"Rotation offset",scaleOffsetX:"Scale offset X",scaleOffsetY:"Scale offset Y",boneFollowHint:"The emitter follows only the selected Spine bone position. Particle transforms use the particle system settings and offsets above.",enableCollision:"Enable collision",collisionObjects:"Collision objects",colliderDisabled:"{name} (disabled)",clearCollider:"Remove collider {name}",addCollider:"Add a scene collider",noAvailableColliders:"No colliders available",noCollidersSelected:"No collider selected. Current particles will not collide.",available:"Available",disabled:"Disabled",collisionHint:"Only enabled scene colliders added here participate in this particle system's collisions.",enableSubEmitter:"Enable sub-emitters",triggerTiming:"Choose trigger event",birth:"Birth",death:"Death",collision:"Collision",chooseTarget:"Choose target particle system",noTarget:"None (particle system)",deleteSubEmitter:"Delete this sub-emitter",probability:"Trigger probability",collisionLimit:"Collision trigger limit",inherit:"Inherit",colorInheritMode:"Color inheritance",add:"Add",replace:"Replace",addSubEmitter:"+ Add sub-emitter",inheritNone:"None (default)",inheritAll:"All attributes",inheritColor:"Color",inheritScale:"Size",inheritRotation:"Rotation",inheritLife:"Lifetime"},qO={title:"Spine Properties",name:"Spine name",xPosition:"X position",yPosition:"Y position",rotation:"Rotation",scaleX:"Scale X",scaleY:"Scale Y",startTime:"Start time",resources:"Spine Resources",chooseFolder:"Choose folder and load",folderHint:"Reads JSON / SKEL, Atlas, and all textures from the folder. Assets can still be replaced individually below.",choose:"Choose",chooseMultiple:"Choose multiple",loading:"Loading…",load:"↧ Load",clear:"Clear",supportNote:"Supports Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Runtime loaded on demand · Fully local",currentResource:"Current asset {version}",animations:"Spine Animations",noAnimations:"No animations available",timelineAnimation:"Timeline animation",no:"None",hierarchy:"Hierarchy",clearBoneTitle:"Click to clear bone selection",noBoneTitle:"No bone selected",clearBone:"Clear selected bone: {name}",currentBone:"Current bone: ",clearSlotTitle:"Click to clear slot selection",noSlotTitle:"No slot selected",clearSlot:"Clear selected slot: {name}",currentSlot:"Current slot: ",notSelected:"Not selected",expandAll:"Expand all",collapseAll:"Collapse all",bones:"Bones",slots:"Slots",notLoaded:"Spine not loaded",searchBones:"Search bones",searchBonesPlaceholder:"Search bone names…",clearSearch:"Clear search",clearBoneSearch:"Clear bone search",noMatchingBones:"No matching bones",expandChildren:"Expand child bones",collapseChildren:"Collapse child bones",notLoadedSlots:"Spine slots not loaded",searchSlots:"Search slots",searchSlotsPlaceholder:"Search slots or attachments…",clearSlotSearch:"Clear slot search",noMatchingSlots:"No matching slots",slotTitle:"{name} (bone: {bone}, attachment: {attachment})",empty:"Empty",textureSummary:"{count} textures: {names}",textureImages:"texture images",missingFolderAssets:"The selected folder is missing: {missing}",chooseAssets:"Select Spine data, Atlas, and all texture images"},KO={title:"Help",subtitle:"Quick start from creating particles to saving and exporting",close:"Close help",closeShort:"Close (Esc)",quickStart:"Quick Start",stepCreate:"Create objects: use + Particle / + Collider / + Path / + Spine in Scene Objects.",stepEdit:"Edit particles: select a particle system, then adjust Emission → Emitter Shape → Particle Attributes → Appearance & Resources → Modifiers.",stepPreview:"Preview: play, pause, step, or scrub on the timeline. Parameter changes are recalculated automatically.",stepExport:"Save and export: Save Config keeps the project; Export Spine JSON / images ZIP / .spine package produces the deliverable.",quickNote:"Reset beside each section restores that section's defaults. Settings are saved automatically in this browser.",commonOps:"Common Actions",eye:"Visibility",eyeDesc:"Show or hide an object independently. Hidden particle systems are not exported.",copyDesc:"Duplicate the selected object for parameter comparisons.",backgroundDesc:"Upload a reference image and adjust its position and opacity for canvas preview only.",settingsDesc:"Manage layout, canvas guides, tick display, and other editor settings.",undoDesc:"Ctrl+Z undoes one step. The maximum history size is configurable.",spineBoneDesc:"Search and select bones in the hierarchy for emitter following.",shortcuts:"Shortcuts",undoShortcut:"Undo",saveShortcut:"Save config",panShortcut:"Pan canvas",translateShortcut:"Move tool",rotateShortcut:"Rotate tool",scaleShortcut:"Scale tool",playShortcut:"Play / pause",startShortcut:"Go to first frame",shortcutNote:"Click the canvas before using Q / W / E / R. Single-key shortcuts are disabled while typing in inputs.",modules:"Module Guide",configTitle:"Configuration",saveConfigDesc:"Save all scene objects and parameters to a project JSON file. Ctrl+S is supported.",loadConfigDesc:"Load a local configuration and restore the complete project.",presetDesc:"Choose a preset from the dropdown. Open the dropdown to refresh the list.",configScope:"Scope",configScopeDesc:"The project includes objects and parameters. Interface settings are stored separately in the browser.",sceneTitle:"Scene Objects",particleDesc:"The core object. Set position, offset, rotation, scale, and random seed. The same seed reproduces the same result.",colliderDesc:"Circle, ellipse, rectangle, polygon, or custom shape with physics, pause, destroy, and path-following responses.",pathDesc:"Bézier path with anchors, handles, closing, color, and preset shapes.",spineDesc:"Load Spine data, Atlas, and textures; browse bones and slots, and use them for emitter following.",sceneCommonDesc:"Objects can be hidden and duplicated independently. Hidden particle systems are not exported.",emissionDesc:"Streaming, burst, delay, and three-part loop streaming with start, loop, and end sections.",burstDesc:"Emit a fixed number of particles once.",delayDesc:"Wait time before emission starts, shown at the left edge of the particle bar.",loopNote:"Loop streaming does not support bone or path following and resets those settings when enabled.",shapeDesc:"Point, circle, rectangle, cone, or path spawn areas. Circle/cone use inner and outer radii; rectangles use inner and outer dimensions.",angleDesc:"Fixed, random, radial, path normal, or path tangent.",initialDesc:"Life, speed, scale, and rotation support fixed, random, and curve modes. Rotation can follow emission direction.",overLifeDesc:"Speed, scale, and rotation can be controlled by lifetime curves.",alphaDesc:"Opacity can be fixed or curved. Curve mode can follow export, linear, or Bézier.",imageDesc:"Single images or sequence frames, weighted image selection, pivots, colors, blend modes, and independent opacity.",sequenceDesc:"Playback can hide after one pass, hold the last frame, loop forward, or loop in reverse.",noiseDesc:"Adds movement noise with strength, range, and speed controls.",gravityDesc:"Gravity, wind, and lifetime strength curves.",forceDesc:"Global force field, vortex, attraction, and collision.",trailDesc:"Independent trail resources with bones, length, width, shape, color, and opacity curves.",followDesc:"The emitter can follow a path or a Spine bone.",collisionDesc:"Choose scene colliders and particle collision response.",exportDesc:"Configure image path, Spine version, keyframe curves, FPS, frame alignment, bone pool, and empty animations.",exportButtonsDesc:"Export Spine JSON, an images ZIP, or a complete .spine project through the connector.",connectorTitle:"Spine Connector",connectorIntro:"The connector sends generated JSON and images to a locally installed and activated Spine editor and converts them into an editable .spine project.",prerequisite:"Requirements",prerequisiteDesc:"Install and activate Spine, then start the desktop connector.",download:"Download",webSide:"Website",webSideDesc:"When the connector reports ready, click Export .spine package.",authorization:"First authorization",authorizationDesc:"Approve the website origin once. The connector stores the local allowlist.",pathSetup:"Application path",pathSetupDesc:"The connector detects Spine automatically. Set the application path manually if detection fails.",downloadResult:"Output",downloadResultDesc:"The downloaded ZIP contains the .spine project and image folder.",version:"Version",versionDesc:"The connector matches Spine 3.8–4.3 from the JSON version.",security:"Security",securityDesc:"The connector listens only on the local machine and deletes temporary conversion files.",differenceTitle:"Config vs. export",differenceDesc:"Save Config preserves editable objects and parameters. Export Spine JSON includes only visible particle systems and bakes collisions, following, trails, and sub-emitters into editable animation data."},JO={confirmLoopFollowEnter:"Enabling loop stream disables particle following and resets its settings. Continue?",confirmLoopFollowExit:"Leaving loop stream disables particle following and resets its settings. Continue?",invalidJson:"The configuration file is not valid JSON",invalidConfigFormat:"This is not a SpineParticle editor configuration",unsupportedConfigVersion:"Unsupported configuration version: {version}",missingScene:"The configuration is missing complete scene data",missingEmbeddedSpine:"The configuration does not contain reusable Spine source assets",chooseJsonConfig:"Choose a .json configuration file",settingsInvalidJson:"The cached settings are not valid JSON",settingsFormat:"This is not a SpineParticle settings cache",settingsVersion:"Unsupported settings version: {version}",settingsMissing:"The settings cache is missing settings",noExportableImages:"The visible particle systems have no exportable images",invalidZipPath:"Invalid ZIP file path",spineFileType:"Spine data must be .json or .skel",atlasFileType:"Atlas files must use .atlas",chooseTexture:"Choose at least one texture image",binaryParseFailed:"Spine binary parsing failed (4.3: {v43}; legacy: {v42})",invalidSpineJson:"Invalid Spine JSON format",unsupportedSpineJsonVersion:"Unsupported Spine JSON version. Supported versions: {versions}",unsupportedSpineDataVersion:"Unsupported Spine data version. Supported versions: {versions}",embeddedReadFailed:"Unable to read embedded Spine file: {name}",missingImageWarning:"Image “{file}” is missing or has unreadable dimensions. Its path was kept.",missingTrailImageWarning:"Trail image “{file}” is missing. Its path was kept.",emptyCacheWarning:"“{name}” has no baked frame cache.",readExportImageFailed:"Unable to read export image: {name}",connectorOffline:"Local Spine connector was not detected. Start the connector first.",connectorHttpError:"Spine connector returned HTTP {status}",invalidTrailUV:"Trail mesh “{name}” has invalid UV data",missingTrailVertices:"Trail mesh “{name}” has no vertex data",trailIndexOutOfRange:"Trail mesh “{name}” has an out-of-range triangle index",invalidTrailHull:"Trail mesh “{name}” has an invalid hull size",trailHullIndexOutOfRange:"Trail mesh “{name}” has an out-of-range hull edge index",invalidInfluenceCount:"Trail mesh “{name}” has an invalid bone influence count",missingBoneReference:"Trail mesh “{name}” references a missing bone",invalidWeight:"Trail mesh “{name}” contains invalid weights",weightSum:"Trail mesh “{name}” vertex weights do not sum to 1",vertexCountMismatch:"Trail mesh “{name}” vertex count does not match its UV count",invalidInherit:"Bone “{name}” has inherit value “{inherit}” incompatible with Spine {version} JSON",trailBoneParent:"Trail bone “{name}” must be a direct child of the particle system bone, not a bone chain",trailSlotEmpty:"Weighted trail slot “{name}” cannot use an empty attachment. Hide the bones with zero scale instead.",spine38Version:"Spine 3.8 export must identify its version as 3.8",spine38Inherit:"Spine 3.8 bone “{name}” must use transform instead of inherit",spine38SlotColor:"Spine 3.8 slot color timelines must use color / twoColor",spine38AttachmentName:"Spine 3.8 hidden attachment frames must explicitly write name: null",spine38RotationAngle:"Spine 3.8 rotation timelines must use angle",spine38Curve:"Spine 3.8 does not support Spine 4.x array curves",unsupportedExportVersion:"Unsupported export version. Supported Spine versions: {versions}",exportVersionMismatch:"Export version mismatch: expected Spine {expected}, JSON reports Spine {actual}",exportMissingBones:"Export result contains no bones",missingAtlasTexture:"Atlas texture was not selected: {name}"},ZO={app:IO,language:PO,common:RO,toolbar:kO,settings:FO,config:LO,presets:OO,curve:$O,gradient:NO,attributeControl:DO,pivot:BO,image:UO,timeline:VO,emission:XO,attributes:YO,appearance:GO,renderLayer:HO,export:{title:"Export Settings",reset:"Reset export settings",imagesPath:"Image path (Spine Images Path)",spineVersion:"Spine version",keyframeCurve:"Keyframe interpolation",linear:"Linear",smoothBezier:"Smooth Bézier",bezierHelp:"Smooth Bézier fits continuous motion within the error tolerance; birth, death, attachment changes, and jumps still use stepped keys.",spine38Help:"Spine 3.8 does not support per-channel array Bézier curves. Export converts them to tolerance-reduced piecewise linear keys.",fps:"Export FPS",omitFps:"Omit fps",fpsHelp:"Changing FPS preserves real animation duration. “Omit fps” only removes the Spine fps metadata.",integerFrames:"Integer frame alignment",bonePool:"Bone object pool",excludeEmpty:"Exclude empty animations",baking:"Recalculating and baking animation",exportJsonTitle:"Export Spine {version} JSON",preparing:"Preparing export…",exportJson:"Export Spine JSON",exportImagesTitle:"Download the images used by the current particle systems as a ZIP",organizingImages:"Collecting images…",exportImages:"Export images ZIP",generatingProject:"Generating project…",exportSpine:"Export .spine package",authorize:"Authorize this site",authorizeTitle:"Authorize this site in the local connector",refreshConnector:"Check connector again",refresh:"Refresh",recalculating:"Recalculating particle animation…",exported:"Exported Spine {version}: {systems} particle systems, {animations} animations, {bones} bones{warning}",resourceWarning:"; {count} resource warnings (export continued without missing images)",timeout:"Baking timed out. Ensure the page is still running and try again.",preparingProject:"Collecting images and calling local Spine…",projectExported:"Generated {fileName}: .spine project with {images} images, Spine {version}",collectingImages:"Collecting images used by the current particle systems…",imagesExported:"Generated {fileName}: {images} images in {folder}/",connectorChecking:"Checking the local Spine connector…",connectorOffline:"Local Spine connector is not running",spineNotFound:"Connector is running, but Spine was not found",notAuthorized:"Connector is running, but this site is not authorized",connectorReady:"Connector available · Spine ready",connectorBusy:"Recalculating and generating the Spine project",connectorGenerate:"Generate a Spine {version} project with the local Spine",unknown:"Unknown",checking:"Checking",offline:"Offline",notFound:"Spine not found",unauthorized:"Not authorized",projectTransferTitle:"Export Spine Package",projectTransferDetail:"Recalculating particle animation…",projectTransferDownload:"Spine project download started",generatingJson:"Generating Spine JSON…",preparingProjectFiles:"Preparing project images…",uploading:"Uploading data to the Spine connector…",spineProcessing:"Spine is converting the project…",downloadingProject:"Downloading the generated Spine project…",handingToBrowser:"Starting browser download…"},transfer:jO,scene:WO,modifiers:zO,spine:qO,help:KO,errors:JO},QO={title:"Spine粒子编辑器-Yeomai",resizeTimeline:"拖动调整时间轴高度",systems:"系统",particlesBones:"粒子(骨骼)",rootBone:"根骨骼",hudTip:"滚轮缩放 · 左键拖动画布"},e$={label:"语言",zhCN:"中文",en:"English"},t$={close:"关闭",reset:"重置",add:"添加",remove:"移除",delete:"删除",clear:"清除",cancel:"取消",confirm:"确定",none:"无",enabled:"启用",disabled:"禁用",fixed:"固定",random:"随机",curve:"曲线",followExport:"跟随导出",linear:"线性",bezier:"贝塞尔",above:"之上",below:"之下",left:"左侧",right:"右侧",seconds:"秒",frames:"帧"},i$={settings:"系统设置",undo:"撤回上一步 (Ctrl+Z)",pan:"拖动画布 (Q)",translate:"位移 (W)",rotate:"旋转 (E)",scale:"缩放 (R)",zoomIn:"放大",zoomOut:"缩小",fitView:"适配画布",toggleGrid:"切换网格",resetView:"重置视图",background:"背景图",backgroundSettings:"背景图显示设置",changeBackground:"更换图像",uploadBackground:"上传图像",clearBackground:"清除背景",noBackground:"未上传图像",backgroundX:"背景图 X 偏移",backgroundY:"背景图 Y 偏移",backgroundOpacity:"背景图透明度",opacity:"透明度",help:"使用说明",openHelp:"查看使用说明"},n$={title:"系统设置",layout:"界面布局",parameterPanelPosition:"参数面板位置",panelOnRight:"参数面板显示在右侧",history:"操作历史",maxUndo:"最大撤回步数",canvasGuides:"画布辅助显示",emitter:"发射点",bones:"骨骼连线",bonePointSize:"骨骼点绘制大小",boneAxisSize:"坐标轴绘制大小",skinMesh:"蒙皮网格",enableTicks:"启用刻度",tickFontSize:"刻度文字大小",tickWidth:"刻度线粗细",axisColor:"坐标轴颜色",showAxisLabels:"显示刻度数值",cacheNote:"整个系统设置会自动保存到当前浏览器"},s$={title:"配置管理",save:"保存配置",saveTitle:"保存全部编辑器配置 (Ctrl+S)",load:"加载配置",loadTitle:"加载本地编辑器配置",presets:"预设列表",selectPreset:"选择预设",noPresets:"无预设文件",saved:"配置已保存到本地",loading:"正在加载配置…",loaded:"已加载:{name}",presetLoading:"正在加载预设…",presetLoaded:"已加载预设:{name}",presetNamingError:"{message},请检查预设文件命名",presetTransferTitle:"加载预设",presetDownloading:"正在下载 {file}…",presetParsing:"正在解析预设配置…",presetRestoring:"正在解析并恢复预设资源…",presetComplete:"预设加载完成",presetListError:"无法读取预设列表",presetReadError:"无法读取预设:{file}"},r$={particleSweep:"1.粒子扫过",barBlocks:"2.长条方块",forceTrail:"3.力场拖尾",lightningSequence:"4.雷电序列帧",texturePivot:"5.贴图轴点",subEmitter:"6.子发射器"},o$={bezierHint:"拖动方形手柄调整弧度 · 双击空白新建 · 双击节点删除",linearHint:"双击空白新建 · 双击节点删除 · 拖动节点调整",resetTitle:"恢复默认曲线"},a$={addTitle:"双击色带添加色标",color:"色标颜色",colorValue:"色标颜色值",position:"色标位置",addMiddle:"在中间新增颜色",delete:"删除当前色标",hint:"双击色带新增 · 拖动色标调整位置 · 双击色标删除"},l$={angleOffset:"角度偏移",value:"数值",lower:"下限",upper:"上限",rangeLower:"范围下限",rangeUpper:"范围上限",curveInput:"曲线输入 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和全部纹理;仍可在下方单独替换资源。",choose:"选择",chooseMultiple:"选择(多选)",loading:"加载中…",load:"↧ 加载",clear:"清除",supportNote:"支持 Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · 对应版本运行时按需加载 · 本地离线",currentResource:"当前资源 {version}",animations:"Spine 动画",noAnimations:"无可用动画",timelineAnimation:"时间轴播放动画",no:"无",hierarchy:"层级树",clearBoneTitle:"点击清除骨骼选择",noBoneTitle:"当前未选择骨骼",clearBone:"清除选中骨骼:{name}",currentBone:"当前骨骼:",clearSlotTitle:"点击清除插槽选择",noSlotTitle:"当前未选择插槽",clearSlot:"清除选中插槽:{name}",currentSlot:"当前插槽:",notSelected:"未选择",expandAll:"全部展开",collapseAll:"全部折叠",bones:"骨骼",slots:"插槽",notLoaded:"未加载 Spine",searchBones:"搜索骨骼",searchBonesPlaceholder:"搜索骨骼名称…",clearSearch:"清空搜索",clearBoneSearch:"清空骨骼搜索",noMatchingBones:"未找到匹配的骨骼",expandChildren:"展开子骨骼",collapseChildren:"折叠子骨骼",notLoadedSlots:"未加载 Spine 插槽",searchSlots:"搜索插槽",searchSlotsPlaceholder:"搜索插槽或附件名称…",clearSlotSearch:"清空插槽搜索",noMatchingSlots:"未找到匹配的插槽",slotTitle:"{name}(骨骼:{bone},附件:{attachment})",empty:"空",textureSummary:"{count} 张:{names}",textureImages:"纹理图片",missingFolderAssets:"所选文件夹缺少:{missing}",chooseAssets:"请依次选择 Spine 数据、Atlas 和全部纹理图片"},x$={title:"使用说明",subtitle:"从创建粒子到保存、导出的快速入门",close:"关闭使用说明",closeShort:"关闭 (Esc)",quickStart:"快速开始",stepCreate:"创建对象:在左侧“场景对象”中用 +粒子 / +碰撞 / +路径 / +Spine 添加场景对象。",stepEdit:"编辑粒子:选中粒子系统,依次调整“发射模式 → 发射器形状 → 粒子属性 → 外观与资源 → 修改器”。",stepPreview:"查看效果:底部时间轴可播放、暂停、逐帧或拖动;修改参数后会自动重新计算。",stepExport:"保存与导出:用“保存配置”保留工程;“导出 Spine Json / images 包 / .spine 包”输出成品。",quickNote:"每个模块组标题右侧的“重置”可恢复该组默认参数;系统设置会自动保存在当前浏览器。",commonOps:"常用操作",eye:"小眼睛",eyeDesc:"单独显示/隐藏对象;隐藏的粒子系统不会被导出。",copyDesc:"完整复制当前选中对象,方便对比不同参数。",backgroundDesc:"上传参考图并调整位置和透明度,只用于画布预览。",settingsDesc:"管理界面布局、辅助显示、刻度等,自动存入浏览器。",undoDesc:"Ctrl+Z 撤回一步;最大步数可在系统设置中调整。",spineBoneDesc:"在层级树搜索并选择骨骼,可用于粒子发射器跟随。",shortcuts:"快捷键",undoShortcut:"撤回上一步",saveShortcut:"保存配置",panShortcut:"拖动画布",translateShortcut:"位移工具",rotateShortcut:"旋转工具",scaleShortcut:"缩放工具",playShortcut:"播放 / 暂停",startShortcut:"回到第一帧",shortcutNote:"Q / W / E / R 需先点击画布;光标位于输入框时,单键快捷键不会触发。",modules:"功能模块详解",configTitle:"配置管理",saveConfigDesc:"把当前全部场景对象和参数保存为工程 JSON 文件(也支持 Ctrl+S)。",loadConfigDesc:"选择本地配置文件,恢复完整工程。",presetDesc:"从下拉中选择预设快速套用;点击下拉刷新列表。",configScope:"范围",configScopeDesc:"配置包含对象与参数;界面和系统设置单独存于浏览器。",sceneTitle:"场景对象",particleDesc:"核心对象。可设置位置、偏移、旋转、缩放和随机种子;相同种子可复现相同效果。",colliderDesc:"圆形/椭圆/矩形/多边形/自定义,支持物理弹跳、暂停、销毁,以及沿路径移动。",pathDesc:"贝塞尔路径,支持锚点、控制手柄、闭合、颜色和预设形状。",spineDesc:"加载 Spine 数据、Atlas 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Spine,并已启动桌面版连接器。",download:"下载",webSide:"网页端",webSideDesc:"显示“连接器可用 · Spine 已就绪”后,点击“导出 .spine 包”。",authorization:"首次授权",authorizationDesc:"首次连接需核对网站来源并允许一次;本机会保存授权白名单。",pathSetup:"路径设置",pathSetupDesc:"连接器会自动检测 Spine;找不到时可手动指定应用路径。",downloadResult:"下载结果",downloadResultDesc:"得到 ZIP 包,内含 .spine 工程和图片目录。",version:"版本",versionDesc:"连接器按 JSON 版本自动匹配 Spine 3.8~4.3。",security:"安全",securityDesc:"仅监听本机地址,授权保存在连接器,临时文件转换后清理。",differenceTitle:"配置与导出有什么区别?",differenceDesc:"“保存配置”保存全部可继续编辑的对象和参数;“导出 Spine Json”只导出显示中的粒子系统,并把碰撞、跟随、拖尾和子发射器结果烘焙为独立动画数据。"},w$={confirmLoopFollowEnter:"进入循环持续模式后,粒子跟随设置会失效并恢复默认值。是否继续?",confirmLoopFollowExit:"退出循环持续模式后,粒子跟随设置会失效并恢复默认值。是否继续?",invalidJson:"配置文件不是有效的 JSON",invalidConfigFormat:"不是 SpineParticle 编辑器配置文件",unsupportedConfigVersion:"暂不支持配置版本:{version}",missingScene:"配置文件缺少完整场景数据",missingEmbeddedSpine:"配置未包含可复用的 Spine 原始资源",chooseJsonConfig:"请选择 .json 配置文件",settingsInvalidJson:"系统设置缓存不是有效的 JSON",settingsFormat:"不是 SpineParticle 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数据无效",missingTrailVertices:"拖尾网格“{name}”缺少顶点数据",trailIndexOutOfRange:"拖尾网格“{name}”的三角形索引越界",invalidTrailHull:"拖尾网格“{name}”的外轮廓数量无效",trailHullIndexOutOfRange:"拖尾网格“{name}”的外轮廓边索引越界",invalidInfluenceCount:"拖尾网格“{name}”包含无效骨骼权重数量",missingBoneReference:"拖尾网格“{name}”引用了不存在的骨骼",invalidWeight:"拖尾网格“{name}”包含无效权重数据",weightSum:"拖尾网格“{name}”的顶点权重之和不为 1",vertexCountMismatch:"拖尾网格“{name}”的顶点数量与 UV 不一致",invalidInherit:"骨骼“{name}”的 inherit 值“{inherit}”不符合 Spine {version} JSON 格式",trailBoneParent:"拖尾骨骼“{name}”必须直接挂在粒子系统骨骼下,不能组成骨骼链",trailSlotEmpty:"加权拖尾插槽“{name}”不能使用空附件,未出现或死亡阶段应将对应骨骼缩放设为 0",spine38Version:"Spine 3.8 导出的版本标识必须为 3.8",spine38Inherit:"Spine 3.8 骨骼“{name}”应使用 transform,不能使用 inherit",spine38SlotColor:"Spine 3.8 插槽颜色时间轴必须使用 color / twoColor",spine38AttachmentName:"Spine 3.8 附件时间轴的隐藏帧必须显式写入 name: null",spine38RotationAngle:"Spine 3.8 旋转时间轴必须使用 angle",spine38Curve:"Spine 3.8 不支持 4.x 数组曲线格式",unsupportedExportVersion:"导出版本不受支持,仅支持 Spine {versions}",exportVersionMismatch:"导出版本不一致:设置为 Spine 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rgba8888ToColor(e,t){e.r=((t&4278190080)>>>24)/255,e.g=((t&16711680)>>>16)/255,e.b=((t&65280)>>>8)/255,e.a=(t&255)/255}static rgb888ToColor(e,t){e.r=((t&16711680)>>>16)/255,e.g=((t&65280)>>>8)/255,e.b=(t&255)/255}toRgb888(){const e=t=>("0"+(t*255).toString(16)).slice(-2);return+("0x"+e(this.r)+e(this.g)+e(this.b))}static fromString(e,t=new Vi){return t.setFromString(e)}},T(Vi,"WHITE",new Vi(1,1,1,1)),T(Vi,"RED",new Vi(1,0,0,1)),T(Vi,"GREEN",new Vi(0,1,0,1)),T(Vi,"BLUE",new Vi(0,0,1,1)),T(Vi,"MAGENTA",new Vi(1,0,1,1)),Vi);var ui;let ke=(ui=class{static clamp(e,t,i){return ei?i:e}static cosDeg(e){return Math.cos(e*ui.degRad)}static sinDeg(e){return Math.sin(e*ui.degRad)}static atan2Deg(e,t){return Math.atan2(e,t)*ui.degRad}static signum(e){return e>0?1:e<0?-1:0}static toInt(e){return e>0?Math.floor(e):Math.ceil(e)}static cbrt(e){let t=Math.pow(Math.abs(e),.3333333333333333);return e<0?-t:t}static randomTriangular(e,t){return ui.randomTriangularWith(e,t,(e+t)*.5)}static 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ti{constructor(t,i,s){super(t,s);T(this,"curves");this.curves=Oe.newFloatArray(t+i*18),this.curves[t-1]=1}setLinear(t){this.curves[t]=0}setStepped(t){this.curves[t]=1}shrink(t){let i=this.getFrameCount()+t*18;if(this.curves.length>i){let s=Oe.newFloatArray(i);Oe.arrayCopy(this.curves,0,s,0,i),this.curves=s}}setBezier(t,i,s,r,o,a,c,l,h,u,d){let f=this.curves,m=this.getFrameCount()+t*18;s==0&&(f[i]=2+m);let p=(r-a*2+l)*.03,g=(o-c*2+h)*.03,v=((a-l)*3-r+u)*.006,b=((c-h)*3-o+d)*.006,y=p*2+v,x=g*2+b,_=(a-r)*.3+p+v*.16666667,E=(c-o)*.3+g+b*.16666667,S=r+_,C=o+E;for(let M=m+18;mt){let h=this.frames[i],u=this.frames[i+s];return u+(t-h)/(o[r]-h)*(o[r+1]-u)}let a=r+18;for(r+=2;r=t){let h=o[r-2],u=o[r-1];return u+(t-h)/(o[r]-h)*(o[r+1]-u)}i+=this.getFrameEntries();let c=o[a-2],l=o[a-1];return l+(t-c)/(this.frames[i]-c)*(this.frames[i+s]-l)}},is=class extends ks{constructor(e,t,i){super(e,t,[i])}getFrameEntries(){return 2}setFrame(e,t,i){e<<=1,this.frames[e]=t,this.frames[e+1]=i}getCurveValue(e){let t=this.frames,i=t.length-2;for(let r=2;r<=i;r+=2)if(t[r]>e){i=r-2;break}let s=this.curves[i>>1];switch(s){case 0:let r=t[i],o=t[i+1];return o+(e-r)/(t[i+2]-r)*(t[i+2+1]-o);case 1:return t[i+1]}return this.getBezierValue(e,i,1,s-2)}getRelativeValue(e,t,i,s,r){if(e>2];switch(g){case 0:let v=h[p];d=h[p+1],f=h[p+2],m=h[p+3];let b=(s-v)/(h[p+4]-v);d+=(h[p+4+1]-d)*b,f+=(h[p+4+2]-f)*b,m+=(h[p+4+3]-m)*b;break;case 1:d=h[p+1],f=h[p+2],m=h[p+3];break;default:d=this.getBezierValue(s,p,1,g-2),f=this.getBezierValue(s,p,2,g+18-2),m=this.getBezierValue(s,p,3,g+36-2)}if(o==1)u.r=d,u.g=f,u.b=m;else{if(a==we.setup){let v=l.data.color;u.r=v.r,u.g=v.g,u.b=v.b}u.r+=(d-u.r)*o,u.g+=(f-u.g)*o,u.b+=(m-u.b)*o}}},$_=class extends is{constructor(t,i,s){super(t,i,ft.alpha+"|"+s);T(this,"slotIndex",0);this.slotIndex=s}apply(t,i,s,r,o,a,c){let l=t.slots[this.slotIndex];if(!l.bone.active)return;let h=l.color;if(s>3];switch(_){case 0:let 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t=this.regionUVs;(!this.uvs||this.uvs.length!=t.length)&&(this.uvs=Oe.newFloatArray(t.length));let i=this.uvs,s=this.uvs.length,r=this.region.u,o=this.region.v,a=0,c=0;if(this.region instanceof sT){let l=this.region,h=l.page,u=h.width,d=h.height;switch(l.degrees){case 90:r-=(l.originalHeight-l.offsetY-l.height)/u,o-=(l.originalWidth-l.offsetX-l.width)/d,a=l.originalHeight/u,c=l.originalWidth/d;for(let f=0;f= 0.");if(!t)throw new Error("name cannot be null.");this.index=e,this.name=t,this.parent=i}};var oi;(function(n){n[n.Normal=0]="Normal",n[n.OnlyTranslation=1]="OnlyTranslation",n[n.NoRotationOrReflection=2]="NoRotationOrReflection",n[n.NoScale=3]="NoScale",n[n.NoScaleOrReflection=4]="NoScaleOrReflection"})(oi||(oi={}));let qb=class{constructor(e,t,i){T(this,"data");T(this,"skeleton");T(this,"parent",null);T(this,"children",new Array);T(this,"x",0);T(this,"y",0);T(this,"rotation",0);T(this,"scaleX",0);T(this,"scaleY",0);T(this,"shearX",0);T(this,"shearY",0);T(this,"ax",0);T(this,"ay",0);T(this,"arotation",0);T(this,"ascaleX",0);T(this,"ascaleY",0);T(this,"ashearX",0);T(this,"ashearY",0);T(this,"a",0);T(this,"b",0);T(this,"c",0);T(this,"d",0);T(this,"worldY",0);T(this,"worldX",0);T(this,"inherit",oi.Normal);T(this,"sorted",!1);T(this,"active",!1);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("skeleton cannot be null.");this.data=e,this.skeleton=t,this.parent=i,this.setToSetupPose()}isActive(){return this.active}update(e){this.updateWorldTransformWith(this.ax,this.ay,this.arotation,this.ascaleX,this.ascaleY,this.ashearX,this.ashearY)}updateWorldTransform(){this.updateWorldTransformWith(this.x,this.y,this.rotation,this.scaleX,this.scaleY,this.shearX,this.shearY)}updateWorldTransformWith(e,t,i,s,r,o,a){this.ax=e,this.ay=t,this.arotation=i,this.ascaleX=s,this.ascaleY=r,this.ashearX=o,this.ashearY=a;let c=this.parent;if(!c){let f=this.skeleton;const m=f.scaleX,p=f.scaleY,g=(i+o)*ke.degRad,v=(i+90+a)*ke.degRad;this.a=Math.cos(g)*s*m,this.b=Math.cos(v)*r*m,this.c=Math.sin(g)*s*p,this.d=Math.sin(v)*r*p,this.worldX=e*m+f.x,this.worldY=t*p+f.y;return}let l=c.a,h=c.b,u=c.c,d=c.d;switch(this.worldX=l*e+h*t+c.worldX,this.worldY=u*e+d*t+c.worldY,this.inherit){case oi.Normal:{const f=(i+o)*ke.degRad,m=(i+90+a)*ke.degRad,p=Math.cos(f)*s,g=Math.cos(m)*r,v=Math.sin(f)*s,b=Math.sin(m)*r;this.a=l*p+h*v,this.b=l*g+h*b,this.c=u*p+d*v,this.d=u*g+d*b;return}case oi.OnlyTranslation:{const f=(i+o)*ke.degRad,m=(i+90+a)*ke.degRad;this.a=Math.cos(f)*s,this.b=Math.cos(m)*r,this.c=Math.sin(f)*s,this.d=Math.sin(m)*r;break}case oi.NoRotationOrReflection:{let f=1/this.skeleton.scaleX,m=1/this.skeleton.scaleY;l*=f,u*=m;let p=l*l+u*u,g=0;p>1e-4?(p=Math.abs(l*d*m-h*f*u)/p,h=u*p,d=l*p,g=Math.atan2(u,l)*ke.radDeg):(l=0,u=0,g=90-Math.atan2(d,h)*ke.radDeg);const v=(i+o-g)*ke.degRad,b=(i+a-g+90)*ke.degRad,y=Math.cos(v)*s,x=Math.cos(b)*r,_=Math.sin(v)*s,E=Math.sin(b)*r;this.a=l*y-h*_,this.b=l*x-h*E,this.c=u*y+d*_,this.d=u*x+d*E;break}case oi.NoScale:case oi.NoScaleOrReflection:{i*=ke.degRad;const f=Math.cos(i),m=Math.sin(i);let p=(l*f+h*m)/this.skeleton.scaleX,g=(u*f+d*m)/this.skeleton.scaleY,v=Math.sqrt(p*p+g*g);v>1e-5&&(v=1/v),p*=v,g*=v,v=Math.sqrt(p*p+g*g),this.inherit==oi.NoScale&&l*d-h*u<0!=(this.skeleton.scaleX<0!=this.skeleton.scaleY<0)&&(v=-v),i=Math.PI/2+Math.atan2(g,p);const b=Math.cos(i)*v,y=Math.sin(i)*v;o*=ke.degRad,a=(90+a)*ke.degRad;const x=Math.cos(o)*s,_=Math.cos(a)*r,E=Math.sin(o)*s,S=Math.sin(a)*r;this.a=p*x+b*E,this.b=p*_+b*S,this.c=g*x+y*E,this.d=g*_+y*S;break}}this.a*=this.skeleton.scaleX,this.b*=this.skeleton.scaleX,this.c*=this.skeleton.scaleY,this.d*=this.skeleton.scaleY}setToSetupPose(){let e=this.data;this.x=e.x,this.y=e.y,this.rotation=e.rotation,this.scaleX=e.scaleX,this.scaleY=e.scaleY,this.shearX=e.shearX,this.shearY=e.shearY,this.inherit=e.inherit}updateAppliedTransform(){let e=this.parent;if(!e){this.ax=this.worldX-this.skeleton.x,this.ay=this.worldY-this.skeleton.y,this.arotation=Math.atan2(this.c,this.a)*ke.radDeg,this.ascaleX=Math.sqrt(this.a*this.a+this.c*this.c),this.ascaleY=Math.sqrt(this.b*this.b+this.d*this.d),this.ashearX=0,this.ashearY=Math.atan2(this.a*this.b+this.c*this.d,this.a*this.d-this.b*this.c)*ke.radDeg;return}let t=e.a,i=e.b,s=e.c,r=e.d,o=1/(t*r-i*s),a=r*o,c=i*o,l=s*o,h=t*o,u=this.worldX-e.worldX,d=this.worldY-e.worldY;this.ax=u*a-d*c,this.ay=d*h-u*l;let f,m,p,g;if(this.inherit==oi.OnlyTranslation)f=this.a,m=this.b,p=this.c,g=this.d;else{switch(this.inherit){case oi.NoRotationOrReflection:{let _=Math.abs(t*r-i*s)/(t*t+s*s);i=-s*this.skeleton.scaleX*_/this.skeleton.scaleY,r=t*this.skeleton.scaleY*_/this.skeleton.scaleX,o=1/(t*r-i*s),a=r*o,c=i*o;break}case oi.NoScale:case oi.NoScaleOrReflection:let v=ke.cosDeg(this.rotation),b=ke.sinDeg(this.rotation);t=(t*v+i*b)/this.skeleton.scaleX,s=(s*v+r*b)/this.skeleton.scaleY;let y=Math.sqrt(t*t+s*s);y>1e-5&&(y=1/y),t*=y,s*=y,y=Math.sqrt(t*t+s*s),this.inherit==oi.NoScale&&o<0!=(this.skeleton.scaleX<0!=this.skeleton.scaleY<0)&&(y=-y);let x=ke.PI/2+Math.atan2(s,t);i=Math.cos(x)*y,r=Math.sin(x)*y,o=1/(t*r-i*s),a=r*o,c=i*o,l=s*o,h=t*o}f=a*this.a-c*this.c,m=a*this.b-c*this.d,p=h*this.c-l*this.a,g=h*this.d-l*this.b}if(this.ashearX=0,this.ascaleX=Math.sqrt(f*f+p*p),this.ascaleX>1e-4){let v=f*g-m*p;this.ascaleY=v/this.ascaleX,this.ashearY=-Math.atan2(f*m+p*g,v)*ke.radDeg,this.arotation=Math.atan2(p,f)*ke.radDeg}else this.ascaleX=0,this.ascaleY=Math.sqrt(m*m+g*g),this.ashearY=0,this.arotation=90-Math.atan2(g,m)*ke.radDeg}getWorldRotationX(){return Math.atan2(this.c,this.a)*ke.radDeg}getWorldRotationY(){return Math.atan2(this.d,this.b)*ke.radDeg}getWorldScaleX(){return Math.sqrt(this.a*this.a+this.c*this.c)}getWorldScaleY(){return Math.sqrt(this.b*this.b+this.d*this.d)}worldToLocal(e){let t=1/(this.a*this.d-this.b*this.c),i=e.x-this.worldX,s=e.y-this.worldY;return e.x=i*this.d*t-s*this.b*t,e.y=s*this.a*t-i*this.c*t,e}localToWorld(e){let t=e.x,i=e.y;return e.x=t*this.a+i*this.b+this.worldX,e.y=t*this.c+i*this.d+this.worldY,e}worldToParent(e){if(e==null)throw new Error("world cannot be null.");return this.parent==null?e:this.parent.worldToLocal(e)}parentToWorld(e){if(e==null)throw new Error("world cannot be null.");return this.parent==null?e:this.parent.localToWorld(e)}worldToLocalRotation(e){let t=ke.sinDeg(e),i=ke.cosDeg(e);return Math.atan2(this.a*t-this.c*i,this.d*i-this.b*t)*ke.radDeg+this.rotation-this.shearX}localToWorldRotation(e){e-=this.rotation-this.shearX;let t=ke.sinDeg(e),i=ke.cosDeg(e);return Math.atan2(i*this.c+t*this.d,i*this.a+t*this.b)*ke.radDeg}rotateWorld(e){e*=ke.degRad;const t=Math.sin(e),i=Math.cos(e),s=this.a,r=this.b;this.a=i*s-t*this.c,this.b=i*r-t*this.d,this.c=t*s+i*this.c,this.d=t*r+i*this.d}},fd=class{constructor(e,t,i){T(this,"name");T(this,"order");T(this,"skinRequired");this.name=e,this.order=t,this.skinRequired=i}},cT=class{constructor(e,t){T(this,"data");T(this,"intValue",0);T(this,"floatValue",0);T(this,"stringValue",null);T(this,"time",0);T(this,"volume",0);T(this,"balance",0);if(!t)throw new Error("data cannot be null.");this.time=e,this.data=t}},hT=class{constructor(e){T(this,"name");T(this,"intValue",0);T(this,"floatValue",0);T(this,"stringValue",null);T(this,"audioPath",null);T(this,"volume",0);T(this,"balance",0);this.name=e}},aN=class{constructor(e,t){T(this,"data");T(this,"bones");T(this,"target");T(this,"bendDirection",0);T(this,"compress",!1);T(this,"stretch",!1);T(this,"mix",1);T(this,"softness",0);T(this,"active",!1);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("skeleton cannot be null.");this.data=e,this.bones=new Array;for(let s=0;s180?f-=360:f<-180&&(f+=360);let g=e.ascaleX,v=e.ascaleY;if(s||r){switch(e.inherit){case oi.NoScale:case oi.NoScaleOrReflection:m=t-e.worldX,p=i-e.worldY}const b=e.data.length*g;if(b>1e-4){const y=m*m+p*p;if(s&&yb*b){const x=(Math.sqrt(y)/b-1)*a+1;g*=x,o&&(v*=x)}}}e.updateWorldTransformWith(e.ax,e.ay,e.arotation+f*a,g,v,e.ashearX,e.ashearY)}apply2(e,t,i,s,r,o,a,c,l){if(e.inherit!=oi.Normal||t.inherit!=oi.Normal)return;let h=e.ax,u=e.ay,d=e.ascaleX,f=e.ascaleY,m=d,p=f,g=t.ascaleX,v=0,b=0,y=0;d<0?(d=-d,v=180,y=-1):(v=0,y=1),f<0&&(f=-f,y=-y),g<0?(g=-g,b=180):b=0;let x=t.ax,_=0,E=0,S=0,C=e.a,M=e.b,P=e.c,A=e.d,R=Math.abs(d-f)<=1e-4;!R||o?(_=0,E=C*x+e.worldX,S=P*x+e.worldY):(_=t.ay,E=C*x+M*_+e.worldX,S=P*x+A*_+e.worldY);let B=e.parent;if(!B)throw new Error("IK parent must itself have a parent.");C=B.a,M=B.b,P=B.c,A=B.d;let O=C*A-M*P,W=E-B.worldX,V=S-B.worldY;O=Math.abs(O)<=1e-4?0:1/O;let Y=(W*A-V*M)*O-h,L=(V*C-W*P)*O-u,N=Math.sqrt(Y*Y+L*L),F=t.data.length*g,D,X;if(N<1e-4){this.apply1(e,i,s,!1,o,!1,l),t.updateWorldTransformWith(x,_,0,t.ascaleX,t.ascaleY,t.ashearX,t.ashearY);return}W=i-B.worldX,V=s-B.worldY;let G=(W*A-V*M)*O-h,K=(V*C-W*P)*O-u,J=G*G+K*K;if(c!=0){c*=d*(g+1)*.5;let ve=Math.sqrt(J),Se=ve-N-F*d+c;if(Se>0){let fe=Math.min(1,Se/(c*2))-1;fe=(Se-c*(1-fe*fe))/ve,G-=fe*G,K-=fe*K,J=G*G+K*K}}e:if(R){F*=d;let ve=(J-N*N-F*F)/(2*N*F);ve<-1?(ve=-1,X=Math.PI*r):ve>1?(ve=1,X=0,o&&(C=(Math.sqrt(J)/(N+F)-1)*l+1,m*=C,a&&(p*=C))):X=Math.acos(ve)*r,C=N+F*ve,M=F*Math.sin(X),D=Math.atan2(K*C-G*M,G*C+K*M)}else{C=d*F,M=f*F;let ve=C*C,Se=M*M,fe=Math.atan2(K,G);P=Se*N*N+ve*J-ve*Se;let ye=-2*Se*N,q=Se-ve;if(A=ye*ye-4*q*P,A>=0){let ne=Math.sqrt(A);ye<0&&(ne=-ne),ne=-(ye+ne)*.5;let ue=ne/q,xe=P/ne,be=Math.abs(ue)=0){V=Math.sqrt(ue)*r,D=fe-Math.atan2(V,be),X=Math.atan2(V/f,(be-N)/d);break e}}let Z=ke.PI,se=N-C,H=se*se,j=0,$=0,U=N+C,z=U*U,ee=0;P=-C*N/(ve-Se),P>=-1&&P<=1&&(P=Math.acos(P),W=C*Math.cos(P)+N,V=M*Math.sin(P),A=W*W+V*V,Az&&($=P,z=A,U=W,ee=V)),J<=(H+z)*.5?(D=fe-Math.atan2(j*r,se),X=Z*r):(D=fe-Math.atan2(ee*r,U),X=$*r)}let oe=Math.atan2(_,x)*y,le=e.arotation;D=(D-oe)*ke.radDeg+v-le,D>180?D-=360:D<-180&&(D+=360),e.updateWorldTransformWith(h,u,le+D*l,m,p,0,0),le=t.arotation,X=((X+oe)*ke.radDeg-t.ashearX)*y+b-le,X>180?X-=360:X<-180&&(X+=360),t.updateWorldTransformWith(x,_,le+X*l,t.ascaleX,t.ascaleY,t.ashearX,t.ashearY)}},uT=class extends fd{constructor(t){super(t,0,!1);T(this,"bones",new Array);T(this,"_target",null);T(this,"bendDirection",0);T(this,"compress",!1);T(this,"stretch",!1);T(this,"uniform",!1);T(this,"mix",0);T(this,"softness",0)}set target(t){this._target=t}get target(){if(this._target)return this._target;throw new Error("BoneData not set.")}},dT=class extends fd{constructor(t){super(t,0,!1);T(this,"bones",new Array);T(this,"_target",null);T(this,"positionMode",As.Fixed);T(this,"spacingMode",Ti.Fixed);T(this,"rotateMode",No.Chain);T(this,"offsetRotation",0);T(this,"position",0);T(this,"spacing",0);T(this,"mixRotate",0);T(this,"mixX",0);T(this,"mixY",0)}set target(t){this._target=t}get target(){if(this._target)return this._target;throw new Error("SlotData not set.")}};var As;(function(n){n[n.Fixed=0]="Fixed",n[n.Percent=1]="Percent"})(As||(As={}));var Ti;(function(n){n[n.Length=0]="Length",n[n.Fixed=1]="Fixed",n[n.Percent=2]="Percent",n[n.Proportional=3]="Proportional"})(Ti||(Ti={}));var No;(function(n){n[n.Tangent=0]="Tangent",n[n.Chain=1]="Chain",n[n.ChainScale=2]="ChainScale"})(No||(No={}));var Yi;let lN=(Yi=class{constructor(e,t){T(this,"data");T(this,"bones");T(this,"target");T(this,"position",0);T(this,"spacing",0);T(this,"mixRotate",0);T(this,"mixX",0);T(this,"mixY",0);T(this,"spaces",new Array);T(this,"positions",new Array);T(this,"world",new Array);T(this,"curves",new Array);T(this,"lengths",new Array);T(this,"segments",new Array);T(this,"active",!1);if(!e)throw new Error("data cannot be null.");if(!t)throw new Error("skeleton cannot be null.");this.data=e,this.bones=new Array;for(let s=0,r=e.bones.length;s0){x=u/x*m;for(let E=1;E0?ke.degRad:-.01745329277777778}for(let x=0,_=3;x0){let A=E.a,R=E.b,B=E.c,O=E.d,W=0,V=0,Y=0;if(a?W=p[_-1]:d[x+1]==0?W=p[_+2]:W=Math.atan2(P,M),W-=Math.atan2(B,A),y){V=Math.cos(W),Y=Math.sin(W);let L=E.data.length;g+=(L*(V*A-Y*B)-M)*i,v+=(L*(Y*A+V*B)-P)*i}else W+=b;W>ke.PI?W-=ke.PI2:W<-3.1415927&&(W+=ke.PI2),W*=i,V=Math.cos(W),Y=Math.sin(W),E.a=V*A-Y*B,E.b=V*R-Y*O,E.c=Y*A+V*B,E.d=Y*R+V*O}E.updateAppliedTransform()}}computeWorldPositions(e,t,i){let s=this.target,r=this.position,o=this.spaces,a=Oe.setArraySize(this.positions,t*3+2),c=this.world,l=e.closed,h=e.worldVerticesLength,u=h/6,d=Yi.NONE;if(!e.constantSpeed){let L=e.lengths;u-=l?1:2;let N=L[u];this.data.positionMode==As.Percent&&(r*=N);let F;switch(this.data.spacingMode){case Ti.Percent:F=N;break;case Ti.Proportional:F=N/t;break;default:F=1}c=Oe.setArraySize(this.world,8);for(let D=0,X=0,G=0;DN){d!=Yi.AFTER&&(d=Yi.AFTER,e.computeWorldVertices(s,h-6,4,c,0,2)),this.addAfterPosition(J-N,c,0,a,X);continue}for(;;G++){let oe=L[G];if(!(J>oe)){if(G==0)J/=oe;else{let le=L[G-1];J=(J-le)/(oe-le)}break}}G!=d&&(d=G,l&&G==u?(e.computeWorldVertices(s,h-4,4,c,0,2),e.computeWorldVertices(s,0,4,c,4,2)):e.computeWorldVertices(s,G*6+2,8,c,0,2)),this.addCurvePosition(J,c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],a,X,i||D>0&&K==0)}return a}l?(h+=2,c=Oe.setArraySize(this.world,h),e.computeWorldVertices(s,2,h-4,c,0,2),e.computeWorldVertices(s,0,2,c,h-4,2),c[h-2]=c[0],c[h-1]=c[1]):(u--,h-=4,c=Oe.setArraySize(this.world,h),e.computeWorldVertices(s,2,h,c,0,2));let f=Oe.setArraySize(this.curves,u),m=0,p=c[0],g=c[1],v=0,b=0,y=0,x=0,_=0,E=0,S=0,C=0,M=0,P=0,A=0,R=0,B=0,O=0;for(let L=0,N=2;Lm){this.addAfterPosition(G-m,c,h-4,a,N);continue}for(;;F++){let K=f[F];if(!(G>K)){if(F==0)G/=K;else{let J=f[F-1];G=(G-J)/(K-J)}break}}if(F!=d){d=F;let K=F*6;for(p=c[K],g=c[K+1],v=c[K+2],b=c[K+3],y=c[K+4],x=c[K+5],_=c[K+6],E=c[K+7],S=(p-v*2+y)*.03,C=(g-b*2+x)*.03,M=((v-y)*3-p+_)*.006,P=((b-x)*3-g+E)*.006,A=S*2+M,R=C*2+P,B=(v-p)*.3+S+M*.16666667,O=(b-g)*.3+C+P*.16666667,Y=Math.sqrt(B*B+O*O),V[0]=Y,K=1;K<8;K++)B+=A,O+=R,A+=M,R+=P,Y+=Math.sqrt(B*B+O*O),V[K]=Y;B+=A,O+=R,Y+=Math.sqrt(B*B+O*O),V[8]=Y,B+=A+M,O+=R+P,Y+=Math.sqrt(B*B+O*O),V[9]=Y,D=0}for(G*=Y;;D++){let K=V[D];if(!(G>K)){if(D==0)G/=K;else{let J=V[D-1];G=D+(G-J)/(K-J)}break}}this.addCurvePosition(G*.1,p,g,v,b,y,x,_,E,a,N,i||L>0&&X==0)}return a}addBeforePosition(e,t,i,s,r){let o=t[i],a=t[i+1],c=t[i+2]-o,l=t[i+3]-a,h=Math.atan2(l,c);s[r]=o+e*Math.cos(h),s[r+1]=a+e*Math.sin(h),s[r+2]=h}addAfterPosition(e,t,i,s,r){let o=t[i+2],a=t[i+3],c=o-t[i],l=a-t[i+1],h=Math.atan2(l,c);s[r]=o+e*Math.cos(h),s[r+1]=a+e*Math.sin(h),s[r+2]=h}addCurvePosition(e,t,i,s,r,o,a,c,l,h,u,d){if(e==0||isNaN(e)){h[u]=t,h[u+1]=i,h[u+2]=Math.atan2(r-i,s-t);return}let f=e*e,m=f*e,p=1-e,g=p*p,v=g*p,b=p*e,y=b*3,x=p*y,_=y*e,E=t*v+s*x+o*_+c*m,S=i*v+r*x+a*_+l*m;h[u]=E,h[u+1]=S,d&&(e<.001?h[u+2]=Math.atan2(r-i,s-t):h[u+2]=Math.atan2(S-(i*g+r*b*2+a*f),E-(t*g+s*b*2+o*f)))}},T(Yi,"NONE",-1),T(Yi,"BEFORE",-2),T(Yi,"AFTER",-3),T(Yi,"epsilon",1e-5),Yi),cN=class{constructor(e,t){T(this,"data");T(this,"_bone",null);T(this,"inertia",0);T(this,"strength",0);T(this,"damping",0);T(this,"massInverse",0);T(this,"wind",0);T(this,"gravity",0);T(this,"mix",0);T(this,"_reset",!0);T(this,"ux",0);T(this,"uy",0);T(this,"cx",0);T(this,"cy",0);T(this,"tx",0);T(this,"ty",0);T(this,"xOffset",0);T(this,"xVelocity",0);T(this,"yOffset",0);T(this,"yVelocity",0);T(this,"rotateOffset",0);T(this,"rotateVelocity",0);T(this,"scaleOffset",0);T(this,"scaleVelocity",0);T(this,"active",!1);T(this,"skeleton");T(this,"remaining",0);T(this,"lastTime",0);this.data=e,this.skeleton=t,this.bone=t.bones[e.bone.index],this.inertia=e.inertia,this.strength=e.strength,this.damping=e.damping,this.massInverse=e.massInverse,this.wind=e.wind,this.gravity=e.gravity,this.mix=e.mix}set bone(e){this._bone=e}get bone(){if(this._bone)return this._bone;throw new Error("Bone not set.")}reset(){this.remaining=0,this.lastTime=this.skeleton.time,this._reset=!0,this.xOffset=0,this.xVelocity=0,this.yOffset=0,this.yVelocity=0,this.rotateOffset=0,this.rotateVelocity=0,this.scaleOffset=0,this.scaleVelocity=0}setToSetupPose(){const e=this.data;this.inertia=e.inertia,this.strength=e.strength,this.damping=e.damping,this.massInverse=e.massInverse,this.wind=e.wind,this.gravity=e.gravity,this.mix=e.mix}isActive(){return this.active}update(e){const t=this.mix;if(t==0)return;const i=this.data.x>0,s=this.data.y>0,r=this.data.rotate>0||this.data.shearX>0,o=this.data.scaleX>0,a=this.bone,c=a.data.length;switch(e){case Dr.none:return;case Dr.reset:this.reset();case Dr.update:const l=this.skeleton,h=Math.max(this.skeleton.time-this.lastTime,0);this.remaining+=h,this.lastTime=l.time;const u=a.worldX,d=a.worldY;if(this._reset)this._reset=!1,this.ux=u,this.uy=d;else{let f=this.remaining,m=this.inertia,p=this.data.step,g=this.skeleton.data.referenceScale,v=-1,b=this.data.limit*h,y=b*Math.abs(l.scaleY);if(b*=Math.abs(l.scaleX),i||s){if(i){const x=(this.ux-u)*m;this.xOffset+=x>b?b:x<-b?-b:x,this.ux=u}if(s){const x=(this.uy-d)*m;this.yOffset+=x>y?y:x<-y?-y:x,this.uy=d}if(f>=p){v=Math.pow(this.damping,60*p);const x=this.massInverse*p,_=this.strength,E=this.wind*g*l.scaleX,S=this.gravity*g*l.scaleY;do i&&(this.xVelocity+=(E-this.xOffset*_)*x,this.xOffset+=this.xVelocity*p,this.xVelocity*=v),s&&(this.yVelocity-=(S+this.yOffset*_)*x,this.yOffset+=this.yVelocity*p,this.yVelocity*=v),f-=p;while(f>=p)}i&&(a.worldX+=this.xOffset*t*this.data.x),s&&(a.worldY+=this.yOffset*t*this.data.y)}if(r||o){let x=Math.atan2(a.c,a.a),_=0,E=0,S=0,C=this.cx-a.worldX,M=this.cy-a.worldY;if(C>b?C=b:C<-b&&(C=-b),M>y?M=y:M<-y&&(M=-y),r){S=(this.data.rotate+this.data.shearX)*t;let P=Math.atan2(M+this.ty,C+this.tx)-x-this.rotateOffset*S;this.rotateOffset+=(P-Math.ceil(P*ke.invPI2-.5)*ke.PI2)*m,P=this.rotateOffset*S+x,_=Math.cos(P),E=Math.sin(P),o&&(P=c*a.getWorldScaleX(),P>0&&(this.scaleOffset+=(C*_+M*E)*m/P))}else{_=Math.cos(x),E=Math.sin(x);const P=c*a.getWorldScaleX();P>0&&(this.scaleOffset+=(C*_+M*E)*m/P)}if(f=this.remaining,f>=p){v==-1&&(v=Math.pow(this.damping,60*p));const P=this.massInverse*p,A=this.strength,R=this.wind,B=zg.yDown?-this.gravity:this.gravity,O=c/g;for(;;)if(f-=p,o&&(this.scaleVelocity+=(R*_-B*E-this.scaleOffset*A)*P,this.scaleOffset+=this.scaleVelocity*p,this.scaleVelocity*=v),r){if(this.rotateVelocity-=((R*E+B*_)*O+this.rotateOffset*A)*P,this.rotateOffset+=this.rotateVelocity*p,this.rotateVelocity*=v,f0){let f=0;this.data.rotate>0&&(f=l*this.data.rotate,h=Math.sin(f),u=Math.cos(f),d=a.b,a.b=u*d-h*a.d,a.d=h*d+u*a.d),f+=l*this.data.shearX,h=Math.sin(f),u=Math.cos(f),d=a.a,a.a=u*d-h*a.c,a.c=h*d+u*a.c}else 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Hr;(function(n){n[n.Normal=0]="Normal",n[n.Additive=1]="Additive",n[n.Multiply=2]="Multiply",n[n.Screen=3]="Screen"})(Hr||(Hr={}));let pT=class extends fd{constructor(t){super(t,0,!1);T(this,"bones",new Array);T(this,"_target",null);T(this,"mixRotate",0);T(this,"mixX",0);T(this,"mixY",0);T(this,"mixScaleX",0);T(this,"mixScaleY",0);T(this,"mixShearY",0);T(this,"offsetRotation",0);T(this,"offsetX",0);T(this,"offsetY",0);T(this,"offsetScaleX",0);T(this,"offsetScaleY",0);T(this,"offsetShearY",0);T(this,"relative",!1);T(this,"local",!1)}set target(t){this._target=t}get target(){if(this._target)return this._target;throw new Error("BoneData not set.")}},Fp=class{constructor(e){T(this,"scale",1);T(this,"attachmentLoader");T(this,"linkedMeshes",new Array);this.attachmentLoader=e}readSkeletonData(e){let t=this.scale,i=new gu;i.name="";let s=new dN(e),r=s.readInt32(),o=s.readInt32();i.hash=o==0&&r==0?null:o.toString(16)+r.toString(16),i.version=s.readString(),i.x=s.readFloat(),i.y=s.readFloat(),i.width=s.readFloat(),i.height=s.readFloat(),i.referenceScale=s.readFloat()*t;let a=s.readBoolean();a&&(i.fps=s.readFloat(),i.imagesPath=s.readString(),i.audioPath=s.readString());let c=0;c=s.readInt(!0);for(let h=0;h>1&3,f.rotateMode=m>>3&3,(m&128)!=0&&(f.offsetRotation=s.readFloat()),f.position=s.readFloat(),f.positionMode==As.Fixed&&(f.position*=t),f.spacing=s.readFloat(),(f.spacingMode==Ti.Length||f.spacingMode==Ti.Fixed)&&(f.spacing*=t),f.mixRotate=s.readFloat(),f.mixX=s.readFloat(),f.mixY=s.readFloat(),i.pathConstraints.push(f)}c=s.readInt(!0);for(let h=0,u;h>4,e.readFloat())}s.push(E);break}}}}}let o=e.readInt(!0);if(o>0){let l=new Fl(o),h=i.slots.length;for(let u=0;u=0;b--)m[b]=-1;let p=Oe.newArray(h-f,0),g=0,v=0;for(let b=0;b=0;b--)m[b]==-1&&(m[b]=p[--v]);l.setFrame(u,d,m)}s.push(l)}let a=e.readInt(!0);if(a>0){let l=new 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Xs;(function(n){n[n.Region=0]="Region",n[n.BoundingBox=1]="BoundingBox",n[n.Mesh=2]="Mesh",n[n.LinkedMesh=3]="LinkedMesh",n[n.Path=4]="Path",n[n.Point=5]="Point",n[n.Clipping=6]="Clipping"})(Xs||(Xs={}));function Bi(n,e,t){let i=n.readFloat(),s=n.readFloat()*t;for(let r=0,o=0,a=e.getFrameCount()-1;e.setFrame(r,i,s),r!=a;r++){let c=n.readFloat(),l=n.readFloat()*t;switch(n.readByte()){case ds:e.setStepped(r);break;case fs:gt(n,e,o++,r,0,i,c,s,l,t)}i=c,s=l}return e}function mm(n,e,t){let i=n.readFloat(),s=n.readFloat()*t,r=n.readFloat()*t;for(let o=0,a=0,c=e.getFrameCount()-1;e.setFrame(o,i,s,r),o!=c;o++){let l=n.readFloat(),h=n.readFloat()*t,u=n.readFloat()*t;switch(n.readByte()){case ds:e.setStepped(o);break;case fs:gt(n,e,a++,o,0,i,l,s,h,t),gt(n,e,a++,o,1,i,l,r,u,t)}i=l,s=h,r=u}return e}function gt(n,e,t,i,s,r,o,a,c,l){e.setBezier(t,i,s,r,a,n.readFloat(),n.readFloat()*l,n.readFloat(),n.readFloat()*l,o,c)}const pN=0,gN=1,vN=2,yN=3,bN=4,xN=5,wN=6,SN=7,_N=8,TN=9,EN=10,CN=0,MN=1,AN=2,IN=3,PN=4,RN=5,kN=0,FN=1,LN=0,ON=1,$N=2,NN=0,DN=1,BN=2,UN=4,VN=5,XN=6,YN=7,GN=8,ds=1,fs=2;class ln{constructor(){T(this,"convexPolygons",new Array);T(this,"convexPolygonsIndices",new Array);T(this,"indicesArray",new Array);T(this,"isConcaveArray",new Array);T(this,"triangles",new Array);T(this,"polygonPool",new fu(()=>new Array));T(this,"polygonIndicesPool",new fu(()=>new Array))}triangulate(e){let t=e,i=e.length>>1,s=this.indicesArray;s.length=0;for(let a=0;a3;){let a=i-1,c=0,l=1;for(;;){e:if(!r[c]){let d=s[a]<<1,f=s[c]<<1,m=s[l]<<1,p=t[d],g=t[d+1],v=t[f],b=t[f+1],y=t[m],x=t[m+1];for(let _=(l+1)%i;_!=a;_=(_+1)%i){if(!r[_])continue;let E=s[_]<<1,S=t[E],C=t[E+1];if(ln.positiveArea(y,x,p,g,S,C)&&ln.positiveArea(p,g,v,b,S,C)&&ln.positiveArea(v,b,y,x,S,C))break e}break}if(l==0){do{if(!r[c])break;c--}while(c>0);break}a=c,c=l,l=(l+1)%i}o.push(s[(i+c-1)%i]),o.push(s[c]),o.push(s[(c+1)%i]),s.splice(c,1),r.splice(c,1),i--;let h=(i+c-1)%i,u=c==i?0:c;r[h]=ln.isConcave(h,i,t,s),r[u]=ln.isConcave(u,i,t,s)}return i==3&&(o.push(s[2]),o.push(s[0]),o.push(s[1])),o}decompose(e,t){let i=e,s=this.convexPolygons;this.polygonPool.freeAll(s),s.length=0;let r=this.convexPolygonsIndices;this.polygonIndicesPool.freeAll(r),r.length=0;let o=this.polygonIndicesPool.obtain();o.length=0;let a=this.polygonPool.obtain();a.length=0;let c=-1,l=0;for(let h=0,u=t.length;h0?(s.push(a),r.push(o)):(this.polygonPool.free(a),this.polygonIndicesPool.free(o)),a=this.polygonPool.obtain(),a.length=0,a.push(p),a.push(g),a.push(v),a.push(b),a.push(y),a.push(x),o=this.polygonIndicesPool.obtain(),o.length=0,o.push(d),o.push(f),o.push(m),l=ln.winding(p,g,v,b,y,x),c=d)}a.length>0&&(s.push(a),r.push(o));for(let h=0,u=s.length;h=0;h--)a=s[h],a.length==0&&(s.splice(h,1),this.polygonPool.free(a),o=r[h],r.splice(h,1),this.polygonIndicesPool.free(o));return s}static isConcave(e,t,i,s){let r=s[(t+e-1)%t]<<1,o=s[e]<<1,a=s[(e+1)%t]<<1;return!this.positiveArea(i[r],i[r+1],i[o],i[o+1],i[a],i[a+1])}static positiveArea(e,t,i,s,r,o){return e*(o-s)+i*(t-o)+r*(s-t)>=0}static winding(e,t,i,s,r,o){let a=i-e,c=s-t;return r*c-o*a+a*t-e*c>=0?1:-1}}class vu{constructor(){T(this,"triangulator",new ln);T(this,"clippingPolygon",new Array);T(this,"clipOutput",new Array);T(this,"clippedVertices",new Array);T(this,"clippedUVs",new Array);T(this,"clippedTriangles",new Array);T(this,"scratch",new Array);T(this,"clipAttachment",null);T(this,"clippingPolygons",null)}clipStart(e,t){if(this.clipAttachment)return 0;this.clipAttachment=t;let i=t.worldVerticesLength,s=Oe.setArraySize(this.clippingPolygon,i);t.computeWorldVertices(e,0,i,s,0,2);let r=this.clippingPolygon;vu.makeClockwise(r);let o=this.clippingPolygons=this.triangulator.decompose(r,this.triangulator.triangulate(r));for(let a=0,c=o.length;a>1,E=this.clipOutput,S=Oe.setArraySize(r,y+_*2);for(let M=0;M>1,X=this.clipOutput,G=Oe.setArraySize(l,O+D*f);for(let J=0;J>1,N=this.clipOutput,F=Oe.setArraySize(o,A+L*2),D=Oe.setArraySize(a,A+L*2);for(let G=0;G=2?(u=c,c=this.scratch):u=this.scratch,u.length=0,u.push(e),u.push(t),u.push(i),u.push(s),u.push(r),u.push(o),u.push(e),u.push(t),c.length=0;let d=a.length-4,f=a;for(let m=0;;m+=2){let p=f[m],g=f[m+1],v=p-f[m+2],b=g-f[m+3],y=c.length,x=u;for(let E=0,S=u.length-2;Ev*(g-A),B=b*(p-C)-v*(g-M);if(B>0){if(R){c.push(P),c.push(A);continue}let O=P-C,W=A-M,V=B/(O*b-W*v);if(V>=0&&V<=1)c.push(C+O*V),c.push(M+W*V);else{c.push(P),c.push(A);continue}}else if(R){let O=P-C,W=A-M,V=B/(O*b-W*v);if(V>=0&&V<=1)c.push(C+O*V),c.push(M+W*V),c.push(P),c.push(A);else{c.push(P),c.push(A);continue}}h=!0}if(y==c.length)return l.length=0,!0;if(c.push(c[0]),c.push(c[1]),m==d)break;let _=c;c=u,c.length=0,u=_}if(l!=c){l.length=0;for(let m=0,p=c.length-2;m>1;l0){let h=i.findPhysicsConstraint(a);if(!h)throw new Error("Physics constraint not found: "+a);l=i.physicsConstraints.indexOf(h)}for(let h in c){let u=c[h],d=u[0];if(!d)continue;let f=u.length;if(h=="reset"){const p=new Z_(f,l);for(let g=0;d!=null;d=u[g+1],g++)p.setFrame(g,ae(d,"time",0));r.push(p);continue}let m;if(h=="inertia")m=new H_(f,f,l);else if(h=="strength")m=new j_(f,f,l);else if(h=="damping")m=new W_(f,f,l);else if(h=="mass")m=new z_(f,f,l);else if(h=="wind")m=new q_(f,f,l);else if(h=="gravity")m=new K_(f,f,l);else if(h=="mix")m=new J_(f,f,l);else continue;r.push(Vn(u,m,0,1))}}if(e.attachments)for(let a in e.attachments){let c=e.attachments[a],l=i.findSkin(a);if(!l)throw new Error("Skin not found: "+a);for(let h in c){let u=c[h],d=i.findSlot(h);if(!d)throw new Error("Slot not found: "+h);let f=d.index;for(let m in u){let p=u[m],g=l.getAttachment(f,m);for(let v in p){let b=p[v],y=b[0];if(y){if(v=="deform"){let x=g.bones,_=g.vertices,E=x?_.length/3*2:_.length,S=new B_(b.length,b.length,f,g),C=ae(y,"time",0);for(let M=0,P=0;;M++){let A,R=ae(y,"vertices",null);if(!R)A=x?Oe.newFloatArray(E):_;else{A=Oe.newFloatArray(E);let V=ae(y,"offset",0);if(Oe.arrayCopy(R,0,A,V,R.length),s!=1)for(let Y=V,L=Y+R.length;Y=0;v--)d[v]==-1&&(d[v]=m[--g])}a.setFrame(l,ae(u,"time",0),d)}r.push(a)}if(e.events){let a=new Wg(e.events.length),c=0;for(let l=0;l"u"&&(Math.fround=(function(n){return function(e){return n[0]=e,n[0]}})(new Float32Array(1)));if(typeof window<"u"&&window.PIXI){let n=window.require;window.require=e=>{if(n)return n(e);if(e.startsWith("@pixi/"))return window.PIXI}}const Gs=class Gs extends nN{constructor(t){super(t.resource.source);T(this,"texture");this.texture=it.from(t)}static from(t){return Gs.textureMap.has(t)?Gs.textureMap.get(t):new Gs(t)}setFilters(t,i){this.texture.baseTexture.scaleMode=Gs.toPixiTextureFilter(t),this.texture.baseTexture.mipmap=Gs.toPixiMipMap(t)}setWraps(t,i){this.texture.baseTexture.wrapMode=Gs.toPixiTextureWrap(t)}dispose(){this.texture.destroy()}static toPixiTextureFilter(t){switch(t){case Ai.Nearest:case Ai.MipMapNearestLinear:case Ai.MipMapNearestNearest:return Wn.NEAREST;case Ai.Linear:case Ai.MipMapLinearLinear:case Ai.MipMapLinearNearest:return Wn.LINEAR;default:throw new Error(`Unknown texture filter: ${String(t)}`)}}static toPixiMipMap(t){switch(t){case Ai.Nearest:case Ai.Linear:return $n.OFF;case Ai.MipMapNearestLinear:case Ai.MipMapNearestNearest:case Ai.MipMapLinearLinear:case Ai.MipMapLinearNearest:return $n.ON;default:throw new Error(`Unknown texture filter: ${String(t)}`)}}static toPixiTextureWrap(t){switch(t){case cr.ClampToEdge:return Jn.CLAMP;case cr.MirroredRepeat:return Jn.MIRRORED_REPEAT;case cr.Repeat:return Jn.REPEAT;default:throw new Error(`Unknown texture wrap: ${String(t)}`)}}static toPixiBlending(t){switch(t){case Hr.Normal:return Qe.NORMAL;case Hr.Additive:return Qe.ADD;case Hr.Multiply:return Qe.MULTIPLY;case Hr.Screen:return Qe.SCREEN;default:throw new Error(`Unknown blendMode: ${String(t)}`)}}};T(Gs,"textureMap",new Map);let Yo=Gs;const Hs=class Hs extends ec{constructor(){const t=new Fg;t.getBuffer("aVertexPosition").static=!1,t.getBuffer("aTextureCoord").static=!1;const i=new ru(it.EMPTY);super(t,i);T(this,"name","");T(this,"warnedTwoTint",!1)}updateFromSpineData(t,i,s,r,o,a,c,l){var v,b;this.texture=t.texture;const h=o/(l?12:8)*2,u=this.geometry.getBuffer("aTextureCoord");((v=u.data)==null?void 0:v.length)!==h&&(u.data=new Float32Array(h));const d=this.geometry.getBuffer("aVertexPosition");((b=d.data)==null?void 0:b.length)!==h&&(d.data=new Float32Array(h));let f=0,m=u.data,p=d.data;for(let y=0;ynew Lp);T(this,"beforeUpdateWorldTransforms",()=>{});T(this,"afterUpdateWorldTransforms",()=>{});T(this,"_autoUpdate",!1);T(this,"_ticker",nn.shared);T(this,"meshesCache",new Map);T(this,"lightColor",new ut);T(this,"darkColor",new ut);T(this,"_boundsProvider");T(this,"_boundsPoint",new Tt);T(this,"_boundsSpineID",-1);T(this,"_boundsSpineDirty",!0);T(this,"slotsObject",new Map);T(this,"verticesCache",Oe.newFloatArray(1024));T(this,"clippingSlotToPixiMasks",{});T(this,"currentClippingSlot");const s=t instanceof gu?t:t.skeletonData;this.skeleton=new zg(s);const r=new iN(s);this.state=new J$(r),(t==null?void 0:t.darkTint)!==void 0||(i==null?void 0:i.slotMeshFactory)===void 0?(this.darkTint=(t==null?void 0:t.darkTint)===void 0?this.skeleton.slots.some(o=>!!o.data.darkColor):t==null?void 0:t.darkTint,this.darkTint&&(this.slotMeshFactory=()=>new Ll)):this.initializeMeshFactory(i==null?void 0:i.slotMeshFactory),t!=null&&t.ticker&&(this._ticker=t.ticker),this.autoUpdate=(t==null?void 0:t.autoUpdate)??!0,this.boundsProvider=t.boundsProvider}get debug(){return this._debug}set debug(t){this._debug&&this._debug.unregisterSpine(this),t&&t.registerSpine(this),this._debug=t}get autoUpdate(){return this._autoUpdate}set autoUpdate(t){t&&!this._autoUpdate?this._ticker.add(this.internalUpdate,this):!t&&this._autoUpdate&&this._ticker.remove(this.internalUpdate,this),this._autoUpdate=t}get ticker(){return this._ticker}set ticker(t){t=t??nn.shared,this._ticker!==t&&(this._autoUpdate&&(this._ticker.remove(this.internalUpdate,this),t.add(this.internalUpdate,this)),this._ticker=t)}get boundsProvider(){return this._boundsProvider}set boundsProvider(t){this._boundsProvider=t,t?(this._boundsSpineID=-1,this._boundsSpineDirty=!0,this.interactiveChildren=!1):(this.interactiveChildren=!0,this.hitArea=null),this.hasNeverUpdated||this.calculateBounds()}initializeMeshFactory(t){if(t){this.slotMeshFactory=t;const i=this.slotMeshFactory();i instanceof Ll&&(this.darkTint=!0),i.destroy()}else for(let i=0;inew Ll,this.darkTint=!0;break}}update(t){this.internalUpdate(0,t)}internalUpdate(t,i){this.hasNeverUpdated=!1;const s=i??this._ticker.deltaMS/1e3;this.state.update(s),this.state.apply(this.skeleton),this.beforeUpdateWorldTransforms(this),this.skeleton.update(s),this.skeleton.updateWorldTransform(Dr.update),this.afterUpdateWorldTransforms(this)}updateTransform(){var t;this.renderMeshes(),this.sortChildren(),(t=this.debug)==null||t.renderDebug(this),super.updateTransform()}destroy(t){var i;this.autoUpdate&&(this.autoUpdate=!1),this._ticker=null;for(const[,s]of this.meshesCache)s==null||s.destroy();this.state.clearListeners(),this.debug=void 0,this.meshesCache.clear(),this.slotsObject.clear();for(let s in this.clippingSlotToPixiMasks)(i=this.clippingSlotToPixiMasks[s].mask)==null||i.destroy(),delete this.clippingSlotToPixiMasks[s];super.destroy(t)}resetMeshes(){for(const[,t]of this.meshesCache)t.zIndex=-1,t.visible=!1}_calculateBounds(){this.hasNeverUpdated&&(this.internalUpdate(0,0),this.renderMeshes())}hasMeshForSlot(t){return this.meshesCache.has(t)}getMeshForSlot(t){if(this.hasMeshForSlot(t)){let i=this.meshesCache.get(t);return i.visible=!0,i}else{let i=this.slotMeshFactory();return this.addChild(i),this.meshesCache.set(t,i),i}}getSlotFromRef(t){let i;if(typeof t=="number"?i=this.skeleton.slots[t]:typeof t=="string"?i=this.skeleton.findSlot(t):i=t,!i)throw new Error(`No slot found with the given slot reference: ${t}`);return i}addSlotObject(t,i,s){var a;let r=this.getSlotFromRef(t);const o=(a=this.slotsObject.get(r))==null?void 0:a.container;if(!(o&&o===i)){for(const[c,{container:l}]of this.slotsObject)if(c!==r&&l===i){this.removeSlotObject(c,i);break}o&&this.removeChild(o),this.slotsObject.set(r,{container:i,followAttachmentTimeline:(s==null?void 0:s.followAttachmentTimeline)||!1,followSlotColor:(s==null?void 0:s.followSlotColor)||!1}),this.addChild(i)}}getSlotObject(t){const i=this.slotsObject.get(this.getSlotFromRef(t));return i?i.container:void 0}removeSlotObject(t,i){var o;let s=this.getSlotFromRef(t),r=(o=this.slotsObject.get(s))==null?void 0:o.container;r&&(i&&i!==r||(this.removeChild(r),this.slotsObject.delete(s)))}removeSlotObjects(){for(const[,t]of this.slotsObject)t.container.removeFromParent();this.slotsObject.clear()}updateSlotObject(t,i,s){const{container:r,followAttachmentTimeline:o}=t,a=o?!!i.attachment:!0;if(r.visible=this.skeleton.drawOrder.includes(i)&&a,r.visible){let c=i.bone;const l=r.localTransform;l.a=c.a,l.b=c.c,l.c=-c.b,l.d=-c.d,l.tx=c.worldX,l.ty=c.worldY,r.transform.setFromMatrix(l),r.zIndex=s,r.alpha=this.skeleton.color.a*i.color.a,t.followSlotColor&&this.setSlotObjectTint(r,255*this.skeleton.color.r*i.color.r<<16|255*this.skeleton.color.g*i.color.g<<8|255*this.skeleton.color.b*i.color.b)}}setSlotObjectTint(t,i){const s=t;"tint"in s&&(s.tint=i);for(const r of s.children??[])this.setSlotObjectTint(r,i)}updateAndSetPixiMask(t,i){var a,c;const s=t.attachment;if(s&&s instanceof $a){const l=(a=this.clippingSlotToPixiMasks)[c=t.data.name]||(a[c]={slot:t,vertices:new Array});l.maskComputed=!1,this.currentClippingSlot=l;return}let r=this.currentClippingSlot;const o=this.slotsObject.get(t);if(r&&o){let l=r.mask;if(l||(l=Jb.obtain(),r.mask=l,this.addChild(l)),!r.maskComputed){let h=r.slot,u=h.attachment;r.maskComputed=!0;const d=u.worldVerticesLength,f=r.vertices;u.computeWorldVertices(h,0,d,f,0,2),l.clear().lineStyle(0).beginFill(0).drawPolygon(f).endFill()}o.container.mask=l}else o!=null&&o.container.mask&&(o.container.mask=null);if(r&&r.slot.attachment.endSlot==t.data&&(this.currentClippingSlot=void 0),i){for(const l in this.clippingSlotToPixiMasks){const h=this.clippingSlotToPixiMasks[l];(!(h.slot.attachment instanceof $a)||!h.maskComputed)&&h.mask&&(this.removeChild(h.mask),Jb.free(h.mask),h.mask=void 0)}this.currentClippingSlot=void 0}}renderMeshes(){var r,o;this.resetMeshes();let t=null,i=null;const s=this.skeleton.drawOrder;for(let a=0,c=s.length,l=0;a>1)*m,b>this.verticesCache.length&&(this.verticesCache=Oe.newFloatArray(b)),y.computeWorldVertices(h,0,y.worldVerticesLength,this.verticesCache,0,m),t=y.triangles,i=y.uvs,v=(o=y.region)==null?void 0:o.texture}else if(p instanceof $a){Ct.clipper.clipStart(h,p);continue}else{this.hasMeshForSlot(h)&&(this.getMeshForSlot(h).visible=!1),Ct.clipper.clipEndWithSlot(h);continue}if(v!=null){const x=h.bone.skeleton.color,_=h.color,E=x.a*_.a*g.a;this.lightColor.set(x.r*_.r*g.r,x.g*_.g*g.g,x.b*_.b*g.b,E),h.darkColor!=null?this.darkColor.set(h.darkColor.r,h.darkColor.g,h.darkColor.b,1):this.darkColor.set(0,0,0,1);let S,C,M,P;if(Ct.clipper.isClipping())Ct.clipper.clipTriangles(this.verticesCache,t,t.length,i,this.lightColor,this.darkColor,f),S=Ct.clipper.clippedVertices,C=S.length,M=Ct.clipper.clippedTriangles,P=M.length;else{const R=this.verticesCache;for(let B=2,O=0,W=b;Bnew Ki);zg.yDown=!0;const hh="spineTextureAtlasLoader",JN={extension:$e.Asset,resolver:{test:n=>un(n,".atlas"),parse:n=>{var t,i;const e=n.split(".");return{resolution:parseFloat(((i=(t=Ve.RETINA_PREFIX)==null?void 0:t.exec(n))==null?void 0:i[1])??"1"),format:e[e.length-2],src:n}}},loader:{name:hh,extension:{type:$e.LoadParser,priority:_n.Normal,name:hh},test(n){return un(n,".atlas")},async load(n){const e=await Ve.ADAPTER.fetch(n);if(!e.ok)throw new Error(`[${hh}] Failed to fetch ${n}: ${e.status} ${e.statusText}`);return await e.text()},testParse(n,e){const t=un(e.src,".atlas"),i=typeof n=="string",s=e.loadParser===hh;return Promise.resolve((t||s)&&i)},unload(n){n.dispose()},async parse(n,e,t){var c;const i=e.data||{};let s=di.dirname(e.src);s&&s.lastIndexOf("/")!==s.length-1&&(s+="/");const r=new nT(n);if(i.images instanceof rt||typeof i.images=="string"){const l=i.images;i.images={},i.images[r.pages[0].name]=l}const o=[];let a=!0;for(const l of t.parsers)if(l.name=="loadTextures"){a=(c=l.config)==null?void 0:c.preferCreateImageBitmap;break}Es.setPreferences({preferCreateImageBitmap:!1});for(const l of r.pages){const h=l.name,u=i!=null&&i.images?i.images[h]:void 0;if(u instanceof rt)l.setTexture(Yo.from(u));else{const d=u??di.normalize([...s.split(di.sep),h].join(di.sep)),f={src:eu(d,e.src),data:{...i.imageMetadata,alphaMode:l.pma?Ri.PMA:Ri.UNPACK}},m=t.load(f).then(p=>{l.setTexture(Yo.from(p.baseTexture))});o.push(m)}}return await Promise.all(o),Es.setPreferences({preferCreateImageBitmap:a}),r}}};je.add(JN);const uh="spineSkeletonLoader";function ZN(n){return n.hasOwnProperty("bones")}function QN(n){return n instanceof Uint8Array}const eD={extension:$e.Asset,loader:{name:uh,extension:{type:$e.LoadParser,priority:_n.Normal,name:uh},test(n){return un(n,".skel")},async load(n){const e=await Ve.ADAPTER.fetch(n);if(!e.ok)throw new Error(`[${uh}] Failed to fetch ${n}: ${e.status} ${e.statusText}`);return new Uint8Array(await e.arrayBuffer())},testParse(n,e){const t=un(e.src,".json")&&ZN(n),i=un(e.src,".skel")&&QN(n),s=e.loadParser===uh;return Promise.resolve(t||i||s)}}};je.add(eD);class tD extends Ps{constructor(t=!1){super();T(this,"_buffer");T(this,"_indexBuffer");this._buffer=new zt(void 0,t,!1),this._indexBuffer=new zt(void 0,t,!0),this.addAttribute("aVertexPosition",this._buffer,2,!1,He.FLOAT).addAttribute("aTextureCoord",this._buffer,2,!1,He.FLOAT).addAttribute("aColor",this._buffer,4,!0,He.UNSIGNED_BYTE).addAttribute("aDarkColor",this._buffer,4,!0,He.UNSIGNED_BYTE).addAttribute("aTextureId",this._buffer,1,!0,He.FLOAT).addIndex(this._indexBuffer)}}const iD=` -precision highp float; -attribute vec2 aVertexPosition; -attribute vec2 aTextureCoord; -attribute vec4 aColor; -attribute vec4 aDarkColor; -attribute float aTextureId; - -uniform mat3 projectionMatrix; -uniform mat3 translationMatrix; -uniform vec4 tint; - -varying vec2 vTextureCoord; -varying vec4 vColor; -varying vec4 vDarkColor; -varying float vTextureId; - -void main(void){ - gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0); - - vTextureCoord = aTextureCoord; - vTextureId = aTextureId; - vColor = aColor * tint; - vDarkColor = aDarkColor * tint; - -} -`,nD=` -varying vec2 vTextureCoord; -varying vec4 vColor; -varying vec4 vDarkColor; -varying float vTextureId; -uniform sampler2D uSamplers[%count%]; - -void main(void){ - vec4 color; - %forloop% - - - gl_FragColor.a = color.a * vColor.a; - gl_FragColor.rgb = ((color.a - 1.0) * vDarkColor.a + 1.0 - color.rgb) * vDarkColor.rgb + color.rgb * vColor.rgb; -} -`;class gT extends Rr{constructor(e){super(e),this.shaderGenerator=new bw(iD,nD),this.geometryClass=tD,this.vertexSize=7}packInterleavedGeometry(e,t,i,s,r){const{uint32View:o,float32View:a}=t,c=s/this.vertexSize,l=e.uvs,h=e.indices,u=e.vertexData,d=e._texture.baseTexture._batchLocation,f=Math.min(e.worldAlpha,1),m=kt.shared.setValue(e._tintRGB).toPremultiplied(f,!0),p=kt.shared.setValue(e._darkTintRGB).premultiply(f,!0).toPremultiplied(1,!1);for(let g=0;g0){let o=function(l){return Promise.all(l.map(h=>Promise.resolve(h).then(u=>({status:"fulfilled",value:u}),u=>({status:"rejected",reason:u}))))};document.getElementsByTagName("link");const a=document.querySelector("meta[property=csp-nonce]"),c=(a==null?void 0:a.nonce)||(a==null?void 0:a.getAttribute("nonce"));s=o(t.map(l=>{if(l=lD(l),l in Zb)return;Zb[l]=!0;const h=l.endsWith(".css"),u=h?'[rel="stylesheet"]':"";if(document.querySelector(`link[href="${l}"]${u}`))return;const d=document.createElement("link");if(d.rel=h?"stylesheet":aD,h||(d.as="script"),d.crossOrigin="",d.href=l,c&&d.setAttribute("nonce",c),document.head.appendChild(d),h)return new Promise((f,m)=>{d.addEventListener("load",f),d.addEventListener("error",()=>m(new Error(`Unable to preload CSS for ${l}`)))})}))}function r(o){const a=new Event("vite:preloadError",{cancelable:!0});if(a.payload=o,window.dispatchEvent(a),!a.defaultPrevented)throw o}return s.then(o=>{for(const a of o||[])a.status==="rejected"&&r(a.reason);return e().catch(r)})};async function yT(){const[n,e]=await Promise.all([Qb(()=>import("./index-Ck8IwYQq.js"),[]),Qb(()=>import("./index-CC5ru70P.js"),__vite__mapDeps([0,1]))]);return{core:n,pixi:e}}async function cD(n,e,t){const{core:i,pixi:s}=await yT(),r=new i.TextureAtlas(e);return qg(r,t,s.SpineTexture),{skeletonData:new i.SkeletonJson(new i.AtlasAttachmentLoader(r)).readSkeletonData(n),SpineClass:s.Spine}}async function hD(n,e,t){const{core:i,pixi:s}=await yT(),r=new i.TextureAtlas(e);return qg(r,t,s.SpineTexture),{skeletonData:new i.SkeletonBinary(new i.AtlasAttachmentLoader(r)).readSkeletonData(n),SpineClass:s.Spine}}function Br(n,e,t){const i=Number(n[e]);return Number.isFinite(i)?i:t}function hn(n,e,t,i){n[e]==null&&(n[e]=Br(n,t,i))}function Kg(n,e,t){if(typeof n.curve!="number")return;const i=Br(n,"time",0),r=Br(e,"time",0)-i,o=n.curve,a=Br(n,"c2",0),c=Br(n,"c3",1),l=Br(n,"c4",1);n.curve=t.flatMap(([h,u])=>[i+r*o,h+(u-h)*a,i+r*c,h+(u-h)*l]),delete n.c2,delete n.c3,delete n.c4}function jr(n,e){if(Array.isArray(n))for(let t=0;t[Br(i,r,o),Br(s,r,o)]))}}function uD(n){if(Array.isArray(n))for(let e=0;eNumber.parseInt(i.slice(r,r+2),16)/255);return e?s:s.slice(0,3)}function e1(n,e){if(Array.isArray(n))for(let t=0;t[a,o[c]]))}}function dD(n){for(const e of n.bones||[])e.inherit==null&&e.transform!=null&&(e.inherit=e.transform);for(const e of n.transform||[])hn(e,"mixRotate","rotateMix",1),hn(e,"mixX","translateMix",1),e.mixY==null&&(e.mixY=e.mixX),hn(e,"mixScaleX","scaleMix",1),e.mixScaleY==null&&(e.mixScaleY=e.mixScaleX),hn(e,"mixShearY","shearMix",1);for(const e of n.path||[])hn(e,"mixRotate","rotateMix",1),hn(e,"mixX","translateMix",1),e.mixY==null&&(e.mixY=e.mixX)}function fD(n){for(const e of n.skins||[])for(const t of Object.values(e.attachments||{}))for(const i of Object.values(t||{}))i.parent!=null&&i.timelines==null&&i.deform!=null&&(i.timelines=i.deform)}function mD(n){for(const e of Object.values(n.slots||{}))e.color&&!e.rgba&&(e.rgba=e.color,delete e.color),e.twoColor&&!e.rgba2&&(e.rgba2=e.twoColor,delete e.twoColor),e1(e.rgba,!1),e1(e.rgba2,!0)}function pD(n){for(const e of Object.values(n.bones||{})){for(const t of e.rotate||[])hn(t,"value","angle",0);jr(e.rotate,[{key:"value",fallback:0}]),jr(e.translate,[{key:"x",fallback:0},{key:"y",fallback:0}]),jr(e.scale,[{key:"x",fallback:1},{key:"y",fallback:1}]),jr(e.shear,[{key:"x",fallback:0},{key:"y",fallback:0}])}}function gD(n){for(const e of Object.values(n.ik||{}))jr(e,[{key:"mix",fallback:1},{key:"softness",fallback:0}])}function vD(n){for(const e of Object.values(n.transform||{})){for(const t of e)hn(t,"mixRotate","rotateMix",1),hn(t,"mixX","translateMix",1),t.mixY==null&&(t.mixY=t.mixX),hn(t,"mixScaleX","scaleMix",1),t.mixScaleY==null&&(t.mixScaleY=t.mixScaleX),hn(t,"mixShearY","shearMix",1);jr(e,[{key:"mixRotate",fallback:1},{key:"mixX",fallback:1},{key:"mixY",fallback:1},{key:"mixScaleX",fallback:1},{key:"mixScaleY",fallback:1},{key:"mixShearY",fallback:1}])}}function yD(n){for(const e of Object.values(n.path||{})){for(const i of["position","spacing"]){const s=e[i];for(const r of s||[])hn(r,"value",i,0);jr(s,[{key:"value",fallback:0}])}const t=e.mix;for(const i of t||[])hn(i,"mixRotate","rotateMix",1),hn(i,"mixX","translateMix",1),i.mixY==null&&(i.mixY=i.mixX);jr(t,[{key:"mixRotate",fallback:1},{key:"mixX",fallback:1},{key:"mixY",fallback:1}])}}function bD(n){if(!n.deform)return;const e=n.attachments||(n.attachments={});for(const[t,i]of Object.entries(n.deform)){const s=e[t]||(e[t]={});for(const[r,o]of Object.entries(i)){const a=s[r]||(s[r]={});for(const[c,l]of Object.entries(o)){const h=a[c]||(a[c]={});h.deform=l,uD(l)}}}delete n.deform}function bT(n){dD(n),fD(n);for(const e of Object.values(n.animations||{}))mD(e),pD(e),gD(e),vD(e),yD(e),bD(e),!e.drawOrder&&e.draworder&&(e.drawOrder=e.draworder);return n}function xD(n){return n.replace(/\\/g,"/").split("/").pop()||n}async function wD(n){const e=await Promise.all(n.map(async t=>{const i=URL.createObjectURL(t);try{return[xD(t.name).toLowerCase(),await it.fromURL(i)]}finally{URL.revokeObjectURL(i)}}));return new Map(e)}function SD(n){const e=new Map;return n.bones.map(t=>{var r;const i=((r=t.parent)==null?void 0:r.name)||null,s=i?(e.get(i)||0)+1:0;return e.set(t.name,s),{name:t.name,parent:i,depth:s}})}function _D(n){return n.slots.map(e=>{var t;return{name:e.name,order:Number(e.index)||0,bone:((t=e.boneData)==null?void 0:t.name)||"",attachment:e.attachmentName||""}})}async function xT(n,e,t){var o;if(!/\.(json|skel)$/i.test(n.name))throw new Error(Ye("errors.spineFileType"));if(!/\.atlas$/i.test(e.name))throw new Error(Ye("errors.atlasFileType"));if(!t.length)throw new Error(Ye("errors.chooseTexture"));const i=await e.text(),s=await wD(t),r=[...s.values()];try{let a,c,l=null,h;if(/\.skel$/i.test(n.name)){const u=await n.arrayBuffer();try{({skeletonData:a,SpineClass:c}=await hD(u,i,s)),h="4.3"}catch(d){try{({skeletonData:a,SpineClass:c}=oD(u,i,s)),h="4.2"}catch(f){const m=d instanceof Error?d.message:String(d),p=f instanceof Error?f.message:String(f);throw new Error(Ye("errors.binaryParseFailed",{v43:m,v42:p}))}}l=lu(a.version)}else{let u;try{u=JSON.parse(await n.text())}catch{throw new Error(Ye("errors.invalidSpineJson"))}if(l=lu((o=u==null?void 0:u.skeleton)==null?void 0:o.spine),!l)throw new Error(Ye("errors.unsupportedSpineJsonVersion",{versions:bp()}));h=dF(l),l==="3.8"&&bT(u);const d=h==="4.3"?await cD(u,i,s):rD(u,i,s);a=d.skeletonData,c=d.SpineClass}if(!l)throw new Error(Ye("errors.unsupportedSpineDataVersion",{versions:bp()}));return{skeletonData:a,textures:r,runtimeVersion:h,SpineClass:c,dataVersion:l,animations:a.animations.map(u=>({name:u.name,duration:u.duration})),bones:SD(a),slots:_D(a)}}catch(a){for(const c of r)c.destroy(!0);throw a}}function Ph(n){return new Promise((e,t)=>{const i=new FileReader;i.onload=()=>e(String(i.result||"")),i.onerror=()=>t(i.error),i.readAsDataURL(n)})}async function TD(n,e,t){return{skeleton:{name:n.name,dataUrl:await Ph(n)},atlas:{name:e.name,dataUrl:await Ph(e)},textures:await Promise.all(t.map(async i=>({name:i.name,dataUrl:await Ph(i)})))}}async function gm(n){const e=await fetch(n.dataUrl);if(!e.ok)throw new Error(Ye("errors.embeddedReadFailed",{name:n.name}));return new File([await e.blob()],n.name)}async function ED(n){return{skeleton:await gm(n.skeleton),atlas:await gm(n.atlas),textures:await Promise.all(n.textures.map(gm))}}const wT="SpineParticle.EditorConfig",ST=1;function _T(n){return{backgroundX:n.backgroundX,backgroundY:n.backgroundY,backgroundOpacity:n.backgroundOpacity,backgroundImageName:n.backgroundImageName,backgroundImageData:n.backgroundImageData,showGrid:n.showGrid,exportSettings:Zt(n.exportSettings)}}function CD(n){return JSON.parse(JSON.stringify(n,(e,t)=>{if(!(e==="texture"||e==="trailTexture"||e==="frames"))return t}))}function TT(n){const e=Zt(n);return delete e.tags,delete e.selectedTag,e}function MD(n){const e=_T(n.settings),t=n.timeline.playbackEnd>=Math.max(1,n.timeline.totalFrames-1);return CD({format:wT,version:ST,savedAt:new Date().toISOString(),editor:Zt(n.editor),settings:e,timeline:{fps:n.timeline.fps,loop:n.timeline.loop,playbackStart:n.timeline.playbackStart,playbackEnd:n.timeline.playbackEnd,playbackEndAuto:t,abLoop:n.timeline.abLoop,animations:[...n.timeline.animations]},selection:{type:n.activeObjectType,id:n.activeObjectId},scene:{systems:n.systems.map(i=>({...Zt(i),frames:void 0})),colliders:n.colliders.map(TT),paths:Zt(n.paths),spines:Zt(n.spines)}})}function AD(n,e,t,i){const s=Math.max(1,i);let r=0;for(const o of n){const a=o.config,c=Math.max(0,Number(a.lifeMin)||0),l=Math.max(0,Number(a.lifeMax)||0),h=a.lifeMode==="fixed"?c:Math.max(c,l),u=a.mode==="stream"?a.streamBehavior==="loop"?zn(a,s).total/s:Math.max(1/s,Number(a.duration)||0):0;let d=Math.max(0,Number(a.delay)||0)+u+h;a.mode==="stream"&&a.streamBehavior==="loop"&&(d=Math.max(0,Number(a.delay)||0)+zn(a,s).total/s),r=Math.max(r,d)}for(const o of t){const a=o.animations.find(c=>c.name===o.selectedAnimation);a&&(r=Math.max(r,Math.max(0,Number(o.timeOffset)||0)+Math.max(0,a.duration||0)))}for(const o of e)o.followPath&&o.followPathId&&(r=Math.max(r,Math.max(0,o.followDuration)||0));return kS(r,s)}function ID(){return`SpineParticle-${new Date().toISOString().replace(/[-:]/g,"").replace(/\.\d{3}Z$/,"").replace("T","-")}.json`}function ET(n){const e=MD(n),t=new Blob([JSON.stringify(e,null,2)],{type:"application/json;charset=utf-8"}),i=URL.createObjectURL(t),s=document.createElement("a");return s.href=i,s.download=ID(),document.body.appendChild(s),s.click(),s.remove(),setTimeout(()=>URL.revokeObjectURL(i),0),e}function CT(n){let e;try{e=JSON.parse(n)}catch{throw new Error(Ye("errors.invalidJson"))}const t=e;if(t.format!==wT)throw new Error(Ye("errors.invalidConfigFormat"));if(t.version!==ST)throw new Error(Ye("errors.unsupportedConfigVersion",{version:t.version??Ye("export.unknown")}));if(!t.scene||!Array.isArray(t.scene.systems)||!Array.isArray(t.scene.colliders)||!Array.isArray(t.scene.paths)||!Array.isArray(t.scene.spines))throw new Error(Ye("errors.missingScene"));return t}async function PD(n){const e=new Map,t=s=>{const r=s==="/particles/star.png"?"/images/star.png":s==="/trails/trail.png"?"/images/trail.png":s||"/images/star.png";let o=e.get(r);return o||(o=it.fromURL(r).then(a=>Ur(a)),e.set(r,o)),o},i=await t("/images/star.png");await Promise.all(n.map(async s=>{var o;const r=lr(s.config);r.texture=i,await Promise.all(r.imageResources.map(async a=>{a.texture=await t(a.previewUrl||"/images/star.png"),await Promise.all(a.sequenceFrames.map(async c=>{c.texture=await t(c.previewUrl||a.previewUrl||"/images/star.png")}))})),await Promise.all(r.trailResources.map(async a=>{a.texture=await t(a.previewUrl||"/images/trail.png")})),r.trailTexture=((o=r.trailResources[0])==null?void 0:o.texture)||null,s.frames=[]}))}async function RD(n){const e=new Map;try{for(const t of n){if(!t.sourceBundle)continue;const i=await ED(t.sourceBundle);e.set(t.id,await xT(i.skeleton,i.atlas,i.textures))}return e}catch(t){for(const i of e.values())for(const s of i.textures)s.destroy(!0);throw t}}function kD(n,e){const t=(e==null?void 0:e.type)||"particle",i=Number(e==null?void 0:e.id)||0;(t==="particle"?n.systems.some(r=>r.id===i):t==="collision"?n.colliders.some(r=>r.id===i):t==="path"?n.paths.some(r=>r.id===i):n.spines.some(r=>r.id===i))?n.selectSceneObject(t,i):n.systems[0]?n.selectSceneObject("particle",n.systems[0].id):n.colliders[0]?n.selectSceneObject("collision",n.colliders[0].id):n.paths[0]?n.selectSceneObject("path",n.paths[0].id):n.spines[0]?n.selectSceneObject("spine",n.spines[0].id):(n.activeObjectType="particle",n.activeObjectId=0,n.activeId=0)}async function FD(n,e){var d,f,m,p,g,v,b,y,x;const t=CT(JSON.stringify(e)),i=Zt(t.scene.systems),s=t.scene.colliders.map(TT),r=Zt(t.scene.paths),o=Zt(t.scene.spines);for(const _ of o)_.sourceBundle==null&&(_.sourceBundle=null),_.dataVersion==null&&(_.dataVersion=""),Array.isArray(_.slots)||(_.slots=[]),typeof _.selectedBone!="string"&&(_.selectedBone=""),typeof _.selectedSlot!="string"&&(_.selectedSlot="");await PD(i);const a=await RD(o),c=new Map(n.spines.map(_=>[_.id,_.assetVersion]));for(const _ of n.spines)yc(_.id);n.systems=i,n.colliders=s,n.paths=r,n.spines=o,Object.assign(n.editor,Zt(t.editor||{}));const l=t.settings;if(l)for(const _ of["backgroundX","backgroundY","backgroundOpacity","backgroundImageName","backgroundImageData","showGrid"])Object.prototype.hasOwnProperty.call(l,_)&&(n.settings[_]=l[_]);n.settings.exportSettings=AS((d=t.settings)==null?void 0:d.exportSettings),n.settings.undoLimit=Math.min(200,Math.max(1,Math.round(Number(n.settings.undoLimit)||20))),n.timeline.fps=Math.max(1,Math.round(Number((f=t.timeline)==null?void 0:f.fps)||30));const h=Math.max(1,Math.floor(Number((m=t.timeline)==null?void 0:m.playbackEnd)||Number.MAX_SAFE_INTEGER)),u=((p=t.timeline)==null?void 0:p.playbackEndAuto)??h>=AD(i,s,o,n.timeline.fps);n.timeline.abLoop=((g=t.timeline)==null?void 0:g.abLoop)===!0,n.timeline.loop=((v=t.timeline)==null?void 0:v.loop)!==!1,n.timeline.animations=Array.isArray((b=t.timeline)==null?void 0:b.animations)&&t.timeline.animations.length?[...new Set(t.timeline.animations.filter(_=>typeof _=="string"&&_.trim()).map(_=>_.trim()))]:["animation"];for(const _ of n.spines){const E=a.get(_.id);if(_.assetVersion=Math.max(Number(_.assetVersion)||0,c.get(_.id)||0)+1,!E){_.status="empty",_.error=_.skeletonFileName?Ye("errors.missingEmbeddedSpine"):"",_.animations=[],_.bones=[],_.slots=[],_.selectedAnimation="";continue}cd(_.id,E),_.dataVersion=E.dataVersion,_.animations=E.animations,_.bones=E.bones,_.slots=E.slots,E.animations.some(S=>S.name===_.selectedAnimation)||(_.selectedAnimation=((y=E.animations[0])==null?void 0:y.name)||""),_.status="ready",_.error=""}n.syncSceneSequences(),kD(n,t.selection),n.timeline.playbackStart=Math.max(0,Math.floor(Number((x=t.timeline)==null?void 0:x.playbackStart)||0)),n.timeline.playbackEnd=h,n.timeline.frame=0,n.timeline.recorded=!1,n.timeline.playing=!0;for(const _ of n.systems)n.timeline.animations.includes(_.animation)||(_.animation=n.timeline.animations[0]);return n.recalcTotalFrames(),u&&(n.timeline.playbackEnd=n.timeline.totalFrames-1),n.timeline.frame=n.timeline.playbackStart,t}async function MT(n,e){return FD(n,CT(e))}async function LD(n,e){if(!/\.json$/i.test(e.name))throw new Error(Ye("errors.chooseJsonConfig"));return MT(n,await e.text())}const md=Go({undoCount:0});let xu=null,tr=null,zr=[],pl=null,ir=null,wu=!1;function Jg(n){return{systems:n.systems.map(t=>{const i=Zt(t);return i.frames=void 0,i}),colliders:Zt(n.colliders),paths:Zt(n.paths),spines:Zt(n.spines),animations:[...n.timeline.animations],settings:_T(n.settings)}}function Zg(n){return JSON.stringify(n,(e,t)=>e==="texture"||e==="trailTexture"?null:typeof t=="string"&&t.startsWith("data:")&&t.length>256?`${t.length}:${t.slice(0,96)}:${t.slice(-48)}`:t)}function AT(n,e=Jg(n),t=Zg(e)){const i=new Map;for(const s of e.spines){const r=hF(s.id);r&&i.set(s.id,r)}return{data:e,signature:t,spineAssets:i}}function Su(n){if(n){for(const e of n.spineAssets.values())lF(e);n.spineAssets.clear()}}function IT(n){for(;zr.length>n;)Su(zr.shift()||null);md.undoCount=zr.length}function PT(){const n=xu;if(!n||!tr||wu)return;const e=Jg(n),t=Zg(e);t!==tr.signature&&(zr.push(tr),tr=AT(n,e,t),IT(n.settings.undoLimit))}function OD(){wu||(ir&&clearTimeout(ir),ir=setTimeout(()=>{ir=null,PT()},250))}function $D(n){const e=n.activeObjectId;return n.activeObjectType==="particle"?n.systems.some(t=>t.id===e):n.activeObjectType==="collision"?n.colliders.some(t=>t.id===e):n.activeObjectType==="path"?n.paths.some(t=>t.id===e):n.spines.some(t=>t.id===e)}function ND(n){var t,i;if(!$D(n)){const s=n.systems[0],r=n.colliders[0],o=n.paths[0],a=n.spines[0];s?(n.activeObjectType="particle",n.activeObjectId=s.id):r?(n.activeObjectType="collision",n.activeObjectId=r.id):o?(n.activeObjectType="path",n.activeObjectId=o.id):(n.activeObjectType="spine",n.activeObjectId=(a==null?void 0:a.id)||0)}const e=n.activeObjectType==="particle"?n.systems.find(s=>s.id===n.activeObjectId):n.systems.find(s=>s.id===n.activeId);n.activeId=(e==null?void 0:e.id)||((t=n.systems[0])==null?void 0:t.id)||0,n.timeline.animation=(e==null?void 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t=++this.loadVersion;if(!e){this.sprite&&(this.sprite.texture=it.EMPTY,this.sprite.visible=!1),this.texture&&this.texture.destroy(!0),this.texture=null;return}try{const i=await it.fromURL(e);if(t!==this.loadVersion||!this.sprite){i.destroy(!0);return}const s=this.texture;this.texture=i,this.sprite.texture=i,this.sprite.visible=!0,s&&s.destroy(!0)}catch(i){console.error("背景图恢复失败",i)}}static clearStoreBackground(e,t){e.settings.backgroundImageData="",e.settings.backgroundImageName="",t&&(e.settings.backgroundX=0,e.settings.backgroundY=0,e.settings.backgroundOpacity=1)}static async handleFileChange(e,t){var r;const i=t.target,s=(r=i.files)==null?void 0:r[0];if(s)try{e.settings.backgroundImageData=await Ph(s),e.settings.backgroundImageName=s.name}catch(o){console.error("背景图加载失败",o)}finally{i.value=""}}destroy(){this.loadVersion++,this.texture&&this.texture.destroy(!0),this.texture=null,this.sprite=null}}class a4{constructor(e){T(this,"selectedNodes",new Set);T(this,"suppressNextDoubleClick",!1);this.ctx=e}resetSelection(){this.selectedNodes.clear()}activePath(){const e=this.ctx.store;if(e.activeObjectType!=="path")return null;const t=e.paths.find(i=>i.id===e.activeObjectId)||null;return(t==null?void 0:t.visible)===!1?null:t}pathInsertIndex(e,t,i){if(e.points.length<2)return e.points.length;const s=e.closed?e.points.length:e.points.length-1;let r=e.points.length,o=1/0;for(let a=0;aMath.hypot(c.x-s.x,c.y-s.y)<=r);if(o>=0){t.points.splice(o,1),this.selectedNodes.clear();return}const a=this.pathInsertIndex(t,s.x,s.y);t.points.splice(a,0,{x:s.x,y:s.y,inX:0,inY:0,outX:0,outY:0}),this.selectedNodes.clear(),this.selectedNodes.add(a)}onPointerDown(e){const t=this.activePath();if(!t||!t.enabled)return!1;const i=Pn(this.ctx,e.clientX,e.clientY),s=aa(t,i.x,i.y),r=9/Math.max(.01,this.ctx.store.editor.viewScale);if(e.detail>=2){if(t.points.findIndex(u=>Math.hypot(u.x-s.x,u.y-s.y)<=r)>=0)return!0;const l={x:s.x,y:s.y,inX:0,inY:0,outX:0,outY:0},h=this.pathInsertIndex(t,s.x,s.y);return t.points.splice(h,0,l),this.selectedNodes.clear(),this.selectedNodes.add(h),this.suppressNextDoubleClick=!0,Na(u=>{const d=Pn(this.ctx,u.clientX,u.clientY),f=aa(t,d.x,d.y);l.outX=f.x-l.x,l.outY=f.y-l.y,l.inX=-l.outX,l.inY=-l.outY}),!0}let o=null;for(const c of this.selectedNodes){const l=t.points[c];l&&(Math.hypot(l.x+l.inX-s.x,l.y+l.inY-s.y)<=r&&(o={index:c,side:"in"}),Math.hypot(l.x+l.outX-s.x,l.y+l.outY-s.y)<=r&&(o={index:c,side:"out"}))}if(o){const c=t.points[o.index],l=o.side==="in"?Math.hypot(c.outX,c.outY):Math.hypot(c.inX,c.inY);return Na(u=>{const d=Pn(this.ctx,u.clientX,u.clientY),f=aa(t,d.x,d.y),m=f.x-c.x,p=f.y-c.y;if(o.side==="in"?(c.inX=m,c.inY=p):(c.outX=m,c.outY=p),!u.altKey){const g=Math.max(1e-4,Math.hypot(m,p)),v=u.shiftKey?g:l;o.side==="in"?(c.outX=-m/g*v,c.outY=-p/g*v):(c.inX=-m/g*v,c.inY=-p/g*v)}}),!0}const a=t.points.findIndex(c=>Math.hypot(c.x-s.x,c.y-s.y)<=r);if(a>=0){if(e.altKey)return this.selectedNodes.delete(a),!0;e.ctrlKey||e.metaKey?this.selectedNodes.add(a):this.selectedNodes.has(a)||(this.selectedNodes.clear(),this.selectedNodes.add(a));const c=s,l=[...this.selectedNodes].map(u=>({index:u,x:t.points[u].x,y:t.points[u].y}));return Na(u=>{const d=Pn(this.ctx,u.clientX,u.clientY),f=aa(t,d.x,d.y);for(const m of l)t.points[m.index].x=m.x+f.x-c.x,t.points[m.index].y=m.y+f.y-c.y}),!0}if(e.altKey&&!e.ctrlKey&&!e.metaKey)return this.selectedNodes.clear(),!0;if(e.ctrlKey||e.metaKey||e.altKey){const c=s,l=e.altKey,h=u=>{const d=Pn(this.ctx,u.clientX,u.clientY),f=aa(t,d.x,d.y),m=Math.min(c.x,f.x),p=Math.max(c.x,f.x),g=Math.min(c.y,f.y),v=Math.max(c.y,f.y);t.points.forEach((b,y)=>{b.x>=m&&b.x<=p&&b.y>=g&&b.y<=v&&(l?this.selectedNodes.delete(y):this.selectedNodes.add(y))}),window.removeEventListener("pointerup",h),window.removeEventListener("pointercancel",h)};return window.addEventListener("pointerup",h),window.addEventListener("pointercancel",h),!0}return!1}}class l4{constructor(e,t){this.ctx=e,this.getTool=t}onColliderPointerDown(e){const t=this.ctx.store;if(t.activeObjectType!=="collision")return!1;const i=t.colliders.find(b=>b.id===t.activeObjectId);if(!(i!=null&&i.enabled)||i.visible===!1)return!1;const s=Pn(this.ctx,e.clientX,e.clientY),r=i.rotation*Math.PI/180,o=Math.cos(r),a=Math.sin(r),c=Math.max(1e-4,Math.abs(i.scaleX??1)),l=Math.max(1e-4,Math.abs(i.scaleY??1)),h=s.x-i.x,u=s.y-i.y,d=(o*h+a*u)/c,f=(-a*h+o*u)/l;if(!(i.shape==="circle"?Math.hypot(d,f)<=i.radius:i.shape==="ellipse"?Math.hypot(d/Math.max(1,i.radiusX),f/Math.max(1,i.radiusY))<=1:Math.abs(d)<=i.width*.5&&Math.abs(f)<=i.height*.5))return!1;const p=i.x,g=i.y,v=s;return Na(b=>{const y=Pn(this.ctx,b.clientX,b.clientY);i.x=p+y.x-v.x,i.y=g+y.y-v.y}),!0}onForceFieldDown(e){const t=this.ctx.store.systems.find(h=>h.id===this.ctx.store.activeId);if((t==null?void 0:t.visible)===!1)return!1;const i=t==null?void 0:t.config;if(!(i!=null&&i.forceField)||!i.showForceFieldShape||i.forceRadius<=0)return!1;const s=Pn(this.ctx,e.clientX,e.clientY);if(Math.hypot(s.x-i.forceCenterX,s.y-i.forceCenterY)>i.forceRadius)return!1;const o=i.forceCenterX,a=i.forceCenterY;this.ctx.holder.value&&(this.ctx.holder.value.style.cursor="grabbing");const c=h=>{const u=Pn(this.ctx,h.clientX,h.clientY);i.forceCenterX=o+u.x-s.x,i.forceCenterY=a+u.y-s.y},l=()=>{this.ctx.holder.value&&(this.ctx.holder.value.style.cursor=""),window.removeEventListener("pointermove",c),window.removeEventListener("pointerup",l),window.removeEventListener("pointercancel",l)};return window.addEventListener("pointermove",c),window.addEventListener("pointerup",l),window.addEventListener("pointercancel",l),e.preventDefault(),!0}onAttractionDown(e){const t=this.ctx.store.systems.find(u=>u.id===this.ctx.store.activeId);if((t==null?void 0:t.visible)===!1)return!1;const i=t==null?void 0:t.config;if(!(i!=null&&i.attraction)||!i.showAttractionShape)return!1;const s=Pn(this.ctx,e.clientX,e.clientY),r=Math.max(i.attractionRadius,12/Math.max(1e-4,this.ctx.store.editor.viewScale));if(Math.hypot(s.x-i.attractionCenterX,s.y-i.attractionCenterY)>r)return!1;const a=i.attractionCenterX,c=i.attractionCenterY;this.ctx.holder.value&&(this.ctx.holder.value.style.cursor="grabbing");const l=u=>{const d=Pn(this.ctx,u.clientX,u.clientY);i.attractionCenterX=a+d.x-s.x,i.attractionCenterY=c+d.y-s.y},h=()=>{this.ctx.holder.value&&(this.ctx.holder.value.style.cursor=""),window.removeEventListener("pointermove",l),window.removeEventListener("pointerup",h),window.removeEventListener("pointercancel",h)};return window.addEventListener("pointermove",l),window.addEventListener("pointerup",h),window.addEventListener("pointercancel",h),e.preventDefault(),!0}selectedTransformTarget(){const e=this.ctx.store,t=e.activeObjectId;if(e.activeObjectType==="particle"){const r=e.systems.find(a=>a.id===t);if(!r||r.visible===!1)return null;const o=r.config;return{x:o.centerX,y:o.centerY,rotation:o.rootRotation,scaleX:o.rootScaleX??1,scaleY:o.rootScaleY??1,setPosition:(a,c)=>{o.centerX=a,o.centerY=c},setRotation:a=>{o.rootRotation=a},setScale:(a,c)=>{o.rootScaleX=a,o.rootScaleY=c}}}const s=(e.activeObjectType==="collision"?e.colliders:e.activeObjectType==="path"?e.paths:e.spines).find(r=>r.id===t);return!s||s.visible===!1?null:{x:Number(s.x)||0,y:Number(s.y)||0,rotation:Number(s.rotation)||0,scaleX:Math.max(.05,Number(s.scaleX)||1),scaleY:Math.max(.05,Number(s.scaleY)||1),setPosition:(r,o)=>{s.x=r,s.y=o},setRotation:r=>{s.rotation=r},setScale:(r,o)=>{s.scaleX=r,s.scaleY=o}}}onGizmoDown(e){const t=this.selectedTransformTarget();if(!t)return;const i=this.ctx.app(),s=this.ctx.store,r=s.editor.viewScale,o=this.ctx.holder.value.getBoundingClientRect(),a=o.left+i.screen.width/2+s.editor.viewX+t.x*r,c=o.top+i.screen.height*.5+s.editor.viewY+-t.y*r,l=e.clientX,h=e.clientY,u=this.getTool(),d=t.x,f=t.y,m=t.rotation,p=t.scaleX,g=t.scaleY,v=Math.hypot(l-a,h-c)||1,b=Math.atan2(h-c,l-a);Na(x=>{const _=(x.clientX-l)/r,E=(x.clientY-h)/r;if(u==="translate")t.setPosition(d+_,f-E);else if(u==="rotate"){const S=Math.atan2(x.clientY-c,x.clientX-a);t.setRotation(m-(S-b)*180/Math.PI)}else if(u==="scale"){const C=Math.hypot(x.clientX-a,x.clientY-c)/v;t.setScale(Math.max(.05,p*C),Math.max(.05,g*C))}})}}function t1(n,e,t,i,s){const r=1-s;return r*r*r*n+3*r*r*s*e+3*r*s*s*t+s*s*s*i}function i1(n,e,t){const i=n.rotation*Math.PI/180,s=Math.cos(i),r=Math.sin(i),o=Math.max(1e-4,Math.abs(n.scaleX??1)),a=Math.max(1e-4,Math.abs(n.scaleY??1));return{x:n.x+s*e*o-r*t*a,y:n.y+r*e*o+s*t*a}}function Qg(n,e){if(!n.points.length)return null;if(n.points.length===1)return{...i1(n,n.points[0].x,n.points[0].y),angle:n.rotation};const t=n.closed?n.points.length:n.points.length-1,i=[];let s=0;for(let m=0;m0&&v===0)continue;const b=v/20,y=t1(p.x,p.x+p.outX,g.x+g.inX,g.x,b),x=t1(p.y,p.y+p.outY,g.y+g.inY,g.y,b),_=i1(n,y,x),E=i[i.length-1];E&&(s+=Math.hypot(_.x-E.x,_.y-E.y)),i.push({..._,distance:s})}}const r=Math.min(1,Math.max(0,e))*s;let o=i.findIndex(m=>m.distance>=r);o<0&&(o=i.length-1);const a=i[o],c=i[Math.max(0,o-1)],l=i[Math.min(i.length-1,o+1)],h=c.distance,u=o>0?(r-h)/Math.max(1e-4,a.distance-h):0,d=c.x+(a.x-c.x)*Math.min(1,Math.max(0,u)),f=c.y+(a.y-c.y)*Math.min(1,Math.max(0,u));return{x:d,y:f,angle:Math.atan2(l.y-c.y,l.x-c.x)*180/Math.PI}}function c4(n,e,t){if(e.renderLayerMode!=="slot")return null;const i=n.find(o=>o.id===e.renderLayerSpineId&&o.enabled&&o.status==="ready");if(!i)return null;const s=i.slots||[],r=s.find(o=>o.name===e.renderLayerSlotName);if(!r)return null;if(e.renderLayerSlotPosition==="below"){let o="";if(t!=null&&t.length){const a=t.indexOf(r.name);if(a===0)return null;a>0&&(o=t[a-1])}if(!o){const a=s.filter(c=>c.orderl.order-c.order)[0];if(!a)return null;o=a.name}return{spineId:i.id,slotName:o,targetSlotName:r.name,followAttachment:!1}}return{spineId:i.id,slotName:r.name,targetSlotName:r.name,followAttachment:e.renderLayerFollowAttachment}}function _u(n,e,t,i=Math.max(1e-4,Math.abs(n.rootScaleX)),s=Math.max(1e-4,Math.abs(n.rootScaleY))){const r=-n.rootRotation*Math.PI/180,o=Math.cos(r),a=Math.sin(r),c=e-n.centerX,l=-t+n.centerY;return{x:(o*c+a*l)/i,y:(-a*c+o*l)/s}}function h4(n,e,t){const i=Qg(e,t);if(!i)return null;const s=_u(n,i.x,i.y),r=i.angle*Math.PI/180,o=_u(n,i.x+Math.cos(r),i.y+Math.sin(r)),a=Math.atan2(o.y-s.y,o.x-s.x)*180/Math.PI;return{...s,angle:a}}function u4(n,e){return n.colliders.map(t=>{if(!t.followPath||!t.followPathId)return t;const i=n.paths.find(h=>h.id===t.followPathId&&h.enabled);if(!(i!=null&&i.points.length))return t;const s=Math.max(.05,Number(t.followDuration)||2),r=Math.min(1,Math.max(0,e/s)),o=Array.isArray(t.followCurve)?t.followCurve:[{x:0,y:0},{x:1,y:1}],a=t.followCurveMode==="跟随导出"?n.settings.exportSettings.keyframeCurve==="bezier"?"bezier":"linear":t.followCurveMode==="贝塞尔"?"bezier":"linear",c=Math.min(1,Math.max(0,b_(o,r,a))),l=Qg(i,c);return l?{...t,x:l.x,y:l.y,rotation:t.rotation+(t.followPathRotation?l.angle:0)}:t})}class d4{constructor(){T(this,"emitters",new Map);T(this,"configs",new Map);T(this,"store",null);T(this,"eventsSuspended",!1);T(this,"subEmitterState",new Map);T(this,"slotGroups",new Map)}sync(e,t,i,s,r=null){this.store=e;for(const[c,l]of this.emitters){const h=e.systems.find(u=>u.id===c);(!h||this.configs.get(c)!==h.config)&&(l.removeFromParent(),l.destroy({children:!0}),this.emitters.delete(c),this.configs.delete(c))}for(const c of e.systems){i&&!c.config.texture&&(c.config.texture=i);const l=lr(c.config);if(s)for(const u of l.trailResources)!u.texture&&(u.previewUrl==="/images/trail.png"||u.previewUrl==="/trails/trail.png")&&(u.texture=s);if(i)for(const u of l.imageResources)!u.texture&&u.textureName==="star"&&(u.texture=i);if(this.emitters.has(c.id))continue;const h=new ob(c.config);h.onParticleEvent=u=>this.handleParticleEvent(c.id,u),t.addChild(h),this.emitters.set(c.id,h),this.configs.set(c.id,c.config)}const o=Xa(e.systems);for(const c of e.systems){const l=this.emitters.get(c.id);if(!l)continue;l.onParticleEvent||(l.onParticleEvent=u=>this.handleParticleEvent(c.id,u));const h=o.has(c.id);this.subEmitterState.get(c.id)!==h&&(h&&l.clear(),this.subEmitterState.set(c.id,h)),l.setAutoEmission(!h)}const a=new Set;for(const c of e.systems){const l=this.emitters.get(c.id);if(!l)continue;const h=r&&c.config.renderLayerMode==="slot"?r.getDrawOrder(c.config.renderLayerSpineId):null,u=c4(e.spines,c.config,h),d=u&&r?this.ensureSlotGroup(u,r,c.config):null;d?(a.add(d.key),l.parent!==d.compensator&&d.compensator.addChild(l)):l.parent!==t&&t.addChild(l)}for(const[c,l]of[...this.slotGroups])if(!a.has(c)){for(const h of[...l.compensator.children])h instanceof ob&&h.parent===l.compensator&&t.addChild(h);r==null||r.detachSlotObject(l.spineId,l.slotName,l.wrapper),l.wrapper.removeFromParent(),l.wrapper.removeChild(l.compensator),l.compensator.destroy(),l.wrapper.destroy(),this.slotGroups.delete(c)}}ensureSlotGroup(e,t,i){const s=`${e.spineId}:${e.targetSlotName}:${i.renderLayerSlotPosition}`;let r=this.slotGroups.get(s);if(!r){const o=new Mi,a=new Mi;o.addChild(a),r={key:s,spineId:e.spineId,slotName:e.slotName,wrapper:o,compensator:a,followAttachment:i.renderLayerFollowAttachment,attached:!1},this.slotGroups.set(s,r)}return(!r.attached||!r.wrapper.parent||r.slotName!==e.slotName)&&(r.wrapper.parent&&t.detachSlotObject(r.spineId,r.slotName,r.wrapper),r.slotName=e.slotName,r.attached=t.attachSlotObject(r.spineId,r.slotName,r.wrapper,e.followAttachment)),r.attached?r:null}updateRenderCompensation(e,t){if(t)for(const i of this.slotGroups.values()){if(!i.attached||!i.wrapper.parent)continue;const s=e.spines.find(o=>o.id===i.spineId);if(!s)continue;const r=t.getSlotParentMatrix(i.spineId,i.slotName,s);r&&(r.invert(),i.compensator.transform.setFromMatrix(r))}}suspendEvents(e){this.eventsSuspended=e}handleParticleEvent(e,t){if(this.eventsSuspended)return;const i=this.store;if(!i)return;const s=i.systems.find(o=>o.id===e),r=s==null?void 0:s.config;if(!(!(r!=null&&r.eventEnabled)||!Array.isArray(r.events)||!r.events.length)&&!(t.depth>=2))for(const o of r.events){if(o.event!==t.kind||o.event==="collision"&&t.collisionCount>o.collisionLimit||o.targetSystemId<=0||o.targetSystemId===e)continue;const a=Math.min(1,Math.max(0,Number(o.probability)||0));if(a<=0)continue;const c=(Math.imul(o.id+1,2654435761)^Math.imul(t.depth+1,2246822507))>>>0;if(Ir(r.seed>>>0,t.spawnId+1,c)>=a)continue;const h=this.emitters.get(o.targetSystemId);if(!h)continue;const u=Array.isArray(o.inherit)?o.inherit:[],d=u.length?{attributes:u,colorMode:o.colorInheritMode==="replace"?"replace":"add",data:{colorHex:t.colorHex,scaleX:t.scaleX,scaleY:t.scaleY,rotation:t.rotation,life:t.maxLife}}:void 0;h.spawnEventParticle(t.worldX,t.worldY,t.depth+1,d)}}destroy(e){for(const t of this.slotGroups.values()){for(const i of[...t.compensator.children])t.compensator.removeChild(i);t.wrapper.removeFromParent(),t.compensator.destroy(),t.wrapper.destroy()}this.slotGroups.clear();for(const[t,i]of this.emitters)i.removeFromParent(),i.destroy({children:!0}),this.emitters.delete(t),this.configs.delete(t)}}async function f4(){const[n,e]=await Promise.all([it.fromURL("/images/star.png"),it.fromURL("/images/trail.png")]);return{dotTex:n,trailTex:e}}function m4(n,e,t){for(const i of n.systems){i.config.texture=e;const s=lr(i.config);if(t)for(const r of s.trailResources)!r.texture&&(r.previewUrl==="/images/trail.png"||r.previewUrl==="/trails/trail.png")&&(r.texture=t);for(const r of s.imageResources)!r.texture&&r.textureName==="star"&&(r.texture=e)}}const p4={class:"stage-wrap"},g4={key:0,class:"hud"},v4={class:"hud-number hud-system-count"},y4={class:"hud-number hud-particle-count"},b4={class:"hud-tip"},x4=qt({__name:"Stage",setup(n){const e=Wo(),t=De(null),i=De(null),s=De(!1),r=De(!1),o=De(""),a=De(!1);e.settings.undoLimit>0||(e.settings.undoLimit=20),e.settings.parameterPanelOnRight==null&&(e.settings.parameterPanelOnRight=!0),Number.isFinite(e.settings.backgroundX)||(e.settings.backgroundX=0),Number.isFinite(e.settings.backgroundY)||(e.settings.backgroundY=0),Number.isFinite(e.settings.backgroundOpacity)||(e.settings.backgroundOpacity=1),e.settings.backgroundImageName==null&&(e.settings.backgroundImageName=""),e.settings.backgroundImageData==null&&(e.settings.backgroundImageData=""),e.settings.showEmitter==null&&(e.settings.showEmitter=!0),e.settings.showBones==null&&(e.settings.showBones=!1),e.settings.bonePointDrawSize>0||(e.settings.bonePointDrawSize=1),e.settings.boneAxisDrawSize>0||(e.settings.boneAxisDrawSize=2),e.settings.showSkinMesh==null&&(e.settings.showSkinMesh=!1),e.settings.showGrid==null&&(e.settings.showGrid=!0);let c=null,l=null,h=null,u=null,d=null,f=null,m=null,p=null,g=null,v=null,b=null,y=null,x=null,_=null,E=null,S=[],C=0,M=0,P=0,A=0,R=null,B=null;const O=new vm,W=new d4,V={store:e,holder:t,app:()=>c},Y=new a4(V),L=new l4(V,()=>o.value);let N=[];const F=new Map;function D(){l=new Mi,c.stage.addChild(l),_=new Mi,c.stage.addChild(_),O.createSprite(l),x=new Ki,l.addChild(x),E=new K$,l.addChild(E.container),u=new Ki,l.addChild(u),h=new Ki,l.addChild(h),f=new Ki,l.addChild(f),m=new Ki,l.addChild(m),p=new Ki,l.addChild(p),g=new Ki,l.addChild(g),v=new Ki,l.addChild(v),b=new Ki,l.addChild(b),y=new Ki,l.addChild(y),d=new Ki,l.addChild(d)}function X(ye){if(ye.button===0){if(o.value&&L.selectedTransformTarget()){L.onGizmoDown(ye);return}Y.onPointerDown(ye)||L.onColliderPointerDown(ye)||L.onAttractionDown(ye)||L.onForceFieldDown(ye)||Q3(V,ye.clientX,ye.clientY)}}function G(ye){Y.onStageDoubleClick(ye)}function K(ye){Z3(V,ye)}function J(ye=!0){vm.clearStoreBackground(e,ye)}async function oe(ye){await vm.handleFileChange(e,ye)}XD({canvasElement:t,canvasFocused:a,undo:RT,save:()=>ET(e),togglePlay:()=>e.togglePlay(),toStart:()=>e.toStart(),setTool:ye=>{o.value=ye}});function le(){l&&W.sync(e,l,R,B,E)}function ve(ye,q,Z,se){const H=Math.max(2,Math.floor(se)||2);if(ye.config.mode==="stream"&&ye.config.streamBehavior==="loop"){Hb(ye,q,Z,H);return}q.reset();const j=1/Math.max(1,Z),$=[];for(let U=0;U=q)continue;const j=W.emitters.get(H.id);j&&ve(H,j,ye,q)}}finally{W.suspendEvents(!1)}e.systems.every(H=>{var j;return(((j=H.frames)==null?void 0:j.length)||0)>=q})&&(e.timeline.recorded=!0)}function fe(){var Z,se,H,j;A=requestAnimationFrame(fe);const ye=performance.now()/1e3;let q=ye-C;if(C=ye,q>.1&&(q=.1),c&&l){l.scale.set(e.editor.viewScale),l.position.set(c.screen.width/2+e.editor.viewX,c.screen.height*.5+e.editor.viewY),O.applyTransform(e.settings.backgroundX,e.settings.backgroundY,e.settings.backgroundOpacity),k$(e,c,x,_,S);const $=Math.max(1,e.timeline.fps),U=e.timeline.frame,z=U/$;E==null||E.sync(e.spines,U,$),le(),W.updateRenderCompensation(e,E),N=u4(e,z);for(const Le of e.systems){const Ce=W.emitters.get(Le.id);if(!Ce)continue;Ce.setFollowExportCurveMode(e.settings.exportSettings.keyframeCurve==="bezier"?"贝塞尔":"线性");const Ze=Le.visible!==!1;Ce.visible=Ze,Ce.renderable=Ze;const Ee=Le.config;Ce.scale.set(Ee.rootScaleX,Ee.rootScaleY);const vi=new Set(Ee.collisionColliderIds);Ce.setColliders(Ee.collision?N.filter(Ut=>vi.has(Ut.id)):[]),Ce.setEmitterFollowSpawn(0,0,0);let lt={x:Ee.centerX,y:Ee.centerY,rotation:Ee.rootRotation};const ce=Ee.emitterFollow&&Ee.emitterFollowMode==="bone"?e.spines.find(Ut=>Ut.id===Ee.emitterFollowSpineId&&Ut.enabled&&Ut.status==="ready"):null,de=ce&&(E==null?void 0:E.getBoneWorldTransform(ce.id,Ee.emitterFollowBoneName))||null,nt=Ee.emitterFollow&&Ee.emitterFollowMode==="path"?e.paths.find(Ut=>Ut.id===Ee.emitterFollowPathId&&Ut.enabled):null,Ft=Math.max(.05,Ee.emitterFollowDuration),Nt=Math.min(1,Math.max(0,z/Ft)),ct=Math.min(1,Math.max(0,b_(Ee.emitterFollowCurve,Nt))),rn=Math.min(1,Math.max(0,Ee.emitterFollowOffset)),Nn=Ee.emitterFollowDirection==="reverse"?(1-rn)*(1-ct):rn+(1-rn)*ct,Ht=nt?Qg(nt,Nn):null;if(de){const Ut=Ee.emitterFollowBoneOffsetX,on=Ee.emitterFollowBoneOffsetY,fi=de.x+Ut,Dn=de.y+on,Fs=Ee.rootRotation+Ee.emitterFollowBoneRotation,Tn=Math.max(1e-4,Math.abs(Ee.rootScaleX*Ee.emitterFollowBoneScaleX)),mn=Math.max(1e-4,Math.abs(Ee.rootScaleY*Ee.emitterFollowBoneScaleY));if(lt={x:fi,y:Dn,rotation:Fs},Ee.emitterFollowSpace==="local")Ce.position.set(fi,-Dn),Ce.rotation=-Fs*Math.PI/180,Ce.scale.set(Tn,mn),Ce.setSimulationTransform(fi,Dn,Fs,Tn,mn);else{Ce.position.set(Ee.centerX,-Ee.centerY),Ce.rotation=-Ee.rootRotation*Math.PI/180,Ce.scale.set(Tn,mn),Ce.setSimulationTransform(Ee.centerX,Ee.centerY,Ee.rootRotation,Tn,mn);const yr=_u(Ee,fi,Dn,Tn,mn),br=-(Fs-Ee.rootRotation);Ce.setEmitterFollowSpawn(yr.x,yr.y,br)}}else if(Ht){const Ut=Ht.angle+(Ee.emitterFollowDirection==="reverse"?180:0),on=Ee.emitterAngleMode==="direction"?Ut:Ee.rootRotation;if(lt={x:Ht.x,y:Ht.y,rotation:on},Ee.emitterFollowSpace==="local")Ce.position.set(Ht.x,-Ht.y),Ce.rotation=-on*Math.PI/180,Ce.setSimulationTransform(Ht.x,Ht.y,on);else{Ce.position.set(Ee.centerX,-Ee.centerY),Ce.rotation=-Ee.rootRotation*Math.PI/180,Ce.setSimulationTransform(Ee.centerX,Ee.centerY,Ee.rootRotation);const fi=_u(Ee,Ht.x,Ht.y),Dn=Ee.emitterAngleMode==="direction"?-(Ut-Ee.rootRotation):0;Ce.setEmitterFollowSpawn(fi.x,fi.y,Dn)}}else Ce.position.set(Ee.centerX,-Ee.centerY),Ce.rotation=-Ee.rootRotation*Math.PI/180,Ce.setSimulationTransform(Ee.centerX,Ee.centerY,Ee.rootRotation);const Di=Ee.shape==="path"&&Ee.spawnPathId>0&&e.paths.find(Ut=>Ut.id===Ee.spawnPathId&&Ut.enabled&&Ut.points.length>0)||null;Ce.setSpawnPathSampler(Di?Ut=>h4(Ee,Di,Ut):null,(Di==null?void 0:Di.closed)===!0),F.set(Le.id,lt)}let ee=0;const ne=[],ue=e.settings.showBones&&e.activeObjectType==="particle"?e.activeObjectId:0,xe=(Le,Ce,Ze)=>{!Le||Le.id!==ue||Le.visible===!1||G$(ne,Ze,Ce.position.x,Ce.position.y)},be=e.timeline,Ne=e.playbackRange,Be=be.fps,he=1/Math.max(1,Be);let ge=P,We=0;if(be.playing?(M+=q,We=Math.floor(M/he),We>0&&(M-=We*he)):(M=0,Se(Be)),be.playing&&We>0)for(let Le=0;Lelt.id===e.activeId),Ze=(Ce==null?void 0:Ce.config.mode)==="stream"&&Ce.config.streamBehavior==="loop"?PS(Ce.config,Be):null,vi=be.loop&&be.abLoop&&(Ze==null?void 0:Ze.start)===Ne.start&&Ze.end===Ne.end?Ne.end-1:Ne.end;if(be.frame>vi)if(be.loop)be.frame=Ne.start;else{be.frame=Ne.end,be.playing=!1;break}}else{W.suspendEvents(!0);try{const Ce=Xa(e.systems);for(const Ze of e.systems){const Ee=W.emitters.get(Ze.id);if(!Ee)continue;!Ce.has(Ze.id)&&Ze.config.mode==="stream"&&Ze.config.streamBehavior==="loop"?(Z=Ze.frames)!=null&&Z.length||Hb(Ze,Ee,Be,be.totalFrames):be.frame===0&&Ee.reset()}}finally{W.suspendEvents(!1)}for(const[Ce,Ze]of W.emitters){const Ee=e.systems.find(nt=>nt.id===Ce),vi=(Ee==null?void 0:Ee.config.mode)==="stream"&&Ee.config.streamBehavior==="loop",lt=vi?(se=Ee.frames)==null?void 0:se[be.frame]:void 0,ce=be.frame===0&&!vi,de=ce?[]:lt||Ze.update(he);if(ce?Ze.apply([]):lt&&Ze.apply(lt),(Ee==null?void 0:Ee.visible)!==!1)for(const nt of de)nt.active&&xe(Ee,Ze,nt);ee+=de.length}for(const Ce of e.systems){if(!Ce.config.texture)continue;Ce.frames=Ce.frames||[];const Ze=W.emitters.get(Ce.id);Ze&&!(Ce.config.mode==="stream"&&Ce.config.streamBehavior==="loop")&&(Ce.frames[be.frame]=Ze.capture())}be.frame++,be.frame>=be.totalFrames&&(be.frame=Ne.start,be.recorded=!0)}else{be.playing||(ge=be.frame);for(const Le of e.systems){const Ce=W.emitters.get(Le.id),Ze=be.playing?P:be.frame,Ee=(j=Le.frames)==null?void 0:j[Ze],vi=Le.config.mode==="stream"&&Le.config.streamBehavior==="loop"&&!!Ee;if((be.recorded||vi)&&Ce&&Ee){Ce.apply(Ee);for(const lt of Ee)lt.active&&(xe(Le,Ce,lt),ee++)}else if(Ce){const 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xe=`${M.name}_trail_${J.id}_${$}`,be={},Ne=ca(U,s,["x","y"],[a1,a1],e,ne,fe),Be=ca(z,s,["value"],[l1],e,ne,fe),he=ca(ee,s,["x","y"],[fh,fh],e,ne,fe);Ne.length&&(be.translate=Ne),Be.length&&(be.rotate=Be),he.length&&(be.scale=he),Object.keys(be).length&&(b.bones[xe]=be)}const se=le.map(()=>`trail_${J.id}`);let H=ve.colorHex;const j=le.map($=>($&&(H=$.colorHex),c1(H,$?$.alpha:0)));f1(b,`${M.name}_trail_${J.id}`,se,j,s,e,e.keyframeCurve,fe,S),y=!0}}(y||!e.excludeEmptyAnimations)&&(c.animations[g]=b)}!Object.keys(c.animations).length&&!e.excludeEmptyAnimations&&(c.animations.animation={bones:{},slots:{}});const f=e.spineVersion==="3.8"?F4(c):c,m=JSON.stringify(f,null,2);return{json:f,text:m,warnings:r,particleSystemCount:o.length,animationCount:Object.keys(f.animations).length,boneCount:f.bones.length}}function eU(n,e){const t=new Blob([n.text],{type:"application/json;charset=utf-8"}),i=URL.createObjectURL(t),s=document.createElement("a");s.href=i,s.download=/\.json$/i.test(e)?e:`${e||"SpineParticle"}.json`,s.style.display="none",document.body.appendChild(s),s.click(),s.remove(),setTimeout(()=>URL.revokeObjectURL(i),1e3)}class FK{constructor(){T(this,"array",[])}add(e){const t=this.contains(e);return this.array[e|0]=e|0,!t}contains(e){return this.array[e|0]!==void 0}remove(e){this.array[e|0]=void 0}clear(){this.array.length=0}}class tU{constructor(){T(this,"entries",{});T(this,"size",0)}add(e){const t=this.entries[e];return this.entries[e]=!0,t?!1:(this.size++,!0)}addAll(e){const t=this.size;for(let i=0,s=e.length;i1&&(this.r=1),this.g<0?this.g=0:this.g>1&&(this.g=1),this.b<0?this.b=0:this.b>1&&(this.b=1),this.a<0?this.a=0:this.a>1&&(this.a=1),this}static rgba8888ToColor(e,t){e.r=((t&4278190080)>>>24)/255,e.g=((t&16711680)>>>16)/255,e.b=((t&65280)>>>8)/255,e.a=(t&255)/255}static rgb888ToColor(e,t){e.r=((t&16711680)>>>16)/255,e.g=((t&65280)>>>8)/255,e.b=(t&255)/255}toRgb888(){const e=t=>`0${(t*255).toString(16)}`.slice(-2);return+`0x${e(this.r)}${e(this.g)}${e(this.b)}`}static fromString(e,t=new yn){return t.setFromString(e)}};T(yn,"WHITE",new yn(1,1,1,1)),T(yn,"RED",new yn(1,0,0,1)),T(yn,"GREEN",new yn(0,1,0,1)),T(yn,"BLUE",new yn(0,0,1,1)),T(yn,"MAGENTA",new yn(1,0,1,1));let at=yn;const ni=class ni{static clamp(e,t,i){return ei?i:e}static cosDeg(e){return Math.cos(e*ni.degRad)}static sinDeg(e){return Math.sin(e*ni.degRad)}static atan2Deg(e,t){return Math.atan2(e,t)*ni.radDeg}static signum(e){return e>0?1:e<0?-1:0}static toInt(e){return e>0?Math.floor(e):Math.ceil(e)}static cbrt(e){const t=Math.pow(Math.abs(e),.3333333333333333);return e<0?-t:t}static randomTriangular(e,t){return ni.randomTriangularWith(e,t,(e+t)*.5)}static randomTriangularWith(e,t,i){const s=Math.random(),r=t-e;return s<=(i-e)/r?e+Math.sqrt(s*r*(i-e)):t-Math.sqrt((1-s)*r*(t-i))}static 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this.addedValues>=this.values.length}addValue(e){this.addedValuesthis.values.length-1&&(this.lastValue=0),this.dirty=!0}getMean(){if(this.hasEnoughData()){if(this.dirty){let e=0;for(let t=0;t{h.width=parseInt(i[1]),h.height=parseInt(i[2])},s.format=()=>{},s.filter=h=>{h.minFilter=Ke.enumValue(Ha,i[1]),h.magFilter=Ke.enumValue(Ha,i[2])},s.repeat=h=>{i[1].indexOf("x")!==-1&&(h.uWrap=ja.Repeat),i[1].indexOf("y")!==-1&&(h.vWrap=ja.Repeat)},s.pma=h=>{h.pma=i[1]==="true"};var r={};r.xy=h=>{h.x=parseInt(i[1]),h.y=parseInt(i[2])},r.size=h=>{h.width=parseInt(i[1]),h.height=parseInt(i[2])},r.bounds=h=>{h.x=parseInt(i[1]),h.y=parseInt(i[2]),h.width=parseInt(i[3]),h.height=parseInt(i[4])},r.offset=h=>{h.offsetX=parseInt(i[1]),h.offsetY=parseInt(i[2])},r.orig=h=>{h.originalWidth=parseInt(i[1]),h.originalHeight=parseInt(i[2])},r.offsets=h=>{h.offsetX=parseInt(i[1]),h.offsetY=parseInt(i[2]),h.originalWidth=parseInt(i[3]),h.originalHeight=parseInt(i[4])},r.rotate=h=>{const 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i=t.indexOf(":");if(i===-1)return 0;e[0]=t.substr(0,i).trim();for(let s=1,r=i+1;;s++){const o=t.indexOf(",",r);if(o===-1)return e[s]=t.substr(r).trim(),s;if(e[s]=t.substr(r,o-r).trim(),r=o+1,s===4)return 4}}}class oU{constructor(e){T(this,"name");T(this,"minFilter",Ha.Nearest);T(this,"magFilter",Ha.Nearest);T(this,"uWrap",ja.ClampToEdge);T(this,"vWrap",ja.ClampToEdge);T(this,"texture",null);T(this,"width",0);T(this,"height",0);T(this,"pma",!1);T(this,"regions",[]);this.name=e}setTexture(e){this.texture=e,e.setFilters(this.minFilter,this.magFilter),e.setWraps(this.uWrap,this.vWrap);for(const t of this.regions)t.texture=e}}class BT extends DT{constructor(t,i){super();T(this,"page");T(this,"name");T(this,"x",0);T(this,"y",0);T(this,"offsetX",0);T(this,"offsetY",0);T(this,"originalWidth",0);T(this,"originalHeight",0);T(this,"index",0);T(this,"degrees",0);T(this,"names",null);T(this,"values",null);this.page=t,this.name=i,t.regions.push(this)}}const Ru=class Ru{constructor(e){T(this,"name");T(this,"timelineAttachment");T(this,"timelineSlots",Ru.empty);if(!e)throw new Error("name cannot be null.");this.name=e,this.timelineAttachment=this}isTimelineActive(e,t,i){let s=e[t];if(s.bone.isActive()){const r=(i?s.getAppliedPose():s.getPose()).getAttachment();if(r!=null&&r.timelineAttachment===this)return!0}for(let r=0,o=this.timelineSlots.length;r>1)*c;const l=i.appliedPose.deform;let h=this.vertices;const u=this.bones;if(!u){l.length>0&&(h=l);const p=i.bone.appliedPose,g=p.worldX,v=p.worldY,b=p.a,y=p.b,x=p.c,_=p.d;for(let E=s,S=a;S=this.regions.length&&(t=this.regions.length-1),t}getUVs(e){return this.uvs[e]}hasPathSuffix(){return this.pathSuffix}getPath(e,t){if(!this.pathSuffix)return e;let i=e;const s=(this.start+t).toString();for(let r=this.digits-s.length;r>0;r--)i+="0";return i+=s,i}static nextID(){return _a._nextID++}};T(_a,"_nextID",0);let za=_a;var $i;(function(n){n[n.hold=0]="hold",n[n.once=1]="once",n[n.loop=2]="loop",n[n.pingpong=3]="pingpong",n[n.onceReverse=4]="onceReverse",n[n.loopReverse=5]="loopReverse",n[n.pingpongReverse=6]="pingpongReverse"})($i||($i={}));const UT=[$i.hold,$i.once,$i.loop,$i.pingpong,$i.onceReverse,$i.loopReverse,$i.pingpongReverse];class e0{constructor(e,t,i){T(this,"name");T(this,"timelines",[]);T(this,"timelineIds");T(this,"bones");T(this,"color",new at(1,1,1,1));T(this,"duration");if(!e)throw new Error("name cannot be null.");this.name=e,this.duration=i,this.timelineIds=new tU,this.bones=[],this.setTimelines(t)}setTimelines(e){if(!e)throw new Error("timelines cannot be null.");this.timelines=e;const t=e.length;this.timelineIds.clear(),this.bones.length=0;const i=new Set,s=e;for(let r=0;r0&&(t%=this.duration));const u=this.timelines;for(let d=0,f=u.length;dt)return r-i;return s-i}};function aU(n){return typeof n=="object"&&n!==null&&typeof n.slotIndex=="number"}class qo extends Gt{constructor(t,i,...s){super(t,...s);T(this,"curves");this.curves=Ke.newFloatArray(t+i*18),this.curves[t-1]=1}setLinear(t){this.curves[t]=0}setStepped(t){this.curves[t]=1}shrink(t){const i=this.getFrameCount()+t*18;if(this.curves.length>i){const s=Ke.newFloatArray(i);Ke.arrayCopy(this.curves,0,s,0,i),this.curves=s}}setBezier(t,i,s,r,o,a,c,l,h,u,d){const f=this.curves;let m=this.getFrameCount()+t*18;s===0&&(f[i]=2+m);const p=(r-a*2+l)*.03,g=(o-c*2+h)*.03,v=((a-l)*3-r+u)*.006,b=((c-h)*3-o+d)*.006;let y=p*2+v,x=g*2+b,_=(a-r)*.3+p+v*.16666667,E=(c-o)*.3+g+b*.16666667,S=r+_,C=o+E;for(let M=m+18;mt){const h=this.frames[i],u=this.frames[i+s];return u+(t-h)/(o[r]-h)*(o[r+1]-u)}const a=r+18;for(r+=2;r=t){const h=o[r-2],u=o[r-1];return u+(t-h)/(o[r]-h)*(o[r+1]-u)}i+=this.getFrameEntries();const c=o[a-2],l=o[a-1];return l+(t-c)/(this.frames[i]-c)*(this.frames[i+s]-l)}}class nr extends qo{constructor(e,t,i){super(e,t,i)}getFrameEntries(){return 2}setFrame(e,t,i){e<<=1,this.frames[e]=t,this.frames[e+1]=i}getCurveValue(e){const t=this.frames;let i=t.length-2;for(let r=2;r<=i;r+=2)if(t[r]>e){i=r-2;break}const s=this.curves[i>>1];switch(s){case 0:{const r=t[i],o=t[i+1];return o+(e-r)/(t[i+2]-r)*(t[i+2+1]-o)}case 1:return t[i+1]}return this.getBezierValue(e,i,1,s-2)}getRelativeValue(e,t,i,s,r,o){if(e>2];switch(f){case 0:{const m=u[d];c=u[d+1],l=u[d+2],h=u[d+3];const p=(i-m)/(u[d+4]-m);c+=(u[d+4+1]-c)*p,l+=(u[d+4+2]-l)*p,h+=(u[d+4+3]-h)*p;break}case 1:c=u[d+1],l=u[d+2],h=u[d+3];break;default:c=this.getBezierValue(i,d,1,f-2),l=this.getBezierValue(i,d,2,f+18-2),h=this.getBezierValue(i,d,3,f+36-2)}if(s!==1)if(r===ze.setup){const m=e.data.setupPose.color;c=m.r+(c-m.r)*s,l=m.g+(l-m.g)*s,h=m.b+(h-m.b)*s}else c=a.r+(c-a.r)*s,l=a.g+(l-a.g)*s,h=a.b+(h-a.b)*s;a.r=c<0?0:c>1?1:c,a.g=l<0?0:l>1?1:l,a.b=h<0?0:h>1?1:h}}class QT extends nr{constructor(t,i,s){super(t,i,`${ot.alpha}|${s}`);T(this,"slotIndex",0);this.slotIndex=s}apply(t,i,s,r,o,a,c,l,h){const u=t.slots[this.slotIndex];if(!u.bone.active)return;const d=(h?u.appliedPose:u.pose).color;let f=0;const m=this.frames;if(s1?1:f}}class eE extends pd{constructor(e,t,i){super(e,t,i,`${ot.rgb}|${i}`,`${ot.alpha}|${i}`,`${ot.rgb2}|${i}`)}getFrameEntries(){return 8}setFrame(e,t,i,s,r,o,a,c,l){e<<=3,this.frames[e]=t,this.frames[e+1]=i,this.frames[e+2]=s,this.frames[e+3]=r,this.frames[e+4]=o,this.frames[e+5]=a,this.frames[e+6]=c,this.frames[e+7]=l}apply1(e,t,i,s,r,o){const a=t.color,c=t.darkColor;let l=0,h=0,u=0;const d=this.frames;if(i>3];switch(b){case 0:{const y=d[v];f=d[v+1],m=d[v+2],p=d[v+3],g=d[v+4],l=d[v+5],h=d[v+6],u=d[v+7];const x=(i-y)/(d[v+8]-y);f+=(d[v+8+1]-f)*x,m+=(d[v+8+2]-m)*x,p+=(d[v+8+3]-p)*x,g+=(d[v+8+4]-g)*x,l+=(d[v+8+5]-l)*x,h+=(d[v+8+6]-h)*x,u+=(d[v+8+7]-u)*x;break}case 1:f=d[v+1],m=d[v+2],p=d[v+3],g=d[v+4],l=d[v+5],h=d[v+6],u=d[v+7];break;default:f=this.getBezierValue(i,v,1,b-2),m=this.getBezierValue(i,v,2,b+18-2),p=this.getBezierValue(i,v,3,b+36-2),g=this.getBezierValue(i,v,4,b+54-2),l=this.getBezierValue(i,v,5,b+72-2),h=this.getBezierValue(i,v,6,b+90-2),u=this.getBezierValue(i,v,7,b+108-2)}if(s===1)a.set(f,m,p,g);else if(r===ze.setup){const y=e.data.setupPose;let x=y.color;a.set(x.r+(f-x.r)*s,x.g+(m-x.g)*s,x.b+(p-x.b)*s,x.a+(g-x.a)*s),x=y.darkColor,l=x.r+(l-x.r)*s,h=x.g+(h-x.g)*s,u=x.b+(u-x.b)*s}else a.add((f-a.r)*s,(m-a.g)*s,(p-a.b)*s,(g-a.a)*s),l=c.r+(l-c.r)*s,h=c.g+(h-c.g)*s,u=c.b+(u-c.b)*s;c.r=l<0?0:l>1?1:l,c.g=h<0?0:h>1?1:h,c.b=u<0?0:u>1?1:u}}class tE extends pd{constructor(e,t,i){super(e,t,i,`${ot.rgb}|${i}`,`${ot.rgb2}|${i}`)}getFrameEntries(){return 7}setFrame(e,t,i,s,r,o,a,c){e*=7,this.frames[e]=t,this.frames[e+1]=i,this.frames[e+2]=s,this.frames[e+3]=r,this.frames[e+4]=o,this.frames[e+5]=a,this.frames[e+6]=c}apply1(e,t,i,s,r,o){const a=t.color,c=t.darkColor;let l=0,h=0,u=0,d=0,f=0,m=0;const p=this.frames;if(i1?1:l,a.g=h<0?0:h>1?1:h,a.b=u<0?0:u>1?1:u,c.r=d<0?0:d>1?1:d,c.g=f<0?0:f>1?1:f,c.b=m<0?0:m>1?1:m}}class $l extends Gt{constructor(t,i){super(t,`${ot.attachment}|${i}`);T(this,"slotIndex",0);T(this,"attachmentNames");this.slotIndex=i,this.attachmentNames=new Array(t),this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i,s){this.frames[t]=i,this.attachmentNames[t]=s}apply(t,i,s,r,o,a,c,l,h){const u=t.slots[this.slotIndex];if(!u.bone.active)return;const d=h?u.appliedPose:u.pose;l||st){const l=this.frames[i];return s[r+1]*(t-l)/(s[r]-l)}const o=r+18;for(r+=2;r=t){const l=s[r-2],h=s[r-1];return h+(t-l)/(s[r]-l)*(s[r+1]-h)}const a=s[o-2],c=s[o-1];return c+(1-c)*(t-a)/(this.frames[i+this.getFrameEntries()]-a)}apply(t,i,s,r,o,a,c,l,h){const u=t.slots;if(!this.attachment.isTimelineActive(u,this.slotIndex,h))return;const d=this.attachment.timelineSlots,f=this.frames;if(s=f[f.length-1])g=0,m=this.vertices[f.length-1],p=null;else{const b=Gt.search(f,s);g=this.getCurvePercent(s,b),m=this.vertices[b],p=this.vertices[b+1]}const v=this.vertices[0].length;this.applyToSlot(u[this.slotIndex],h,m,p,g,v,o,a,c);for(const b of d)this.applyToSlot(u[b],h,m,p,g,v,o,a,c)}applyBeforeFirst(t,i,s,r){if(!t.bone.active)return;const o=i?t.appliedPose:t.pose;if(o.attachment==null||o.attachment.timelineAttachment!==this.attachment)return;const a=o.deform;switch(a.length===0&&(r=ze.setup),r){case ze.setup:a.length=0;break;case ze.first:{if(s===1){a.length=0;return}const c=this.vertices[0].length;a.length=c;const l=a,h=o.attachment;if(h.bones===null){const u=h.vertices;for(let d=0;d>4,h=c.attachment.sequence.regions.length;const u=UT[o&15];if(u!==$i.hold)switch(l+=(s-r)/a+1e-5|0,u){case $i.once:l=Math.min(h-1,l);break;case $i.loop:l%=h;break;case $i.pingpong:{const d=(h<<1)-2;l=d===0?0:l%d,l>=h&&(l=d-l);break}case $i.onceReverse:l=Math.max(h-1-l,0);break;case $i.loopReverse:l=h-1-l%h;break;case $i.pingpongReverse:{const d=(h<<1)-2;l=d===0?0:(l+h-1)%d,l>=h&&(l=d-l)}}c.sequenceIndex=l}};T(Mn,"ENTRIES",3),T(Mn,"MODE",1),T(Mn,"DELAY",2);let Mu=Mn;const Fu=class Fu extends Gt{constructor(t){super(t,...Fu.propertyIds);T(this,"events");this.events=new Array(t),this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i){this.frames[t]=i.time,this.events[t]=i}apply(t,i,s,r,o,a,c,l,h){if(!r)return;const u=this.frames,d=this.frames.length;if(i>s)this.apply(null,i,Number.MAX_VALUE,r,0,a,!1,!1,!1),i=-1;else if(i>=u[d-1])return;if(s0&&u[f-1]===m;)f--}for(;f=u[f];f++)r.push(this.events[f])}};T(Fu,"propertyIds",[`${ot.event}`]);let cc=Fu;const Ta=class Ta extends Gt{constructor(t){super(t,...Ta.propertyIds);T(this,"drawOrders");this.drawOrders=new Array(t),this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i,s){this.frames[t]=i,this.drawOrders[t]=s}apply(t,i,s,r,o,a,c,l,h){const u=h?t.drawOrder.appliedPose:t.drawOrder.pose,d=t.slots;if(l||s>2];switch(b){case 0:{const x=f[v];m=f[v+1],p=f[v+2],g=f[v+3];const _=(s-x)/(f[v+4]-x);m+=(f[v+4+1]-m)*_,p+=(f[v+4+2]-p)*_,g+=(f[v+4+3]-g)*_;break}case 1:m=f[v+1],p=f[v+2],g=f[v+3];break;default:m=this.getBezierValue(s,v,1,b-2),p=this.getBezierValue(s,v,2,b+18-2),g=this.getBezierValue(s,v,3,b+36-2)}const y=a===ze.setup?u.data.setupPose:d;c?(d.mixRotate=y.mixRotate+m*o,d.mixX=y.mixX+p*o,d.mixY=y.mixY+g*o):(d.mixRotate=y.mixRotate+(m-y.mixRotate)*o,d.mixX=y.mixX+(p-y.mixX)*o,d.mixY=y.mixY+(g-y.mixY)*o)}}class ro extends xc{constructor(e,t,i,s){super(e,t,i,s)}apply(e,t,i,s,r,o,a,c,l){if(a&&!this.additive&&(a=!1),this.constraintIndex===-1){const h=i>=this.frames[0]?this.getCurveValue(i):0,u=e.physics;for(const d of u)if(d.active&&this.global(d.data)){const f=l?d.appliedPose:d.pose;this.set(f,this.getAbsoluteValue(i,r,o,a,this.get(f),this.get(d.data.setupPose),h))}}else{const h=e.constraints[this.constraintIndex];if(h.active){const u=l?h.appliedPose:h.pose;this.set(u,this.getAbsoluteValue(i,r,o,a,this.get(u),this.get(h.data.setupPose)))}}}}class lE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintInertia)}get(e){return e.inertia}set(e,t){e.inertia=t}global(e){return e.inertiaGlobal}}class cE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintStrength)}get(e){return e.strength}set(e,t){e.strength=t}global(e){return e.strengthGlobal}}class hE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintDamping)}get(e){return e.damping}set(e,t){e.damping=t}global(e){return e.dampingGlobal}}class uE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintMass)}get(e){return 1/e.massInverse}set(e,t){e.massInverse=1/t}global(e){return e.massGlobal}}class dE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintWind),this.additive=!0}get(e){return e.wind}set(e,t){e.wind=t}global(e){return e.windGlobal}}class fE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintGravity),this.additive=!0}get(e){return e.gravity}set(e,t){e.gravity=t}global(e){return e.gravityGlobal}}class mE extends ro{constructor(e,t,i){super(e,t,i,ot.physicsConstraintMix)}get(e){return e.mix}set(e,t){e.mix=t}global(e){return e.mixGlobal}}const Lu=class Lu extends Gt{constructor(t,i){super(t,...Lu.propertyIds);T(this,"constraintIndex");this.constraintIndex=i,this.instant=!0}getFrameCount(){return this.frames.length}setFrame(t,i){this.frames[t]=i}apply(t,i,s,r,o,a,c,l,h){let u;if(this.constraintIndex!==-1&&(u=t.constraints[this.constraintIndex],!u.active))return;const d=this.frames;if(i>s)this.apply(t,i,Number.MAX_VALUE,[],o,a,!1,!1,!1),i=-1;else if(i>=d[d.length-1])return;if(!(s=d[Gt.search(d,i)+1]))if(u!=null)u.reset(t);else for(const f of t.physics)f.active&&f.reset(t)}};T(Lu,"propertyIds",[ot.physicsConstraintReset.toString()]);let Au=Lu;class pE extends xc{constructor(e,t,i){super(e,t,i,ot.sliderTime)}apply(e,t,i,s,r,o,a,c,l){const h=e.constraints[this.constraintIndex];if(h.active){const u=l?h.appliedPose:h.pose;u.time=this.getAbsoluteValue(i,r,o,a,u.time,h.data.setupPose.time)}}}class gE extends xc{constructor(e,t,i){super(e,t,i,ot.sliderMix),this.additive=!0}apply(e,t,i,s,r,o,a,c,l){const h=e.constraints[this.constraintIndex];if(h.active){const u=l?h.appliedPose:h.pose;u.mix=this.getAbsoluteValue(i,r,o,a,u.mix,h.data.setupPose.mix)}}}const Bl=class Bl{constructor(e){T(this,"data");T(this,"tracks",[]);T(this,"timeScale",1);T(this,"unkeyedState",0);T(this,"events",[]);T(this,"listeners",[]);T(this,"queue",new uU(this));T(this,"propertyIds",new Map);T(this,"animationsChanged",!1);T(this,"trackEntryPool",new nU(()=>new hU));this.data=e}update(e){e*=this.timeScale;const t=this.tracks;for(let i=0,s=t.length;i0){if(r.delay-=o,r.delay>0)continue;o=-r.delay,r.delay=0}let a=r.next;if(a){const c=r.trackLast-a.delay;if(c>=0){for(a.delay=0,a.trackTime+=r.timeScale===0?0:(c/r.timeScale+e)*a.timeScale,r.trackTime+=o,this.setTrack(i,a,!0);a.mixingFrom;)a.mixTime+=e,a=a.mixingFrom;continue}}else if(r.trackLast>=r.trackEnd&&!r.mixingFrom){t[i]=null,this.queue.end(r),this.clearNext(r);continue}if(r.mixingFrom&&this.updateMixingFrom(r,e)){let c=r.mixingFrom;for(r.mixingFrom=null,c&&(c.mixingTo=null);c;)this.queue.end(c),c=c.mixingFrom}r.trackTime+=o}this.queue.drain()}updateMixingFrom(e,t){const i=e.mixingFrom;if(!i)return!0;const s=this.updateMixingFrom(i,t);if(i.animationLast=i.nextAnimationLast,i.trackLast=i.nextTrackLast,e.nextTrackLast!==-1&&e.mixTime>=e.mixDuration){if(i.totalAlpha===0||e.mixDuration===0){if(e.mixingFrom=i.mixingFrom,i.mixingFrom!=null&&(i.mixingFrom.mixingTo=e),i.totalAlpha===0)for(let r=e;r.mixingTo!=null;r=r.mixingTo)r.keepHold=!0;this.queue.end(i)}return s}return i.trackTime+=t*i.timeScale,e.mixTime+=t,!1}apply(e){if(!e)throw new Error("skeleton cannot be null.");this.animationsChanged&&this._animationsChanged();const t=this.events,i=this.tracks;let s=!1;for(let a=0,c=i.length;a0)continue;s=!0;let h=l.alpha;l.mixingFrom?h*=this.applyMixingFrom(l,e):l.trackTime>=l.trackEnd&&!l.next&&(h=0);let u=l.animationLast,d=l.getAnimationTime(),f=d,m=t;l.reverse&&(f=l.animation.duration-f,m=null);const p=l.animation.timelines,g=p.length;if(a===0&&h===1)for(let v=0;v=l.alphaAttachmentThreshold,y=l.additive,x=y||l.shortestRotation,_=!x&&l.timelinesRotation.length!==g<<1;_&&(l.timelinesRotation.length=g<<1);for(let E=0;E0?c/a:o,h=i.animation.timelines,u=h.length,d=i.timelineMode,f=i.timelineHoldMix,m=r=i.alphaAttachmentThreshold);else{const B=!p||!(M instanceof qr)||A===ze.current;M.apply(t,x,E,S,R,A,g,B,!1)}}return i.reverse&&r0&&this.queueEvents(i,_),this.events.length=0,i.nextAnimationLast=_,i.nextTrackLast=i.trackTime,r}applyAttachmentTimeline(e,t,i,s,r){const o=t.slots[e.slotIndex];if(!o.bone.active||!r&&o.attachmentState===this.unkeyedState+w1)return;let a=i=0,_=v>=0;Math.abs(b)<=90&&Re.signum(b)!==Re.signum(g)&&(Math.abs(v-y)>180?(p+=360*Re.signum(v),_=x):y!==0?p-=360*Re.signum(v):_=x),_!==x&&(p+=360*Re.signum(v)),o[a]=p}o[a+1]=g,h.rotation=f+p*s}queueEvents(e,t){const i=e.animationStart,s=e.animationEnd,r=s-i,o=e.reverse;let a=e.trackLast%r;o&&(a=r-a);const c=this.events;let l=0,h=c.length;for(;l=i&&d.time<=s&&this.queue.event(e,d)}let u=!1;if(e.loop)if(r===0)u=!0;else{const d=Math.floor(e.trackTime/r);u=d>0&&d>Math.floor(e.trackLast/r)}else u=t>=s&&e.animationLast=i&&d.time<=s&&this.queue.event(e,d)}}eventsReverse(e,t,i){const s=e.animation.duration,r=s-t,o=s-i,a=e.animation.timelines;for(let c=0,l=e.animation.timelines.length;c=o){for(let m=0;m=r)break;this.events.push(u[m])}}else{for(let p=0;p=r);p++)this.events.push(u[p]);let m=0;for(;m=o);m++);for(;m= 0.");if(e>=this.tracks.length)return;const t=this.tracks[e];if(!t)return;this.queue.end(t),this.clearNext(t);let i=t;for(;;){const s=i.mixingFrom;if(!s)break;this.queue.end(s),i.mixingFrom=null,i.mixingTo=null,i=s}this.tracks[t.trackIndex]=null,this.queue.drain()}setTrack(e,t,i){const s=this.expandToIndex(e);this.tracks[e]=t,t.previous=null,s&&(s.next=null,i&&this.queue.interrupt(s),t.mixingFrom=s,s.mixingTo=t,t.mixTime=0,s.timelinesRotation.length=0),this.queue.start(t)}setAnimation(e,t,i=!1){return typeof t=="string"?this.setAnimation1(e,t,i):this.setAnimation2(e,t,i)}setAnimation1(e,t,i=!1){const s=this.data.skeletonData.findAnimation(t);if(!s)throw new Error(`Animation not found: ${t}`);return this.setAnimation2(e,s,i)}setAnimation2(e,t,i=!1){if(e<0)throw new Error("trackIndex must be >= 0.");if(!t)throw new Error("animation cannot be null.");let s=!0,r=this.expandToIndex(e);r&&(r.nextTrackLast===-1&&r.animation===t?(this.tracks[e]=r.mixingFrom,this.queue.interrupt(r),this.queue.end(r),this.clearNext(r),r=r.mixingFrom,s=!1):this.clearNext(r));const o=this.trackEntry(e,t,i,r);return this.setTrack(e,o,s),this.queue.drain(),o}addAnimation(e,t,i=!1,s=0){return typeof t=="string"?this.addAnimation1(e,t,i,s):this.addAnimation2(e,t,i,s)}addAnimation1(e,t,i=!1,s=0){const r=this.data.skeletonData.findAnimation(t);if(!r)throw new Error(`Animation not found: ${t}`);return this.addAnimation2(e,r,i,s)}addAnimation2(e,t,i=!1,s=0){if(e<0)throw new Error("trackIndex must be >= 0.");if(!t)throw new Error("animation cannot be null.");let r=this.expandToIndex(e);if(r)for(;r.next;)r=r.next;const o=this.trackEntry(e,t,i,r);return r?(r.next=o,o.previous=r,s<=0&&(s=Math.max(s+r.getTrackComplete()-o.mixDuration,0))):(this.setTrack(e,o,!0),this.queue.drain(),s<0&&(s=0)),o.delay=s,o}setEmptyAnimation(e,t=0){const i=this.setAnimation(e,Bl.emptyAnimation,!1);return i.mixDuration=t,i.trackEnd=t,i}addEmptyAnimation(e,t=0,i=0){const s=this.addAnimation(e,Bl.emptyAnimation,!1,i);return i<=0&&(s.delay=Math.max(s.delay+s.mixDuration-t,0)),s.mixDuration=t,s.trackEnd=t,s}setEmptyAnimations(e=0){const t=this.queue.drainDisabled;this.queue.drainDisabled=!0;for(let i=0,s=this.tracks.length;i0&&(o[d]=v);break}}c&&(g=g&~ph|r[d]&ph),r[d]=g}}from(e,t,i){const s=this.propertyIds;let r=dU;for(let o=0,a=i.length;o= 0.");return e>=this.tracks.length?null:this.tracks[e]}addListener(e){if(!e)throw new Error("listener cannot be null.");this.listeners.push(e)}removeListener(e){const t=this.listeners.indexOf(e);t>=0&&this.listeners.splice(t,1)}clearListeners(){this.listeners.length=0}clearListenerNotifications(){this.queue.clear()}};T(Bl,"emptyAnimation",new e0("",[],0));let g1=Bl;class hU{constructor(){T(this,"animation",null);T(this,"previous",null);T(this,"next",null);T(this,"mixingFrom",null);T(this,"mixingTo",null);T(this,"listener",null);T(this,"trackIndex",0);T(this,"loop",!1);T(this,"additive",!1);T(this,"reverse",!1);T(this,"shortestRotation",!1);T(this,"keepHold",!1);T(this,"eventThreshold",0);T(this,"mixAttachmentThreshold",0);T(this,"alphaAttachmentThreshold",0);T(this,"mixDrawOrderThreshold",0);T(this,"animationStart",0);T(this,"animationEnd",0);T(this,"animationLast",0);T(this,"nextAnimationLast",0);T(this,"delay",0);T(this,"trackTime",0);T(this,"trackLast",0);T(this,"nextTrackLast",0);T(this,"trackEnd",0);T(this,"timeScale",0);T(this,"alpha",0);T(this,"mixTime",0);T(this,"mixDuration",0);T(this,"totalAlpha",0);T(this,"mixInterpolation",Da.linear);T(this,"timelineMode",[]);T(this,"timelineHoldMix",[]);T(this,"timelinesRotation",[])}setMixDuration(e,t){this.mixDuration=e,t!==void 0&&(t<=0&&(t=this.previous==null?0:Math.max(t+this.previous.getTrackComplete()-e,0)),this.delay=t)}setMixInterpolation(e){if(!e)throw new Error("mixInterpolation cannot be null.");this.mixInterpolation=e}mix(){if(this.mixDuration===0)return 1;let e=this.mixTime/this.mixDuration;return e>=1?1:this.mixInterpolation===Da.linear?e:(e=this.mixInterpolation.apply(e),e<0?0:e>1?1:e)}reset(){this.next=null,this.previous=null,this.mixingFrom=null,this.mixingTo=null,this.mixInterpolation=Da.linear,this.animation=null,this.listener=null,this.timelineMode.length=0,this.timelineHoldMix.length=0,this.timelinesRotation.length=0}getAnimationTime(){if(!this.loop)return Math.min(this.trackTime+this.animationStart,this.animationEnd);const e=this.animationEnd-this.animationStart;return e===0?this.animationStart:this.trackTime%e+this.animationStart}setAnimationLast(e){this.animationLast=e,this.nextAnimationLast=e}isComplete(){return this.trackTime>=this.animationEnd-this.animationStart}resetRotationDirections(){this.timelinesRotation.length=0}getTrackComplete(){const e=this.animationEnd-this.animationStart;if(e!==0){if(this.loop)return e*(1+(this.trackTime/e|0));if(this.trackTime=0}}class uU{constructor(e){T(this,"objects",[]);T(this,"drainDisabled",!1);T(this,"animState");this.animState=e}start(e){this.objects.push(cn.start),this.objects.push(e),this.animState.animationsChanged=!0}interrupt(e){this.objects.push(cn.interrupt),this.objects.push(e)}end(e){this.objects.push(cn.end),this.objects.push(e),this.animState.animationsChanged=!0}dispose(e){this.objects.push(cn.dispose),this.objects.push(e)}complete(e){this.objects.push(cn.complete),this.objects.push(e)}event(e,t){this.objects.push(cn.event),this.objects.push(e),this.objects.push(t)}drain(){var e,t,i,s,r,o;if(!this.drainDisabled){this.drainDisabled=!0;for(let a=0;a= 0.");if(!i)throw new Error("name cannot be null.");this.index=t,this.parent=s}copy(t){const i=new vd(this.index,this.name,t);return i.length=this.length,i.setupPose.set(this.setupPose),i}}var ri;(function(n){n[n.Normal=0]="Normal",n[n.OnlyTranslation=1]="OnlyTranslation",n[n.NoRotationOrReflection=2]="NoRotationOrReflection",n[n.NoScale=3]="NoScale",n[n.NoScaleOrReflection=4]="NoScaleOrReflection"})(ri||(ri={}));class Up{constructor(){T(this,"bone");T(this,"x",0);T(this,"y",0);T(this,"rotation",0);T(this,"scaleX",0);T(this,"scaleY",0);T(this,"shearX",0);T(this,"shearY",0);T(this,"inherit",ri.Normal);T(this,"a",0);T(this,"b",0);T(this,"c",0);T(this,"d",0);T(this,"worldY",0);T(this,"worldX",0);T(this,"world",0);T(this,"local",0)}set(e){if(e==null)throw new Error("pose cannot be null.");this.x=e.x,this.y=e.y,this.rotation=e.rotation,this.scaleX=e.scaleX,this.scaleY=e.scaleY,this.shearX=e.shearX,this.shearY=e.shearY,this.inherit=e.inherit}setPosition(e,t){this.x=e,this.y=t}setScale(e,t){this.scaleX=e,this.scaleY=t===void 0?e:t}getInherit(){return this.inherit}setInherit(e){if(e==null)throw new Error("inherit cannot be null.");this.inherit=e}update(e,t){this.world!==e._update&&this.updateWorldTransform(e)}updateWorldTransform(e){this.local===e._update?this.updateLocalTransform(e):this.world=e._update;const t=this.rotation,i=this.scaleX,s=this.scaleY,r=this.shearX,o=this.shearY;if(!this.bone.parent){const d=e.scaleX,f=e.scaleY,m=(t+r)*Re.degRad,p=(t+90+o)*Re.degRad;this.a=Math.cos(m)*i*d,this.b=Math.cos(p)*s*d,this.c=Math.sin(m)*i*f,this.d=Math.sin(p)*s*f,this.worldX=this.x*d+e.x,this.worldY=this.y*f+e.y;return}const a=this.bone.parent.appliedPose;let c=a.a,l=a.b,h=a.c,u=a.d;switch(this.worldX=c*this.x+l*this.y+a.worldX,this.worldY=h*this.x+u*this.y+a.worldY,this.inherit){case ri.Normal:{const d=(t+r)*Re.degRad,f=(t+90+o)*Re.degRad,m=Math.cos(d)*i,p=Math.cos(f)*s,g=Math.sin(d)*i,v=Math.sin(f)*s;this.a=c*m+l*g,this.b=c*p+l*v,this.c=h*m+u*g,this.d=h*p+u*v;return}case ri.OnlyTranslation:{const d=e.scaleX,f=e.scaleY,m=(t+r)*Re.degRad,p=(t+90+o)*Re.degRad;this.a=Math.cos(m)*i*d,this.b=Math.cos(p)*s*d,this.c=Math.sin(m)*i*f,this.d=Math.sin(p)*s*f;break}case ri.NoRotationOrReflection:{const d=e.scaleX,f=e.scaleY,m=1/d,p=1/f;c*=m,h*=p;let g=c*c+h*h,v=0;g>Re.epsilon2?(g=Math.abs(c*u*p-l*m*h)/g,l=h*g,u=c*g,v=t-Re.atan2Deg(h,c)):(c=0,h=0,v=t-90+Re.atan2Deg(u,l));const b=(v+r)*Re.degRad,y=(v+o+90)*Re.degRad,x=Math.cos(b)*i,_=Math.cos(y)*s,E=Math.sin(b)*i,S=Math.sin(y)*s;this.a=(c*x-l*E)*d,this.b=(c*_-l*S)*d,this.c=(h*x+u*E)*f,this.d=(h*_+u*S)*f;break}case ri.NoScale:case ri.NoScaleOrReflection:{const d=e.scaleX,f=e.scaleY,m=1/d,p=1/f,g=t*Re.degRad,v=Math.cos(g),b=Math.sin(g);let y=(c*v+l*b)*m,x=(h*v+u*b)*p;const _=1/Math.sqrt(y*y+x*x);y*=_,x*=_;let E=-x,S=y;this.inherit===ri.NoScale&&c*u-l*h<0!=(d<0!=f<0)&&(E=-E,S=-S);const C=r*Re.degRad,M=(90+o)*Re.degRad,P=Math.cos(C)*i,A=Math.cos(M)*s,R=Math.sin(C)*i,B=Math.sin(M)*s;this.a=(y*P+E*R)*d,this.b=(y*A+E*B)*d,this.c=(x*P+S*R)*f,this.d=(x*A+S*B)*f;break}}}updateLocalTransform(e){this.local=0,this.world=e._update;const t=e.scaleX,i=e.scaleY;if(!this.bone.parent){const v=1/t,b=1/i;this.x=(this.worldX-e.x)*v,this.y=(this.worldY-e.y)*b,this.set5(this.a*v,this.b*v,this.c*b,this.d*b,0);return}const s=this.bone.parent.appliedPose;let r=s.a,o=s.b,a=s.c,c=s.d;const l=r*c-o*a,h=1/(r*c-o*a),u=c*h,d=o*h,f=a*h,m=r*h,p=this.worldX-s.worldX,g=this.worldY-s.worldY;switch(this.x=p*u-g*d,this.y=g*m-p*f,this.inherit){case ri.Normal:this.set5(u*this.a-d*this.c,u*this.b-d*this.d,m*this.c-f*this.a,m*this.d-f*this.b,0);break;case ri.OnlyTranslation:{const v=1/t,b=1/i;this.set5(this.a*v,this.b*v,this.c*b,this.d*b,0);break}case ri.NoRotationOrReflection:{const v=1/t,b=1/i;r*=v,a*=b;const y=this.a*v,x=this.b*v,_=this.c*b,E=this.d*b,S=1/(r*r+a*a),C=1/Math.abs(l*v*b);this.set5((r*y+a*_)*S,(r*x+a*E)*S,(r*_-a*y)*C,(r*E-a*x)*C,Re.atan2Deg(a,r));break}case ri.NoScale:case ri.NoScaleOrReflection:{const v=1/t,b=1/i,y=this.a*v,x=this.b*v,_=this.c*b,E=this.d*b;let S=c*this.a-o*this.c,C=r*this.c-a*this.a;l<0&&(S=-S,C=-C);let M=Re.atan2Deg(C,S);this.rotation=M,M*=Re.degRad;const P=Math.cos(M),A=Math.sin(M);let R=(r*P+o*A)*v,B=(a*P+c*A)*b;const O=1/Math.sqrt(R*R+B*B);R*=O,B*=O;const W=this.inherit===ri.NoScale&&l<0!=(t<0!=i<0)?-1:1;this.set4(R*y+B*_,R*x+B*E,(R*_-B*y)*W,(R*E-B*x)*W)}}}set4(e,t,i,s){const r=e*e+i*i,o=t*t+s*s;r>Re.epsilon2?(this.shearX=Re.atan2Deg(i,e),this.scaleX=Math.sqrt(r)):(this.shearX=0,this.scaleX=0),this.scaleY=Math.sqrt(o),o>Re.epsilon2?(this.shearY=Re.atan2Deg(s,t),e*s-t*i<0?(this.scaleY=-this.scaleY,this.shearY+=90):this.shearY-=90,this.shearY>180?this.shearY-=360:this.shearY<=-180&&(this.shearY+=360)):this.shearY=0}set5(e,t,i,s,r){this.shearX=0;const o=e*e+i*i,a=t*t+s*s;if(o>Re.epsilon2){const c=Re.atan2Deg(i,e);this.rotation=c+r,this.scaleX=Math.sqrt(o),this.scaleY=Math.sqrt(a),a>Re.epsilon2?(this.shearY=Re.atan2Deg(s,t),e*s-t*i<0?(this.scaleY=-this.scaleY,this.shearY+=90-c):this.shearY-=90+c,this.shearY>180?this.shearY-=360:this.shearY<=-180&&(this.shearY+=360)):this.shearY=0}else this.scaleX=0,this.scaleY=Math.sqrt(a),this.shearY=0,this.rotation=a>Re.epsilon2?Re.atan2Deg(s,t)-90+r:r}validateLocalTransform(e){this.local===e._update&&this.updateLocalTransform(e)}modifyLocal(e){this.local===e._update&&this.updateLocalTransform(e),this.world=0,this.resetWorld(e,e._update)}modifyWorld(e){const t=e._update;this.local=t,this.world=t,this.resetWorld(e,t)}resetWorld(e,t){const i=this.bone.children;for(let s=0,r=i.length;s1&&t.constrained(this.bones[1].bone)}isSourceActive(){return this.target.active}static apply(t,i,s,r,o,a,c,l,h,u){typeof s=="number"?Lr.apply1(t,i,s,r,o,a,c,l):Lr.apply2(t,i,s,r,o,a,c,l,h,u)}static apply1(t,i,s,r,o,a,c,l){i.modifyLocal(t);const h=i.bone.parent.appliedPose;let u=h.a,d=h.b,f=h.c,m=h.d,p=-i.shearX-i.rotation,g=0,v=0;switch(i.inherit){case ri.OnlyTranslation:g=(s-i.worldX)*Re.signum(t.scaleX),v=(r-i.worldY)*Re.signum(t.scaleY);break;case ri.NoRotationOrReflection:{const b=Math.abs(u*m-d*f)/Math.max(Re.epsilon,u*u+f*f),y=u/t.scaleX,x=f/t.scaleY;d=-x*b*t.scaleX,m=y*b*t.scaleY,p+=Re.atan2Deg(x,y)}default:{const b=s-h.worldX,y=r-h.worldY,x=u*m-d*f;Math.abs(x)<=Re.epsilon?(g=0,v=0):(g=(b*m-y*d)/x-i.x,v=(y*u-b*f)/x-i.y)}}if(p+=Re.atan2Deg(v,g),i.scaleX<0&&(p+=180),p>180?p-=360:p<=-180&&(p+=360),i.rotation+=p*l,o||a){switch(i.inherit){case ri.NoScale:case ri.NoScaleOrReflection:g=s-i.worldX,v=r-i.worldY}const b=i.bone.data.length*i.scaleX;if(b>Re.epsilon){const y=g*g+v*v;if(o&&yb*b){const x=(Math.sqrt(y)/b-1)*l+1;switch(i.scaleX*=x,c){case en.Uniform:i.scaleY*=x;break;case en.Volume:i.scaleY/=x<.7?.25+.642857*x:x}}}}}static apply2(t,i,s,r,o,a,c,l,h,u){if(i.inherit!==ri.Normal||s.inherit!==ri.Normal)return;i.modifyLocal(t),s.modifyLocal(t);let d=i.x,f=i.y,m=i.scaleX,p=i.scaleY,g=s.scaleX,v=0,b=0,y=0;m<0?(m=-m,v=180,y=-1):(v=0,y=1),p<0&&(p=-p,y=-y),g<0?(g=-g,b=180):b=0;let x=0,_=0,E=i.a,S=i.b,C=i.c,M=i.d;const P=Math.abs(m-p)<=Re.epsilon;!P||c?(s.y=0,x=E*s.x+i.worldX,_=C*s.x+i.worldY):(x=E*s.x+S*s.y+i.worldX,_=C*s.x+M*s.y+i.worldY);const A=i.bone.parent.appliedPose;E=A.a,S=A.b,C=A.c,M=A.d;let R=E*M-S*C,B=x-A.worldX,O=_-A.worldY;R=Math.abs(R)<=Re.epsilon?0:1/R;const W=(B*M-O*S)*R-d,V=(O*E-B*C)*R-f;let Y=Math.sqrt(W*W+V*V),L=s.bone.data.length*g,N,F;if(Y0){let le=Math.min(1,oe/(h*2))-1;le=(oe-h*(1-le*le))/J,D-=le*D,X-=le*X,G=D*D+X*X}}e:if(P){L*=m;let J=(G-Y*Y-L*L)/(2*Y*L);if(J<-1)J=-1,F=Math.PI*a;else if(J>1){if(J=1,F=0,c)switch(E=(Math.sqrt(G)/(Y+L)-1)*u+1,i.scaleX*=E,l){case en.Uniform:i.scaleY*=E;break;case en.Volume:i.scaleY/=E<.7?.25+.642857*E:E}}else F=Math.acos(J)*a;E=Y+L*J,S=L*Math.sin(F),N=Math.atan2(X*E-D*S,D*E+X*S)}else{E=m*L,S=p*L;const J=E*E,oe=S*S,le=Math.atan2(X,D);C=oe*Y*Y+J*G-J*oe;const ve=-2*oe*Y,Se=oe-J;if(M=ve*ve-4*Se*C,M>=0){let U=Math.sqrt(M);ve<0&&(U=-U),U=-(ve+U)*.5;let z=U/Se,ee=C/U;const ne=Math.abs(z)=0){O=Math.sqrt(z)*a,N=le-Math.atan2(O,ne),F=Math.atan2(O/p,(ne-Y)/m);break e}}let fe=Re.PI,ye=Y-E,q=ye*ye,Z=0,se=0,H=Y+E,j=H*H,$=0;C=-E*Y/(J-oe),C>=-1&&C<=1&&(C=Math.acos(C),B=E*Math.cos(C)+Y,O=S*Math.sin(C),M=B*B+O*O,Mj&&(se=C,j=M,H=B,$=O)),G<=(q+j)*.5?(N=le-Math.atan2(Z*a,ye),F=fe*a):(N=le-Math.atan2($*a,H),F=se*a)}const K=Math.atan2(s.y,s.x)*y;N=(N-K)*Re.radDeg+v-i.rotation,N>180?N-=360:N<=-180&&(N+=360),i.rotation+=N*u,F=((F+K)*Re.radDeg-s.shearX)*y+b-s.rotation,F>180?F-=360:F<=-180&&(F+=360),s.rotation+=F*u}}class Rh extends Sc{constructor(t){super(t,new Vp);T(this,"bones",[]);T(this,"_target",null);T(this,"_scaleYMode",en.None)}set target(t){this._target=t}get target(){if(!this._target)throw new Error("target cannot be null.");return this._target}set scaleYMode(t){this._scaleYMode=t}get scaleYMode(){if(this._scaleYMode==null)throw new Error("scaleYMode cannot be null.");return this._scaleYMode}create(t){return new Lr(this,t)}}class Xp{constructor(){T(this,"position",0);T(this,"spacing",0);T(this,"mixRotate",0);T(this,"mixX",0);T(this,"mixY",0)}set(e){this.position=e.position,this.spacing=e.spacing,this.mixRotate=e.mixRotate,this.mixX=e.mixX,this.mixY=e.mixY}}class kh extends Sc{constructor(t){super(t,new Xp);T(this,"bones",[]);T(this,"_slot",null);T(this,"positionMode",Is.Fixed);T(this,"spacingMode",Ei.Fixed);T(this,"rotateMode",Do.Chain);T(this,"offsetRotation",0)}set slot(t){this._slot=t}get slot(){if(this._slot)return this._slot;throw new Error("SlotData not set.")}create(t){return new Yp(this,t)}}var Is;(function(n){n[n.Fixed=0]="Fixed",n[n.Percent=1]="Percent"})(Is||(Is={}));var Ei;(function(n){n[n.Length=0]="Length",n[n.Fixed=1]="Fixed",n[n.Percent=2]="Percent",n[n.Proportional=3]="Proportional"})(Ei||(Ei={}));var Do;(function(n){n[n.Tangent=0]="Tangent",n[n.Chain=1]="Chain",n[n.ChainScale=2]="ChainScale"})(Do||(Do={}));const Gn=class Gn extends wc{constructor(t,i){super(t,new Xp,new Xp);T(this,"data");T(this,"bones");T(this,"slot");T(this,"spaces",[]);T(this,"positions",[]);T(this,"world",[]);T(this,"curves",[]);T(this,"lengths",[]);T(this,"segments",[]);if(!i)throw new Error("skeleton cannot be null.");this.data=t,this.bones=[];for(const s of this.data.bones)this.bones.push(i.bones[s.index].constrainedPose);this.slot=i.slots[t.slot.index]}copy(t){var i=new Gn(this.data,t);return i.pose.set(this.pose),i}update(t,i){const s=this.slot.appliedPose.attachment;if(!(s instanceof hc))return;const r=this.appliedPose,o=r.mixRotate,a=r.mixX,c=r.mixY;if(o===0&&a===0&&c===0)return;const l=this.data,h=l.rotateMode===Do.Tangent,u=l.rotateMode===Do.ChainScale,d=this.bones,f=d.length,m=h?f:f+1,p=Ke.setArraySize(this.spaces,m),g=u?this.lengths=Ke.setArraySize(this.lengths,f):[],v=r.spacing;switch(l.spacingMode){case Ei.Percent:if(u)for(let S=0,C=m-1;S0){S=m/S*v;for(let C=1;C0?Re.degRad:-Re.degRad}for(let S=0,C=3;S0){let O=M.a,W=M.b,V=M.c,Y=M.d,L=0,N=0,F=0;if(h?L=b[C-1]:p[S+1]===0?L=b[C+2]:L=Math.atan2(B,R),L-=Math.atan2(V,O),E){N=Math.cos(L),F=Math.sin(L);const D=M.bone.data.length;y+=(D*(N*O-F*V)-R)*o,x+=(D*(F*O+N*V)-B)*o}else L+=_;L>Re.PI?L-=Re.PI2:L<-Re.PI&&(L+=Re.PI2),L*=o,N=Math.cos(L),F=Math.sin(L),M.a=N*O-F*V,M.b=N*W-F*Y,M.c=F*O+N*V,M.d=F*W+N*Y}}}computeWorldPositions(t,i,s,r){const o=this.slot;let a=this.appliedPose.position,c=this.spaces,l=Ke.setArraySize(this.positions,s*3+2),h=this.world;const u=i.closed;let d=i.worldVerticesLength,f=d/6,m=Gn.NONE;if(!i.constantSpeed){const F=i.lengths;f-=u?1:2;const D=F[f];this.data.positionMode===Is.Percent&&(a*=D);let X;switch(this.data.spacingMode){case Ei.Percent:X=D;break;case Ei.Proportional:X=D/s;break;default:X=1}h=Ke.setArraySize(this.world,8);for(let G=0,K=0,J=0;GD){m!==Gn.AFTER&&(m=Gn.AFTER,i.computeWorldVertices(t,o,d-6,4,h,0,2)),this.addAfterPosition(le-D,h,0,l,K);continue}for(;;J++){const ve=F[J];if(!(le>ve)){if(J===0)le/=ve;else{const Se=F[J-1];le=(le-Se)/(ve-Se)}break}}J!==m&&(m=J,u&&J===f?(i.computeWorldVertices(t,o,d-4,4,h,0,2),i.computeWorldVertices(t,o,0,4,h,4,2)):i.computeWorldVertices(t,o,J*6+2,8,h,0,2)),this.addCurvePosition(le,h[0],h[1],h[2],h[3],h[4],h[5],h[6],h[7],l,K,r||G>0&&oe===0)}return l}u?(d+=2,h=Ke.setArraySize(this.world,d),i.computeWorldVertices(t,o,2,d-4,h,0,2),i.computeWorldVertices(t,o,0,2,h,d-4,2),h[d-2]=h[0],h[d-1]=h[1]):(f--,d-=4,h=Ke.setArraySize(this.world,d),i.computeWorldVertices(t,o,2,d,h,0,2));const p=Ke.setArraySize(this.curves,f);let g=0,v=h[0],b=h[1],y=0,x=0,_=0,E=0,S=0,C=0,M=0,P=0,A=0,R=0,B=0,O=0,W=0,V=0;for(let F=0,D=2;Fg){this.addAfterPosition(J-g,h,d-4,l,D);continue}for(;;X++){const oe=p[X];if(!(J>oe)){if(X===0)J/=oe;else{const le=p[X-1];J=(J-le)/(oe-le)}break}}if(X!==m){m=X;let oe=X*6;for(v=h[oe],b=h[oe+1],y=h[oe+2],x=h[oe+3],_=h[oe+4],E=h[oe+5],S=h[oe+6],C=h[oe+7],M=(v-y*2+_)*.03,P=(b-x*2+E)*.03,A=((y-_)*3-v+S)*.006,R=((x-E)*3-b+C)*.006,B=M*2+A,O=P*2+R,W=(y-v)*.3+M+A*.16666667,V=(x-b)*.3+P+R*.16666667,N=Math.sqrt(W*W+V*V),L[0]=N,oe=1;oe<8;oe++)W+=B,V+=O,B+=A,O+=R,N+=Math.sqrt(W*W+V*V),L[oe]=N;W+=B,V+=O,N+=Math.sqrt(W*W+V*V),L[8]=N,W+=B+A,V+=O+R,N+=Math.sqrt(W*W+V*V),L[9]=N,G=0}for(J*=N;;G++){const oe=L[G];if(!(J>oe)){if(G===0)J/=oe;else{const le=L[G-1];J=G+(J-le)/(oe-le)}break}}this.addCurvePosition(J*.1,v,b,y,x,_,E,S,C,l,D,r||F>0&&K===0)}return l}addBeforePosition(t,i,s,r,o){const a=i[s],c=i[s+1],l=i[s+2]-a,h=i[s+3]-c,u=Math.atan2(h,l);r[o]=a+t*Math.cos(u),r[o+1]=c+t*Math.sin(u),r[o+2]=u}addAfterPosition(t,i,s,r,o){const a=i[s+2],c=i[s+3],l=a-i[s],h=c-i[s+1],u=Math.atan2(h,l);r[o]=a+t*Math.cos(u),r[o+1]=c+t*Math.sin(u),r[o+2]=u}addCurvePosition(t,i,s,r,o,a,c,l,h,u,d,f){if(t===0||Number.isNaN(t)){u[d]=i,u[d+1]=s,u[d+2]=Math.atan2(o-s,r-i);return}const m=t*t,p=m*t,g=1-t,v=g*g,b=v*g,y=g*t,x=y*3,_=g*x,E=x*t,S=i*b+r*_+a*E+l*p,C=s*b+o*_+c*E+h*p;u[d]=S,u[d+1]=C,f&&(t<.001?u[d+2]=Math.atan2(o-s,r-i):u[d+2]=Math.atan2(C-(s*v+o*y*2+c*m),S-(i*v+r*y*2+a*m)))}sort(t){const i=this.slot.data.index,s=this.slot.bone;t.skin!=null&&this.sortPathSlot(t,t.skin,i,s),t.data.defaultSkin!=null&&t.data.defaultSkin!==t.skin&&this.sortPathSlot(t,t.data.defaultSkin,i,s),this.sortPath(t,this.slot.pose.attachment,s);const r=this.bones,o=this.bones.length;for(let a=0;a0,a=this.data.y>0,c=this.data.rotate>0||this.data.shearX>0,l=this.data.scaleX>0,h=this.bone;let u=h.bone.data.length,d=this.data.step,f=0;if(i!==To.none){switch(h.modifyWorld(t),i){case To.reset:this.reset(t);case To.update:{const m=Math.max(t.time-this.lastTime,0),p=this.remaining;this.remaining+=m,this.lastTime=t.time;const g=h.worldX,v=h.worldY;if(this._reset)this._reset=!1,this.ux=g,this.uy=v;else{let b=this.remaining,y=s.inertia,x=t.data.referenceScale,_=-1,E=0,S=0,C=this.data.limit*m,M=C*Math.abs(t.scaleY);if(C*=Math.abs(t.scaleX),o||a){if(o){const P=(this.ux-g)*y;this.xOffset+=P>C?C:P<-C?-C:P,this.ux=g}if(a){const P=(this.uy-v)*y;this.yOffset+=P>M?M:P<-M?-M:P,this.uy=v}if(b>=d){const P=this.xOffset,A=this.yOffset;_=s.damping**(60*d),E=d*s.massInverse,S=s.strength;const R=x*s.wind,B=x*s.gravity,O=(R*t.windX+B*t.gravityX)*t.scaleX,W=(R*t.windY+B*t.gravityY)*t.scaleY;do o&&(this.xVelocity+=(O-this.xOffset*S)*E,this.xOffset+=this.xVelocity*d,this.xVelocity*=_),a&&(this.yVelocity-=(W+this.yOffset*S)*E,this.yOffset+=this.yVelocity*d,this.yVelocity*=_),b-=d;while(b>=d);this.xLag=this.xOffset-P,this.yLag=this.yOffset-A}f=Math.max(0,1-b/d),o&&(h.worldX+=(this.xOffset-this.xLag*f)*r*this.data.x),a&&(h.worldY+=(this.yOffset-this.yLag*f)*r*this.data.y)}if(c||l){let P=Math.atan2(h.c,h.a),A=0,R=0,B=0,O=this.cx-h.worldX,W=this.cy-h.worldY;if(O>C?O=C:O<-C&&(O=-C),W>M?W=M:W<-M&&(W=-M),b=this.remaining,c){B=(this.data.rotate+this.data.shearX)*r,f=this.rotateLag*Math.max(0,1-p/d);let V=Math.atan2(W+this.ty,O+this.tx)-P-(this.rotateOffset-f)*B;this.rotateOffset+=(V-Math.ceil(V*Re.invPI2-.5)*Re.PI2)*y,V=(this.rotateOffset-f)*B+P,A=Math.cos(V),R=Math.sin(V),l&&(V=u*h.getWorldScaleX(),V>0&&(this.scaleOffset+=(O*A+W*R)*y/V))}else{A=Math.cos(P),R=Math.sin(P);const V=u*h.getWorldScaleX()-this.scaleLag*Math.max(0,1-p/d);V>0&&(this.scaleOffset+=(O*A+W*R)*y/V)}if(b>=d){_===-1&&(_=s.damping**(60*d),E=d*s.massInverse,S=s.strength);const V=s.wind*t.windX+s.gravity*t.gravityX,Y=(s.wind*t.windY+s.gravity*t.gravityY)*jp.yDir,L=this.rotateOffset,N=this.scaleOffset,F=u/x;for(;;)if(b-=d,l&&(this.scaleVelocity+=(V*A-Y*R-this.scaleOffset*S)*E,this.scaleOffset+=this.scaleVelocity*d,this.scaleVelocity*=_),c){if(this.rotateVelocity-=((V*R+Y*A)*F+this.rotateOffset*S)*E,this.rotateOffset+=this.rotateVelocity*d,this.rotateVelocity*=_,b0){let b=0;this.data.rotate>0&&(b=m*this.data.rotate,p=Math.sin(b),g=Math.cos(b),v=h.b,h.b=g*v-p*h.d,h.d=p*v+g*h.d),b+=m*this.data.shearX,p=Math.sin(b),g=Math.cos(b),v=h.a,h.a=g*v-p*h.c,h.c=p*v+g*h.c}else m*=this.data.rotate,p=Math.sin(m),g=Math.cos(m),v=h.a,h.a=g*v-p*h.c,h.c=p*v+g*h.c,v=h.b,h.b=g*v-p*h.d,h.d=p*v+g*h.d}if(l){let m=1+(this.scaleOffset-this.scaleLag*f)*r*this.data.scaleX;switch(h.a*=m,h.c*=m,this.data.scaleYMode){case en.Uniform:h.b*=m,h.d*=m;break;case en.Volume:m=Math.abs(m),m=m>=.7?1/m:4-3.67347*m,h.b*=m,h.d*=m}}i!==To.pose&&(this.tx=u*h.a,this.ty=u*h.c)}}sort(t){const i=this.bone.bone;t.sortBone(i),t._updateCache.push(this),t.sortReset(i.children),t.constrained(i)}isSourceActive(){return this.bone.bone.active}}class Fh extends Sc{constructor(t){super(t,new Gp);T(this,"_bone",null);T(this,"x",0);T(this,"y",0);T(this,"rotate",0);T(this,"scaleX",0);T(this,"shearX",0);T(this,"limit",0);T(this,"step",0);T(this,"inertiaGlobal",!1);T(this,"strengthGlobal",!1);T(this,"dampingGlobal",!1);T(this,"massGlobal",!1);T(this,"windGlobal",!1);T(this,"gravityGlobal",!1);T(this,"mixGlobal",!1);T(this,"_scaleYMode",en.None)}set bone(t){this._bone=t}get bone(){if(this._bone)return this._bone;throw new Error("BoneData not set.")}get scaleYMode(){return this._scaleYMode}set scaleYMode(t){if(t==null)throw new Error("scaleYMode cannot be null.");this._scaleYMode=t}create(t){return new yd(this,t)}}typeof Math.fround>"u"&&(Math.fround=(n=>e=>(n[0]=e,n[0]))(new Float32Array(1)));class Wp{constructor(){T(this,"time",0);T(this,"mix",0)}set(e){this.time=e.time,this.mix=e.mix}}const Ul=class Ul extends wc{constructor(t,i){super(t,new Wp,new Wp);T(this,"bone",null);if(!i)throw new Error("skeleton cannot be null.");t.bone!=null&&(this.bone=i.bones[t.bone.index])}copy(t){var i=new Ul(this.data,t);return i.pose.set(this.pose),i}update(t,i){const s=this.appliedPose;if(s.mix===0)return;const r=this.data,o=r.animation,a=this.bone;if(a!==null){if(!a.active)return;r.local&&a.appliedPose.validateLocalTransform(t),s.time=r.offset+(r.property.value(t,a.appliedPose,r.local,Ul.offsets)-r.property.offset)*r.scale,r.loop?s.time=o.duration+s.time%o.duration:s.time=Math.max(0,s.time)}const c=t.bones,l=o.bones;for(let h=0,u=o.bones.length;h=s.length&&(s.length=e+1),s[e]||(s[e]={}),s[e][t]=i}addSkin(e){for(let i=0;i= 0.");if(!s)throw new Error("boneData cannot be null.");this.index=t,this.boneData=s}}var Iu;(function(n){n[n.Normal=0]="Normal",n[n.Additive=1]="Additive",n[n.Multiply=2]="Multiply",n[n.Screen=3]="Screen"})(Iu||(Iu={}));class Kp{constructor(){T(this,"mixRotate",0);T(this,"mixX",0);T(this,"mixY",0);T(this,"mixScaleX",0);T(this,"mixScaleY",0);T(this,"mixShearY",0)}set(e){this.mixRotate=e.mixRotate,this.mixX=e.mixX,this.mixY=e.mixY,this.mixScaleX=e.mixScaleX,this.mixScaleY=e.mixScaleY,this.mixShearY=e.mixShearY}}class a0 extends wc{constructor(t,i){super(t,new Kp,new Kp);T(this,"bones");T(this,"source");if(!i)throw new Error("skeleton cannot be null.");this.bones=[];for(const r of t.bones)this.bones.push(i.bones[r.index].constrainedPose);const s=i.bones[t.source.index];if(s==null)throw new Error("source cannot be null.");this.source=s}copy(t){var i=new a0(this.data,t);return i.pose.set(this.pose),i}update(t,i){const s=this.appliedPose;if(s.mixRotate===0&&s.mixX===0&&s.mixY===0&&s.mixScaleX===0&&s.mixScaleY===0&&s.mixShearY===0)return;const r=this.data,o=r.localSource,a=r.localTarget,c=r.additive,l=r.clamp,h=r.offsets,u=this.source.appliedPose;o&&u.validateLocalTransform(t);const d=r.properties,f=r.properties.length,m=this.bones;for(let p=0,g=this.bones.length;p0?s[At.ROTATION]:-s[At.ROTATION]);return a<0&&(a+=360),a}}class SE extends il{mix(e){return e.mixRotate}apply(e,t,i,s,r,o){if(r)i.rotation+=(o?s:s-i.rotation)*t.mixRotate;else{const a=e.scaleX,c=e.scaleY,l=1/a,h=1/c,u=i.a*l,d=i.b*l,f=i.c*h,m=i.d*h;s*=Re.degRad,o||(s-=Math.atan2(f,u)),s>Re.PI?s-=Re.PI2:s<-Re.PI&&(s+=Re.PI2),s*=t.mixRotate;const p=Math.cos(s),g=Math.sin(s);i.a=(p*u-g*f)*a,i.b=(p*d-g*m)*a,i.c=(g*u+p*f)*c,i.d=(g*d+p*m)*c}}}class Zp extends tl{value(e,t,i,s){return i?t.x+s[At.X]:(s[At.X]*t.a+s[At.Y]*t.b+t.worldX)/e.scaleX}}class _E extends il{mix(e){return e.mixX}apply(e,t,i,s,r,o){r?i.x+=(o?s:s-i.x)*t.mixX:(o||(s-=i.worldX/e.scaleX),i.worldX+=s*t.mixX*e.scaleX)}}class Qp extends tl{value(e,t,i,s){return i?t.y+s[At.Y]:(s[At.X]*t.c+s[At.Y]*t.d+t.worldY)/e.scaleY}}class TE extends il{mix(e){return e.mixY}apply(e,t,i,s,r,o){r?i.y+=(o?s:s-i.y)*t.mixY:(o||(s-=i.worldY/e.scaleY),i.worldY+=s*t.mixY*e.scaleY)}}class eg extends tl{value(e,t,i,s){if(i)return t.scaleX+s[At.SCALEX];const r=t.a/e.scaleX,o=t.c/e.scaleY;return Math.sqrt(r*r+o*o)+s[At.SCALEX]}}class EE extends il{mix(e){return e.mixScaleX}apply(e,t,i,s,r,o){if(r)o?i.scaleX*=1+(s-1)*t.mixScaleX:i.scaleX!==0&&(i.scaleX+=(s-i.scaleX)*t.mixScaleX);else if(o){const a=1+(s-1)*t.mixScaleX;i.a*=a,i.c*=a}else{let a=i.a/e.scaleX,c=i.c/e.scaleY,l=Math.sqrt(a*a+c*c);l!==0&&(l=1+(s-l)*t.mixScaleX/l,i.a*=l,i.c*=l)}}}class tg extends tl{value(e,t,i,s){if(i)return t.scaleY+s[At.SCALEY];const r=t.b/e.scaleX,o=t.d/e.scaleY;return Math.sqrt(r*r+o*o)+s[At.SCALEY]}}class CE extends il{mix(e){return e.mixScaleY}apply(e,t,i,s,r,o){if(r)o?i.scaleY*=1+(s-1)*t.mixScaleY:i.scaleY!==0&&(i.scaleY+=(s-i.scaleY)*t.mixScaleY);else if(o){const a=1+(s-1)*t.mixScaleY;i.b*=a,i.d*=a}else{let a=i.b/e.scaleX,c=i.d/e.scaleY,l=Math.sqrt(a*a+c*c);l!==0&&(l=1+(s-l)*t.mixScaleY/l,i.b*=l,i.d*=l)}}}class ig extends tl{value(e,t,i,s){if(i)return t.shearY+s[At.SHEARY];const r=1/e.scaleX,o=1/e.scaleY;return(Math.atan2(t.d*o,t.b*r)-Math.atan2(t.c*o,t.a*r))*Re.radDeg-90+s[At.SHEARY]}}class ME extends il{mix(e){return e.mixShearY}apply(e,t,i,s,r,o){if(r)o||(s-=i.shearY),i.shearY+=s*t.mixShearY;else{const a=e.scaleX,c=e.scaleY,l=i.b/a,h=i.d/c,u=Math.atan2(h,l);s=(s+90)*Re.degRad,o?s-=Re.PI/2:(s-=u-Math.atan2(i.c/c,i.a/a),s>Re.PI?s-=Re.PI2:s<-Re.PI&&(s+=Re.PI2)),s=u+s*t.mixShearY;const d=Math.sqrt(l*l+h*h);i.b=Math.cos(s)*d*a,i.d=Math.sin(s)*d*c}}}class YK{constructor(e){T(this,"scale",1);T(this,"attachmentLoader");T(this,"linkedMeshes",[]);this.attachmentLoader=e}readSkeletonData(e){const t=this.scale,i=new xE;i.name="";const s=new mU(e),r=s.readInt32(),o=s.readInt32();i.hash=o===0&&r===0?null:o.toString(16)+r.toString(16),i.version=s.readString(),i.x=s.readFloat(),i.y=s.readFloat(),i.width=s.readFloat(),i.height=s.readFloat(),i.referenceScale=s.readFloat()*t;const a=s.readBoolean();a&&(i.fps=s.readFloat(),i.imagesPath=s.readString(),i.audioPath=s.readString());let c=0;c=s.readInt(!0);for(let m=0;m>5;for(let x=0,_;x>1&1,v.spacingMode=b>>2&3,v.rotateMode=b>>4&3,(b&128)!==0&&(v.offsetRotation=s.readFloat());const y=v.setupPose;y.position=s.readFloat(),v.positionMode===Is.Fixed&&(y.position*=t),y.spacing=s.readFloat(),(v.spacingMode===Ei.Length||v.spacingMode===Ei.Fixed)&&(y.spacing*=t),y.mixRotate=s.readFloat(),y.mixX=s.readFloat(),y.mixY=s.readFloat(),h.push(v);break}case DU:{const v=new Fh(p);v.bone=l[s.readInt(!0)];let b=s.readByte();if(v.skinRequired=(b&1)!==0,(b&2)!==0&&(v.x=s.readFloat()),(b&4)!==0&&(v.y=s.readFloat()),(b&8)!==0&&(v.rotate=s.readFloat()),(b&16)!==0){let x=s.readFloat();x<-2?(v.scaleYMode=en.Volume,x=-2-x):x<0&&(v.scaleYMode=en.Uniform,x=-1-x),v.scaleX=x}(b&32)!==0&&(v.shearX=s.readFloat()),v.limit=((b&64)!==0?s.readFloat():5e3)*t,v.step=1/s.readUnsignedByte();const y=v.setupPose;y.inertia=s.readFloat(),y.strength=s.readFloat(),y.damping=s.readFloat(),y.massInverse=(b&128)!==0?s.readFloat():1,y.wind=s.readFloat(),y.gravity=s.readFloat(),b=s.readByte(),(b&1)!==0&&(v.inertiaGlobal=!0),(b&2)!==0&&(v.strengthGlobal=!0),(b&4)!==0&&(v.dampingGlobal=!0),(b&8)!==0&&(v.massGlobal=!0),(b&16)!==0&&(v.windGlobal=!0),(b&32)!==0&&(v.gravityGlobal=!0),(b&64)!==0&&(v.mixGlobal=!0),y.mix=(b&128)!==0?s.readFloat():1,h.push(v);break}case BU:{const v=new Co(p),b=s.readByte();if(v.skinRequired=(b&1)!==0,v.loop=(b&2)!==0,v.additive=(b&4)!==0,(b&8)!==0){const y=s.readFloat();a&&(b&64)!==0?v.max=y:v.setupPose.time=y}if((b&16)!==0&&(v.setupPose.mix=(b&32)!==0?s.readFloat():1),(b&64)!==0){v.local=(b&128)!==0,v.bone=l[s.readInt(!0)];const y=s.readFloat();let x=1;switch(s.readByte()){case 0:v.property=new Jp;break;case 1:{x=t,v.property=new Zp;break}case 2:{x=t,v.property=new Qp;break}case 3:v.property=new eg;break;case 4:v.property=new tg;break;case 5:v.property=new ig;break;default:continue}v.property.offset=y*x,v.offset=s.readFloat(),v.scale=s.readFloat()/x}h.push(v);break}}}const d=this.readSkin(s,i,!0,a);d&&(i.defaultSkin=d,i.skins.push(d));{let m=i.skins.length;for(Ke.setArraySize(i.skins,c=m+s.readInt(!0));m0){b=[];for(let S=0;S>4,e.readFloat())}r.push(P);break}}}}}const a=i.slots.length,c=e.readInt(!0);if(c>0){const f=new qr(c);for(let m=0;m0){const f=new cc(h);for(let m=0;m>>1^-(i&1)}readStringRef(){const e=this.readInt(!0);return e===0?null:this.strings[e-1]}readString(){let e=this.readInt(!0);switch(e){case 0:return null;case 1:return""}e--;let t="";for(let i=0;i>4){case 12:case 13:t+=String.fromCharCode((s&31)<<6|this.readByte()&63),i+=2;break;case 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dt,ac as ut,Z as mt,b4 as yt,O as rt,b5 as at,U as D,B as Tt}from"./index-DQ5rq6hP.js";import{$ as Rt,a0 as Yt,a1 as Ft,a2 as Et,y as _t,a3 as Ot,a4 as kt,a5 as Xt,a6 as Bt,a7 as Nt,a8 as Dt,a9 as $t,aa as zt,ab as Wt,ad as qt,H as Gt,ae as Jt,af as Ht,ag as Zt,ah as Kt,ai as Qt,aj as jt,ak as te,al as ee,am as se,an as ne,ao as ie,ap as oe,aq as re,ar as ae,as as le,at as ce,au as he,av as pe,aw as de,ax as ue,ay as fe,az as ge,aA as me,aB as ye,aC as Te,aD as be,aE as we,aF as xe,aG as Ae,aH as Pe,aI as Ie,aJ as Ce,aK as Ve,aL as Le,aM as Se,aN as Me,aO as ve,aP as Ue,aQ as Re,aR as Ye,aS as Fe,aT as Ee,x as _e,aU as Oe,aV as ke,aW as Xe,aX as Be,aY as Ne,aZ as De,a_ as $e,a$ as ze,b0 as We,b1 as qe,b2 as Ge,b3 as Je,b6 as He,b7 as Ze,b8 as Ke,b9 as Qe,ba as je,bb as ts,bc as es,bd as ss,be as ns,bf as is,bg as os,bh as rs,bi as as,bj as ls,bk as cs,bl as hs,bm as ps,bn as ds,bo as us,bp as fs,bq as gs,br as ms,bs as ys,bt as Ts,bu as bs,w as ws,X as xs,J as As,Y as Ps,z as Is,bv as Cs,bw as Vs,bx as Ls,by as Ss,bz as Ms,bA as vs,bB as Us,bC as Rs,bD as Ys,bE as Fs,bF as Es,bG as _s,T as Os,bH as ks,bI as Xs,b as Bs,bJ as Ns,c as Ds,bK as $s,bL as zs,bM as Ws,bN as qs,bO as Gs,bP as Js,bQ as Hs,bR as Zs,bS as Ks,bT as Qs,bU as js,bV as tn,bW as en,bX as sn,bY as nn,bZ as on,b_ as rn,V as an,b$ as ln,c0 as cn,c1 as hn,c2 as pn,c3 as dn}from"./index-DQ5rq6hP.js";class It{constructor(t){T(this,"skeletonData");T(this,"animationToMixTime",{});T(this,"defaultMix",0);if(!t)throw new Error("skeletonData cannot be null.");this.skeletonData=t}setMix(t,e,n){return typeof t=="string"?this.setMix1(t,e,n):this.setMix2(t,e,n)}setMix1(t,e,n){const s=this.skeletonData.findAnimation(t);if(!s)throw new Error(`Animation not found: ${t}`);const i=this.skeletonData.findAnimation(e);if(!i)throw new Error(`Animation not found: ${e}`);this.setMix2(s,i,n)}setMix2(t,e,n){if(!t)throw new Error("from cannot be null.");if(!e)throw new Error("to cannot be null.");const s=`${t.name}.${e.name}`;this.animationToMixTime[s]=n}getMix(t,e){const n=`${t.name}.${e.name}`,s=this.animationToMixTime[n];return s===void 0?this.defaultMix:s}}class Ct{constructor(t,e="",n=new bt,s=new lt){T(this,"textureLoader");T(this,"pathPrefix");T(this,"downloader");T(this,"cache");T(this,"errors",{});T(this,"toLoad",0);T(this,"loaded",0);T(this,"texturePmaInfo",{});this.textureLoader=t,this.pathPrefix=e,this.downloader=n,this.cache=s}start(t){return this.toLoad++,this.pathPrefix+t}success(t,e,n){this.toLoad--,this.loaded++,this.cache.assets[e]=n,this.cache.assetsRefCount[e]=(this.cache.assetsRefCount[e]||0)+1,t&&t(e,n)}error(t,e,n){this.toLoad--,this.loaded++,this.errors[e]=n,t&&t(e,n)}loadAll(){return new Promise((e,n)=>{const s=()=>{if(this.isLoadingComplete()){this.hasErrors()?n(this.errors):e(this);return}requestAnimationFrame(s)};requestAnimationFrame(s)})}setRawDataURI(t,e){this.downloader.rawDataUris[this.pathPrefix+t]=e}loadBinary(t,e=()=>{},n=()=>{}){t=this.start(t),!this.reuseAssets(t,e,n)&&(this.cache.assetsLoaded[t]=new Promise((s,i)=>{this.downloader.downloadBinary(t,o=>{this.success(e,t,o),s(o)},(o,r)=>{const l=`Couldn't load binary ${t}: status ${o}, ${r}`;this.error(n,t,l),i(l)})}))}loadText(t,e=()=>{},n=()=>{}){t=this.start(t),this.downloader.downloadText(t,s=>{this.success(e,t,s)},(s,i)=>{this.error(n,t,`Couldn't load text ${t}: status ${s}, ${i}`)})}loadJson(t,e=()=>{},n=()=>{}){t=this.start(t),!this.reuseAssets(t,e,n)&&(this.cache.assetsLoaded[t]=new Promise((s,i)=>{this.downloader.downloadJson(t,o=>{this.success(e,t,o),s(o)},(o,r)=>{const l=`Couldn't load JSON ${t}: status ${o}, ${r}`;this.error(n,t,l),i(l)})}))}reuseAssets(t,e=()=>{},n=()=>{}){const s=this.cache.getAsset(t),i=s!==void 0;return i&&(this.cache.assetsLoaded[t]=s.then(o=>(o=o instanceof Image||o instanceof ImageBitmap?this.textureLoader(o):o,this.success(e,t,o),o)).catch(o=>{this.error(n,t,o)})),i}loadTexture(t,e=()=>{},n=()=>{}){if(t=this.start(t),this.reuseAssets(t,e,n))return;const s=this.texturePmaInfo[t];this.cache.assetsLoaded[t]=new Promise((i,o)=>{if(!!!(typeof window<"u"&&typeof navigator<"u"&&window.document))fetch(t,{mode:"cors"}).then(c=>{if(c.ok)return c.blob();const a=`Couldn't load image: ${t}`;this.error(n,t,`Couldn't load image: ${t}`),o(a)}).then(c=>c?createImageBitmap(c,{premultiplyAlpha:"none",colorSpaceConversion:"none"}):null).then(c=>{if(c){const a=this.createTexture(t,s,c);this.success(e,t,a),i(a)}});else{const c=new Image;c.crossOrigin="anonymous",c.onload=()=>{const a=this.createTexture(t,s,c);this.success(e,t,a),i(a)},c.onerror=()=>{const a=`Couldn't load image: 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s=t.lastIndexOf("/"),i=s>=0?t.substring(0,s+1):"";t=this.start(t),!this.reuseAssets(t,e,n)&&(this.cache.assetsLoaded[t]=new Promise((o,r)=>{this.downloader.downloadText(t,l=>{try{const c=this.createTextureAtlas(l,i,t);this.success(e,t,c),o(c)}catch(c){const a=`Couldn't parse texture atlas ${t}: ${c.message}`;this.error(n,t,a),r(a)}},(l,c)=>{const a=`Couldn't load texture atlas ${t}: status ${l}, ${c}`;this.error(n,t,a),r(a)})}))}async loadBinaryAsync(t){return new Promise((e,n)=>{this.loadBinary(t,(s,i)=>e(i),(s,i)=>n(i))})}async loadJsonAsync(t){return new Promise((e,n)=>{this.loadJson(t,(s,i)=>e(i),(s,i)=>n(i))})}async loadTextureAsync(t){return new Promise((e,n)=>{this.loadTexture(t,(s,i)=>e(i),(s,i)=>n(i))})}async loadTextureAtlasAsync(t){return new Promise((e,n)=>{this.loadTextureAtlas(t,(s,i)=>e(i),(s,i)=>n(i))})}async loadTextureAtlasButNoTexturesAsync(t){return new Promise((e,n)=>{this.loadTextureAtlasButNoTextures(t,(s,i)=>e(i),(s,i)=>n(i))})}setCache(t){this.cache=t}get(t){return this.cache.assets[this.pathPrefix+t]}require(t){t=this.pathPrefix+t;const e=this.cache.assets[t];if(e)return e;const n=this.errors[t];throw Error(`Asset not found: ${t}${n?` +var ft=Object.defineProperty;var gt=(W,t,e)=>t in W?ft(W,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):W[t]=e;var T=(W,t,e)=>gt(W,typeof t!="symbol"?t+"":t,e);import{f as ht,R as pt,N as dt,ac as ut,Z as mt,b4 as yt,O as rt,b5 as at,U as D,B as Tt}from"./index-2QgDjwRs.js";import{$ as Rt,a0 as Yt,a1 as Ft,a2 as Et,y as _t,a3 as Ot,a4 as kt,a5 as Xt,a6 as Bt,a7 as Nt,a8 as Dt,a9 as $t,aa as zt,ab as Wt,ad as qt,H as Gt,ae as Jt,af as Ht,ag as Zt,ah as Kt,ai as Qt,aj as jt,ak as te,al as ee,am as se,an as ne,ao as ie,ap as oe,aq as re,ar as ae,as as le,at as ce,au as he,av as pe,aw as de,ax as ue,ay as fe,az as ge,aA as me,aB as ye,aC as Te,aD as be,aE as we,aF as xe,aG as Ae,aH as Pe,aI as 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Error("skeletonData cannot be null.");this.skeletonData=t}setMix(t,e,n){return typeof t=="string"?this.setMix1(t,e,n):this.setMix2(t,e,n)}setMix1(t,e,n){const s=this.skeletonData.findAnimation(t);if(!s)throw new Error(`Animation not found: ${t}`);const i=this.skeletonData.findAnimation(e);if(!i)throw new Error(`Animation not found: ${e}`);this.setMix2(s,i,n)}setMix2(t,e,n){if(!t)throw new Error("from cannot be null.");if(!e)throw new Error("to cannot be null.");const s=`${t.name}.${e.name}`;this.animationToMixTime[s]=n}getMix(t,e){const n=`${t.name}.${e.name}`,s=this.animationToMixTime[n];return s===void 0?this.defaultMix:s}}class Ct{constructor(t,e="",n=new bt,s=new lt){T(this,"textureLoader");T(this,"pathPrefix");T(this,"downloader");T(this,"cache");T(this,"errors",{});T(this,"toLoad",0);T(this,"loaded",0);T(this,"texturePmaInfo",{});this.textureLoader=t,this.pathPrefix=e,this.downloader=n,this.cache=s}start(t){return this.toLoad++,this.pathPrefix+t}success(t,e,n){this.toLoad--,this.loaded++,this.cache.assets[e]=n,this.cache.assetsRefCount[e]=(this.cache.assetsRefCount[e]||0)+1,t&&t(e,n)}error(t,e,n){this.toLoad--,this.loaded++,this.errors[e]=n,t&&t(e,n)}loadAll(){return new Promise((e,n)=>{const s=()=>{if(this.isLoadingComplete()){this.hasErrors()?n(this.errors):e(this);return}requestAnimationFrame(s)};requestAnimationFrame(s)})}setRawDataURI(t,e){this.downloader.rawDataUris[this.pathPrefix+t]=e}loadBinary(t,e=()=>{},n=()=>{}){t=this.start(t),!this.reuseAssets(t,e,n)&&(this.cache.assetsLoaded[t]=new Promise((s,i)=>{this.downloader.downloadBinary(t,o=>{this.success(e,t,o),s(o)},(o,r)=>{const l=`Couldn't load binary ${t}: status ${o}, ${r}`;this.error(n,t,l),i(l)})}))}loadText(t,e=()=>{},n=()=>{}){t=this.start(t),this.downloader.downloadText(t,s=>{this.success(e,t,s)},(s,i)=>{this.error(n,t,`Couldn't load text ${t}: status ${s}, ${i}`)})}loadJson(t,e=()=>{},n=()=>{}){t=this.start(t),!this.reuseAssets(t,e,n)&&(this.cache.assetsLoaded[t]=new Promise((s,i)=>{this.downloader.downloadJson(t,o=>{this.success(e,t,o),s(o)},(o,r)=>{const l=`Couldn't load JSON ${t}: status ${o}, ${r}`;this.error(n,t,l),i(l)})}))}reuseAssets(t,e=()=>{},n=()=>{}){const s=this.cache.getAsset(t),i=s!==void 0;return i&&(this.cache.assetsLoaded[t]=s.then(o=>(o=o instanceof Image||o instanceof ImageBitmap?this.textureLoader(o):o,this.success(e,t,o),o)).catch(o=>{this.error(n,t,o)})),i}loadTexture(t,e=()=>{},n=()=>{}){if(t=this.start(t),this.reuseAssets(t,e,n))return;const s=this.texturePmaInfo[t];this.cache.assetsLoaded[t]=new Promise((i,o)=>{if(!!!(typeof window<"u"&&typeof navigator<"u"&&window.document))fetch(t,{mode:"cors"}).then(c=>{if(c.ok)return c.blob();const a=`Couldn't load image: ${t}`;this.error(n,t,`Couldn't load image: ${t}`),o(a)}).then(c=>c?createImageBitmap(c,{premultiplyAlpha:"none",colorSpaceConversion:"none"}):null).then(c=>{if(c){const a=this.createTexture(t,s,c);this.success(e,t,a),i(a)}});else{const c=new Image;c.crossOrigin="anonymous",c.onload=()=>{const a=this.createTexture(t,s,c);this.success(e,t,a),i(a)},c.onerror=()=>{const a=`Couldn't load image: ${t}`;this.error(n,t,a),o(a)},this.downloader.rawDataUris[t]&&(t=this.downloader.rawDataUris[t]),c.src=t}})}loadTextureAtlas(t,e=()=>{},n=()=>{},s){const i=t.lastIndexOf("/"),o=i>=0?t.substring(0,i+1):"";t=this.start(t),!this.reuseAssets(t,e,n)&&(this.cache.assetsLoaded[t]=new Promise((r,l)=>{this.downloader.downloadText(t,c=>{try{const a=this.createTextureAtlas(c,o,t,s);let h=a.pages.length,m=!1;if(h===0){this.success(e,t,a),r(a);return}for(const y of a.pages)this.loadTexture(this.texturePath(o,y.name,s),(A,u)=>{m||(y.setTexture(u),--h===0&&(this.success(e,t,a),r(a)))},(A,u)=>{if(!m){const g=`Couldn't load texture ${t} page image: 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Promise((e,n)=>{this.loadTexture(t,(s,i)=>e(i),(s,i)=>n(i))})}async loadTextureAtlasAsync(t){return new Promise((e,n)=>{this.loadTextureAtlas(t,(s,i)=>e(i),(s,i)=>n(i))})}async loadTextureAtlasButNoTexturesAsync(t){return new Promise((e,n)=>{this.loadTextureAtlasButNoTextures(t,(s,i)=>e(i),(s,i)=>n(i))})}setCache(t){this.cache=t}get(t){return this.cache.assets[this.pathPrefix+t]}require(t){t=this.pathPrefix+t;const e=this.cache.assets[t];if(e)return e;const n=this.errors[t];throw Error(`Asset not found: ${t}${n?` ${n}`:""}`)}remove(t){t=this.pathPrefix+t;const e=this.cache.assets[t];return e.dispose&&e.dispose(),delete this.cache.assets[t],delete this.cache.assetsRefCount[t],delete this.cache.assetsLoaded[t],e}removeAll(){for(const t in this.cache.assets){const e=this.cache.assets[t];e.dispose&&e.dispose()}this.cache.assets={},this.cache.assetsLoaded={},this.cache.assetsRefCount={}}isLoadingComplete(){return this.toLoad===0}getToLoad(){return this.toLoad}getLoaded(){return this.loaded}dispose(){this.removeAll()}disposeAsset(t){const e=this.cache.assets[t];if(e instanceof ht){e.dispose();return}this.disposeAssetInternal(t)}hasErrors(){return Object.keys(this.errors).length>0}getErrors(){return this.errors}disposeAssetInternal(t){if(this.cache.assetsRefCount[t]>0&&--this.cache.assetsRefCount[t]===0)return this.remove(t)}createTextureAtlas(t,e,n,s){const i=new ht(t);i.dispose=()=>{var o;if(!(this.cache.assetsRefCount[n]<=0)){this.disposeAssetInternal(n);for(const r of i.pages)(o=r.texture)==null||o.dispose()}};for(const o of i.pages){const r=this.texturePath(e,o.name,s);this.texturePmaInfo[this.pathPrefix+r]=o.pma}return i}createTexture(t,e,n){const s=this.textureLoader(n,e),i=s.dispose.bind(s);return s.dispose=()=>{this.disposeAssetInternal(t)&&i()},s}texturePath(t,e,n){return n?n[e]:t+e}}const nt=class nt{constructor(){T(this,"assets",{});T(this,"assetsRefCount",{});T(this,"assetsLoaded",{})}static getCache(t){const e=nt.AVAILABLE_CACHES.get(t);if(e)return e;const n=new nt;return nt.AVAILABLE_CACHES.set(t,n),n}async addAsset(t,e){return this.assetsLoaded[t]=Promise.resolve(e),this.assets[t]=e,e}getAsset(t){return this.assetsLoaded[t]}};T(nt,"AVAILABLE_CACHES",new Map);let lt=nt;class bt{constructor(){T(this,"callbacks",{});T(this,"rawDataUris",{})}dataUriToString(t){if(!t.startsWith("data:"))throw new Error("Not a data URI.");let e=t.indexOf("base64,");return e!==-1?(e+=7,atob(t.substr(e))):t.substr(t.indexOf(",")+1)}base64ToUint8Array(t){var e=window.atob(t),n=e.length,s=new Uint8Array(n);for(let i=0;i{this.finish(t,i.status,i.responseText)};i.onload=o,i.onerror=o,i.send()}downloadJson(t,e,n){this.downloadText(t,s=>{e(JSON.parse(s))},n)}downloadBinary(t,e,n){if(this.start(t,e,n))return;const s=this.rawDataUris[t];if(s&&!s.includes(".")){try{this.finish(t,200,this.dataUriToUint8Array(s))}catch(r){this.finish(t,400,JSON.stringify(r))}return}const i=new XMLHttpRequest;i.open("GET",s||t,!0),i.responseType="arraybuffer";const o=()=>{this.finish(t,i.status,i.response)};i.onload=()=>{i.status===200||i.status===0?this.finish(t,200,new Uint8Array(i.response)):o()},i.onerror=o,i.send()}start(t,e,n){let s=this.callbacks[t];try{if(s)return!0;this.callbacks[t]=s=[]}finally{s.push(e,n)}}finish(t,e,n){const s=this.callbacks[t];if(delete this.callbacks[t],e===200||e===0)for(let i=0,o=s.length;iD.newFloatArray(16)))}update(t,e){if(!t)throw new Error("skeleton cannot be null.");const n=this.boundingBoxes,s=this.polygons,i=this.polygonPool,o=t.slots,r=o.length;n.length=0,i.freeAll(s),s.length=0;for(let l=0;l=this.minX&&t<=this.maxX&&e>=this.minY&&e<=this.maxY}aabbIntersectsSegment(t,e,n,s){const i=this.minX,o=this.minY,r=this.maxX,l=this.maxY;if(t<=i&&n<=i||e<=o&&s<=o||t>=r&&n>=r||e>=l&&s>=l)return!1;const c=(s-e)/(n-t);let a=c*(i-t)+e;if(a>o&&ao&&ai&&hi&&ht.minX&&this.minYt.minY}containsPoint(t,e){const n=this.polygons;for(let s=0,i=n.length;s=n||a=n){const h=s[l];h+(n-c)/(a-c)*(s[o]-h)=h&&f<=A||f>=A&&f<=h)&&(f>=e&&f<=s||f>=s&&f<=e)){const x=(a*L-c*g)/C;if((x>=m&&x<=u||x>=u&&x<=m)&&(x>=n&&x<=i||x>=i&&x<=n))return!0}h=A,m=u}return!1}getPolygon(t){if(!t)throw new Error("boundingBox cannot be null.");const e=this.boundingBoxes.indexOf(t);return e===-1?null:this.polygons[e]}getWidth(){return this.maxX-this.minX}getHeight(){return this.maxY-this.minY}}class z{constructor(){T(this,"convexPolygons",[]);T(this,"convexPolygonsIndices",[]);T(this,"indicesArray",[]);T(this,"isConcaveArray",[]);T(this,"triangles",[]);T(this,"polygonPool",new at(()=>[]));T(this,"polygonIndicesPool",new at(()=>[]))}triangulate(t){const e=t;let n=t.length>>1;const s=this.indicesArray;s.length=0;for(let r=0;r3;){let r=n-1,l=0,c=1;for(;;){t:if(!i[l]){const m=s[r]<<1,y=s[l]<<1,A=s[c]<<1,u=e[m],g=e[m+1],b=e[y],L=e[y+1],C=e[A],f=e[A+1];for(let x=c+10);r=l>0?l-1:n-1,c=l+10?l-1:n-1,h=l0&&(s.push(r),i.push(o),r=this.polygonPool.obtain(),o=this.polygonIndicesPool.obtain()),r.length=0,r.push(u,g,b,L),r.push(C,f),o.length=0,o.push(m,y,A),c=z.winding(u,g,b,L,C,f),l=m}r.length>0&&(s.push(r),i.push(o));for(let a=0,h=s.length;a=0;a--)r=s[a],r.length===0?(s.splice(a,1),this.polygonPool.free(r),o=i[a],i.splice(a,1),this.polygonIndicesPool.free(o)):r.push(r[0],r[1]);return s}static isConcave(t,e,n,s){const i=s[t>0?t-1:e-1]<<1,o=s[t]<<1,r=s[t+1=0}static winding(t,e,n,s,i,o){return t*(o-s)+n*(e-o)+i*(s-e)>=0?1:-1}}class wt{constructor(){T(this,"triangulator",null);T(this,"clippingPolygon",[]);T(this,"clippingPolygons",[]);T(this,"clipOutput",[]);T(this,"clippedVertices",[]);T(this,"clippedUVs",[]);T(this,"clippedTriangles",[]);T(this,"inverseVertices",[]);T(this,"_clippedVerticesTyped",new Float32Array(1024));T(this,"_clippedUVsTyped",new Float32Array(1024));T(this,"_clippedTrianglesTyped",new Uint16Array(1024));T(this,"clippedVerticesTyped",new Float32Array(0));T(this,"clippedUVsTyped",new Float32Array(0));T(this,"clippedTrianglesTyped",new Uint16Array(0));T(this,"clippedVerticesLength",0);T(this,"clippedUVsLength",0);T(this,"clippedTrianglesLength",0);T(this,"scratch",[]);T(this,"inverse",!1);T(this,"clipAttachment",null)}clipStart(t,e,n){if(this.clipAttachment)return;const s=n.worldVerticesLength;this.clipAttachment=n,this.inverse=n.inverse;const i=D.setArraySize(this.clippingPolygon,s);n.computeWorldVertices(t,e,0,s,i,0,2);const o=this.clippingPolygon,r=this.makeClockwise(o);r||this.inverse||n.convex?(r||this.makeConvex(o),this.clippingPolygon.push(o[0],o[1]),this.clippingPolygons.push(o)):(this.triangulator===null&&(this.triangulator=new z),this.clippingPolygons.push(...this.triangulator.decompose(o,this.triangulator.triangulate(o))))}clipEnd(t){this.clipAttachment&&(t&&this.clipAttachment.endSlot!==t.data||(this.clipAttachment=null,this.clippingPolygons.length=0))}isClipping(){return this.clipAttachment!=null}clipTriangles(t,e,n,s,i,o,r,l){return s&&i&&o&&typeof r=="boolean"&&typeof l=="number"?this.clipTrianglesRender(t,e,n,s,i,o,r,l):this.clipTrianglesNoRender(t,e,n)}clipTrianglesNoRender(t,e,n){const s=this.clippedVertices;s.length=0;const i=this.clippedTriangles;i.length=0;let o=0;if(this.inverse){const h=this.clippingPolygons[0];for(let m=0;m>1,I=s.length;const R=D.setArraySize(s,I+P);D.arrayCopy(f,x,R,I,P),I=i.length;const v=D.setArraySize(i,I+3*(M-2));for(let V=1;V>1;const P=D.setArraySize(s,f+x);D.arrayCopy(a,0,P,f,x),f=i.length;const M=D.setArraySize(i,f+3*(S-2));S--;for(let I=1;I>1;let F=c.length;const N=D.setArraySize(c,F+G*l);for(let X=0;X>1;q===0&&(U=P-v,O=R-S,B=L-R,K=v-C,q=1/(U*B-O*K));const E=D.setArraySize(c,d+_*l);for(let Y=0;Y>1;let Y=this.clippedVerticesLength;const G=Y+k*o,F=this.clippedUVsLength+k*2;r.length>1;J===0&&(O=M-V,B=v-P,K=L-v,q=V-C,J=1/(O*K-B*q));const k=p+E*o;r.length=2?(a=this.clipOutput,h=this.scratch):(a=this.scratch,h=this.clipOutput);const m=r;a.length=8;const y=a;y[0]=t,y[1]=e,y[2]=n,y[3]=s,y[4]=i,y[5]=o,y[6]=t,y[7]=e,h.length=0;const A=r.length-4;for(let u=0;;u+=2){const g=m[u],b=m[u+1],L=g-m[u+2],C=b-m[u+3],f=h.length,x=a;t=x[0],e=x[1];let S=C*(g-t)-L*(b-e);for(let M=2,I=a.length-2;M<=I;M+=2){n=x[M],s=x[M+1];const R=C*(g-n)-L*(b-s);if(S>0)if(R>0)h.push(n,s);else{const v=n-t,V=s-e,w=S/(v*C-V*L);w>=0&&w<=1?(h.push(t+v*w,e+V*w),c=!0):h.push(n,s)}else if(R>0){const v=n-t,V=s-e,w=S/(v*C-V*L);w>=0&&w<=1?(h.push(t+v*w,e+V*w,n,s),c=!0):h.push(n,s)}else c=!0;t=n,e=s,S=R}if(f===h.length)return l.length=0,!0;if(h.push(h[0],h[1]),u===A)break;const P=h;h=a,h.length=0,a=P}if(l!==h){l.length=0;for(let u=0,g=h.length-2;u=2?(c=this.clipOutput,a=this.scratch):(c=this.scratch,a=this.clipOutput),c.length=8;let h=r,m=c;m[0]=t,m[1]=e,m[2]=n,m[3]=s,m[4]=i,m[5]=o,m[6]=t,m[7]=e,a.length=0;for(let y=0;;y+=2){const A=h[y],u=h[y+1],g=A-h[y+2],b=u-h[y+3],L=a.length,C=this.inverseVertices.length;this.inverseVertices.push(0),m=c,t=m[0],e=m[1];let f=b*(A-t)-g*(u-e);for(let P=2,M=c.length-2;P<=M;P+=2){n=m[P],s=m[P+1];const I=b*(A-n)-g*(u-s);if(f>0)if(I>0)a.push(n,s);else{const R=n-t,v=s-e,V=f/(R*b-v*g);if(V>=0&&V<=1){const w=t+R*V,U=e+v*V;a.push(w,U),this.inverseVertices.push(w,U,n,s)}else a.push(n,s)}else if(I>0){const R=n-t,v=s-e,V=f/(R*b-v*g);if(V>=0&&V<=1){const w=t+R*V,U=e+v*V;this.inverseVertices.push(w,U),a.push(w,U,n,s)}else a.push(n,s)}else this.inverseVertices.push(n,s);t=n,e=s,f=I}const x=this.inverseVertices.length-C-1;if(x>=6?this.inverseVertices[C]=x:this.inverseVertices.length=C,L===a.length||(a.push(a[0],a[1]),y===l))break;const S=a;a=c,a.length=0,c=S}}makeClockwise(t){const e=t,n=t.length;let s=!0,i=!0,o=0,r=e[n-2],l=e[n-1],c=e[0],a=e[1];for(let m=2;m=0,r=c,l=a,c=y,a=A}o+=c*e[1]-e[0]*a;const h=(c-r)*(e[1]-a)-(a-l)*(e[0]-c);if(i=i&&h<=0,s=s&&h>=0,o>=0){for(let m=0,y=n-2,A=n>>1;m=0&&(s[a]>l||s[a]===l&&s[a+1]>c);a-=2)s[a+2]=s[a],s[a+3]=s[a+1];s[a+2]=l,s[a+3]=c}n[0]=s[0],n[1]=s[1],n[2]=s[2],n[3]=s[3];let i=4;for(let r=4;r=0&&(i-=2,i!==2););n[i]=l,n[i+1]=c}n[i]=s[e-4],n[i+1]=s[e-3];const o=i;i+=2;for(let r=e-6;r>=0;r-=2,i+=2){const l=s[r],c=s[r+1];for(;(n[i-2]-n[i-4])*(c-n[i-3])-(n[i-1]-n[i-3])*(l-n[i-4])>=0&&(i-=2,i!==o););n[i]=l,n[i+1]=c}t.length=i-2}}class St{constructor(t,e,n={}){T(this,"skeleton");T(this,"adapter");T(this,"positionInheritanceFactorX",0);T(this,"positionInheritanceFactorY",0);T(this,"rotationInheritanceFactor",0);T(this,"hasLastTransform",!1);T(this,"lastX",0);T(this,"lastY",0);T(this,"lastZ",0);T(this,"lastRotation",0);T(this,"currentTransform",{x:0,y:0,z:0,rotation:0});T(this,"currentPosition",{x:0,y:0,z:0});T(this,"lastPosition",{x:0,y:0,z:0});this.skeleton=t,this.adapter=e,this.positionInheritanceFactorX=n.positionInheritanceX??0,this.positionInheritanceFactorY=n.positionInheritanceY??0,this.rotationInheritanceFactor=n.rotationInheritance??0}get positionInheritanceX(){return this.positionInheritanceFactorX}get positionInheritanceY(){return this.positionInheritanceFactorY}setPositionInheritance(t,e){const n=this.positionInheritanceFactorX===0&&this.positionInheritanceFactorY===0,s=t!==0||e!==0;this.positionInheritanceFactorX=t,this.positionInheritanceFactorY=e,n&&s&&this.resetPosition()}get rotationInheritance(){return this.rotationInheritanceFactor}set rotationInheritance(t){const e=this.rotationInheritanceFactor===0;this.rotationInheritanceFactor=t,e&&t!==0&&this.resetRotation()}resetPosition(){const t=this.currentTransform,e=!this.hasLastTransform&&this.rotationInheritanceFactor!==0;this.adapter.readTransform(t,e),this.lastX=t.x,this.lastY=t.y,this.lastZ=t.z,e&&(this.lastRotation=t.rotation),this.hasLastTransform=!0}resetRotation(){const t=this.currentTransform;this.adapter.readTransform(t,!0),this.lastRotation=t.rotation,this.hasLastTransform||(this.lastX=t.x,this.lastY=t.y,this.lastZ=t.z),this.hasLastTransform=!0}resetTransform(){const t=this.currentTransform;this.adapter.readTransform(t,!0),this.setLastTransform(t.x,t.y,t.z,t.rotation)}applyTransformMovement(){const t=this.positionInheritanceFactorX!==0||this.positionInheritanceFactorY!==0,e=this.rotationInheritanceFactor!==0;if(!t&&!e)return;const n=this.currentTransform;this.adapter.readTransform(n,e);const{x:s,y:i,z:o}=n,r=e?n.rotation:this.lastRotation,l=s!==this.lastX||i!==this.lastY||o!==this.lastZ;if(this.hasLastTransform){if(!l&&r===this.lastRotation)return;t&&l&&this.applyPositionMovement(s,i,o),e&&r!==this.lastRotation&&this.applyRotationMovement(r)}this.setLastTransform(s,i,o,r)}applyPositionMovement(t,e,n){const s=this.currentPosition;s.x=t,s.y=e,s.z=n,this.adapter.worldToSkeleton(s);const i=this.lastPosition;i.x=this.lastX,i.y=this.lastY,i.z=this.lastZ,this.adapter.worldToSkeleton(i),this.skeleton.physicsTranslate((s.x-i.x)*this.positionInheritanceFactorX,(s.y-i.y)*this.positionInheritanceFactorY)}applyRotationMovement(t){const e=this.rotationInheritanceFactor;e!==0&&this.skeleton.physicsRotate(0,0,this.getRotationDelta(t,this.lastRotation)*e)}setLastTransform(t,e,n,s){this.lastX=t,this.lastY=e,this.lastZ=n,this.lastRotation=s,this.hasLastTransform=!0}getRotationDelta(t,e){let n=t-e;return n=(n+180)%360-180,n<-180?n+360:n}}class Mt{constructor(){T(this,"commandPool",new xt);T(this,"worldVertices",new Float32Array(12*1024));T(this,"quadIndices",new Uint16Array([0,1,2,2,3,0]));T(this,"clipping",new wt);T(this,"renderCommands",[])}render(t,e=!1,n,s=2,i=0){var c,a;this.commandPool.reset(),this.renderCommands.length=0;const o=this.clipping;let r=0;const l=t.drawOrder.appliedPose;for(let h=0,m=l.length;h>1;const w=u.sequence,U=w.resolveIndex(A);f=w.getUVs(U),x=u.triangles,S=x.length,M=(a=w.regions[U])==null?void 0:a.texture}else if(u instanceof rt){o.clipEnd(y),o.clipStart(t,y,u);continue}else{o.clipEnd(y);continue}if(!M){o.clipEnd(y);continue}const I=t.color;let R,v;if(e){let w;if(n){w=Math.floor(n[3]*I.a*g.a*P.a*255);const U=Math.floor(w*n[0]*I.r*g.r*P.r),O=Math.floor(w*n[1]*I.g*g.g*P.g),B=Math.floor(w*n[2]*I.b*g.b*P.b);R=w<<24|U<<16|O<<8|B}else{w=Math.floor(I.a*g.a*P.a*255);const U=Math.floor(w*I.r*g.r*P.r),O=Math.floor(w*I.g*g.g*P.g),B=Math.floor(w*I.b*g.b*P.b);R=w<<24|U<<16|O<<8|B}if(v=4278190080,A.darkColor){const{r:U,g:O,b:B}=A.darkColor;v=4278190080|Math.floor(U*w)<<16|Math.floor(O*w)<<8|Math.floor(B*w)}}else{if(n){const w=Math.floor(n[3]*I.a*g.a*P.a*255),U=Math.floor(n[0]*I.r*g.r*P.r*255),O=Math.floor(n[1]*I.g*g.g*P.g*255),B=Math.floor(n[2]*I.b*g.b*P.b*255);R=w<<24|U<<16|O<<8|B}else{const w=Math.floor(I.a*g.a*P.a*255),U=Math.floor(I.r*g.r*P.r*255),O=Math.floor(I.g*g.g*P.g*255),B=Math.floor(I.b*g.b*P.b*255);R=w<<24|U<<16|O<<8|B}if(v=0,A.darkColor){const{r:w,g:U,b:O}=A.darkColor;v=Math.floor(w*255)<<16|Math.floor(U*255)<<8|Math.floor(O*255)}}o.isClipping()&&(o.clipTrianglesUnpacked(L,0,x,S,f,s),L=o.clippedVerticesTyped,C=o.clippedVerticesLength/s,f=o.clippedUVsTyped,x=o.clippedTrianglesTyped,S=o.clippedTrianglesLength);const V=this.commandPool.getCommand(C,S,s);if(V.blendMode=y.data.blendMode,V.texture=M,V.positions.set(L.subarray(0,C*s)),s>=3)for(let w=2,U=C*s;w=t*n&&i._indices.length>=e){s=i;break}if(s)this.pool.splice(this.pool.indexOf(s),1),s.next=void 0,s.numVertices=t,s.numIndices=e,s.positions=s._positions.subarray(0,t*n),s.uvs=s._uvs.subarray(0,t<<1),s.colors=s._colors.subarray(0,t),s.darkColors=s._darkColors.subarray(0,t),s.indices=s._indices.subarray(0,e);else{const i=new Float32Array(t*n),o=new Float32Array(t<<1),r=new Uint32Array(t),l=new Uint32Array(t),c=new Uint16Array(e);s={positions:i,uvs:o,colors:r,darkColors:l,indices:c,_positions:i,_uvs:o,_colors:r,_darkColors:l,_indices:c,numVertices:t,numIndices:e,blendMode:Tt.Normal,texture:null}}return this.inUse.push(s),s}reset(){this.pool.push(...this.inUse),this.inUse.length=0}}export{Rt as ATTACH_RETAIN,Yt as ATTACH_SETUP,Ft as AlphaTimeline,Et as Animation,_t as AnimationState,Ot as AnimationStateAdapter,It as AnimationStateData,lt as AssetCache,Ct as AssetManagerBase,Vt as AtlasAttachmentLoader,kt as Attachment,Xt as AttachmentTimeline,Bt as BinaryInput,Tt as BlendMode,Nt as Bone,Dt as BoneData,$t as BonePose,zt as BoneTimeline1,Wt as BoneTimeline2,ut as BoundingBoxAttachment,qt as CURRENT,rt as ClippingAttachment,Gt as Color,Jt as Constraint,Ht as ConstraintData,Zt as ConstraintTimeline1,Kt as CurveTimeline,Qt as CurveTimeline1,jt as DebugUtils,te as DeformTimeline,bt as Downloader,ee as DrawOrder,se as DrawOrderFolderTimeline,ne as DrawOrderTimeline,ie as Event,oe as EventData,re as EventQueue,ae as EventTimeline,le as EventType,ce as FIRST,he as FakeTexture,pe as FromProperty,de as FromRotate,ue as FromScaleX,fe as FromScaleY,ge as FromShearY,me as FromX,ye as FromY,Te as HOLD,be as IkConstraint,we as IkConstraintData,xe as IkConstraintPose,Ae as IkConstraintTimeline,Pe as Inherit,Ie as InheritTimeline,Ce as IntSet,Ve as Interpolation,Le as MODE,Se as MathUtils,dt as MeshAttachment,Me as MixFrom,mt as PathAttachment,ve as PathConstraint,Ue as PathConstraintData,Re as PathConstraintMixTimeline,Ye as PathConstraintPose,Fe as PathConstraintPositionTimeline,Ee as PathConstraintSpacingTimeline,_e as Physics,Oe as PhysicsConstraint,ke as PhysicsConstraintDampingTimeline,Xe as PhysicsConstraintData,Be as PhysicsConstraintGravityTimeline,Ne as PhysicsConstraintInertiaTimeline,De as PhysicsConstraintMassTimeline,$e as PhysicsConstraintMixTimeline,ze as PhysicsConstraintPose,We as PhysicsConstraintResetTimeline,qe as PhysicsConstraintStrengthTimeline,Ge as PhysicsConstraintTimeline,Je as PhysicsConstraintWindTimeline,yt as PointAttachment,at as Pool,He as Posed,Ze as PosedActive,Ke as PosedData,Qe as PositionMode,je as Pow,ts as PowOut,es as Property,ss as RGB2Timeline,ns as RGBA2Timeline,is as RGBATimeline,os as RGBTimeline,pt as RegionAttachment,rs as RotateMode,as as RotateTimeline,ls as SETUP,cs as ScaleTimeline,hs as ScaleXTimeline,ps as ScaleYMode,ds as ScaleYTimeline,us as Sequence,fs as SequenceMode,gs as SequenceModeValues,ms as SequenceTimeline,ys as ShearTimeline,Ts as ShearXTimeline,bs as ShearYTimeline,ws as Skeleton,xs as SkeletonBinary,Lt as SkeletonBounds,wt as SkeletonClipping,As as SkeletonData,Ps as SkeletonJson,St as SkeletonPhysicsMovement,Mt as SkeletonRendererCore,Is as Skin,Cs as SkinEntry,Vs as Slider,Ls as SliderData,Ss as SliderMixTimeline,Ms as SliderPose,vs as SliderTimeline,Us as Slot,Rs as SlotCurveTimeline,Ys as SlotData,Fs as SlotPose,Es as SpacingMode,_s as StringSet,Os as Texture,ht as TextureAtlas,ks as TextureAtlasPage,Xs as TextureAtlasRegion,Bs as TextureFilter,Ns as TextureRegion,Ds as TextureWrap,$s as TimeKeeper,zs as Timeline,Ws as ToProperty,qs as ToRotate,Gs as ToScaleX,Js as ToScaleY,Hs as ToShearY,Zs as ToX,Ks as ToY,Qs as TrackEntry,js as TransformConstraint,tn as TransformConstraintData,en as TransformConstraintPose,sn as TransformConstraintTimeline,nn as TranslateTimeline,on as TranslateXTimeline,rn as TranslateYTimeline,z as Triangulator,D as Utils,an as Vector2,ln as VertexAttachment,cn as WindowedMean,hn as isBoneTimeline,pn as isConstraintTimeline,dn as isSlotTimeline}; diff --git a/dist/index.html b/dist/index.html index 0f0981a..026c79d 100644 --- a/dist/index.html +++ b/dist/index.html @@ -8,8 +8,8 @@ html, body { margin: 0; padding: 0; background: #111; color: #eee; font-family: system-ui, -apple-system, sans-serif; } #app { display: flex; flex-direction: column; height: 100vh; } - - + +
diff --git a/package.json b/package.json index 4572b40..71effd7 100644 --- a/package.json +++ b/package.json @@ -18,6 +18,7 @@ "test:particle-events": "node scripts/verify-particle-events.mjs", "test:sub-emitter-timeline": "node scripts/verify-sub-emitter-timeline.mjs", "test:i18n": "node scripts/verify-i18n.mjs", + "i18n:generate": "node scripts/generate-i18n-locales.mjs && node scripts/apply-i18n-overrides.mjs", "test:connector": "node scripts/verify-spine-connector.mjs", "test:connector:spine38-path": "node scripts/verify-spine38-connector-path.mjs", "test:connector:sea": "node scripts/verify-connector-sea.mjs", diff --git a/scripts/apply-i18n-overrides.mjs b/scripts/apply-i18n-overrides.mjs new file mode 100644 index 0000000..86f164f --- /dev/null +++ b/scripts/apply-i18n-overrides.mjs @@ -0,0 +1,297 @@ +import { readFile, writeFile } from 'node:fs/promises' + +const overrides = { + 'zh-TW': { + common: { + close: '關閉', reset: '重設', add: '新增', remove: '移除', delete: '刪除', clear: '清除', + cancel: '取消', confirm: '確定', none: '無', enabled: '啟用', disabled: '停用', + fixed: '固定', random: '隨機', curve: '曲線', followExport: '跟隨匯出', + linear: '線性', bezier: '貝茲', above: '上方', below: '下方', left: '左側', right: '右側', + seconds: '秒', frames: '幀', + }, + toolbar: { + settings: '系統設定', undo: '復原上一步 (Ctrl+Z)', pan: '拖曳畫布 (Q)', translate: '位移 (W)', + rotate: '旋轉 (E)', scale: '縮放 (R)', zoomIn: '放大', zoomOut: '縮小', fitView: '適合畫布', + toggleGrid: '切換網格', resetView: '重設視圖', background: '背景圖', backgroundSettings: '背景圖顯示設定', + changeBackground: '更換圖像', uploadBackground: '上傳圖像', clearBackground: '清除背景', + noBackground: '未上傳圖像', opacity: '透明度', help: '使用說明', openHelp: '查看使用說明', + }, + config: { title: '設定管理', save: '儲存設定', load: '載入設定', selectPreset: '選擇預設', noPresets: '無預設檔案' }, + image: { fixed: '固定', sequence: '序列幀', onceHide: '單次-尾幀消失', onceHold: '單次-尾幀固定', loopForward: '正向循環', loopReverse: '反向循環', weight: '權重 %', pivot: '貼圖軸點' }, + emission: { + title: '發射模式', stream: '持續', burst: '爆發', normalStream: '一般持續', loopStream: '循環持續', + rate: '發射速率', duration: '發射時長', burstCount: '單次數量', delay: '延遲時間', + shapeTitle: '發射器形狀', point: '點', circle: '圓形', rect: '矩形', cone: '錐形', path: '路徑', + }, + attributes: { title: '粒子屬性', initialParams: '粒子初始參數', lifecycleTitle: '粒子生命週期變化參數' }, + appearance: { title: '外觀與資源', opacity: '透明度', renderLayer: '渲染層級(Spine 插槽)', imageResources: '圖片資源', independentAlpha: '獨立透明度', off: '關閉', normal: '正常', add: '相加', multiply: '相乘', screen: '濾色' }, + scene: { title: '場景物件', particle: '粒子', subEmitter: '子發射器', collision: '碰撞', path: '路徑', positionX: 'X 位置', positionY: 'Y 位置', offsetX: 'X 偏移', offsetY: 'Y 偏移', rotation: '旋轉', scaleX: 'X 縮放', scaleY: 'Y 縮放', xPosition: 'X 位置', yPosition: 'Y 位置', scaleXShort: 'X 縮放', scaleYShort: 'Y 縮放', seed: '隨機種子' }, + modifiers: { + title: '修改器', damping: '阻尼', enableNoise: '開啟移動雜訊', enableGravity: '開啟重力', enableWind: '開啟風力', + enableForceField: '開啟力場', enableVortex: '開啟漩渦', enableAttraction: '開啟吸附', enableTrail: '開啟拖尾', + enableFollow: '開啟發射器跟隨', enableCollision: '開啟碰撞', enableSubEmitter: '開啟子發射器', + }, + timeline: { + continuousLoop: '持續循環播放', abLoop: '獨立 A/B 區間循環', abLoopShort: 'AB 循環', + emission: '持續發射', particleLife: '粒子存在', spineAnimation: 'Spine 動畫', ownerAnimation: '所屬動畫', frameStatus: '幀 {current} / {total}', + }, + export: { title: '匯出設定', spineVersion: 'Spine 版本', fps: '匯出 FPS', exportJson: '匯出 Spine JSON', exportImages: '匯出圖片 ZIP', connectorReady: '連接器可用 · Spine 已就緒', connectorOffline: '本機 Spine 連接器未啟動', spineNotFound: '連接器已啟動,但找不到 Spine', notAuthorized: '連接器已啟動,但目前網站尚未授權', checking: '偵測中', offline: '未啟動', notFound: '找不到 Spine', unauthorized: '未授權', connectorBusy: '正在重新計算並產生 Spine 專案', connectorGenerate: '使用本機 Spine 自動產生 {version} 專案' }, + spine: { title: 'Spine 屬性', resources: 'Spine 資源', animations: 'Spine 動畫', hierarchy: '階層樹', xPosition: 'X 位置', yPosition: 'Y 位置', rotation: '旋轉', startTime: '開始時間', scaleX: 'X 縮放', scaleY: 'Y 縮放' }, + help: { title: '使用說明', commonOps: '常用操作', shortcuts: '快速鍵', modules: '功能模組詳解' }, + presets: { particleSweep: '1.粒子掃過', barBlocks: '2.長條方塊', forceTrail: '3.力場拖尾', lightningSequence: '4.雷電序列幀', texturePivot: '5.貼圖軸點', subEmitter: '6.子發射器' }, + }, + ja: { + common: { + close: '閉じる', reset: 'リセット', add: '追加', remove: '削除', delete: '削除', clear: 'クリア', + cancel: 'キャンセル', confirm: '確定', none: 'なし', enabled: '有効', disabled: '無効', + fixed: '固定', random: 'ランダム', curve: 'カーブ', followExport: 'エクスポート設定に従う', + linear: 'リニア', bezier: 'ベジェ', above: '上', below: '下', left: '左', right: '右', + seconds: '秒', frames: 'フレーム', + }, + toolbar: { + settings: '設定', undo: '元に戻す (Ctrl+Z)', pan: 'キャンバス移動 (Q)', translate: '移動 (W)', + rotate: '回転 (E)', scale: '拡大縮小 (R)', zoomIn: '拡大', zoomOut: '縮小', fitView: 'キャンバスに合わせる', + toggleGrid: 'グリッド切替', resetView: 'ビューをリセット', background: '背景', backgroundSettings: '背景画像設定', + changeBackground: '画像を変更', uploadBackground: '画像をアップロード', clearBackground: '背景をクリア', + noBackground: '画像なし', opacity: '不透明度', help: 'ヘルプ', openHelp: 'ヘルプを開く', + }, + config: { title: '設定管理', save: '設定を保存', load: '設定を読み込む', selectPreset: 'プリセットを選択', noPresets: 'プリセットなし' }, + image: { fixed: '固定', sequence: 'シーケンス', onceHide: '1回・最終フレームで非表示', onceHold: '1回・最終フレームを保持', loopForward: '正方向ループ', loopReverse: '逆方向ループ', weight: '重み %', pivot: 'テクスチャピボット' }, + emission: { + title: 'エミッションモード', stream: 'ストリーム', burst: 'バースト', normalStream: '通常ストリーム', loopStream: 'ループストリーム', + rate: '放出レート', duration: '放出時間', burstCount: '一度の放出数', delay: '遅延時間', + shapeTitle: 'エミッター形状', point: '点', circle: '円', rect: '矩形', cone: '円錐', path: 'パス', + }, + attributes: { title: 'パーティクル属性', initialParams: 'パーティクル初期値', lifecycleTitle: 'ライフタイム中の変化' }, + appearance: { title: '外観とリソース', opacity: '不透明度', renderLayer: 'レンダー階層(Spine スロット)', imageResources: '画像リソース', independentAlpha: '独立した不透明度', off: 'オフ', normal: '通常', add: '加算', multiply: '乗算', screen: 'スクリーン' }, + scene: { title: 'シーンオブジェクト', particle: 'パーティクル', subEmitter: 'サブエミッター', collision: 'コリジョン', path: 'パス', positionX: 'X 位置', positionY: 'Y 位置', offsetX: 'X オフセット', offsetY: 'Y オフセット', rotation: '回転', scaleX: 'X スケール', scaleY: 'Y スケール', xPosition: 'X 位置', yPosition: 'Y 位置', scaleXShort: 'X スケール', scaleYShort: 'Y スケール', seed: 'ランダムシード' }, + modifiers: { + title: 'モディファイア', damping: '減衰', enableNoise: '移動ノイズを有効化', enableGravity: '重力を有効化', enableWind: '風を有効化', + enableForceField: 'フォースフィールドを有効化', enableVortex: '渦を有効化', enableAttraction: '吸着を有効化', enableTrail: 'トレイルを有効化', + enableFollow: 'エミッター追従を有効化', enableCollision: 'コリジョンを有効化', enableSubEmitter: 'サブエミッターを有効化', + }, + timeline: { + continuousLoop: '連続ループ再生', abLoop: '独立した A/B 区間ループ', abLoopShort: 'AB ループ', + emission: '放出中', particleLife: 'パーティクル存在', spineAnimation: 'Spine アニメーション', ownerAnimation: '所属アニメーション', frameStatus: 'フレーム {current} / {total}', + }, + export: { title: 'エクスポート設定', spineVersion: 'Spine バージョン', fps: 'エクスポート FPS', exportJson: 'Spine JSON を書き出す', exportImages: '画像 ZIP を書き出す', connectorReady: 'コネクタ使用可能 · Spine 準備完了', connectorOffline: 'ローカル Spine コネクタが起動していません', spineNotFound: 'コネクタは起動していますが Spine が見つかりません', notAuthorized: 'コネクタは起動していますが、このサイトは未認証です', checking: '確認中', offline: '未起動', notFound: 'Spine が見つかりません', unauthorized: '未認証', connectorBusy: 'Spine プロジェクトを再計算して生成中', connectorGenerate: 'ローカル Spine で Spine {version} プロジェクトを生成' }, + spine: { title: 'Spine プロパティ', resources: 'Spine リソース', animations: 'Spine アニメーション', hierarchy: '階層ツリー', xPosition: 'X 位置', yPosition: 'Y 位置', rotation: '回転', startTime: '開始時間', scaleX: 'X スケール', scaleY: 'Y スケール' }, + help: { title: 'ヘルプ', commonOps: 'よく使う操作', shortcuts: 'ショートカット', modules: '機能モジュール' }, + presets: { particleSweep: '1.パーティクルスイープ', barBlocks: '2.バーブロック', forceTrail: '3.フォースフィールドトレイル', lightningSequence: '4.雷シーケンス', texturePivot: '5.テクスチャピボット', subEmitter: '6.サブエミッター' }, + }, + ko: { + common: { + close: '닫기', reset: '초기화', add: '추가', remove: '제거', delete: '삭제', clear: '지우기', + cancel: '취소', confirm: '확인', none: '없음', enabled: '사용', disabled: '사용 안 함', + fixed: '고정', random: '랜덤', curve: '곡선', followExport: '내보내기 설정 따르기', + linear: '선형', bezier: '베지어', above: '위', below: '아래', left: '왼쪽', right: '오른쪽', + seconds: '초', frames: '프레임', + }, + toolbar: { + settings: '설정', undo: '실행 취소 (Ctrl+Z)', pan: '캔버스 이동 (Q)', translate: '이동 (W)', + rotate: '회전 (E)', scale: '크기 조절 (R)', zoomIn: '확대', zoomOut: '축소', fitView: '캔버스에 맞추기', + toggleGrid: '그리드 전환', resetView: '보기 초기화', background: '배경', backgroundSettings: '배경 이미지 설정', + changeBackground: '이미지 교체', uploadBackground: '이미지 업로드', clearBackground: '배경 지우기', + noBackground: '이미지 없음', opacity: '불투명도', help: '도움말', openHelp: '도움말 열기', + }, + config: { title: '설정 관리', save: '설정 저장', load: '설정 불러오기', selectPreset: '프리셋 선택', noPresets: '프리셋 없음' }, + image: { fixed: '고정', sequence: '시퀀스', onceHide: '1회·마지막 프레임에서 숨김', onceHold: '1회·마지막 프레임 유지', loopForward: '정방향 루프', loopReverse: '역방향 루프', weight: '가중치 %', pivot: '텍스처 피벗' }, + emission: { + title: '이미션 모드', stream: '스트림', burst: '버스트', normalStream: '일반 스트림', loopStream: '루프 스트림', + rate: '이미션 속도', duration: '이미션 시간', burstCount: '1회 생성 수', delay: '지연 시간', + shapeTitle: '이미터 모양', point: '점', circle: '원', rect: '사각형', cone: '원뿔', path: '경로', + }, + attributes: { title: '파티클 속성', initialParams: '파티클 초기값', lifecycleTitle: '수명에 따른 변화' }, + appearance: { title: '외형과 리소스', opacity: '불투명도', renderLayer: '렌더링 레이어(Spine 슬롯)', imageResources: '이미지 리소스', independentAlpha: '독립 불투명도', off: '끄기', normal: '일반', add: '더하기', multiply: '곱하기', screen: '스크린' }, + scene: { title: '장면 오브젝트', particle: '파티클', subEmitter: '하위 이미터', collision: '충돌', path: '경로', positionX: 'X 위치', positionY: 'Y 위치', offsetX: 'X 오프셋', offsetY: 'Y 오프셋', rotation: '회전', scaleX: 'X 크기', scaleY: 'Y 크기', xPosition: 'X 위치', yPosition: 'Y 위치', scaleXShort: 'X 크기', scaleYShort: 'Y 크기', seed: '랜덤 시드' }, + modifiers: { + title: '모디파이어', damping: '감쇠', enableNoise: '이동 노이즈 사용', enableGravity: '중력 사용', enableWind: '바람 사용', + enableForceField: '힘장 사용', enableVortex: '소용돌이 사용', enableAttraction: '흡인 사용', enableTrail: '트레일 사용', + enableFollow: '이미터 추적 사용', enableCollision: '충돌 사용', enableSubEmitter: '하위 이미터 사용', + }, + timeline: { + continuousLoop: '연속 루프 재생', abLoop: '독립 A/B 구간 루프', abLoopShort: 'AB 루프', + emission: '이미션 중', particleLife: '파티클 존재', spineAnimation: 'Spine 애니메이션', ownerAnimation: '소속 애니메이션', frameStatus: '프레임 {current} / {total}', + }, + export: { title: '내보내기 설정', spineVersion: 'Spine 버전', fps: '내보내기 FPS', exportJson: 'Spine JSON 내보내기', exportImages: '이미지 ZIP 내보내기', connectorReady: '커넥터 사용 가능 · Spine 준비됨', connectorOffline: '로컬 Spine 커넥터가 실행 중이 아닙니다', spineNotFound: '커넥터는 실행 중이지만 Spine을 찾을 수 없습니다', notAuthorized: '커넥터는 실행 중이지만 이 사이트는 승인되지 않았습니다', checking: '확인 중', offline: '오프라인', notFound: 'Spine 없음', unauthorized: '승인되지 않음', connectorBusy: 'Spine 프로젝트를 다시 계산하고 생성 중', connectorGenerate: '로컬 Spine으로 Spine {version} 프로젝트 생성' }, + spine: { title: 'Spine 속성', resources: 'Spine 리소스', animations: 'Spine 애니메이션', hierarchy: '계층 트리', xPosition: 'X 위치', yPosition: 'Y 위치', rotation: '회전', startTime: '시작 시간', scaleX: 'X 크기', scaleY: 'Y 크기' }, + help: { title: '도움말', commonOps: '자주 쓰는 작업', shortcuts: '단축키', modules: '기능 모듈' }, + presets: { particleSweep: '1.파티클 스윕', barBlocks: '2.바 블록', forceTrail: '3.힘장 트레일', lightningSequence: '4.번개 시퀀스', texturePivot: '5.텍스처 피벗', subEmitter: '6.하위 이미터' }, + }, + fr: { + common: { + close: 'Fermer', reset: 'Réinitialiser', add: 'Ajouter', remove: 'Retirer', delete: 'Supprimer', clear: 'Effacer', + cancel: 'Annuler', confirm: 'Confirmer', none: 'Aucun', enabled: 'Activé', disabled: 'Désactivé', + fixed: 'Fixe', random: 'Aléatoire', curve: 'Courbe', followExport: 'Suivre l’export', + linear: 'Linéaire', bezier: 'Bézier', above: 'Au-dessus', below: 'En dessous', left: 'Gauche', right: 'Droite', + seconds: 's', frames: 'images', + }, + toolbar: { + settings: 'Paramètres', undo: 'Annuler (Ctrl+Z)', pan: 'Déplacer le canevas (Q)', translate: 'Déplacement (W)', + rotate: 'Rotation (E)', scale: 'Échelle (R)', zoomIn: 'Zoom avant', zoomOut: 'Zoom arrière', fitView: 'Ajuster le canevas', + toggleGrid: 'Afficher/masquer la grille', resetView: 'Réinitialiser la vue', background: 'Arrière-plan', backgroundSettings: 'Paramètres de l’arrière-plan', + changeBackground: 'Remplacer l’image', uploadBackground: 'Importer une image', clearBackground: 'Effacer l’arrière-plan', + noBackground: 'Aucune image', opacity: 'Opacité', help: 'Aide', openHelp: 'Ouvrir l’aide', + }, + config: { title: 'Configuration', save: 'Enregistrer', load: 'Charger', selectPreset: 'Choisir un préréglage', noPresets: 'Aucun préréglage' }, + image: { fixed: 'Image fixe', sequence: 'Séquence', onceHide: 'Une fois, masquer à la fin', onceHold: 'Une fois, conserver la dernière image', loopForward: 'Boucle avant', loopReverse: 'Boucle arrière', weight: 'Poids %', pivot: 'Pivot de texture' }, + emission: { + title: 'Mode d’émission', stream: 'Continu', burst: 'Rafale', normalStream: 'Continu standard', loopStream: 'Boucle continue', + rate: 'Taux d’émission', duration: 'Durée d’émission', burstCount: 'Quantité par rafale', delay: 'Délai', + shapeTitle: 'Forme de l’émetteur', point: 'Point', circle: 'Cercle', rect: 'Rectangle', cone: 'Cône', path: 'Chemin', + }, + attributes: { title: 'Attributs des particules', initialParams: 'Valeurs initiales', lifecycleTitle: 'Évolution pendant la durée de vie' }, + appearance: { title: 'Apparence et ressources', opacity: 'Opacité', renderLayer: 'Calque de rendu (slot Spine)', imageResources: 'Ressources d’image', independentAlpha: 'Opacité indépendante', off: 'Désactivé', normal: 'Normal', add: 'Ajout', multiply: 'Multiplication', screen: 'Écran' }, + scene: { title: 'Objets de scène', particle: 'Particules', subEmitter: 'Sous-émetteur', collision: 'Collision', path: 'Chemin', positionX: 'Position X', positionY: 'Position Y', offsetX: 'Décalage X', offsetY: 'Décalage Y', rotation: 'Rotation', scaleX: 'Échelle X', scaleY: 'Échelle Y', xPosition: 'Position X', yPosition: 'Position Y', scaleXShort: 'Échelle X', scaleYShort: 'Échelle Y', seed: 'Graine aléatoire' }, + modifiers: { + title: 'Modificateurs', damping: 'Amortissement', enableNoise: 'Activer le bruit de mouvement', enableGravity: 'Activer la gravité', enableWind: 'Activer le vent', + enableForceField: 'Activer le champ de force', enableVortex: 'Activer le tourbillon', enableAttraction: 'Activer l’attraction', enableTrail: 'Activer la traînée', + enableFollow: 'Activer le suivi de l’émetteur', enableCollision: 'Activer la collision', enableSubEmitter: 'Activer les sous-émetteurs', + }, + timeline: { + continuousLoop: 'Lecture en boucle continue', abLoop: 'Boucle indépendante de plage A/B', abLoopShort: 'Boucle AB', + emission: 'Émission', particleLife: 'Particules actives', spineAnimation: 'Animation Spine', ownerAnimation: 'Animation associée', frameStatus: 'Image {current} / {total}', + }, + export: { title: 'Paramètres d’export', spineVersion: 'Version de Spine', fps: 'FPS d’export', exportJson: 'Exporter Spine JSON', exportImages: 'Exporter les images ZIP', connectorReady: 'Connecteur disponible · Spine prêt', connectorOffline: 'Le connecteur Spine local n’est pas démarré', spineNotFound: 'Le connecteur est démarré, mais Spine est introuvable', notAuthorized: 'Le connecteur est démarré, mais ce site n’est pas autorisé', checking: 'Vérification', offline: 'Hors ligne', notFound: 'Spine introuvable', unauthorized: 'Non autorisé', connectorBusy: 'Recalcul et génération du projet Spine', connectorGenerate: 'Générer un projet Spine {version} avec Spine local' }, + spine: { title: 'Propriétés Spine', resources: 'Ressources Spine', animations: 'Animations Spine', hierarchy: 'Hiérarchie', xPosition: 'Position X', yPosition: 'Position Y', rotation: 'Rotation', startTime: 'Heure de début', scaleX: 'Échelle X', scaleY: 'Échelle Y' }, + help: { title: 'Aide', commonOps: 'Actions courantes', shortcuts: 'Raccourcis', modules: 'Guide des modules' }, + presets: { particleSweep: '1.Balayage de particules', barBlocks: '2.Blocs rectangulaires', forceTrail: '3.Traînée de champ de force', lightningSequence: '4.Séquence d’éclairs', texturePivot: '5.Pivot de texture', subEmitter: '6.Sous-émetteur' }, + }, + de: { + common: { + close: 'Schließen', reset: 'Zurücksetzen', add: 'Hinzufügen', remove: 'Entfernen', delete: 'Löschen', clear: 'Leeren', + cancel: 'Abbrechen', confirm: 'Bestätigen', none: 'Keine', enabled: 'Aktiviert', disabled: 'Deaktiviert', + fixed: 'Fest', random: 'Zufällig', curve: 'Kurve', followExport: 'Exporteinstellung folgen', + linear: 'Linear', bezier: 'Bézier', above: 'Über', below: 'Unter', left: 'Links', right: 'Rechts', + seconds: 's', frames: 'Frames', + }, + toolbar: { + settings: 'Einstellungen', undo: 'Rückgängig (Ctrl+Z)', pan: 'Canvas verschieben (Q)', translate: 'Verschieben (W)', + rotate: 'Drehen (E)', scale: 'Skalieren (R)', zoomIn: 'Vergrößern', zoomOut: 'Verkleinern', fitView: 'An Canvas anpassen', + toggleGrid: 'Raster umschalten', resetView: 'Ansicht zurücksetzen', background: 'Hintergrund', backgroundSettings: 'Hintergrundeinstellungen', + changeBackground: 'Bild ersetzen', uploadBackground: 'Bild hochladen', clearBackground: 'Hintergrund löschen', + noBackground: 'Kein Bild', opacity: 'Deckkraft', help: 'Hilfe', openHelp: 'Hilfe öffnen', + }, + config: { title: 'Konfiguration', save: 'Konfiguration speichern', load: 'Konfiguration laden', selectPreset: 'Voreinstellung wählen', noPresets: 'Keine Voreinstellungen' }, + image: { fixed: 'Einzelbild', sequence: 'Sequenz', onceHide: 'Einmal, am Ende ausblenden', onceHold: 'Einmal, letztes Bild halten', loopForward: 'Vorwärts-Schleife', loopReverse: 'Rückwärts-Schleife', weight: 'Gewicht %', pivot: 'Textur-Pivot' }, + emission: { + title: 'Emissionsmodus', stream: 'Kontinuierlich', burst: 'Burst', normalStream: 'Normaler Stream', loopStream: 'Loop-Stream', + rate: 'Emissionsrate', duration: 'Emissionsdauer', burstCount: 'Menge pro Burst', delay: 'Verzögerung', + shapeTitle: 'Emitterform', point: 'Punkt', circle: 'Kreis', rect: 'Rechteck', cone: 'Kegel', path: 'Pfad', + }, + attributes: { title: 'Partikeleigenschaften', initialParams: 'Initialwerte', lifecycleTitle: 'Änderung über die Lebensdauer' }, + appearance: { title: 'Aussehen und Ressourcen', opacity: 'Deckkraft', renderLayer: 'Renderebene (Spine-Slot)', imageResources: 'Bildressourcen', independentAlpha: 'Unabhängige Deckkraft', off: 'Aus', normal: 'Normal', add: 'Addieren', multiply: 'Multiplizieren', screen: 'Bildschirm' }, + scene: { title: 'Szenenobjekte', particle: 'Partikel', subEmitter: 'Sub-Emitter', collision: 'Kollision', path: 'Pfad', positionX: 'X-Position', positionY: 'Y-Position', offsetX: 'X-Versatz', offsetY: 'Y-Versatz', rotation: 'Drehung', scaleX: 'X-Skalierung', scaleY: 'Y-Skalierung', xPosition: 'X-Position', yPosition: 'Y-Position', scaleXShort: 'X-Skalierung', scaleYShort: 'Y-Skalierung', seed: 'Zufallsseed' }, + modifiers: { + title: 'Modifikatoren', damping: 'Dämpfung', enableNoise: 'Bewegungsrauschen aktivieren', enableGravity: 'Schwerkraft aktivieren', enableWind: 'Wind aktivieren', + enableForceField: 'Kraftfeld aktivieren', enableVortex: 'Wirbel aktivieren', enableAttraction: 'Anziehung aktivieren', enableTrail: 'Schweif aktivieren', + enableFollow: 'Emitter-Verfolgung aktivieren', enableCollision: 'Kollision aktivieren', enableSubEmitter: 'Sub-Emitter aktivieren', + }, + timeline: { + continuousLoop: 'Dauerhaft in Schleife abspielen', abLoop: 'Unabhängige A/B-Bereichsschleife', abLoopShort: 'AB-Schleife', + emission: 'Emission', particleLife: 'Aktive Partikel', spineAnimation: 'Spine-Animation', ownerAnimation: 'Zugehörige Animation', frameStatus: 'Frame {current} / {total}', + }, + export: { title: 'Exporteinstellungen', spineVersion: 'Spine-Version', fps: 'Export-FPS', exportJson: 'Spine JSON exportieren', exportImages: 'Bilder-ZIP exportieren', connectorReady: 'Connector verfügbar · Spine bereit', connectorOffline: 'Der lokale Spine-Connector läuft nicht', spineNotFound: 'Der Connector läuft, aber Spine wurde nicht gefunden', notAuthorized: 'Der Connector läuft, aber diese Website ist nicht autorisiert', checking: 'Prüfung', offline: 'Offline', notFound: 'Spine nicht gefunden', unauthorized: 'Nicht autorisiert', connectorBusy: 'Spine-Projekt wird neu berechnet und erstellt', connectorGenerate: 'Spine-{version}-Projekt mit lokalem Spine erstellen' }, + spine: { title: 'Spine-Eigenschaften', resources: 'Spine-Ressourcen', animations: 'Spine-Animationen', hierarchy: 'Hierarchie', xPosition: 'X-Position', yPosition: 'Y-Position', rotation: 'Drehung', startTime: 'Startzeit', scaleX: 'X-Skalierung', scaleY: 'Y-Skalierung' }, + help: { title: 'Hilfe', commonOps: 'Häufige Aktionen', shortcuts: 'Tastenkürzel', modules: 'Modulhandbuch' }, + presets: { particleSweep: '1.Partikel-Sweep', barBlocks: '2.Balkenblöcke', forceTrail: '3.Kraftfeldschweif', lightningSequence: '4.Blitzsequenz', texturePivot: '5.Textur-Pivot', subEmitter: '6.Sub-Emitter' }, + }, + 'pt-BR': { + common: { + close: 'Fechar', reset: 'Redefinir', add: 'Adicionar', remove: 'Remover', delete: 'Excluir', clear: 'Limpar', + cancel: 'Cancelar', confirm: 'Confirmar', none: 'Nenhum', enabled: 'Ativado', disabled: 'Desativado', + fixed: 'Fixo', random: 'Aleatório', curve: 'Curva', followExport: 'Seguir exportação', + linear: 'Linear', bezier: 'Bézier', above: 'Acima', below: 'Abaixo', left: 'Esquerda', right: 'Direita', + seconds: 's', frames: 'quadros', + }, + toolbar: { + settings: 'Configurações', undo: 'Desfazer (Ctrl+Z)', pan: 'Mover tela (Q)', translate: 'Mover (W)', + rotate: 'Girar (E)', scale: 'Escalar (R)', zoomIn: 'Ampliar', zoomOut: 'Reduzir', fitView: 'Ajustar à tela', + toggleGrid: 'Alternar grade', resetView: 'Redefinir visualização', background: 'Fundo', backgroundSettings: 'Configurações do fundo', + changeBackground: 'Trocar imagem', uploadBackground: 'Enviar imagem', clearBackground: 'Limpar fundo', + noBackground: 'Nenhuma imagem', opacity: 'Opacidade', help: 'Ajuda', openHelp: 'Abrir ajuda', + }, + config: { title: 'Gerenciamento de configuração', save: 'Salvar configuração', load: 'Carregar configuração', selectPreset: 'Selecionar predefinição', noPresets: 'Nenhuma predefinição' }, + image: { fixed: 'Imagem única', sequence: 'Sequência', onceHide: 'Uma vez, ocultar no final', onceHold: 'Uma vez, manter último quadro', loopForward: 'Loop para frente', loopReverse: 'Loop reverso', weight: 'Peso %', pivot: 'Pivô da textura' }, + emission: { + title: 'Modo de emissão', stream: 'Contínuo', burst: 'Explosão', normalStream: 'Contínuo normal', loopStream: 'Loop contínuo', + rate: 'Taxa de emissão', duration: 'Duração da emissão', burstCount: 'Quantidade por explosão', delay: 'Atraso', + shapeTitle: 'Forma do emissor', point: 'Ponto', circle: 'Círculo', rect: 'Retângulo', cone: 'Cone', path: 'Caminho', + }, + attributes: { title: 'Atributos das partículas', initialParams: 'Valores iniciais', lifecycleTitle: 'Alterações durante o tempo de vida' }, + appearance: { title: 'Aparência e recursos', opacity: 'Opacidade', renderLayer: 'Camada de renderização (slot Spine)', imageResources: 'Recursos de imagem', independentAlpha: 'Opacidade independente', off: 'Desligado', normal: 'Normal', add: 'Adição', multiply: 'Multiplicação', screen: 'Tela' }, + scene: { title: 'Objetos da cena', particle: 'Partículas', subEmitter: 'Subemissor', collision: 'Colisão', path: 'Caminho', positionX: 'Posição X', positionY: 'Posição Y', offsetX: 'Deslocamento X', offsetY: 'Deslocamento Y', rotation: 'Rotação', scaleX: 'Escala X', scaleY: 'Escala Y', xPosition: 'Posição X', yPosition: 'Posição Y', scaleXShort: 'Escala X', scaleYShort: 'Escala Y', seed: 'Semente aleatória' }, + modifiers: { + title: 'Modificadores', damping: 'Amortecimento', enableNoise: 'Ativar ruído de movimento', enableGravity: 'Ativar gravidade', enableWind: 'Ativar vento', + enableForceField: 'Ativar campo de força', enableVortex: 'Ativar vórtice', enableAttraction: 'Ativar atração', enableTrail: 'Ativar rastro', + enableFollow: 'Ativar seguimento do emissor', enableCollision: 'Ativar colisão', enableSubEmitter: 'Ativar subemissores', + }, + timeline: { + continuousLoop: 'Reprodução em loop contínuo', abLoop: 'Loop independente do intervalo A/B', abLoopShort: 'Loop AB', + emission: 'Emissão', particleLife: 'Partículas ativas', spineAnimation: 'Animação Spine', ownerAnimation: 'Animação associada', frameStatus: 'Quadro {current} / {total}', + }, + export: { title: 'Configurações de exportação', spineVersion: 'Versão do Spine', fps: 'FPS de exportação', exportJson: 'Exportar Spine JSON', exportImages: 'Exportar imagens ZIP', connectorReady: 'Conector disponível · Spine pronto', connectorOffline: 'O conector local do Spine não está em execução', spineNotFound: 'O conector está ativo, mas o Spine não foi encontrado', notAuthorized: 'O conector está ativo, mas este site não está autorizado', checking: 'Verificando', offline: 'Offline', notFound: 'Spine não encontrado', unauthorized: 'Não autorizado', connectorBusy: 'Recalculando e gerando o projeto Spine', connectorGenerate: 'Gerar projeto Spine {version} com o Spine local' }, + spine: { title: 'Propriedades do Spine', resources: 'Recursos Spine', animations: 'Animações Spine', hierarchy: 'Hierarquia', xPosition: 'Posição X', yPosition: 'Posição Y', rotation: 'Rotação', startTime: 'Tempo inicial', scaleX: 'Escala X', scaleY: 'Escala Y' }, + help: { title: 'Ajuda', commonOps: 'Ações comuns', shortcuts: 'Atalhos', modules: 'Guia dos módulos' }, + presets: { particleSweep: '1.Varredura de partículas', barBlocks: '2.Blocos retangulares', forceTrail: '3.Rastro de campo de força', lightningSequence: '4.Sequência de raios', texturePivot: '5.Pivô da textura', subEmitter: '6.Subemissor' }, + }, + es: { + common: { + close: 'Cerrar', reset: 'Restablecer', add: 'Añadir', remove: 'Quitar', delete: 'Eliminar', clear: 'Limpiar', + cancel: 'Cancelar', confirm: 'Confirmar', none: 'Ninguno', enabled: 'Activado', disabled: 'Desactivado', + fixed: 'Fijo', random: 'Aleatorio', curve: 'Curva', followExport: 'Seguir exportación', + linear: 'Lineal', bezier: 'Bézier', above: 'Arriba', below: 'Abajo', left: 'Izquierda', right: 'Derecha', + seconds: 's', frames: 'fotogramas', + }, + toolbar: { + settings: 'Ajustes', undo: 'Deshacer (Ctrl+Z)', pan: 'Mover lienzo (Q)', translate: 'Mover (W)', + rotate: 'Girar (E)', scale: 'Escalar (R)', zoomIn: 'Acercar', zoomOut: 'Alejar', fitView: 'Ajustar al lienzo', + toggleGrid: 'Mostrar/ocultar cuadrícula', resetView: 'Restablecer vista', background: 'Fondo', backgroundSettings: 'Ajustes del fondo', + changeBackground: 'Cambiar imagen', uploadBackground: 'Subir imagen', clearBackground: 'Borrar fondo', + noBackground: 'Sin imagen', opacity: 'Opacidad', help: 'Ayuda', openHelp: 'Abrir ayuda', + }, + config: { title: 'Gestión de configuración', save: 'Guardar configuración', load: 'Cargar configuración', selectPreset: 'Seleccionar preajuste', noPresets: 'Sin preajustes' }, + image: { fixed: 'Imagen única', sequence: 'Secuencia', onceHide: 'Una vez, ocultar al final', onceHold: 'Una vez, mantener último fotograma', loopForward: 'Bucle hacia delante', loopReverse: 'Bucle inverso', weight: 'Peso %', pivot: 'Pivote de textura' }, + emission: { + title: 'Modo de emisión', stream: 'Continuo', burst: 'Ráfaga', normalStream: 'Continuo normal', loopStream: 'Bucle continuo', + rate: 'Tasa de emisión', duration: 'Duración de emisión', burstCount: 'Cantidad por ráfaga', delay: 'Retardo', + shapeTitle: 'Forma del emisor', point: 'Punto', circle: 'Círculo', rect: 'Rectángulo', cone: 'Cono', path: 'Ruta', + }, + attributes: { title: 'Atributos de partículas', initialParams: 'Valores iniciales', lifecycleTitle: 'Cambios durante la vida útil' }, + appearance: { title: 'Apariencia y recursos', opacity: 'Opacidad', renderLayer: 'Capa de renderizado (slot de Spine)', imageResources: 'Recursos de imagen', independentAlpha: 'Opacidad independiente', off: 'Desactivado', normal: 'Normal', add: 'Suma', multiply: 'Multiplicación', screen: 'Pantalla' }, + scene: { title: 'Objetos de escena', particle: 'Partículas', subEmitter: 'Subemisor', collision: 'Colisión', path: 'Ruta', positionX: 'Posición X', positionY: 'Posición Y', offsetX: 'Desplazamiento X', offsetY: 'Desplazamiento Y', rotation: 'Rotación', scaleX: 'Escala X', scaleY: 'Escala Y', xPosition: 'Posición X', yPosition: 'Posición Y', scaleXShort: 'Escala X', scaleYShort: 'Escala Y', seed: 'Semilla aleatoria' }, + modifiers: { + title: 'Modificadores', damping: 'Amortiguación', enableNoise: 'Activar ruido de movimiento', enableGravity: 'Activar gravedad', enableWind: 'Activar viento', + enableForceField: 'Activar campo de fuerza', enableVortex: 'Activar vórtice', enableAttraction: 'Activar atracción', enableTrail: 'Activar estela', + enableFollow: 'Activar seguimiento del emisor', enableCollision: 'Activar colisión', enableSubEmitter: 'Activar subemisores', + }, + timeline: { + continuousLoop: 'Reproducción en bucle continuo', abLoop: 'Bucle independiente del rango A/B', abLoopShort: 'Bucle AB', + emission: 'Emisión', particleLife: 'Partículas activas', spineAnimation: 'Animación de Spine', ownerAnimation: 'Animación asociada', frameStatus: 'Fotograma {current} / {total}', + }, + export: { title: 'Ajustes de exportación', spineVersion: 'Versión de Spine', fps: 'FPS de exportación', exportJson: 'Exportar Spine JSON', exportImages: 'Exportar imágenes ZIP', connectorReady: 'Conector disponible · Spine listo', connectorOffline: 'El conector local de Spine no está iniciado', spineNotFound: 'El conector está iniciado, pero no se encontró Spine', notAuthorized: 'El conector está iniciado, pero este sitio no está autorizado', checking: 'Comprobando', offline: 'Sin conexión', notFound: 'Spine no encontrado', unauthorized: 'No autorizado', connectorBusy: 'Recalculando y generando el proyecto de Spine', connectorGenerate: 'Generar proyecto Spine {version} con Spine local' }, + spine: { title: 'Propiedades de Spine', resources: 'Recursos de Spine', animations: 'Animaciones de Spine', hierarchy: 'Jerarquía', xPosition: 'Posición X', yPosition: 'Posición Y', rotation: 'Rotación', startTime: 'Tiempo inicial', scaleX: 'Escala X', scaleY: 'Escala Y' }, + help: { title: 'Ayuda', commonOps: 'Acciones comunes', shortcuts: 'Atajos', modules: 'Guía de módulos' }, + presets: { particleSweep: '1.Barrido de partículas', barBlocks: '2.Bloques rectangulares', forceTrail: '3.Estela de campo de fuerza', lightningSequence: '4.Secuencia de rayos', texturePivot: '5.Pivote de textura', subEmitter: '6.Subemisor' }, + }, +} + +function merge(target, source) { + for (const [key, value] of Object.entries(source)) { + if (value && typeof value === 'object' && !Array.isArray(value)) { + target[key] ||= {} + merge(target[key], value) + } else { + target[key] = value + } + } +} + +for (const [locale, values] of Object.entries(overrides)) { + const path = `src/i18n/locales/${locale}.json` + const messages = JSON.parse(await readFile(path, 'utf8')) + merge(messages, values) + await writeFile(path, `${JSON.stringify(messages, null, 2)}\n`) +} + +console.log('Applied terminology overrides for all added locales.') diff --git a/scripts/generate-i18n-locales.mjs b/scripts/generate-i18n-locales.mjs new file mode 100644 index 0000000..fbcdc30 --- /dev/null +++ b/scripts/generate-i18n-locales.mjs @@ -0,0 +1,136 @@ +import { readFile, writeFile } from 'node:fs/promises' + +const source = JSON.parse(await readFile('src/i18n/locales/zh-CN.json', 'utf8')) + +const localeConfigs = { + 'zh-TW': { title: 'Spine粒子編輯器-Yeomai' }, + ja: { title: 'Spineパーティクルエディター-Yeomai' }, + ko: { title: 'Spine 파티클 에디터-Yeomai' }, + fr: { title: 'Spine Particle Editor-Yeomai' }, + de: { title: 'Spine Particle Editor-Yeomai' }, + 'pt-BR': { title: 'Spine Particle Editor-Yeomai' }, + es: { title: 'Spine Particle Editor-Yeomai' }, +} + +const nativeLanguageLabels = { + zhCN: '中文', + zhTW: '繁體中文', + en: 'English', + ja: '日本語', + ko: '한국어', + fr: 'Français', + de: 'Deutsch', + ptBR: 'Português', + es: 'Español', +} + +const protectedTerms = [ + 'SpineParticle', 'Spine', 'Yeomai', 'JSON', 'FPS', 'ZIP', 'PNG', 'JPEG', + 'WebP', 'WebGL', 'Bézier', 'Bezier', 'Mesh', 'Atlas', 'Ctrl', 'macOS', + 'Windows', 'Universal', 'A/B', 'AB', +] + +function flatten(value, path = '', result = []) { + for (const [key, child] of Object.entries(value)) { + const nextPath = path ? `${path}.${key}` : key + if (child && typeof child === 'object' && !Array.isArray(child)) flatten(child, nextPath, result) + else result.push({ path: nextPath, value: child }) + } + return result +} + +function setPath(target, path, value) { + const parts = path.split('.') + let current = target + for (let index = 0; index < parts.length - 1; index++) { + current = current[parts[index]] ||= {} + } + current[parts.at(-1)] = value +} + +function protectText(text) { + const values = [] + const escapedTerms = protectedTerms + .sort((a, b) => b.length - a.length) + .map((term) => term.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')) + const pattern = new RegExp(`\\{[a-zA-Z0-9_]+\\}|\\b(?:${escapedTerms.join('|')})\\b`, 'g') + const protectedText = String(text).replace(pattern, (match) => { + const token = `ZXQV${values.length}QXZ` + values.push(match) + return token + }) + return { protectedText, values } +} + +function restoreText(text, values) { + return String(text).replace(/ZXQV(\d+)QXZ/g, (_match, index) => values[Number(index)] ?? '') +} + +async function translateBatch(texts, target) { + const params = new URLSearchParams({ + client: 'dict-chrome-ex', + sl: 'zh-CN', + tl: target, + }) + for (const text of texts) params.append('q', text) + const response = await fetch(`https://clients5.google.com/translate_a/t?${params}`, { + signal: AbortSignal.timeout(30000), + }) + if (!response.ok) throw new Error(`Translation HTTP ${response.status}`) + const body = await response.json() + if (!Array.isArray(body)) throw new Error('Unexpected translation response') + if (body.length !== texts.length) { + throw new Error(`Translation count mismatch: expected ${texts.length}, got ${body.length}`) + } + return body.map((value) => typeof value === 'string' ? value : JSON.stringify(value)) +} + +async function translateLocale(code, config) { + const entries = flatten(source).filter(({ path }) => !path.startsWith('language.') && path !== 'app.title') + const translated = {} + const batches = [] + let batch = [] + let encodedLength = 0 + for (const entry of entries) { + const protectedEntry = protectText(entry.value) + const item = { ...entry, ...protectedEntry } + const itemLength = encodeURIComponent(item.protectedText).length + 3 + if (batch.length && encodedLength + itemLength > 7000) { + batches.push(batch) + batch = [] + encodedLength = 0 + } + batch.push(item) + encodedLength += itemLength + } + if (batch.length) batches.push(batch) + + for (let index = 0; index < batches.length; index++) { + const current = batches[index] + let values + for (let attempt = 0; attempt < 4; attempt++) { + try { + values = await translateBatch(current.map((entry) => entry.protectedText), code) + break + } catch (error) { + if (attempt === 3) throw error + await new Promise((resolve) => setTimeout(resolve, 1800 * (attempt + 1))) + } + } + current.forEach((entry, itemIndex) => { + setPath(translated, entry.path, restoreText(values[itemIndex], entry.values)) + }) + process.stdout.write(`${code}: ${index + 1}/${batches.length}\n`) + await new Promise((resolve) => setTimeout(resolve, 500)) + } + + translated.app.title = config.title + translated.language = nativeLanguageLabels + await writeFile(`src/i18n/locales/${code}.json`, `${JSON.stringify(translated, null, 2)}\n`) +} + +for (const [code, config] of Object.entries(localeConfigs)) { + await translateLocale(code, config) +} + +console.log('Generated locale drafts. Review and override key terminology before release.') diff --git a/scripts/verify-i18n.mjs b/scripts/verify-i18n.mjs index 8bdc31b..b69894a 100644 --- a/scripts/verify-i18n.mjs +++ b/scripts/verify-i18n.mjs @@ -1,8 +1,12 @@ import { readFile } from 'node:fs/promises' import { build } from 'esbuild' -const zh = JSON.parse(await readFile('src/i18n/locales/zh-CN.json', 'utf8')) -const en = JSON.parse(await readFile('src/i18n/locales/en.json', 'utf8')) +const localeCodes = ['zh-CN', 'zh-TW', 'en', 'ja', 'ko', 'fr', 'de', 'pt-BR', 'es'] +const localeMessages = Object.fromEntries(await Promise.all(localeCodes.map(async (code) => [ + code, + JSON.parse(await readFile(`src/i18n/locales/${code}.json`, 'utf8')), +]))) +const zh = localeMessages['zh-CN'] function flattenKeys(value, prefix = '') { const keys = [] @@ -18,14 +22,41 @@ function flattenKeys(value, prefix = '') { } const zhKeys = flattenKeys(zh) -const enKeys = flattenKeys(en) -const missingInEnglish = zhKeys.filter((key) => !enKeys.includes(key)) -const missingInChinese = enKeys.filter((key) => !zhKeys.includes(key)) -if (missingInEnglish.length || missingInChinese.length) { - throw new Error([ - missingInEnglish.length ? `Missing in English: ${missingInEnglish.join(', ')}` : '', - missingInChinese.length ? `Missing in Chinese: ${missingInChinese.join(', ')}` : '', - ].filter(Boolean).join('\n')) + +function getPath(value, path) { + return path.split('.').reduce((current, key) => current?.[key], value) +} +function placeholders(value) { + return [...String(value).matchAll(/\{[a-zA-Z0-9_]+\}/g)].map((match) => match[0]).sort() +} + +for (const code of localeCodes.slice(1)) { + const messages = localeMessages[code] + const keys = flattenKeys(messages) + const missing = zhKeys.filter((key) => !keys.includes(key)) + const extra = keys.filter((key) => !zhKeys.includes(key)) + if (missing.length || extra.length) { + throw new Error([ + missing.length ? `${code} missing: ${missing.join(', ')}` : '', + extra.length ? `${code} extra: ${extra.join(', ')}` : '', + ].filter(Boolean).join('\n')) + } + for (const key of zhKeys) { + if (!String(getPath(messages, key) ?? '').trim()) { + throw new Error(`${code}.${key} is empty`) + } + const expected = placeholders(getPath(zh, key)) + const actual = placeholders(getPath(messages, key)) + if (JSON.stringify(expected) !== JSON.stringify(actual)) { + throw new Error(`${code}.${key} placeholders differ: ${expected.join(',')} != ${actual.join(',')}`) + } + } + if (JSON.stringify(messages).includes('ZXQV') || /\uE000|\uE001|\uE002/.test(JSON.stringify(messages))) { + throw new Error(`${code} contains unresolved translation tokens`) + } + if (!String(messages.app?.title || '').includes('Yeomai')) { + throw new Error(`${code} title must keep the Yeomai brand`) + } } const bundled = await build({ @@ -42,12 +73,20 @@ const i18nModule = await import( const cases = [ [null, ['zh-CN'], 'zh-CN'], - [null, ['zh-Hant-TW'], 'zh-CN'], + [null, ['zh-Hant-TW'], 'zh-TW'], + [null, ['zh-HK'], 'zh-TW'], [null, ['en-US'], 'en'], - [null, ['fr-FR'], 'en'], - [null, ['ko-KR', 'en-US'], 'en'], + [null, ['ja-JP'], 'ja'], + [null, ['ko-KR'], 'ko'], + [null, ['fr-FR'], 'fr'], + [null, ['de-DE'], 'de'], + [null, ['pt-PT'], 'pt-BR'], + [null, ['es-MX'], 'es'], + [null, ['it-IT'], 'en'], + [null, ['it-IT', 'de-DE'], 'de'], ['en', ['zh-CN'], 'en'], ['zh-CN', ['en-US'], 'zh-CN'], + ['ja', ['en-US'], 'ja'], ] for (const [saved, browserLanguages, expected] of cases) { const actual = i18nModule.resolveAppLocale(saved, browserLanguages) @@ -56,4 +95,4 @@ for (const [saved, browserLanguages, expected] of cases) { } } -console.log(`i18n 校验通过:${zhKeys.length} 个消息键,中英语言包一致,自动语言与缓存优先级正确`) +console.log(`i18n 校验通过:${localeCodes.length} 种语言、${zhKeys.length} 个消息键,键与占位符一致,自动语言与缓存优先级正确`) diff --git a/src/i18n/index.ts b/src/i18n/index.ts index 7c6e52a..3eecc1b 100644 --- a/src/i18n/index.ts +++ b/src/i18n/index.ts @@ -1,10 +1,24 @@ import { createI18n } from 'vue-i18n' +import de from './locales/de.json' import en from './locales/en.json' +import es from './locales/es.json' +import fr from './locales/fr.json' +import ja from './locales/ja.json' +import ko from './locales/ko.json' +import ptBR from './locales/pt-BR.json' import zhCN from './locales/zh-CN.json' +import zhTW from './locales/zh-TW.json' export const SUPPORTED_LOCALES = [ { code: 'zh-CN', label: '中文' }, + { code: 'zh-TW', label: '繁體中文' }, { code: 'en', label: 'English' }, + { code: 'ja', label: '日本語' }, + { code: 'ko', label: '한국어' }, + { code: 'fr', label: 'Français' }, + { code: 'de', label: 'Deutsch' }, + { code: 'pt-BR', label: 'Português' }, + { code: 'es', label: 'Español' }, ] as const export type AppLocale = typeof SUPPORTED_LOCALES[number]['code'] @@ -17,7 +31,20 @@ function isAppLocale(value: unknown): value is AppLocale { export function resolveAppLocale(saved: unknown, browserLanguages: readonly string[]): AppLocale { if (isAppLocale(saved)) return saved - return browserLanguages.some((language) => language.toLowerCase().startsWith('zh')) ? 'zh-CN' : 'en' + for (const browserLanguage of browserLanguages) { + const language = browserLanguage.toLowerCase() + if (language.startsWith('zh')) { + return language.includes('hant') || /-(tw|hk|mo)(-|$)/.test(language) ? 'zh-TW' : 'zh-CN' + } + if (language.startsWith('ja')) return 'ja' + if (language.startsWith('ko')) return 'ko' + if (language.startsWith('fr')) return 'fr' + if (language.startsWith('de')) return 'de' + if (language.startsWith('pt')) return 'pt-BR' + if (language.startsWith('es')) return 'es' + if (language.startsWith('en')) return 'en' + } + return 'en' } function detectInitialLocale(): AppLocale { @@ -45,7 +72,14 @@ export const i18n = createI18n({ fallbackLocale: 'en', messages: { 'zh-CN': zhCN, + 'zh-TW': zhTW, en, + ja, + ko, + fr, + de, + 'pt-BR': ptBR, + es, }, }) diff --git a/src/i18n/locales/de.json b/src/i18n/locales/de.json new file mode 100644 index 0000000..8874473 --- /dev/null +++ b/src/i18n/locales/de.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "Ziehen Sie, um die Höhe der Zeitleiste anzupassen", + "systems": "System", + "particlesBones": "Partikel (Knochen)", + "rootBone": "Wurzelknochen", + "hudTip": "Radzoom · Klicken Sie mit der linken Maustaste, um die Leinwand zu ziehen", + "title": "Spine-Partikeleditor - Yeomai" + }, + "common": { + "close": "Schließen", + "reset": "Zurücksetzen", + "add": "Hinzufügen", + "remove": "Entfernen", + "delete": "Löschen", + "clear": "Leeren", + "cancel": "Abbrechen", + "confirm": "Bestätigen", + "none": "Keine", + "enabled": "Aktiviert", + "disabled": "Deaktiviert", + "fixed": "Fest", + "random": "Zufällig", + "curve": "Kurve", + "followExport": "Exporteinstellung folgen", + "linear": "Linear", + "bezier": "Bézier", + "above": "Über", + "below": "Unter", + "left": "Links", + "right": "Rechts", + "seconds": "s", + "frames": "Frames" + }, + "toolbar": { + "settings": "Einstellungen", + "undo": "Rückgängig (Ctrl+Z)", + "pan": "Canvas verschieben (Q)", + "translate": "Verschieben (W)", + "rotate": "Drehen (E)", + "scale": "Skalieren (R)", + "zoomIn": "Vergrößern", + "zoomOut": "Verkleinern", + "fitView": "An Canvas anpassen", + "toggleGrid": "Raster umschalten", + "resetView": "Ansicht zurücksetzen", + "background": "Hintergrund", + "backgroundSettings": "Hintergrundeinstellungen", + "changeBackground": "Bild ersetzen", + "uploadBackground": "Bild hochladen", + "clearBackground": "Hintergrund löschen", + "noBackground": "Kein Bild", + "backgroundX": "X-Versatz des Hintergrundbilds", + "backgroundY": "Y-Versatz des Hintergrundbilds", + "backgroundOpacity": "Transparenz des Hintergrundbilds", + "opacity": "Deckkraft", + "help": "Hilfe", + "openHelp": "Hilfe öffnen" + }, + "settings": { + "title": "Systemeinstellungen", + "layout": "Schnittstellenlayout", + "parameterPanelPosition": "Position des Parameterfelds", + "panelOnRight": "Das Parameterfeld wird rechts angezeigt", + "history": "Operationsgeschichte", + "maxUndo": "Maximale Anzahl Schritte zurück", + "canvasGuides": "Hilfsdisplay aus Leinwand", + "emitter": "Startpunkt", + "bones": "Knochenverbindung", + "bonePointSize": "Größe der Knochenpunktzeichnung", + "boneAxisSize": "Zeichnungsgröße der Achse", + "skinMesh": "enthäutetes Netz", + "enableTicks": "Häkchen aktivieren", + "tickFontSize": "Textgröße skalieren", + "tickWidth": "Dicke der Teilstriche", + "axisColor": "Achsenfarbe", + "showAxisLabels": "Skalenwert anzeigen", + "cacheNote": "Die gesamten Systemeinstellungen werden automatisch im aktuellen Browser gespeichert" + }, + "config": { + "title": "Konfiguration", + "save": "Konfiguration speichern", + "saveTitle": "Alle Editorkonfigurationen speichern (Ctrl+S)", + "load": "Konfiguration laden", + "loadTitle": "Lokale Editorkonfiguration laden", + "presets": "Voreinstellungsliste", + "selectPreset": "Voreinstellung wählen", + "noPresets": "Keine Voreinstellungen", + "saved": "Die Konfiguration wurde lokal gespeichert", + "loading": "Konfiguration wird geladen…", + "loaded": "Geladen: {name}", + "presetLoading": "Voreinstellungen werden geladen…", + "presetLoaded": "Voreinstellung geladen: {name}", + "presetNamingError": "{message}, bitte überprüfen Sie die Standarddateibenennung", + "presetTransferTitle": "Voreinstellung laden", + "presetDownloading": "{file} wird heruntergeladen…", + "presetParsing": "Standardkonfiguration wird analysiert...", + "presetRestoring": "Standardressourcen werden analysiert und wiederhergestellt...", + "presetComplete": "Das Laden der Voreinstellungen ist abgeschlossen", + "presetListError": "Voreinstellungsliste kann nicht gelesen werden", + "presetReadError": "Voreinstellung konnte nicht gelesen werden: {file}" + }, + "presets": { + "particleSweep": "1.Partikel-Sweep", + "barBlocks": "2.Balkenblöcke", + "forceTrail": "3.Kraftfeldschweif", + "lightningSequence": "4.Blitzsequenz", + "texturePivot": "5.Textur-Pivot", + "subEmitter": "6.Sub-Emitter" + }, + "curve": { + "bezierHint": "Ziehen Sie den quadratischen Griff, um den Bogen anzupassen. · Doppelklicken Sie auf eine leere Stelle, um einen neuen zu erstellen. · Doppelklicken Sie auf einen Knoten, um ihn zu löschen", + "linearHint": "Doppelklicken Sie auf eine leere Stelle, um eine neue zu erstellen. Doppelklicken Sie auf einen Knoten, um ihn zu löschen. Ziehen Sie einen Knoten, um ihn anzupassen.", + "resetTitle": "Standardkurve wiederherstellen" + }, + "gradient": { + "addTitle": "Doppelklicken Sie auf das Menüband, um eine Farbmarkierung hinzuzufügen", + "color": "Farbcode", + "colorValue": "Farbwert der Farbskala", + "position": "Position der Farbmarkierung", + "addMiddle": "Fügen Sie Farbe in der Mitte hinzu", + "delete": "Aktuelles Farbfeld löschen", + "hint": "Doppelklicken Sie auf das Farbband, um ein neues hinzuzufügen. · Ziehen Sie die Farbmarkierung, um ihre Position anzupassen. · Doppelklicken Sie auf die Farbmarkierung, um sie zu löschen" + }, + "attributeControl": { + "angleOffset": "Winkelversatz", + "value": "Zahlenwert", + "lower": "untere Grenze", + "upper": "Obergrenze", + "rangeLower": "Untere Bereichsgrenze", + "rangeUpper": "Oberer Bereich", + "curveInput": "Kurveneingabe →", + "direction": "Startrichtung" + }, + "pivot": { + "title": "Drehpunkt der Karte", + "zoomOut": "herauszoomen", + "zoomIn": "vergrößern", + "expand": "Zoomen Sie auf Vollbildbetrieb", + "interaction": "Klicken/Ziehen mit der linken Maustaste, um den Drehpunkt festzulegen · Rechtsklick zum Ziehen der Leinwand · Scrollrad zum Zoomen", + "previewAlt": "Pivot-Punkt-Vorschau", + "noImage": "Kein Bild ausgewählt", + "resetCenter": "Neupositionierung in der Mitte (50 %, 50 %)", + "coordinates": "Achspunktkoordinaten (%)", + "rotationTest": "Achsenrotationstest", + "static": "Trotzdem", + "spin": "Drehung", + "swing": "Swing", + "rotationAlt": "Rotationstest", + "topLeft": "oben links", + "top": "Ganz oben", + "topRight": "oben rechts", + "left": "Rechts links", + "center": "Mitte", + "right": "Rechts", + "bottomLeft": "unten links", + "bottom": "Direkt unten", + "bottomRight": "unten rechts" + }, + "image": { + "chooseSequence": "Wählen Sie Sequenzrahmenbilder aus", + "chooseLocal": "Lokales Bild auswählen", + "subfolder": "Unterordner", + "name": "Name", + "restore": "Stellen Sie {name} wieder her", + "deleteResource": "Bildressourcen löschen", + "imageMode": "Bildmodus", + "fixed": "Einzelbild", + "sequence": "Sequenz", + "playbackMode": "Wiedergabemodus", + "onceHide": "Einmal, am Ende ausblenden", + "onceHold": "Einmal, letztes Bild halten", + "loopForward": "Vorwärts-Schleife", + "loopReverse": "Rückwärts-Schleife", + "playbackFps": "Bildrate der Wiedergabe", + "chooseSequenceMulti": "Sequenzbilder auswählen (Mehrfachauswahl)", + "weight": "Gewicht %", + "unlockWeight": "Proportionssperre entsperren", + "lockWeight": "Sperren Sie das aktuelle Verhältnis", + "pivot": "Textur-Pivot", + "collapsePivot": "Einstellung des Drehpunkts einklappen", + "expandPivot": "Erweitern Sie die Drehpunktanpassung", + "pivotModal": "Texturrotationsachsenpunkt, große Bildverfeinerung", + "pivotModalDesc": "Klicken oder ziehen Sie irgendwo auf der Karte unten, um das Rotations-/Schwingzentrum der Partikel genau festzulegen.", + "pivotZoomHint": "Unterstützt 100 % ~ 400 % Vergrößerung, präzises Zielen auf die Spitze oder Wurzel:", + "confirmPivot": "Drehpunkt ermitteln und speichern", + "noSequence": "Kein Sequenzbild ausgewählt", + "firstFrame": "Rahmen 1", + "firstImage": "erstes Bild", + "lastImage": "letztes Bild", + "pivotOn": "Geöffnet: X {x}% | Y {y}%", + "pivotOff": "Nicht aktiviert, die Standardeinstellung liegt etwa in der Bildmitte (50 %, 50 %).", + "pivotCustom": "Der Drehpunkt wurde angepasst: X {x}% | Y {y}%", + "frameCountOne": "1 Rahmen · {name}", + "frameCountMany": "Rahmen {count} · {first} → {last}", + "sequenceSelected": "Der Frame {count} wurde ausgewählt und in der Reihenfolge {first}-{last} abgespielt" + }, + "timeline": { + "play": "Spielen(D)", + "pause": "Pause (D)", + "toStart": "Gehe zurück zum ersten Frame (S)", + "previous": "vorherigen Frame", + "next": "nächsten Frame", + "toEnd": "Zum letzten Bild wechseln", + "continuousLoop": "Dauerhaft in Schleife abspielen", + "abLoop": "Unabhängige A/B-Bereichsschleife", + "abLoopShort": "AB-Schleife", + "abRange": "AB Zyklusintervall", + "playbackStart": "Benutzerdefiniertes Startbild für die Wiedergabe", + "playbackEnd": "Benutzerdefiniertes Wiedergabe-Endbild", + "startFrame": "Startbild abspielen", + "endFrame": "Endbild abspielen", + "frame": "rahmen", + "emission": "Emission", + "particleLife": "Aktive Partikel", + "spineAnimation": "Spine-Animation", + "ownerAnimation": "Zugehörige Animation", + "setOwnerAnimation": "Legen Sie die Animation fest, zu der das aktuelle Partikelsystem gehört", + "chooseOwnerAnimation": "Wählen Sie die Animation aus", + "animationName": "Animationsname", + "renameAnimation": "Aktuelle Animation umbenennen", + "rename": "Umbenennen", + "newAnimation": "+ Neu", + "keepOneAnimation": "Mindestens eine Animation muss beibehalten werden", + "spinePreview": "Spine Vorschauanimation", + "noSpineAnimation": "Keine Spine-Animation verfügbar", + "none": "keiner", + "systemName": "System {index}", + "dragLoopDuration": "Dauer des Drag-Loop-Segments", + "dragEmissionDuration": "Drag-Dauer", + "dragSpineStart": "Ziehen Sie, um die Startzeit der Animation anzupassen", + "noAnimationData": "Derzeit sind keine Animationsdaten zum Anzeigen vorhanden.", + "animationNameEmpty": "Der Animationsname darf nicht leer sein", + "animationNameDuplicate": "Animationsnamen können nicht wiederholt werden", + "animationRenameFailed": "Der Animationsname kann nicht geändert werden", + "zoomIn": "vergrößern", + "zoomOut": "herauszoomen", + "zoomFit": "Mäßig", + "frameStatus": "Frame {current} / {total}" + }, + "emission": { + "title": "Emissionsmodus", + "reset": "Sendemodusparameter zurücksetzen", + "stream": "Kontinuierlich", + "burst": "Burst", + "normalStream": "Normaler Stream", + "loopStream": "Loop-Stream", + "rate": "Emissionsrate", + "duration": "Emissionsdauer", + "loopDuration": "Startdauer (f)", + "generateStart": "Generieren Sie eine Startschleifenanimation", + "generateEnd": "Generieren Sie eine Endloop-Animation", + "customDuration": "Dauer angeben", + "auto": "Automatisch {frames}f", + "startLoopDuration": "Dauer des Schleifensegments starten", + "endLoopDuration": "Dauer des Endschleifensegments", + "loopWarning": "Der Schleifenpersistenzmodus unterstützt keine Knochenverfolgung und Pfadverfolgung; Die Partikelverfolgungseinstellungen werden beim Betreten oder Verlassen auf die Standardwerte zurückgesetzt.", + "burstCount": "Menge pro Burst", + "delay": "Verzögerung", + "shapeTitle": "Emitterform", + "shapeReset": "Setzen Sie die Parameter der Emitterform zurück", + "shape": "Form", + "point": "Punkt", + "circle": "Kreis", + "rect": "Rechteck", + "cone": "Kegel", + "path": "Pfad", + "innerDiameter": "Innendurchmesser", + "outerDiameter": "Außendurchmesser", + "innerRadius": "Innenradius", + "outerRadius": "Außenradius", + "coneDirection": "Kegelausrichtung", + "coneAngle": "Konischer Öffnungswinkel", + "innerWidth": "Innenweite", + "innerHeight": "Hoch drinnen", + "outerWidth": "Außenbreite", + "outerHeight": "Extra hoch", + "selectPath": "Pfad auswählen", + "noPath": "Kein Pfad (Punktemission)", + "birthDistribution": "Geburtenverteilung", + "evenDistribution": "Gleichmäßige feste Verteilung", + "randomDistribution": "Zufallsverteilung", + "emissionAngle": "Startwinkel", + "radial": "Radial (Mitte nach außen)", + "pathNormal": "senkrecht zum Pfad", + "pathTangent": "entlang der Wegrichtung", + "fixedAngle": "fester Winkel", + "baseAngle": "Basiswinkel", + "randomRange": "zufälliger Bereich", + "showShape": "Form zeigen" + }, + "attributes": { + "title": "Partikeleigenschaften", + "reset": "Partikelattributparameter zurücksetzen", + "initialParams": "Initialwerte", + "initialLife": "anfänglicher Lebenszyklus", + "randomSample": "Zufallsauswahl →", + "initialSpeed": "Anfangsgeschwindigkeit", + "initialScale": "anfängliche Skalierung", + "uniform": "vereinheitlicht", + "separateXY": "XY-Trennung", + "scaleX": "Zoom X", + "scaleY": "Zoom Y", + "initialRotation": "anfängliche Rotation", + "lifecycleTitle": "Änderung über die Lebensdauer", + "speedOverLife": "Lebenszyklusgeschwindigkeit", + "speedMultiplier": "Geschwindigkeitsmultiplikator", + "lifeTo": "Lebenszyklus →", + "scaleOverLife": "Skalierung während des Lebenszyklus", + "scaleMultiplier": "Zoomverhältnis", + "multiplierX": "Vergrößerung", + "multiplierY": "Vergrößerung Y", + "rotationOverLife": "Während des Lebenszyklus rotieren", + "rotationSpeed": "Rotationsgeschwindigkeit" + }, + "appearance": { + "title": "Aussehen und Ressourcen", + "reset": "Aussehen und Ressourcenparameter zurücksetzen", + "opacity": "Deckkraft", + "curveMode": "Kurvenmodus", + "transparent": "0 (transparent)", + "opaque": "1 (undurchsichtig)", + "renderLayer": "Renderebene (Spine-Slot)", + "top": "oberstes Niveau", + "spineSlot": "Spine-Steckplatz", + "selectSpine": "Bitte wählen Sie Spine aus", + "noSpine": "Nicht verfügbar Spine", + "noSlot": "Noch kein Slot ausgewählt", + "reselect": "Neu auswählen", + "selectSlot": "Steckplatz auswählen", + "searchSlots": "Nach Steckplatz- oder Zubehörnamen suchen…", + "searchSlotsAria": "Suchplätze", + "emptySlot": "Leerer Steckplatz", + "noMatchingSlots": "Kein passender Steckplatz", + "above": "oben auf diesem Slot-Bild", + "below": "unter diesem Slot-Bild", + "followAttachment": "Ein- und Ausblenden mit Slot-Zubehör", + "previewOnly": "Das Anpassen der Anzeigeebene wirkt sich nur auf die Editor-Vorschau aus und hat keinen Einfluss auf die exportierten Daten.", + "imageResources": "Bildressourcen", + "addImage": "Bildressourcen hinzufügen", + "scale": "Zoom", + "color": "Farbe", + "fixedColor": "feste Farbe", + "randomColor": "zufällige Farbe", + "lifetime": "Lebenszyklus", + "normal": "Normal", + "add": "Addieren", + "multiply": "Multiplizieren", + "screen": "Bildschirm", + "fixedColorValue": "fester Farbwert", + "randomColorHint": "Jedes Teilchen wählt bei seiner Geburt zufällig eine Farbe aus dem Band aus und bleibt während seines Lebenszyklus unverändert.", + "independentAlpha": "Unabhängige Deckkraft", + "off": "Aus" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · Bild oben", + "slotLabelBelow": "{spine} / {slot} · Unter dem Bild", + "resolvedAbove": "Über dem {slot}-Bild und unter seinem Slot gerendert", + "resolvedBetween": "Gerendert zwischen {previous} und {slot}", + "warningNoSpine": "Es ist kein Spine geladen und die Partikel werden vorübergehend oben angezeigt.", + "warningNoSelection": "Spine wurde noch nicht ausgewählt und die Partikel werden vorübergehend oben angezeigt.", + "warningMissingSpine": "Das Ziel Spine existiert nicht und die Partikel werden vorübergehend oben angezeigt.", + "warningNotReady": "Das Ziel Spine ist nicht bereit und die Partikel werden vorübergehend oben angezeigt.", + "warningMissingSlot": "Der Zielplatz existiert nicht (die Ressource wurde möglicherweise ersetzt) ​​und die Partikel werden vorübergehend oben angezeigt.", + "warningFirstSlot": "Dies ist der erste Slot und kann nicht darunter angezeigt werden, die Partikel werden vorübergehend oben angezeigt." + }, + "export": { + "title": "Exporteinstellungen", + "reset": "Exporteinstellungen zurücksetzen", + "imagesPath": "Bildpfad (Spine-Bildpfad)", + "spineVersion": "Spine-Version", + "keyframeCurve": "Keyframe-Interpolationskurve", + "linear": "Linear", + "smoothBezier": "Glatter Bezier (Glatter Bézier)", + "bezierHelp": "Smooth Bezier passt kontinuierliche Bewegungen innerhalb der Fehlertoleranz an; Geburt, Tod, Bindungswechsel und Mutationen verwenden weiterhin Schritt-Keyframes.", + "spine38Help": "Spine 3.8 unterstützt das Bezier-Array pro Kanal von 4.x nicht und wird beim Export in toleranzreduzierte stückweise lineare Keyframes konvertiert.", + "fps": "Export-FPS", + "omitFps": "Schreiben Sie keine fps", + "fpsHelp": "Behalten Sie die tatsächlichen Sekunden der Animation bei, wenn Sie FPS ändern. „Keine FPS schreiben“ lässt nur die FPS-Metadaten von Spine weg.", + "integerFrames": "Ganzzahlige Frame-Ausrichtung", + "bonePool": "Knochenobjektpool", + "excludeEmpty": "Schließen Sie inhaltslose Animationen aus", + "baking": "Die Animation wird neu berechnet und gebacken", + "exportJsonTitle": "Exportieren Sie Spine {version} JSON", + "preparing": "Der Export wird vorbereitet...", + "exportJson": "Spine JSON exportieren", + "exportImagesTitle": "Laden Sie das vom aktuellen Partikelsystem ZIP verwendete Bild separat herunter", + "organizingImages": "Bilder sortieren...", + "exportImages": "Bilder-ZIP exportieren", + "generatingProject": "Projekt wird erstellt...", + "exportSpine": ".spine-Paket exportieren", + "authorize": "Autorisieren Sie die aktuelle Website", + "authorizeTitle": "Autorisieren Sie die aktuelle Website im nativen Connector", + "refreshConnector": "Überprüfen Sie den Stecker erneut", + "refresh": "auffrischen", + "recalculating": "Partikelanimation wird neu berechnet...", + "exported": "Exportiert Spine {version}: {systems} Partikelsysteme, {animations} Animationen, {bones} Wurzelknochen {warning}", + "resourceWarning": ";{count} Ressourcentipps (fehlende Bilder werden weiterhin exportiert)", + "timeout": "Neuberechnung des Animations-Timeouts. Bitte bestätigen Sie, dass die Seite noch ausgeführt wird, und versuchen Sie es erneut", + "preparingProject": "Bilder sortieren und diese Maschine Spine nennen…", + "projectExported": "{fileName} wurde generiert: einschließlich .spine-Projekt und {images}-Bilder, Spine {version}", + "collectingImages": "Zusammenstellung von Bildern, die derzeit vom Partikelsystem verwendet werden ...", + "imagesExported": "{fileName} wurde generiert: {folder}/ enthält {images}-Bilder", + "connectorChecking": "Lokaler Spine-Anschluss wird erkannt...", + "connectorOffline": "Der lokale Spine-Connector läuft nicht", + "spineNotFound": "Der Connector läuft, aber Spine wurde nicht gefunden", + "notAuthorized": "Der Connector läuft, aber diese Website ist nicht autorisiert", + "connectorReady": "Connector verfügbar · Spine bereit", + "connectorBusy": "Spine-Projekt wird neu berechnet und erstellt", + "connectorGenerate": "Spine-{version}-Projekt mit lokalem Spine erstellen", + "unknown": "unbekannt", + "checking": "Prüfung", + "offline": "Offline", + "notFound": "Spine nicht gefunden", + "unauthorized": "Nicht autorisiert", + "projectTransferTitle": "Exportieren Sie das Spine-Paket", + "projectTransferDetail": "Partikelanimation wird neu berechnet...", + "projectTransferDownload": "Das Spine-Projektpaket wurde heruntergeladen", + "generatingJson": "Generieren von Spine JSON…", + "preparingProjectFiles": "Projektbilder zusammenstellen...", + "uploading": "Daten werden in den Spine-Connector hochgeladen...", + "spineProcessing": "Spine konvertiert das Projekt, bitte warten...", + "downloadingProject": "Das generierte Spine-Projektpaket wird heruntergeladen ...", + "handingToBrowser": "Übergabe an den Browser zum Download..." + }, + "transfer": { + "completed": "Vollendet", + "failed": "Der Vorgang ist fehlgeschlagen" + }, + "scene": { + "title": "Szenenobjekte", + "addParticle": "Partikelsystem hinzufügen", + "addParticleShort": "+Teilchen", + "addCollider": "Collider hinzufügen", + "addColliderShort": "+Kollision", + "addPath": "Pfad hinzufügen", + "addPathShort": "+ Pfad", + "addSpine": "Fügen Sie Spine hinzu", + "copyTitle": "Kopieren Sie das aktuell ausgewählte Szenenobjekt", + "showParticle": "Partikelsystem anzeigen", + "hideParticle": "Partikelsystem ausblenden", + "showCollider": "Collider anzeigen", + "hideCollider": "Collider ausblenden", + "showPath": "Pfad anzeigen", + "hidePath": "Pfad ausblenden", + "showSpine": "Anzeige Spine", + "hideSpine": "Spine ausblenden", + "particle": "Partikel", + "subEmitter": "Sub-Emitter", + "collision": "Kollision", + "path": "Pfad", + "deleteParticle": "Partikelsystem löschen", + "deleteCollider": "Collider löschen", + "deletePath": "Pfad löschen", + "deleteSpine": "Löschen Sie Spine", + "empty": "Es sind noch keine Objekte in der Szene vorhanden", + "name": "Name", + "positionX": "X-Position", + "positionY": "Y-Position", + "offsetX": "X-Versatz", + "offsetY": "Y-Versatz", + "rotation": "Drehung", + "scaleX": "X-Skalierung", + "scaleY": "Y-Skalierung", + "seed": "Zufallsseed", + "seedTitle": "Steuern Sie alle Zufallsattribute, die Ressourcenauswahl und die Zufallsstichprobe von Modifikatoren im Partikelsystem", + "randomizeSeed": "Generieren Sie einen neuen globalen Zufallsstartwert", + "seedHint": "Steuern Sie die anfänglichen Zufallsparameter, die Ressourcenauswahl und die Modifikator-Zufallsstichprobe. Der gleiche Samen kann den gleichen Effekt hervorrufen", + "colliderTitle": "Collider-Eigenschaften", + "colliderName": "Collider-Name", + "type": "Typ", + "circle": "runden", + "ellipse": "Oval", + "rect": "Rechteck", + "polygon": "Polygon", + "custom": "Anpassen", + "enabled": "aktivieren", + "xPosition": "X-Position", + "yPosition": "Y-Position", + "scaleXShort": "X-Skalierung", + "scaleYShort": "Y-Skalierung", + "radius": "Radius", + "radiusX": "X-Radius", + "radiusY": "Y-Radius", + "width": "Breite", + "height": "hoch", + "sides": "Anzahl der Seiten", + "collisionResponse": "Crash-Reaktion", + "physics": "Physik (Sprung/Reibung)", + "pause": "Pause (Stopp)", + "destroy": "Verschwinden (sofort zerstören)", + "elasticity": "Elastizität (0-1)", + "friction": "Reibung (0-1)", + "followPath": "Folgen Sie dem Weg", + "targetPath": "Zielpfad", + "notSelected": "(nicht ausgewählt)", + "moveDuration": "Bewegungsdauer (Sekunden)", + "followDirection": "Richtung entlang des Pfades", + "moveProgressCurve": "Bewegliche Fortschrittskurve", + "moveProgressHelp": "Horizontale Achse: Echtzeit/Bewegungsdauer; vertikale Achse: Pfadfortschritt (0=Startpunkt → 1=Endpunkt)", + "pathTitle": "Pfadattribut", + "pathName": "Pfadname", + "closedPath": "geschlossener Weg", + "pathColor": "Pfadfarbe", + "pathHelp": "Bedienungsanleitung:", + "pathHelpItems": "Doppelklicken Sie auf den leeren Bereich/die leere Kurve: Erstellen Sie einen neuen Ankerpunkt, doppelklicken Sie auf den Ankerpunkt: löschen Sie den Knoten, doppelklicken Sie ein zweites Mal und ziehen Sie: erstellen Sie einen neuen und ziehen Sie den Griff heraus, ziehen Sie den Ankerpunkt, um die Position zu verschieben, ziehen Sie den Griff, um die Kurve anzupassen, Umschalt + Ziehgriff: vollständig symmetrisch auf beiden Seiten, Alt + Ziehgriff: unabhängige Steuerung einer Seite, Ctrl + Klick/Rahmenauswahl: ausgewählte Knoten hinzufügen, Alt+Klick/Rahmenauswahl: ausgewählte Knoten subtrahieren Knoten, Alt+Klick in den leeren Bereich: Löschen Sie alle Auswahlen, wählen Sie mehrere Knoten aus und ziehen Sie sie als Ganzes", + "applyPresetShape": "Wenden Sie eine voreingestellte Form an", + "choosePreset": "Wählen Sie eine Voreinstellung...", + "square": "Quadrat", + "star": "Sternform", + "applyPreset": "Voreinstellung anwenden", + "clearAnchors": "klarer Ankerpunkt", + "panelHint": "Verwenden Sie die Schaltfläche in der oberen rechten Ecke, um ein Szenenobjekt zu erstellen" + }, + "modifiers": { + "title": "Modifikatoren", + "reset": "Modifikatorparameter zurücksetzen", + "damping": "Dämpfung", + "enableNoise": "Bewegungsrauschen aktivieren", + "strength": "Stärke", + "noiseRange": "Schwankungsbreite", + "noiseSpeed": "Zeitliche Durchflussrate", + "noiseHint": "Intensitätssteuerung beeinflusst den Anteil · Schwankungsbereich steuert die maximale Abweichung · Zeitfluss steuert die Änderungsgeschwindigkeit", + "enableGravity": "Schwerkraft aktivieren", + "gravityStrength": "Schwerkraftstärke", + "strengthMin": "Stärke min", + "strengthMax": "Stärke max", + "direction": "Richtung", + "gravityOverLife": "Schwerkraft während des Lebenszyklus", + "windOverLife": "Lebenszyklus Wind", + "axisStrength": "Vertikale Achse: Intensität 0~1", + "directionHint": "0° nach rechts · -90° nach unten · Negative Intensität kehrt die Richtung um", + "enableWind": "Wind aktivieren", + "windStrength": "Windstärke", + "enableForceField": "Kraftfeld aktivieren", + "centerX": "Mitte X", + "centerY": "Zentrum Y", + "forceStrength": "Kraftfeldstärke", + "forceRadius": "Kraftfeldradius", + "falloffMode": "Decay-Modus", + "constant": "Konstant (die Geschwindigkeit ändert sich innerhalb des Bereichs nicht)", + "linearFalloff": "Linearer Abfall (Kante ist 0)", + "inverseFalloff": "Umgekehrt proportional zur Entfernung (am stärksten in der Mitte)", + "forceHint": "Positive Zahlen ziehen sich zur Mitte hin an, negative Zahlen stoßen sich nach außen ab und der Kraftfeldkreis kann innerhalb der Leinwand gezogen werden.", + "showShape": "Form zeigen", + "enableVortex": "Wirbel aktivieren", + "vortexHint": "Positive Zahlen gegen den Uhrzeigersinn · Negative Zahlen im Uhrzeigersinn", + "enableAttraction": "Anziehung aktivieren", + "attractionX": "Adsorptionspunkt X", + "attractionY": "Adsorptionspunkt Y", + "attractionRadius": "Adsorptionsradius", + "attractionDuration": "Adsorptionszeit", + "delay": "Verzögerungszeit", + "delayMode": "Verzögerungsmodus", + "globalTime": "einheitliche Zeit", + "particleLife": "Das Leben einzelner Teilchen", + "attractionPath": "Adsorptionsmethode", + "straight": "Gerade", + "attractionHint": "Nach einer Verzögerung beginnt die Adsorption an der aktuellen Position. Wenn es den roten Bereich erreicht, stirbt es ab. Der Adsorptionskreis kann innerhalb der Leinwand gezogen werden.", + "enableTrail": "Schweif aktivieren", + "trailImages": "Nachgestellte unabhängige Bilder", + "addTrailImage": "Fügen Sie nachgestellte Bildressourcen hinzu", + "trailRotation": "drehen", + "trailBones": "Anzahl der nachlaufenden Knochen", + "trailRatio": "Trailing-Verhältnis (%)", + "trailLength": "Nachlauflänge", + "randomRange": "zufälliger Bereich", + "lengthRatio": "Längenverhältnis (%)", + "lengthMin": "Mindestlänge (%)", + "lengthMax": "Maximale Länge (%)", + "trailWidth": "Nachlaufbreite", + "widthRatio": "Breitenverhältnis (%)", + "widthMin": "Mindestbreite (%)", + "widthMax": "Maximale Breite (%)", + "widthScale": "Breitenskalierung", + "followParticle": "Teilchen folgen", + "lifeLengthCurve": "Lebenszykluslängenkurve", + "shapeCurve": "Formkurve (Kopf → Schwanzbreite)", + "colorMode": "Farbmodus", + "blendMode": "Mischmodus", + "fixedColor": "feste Farbe", + "alphaMode": "Transparenzmodus", + "opacity": "Transparenz", + "gridRows": "Anzahl der Rasterzeilen", + "gridCols": "Anzahl der Rasterspalten", + "trailHint": "Jedes Partikel generiert im Verhältnis zu den Ressourcen eine Reihe von Geschwister-Trailing-Bones. Die zufällige Länge und Breite werden bei der Geburt des Partikels bestimmt, und derselbe Samen kann stabil reproduziert werden", + "enableFollow": "Emitter-Verfolgung aktivieren", + "followMode": "Folgemodus", + "noFollow": "keiner", + "followPath": "Folge dem Weg", + "selectedBone": "ausgewählte Knochen", + "emitterAngleMode": "Senderwinkelmodus", + "fixedAngle": "fester Winkel", + "followMoveDirection": "Folgen Sie der Bewegungsrichtung", + "moveProgressCurve": "Bewegungsfortschrittskurve (0→1)", + "moveDuration": "Bewegungsdauer (s)", + "followSpace": "Folgen Sie dem Raum", + "localSpace": "Lokaler Raum (GEN-Bewegung)", + "worldSpace": "Weltraum (Partikelerzeugungspunktbewegung)", + "moveDirection": "Bewegungsrichtung", + "forward": "Vorwärts (Startpunkt → Endpunkt)", + "reverse": "Umkehren (Endpunkt → Startpunkt)", + "followOffset": "Offset-Startpunkt (0-1)", + "followSpaceHint": "Der lokale Raum bewegt den gesamten Emitter; Der Weltraum verschiebt nur den Entstehungspunkt neuer Partikel und die geborenen Partikel bleiben an der Weltposition.", + "followTarget": "Folgen Sie dem Ziel:", + "noValidBone": "Es wurde noch kein gültiger Bone gebunden. Bitte wählen Sie zuerst den Bone im Spine-Hierarchiebaum aus.", + "rebind": "neu binden", + "bind": "Bindung", + "selectedBoneLabel": "Aktuell ausgewählter Knochen:", + "boneLocalSpace": "Lokaler Raum (bewegt sich mit Knochen)", + "boneWorldSpace": "Weltraum (Partikel behalten ihre Position, nachdem sie erzeugt wurden)", + "offsetX": "Verschiebungsoffset X", + "offsetY": "Verschiebungsoffset Y", + "rotationOffset": "Rotationsversatz", + "scaleOffsetX": "Skalierungsversatz X", + "scaleOffsetY": "Skalenversatz Y", + "boneFollowHint": "Der Emitter folgt nur der Position des ausgewählten Spine-Bones und erbt nicht die Rotation oder Skalierung von Spine; Die Partikeltransformation verwendet die eigenen Parameter und den oberen Offset des Partikelsystems.", + "enableCollision": "Kollision aktivieren", + "collisionObjects": "Beteiligte Kollisionsobjekte", + "colliderDisabled": "{name} (Collider deaktiviert)", + "clearCollider": "Kollisionsobjekt löschen {name}", + "addCollider": "Szenenkollisionsobjekte hinzufügen", + "noAvailableColliders": "Es müssen keine Kollisionsobjekte hinzugefügt werden", + "noCollidersSelected": "Es ist kein Kollisionsobjekt ausgewählt und die aktuellen Partikel kollidieren nicht.", + "available": "Verfügbar", + "disabled": "Deaktiviert", + "collisionHint": "Nur hinzugefügte und aktivierte Szenenkollisionsobjekte nehmen an der Kollision des aktuellen Partikelsystems teil.", + "enableSubEmitter": "Sub-Emitter aktivieren", + "triggerTiming": "Wählen Sie die Triggerzeit", + "birth": "geboren", + "death": "sterben", + "collision": "Kollision", + "chooseTarget": "Zielpartikelsystem auswählen", + "noTarget": "Keine (Partikelsystem)", + "deleteSubEmitter": "Löschen Sie diesen Sub-Emitter", + "probability": "Emissionswahrscheinlichkeit", + "collisionLimit": "Kollisionsgrenze", + "inherit": "erben", + "colorInheritMode": "Farbvererbungsmethode", + "add": "Hinzufügen", + "replace": "Abdeckung", + "addSubEmitter": "+ Neuer Sub-Emitter hinzugefügt", + "inheritNone": "Keine (Standard)", + "inheritAll": "Alle Eigenschaften", + "inheritColor": "Farbe", + "inheritScale": "Größe", + "inheritRotation": "drehen", + "inheritLife": "Lebenszyklus" + }, + "spine": { + "title": "Spine-Eigenschaften", + "name": "Spine-Name", + "xPosition": "X-Position", + "yPosition": "Y-Position", + "rotation": "Drehung", + "scaleX": "X-Skalierung", + "scaleY": "Y-Skalierung", + "startTime": "Startzeit", + "resources": "Spine-Ressourcen", + "chooseFolder": "Ordner auswählen und laden", + "folderHint": "Lesen Sie JSON / SKEL, Atlas und alle Texturen in einem Ordner gleichzeitig; Ressourcen können unten noch einzeln ausgetauscht werden.", + "choose": "wählen", + "chooseMultiple": "Auswählen (Mehrfachauswahl)", + "loading": "Laden…", + "load": "↧ Laden", + "clear": "Klar", + "supportNote": "Unterstützt Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Laden bei Bedarf, wenn die entsprechende Version ausgeführt wird · Lokal offline", + "currentResource": "Aktuelle Ressource {version}", + "animations": "Spine-Animationen", + "noAnimations": "Keine Animation verfügbar", + "timelineAnimation": "Spielen Sie die Animation auf der Timeline ab", + "no": "keiner", + "hierarchy": "Hierarchie", + "clearBoneTitle": "Klicken Sie, um die Knochenauswahl zu löschen", + "noBoneTitle": "Derzeit sind keine Knochen ausgewählt", + "clearBone": "Ausgewählte Knochen löschen: {name}", + "currentBone": "Aktuelles Skelett:", + "clearSlotTitle": "Klicken Sie hier, um die Slot-Auswahl zu löschen", + "noSlotTitle": "Derzeit ist kein Steckplatz ausgewählt", + "clearSlot": "Ausgewählten Steckplatz löschen: {name}", + "currentSlot": "Aktueller Slot:", + "notSelected": "Nicht ausgewählt", + "expandAll": "Alles erweitern", + "collapseAll": "Alles einklappen", + "bones": "Skeleton", + "slots": "Slot", + "notLoaded": "Nicht geladen Spine", + "searchBones": "Suche nach Knochen", + "searchBonesPlaceholder": "Knochennamen suchen…", + "clearSearch": "Suche löschen", + "clearBoneSearch": "Klare Knochensuche", + "noMatchingBones": "Kein passender Knochen gefunden", + "expandChildren": "Untergeordnete Knochen erweitern", + "collapseChildren": "Kinderknochen kollabieren lassen", + "notLoadedSlots": "Spine-Steckplatz nicht geladen", + "searchSlots": "Suchplätze", + "searchSlotsPlaceholder": "Nach Steckplatz- oder Zubehörnamen suchen…", + "clearSlotSearch": "Slot-Suche löschen", + "noMatchingSlots": "Kein passender Steckplatz gefunden", + "slotTitle": "{name} (Skelett: {bone}, Anhang: {attachment})", + "empty": "null", + "textureSummary": "{count} Zhang: {names}", + "textureImages": "Texturbilder", + "missingFolderAssets": "Der ausgewählte Ordner fehlt: {missing}", + "chooseAssets": "Bitte wählen Sie nacheinander die Daten Spine, Atlas und alle Texturbilder aus" + }, + "help": { + "title": "Hilfe", + "subtitle": "Schneller Einstieg vom Erstellen von Partikeln bis zum Speichern und Exportieren", + "close": "Anweisungen schließen", + "closeShort": "Schließen (Esc)", + "quickStart": "Schnellstart", + "stepCreate": "Erstellen Sie ein Objekt: Verwenden Sie +Particles / +Collision / +Path / +Spine im „Szenenobjekt“ auf der linken Seite, um ein Szenenobjekt hinzuzufügen.", + "stepEdit": "Partikel bearbeiten: Wählen Sie das Partikelsystem aus und passen Sie „Emissionsmodus → Emitterform → Partikeleigenschaften → Aussehen und Ressourcen → Modifikator“ an.", + "stepPreview": "Überprüfen Sie den Effekt: Die untere Timeline kann Bild für Bild abgespielt, angehalten oder verschoben werden. Es wird automatisch neu berechnet, nachdem die Parameter geändert wurden.", + "stepExport": "Speichern und exportieren: Benutzen Sie „Konfiguration speichern“, um das Projekt beizubehalten; „Export Spine Json / images package / .spine package“, um das fertige Produkt auszugeben.", + "quickNote": "„Zurücksetzen“ auf der rechten Seite des Titels jeder Modulgruppe kann die Standardparameter der Gruppe wiederherstellen; Die Systemeinstellungen werden automatisch im aktuellen Browser gespeichert.", + "commonOps": "Häufige Aktionen", + "eye": "kleine Augen", + "eyeDesc": "Objekte einzeln ein-/ausblenden; Verborgene Partikelsysteme werden nicht exportiert.", + "copyDesc": "Kopiert das aktuell ausgewählte Objekt vollständig, um den Vergleich verschiedener Parameter zu erleichtern.", + "backgroundDesc": "Laden Sie das Referenzbild hoch und passen Sie Position und Transparenz nur für die Leinwandvorschau an.", + "settingsDesc": "Das Layout der Verwaltungsoberfläche, die Zusatzanzeige, der Maßstab usw. werden automatisch im Browser gespeichert.", + "undoDesc": "Ctrl+Z fährt einen Schritt zurück; Die maximale Schrittanzahl kann in den Systemeinstellungen angepasst werden.", + "spineBoneDesc": "Suchen und wählen Sie einen Knochen im Hierarchiebaum aus, der vom Partikelemitter zum Folgen verwendet werden kann.", + "shortcuts": "Tastenkürzel", + "undoShortcut": "Machen Sie den vorherigen Schritt rückgängig", + "saveShortcut": "Konfiguration speichern", + "panShortcut": "Leinwand ziehen", + "translateShortcut": "Verdrängungswerkzeug", + "rotateShortcut": "Rotationswerkzeug", + "scaleShortcut": "Zoom-Tool", + "playShortcut": "abspielen/pausieren", + "startShortcut": "Gehen Sie zurück zum ersten Bild", + "shortcutNote": "Q/W/E/R müssen zuerst auf die Leinwand klicken; Wenn sich der Cursor im Eingabefeld befindet, wird die Einzeltastenkombination nicht ausgelöst.", + "modules": "Modulhandbuch", + "configTitle": "Konfigurationsmanagement", + "saveConfigDesc": "Speichern Sie alle aktuellen Szenenobjekte und Parameter als Projekt-JSON-Dateien (Ctrl+S wird auch unterstützt).", + "loadConfigDesc": "Wählen Sie die lokale Konfigurationsdatei aus, um das gesamte Projekt wiederherzustellen.", + "presetDesc": "Wählen Sie im Dropdown-Menü eine Standard-Schnellanwendung aus. Klicken Sie auf das Dropdown-Menü, um die Liste zu aktualisieren.", + "configScope": "Umfang", + "configScopeDesc": "Die Konfiguration enthält Objekte und Parameter; Schnittstellen- und Systemeinstellungen werden separat im Browser gespeichert.", + "sceneTitle": "Szenenobjekt", + "particleDesc": "Kernobjekt. Position, Offset, Drehung, Skalierung und Zufallsstartwert können eingestellt werden; Der gleiche Samen kann den gleichen Effekt hervorrufen.", + "colliderDesc": "Kreis/Ellipse/Rechteck/Polygon/benutzerdefiniert, unterstützt physisches Abprallen, Anhalten, Zerstören und Bewegung entlang des Pfades.", + "pathDesc": "Bezier-Pfad mit Unterstützung für Ankerpunkte, Steuerpunkte, Abschluss, Farbe und voreingestellte Formen.", + "spineDesc": "Laden Sie Spine-Daten, Atlas und Texturen, durchsuchen Sie Bones und Slots und folgen Sie den Emittern.", + "sceneCommonDesc": "Objekte können unabhängig voneinander angezeigt und kopiert werden; Verborgene Partikelsysteme werden nicht exportiert.", + "emissionDesc": "Kontinuierliches Feuer, Feuerstoß, Verzögerung und dreistufige Start-/Schleifen-/End-Schleifendauer.", + "burstDesc": "Gibt eine bestimmte Anzahl von Partikeln auf einmal ab.", + "delayDesc": "Die Wartezeit bis zum Beginn der Emission, entsprechend dem linken Ende des Partikelbalkens.", + "loopNote": "Die Schleifenpersistenz unterstützt Knochen- und Pfadverfolgung nicht und die folgenden Einstellungen werden beim Umschalten wiederhergestellt.", + "shapeDesc": "Punkt-, Kreis-, Rechteck-, Kegel- oder Pfad-Spawn-Bereich. Kreise/Kegel unterstützen Innen- und Außenradien und Rechtecke unterstützen Innen- und Außenbreite und -höhe.", + "angleDesc": "Fest, zufällig, radial, Pfadnormale oder Pfadtangente.", + "initialDesc": "Lebenszyklus, Geschwindigkeit, Skalierung und Rotationsunterstützung sind fest, zufällig, Kurve und Rotation können der Startrichtung folgen.", + "overLifeDesc": "Geschwindigkeitsvergrößerung, Zoomvergrößerung und Rotationsgeschwindigkeit können über die Lebenszykluskurve gesteuert werden.", + "alphaDesc": "Transparenz unterstützt fest oder gekrümmt; Der Kurvenmodus kann abgeleitet, linear oder Bezier folgen.", + "imageDesc": "Einzelbild oder Sequenzrahmen, Multibild-Gewichtungs-Randomisierung, Drehpunkt, Farbe, Mischmodus und unabhängige Transparenz.", + "sequenceDesc": "Zu den Wiedergabemethoden gehören einmaliges Ausblenden, einmaliges Einfrieren, Vorwärtsschleife und Rückwärtsschleife.", + "noiseDesc": "Erzeugen Sie Jitter-Spuren und steuern Sie Intensität, Reichweite und Geschwindigkeit.", + "gravityDesc": "Schwerkraft-, Wind- und Lebenszyklusintensitätskurven.", + "forceDesc": "Globale Kraftfelder, Wirbel, Adsorption und Kollisionen.", + "trailDesc": "Unabhängige nachgestellte Assets, Knochenanzahl, Länge, Breite, Form, Farbe und Transparenzkurven.", + "followDesc": "Der Emitter kann einem Pfad oder Spine Bone folgen.", + "collisionDesc": "Wählen Sie Szenenkollisionsobjekte und Partikelkollisionsreaktionen aus.", + "exportDesc": "Legen Sie den Bildpfad, die Spine-Version, die Keyframe-Kurve, FPS, Integer-Frames, den Bone-Pool und die leere Animation fest.", + "exportButtonsDesc": "Sie können Spine JSON, Bilder ZIP exportieren oder .spine-Projekte über den Connector generieren.", + "connectorTitle": "Gebrauchsanweisung für den Spine-Stecker", + "connectorIntro": "Der Connector übermittelt JSON und von der Webseite generierte Bilder an Spine, das auf dem lokalen Computer installiert und aktiviert wurde, und konvertiert sie in bearbeitbare .spine-Projekte.", + "prerequisite": "Frontload", + "prerequisiteDesc": "Auf dem Computer ist Spine installiert und aktiviert, und der Desktop-Connector wurde gestartet.", + "download": "herunterladen", + "webSide": "Webseite", + "webSideDesc": "Nachdem „Connector verfügbar · Spine ist bereit“ angezeigt wird, klicken Sie auf „.spine-Paket exportieren“.", + "authorization": "erste Genehmigung", + "authorizationDesc": "Bei der ersten Verbindung muss die Quelle der Website überprüft und einmal zugelassen werden; Dieses Gerät speichert die Autorisierungs-Whitelist.", + "pathSetup": "Pfadeinstellungen", + "pathSetupDesc": "Der Connector erkennt Spine automatisch. Wenn es nicht gefunden werden kann, können Sie den Anwendungspfad manuell angeben.", + "downloadResult": "Ergebnisse herunterladen", + "downloadResultDesc": "Holen Sie sich das ZIP-Paket, das das .spine-Projekt und das Bildverzeichnis enthält.", + "version": "Version", + "versionDesc": "Der Stecker passt automatisch zu Spine 3.8~4.3 entsprechend der JSON-Version.", + "security": "Sicherheit", + "securityDesc": "Hören Sie nur auf die lokale Adresse, die Autorisierung wird im Connector gespeichert und die temporären Dateien werden nach der Konvertierung bereinigt.", + "differenceTitle": "Was ist der Unterschied zwischen Konfigurieren und Exportieren?", + "differenceDesc": "„Konfiguration speichern“ speichert alle editierbaren Objekte und Parameter; „Export Spine Json“ exportiert nur das angezeigte Partikelsystem und backt die Kollisions-, Folge-, Nachlauf- und Sub-Emitter-Ergebnisse in unabhängige Animationsdaten." + }, + "errors": { + "confirmLoopFollowEnter": "Nach dem Aufrufen des kontinuierlichen Schleifenmodus werden die Partikelverfolgungseinstellungen ungültig und auf den Standardwert zurückgesetzt. Weitermachen?", + "confirmLoopFollowExit": "Nach dem Verlassen des Schleifenpersistenzmodus werden die Partikelverfolgungseinstellungen ungültig und auf ihre Standardwerte zurückgesetzt. Weitermachen?", + "invalidJson": "Die Konfigurationsdatei ist ungültig JSON", + "invalidConfigFormat": "Nicht das Editorprofil SpineParticle", + "unsupportedConfigVersion": "Konfigurationsversion noch nicht unterstützt: {version}", + "missingScene": "In der Konfigurationsdatei fehlen vollständige Szenendaten", + "missingEmbeddedSpine": "Die Konfiguration enthält keine wiederverwendbaren Spine-Originalressourcen", + "chooseJsonConfig": "Bitte wählen Sie eine .json-Konfigurationsdatei aus", + "settingsInvalidJson": "Der Systemeinstellungscache ist ungültig JSON", + "settingsFormat": "Nicht SpineParticle Editor-Systemeinstellungscache", + "settingsVersion": "Die Systemkonfigurationsversion wird noch nicht unterstützt: {version}", + "settingsMissing": "Im Systemeinstellungscache fehlen Einstellungen", + "noExportableImages": "Für das aktuell sichtbare Partikelsystem sind keine exportierbaren Bilder vorhanden", + "invalidZipPath": "ZIP Ungültiger Dateipfad", + "spineFileType": "Spine-Daten unterstützen nur .json oder .skel", + "atlasFileType": "Atlas-Dateien unterstützen nur .atlas", + "chooseTexture": "Bitte wählen Sie mindestens ein Texturbild aus", + "binaryParseFailed": "Binäres Parsen von Spine ist fehlgeschlagen (4.3: {v43}; alte Version: {v42})", + "invalidSpineJson": "Spine JSON Ungültiges Dateiformat", + "unsupportedSpineJsonVersion": "Spine JSON-Version wird nicht unterstützt, nur {versions} wird unterstützt", + "unsupportedSpineDataVersion": "Die Datenversion Spine wird nicht unterstützt, nur {versions} wird unterstützt", + "embeddedReadFailed": "Die eingebettete Spine-Datei kann nicht gelesen werden: {name}", + "missingImageWarning": "Bild „{file}“ fehlt oder hat unlesbare Abmessungen, Pfad bleibt erhalten.", + "missingTrailImageWarning": "Das nachgestellte Bild „{file}“ fehlt und der Pfad wurde beibehalten.", + "emptyCacheWarning": "Für „{name}“ ist kein Framebuffer verfügbar.", + "readExportImageFailed": "Exportiertes Bild kann nicht gelesen werden: {name}", + "connectorOffline": "Der lokale Spine-Connector wurde nicht erkannt. Bitte aktivieren Sie zuerst den Connector", + "connectorHttpError": "Der Spine-Connector gibt den Fehler HTTP {status} zurück", + "invalidTrailUV": "Ungültige UV-Daten für nachgestelltes Netz „{name}“", + "missingTrailVertices": "Im nachgestellten Netz „{name}“ fehlen Scheitelpunktdaten", + "trailIndexOutOfRange": "Dreiecksindex des nachgestellten Netzes „{name}“ außerhalb der Grenzen", + "invalidTrailHull": "Die Außenkonturnummer des nachlaufenden Netzes „{name}“ ist ungültig", + "trailHullIndexOutOfRange": "Der Außenkonturkantenindex des nachgestellten Netzes „{name}“ liegt außerhalb der Grenzen", + "invalidInfluenceCount": "Das nachgestellte Netz „{name}“ enthält eine ungültige Anzahl an Knochengewichten", + "missingBoneReference": "Das nachgestellte Netz „{name}“ verweist auf einen nicht vorhandenen Knochen", + "invalidWeight": "Das nachfolgende Raster „{name}“ enthält ungültige Gewichtsdaten", + "weightSum": "Die Scheitelpunktgewichte des nachgestellten Netzes „{name}“ ergeben in der Summe nicht 1", + "vertexCountMismatch": "Das nachgestellte Netz „{name}“ weist eine inkonsistente Anzahl von Scheitelpunkten und UVs auf", + "invalidInherit": "Der geerbte Wert „{inherit}“ für Bone „{name}“ entspricht nicht dem Spine {version} JSON-Format", + "trailBoneParent": "Der Trailing-Bone „{name}“ muss direkt unter dem Partikelsystem-Bone aufgehängt werden und darf keine Bone-Kette bilden.", + "trailSlotEmpty": "Der gewichtete Tailing-Slot „{name}“ kann keine leeren Anhänge verwenden. Die entsprechende Knochenskalierung sollte in der Nichterscheinungs- oder Todesphase auf 0 gesetzt werden.", + "spine38Version": "Spine 3.8 Die exportierte Versions-ID muss 3.8 sein", + "spine38Inherit": "Spine 3.8 Bone „{name}“ sollte „Transform“ verwenden und kann nicht „Inherit“ verwenden", + "spine38SlotColor": "Spine 3.8 Slot-Farbzeitleiste muss Farbe / TwoColor verwenden", + "spine38AttachmentName": "Spine 3.8 Der versteckte Rahmen der Anhang-Timeline muss explizit als Name geschrieben werden: null", + "spine38RotationAngle": "Spine 3.8 Sie müssen den Winkel verwenden, um die Zeitachse zu drehen", + "spine38Curve": "Spine 3.8 unterstützt das 4.x-Array-Kurvenformat nicht", + "unsupportedExportVersion": "Die exportierte Version wird nicht unterstützt, nur Spine {versions} wird unterstützt", + "exportVersionMismatch": "Inkonsistente Exportversion: auf Spine {expected} gesetzt, JSON markiert als Spine {actual}", + "exportMissingBones": "Beim Exportergebnis fehlen Knochen", + "missingAtlasTexture": "Die von Atlas referenzierte Textur ist nicht ausgewählt: {name}" + }, + "language": { + "label": "Sprache", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/i18n/locales/en.json b/src/i18n/locales/en.json index 6dd8f29..536520f 100644 --- a/src/i18n/locales/en.json +++ b/src/i18n/locales/en.json @@ -10,7 +10,14 @@ "language": { "label": "Language", "zhCN": "中文", - "en": "English" + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" }, "common": { "close": "Close", diff --git a/src/i18n/locales/es.json b/src/i18n/locales/es.json new file mode 100644 index 0000000..b0cf286 --- /dev/null +++ b/src/i18n/locales/es.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "Arrastra para ajustar la altura de la línea de tiempo", + "systems": "sistema", + "particlesBones": "Partículas (huesos)", + "rootBone": "hueso de la raíz", + "hudTip": "Zoom de rueda · Clic izquierdo para arrastrar el lienzo", + "title": "Editor de partículas Spine - Yeomai" + }, + "common": { + "close": "Cerrar", + "reset": "Restablecer", + "add": "Añadir", + "remove": "Quitar", + "delete": "Eliminar", + "clear": "Limpiar", + "cancel": "Cancelar", + "confirm": "Confirmar", + "none": "Ninguno", + "enabled": "Activado", + "disabled": "Desactivado", + "fixed": "Fijo", + "random": "Aleatorio", + "curve": "Curva", + "followExport": "Seguir exportación", + "linear": "Lineal", + "bezier": "Bézier", + "above": "Arriba", + "below": "Abajo", + "left": "Izquierda", + "right": "Derecha", + "seconds": "s", + "frames": "fotogramas" + }, + "toolbar": { + "settings": "Ajustes", + "undo": "Deshacer (Ctrl+Z)", + "pan": "Mover lienzo (Q)", + "translate": "Mover (W)", + "rotate": "Girar (E)", + "scale": "Escalar (R)", + "zoomIn": "Acercar", + "zoomOut": "Alejar", + "fitView": "Ajustar al lienzo", + "toggleGrid": "Mostrar/ocultar cuadrícula", + "resetView": "Restablecer vista", + "background": "Fondo", + "backgroundSettings": "Ajustes del fondo", + "changeBackground": "Cambiar imagen", + "uploadBackground": "Subir imagen", + "clearBackground": "Borrar fondo", + "noBackground": "Sin imagen", + "backgroundX": "Desplazamiento X de la imagen de fondo", + "backgroundY": "Desplazamiento Y de la imagen de fondo", + "backgroundOpacity": "Transparencia de la imagen de fondo", + "opacity": "Opacidad", + "help": "Ayuda", + "openHelp": "Abrir ayuda" + }, + "settings": { + "title": "Configuración del sistema", + "layout": "Diseño de interfaz", + "parameterPanelPosition": "Ubicación del panel de parámetros", + "panelOnRight": "El panel de parámetros se muestra a la derecha.", + "history": "Historial de operaciones", + "maxUndo": "Número máximo de pasos hacia atrás", + "canvasGuides": "Display auxiliar de lona", + "emitter": "punto de lanzamiento", + "bones": "Conexión ósea", + "bonePointSize": "Tamaño del dibujo de la punta del hueso", + "boneAxisSize": "Tamaño del dibujo del eje", + "skinMesh": "malla desollada", + "enableTicks": "Habilitar ticks", + "tickFontSize": "Escalar el tamaño del texto", + "tickWidth": "espesor de la marca de verificación", + "axisColor": "color del eje", + "showAxisLabels": "Mostrar valor de escala", + "cacheNote": "Toda la configuración del sistema se guarda automáticamente en el navegador actual." + }, + "config": { + "title": "Gestión de configuración", + "save": "Guardar configuración", + "saveTitle": "Guarde todas las configuraciones del editor (Ctrl+S)", + "load": "Cargar configuración", + "loadTitle": "Cargar la configuración del editor local", + "presets": "Lista preestablecida", + "selectPreset": "Seleccionar preajuste", + "noPresets": "Sin preajustes", + "saved": "La configuración se ha guardado localmente.", + "loading": "Cargando configuración…", + "loaded": "Cargado: {name}", + "presetLoading": "Cargando ajustes preestablecidos…", + "presetLoaded": "Preestablecido cargado: {name}", + "presetNamingError": "{message}, verifique el nombre de archivo predeterminado", + "presetTransferTitle": "Cargar preajuste", + "presetDownloading": "Descargando {file}…", + "presetParsing": "Analizando la configuración predeterminada...", + "presetRestoring": "Analizando y restaurando recursos predeterminados...", + "presetComplete": "Carga preestablecida completada", + "presetListError": "No se puede leer la lista preestablecida", + "presetReadError": "No se puede leer el ajuste preestablecido: {file}" + }, + "presets": { + "particleSweep": "1.Barrido de partículas", + "barBlocks": "2.Bloques rectangulares", + "forceTrail": "3.Estela de campo de fuerza", + "lightningSequence": "4.Secuencia de rayos", + "texturePivot": "5.Pivote de textura", + "subEmitter": "6.Subemisor" + }, + "curve": { + "bezierHint": "Arrastre el controlador cuadrado para ajustar el arco · Haga doble clic en un espacio en blanco para crear uno nuevo · Haga doble clic en un nodo para eliminarlo", + "linearHint": "Haga doble clic en un espacio en blanco para crear uno nuevo. Haga doble clic en un nodo para eliminarlo. Arrastra un nodo para ajustarlo.", + "resetTitle": "Restaurar curva predeterminada" + }, + "gradient": { + "addTitle": "Haga doble clic en la cinta para agregar una marca de color.", + "color": "Código de colores", + "colorValue": "Valor de color de la escala de color", + "position": "Posición de la marca de color", + "addMiddle": "Añade color en el medio.", + "delete": "Eliminar parche de color actual", + "hint": "Haga doble clic en la banda de color para agregar una nueva · Arrastre la marca de color para ajustar su posición · Haga doble clic en la marca de color para eliminarla" + }, + "attributeControl": { + "angleOffset": "Desplazamiento de ángulo", + "value": "valor numérico", + "lower": "límite inferior", + "upper": "límite superior", + "rangeLower": "Límite inferior del rango", + "rangeUpper": "Rango superior", + "curveInput": "Entrada de curva →", + "direction": "Dirección de lanzamiento" + }, + "pivot": { + "title": "punto de pivote del mapa", + "zoomOut": "alejar", + "zoomIn": "agrandar", + "expand": "Operación de zoom a pantalla completa", + "interaction": "Haga clic izquierdo/arrastre para establecer el punto de pivote · Haga clic derecho para arrastrar el lienzo · Rueda de desplazamiento para hacer zoom", + "previewAlt": "Vista previa del punto de pivote", + "noImage": "Ninguna imagen seleccionada", + "resetCenter": "Reposicionar en el medio (50%, 50%)", + "coordinates": "Coordenadas del punto del eje (%)", + "rotationTest": "Prueba de rotación del eje", + "static": "aún", + "spin": "rotación", + "swing": "balancearse", + "rotationAlt": "prueba de rotación", + "topLeft": "arriba a la izquierda", + "top": "Justo arriba", + "topRight": "arriba a la derecha", + "left": "derecha izquierda", + "center": "medio", + "right": "Bien", + "bottomLeft": "abajo a la izquierda", + "bottom": "Directamente debajo·abajo", + "bottomRight": "abajo a la derecha" + }, + "image": { + "chooseSequence": "Seleccionar imágenes de fotogramas de secuencia", + "chooseLocal": "Seleccionar imagen local", + "subfolder": "subcarpeta", + "name": "nombre", + "restore": "Restaurar {name}", + "deleteResource": "Eliminar recursos de imagen", + "imageMode": "Modo de imagen", + "fixed": "Imagen única", + "sequence": "Secuencia", + "playbackMode": "modo de juego", + "onceHide": "Una vez, ocultar al final", + "onceHold": "Una vez, mantener último fotograma", + "loopForward": "Bucle hacia delante", + "loopReverse": "Bucle inverso", + "playbackFps": "Velocidad de fotogramas de reproducción", + "chooseSequenceMulti": "Seleccionar fotogramas de secuencia (múltiples selecciones)", + "weight": "Peso %", + "unlockWeight": "Desbloquear bloqueo de proporción", + "lockWeight": "Bloquear la proporción actual", + "pivot": "Pivote de textura", + "collapsePivot": "Ajuste del punto de pivote de colapso", + "expandPivot": "Ampliar el ajuste del punto de pivote", + "pivotModal": "Refinamiento de imagen grande del punto del eje de rotación de la textura", + "pivotModalDesc": "Haga clic o arrastre a cualquier parte del mapa a continuación para establecer con precisión el centro de rotación/oscilación de las partículas.", + "pivotZoomHint": "Admite un aumento del 100 % al 400 % y apunta con precisión a la punta o la raíz:", + "confirmPivot": "Determinar y guardar el punto de pivote", + "noSequence": "No se ha seleccionado ningún cuadro de secuencia", + "firstFrame": "Cuadro 1", + "firstImage": "primera foto", + "lastImage": "última foto", + "pivotOn": "Abierto: X {x}% | Y {y}%", + "pivotOff": "No activado, el valor predeterminado está alrededor del centro de la imagen (50%, 50%)", + "pivotCustom": "Se ha personalizado el punto de pivote: X {x}% | Y {y}%", + "frameCountOne": "1 cuadro · {name}", + "frameCountMany": "Marco {count} · {first} → {last}", + "sequenceSelected": "El fotograma {count} ha sido seleccionado y reproducido en el orden {first}-{last}." + }, + "timeline": { + "play": "Reproducir(D)", + "pause": "Pausa (D)", + "toStart": "Volver al primer cuadro (S)", + "previous": "fotograma anterior", + "next": "siguiente fotograma", + "toEnd": "Ir al último fotograma", + "continuousLoop": "Reproducción en bucle continuo", + "abLoop": "Bucle independiente del rango A/B", + "abLoopShort": "Bucle AB", + "abRange": "Intervalo de ciclo AB", + "playbackStart": "Cuadro de inicio de reproducción personalizado", + "playbackEnd": "Fotograma final de reproducción personalizado", + "startFrame": "Reproducir cuadro de inicio", + "endFrame": "Reproducir fotograma final", + "frame": "marco", + "emission": "Emisión", + "particleLife": "Partículas activas", + "spineAnimation": "Animación de Spine", + "ownerAnimation": "Animación asociada", + "setOwnerAnimation": "Establecer la animación a la que pertenece el sistema de partículas actual.", + "chooseOwnerAnimation": "Seleccione la animación", + "animationName": "Nombre de la animación", + "renameAnimation": "Cambiar el nombre de la animación actual", + "rename": "Rebautizar", + "newAnimation": "+ Nuevo", + "keepOneAnimation": "Es necesario conservar al menos una animación.", + "spinePreview": "Animación de vista previa Spine", + "noSpineAnimation": "No hay animación Spine disponible", + "none": "ninguno", + "systemName": "Sistema {index}", + "dragLoopDuration": "Duración del segmento del bucle de arrastre", + "dragEmissionDuration": "Duración del arrastre", + "dragSpineStart": "Arrastre para ajustar la hora de inicio de la animación", + "noAnimationData": "Actualmente no hay datos de animación para mostrar.", + "animationNameEmpty": "El nombre de la animación no puede estar vacío.", + "animationNameDuplicate": "Los nombres de las animaciones no se pueden repetir.", + "animationRenameFailed": "No se puede modificar el nombre de la animación", + "zoomIn": "agrandar", + "zoomOut": "alejar", + "zoomFit": "Moderado", + "frameStatus": "Fotograma {current} / {total}" + }, + "emission": { + "title": "Modo de emisión", + "reset": "Restablecer los parámetros del modo de transmisión", + "stream": "Continuo", + "burst": "Ráfaga", + "normalStream": "Continuo normal", + "loopStream": "Bucle continuo", + "rate": "Tasa de emisión", + "duration": "Duración de emisión", + "loopDuration": "Duración del lanzamiento (f)", + "generateStart": "Generar animación de bucle de inicio", + "generateEnd": "Generar animación de bucle final", + "customDuration": "Especificar duración", + "auto": "Automático {frames}f", + "startLoopDuration": "Duración del segmento de bucle inicial", + "endLoopDuration": "Duración del segmento de bucle final", + "loopWarning": "El modo de persistencia de bucle no admite el seguimiento de huesos ni el seguimiento de rutas; Las siguientes configuraciones de partículas se restaurarán a los valores predeterminados al entrar o salir.", + "burstCount": "Cantidad por ráfaga", + "delay": "Retardo", + "shapeTitle": "Forma del emisor", + "shapeReset": "Restablecer los parámetros de forma del emisor", + "shape": "forma", + "point": "Punto", + "circle": "Círculo", + "rect": "Rectángulo", + "cone": "Cono", + "path": "Ruta", + "innerDiameter": "diámetro interior", + "outerDiameter": "diámetro exterior", + "innerRadius": "radio interior", + "outerRadius": "radio exterior", + "coneDirection": "Orientación cónica", + "coneAngle": "Ángulo de apertura cónica", + "innerWidth": "ancho interior", + "innerHeight": "Alto por dentro", + "outerWidth": "Ancho exterior", + "outerHeight": "extra alto", + "selectPath": "Seleccionar ruta", + "noPath": "Sin camino (emisión puntual)", + "birthDistribution": "distribución de nacimientos", + "evenDistribution": "Distribución fija equiespaciada", + "randomDistribution": "distribución aleatoria", + "emissionAngle": "ángulo de lanzamiento", + "radial": "Radial (centro hacia afuera)", + "pathNormal": "perpendicular al camino", + "pathTangent": "a lo largo de la dirección del camino", + "fixedAngle": "ángulo fijo", + "baseAngle": "ángulo base", + "randomRange": "rango aleatorio", + "showShape": "mostrar forma" + }, + "attributes": { + "title": "Atributos de partículas", + "reset": "Restablecer parámetros de atributos de partículas", + "initialParams": "Valores iniciales", + "initialLife": "ciclo de vida inicial", + "randomSample": "Muestreo aleatorio →", + "initialSpeed": "velocidad inicial", + "initialScale": "escalamiento inicial", + "uniform": "unificado", + "separateXY": "separación XY", + "scaleX": "Ampliar X", + "scaleY": "Zoom Y", + "initialRotation": "rotación inicial", + "lifecycleTitle": "Cambios durante la vida útil", + "speedOverLife": "velocidad del ciclo de vida", + "speedMultiplier": "multiplicador de velocidad", + "lifeTo": "ciclo de vida →", + "scaleOverLife": "Escalar durante el ciclo de vida", + "scaleMultiplier": "Relación de zoom", + "multiplierX": "Aumento", + "multiplierY": "Ampliación Y", + "rotationOverLife": "Girar durante el ciclo de vida.", + "rotationSpeed": "Velocidad de rotación" + }, + "appearance": { + "title": "Apariencia y recursos", + "reset": "Restablecer parámetros de apariencia y recursos", + "opacity": "Opacidad", + "curveMode": "Modo curva", + "transparent": "0 (transparente)", + "opaque": "1 (opaco)", + "renderLayer": "Capa de renderizado (slot de Spine)", + "top": "nivel superior", + "spineSlot": "Ranura Spine", + "selectSpine": "Por favor seleccione Spine", + "noSpine": "Ninguno disponible Spine", + "noSlot": "Aún no se ha seleccionado ningún espacio", + "reselect": "Reseleccionar", + "selectSlot": "Seleccionar ranura", + "searchSlots": "Busque el nombre de la ranura o del accesorio...", + "searchSlotsAria": "Buscar espacios", + "emptySlot": "Ranura vacía", + "noMatchingSlots": "No hay ranura coincidente", + "above": "encima de esta imagen de tragamonedas", + "below": "debajo de esta imagen de tragamonedas", + "followAttachment": "Mostrar y ocultar con accesorios de tragamonedas", + "previewOnly": "Ajustar el nivel de visualización solo afecta la vista previa del editor y no afecta los datos exportados.", + "imageResources": "Recursos de imagen", + "addImage": "Agregar recursos de imagen", + "scale": "Zoom", + "color": "color", + "fixedColor": "color fijo", + "randomColor": "color aleatorio", + "lifetime": "ciclo vital", + "normal": "Normal", + "add": "Suma", + "multiply": "Multiplicación", + "screen": "Pantalla", + "fixedColorValue": "valor de color fijo", + "randomColorHint": "Cada partícula elige aleatoriamente un color de la cinta cuando nace y permanece sin cambios durante su ciclo de vida.", + "independentAlpha": "Opacidad independiente", + "off": "Desactivado" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · Imagen de arriba", + "slotLabelBelow": "{spine} / {slot} · Debajo de la imagen", + "resolvedAbove": "Representado encima de la imagen {slot} y debajo de su ranura.", + "resolvedBetween": "Representado entre {previous} y {slot}", + "warningNoSpine": "No hay ningún Spine cargado y las partículas se muestran temporalmente en la parte superior.", + "warningNoSelection": "Spine aún no se ha seleccionado y las partículas se muestran temporalmente en la parte superior.", + "warningMissingSpine": "El objetivo Spine no existe y las partículas se muestran temporalmente en la parte superior.", + "warningNotReady": "El objetivo Spine no está listo y las partículas se muestran temporalmente en la parte superior.", + "warningMissingSlot": "La ranura de destino no existe (es posible que el recurso haya sido reemplazado) y las partículas se muestran temporalmente en la parte superior.", + "warningFirstSlot": "Esta es la primera ranura y no se puede mostrar debajo de ella; las partículas se muestran temporalmente en la parte superior." + }, + "export": { + "title": "Ajustes de exportación", + "reset": "Restablecer la configuración de exportación", + "imagesPath": "Ruta de imagen (Ruta de imágenes Spine)", + "spineVersion": "Versión de Spine", + "keyframeCurve": "Curva de interpolación de fotogramas clave", + "linear": "Lineal", + "smoothBezier": "Bézier suave (Suave Bézier)", + "bezierHelp": "Smooth Bezier ajusta el movimiento continuo dentro de la tolerancia al error; El nacimiento, la muerte, el cambio de apego y las mutaciones todavía utilizan fotogramas clave de pasos.", + "spine38Help": "Spine 3.8 no admite la matriz Bézier por canal de 4.x y se convierte a fotogramas clave lineales por partes con tolerancia reducida al exportar.", + "fps": "FPS de exportación", + "omitFps": "No escribas fps", + "fpsHelp": "Mantenga los segundos reales de la animación sin cambios al modificar FPS; \"No escribir fps\" solo omite los metadatos de fps de Spine.", + "integerFrames": "Alineación de marco entero", + "bonePool": "Conjunto de objetos óseos", + "excludeEmpty": "Excluir animaciones sin contenido", + "baking": "La animación se está recalculando y horneando.", + "exportJsonTitle": "Exportar Spine {version} JSON", + "preparing": "Preparándonos para exportar...", + "exportJson": "Exportar Spine JSON", + "exportImagesTitle": "Descargue por separado la imagen utilizada por el sistema de partículas actual ZIP", + "organizingImages": "Ordenando imágenes...", + "exportImages": "Exportar imágenes ZIP", + "generatingProject": "Generando proyecto...", + "exportSpine": "Exportar paquete .spine", + "authorize": "Autorizar sitio web actual", + "authorizeTitle": "Autorizar el sitio web actual en el conector nativo", + "refreshConnector": "Vuelva a comprobar el conector", + "refresh": "refrescar", + "recalculating": "Recalculando la animación de partículas...", + "exported": "Exportado Spine {version}: sistemas de partículas {systems}, animaciones {animations}, huesos de raíz {bones} {warning}", + "resourceWarning": ";{count} sugerencias de recursos (las imágenes que faltan aún se exportan)", + "timeout": "Nuevo cálculo del tiempo de espera de la animación. Confirme que la página aún se está ejecutando e inténtelo nuevamente.", + "preparingProject": "Ordenando imágenes y llamando a esta máquina Spine…", + "projectExported": "Se ha generado {fileName}: incluye el proyecto .spine y las imágenes {images}, Spine {version}", + "collectingImages": "Cotejando imágenes utilizadas actualmente por el sistema de partículas...", + "imagesExported": "Se ha generado {fileName}: {folder}/ contiene imágenes {images}", + "connectorChecking": "Detectando el conector local Spine...", + "connectorOffline": "El conector local de Spine no está iniciado", + "spineNotFound": "El conector está iniciado, pero no se encontró Spine", + "notAuthorized": "El conector está iniciado, pero este sitio no está autorizado", + "connectorReady": "Conector disponible · Spine listo", + "connectorBusy": "Recalculando y generando el proyecto de Spine", + "connectorGenerate": "Generar proyecto Spine {version} con Spine local", + "unknown": "desconocido", + "checking": "Comprobando", + "offline": "Sin conexión", + "notFound": "Spine no encontrado", + "unauthorized": "No autorizado", + "projectTransferTitle": "Exportar paquete Spine", + "projectTransferDetail": "Recalculando la animación de partículas...", + "projectTransferDownload": "Se ha descargado el paquete del proyecto Spine.", + "generatingJson": "Generando Spine JSON…", + "preparingProjectFiles": "Recopilando imágenes del proyecto...", + "uploading": "Cargando datos al conector Spine...", + "spineProcessing": "Spine está convirtiendo el proyecto, espere...", + "downloadingProject": "Descargando el paquete de proyecto Spine generado...", + "handingToBrowser": "Entregando al navegador para descargar..." + }, + "transfer": { + "completed": "Terminado", + "failed": "Operación fallida" + }, + "scene": { + "title": "Objetos de escena", + "addParticle": "Agregar sistema de partículas", + "addParticleShort": "+partícula", + "addCollider": "Agregar colisionador", + "addColliderShort": "+colisión", + "addPath": "agregar ruta", + "addPathShort": "+ camino", + "addSpine": "Añadir Spine", + "copyTitle": "Copiar el objeto de escena seleccionado actualmente", + "showParticle": "Mostrar sistema de partículas", + "hideParticle": "Ocultar sistema de partículas", + "showCollider": "mostrar colisionadores", + "hideCollider": "Ocultar colisionador", + "showPath": "mostrar ruta", + "hidePath": "Ocultar ruta", + "showSpine": "Pantalla Spine", + "hideSpine": "Ocultar Spine", + "particle": "Partículas", + "subEmitter": "Subemisor", + "collision": "Colisión", + "path": "Ruta", + "deleteParticle": "Eliminar sistema de partículas", + "deleteCollider": "Eliminar colisionadores", + "deletePath": "eliminar ruta", + "deleteSpine": "Eliminar Spine", + "empty": "Aún no hay objetos en la escena.", + "name": "nombre", + "positionX": "Posición X", + "positionY": "Posición Y", + "offsetX": "Desplazamiento X", + "offsetY": "Desplazamiento Y", + "rotation": "Rotación", + "scaleX": "Escala X", + "scaleY": "Escala Y", + "seed": "Semilla aleatoria", + "seedTitle": "Controle todos los atributos aleatorios, la selección de recursos y el muestreo aleatorio de modificadores en el sistema de partículas.", + "randomizeSeed": "Generar una nueva semilla aleatoria global", + "seedHint": "Controlar los parámetros aleatorios iniciales, la selección de recursos y el muestreo aleatorio modificador; la misma semilla puede reproducir el mismo efecto", + "colliderTitle": "Propiedades del colisionador", + "colliderName": "Nombre del colisionador", + "type": "tipo", + "circle": "redondo", + "ellipse": "oval", + "rect": "rectángulo", + "polygon": "polígono", + "custom": "Personalizar", + "enabled": "permitir", + "xPosition": "Posición X", + "yPosition": "Posición Y", + "scaleXShort": "Escala X", + "scaleYShort": "Escala Y", + "radius": "radio", + "radiusX": "radio X", + "radiusY": "radio Y", + "width": "ancho", + "height": "alto", + "sides": "Número de lados", + "collisionResponse": "Respuesta de choque", + "physics": "Física (rebote/fricción)", + "pause": "Pausa (parar)", + "destroy": "Desaparecer (destruir inmediatamente)", + "elasticity": "Elasticidad (0-1)", + "friction": "Fricción (0-1)", + "followPath": "Sigue el camino", + "targetPath": "ruta de destino", + "notSelected": "(no seleccionado)", + "moveDuration": "Duración del movimiento (segundos)", + "followDirection": "dirección a lo largo del camino", + "moveProgressCurve": "Curva de progreso en movimiento", + "moveProgressHelp": "Eje horizontal: tiempo real/duración del movimiento; eje vertical: progreso del camino (0=punto inicial → 1=punto final)", + "pathTitle": "atributo de ruta", + "pathName": "nombre de la ruta", + "closedPath": "camino cerrado", + "pathColor": "color del camino", + "pathHelp": "Instrucciones de funcionamiento:", + "pathHelpItems": "Haga doble clic en el espacio en blanco/curva: cree un nuevo punto de anclaje, haga doble clic en el punto de anclaje: elimine el nodo, haga doble clic la segunda vez y arrastre: cree uno nuevo y extraiga el controlador, arrastre el punto de anclaje para mover la posición, arrastre el controlador para ajustar la curva, Mayús + controlador de arrastre: completamente simétrico en ambos lados, Alt+control de arrastre: controle independientemente un lado, Ctrl+clic/selección de marco: agregue nodos seleccionados, Alt+clic/selección de marco: reste nodos seleccionados, Alt+clic en el espacio en blanco: borre todas las selecciones, seleccione varios nodos y arrástrelos como un todo", + "applyPresetShape": "Aplicar una forma preestablecida", + "choosePreset": "Seleccione un preajuste...", + "square": "Cuadrado", + "star": "forma de estrella", + "applyPreset": "Aplicar preajuste", + "clearAnchors": "punto de anclaje claro", + "panelHint": "Utilice el botón en la esquina superior derecha para crear un objeto de escena." + }, + "modifiers": { + "title": "Modificadores", + "reset": "Restablecer parámetros del modificador", + "damping": "Amortiguación", + "enableNoise": "Activar ruido de movimiento", + "strength": "fortaleza", + "noiseRange": "Rango de fluctuación", + "noiseSpeed": "Flujo de tiempo", + "noiseHint": "El control de intensidad afecta la proporción · El rango de fluctuación controla la desviación máxima · El flujo de tiempo controla la velocidad de cambio", + "enableGravity": "Activar gravedad", + "gravityStrength": "Fuerza de gravedad", + "strengthMin": "Fuerza mínima", + "strengthMax": "Fuerza máxima", + "direction": "dirección", + "gravityOverLife": "Gravedad durante el ciclo de vida.", + "windOverLife": "viento del ciclo de vida", + "axisStrength": "Eje vertical: intensidad 0~1", + "directionHint": "0° derecha · -90° abajo · La intensidad negativa invierte la dirección", + "enableWind": "Activar viento", + "windStrength": "fuerza del viento", + "enableForceField": "Activar campo de fuerza", + "centerX": "Centro X", + "centerY": "Centro Y", + "forceStrength": "Fuerza del campo de fuerza", + "forceRadius": "radio del campo de fuerza", + "falloffMode": "modo de decadencia", + "constant": "Constante (la velocidad no cambia dentro del rango)", + "linearFalloff": "Caída lineal (el borde es 0)", + "inverseFalloff": "Inversamente proporcional a la distancia (más fuerte en el centro)", + "forceHint": "Los números positivos se atraen hacia el centro, los números negativos se repelen hacia afuera y el círculo del campo de fuerza se puede arrastrar dentro del lienzo.", + "showShape": "mostrar forma", + "enableVortex": "Activar vórtice", + "vortexHint": "Números positivos en sentido antihorario · Números negativos en sentido horario", + "enableAttraction": "Activar atracción", + "attractionX": "Punto de adsorción X", + "attractionY": "Punto de adsorción Y", + "attractionRadius": "radio de adsorción", + "attractionDuration": "tiempo de adsorción", + "delay": "tiempo de retraso", + "delayMode": "Modo de retardo", + "globalTime": "tiempo unificado", + "particleLife": "vida de una sola partícula", + "attractionPath": "Método de adsorción", + "straight": "linea recta", + "attractionHint": "Después del retraso, la adsorción comienza desde la posición actual. Cuando alcance el rango rojo, morirá. El círculo de adsorción se puede arrastrar dentro del lienzo.", + "enableTrail": "Activar estela", + "trailImages": "Imágenes finales independientes", + "addTrailImage": "Agregar recursos de imágenes finales", + "trailRotation": "girar", + "trailBones": "Número de huesos posteriores", + "trailRatio": "Relación de seguimiento (%)", + "trailLength": "longitud de salida", + "randomRange": "rango aleatorio", + "lengthRatio": "Relación de longitud (%)", + "lengthMin": "Longitud mínima (%)", + "lengthMax": "Longitud máxima (%)", + "trailWidth": "Ancho de salida", + "widthRatio": "relación de ancho (%)", + "widthMin": "Ancho mínimo (%)", + "widthMax": "Ancho máximo (%)", + "widthScale": "escala de ancho", + "followParticle": "seguir partículas", + "lifeLengthCurve": "curva de longitud del ciclo de vida", + "shapeCurve": "Curva de forma (cabeza → ancho de cola)", + "colorMode": "modo de color", + "blendMode": "modo de fusión", + "fixedColor": "color fijo", + "alphaMode": "modo de transparencia", + "opacity": "transparencia", + "gridRows": "Número de filas de la cuadrícula", + "gridCols": "Número de columnas de la cuadrícula", + "trailHint": "Cada partícula genera un conjunto de huesos posteriores hermanos en proporción a los recursos; la longitud y el ancho aleatorios se determinan cuando nace la partícula, y la misma semilla se puede reproducir de manera estable", + "enableFollow": "Activar seguimiento del emisor", + "followMode": "modo de seguimiento", + "noFollow": "ninguno", + "followPath": "sigue el camino", + "selectedBone": "huesos seleccionados", + "emitterAngleMode": "Modo de ángulo del transmisor", + "fixedAngle": "ángulo fijo", + "followMoveDirection": "Sigue la dirección del movimiento.", + "moveProgressCurve": "Curva de progreso del movimiento (0→1)", + "moveDuration": "Duración del movimiento (s)", + "followSpace": "seguir el espacio", + "localSpace": "Espacio local (movimiento GEN)", + "worldSpace": "Espacio mundial (movimiento del punto de generación de partículas)", + "moveDirection": "dirección de movimiento", + "forward": "Adelante (punto inicial → punto final)", + "reverse": "Invertir (punto final → punto inicial)", + "followOffset": "Punto de partida compensado (0-1)", + "followSpaceHint": "El espacio local mueve todo el emisor; el espacio mundial solo mueve el punto de generación de nuevas partículas, y las partículas nacidas permanecen en la posición mundial.", + "followTarget": "Sigue el objetivo:", + "noValidBone": "Aún no se ha vinculado ningún hueso válido; seleccione primero el hueso en el árbol jerárquico Spine.", + "rebind": "reencuadernar", + "bind": "vinculante", + "selectedBoneLabel": "Hueso actualmente seleccionado:", + "boneLocalSpace": "Espacio local (se mueve con huesos)", + "boneWorldSpace": "Espacio mundial (las partículas mantienen su posición después de generarse)", + "offsetX": "Compensación de desplazamiento X", + "offsetY": "Compensación de desplazamiento Y", + "rotationOffset": "Desplazamiento de rotación", + "scaleOffsetX": "Compensación de escala X", + "scaleOffsetY": "Desplazamiento de escala Y", + "boneFollowHint": "El emisor solo sigue la posición del hueso Spine seleccionado y no hereda la rotación o escala de Spine; la transformación de partículas utiliza los propios parámetros del sistema de partículas y el desplazamiento superior.", + "enableCollision": "Activar colisión", + "collisionObjects": "Objetos de colisión participantes", + "colliderDisabled": "{name} (colisionadores desactivados)", + "clearCollider": "Borrar objeto de colisión {name}", + "addCollider": "Agregar objetos de colisión de escena", + "noAvailableColliders": "No hay objetos de colisión para agregar", + "noCollidersSelected": "No se selecciona ningún objeto de colisión y las partículas actuales no colisionarán.", + "available": "Disponible", + "disabled": "Desactivado", + "collisionHint": "Sólo los objetos de colisión de escena agregados y habilitados participarán en la colisión del sistema de partículas actual.", + "enableSubEmitter": "Activar subemisores", + "triggerTiming": "Elija el tiempo de activación", + "birth": "nacido", + "death": "morir", + "collision": "colisión", + "chooseTarget": "Seleccione el sistema de partículas objetivo", + "noTarget": "Ninguno (sistema de partículas)", + "deleteSubEmitter": "Eliminar este subemisor", + "probability": "probabilidad de emisión", + "collisionLimit": "Límite de colisión", + "inherit": "heredar", + "colorInheritMode": "Método de herencia de color", + "add": "Agregar", + "replace": "cubrir", + "addSubEmitter": "+ Se agregó un nuevo subemisor", + "inheritNone": "Ninguno (predeterminado)", + "inheritAll": "Todas las propiedades", + "inheritColor": "color", + "inheritScale": "tamaño", + "inheritRotation": "girar", + "inheritLife": "ciclo vital" + }, + "spine": { + "title": "Propiedades de Spine", + "name": "Nombre Spine", + "xPosition": "Posición X", + "yPosition": "Posición Y", + "rotation": "Rotación", + "scaleX": "Escala X", + "scaleY": "Escala Y", + "startTime": "Tiempo inicial", + "resources": "Recursos de Spine", + "chooseFolder": "Seleccionar carpeta y cargar", + "folderHint": "Lea JSON / SKEL, Atlas y todas las texturas en una carpeta a la vez; Los recursos aún se pueden reemplazar individualmente a continuación.", + "choose": "elegir", + "chooseMultiple": "Seleccionar (múltiples opciones)", + "loading": "cargando…", + "load": "↧ Cargar", + "clear": "Claro", + "supportNote": "Soporte Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Carga bajo demanda cuando se está ejecutando la versión correspondiente · Local fuera de línea", + "currentResource": "Recurso actual {version}", + "animations": "Animaciones de Spine", + "noAnimations": "No hay animación disponible", + "timelineAnimation": "Reproducir animación en la línea de tiempo", + "no": "ninguno", + "hierarchy": "Jerarquía", + "clearBoneTitle": "Haga clic para borrar la selección de huesos", + "noBoneTitle": "No hay huesos seleccionados actualmente", + "clearBone": "Borrar huesos seleccionados: {name}", + "currentBone": "Esqueleto actual:", + "clearSlotTitle": "Haga clic para borrar la selección de ranuras", + "noSlotTitle": "Actualmente no hay ningún espacio seleccionado", + "clearSlot": "Borrar ranura seleccionada: {name}", + "currentSlot": "Ranura actual:", + "notSelected": "No seleccionado", + "expandAll": "Expandir todo", + "collapseAll": "Contraer todo", + "bones": "esqueleto", + "slots": "ranura", + "notLoaded": "No cargado Spine", + "searchBones": "buscar huesos", + "searchBonesPlaceholder": "Buscar nombre del hueso…", + "clearSearch": "Borrar búsqueda", + "clearBoneSearch": "Búsqueda ósea clara", + "noMatchingBones": "No se encontró ningún hueso coincidente", + "expandChildren": "Ampliar los huesos del niño", + "collapseChildren": "Colapso de huesos infantiles", + "notLoadedSlots": "Ranura Spine no cargada", + "searchSlots": "Buscar espacios", + "searchSlotsPlaceholder": "Busque el nombre de la ranura o del accesorio...", + "clearSlotSearch": "Borrar búsqueda de espacios", + "noMatchingSlots": "No se encontró ninguna ranura coincidente", + "slotTitle": "{name} (esqueleto: {bone}, accesorio: {attachment})", + "empty": "nulo", + "textureSummary": "{count}Zhang: {names}", + "textureImages": "Cuadros de textura", + "missingFolderAssets": "Falta la carpeta seleccionada: {missing}", + "chooseAssets": "Seleccione los datos Spine, Atlas y todas las imágenes de textura en secuencia" + }, + "help": { + "title": "Ayuda", + "subtitle": "Inicio rápido desde la creación de partículas hasta el guardado y la exportación", + "close": "Cerrar instrucciones", + "closeShort": "Cerrar (Esc)", + "quickStart": "inicio rápido", + "stepCreate": "Cree un objeto: use +Partículas / +Colisión / +Ruta / +Spine en el \"Objeto de escena\" a la izquierda para agregar un objeto de escena.", + "stepEdit": "Editar partículas: seleccione el sistema de partículas y ajuste \"Modo de emisión → Forma del emisor → Propiedades de las partículas → Apariencia y recursos → Modificador\".", + "stepPreview": "Compruebe el efecto: la línea de tiempo inferior se puede reproducir, pausar, cuadro por cuadro o arrastrar; se recalculará automáticamente después de modificar los parámetros.", + "stepExport": "Guardar y exportar: utilice \"Guardar configuración\" para conservar el proyecto; \"Exportar Spine Json/paquete de imágenes/paquete .spine\" para generar el producto terminado.", + "quickNote": "\"Restablecer\" en el lado derecho del título de cada grupo de módulos puede restaurar los parámetros predeterminados del grupo; La configuración del sistema se guardará automáticamente en el navegador actual.", + "commonOps": "Acciones comunes", + "eye": "ojos pequeños", + "eyeDesc": "Mostrar/ocultar objetos individualmente; Los sistemas de partículas ocultas no se exportan.", + "copyDesc": "Copia completamente el objeto seleccionado actualmente para facilitar la comparación de diferentes parámetros.", + "backgroundDesc": "Cargue la imagen de referencia y ajuste la posición y la transparencia solo para la vista previa del lienzo.", + "settingsDesc": "El diseño de la interfaz de administración, la pantalla auxiliar, la escala, etc. se guardan automáticamente en el navegador.", + "undoDesc": "Ctrl+Z retrocede un paso; el número máximo de pasos se puede ajustar en la configuración del sistema.", + "spineBoneDesc": "Busque y seleccione un hueso en el árbol jerárquico, que el emisor de partículas puede utilizar para seguir.", + "shortcuts": "Atajos", + "undoShortcut": "Deshacer el paso anterior", + "saveShortcut": "Guardar configuración", + "panShortcut": "Arrastrar lienzo", + "translateShortcut": "herramienta de desplazamiento", + "rotateShortcut": "herramienta rotativa", + "scaleShortcut": "herramienta de zoom", + "playShortcut": "reproducir/pausar", + "startShortcut": "Volver al primer fotograma", + "shortcutNote": "Q / W / E / R primero debe hacer clic en el lienzo; cuando el cursor está en el cuadro de entrada, la tecla de acceso directo de una sola tecla no se activará.", + "modules": "Guía de módulos", + "configTitle": "Gestión de configuración", + "saveConfigDesc": "Guarde todos los objetos y parámetros de la escena actual como archivos JSON del proyecto (también se admite Ctrl+S).", + "loadConfigDesc": "Seleccione el archivo de configuración local para restaurar el proyecto completo.", + "presetDesc": "Seleccione una Aplicación rápida predeterminada en el menú desplegable; haga clic en el menú desplegable para actualizar la lista.", + "configScope": "alcance", + "configScopeDesc": "La configuración contiene objetos y parámetros; La interfaz y la configuración del sistema se almacenan por separado en el navegador.", + "sceneTitle": "objeto de escena", + "particleDesc": "objeto central. Se pueden configurar posición, desplazamiento, rotación, escala y semilla aleatoria; la misma semilla puede reproducir el mismo efecto.", + "colliderDesc": "Círculo/elipse/rectángulo/polígono/personalizado, admite rebote físico, pausa, destrucción y movimiento a lo largo del camino.", + "pathDesc": "Ruta Bezier con soporte para puntos de anclaje, manijas de control, cierre, color y formas preestablecidas.", + "spineDesc": "Cargue datos Spine, Atlas y texturas, busque huesos y ranuras, y siga los emisores.", + "sceneCommonDesc": "Los objetos se pueden revelar y copiar de forma independiente; Los sistemas de partículas ocultas no se exportan.", + "emissionDesc": "Duración del bucle de tres etapas de disparo continuo, ráfaga, retraso e inicio/bucle/finalización.", + "burstDesc": "Emite un número específico de partículas a la vez.", + "delayDesc": "El tiempo de espera antes de que comience la emisión, correspondiente al extremo izquierdo de la barra de partículas.", + "loopNote": "La persistencia del bucle no admite el seguimiento de huesos ni de rutas, y las siguientes configuraciones se restaurarán al cambiar.", + "shapeDesc": "Área de generación de puntos, círculos, rectángulos, conos o caminos. Los círculos/conos admiten radios internos y externos, y los rectángulos admiten ancho y alto internos y externos.", + "angleDesc": "Fijo, aleatorio, radial, trayectoria normal o trayectoria tangente.", + "initialDesc": "El ciclo de vida, la velocidad, el escalado y la rotación admiten soporte fijo, aleatorio, curvo y la rotación puede seguir la dirección de lanzamiento.", + "overLifeDesc": "La ampliación de velocidad, la ampliación del zoom y la velocidad de rotación se pueden controlar mediante la curva del ciclo de vida.", + "alphaDesc": "Soportes de transparencia fijos o curvos; El modo de curva puede seguir la derivada, lineal o Bézier.", + "imageDesc": "Imagen única o fotograma de secuencia, aleatorización de peso de varias imágenes, punto de pivote, color, modo de fusión y transparencia independiente.", + "sequenceDesc": "Los métodos de reproducción incluyen ocultación de una sola vez, congelación de una sola vez, bucle de avance y bucle de retroceso.", + "noiseDesc": "Genere trazas de fluctuación y controle la intensidad, el alcance y la velocidad.", + "gravityDesc": "Curvas de intensidad de gravedad, viento y ciclo de vida.", + "forceDesc": "Campos de fuerza globales, vórtices, adsorción y colisiones.", + "trailDesc": "Activos finales independientes, número de huesos, longitud, ancho, forma, color y curvas de transparencia.", + "followDesc": "El emisor puede seguir un camino o hueso Spine.", + "collisionDesc": "Seleccione objetos de colisión de escena y respuestas de colisión de partículas.", + "exportDesc": "Establezca la ruta de la imagen, la versión Spine, la curva de fotogramas clave, FPS, los fotogramas enteros, el conjunto de huesos y la animación vacía.", + "exportButtonsDesc": "Puede exportar Spine JSON, imágenes ZIP o generar proyectos .spine a través del conector.", + "connectorTitle": "Instrucciones de uso del conector Spine", + "connectorIntro": "El conector entrega el JSON y las imágenes generadas por la página web al Spine que se ha instalado y activado en la máquina local, y los convierte en proyectos .spine editables.", + "prerequisite": "carga frontal", + "prerequisiteDesc": "La computadora tiene Spine instalado y activado, y se ha iniciado el conector de escritorio.", + "download": "descargar", + "webSide": "Página web", + "webSideDesc": "Después de que aparezca \"Conector disponible · Spine está listo\", haga clic en \"Exportar paquete .spine\".", + "authorization": "primera autorización", + "authorizationDesc": "La primera conexión debe verificar la fuente del sitio web y permitirla una vez; Esta máquina guarda la lista blanca de autorización.", + "pathSetup": "Configuración de ruta", + "pathSetupDesc": "El conector detectará automáticamente Spine; si no se puede encontrar, puede especificar manualmente la ruta de la aplicación.", + "downloadResult": "Descargar resultados", + "downloadResultDesc": "Obtenga el paquete ZIP, que contiene el proyecto .spine y el directorio de imágenes.", + "version": "Versión", + "versionDesc": "El conector coincide automáticamente con Spine 3.8~4.3 según la versión JSON.", + "security": "Seguridad", + "securityDesc": "Solo escuche la dirección local, la autorización se guarda en el conector y los archivos temporales se limpian después de la conversión.", + "differenceTitle": "¿Cuál es la diferencia entre configurar y exportar?", + "differenceDesc": "\"Guardar configuración\" guarda todos los objetos y parámetros que se pueden editar; \"Exportar Spine Json\" solo exporta el sistema de partículas mostrado y convierte los resultados de colisión, seguimiento, seguimiento y subemisor en datos de animación independientes." + }, + "errors": { + "confirmLoopFollowEnter": "Después de ingresar al modo de bucle continuo, la siguiente configuración de partículas no será válida y se restaurará al valor predeterminado. ¿Continuar?", + "confirmLoopFollowExit": "Después de salir del modo de persistencia del bucle, la siguiente configuración de partículas no será válida y se restaurará a sus valores predeterminados. ¿Continuar?", + "invalidJson": "El archivo de configuración no es válido JSON", + "invalidConfigFormat": "No es el perfil del editor SpineParticle", + "unsupportedConfigVersion": "Versión de configuración aún no compatible: {version}", + "missingScene": "Al archivo de configuración le faltan datos completos de la escena", + "missingEmbeddedSpine": "La configuración no contiene recursos originales Spine reutilizables", + "chooseJsonConfig": "Seleccione un archivo de configuración .json", + "settingsInvalidJson": "La caché de configuración del sistema no es válida JSON", + "settingsFormat": "No caché de configuración del sistema del editor SpineParticle", + "settingsVersion": "La versión de configuración del sistema aún no es compatible: {version}", + "settingsMissing": "A la caché de configuración del sistema le faltan configuraciones", + "noExportableImages": "No hay imágenes exportables para el sistema de partículas visible actualmente.", + "invalidZipPath": "ZIP Ruta de archivo no válida", + "spineFileType": "Los datos Spine solo admiten .json o .skel", + "atlasFileType": "Los archivos Atlas solo admiten .atlas", + "chooseTexture": "Por favor seleccione al menos una imagen de textura", + "binaryParseFailed": "Error en el análisis binario de Spine (4.3: {v43}; versión anterior: {v42})", + "invalidSpineJson": "Spine JSON Formato de archivo no válido", + "unsupportedSpineJsonVersion": "La versión Spine JSON no es compatible, solo se admite {versions}", + "unsupportedSpineDataVersion": "La versión de datos Spine no es compatible, solo se admite {versions}", + "embeddedReadFailed": "No se puede leer el archivo Spine incrustado: {name}", + "missingImageWarning": "Falta la imagen \"{file}\" o tiene dimensiones ilegibles, la ruta se conserva.", + "missingTrailImageWarning": "Falta la imagen final \"{file}\" y se ha conservado la ruta.", + "emptyCacheWarning": "No hay framebuffer disponible para '{name}'.", + "readExportImageFailed": "No se puede leer la imagen exportada: {name}", + "connectorOffline": "Conector local Spine no detectado, habilite el conector primero", + "connectorHttpError": "El conector Spine devuelve el error: HTTP {status}", + "invalidTrailUV": "Datos UV no válidos para la malla final '{name}'", + "missingTrailVertices": "A la malla final '{name}' le faltan datos de vértice", + "trailIndexOutOfRange": "Índice triangular de la malla final '{name}' fuera de límites", + "invalidTrailHull": "El número del contorno exterior de la malla final \"{name}\" no es válido", + "trailHullIndexOutOfRange": "El índice del borde del contorno exterior de la malla final \"{name}\" está fuera de límites", + "invalidInfluenceCount": "La malla final '{name}' contiene un número no válido de pesos óseos", + "missingBoneReference": "La malla final '{name}' hace referencia a un hueso inexistente", + "invalidWeight": "La cuadrícula final \"{name}\" contiene datos de peso no válidos", + "weightSum": "Los pesos de los vértices de la malla final '{name}' no suman 1", + "vertexCountMismatch": "La malla final '{name}' tiene un número inconsistente de vértices y UV", + "invalidInherit": "El valor heredado '{inherit}' para el hueso '{name}' no se ajusta al formato Spine {version} JSON", + "trailBoneParent": "El hueso posterior \"{name}\" debe colgarse directamente debajo del hueso del sistema de partículas y no puede formar una cadena ósea.", + "trailSlotEmpty": "La ranura de cola ponderada \"{name}\" no puede utilizar accesorios vacíos. La escala ósea correspondiente debe establecerse en 0 en la fase de no aparición o muerte.", + "spine38Version": "Spine 3.8 El ID de la versión exportada debe ser 3.8", + "spine38Inherit": "Spine 3.8 Bone \"{name}\" debería usar transformar y no puede usar heredar", + "spine38SlotColor": "La línea de tiempo de color de la ranura Spine 3.8 debe usar color/twoColor", + "spine38AttachmentName": "Spine 3.8 El fotograma oculto de la línea de tiempo del archivo adjunto debe tener un nombre escrito explícitamente: nulo", + "spine38RotationAngle": "Spine 3.8 Debes usar el ángulo para rotar el eje del tiempo", + "spine38Curve": "Spine 3.8 no admite el formato de curva de matriz 4.x", + "unsupportedExportVersion": "La versión exportada no es compatible, solo se admite Spine {versions}", + "exportVersionMismatch": "Versión de exportación inconsistente: establecida en Spine {expected}, JSON marcada como Spine {actual}", + "exportMissingBones": "Al resultado de la exportación le faltan huesos", + "missingAtlasTexture": "La textura a la que hace referencia Atlas no está seleccionada: {name}" + }, + "language": { + "label": "Idioma", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/i18n/locales/fr.json b/src/i18n/locales/fr.json new file mode 100644 index 0000000..f2a950b --- /dev/null +++ b/src/i18n/locales/fr.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "Faites glisser pour ajuster la hauteur de la timeline", + "systems": "système", + "particlesBones": "Particules (os)", + "rootBone": "os de la racine", + "hudTip": "Zoom sur la molette · Clic gauche pour faire glisser la toile", + "title": "Éditeur de particules Spine - Yeomai" + }, + "common": { + "close": "Fermer", + "reset": "Réinitialiser", + "add": "Ajouter", + "remove": "Retirer", + "delete": "Supprimer", + "clear": "Effacer", + "cancel": "Annuler", + "confirm": "Confirmer", + "none": "Aucun", + "enabled": "Activé", + "disabled": "Désactivé", + "fixed": "Fixe", + "random": "Aléatoire", + "curve": "Courbe", + "followExport": "Suivre l’export", + "linear": "Linéaire", + "bezier": "Bézier", + "above": "Au-dessus", + "below": "En dessous", + "left": "Gauche", + "right": "Droite", + "seconds": "s", + "frames": "images" + }, + "toolbar": { + "settings": "Paramètres", + "undo": "Annuler (Ctrl+Z)", + "pan": "Déplacer le canevas (Q)", + "translate": "Déplacement (W)", + "rotate": "Rotation (E)", + "scale": "Échelle (R)", + "zoomIn": "Zoom avant", + "zoomOut": "Zoom arrière", + "fitView": "Ajuster le canevas", + "toggleGrid": "Afficher/masquer la grille", + "resetView": "Réinitialiser la vue", + "background": "Arrière-plan", + "backgroundSettings": "Paramètres de l’arrière-plan", + "changeBackground": "Remplacer l’image", + "uploadBackground": "Importer une image", + "clearBackground": "Effacer l’arrière-plan", + "noBackground": "Aucune image", + "backgroundX": "Décalage X de l'image d'arrière-plan", + "backgroundY": "Décalage Y de l'image d'arrière-plan", + "backgroundOpacity": "Transparence de l’image d’arrière-plan", + "opacity": "Opacité", + "help": "Aide", + "openHelp": "Ouvrir l’aide" + }, + "settings": { + "title": "Paramètres système", + "layout": "Disposition de l'interface", + "parameterPanelPosition": "Emplacement du panneau de paramètres", + "panelOnRight": "Le panneau de paramètres est affiché à droite", + "history": "Historique des opérations", + "maxUndo": "Nombre maximum de pas en arrière", + "canvasGuides": "Affichage auxiliaire en toile", + "emitter": "point de lancement", + "bones": "Connexion osseuse", + "bonePointSize": "Taille du dessin de la pointe osseuse", + "boneAxisSize": "Taille du dessin des axes", + "skinMesh": "maille écorchée", + "enableTicks": "Activer les ticks", + "tickFontSize": "Taille du texte à l'échelle", + "tickWidth": "épaisseur de la graduation", + "axisColor": "couleur de l'axe", + "showAxisLabels": "Afficher la valeur de l'échelle", + "cacheNote": "L'ensemble des paramètres du système sont automatiquement enregistrés dans le navigateur actuel" + }, + "config": { + "title": "Configuration", + "save": "Enregistrer", + "saveTitle": "Enregistrez toutes les configurations de l'éditeur (Ctrl+S)", + "load": "Charger", + "loadTitle": "Charger la configuration de l'éditeur local", + "presets": "Liste des préréglages", + "selectPreset": "Choisir un préréglage", + "noPresets": "Aucun préréglage", + "saved": "La configuration a été enregistrée localement", + "loading": "Chargement de la configuration…", + "loaded": "Chargé : {name}", + "presetLoading": "Chargement des préréglages…", + "presetLoaded": "Préréglage chargé : {name}", + "presetNamingError": "{message}, veuillez vérifier le nom de fichier par défaut", + "presetTransferTitle": "Charger le préréglage", + "presetDownloading": "Téléchargement de {file}…", + "presetParsing": "Analyse de la configuration par défaut...", + "presetRestoring": "Analyse et restauration des ressources par défaut...", + "presetComplete": "Chargement du préréglage terminé", + "presetListError": "Impossible de lire la liste des préréglages", + "presetReadError": "Impossible de lire le préréglage : {file}" + }, + "presets": { + "particleSweep": "1.Balayage de particules", + "barBlocks": "2.Blocs rectangulaires", + "forceTrail": "3.Traînée de champ de force", + "lightningSequence": "4.Séquence d’éclairs", + "texturePivot": "5.Pivot de texture", + "subEmitter": "6.Sous-émetteur" + }, + "curve": { + "bezierHint": "Faites glisser la poignée carrée pour ajuster l'arc · Double-cliquez sur un espace vide pour en créer un nouveau · Double-cliquez sur un nœud pour le supprimer", + "linearHint": "Double-cliquez sur un espace vide pour en créer un nouveau. Double-cliquez sur un nœud pour le supprimer. Faites glisser un nœud pour l'ajuster.", + "resetTitle": "Restaurer la courbe par défaut" + }, + "gradient": { + "addTitle": "Double-cliquez sur le ruban pour ajouter une marque de couleur", + "color": "Code couleur", + "colorValue": "Valeur de couleur de l'échelle de couleurs", + "position": "Position de la marque de couleur", + "addMiddle": "Ajouter de la couleur au milieu", + "delete": "Supprimer le patch de couleur actuel", + "hint": "Double-cliquez sur la bande de couleur pour en ajouter une nouvelle · Faites glisser la marque de couleur pour ajuster sa position · Double-cliquez sur la marque de couleur pour la supprimer" + }, + "attributeControl": { + "angleOffset": "Décalage angulaire", + "value": "valeur numérique", + "lower": "limite inférieure", + "upper": "limite supérieure", + "rangeLower": "Limite inférieure de la plage", + "rangeUpper": "Gamme supérieure", + "curveInput": "Entrée de courbe →", + "direction": "Direction du lancement" + }, + "pivot": { + "title": "point pivot de la carte", + "zoomOut": "dézoomer", + "zoomIn": "agrandir", + "expand": "Zoom en mode plein écran", + "interaction": "Clic gauche/glissez pour définir le point pivot · Clic droit pour faire glisser la toile · Molette de défilement pour zoomer", + "previewAlt": "Aperçu du point pivot", + "noImage": "Aucune image sélectionnée", + "resetCenter": "Repositionner au milieu (50 %, 50 %)", + "coordinates": "Coordonnées du point de l'axe (%)", + "rotationTest": "Test de rotation des axes", + "static": "toujours", + "spin": "rotation", + "swing": "balançoire", + "rotationAlt": "Essai de rotation", + "topLeft": "en haut à gauche", + "top": "Tout de suite", + "topRight": "en haut à droite", + "left": "Droite gauche", + "center": "milieu", + "right": "Droite", + "bottomLeft": "en bas à gauche", + "bottom": "Directement en dessous·en bas", + "bottomRight": "en bas à droite" + }, + "image": { + "chooseSequence": "Sélectionnez des images de séquence", + "chooseLocal": "Sélectionnez une image locale", + "subfolder": "sous-dossier", + "name": "nom", + "restore": "Restaurer {name}", + "deleteResource": "Supprimer les ressources d'images", + "imageMode": "Mode image", + "fixed": "Image fixe", + "sequence": "Séquence", + "playbackMode": "mode de lecture", + "onceHide": "Une fois, masquer à la fin", + "onceHold": "Une fois, conserver la dernière image", + "loopForward": "Boucle avant", + "loopReverse": "Boucle arrière", + "playbackFps": "Fréquence d'images de lecture", + "chooseSequenceMulti": "Sélectionner des images de séquence (sélections multiples)", + "weight": "Poids %", + "unlockWeight": "Déverrouiller le verrouillage des proportions", + "lockWeight": "Verrouiller la proportion actuelle", + "pivot": "Pivot de texture", + "collapsePivot": "Réduire l’ajustement du point pivot", + "expandPivot": "Développer l'ajustement du point pivot", + "pivotModal": "Point d'axe de rotation de texture, raffinement de grande image", + "pivotModalDesc": "Cliquez ou faites glisser n'importe où sur la carte ci-dessous pour définir avec précision le centre de rotation/oscillation des particules.", + "pivotZoomHint": "Prend en charge un grossissement de 100 % à 400 %, une visée précise vers la pointe ou la racine :", + "confirmPivot": "Déterminer et enregistrer le point pivot", + "noSequence": "Aucune image de séquence sélectionnée", + "firstFrame": "Cadre 1", + "firstImage": "première photo", + "lastImage": "dernière photo", + "pivotOn": "Ouvert : X {x}% | Y {y}%", + "pivotOff": "Non activé, la valeur par défaut se situe autour du centre de l'image (50 %, 50 %)", + "pivotCustom": "Le point pivot a été personnalisé : X {x}% | Y {y}%", + "frameCountOne": "1 cadre · {name}", + "frameCountMany": "Cadre {count} · {first} → {last}", + "sequenceSelected": "L'image {count} a été sélectionnée et lue dans l'ordre {first}-{last}." + }, + "timeline": { + "play": "Jouer(D)", + "pause": "Pause (D)", + "toStart": "Revenir à la première image (S)", + "previous": "image précédente", + "next": "image suivante", + "toEnd": "Passer à la dernière image", + "continuousLoop": "Lecture en boucle continue", + "abLoop": "Boucle indépendante de plage A/B", + "abLoopShort": "Boucle AB", + "abRange": "Intervalle de cycle AB", + "playbackStart": "Image de début de lecture personnalisée", + "playbackEnd": "Image de fin de lecture personnalisée", + "startFrame": "Lire l'image de début", + "endFrame": "Lire l'image de fin", + "frame": "cadre", + "emission": "Émission", + "particleLife": "Particules actives", + "spineAnimation": "Animation Spine", + "ownerAnimation": "Animation associée", + "setOwnerAnimation": "Définir l'animation à laquelle appartient le système de particules actuel", + "chooseOwnerAnimation": "Sélectionnez l'animation", + "animationName": "Nom de l'animation", + "renameAnimation": "Renommer l'animation actuelle", + "rename": "Rebaptiser", + "newAnimation": "+ Nouveau", + "keepOneAnimation": "Au moins une animation doit être conservée", + "spinePreview": "Animation d'aperçu Spine", + "noSpineAnimation": "Aucune animation Spine disponible", + "none": "aucun", + "systemName": "Système {index}", + "dragLoopDuration": "Durée du segment de boucle de glisser", + "dragEmissionDuration": "Durée du glissement", + "dragSpineStart": "Faites glisser pour ajuster l'heure de début de l'animation", + "noAnimationData": "Il n'y a actuellement aucune donnée d'animation à afficher.", + "animationNameEmpty": "Le nom de l'animation ne peut pas être vide", + "animationNameDuplicate": "Les noms d'animation ne peuvent pas être répétés", + "animationRenameFailed": "Impossible de modifier le nom de l'animation", + "zoomIn": "agrandir", + "zoomOut": "dézoomer", + "zoomFit": "Modéré", + "frameStatus": "Image {current} / {total}" + }, + "emission": { + "title": "Mode d’émission", + "reset": "Réinitialiser les paramètres du mode de transmission", + "stream": "Continu", + "burst": "Rafale", + "normalStream": "Continu standard", + "loopStream": "Boucle continue", + "rate": "Taux d’émission", + "duration": "Durée d’émission", + "loopDuration": "Durée de lancement (f)", + "generateStart": "Générer une animation de boucle de démarrage", + "generateEnd": "Générer une animation de fin de boucle", + "customDuration": "Préciser la durée", + "auto": "Automatique {frames}f", + "startLoopDuration": "Durée du segment de démarrage de la boucle", + "endLoopDuration": "Durée du segment de fin de boucle", + "loopWarning": "Le mode de persistance de boucle ne prend pas en charge le suivi d'os et le suivi de chemin ; les paramètres de suivi des particules seront restaurés aux valeurs par défaut lors de l'entrée ou de la sortie.", + "burstCount": "Quantité par rafale", + "delay": "Délai", + "shapeTitle": "Forme de l’émetteur", + "shapeReset": "Réinitialiser les paramètres de forme de l'émetteur", + "shape": "forme", + "point": "Point", + "circle": "Cercle", + "rect": "Rectangle", + "cone": "Cône", + "path": "Chemin", + "innerDiameter": "diamètre intérieur", + "outerDiameter": "diamètre extérieur", + "innerRadius": "rayon intérieur", + "outerRadius": "rayon extérieur", + "coneDirection": "Orientation conique", + "coneAngle": "Angle d'ouverture conique", + "innerWidth": "largeur intérieure", + "innerHeight": "Haut à l'intérieur", + "outerWidth": "Largeur extérieure", + "outerHeight": "Très haut", + "selectPath": "Sélectionnez le chemin", + "noPath": "Pas de chemin (émission ponctuelle)", + "birthDistribution": "répartition des naissances", + "evenDistribution": "Distribution fixe équidistante", + "randomDistribution": "distribution aléatoire", + "emissionAngle": "angle de lancement", + "radial": "Radial (centre vers l'extérieur)", + "pathNormal": "perpendiculaire au chemin", + "pathTangent": "dans la direction du chemin", + "fixedAngle": "angle fixe", + "baseAngle": "angle de base", + "randomRange": "plage aléatoire", + "showShape": "montrer la forme" + }, + "attributes": { + "title": "Attributs des particules", + "reset": "Réinitialiser les paramètres d'attributs de particules", + "initialParams": "Valeurs initiales", + "initialLife": "cycle de vie initial", + "randomSample": "Échantillonnage aléatoire →", + "initialSpeed": "vitesse initiale", + "initialScale": "mise à l'échelle initiale", + "uniform": "unifié", + "separateXY": "Séparation XY", + "scaleX": "ZoomX", + "scaleY": "Zoom Y", + "initialRotation": "rotation initiale", + "lifecycleTitle": "Évolution pendant la durée de vie", + "speedOverLife": "vitesse du cycle de vie", + "speedMultiplier": "multiplicateur de vitesse", + "lifeTo": "cycle de vie →", + "scaleOverLife": "Échelle pendant le cycle de vie", + "scaleMultiplier": "Taux de zoom", + "multiplierX": "Grossissement", + "multiplierY": "Grossissement Y", + "rotationOverLife": "Rotation pendant le cycle de vie", + "rotationSpeed": "Vitesse de rotation" + }, + "appearance": { + "title": "Apparence et ressources", + "reset": "Réinitialiser les paramètres d'apparence et de ressources", + "opacity": "Opacité", + "curveMode": "Mode courbe", + "transparent": "0 (transparent)", + "opaque": "1(opaque)", + "renderLayer": "Calque de rendu (slot Spine)", + "top": "niveau supérieur", + "spineSlot": "Emplacement Spine", + "selectSpine": "Veuillez sélectionner Spine", + "noSpine": "Aucun disponible Spine", + "noSlot": "Aucun créneau sélectionné pour l'instant", + "reselect": "Sélectionner de nouveau", + "selectSlot": "Sélectionnez un emplacement", + "searchSlots": "Rechercher le nom de l'emplacement ou de l'accessoire…", + "searchSlotsAria": "Rechercher des créneaux", + "emptySlot": "Emplacement vide", + "noMatchingSlots": "Aucun emplacement correspondant", + "above": "au-dessus de cette photo de machine à sous", + "below": "sous cette photo de machine à sous", + "followAttachment": "Afficher et masquer avec les accessoires de machines à sous", + "previewOnly": "Le réglage du niveau d'affichage affecte uniquement l'aperçu de l'éditeur et n'affecte pas les données exportées.", + "imageResources": "Ressources d’image", + "addImage": "Ajouter des ressources d'images", + "scale": "Zoom", + "color": "couleur", + "fixedColor": "couleur fixe", + "randomColor": "couleur aléatoire", + "lifetime": "cycle de vie", + "normal": "Normal", + "add": "Ajout", + "multiply": "Multiplication", + "screen": "Écran", + "fixedColorValue": "valeur de couleur fixe", + "randomColorHint": "Chaque particule choisit au hasard une couleur sur le ruban à sa naissance et reste inchangée tout au long de son cycle de vie.", + "independentAlpha": "Opacité indépendante", + "off": "Désactivé" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · Photo ci-dessus", + "slotLabelBelow": "{spine} / {slot} · Sous la photo", + "resolvedAbove": "Rendu au-dessus de l'image {slot} et en dessous de son emplacement", + "resolvedBetween": "Rendu entre {previous} et {slot}", + "warningNoSpine": "Aucun Spine n'est chargé et les particules sont temporairement affichées en haut.", + "warningNoSelection": "Spine n'a pas encore été sélectionné et les particules sont temporairement affichées en haut.", + "warningMissingSpine": "La cible Spine n'existe pas et les particules sont temporairement affichées en haut.", + "warningNotReady": "La cible Spine n'est pas prête et les particules sont temporairement affichées en haut.", + "warningMissingSlot": "L'emplacement cible n'existe pas (la ressource a peut-être été remplacée) et les particules sont temporairement affichées en haut.", + "warningFirstSlot": "Il s'agit du premier emplacement et ne peut pas être affiché en dessous, les particules sont temporairement affichées en haut." + }, + "export": { + "title": "Paramètres d’export", + "reset": "Réinitialiser les paramètres d'exportation", + "imagesPath": "Chemin de l'image (Chemin des images Spine)", + "spineVersion": "Version de Spine", + "keyframeCurve": "Courbe d'interpolation d'images clés", + "linear": "Linéaire", + "smoothBezier": "Bézier Lisse (Lisse Bézier)", + "bezierHelp": "Smooth Bezier s'adapte au mouvement continu dans la tolérance d'erreur ; la naissance, la mort, le changement d'attachement et les mutations utilisent toujours des images clés d'étape.", + "spine38Help": "Spine 3.8 ne prend pas en charge le tableau Bézier par canal de 4.x et est converti en images clés linéaires par morceaux à tolérance réduite lors de l'exportation.", + "fps": "FPS d’export", + "omitFps": "N'écrivez pas de fps", + "fpsHelp": "Conservez les secondes réelles de l'animation inchangées lors de la modification de FPS ; \"Ne pas écrire de fps\" omet uniquement les métadonnées fps de Spine.", + "integerFrames": "Alignement du cadre entier", + "bonePool": "Pool d'objets osseux", + "excludeEmpty": "Exclure les animations sans contenu", + "baking": "L'animation est recalculée et cuite", + "exportJsonTitle": "Exporter Spine {version} JSON", + "preparing": "Préparation à l'exportation...", + "exportJson": "Exporter Spine JSON", + "exportImagesTitle": "Téléchargez séparément l'image utilisée par le système de particules actuel ZIP", + "organizingImages": "Tri des images...", + "exportImages": "Exporter les images ZIP", + "generatingProject": "Génération du projet...", + "exportSpine": "Exporter le package .spine", + "authorize": "Autoriser le site Web actuel", + "authorizeTitle": "Autoriser le site web actuel dans le connecteur natif", + "refreshConnector": "Revérifiez le connecteur", + "refresh": "rafraîchir", + "recalculating": "Recalcul de l'animation des particules...", + "exported": "Spine {version} exportés : systèmes de particules {systems}, animations {animations}, os racinaires {bones} {warning}", + "resourceWarning": ";{count} astuces sur les ressources (les images manquantes sont toujours exportées)", + "timeout": "Recalcul du délai d'expiration de l'animation, veuillez confirmer que la page est toujours en cours d'exécution et réessayer", + "preparingProject": "Trier les images et appeler cette machine Spine…", + "projectExported": "{fileName} a été généré : y compris le projet .spine et les images {images}, Spine {version}", + "collectingImages": "Rassembler les images actuellement utilisées par le système de particules...", + "imagesExported": "{fileName} a été généré : {folder}/ contient des images {images}", + "connectorChecking": "Détection du connecteur Spine local...", + "connectorOffline": "Le connecteur Spine local n’est pas démarré", + "spineNotFound": "Le connecteur est démarré, mais Spine est introuvable", + "notAuthorized": "Le connecteur est démarré, mais ce site n’est pas autorisé", + "connectorReady": "Connecteur disponible · Spine prêt", + "connectorBusy": "Recalcul et génération du projet Spine", + "connectorGenerate": "Générer un projet Spine {version} avec Spine local", + "unknown": "inconnu", + "checking": "Vérification", + "offline": "Hors ligne", + "notFound": "Spine introuvable", + "unauthorized": "Non autorisé", + "projectTransferTitle": "Exporter le package Spine", + "projectTransferDetail": "Recalcul de l'animation des particules...", + "projectTransferDownload": "Le package du projet Spine a été téléchargé", + "generatingJson": "Génération de Spine JSON…", + "preparingProjectFiles": "Rassemblement des photos du projet...", + "uploading": "Téléchargement des données vers le connecteur Spine...", + "spineProcessing": "Spine est en train de convertir le projet, veuillez patienter...", + "downloadingProject": "Téléchargement du package de projet Spine généré...", + "handingToBrowser": "Passage au navigateur pour le téléchargement..." + }, + "transfer": { + "completed": "Complété", + "failed": "L'opération a échoué" + }, + "scene": { + "title": "Objets de scène", + "addParticle": "Ajouter un système de particules", + "addParticleShort": "+particule", + "addCollider": "Ajouter un collisionneur", + "addColliderShort": "+collision", + "addPath": "ajouter un chemin", + "addPathShort": "+ chemin", + "addSpine": "Ajouter Spine", + "copyTitle": "Copier l'objet de scène actuellement sélectionné", + "showParticle": "Afficher le système de particules", + "hideParticle": "Masquer le système de particules", + "showCollider": "montrer les collisionneurs", + "hideCollider": "Masquer le collisionneur", + "showPath": "montrer le chemin", + "hidePath": "Masquer le chemin", + "showSpine": "Affichage Spine", + "hideSpine": "Masquer Spine", + "particle": "Particules", + "subEmitter": "Sous-émetteur", + "collision": "Collision", + "path": "Chemin", + "deleteParticle": "Supprimer le système de particules", + "deleteCollider": "Supprimer les collisionneurs", + "deletePath": "supprimer le chemin", + "deleteSpine": "Supprimer Spine", + "empty": "Il n'y a pas encore d'objets dans la scène", + "name": "nom", + "positionX": "Position X", + "positionY": "Position Y", + "offsetX": "Décalage X", + "offsetY": "Décalage Y", + "rotation": "Rotation", + "scaleX": "Échelle X", + "scaleY": "Échelle Y", + "seed": "Graine aléatoire", + "seedTitle": "Contrôlez tous les attributs aléatoires, la sélection des ressources et l'échantillonnage aléatoire du modificateur dans le système de particules", + "randomizeSeed": "Générer une nouvelle graine aléatoire globale", + "seedHint": "Contrôler les paramètres aléatoires initiaux, la sélection des ressources et l'échantillonnage aléatoire du modificateur ; la même graine peut reproduire le même effet", + "colliderTitle": "Propriétés du collisionneur", + "colliderName": "Nom du collisionneur", + "type": "taper", + "circle": "rond", + "ellipse": "ovale", + "rect": "rectangle", + "polygon": "polygone", + "custom": "Personnaliser", + "enabled": "activer", + "xPosition": "Position X", + "yPosition": "Position Y", + "scaleXShort": "Échelle X", + "scaleYShort": "Échelle Y", + "radius": "rayon", + "radiusX": "Rayon X", + "radiusY": "Rayon Y", + "width": "largeur", + "height": "haut", + "sides": "Nombre de côtés", + "collisionResponse": "Réponse en cas d'accident", + "physics": "Physique (rebond/frottement)", + "pause": "Pause (arrêter)", + "destroy": "Disparaître (détruire immédiatement)", + "elasticity": "Élasticité (0-1)", + "friction": "Frictions (0-1)", + "followPath": "Suivez le chemin", + "targetPath": "chemin cible", + "notSelected": "(non sélectionné)", + "moveDuration": "Durée du mouvement (secondes)", + "followDirection": "direction le long du chemin", + "moveProgressCurve": "Courbe de progression en mouvement", + "moveProgressHelp": "Axe horizontal : temps réel/durée du mouvement ; axe vertical : progression du chemin (0=point de départ → 1=point final)", + "pathTitle": "attribut de chemin", + "pathName": "nom du chemin", + "closedPath": "chemin fermé", + "pathColor": "couleur du chemin", + "pathHelp": "Mode d'emploi :", + "pathHelpItems": "Double-cliquez sur l'espace vide/la courbe : créez un nouveau point d'ancrage, double-cliquez sur le point d'ancrage : supprimez le nœud, double-cliquez une deuxième fois et faites glisser : créez-en un nouveau et retirez la poignée, faites glisser le point d'ancrage pour déplacer la position, faites glisser la poignée pour ajuster la courbe, Maj + faites glisser la poignée : complètement symétrique des deux côtés, A lt+glissez la poignée : contrôlez indépendamment un côté, Ctrl+sélection clic/cadre : ajouter les nœuds sélectionnés, Alt+clic/sélection de cadre : soustraire la sélection nœuds, Alt+clic dans l'espace vide : effacez toutes les sélections, sélectionnez plusieurs nœuds et faites-les glisser dans leur ensemble", + "applyPresetShape": "Appliquer une forme prédéfinie", + "choosePreset": "Sélectionnez un préréglage...", + "square": "Carré", + "star": "forme d'étoile", + "applyPreset": "Appliquer le préréglage", + "clearAnchors": "point d'ancrage clair", + "panelHint": "Utilisez le bouton dans le coin supérieur droit pour créer un objet de scène" + }, + "modifiers": { + "title": "Modificateurs", + "reset": "Réinitialiser les paramètres du modificateur", + "damping": "Amortissement", + "enableNoise": "Activer le bruit de mouvement", + "strength": "force", + "noiseRange": "Plage de fluctuation", + "noiseSpeed": "Débit temporel", + "noiseHint": "Le contrôle de l'intensité affecte la proportion · La plage de fluctuation contrôle l'écart maximum · Le flux temporel contrôle la vitesse de changement", + "enableGravity": "Activer la gravité", + "gravityStrength": "Force de gravité", + "strengthMin": "Force min.", + "strengthMax": "Force maximale", + "direction": "direction", + "gravityOverLife": "La gravité pendant le cycle de vie", + "windOverLife": "Vent du cycle de vie", + "axisStrength": "Axe vertical : intensité 0~1", + "directionHint": "0° à droite · -90° vers le bas · L'intensité négative inverse la direction", + "enableWind": "Activer le vent", + "windStrength": "force du vent", + "enableForceField": "Activer le champ de force", + "centerX": "Centre X", + "centerY": "Centre Y", + "forceStrength": "Intensité du champ de force", + "forceRadius": "rayon du champ de force", + "falloffMode": "mode de désintégration", + "constant": "Constante (la vitesse ne change pas dans la plage)", + "linearFalloff": "Atténuation linéaire (le bord est 0)", + "inverseFalloff": "Inversement proportionnel à la distance (le plus fort au centre)", + "forceHint": "Les nombres positifs attirent vers le centre, les nombres négatifs se repoussent vers l'extérieur et le cercle du champ de force peut être déplacé dans le canevas.", + "showShape": "montrer la forme", + "enableVortex": "Activer le tourbillon", + "vortexHint": "Nombres positifs dans le sens inverse des aiguilles d'une montre · Nombres négatifs dans le sens des aiguilles d'une montre", + "enableAttraction": "Activer l’attraction", + "attractionX": "Point d'adsorption X", + "attractionY": "Point d'adsorption Y", + "attractionRadius": "rayon d'adsorption", + "attractionDuration": "Temps d'adsorption", + "delay": "Temps de retard", + "delayMode": "Mode retard", + "globalTime": "temps unifié", + "particleLife": "durée de vie d'une seule particule", + "attractionPath": "Méthode d'adsorption", + "straight": "ligne droite", + "attractionHint": "Après un délai, l'adsorption démarre à partir de la position actuelle. Lorsqu'il atteint la zone rouge, il mourra. Le cercle d'adsorption peut être glissé dans la toile.", + "enableTrail": "Activer la traînée", + "trailImages": "Images indépendantes de fin", + "addTrailImage": "Ajouter des ressources d'image de fin", + "trailRotation": "tourner", + "trailBones": "Nombre d'os arrière", + "trailRatio": "Ratio de suivi (%)", + "trailLength": "Longueur de fuite", + "randomRange": "plage aléatoire", + "lengthRatio": "Rapport de longueur (%)", + "lengthMin": "Longueur minimale (%)", + "lengthMax": "Longueur maximale (%)", + "trailWidth": "Largeur de fuite", + "widthRatio": "rapport de largeur (%)", + "widthMin": "Largeur minimale (%)", + "widthMax": "Largeur maximale (%)", + "widthScale": "mise à l'échelle de la largeur", + "followParticle": "suivre les particules", + "lifeLengthCurve": "courbe de longueur du cycle de vie", + "shapeCurve": "Courbe de forme (largeur tête → queue)", + "colorMode": "mode couleur", + "blendMode": "mode de fusion", + "fixedColor": "couleur fixe", + "alphaMode": "mode transparence", + "opacity": "transparence", + "gridRows": "Nombre de lignes de grille", + "gridCols": "Nombre de colonnes de grille", + "trailHint": "Chaque particule génère un ensemble d’os frères et sœurs proportionnels aux ressources ; la longueur et la largeur aléatoires sont déterminées à la naissance de la particule, et la même graine peut être reproduite de manière stable", + "enableFollow": "Activer le suivi de l’émetteur", + "followMode": "mode suivi", + "noFollow": "aucun", + "followPath": "suivre le chemin", + "selectedBone": "os sélectionnés", + "emitterAngleMode": "Mode angle de l'émetteur", + "fixedAngle": "angle fixe", + "followMoveDirection": "Suivre la direction du mouvement", + "moveProgressCurve": "Courbe de progression du mouvement (0→1)", + "moveDuration": "Durée(s) du mouvement", + "followSpace": "suivre l'espace", + "localSpace": "Espace local (mouvement GEN)", + "worldSpace": "Espace mondial (mouvement du point de génération de particules)", + "moveDirection": "direction de déplacement", + "forward": "Suivant (point de départ → point final)", + "reverse": "Inverse (point final → point de départ)", + "followOffset": "Point de départ décalé (0-1)", + "followSpaceHint": "L'espace local déplace l'émetteur tout entier ; l'espace mondial ne déplace que le point d'apparition des nouvelles particules, et les particules nées restent à la position du monde.", + "followTarget": "Suivez la cible :", + "noValidBone": "Aucun os valide n'a encore été lié, veuillez d'abord sélectionner l'os dans l'arborescence hiérarchique Spine.", + "rebind": "relier", + "bind": "obligatoire", + "selectedBoneLabel": "Os actuellement sélectionné :", + "boneLocalSpace": "Espace local (se déplace avec les os)", + "boneWorldSpace": "Espace mondial (les particules conservent leur position après avoir été générées)", + "offsetX": "Décalage de déplacement X", + "offsetY": "Décalage de déplacement Y", + "rotationOffset": "Décalage de rotation", + "scaleOffsetX": "Décalage d'échelle X", + "scaleOffsetY": "Décalage d'échelle Y", + "boneFollowHint": "L'émetteur suit uniquement la position de l'os Spine sélectionné et n'hérite pas de la rotation ou de la mise à l'échelle de Spine ; la transformation des particules utilise les propres paramètres et le décalage supérieur du système de particules.", + "enableCollision": "Activer la collision", + "collisionObjects": "Objets de collision participants", + "colliderDisabled": "{name} (collisionneurs désactivés)", + "clearCollider": "Effacer l'objet de collision {name}", + "addCollider": "Ajouter des objets de collision de scène", + "noAvailableColliders": "Aucun objet de collision à ajouter", + "noCollidersSelected": "Aucun objet de collision n'est sélectionné et les particules actuelles n'entreront pas en collision.", + "available": "Disponible", + "disabled": "Désactivé", + "collisionHint": "Seuls les objets de collision de scène ajoutés et activés participeront à la collision du système de particules actuel.", + "enableSubEmitter": "Activer les sous-émetteurs", + "triggerTiming": "Choisissez l'heure de déclenchement", + "birth": "né", + "death": "mourir", + "collision": "collision", + "chooseTarget": "Sélectionnez le système de particules cible", + "noTarget": "Aucun (système de particules)", + "deleteSubEmitter": "Supprimer ce sous-émetteur", + "probability": "probabilité d'émission", + "collisionLimit": "Limite de collision", + "inherit": "hériter", + "colorInheritMode": "Méthode d'héritage des couleurs", + "add": "Ajouter", + "replace": "couverture", + "addSubEmitter": "+ Ajout d'un nouveau sous-émetteur", + "inheritNone": "Aucun (par défaut)", + "inheritAll": "Toutes les propriétés", + "inheritColor": "couleur", + "inheritScale": "taille", + "inheritRotation": "tourner", + "inheritLife": "cycle de vie" + }, + "spine": { + "title": "Propriétés Spine", + "name": "Nom Spine", + "xPosition": "Position X", + "yPosition": "Position Y", + "rotation": "Rotation", + "scaleX": "Échelle X", + "scaleY": "Échelle Y", + "startTime": "Heure de début", + "resources": "Ressources Spine", + "chooseFolder": "Sélectionnez le dossier et chargez", + "folderHint": "Lisez JSON / SKEL, Atlas et toutes les textures d'un dossier en même temps ; les ressources peuvent toujours être remplacées individuellement ci-dessous.", + "choose": "choisir", + "chooseMultiple": "Sélectionner (choix multiples)", + "loading": "chargement…", + "load": "↧ Charger", + "clear": "Clair", + "supportNote": "Prise en charge de Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Chargement à la demande lorsque la version correspondante est en cours d'exécution · Local hors ligne", + "currentResource": "Ressource actuelle {version}", + "animations": "Animations Spine", + "noAnimations": "Aucune animation disponible", + "timelineAnimation": "Lire l'animation sur la chronologie", + "no": "aucun", + "hierarchy": "Hiérarchie", + "clearBoneTitle": "Cliquez pour effacer la sélection d'os", + "noBoneTitle": "Aucun os n'est actuellement sélectionné", + "clearBone": "Effacer les os sélectionnés : {name}", + "currentBone": "Squelette actuel :", + "clearSlotTitle": "Cliquez pour effacer la sélection d'emplacement", + "noSlotTitle": "Aucun emplacement n'est actuellement sélectionné", + "clearSlot": "Effacer l'emplacement sélectionné : {name}", + "currentSlot": "Emplacement actuel :", + "notSelected": "Non sélectionné", + "expandAll": "Tout développer", + "collapseAll": "Tout réduire", + "bones": "squelette", + "slots": "fente", + "notLoaded": "Non chargé Spine", + "searchBones": "Rechercher des os", + "searchBonesPlaceholder": "Rechercher le nom de l'os…", + "clearSearch": "Effacer la recherche", + "clearBoneSearch": "Recherche osseuse claire", + "noMatchingBones": "Aucun os correspondant trouvé", + "expandChildren": "Développer les os enfants", + "collapseChildren": "Réduire les os de l'enfant", + "notLoadedSlots": "Emplacement Spine non chargé", + "searchSlots": "Rechercher des créneaux", + "searchSlotsPlaceholder": "Rechercher le nom de l'emplacement ou de l'accessoire…", + "clearSlotSearch": "Effacer la recherche de créneau", + "noMatchingSlots": "Aucun emplacement correspondant trouvé", + "slotTitle": "{name} (squelette : {bone}, accessoire : {attachment})", + "empty": "nul", + "textureSummary": "{count} Zhang : {names}", + "textureImages": "Images de textures", + "missingFolderAssets": "Le dossier sélectionné est manquant : {missing}", + "chooseAssets": "Veuillez sélectionner les données Spine, Atlas et toutes les images de texture dans l'ordre" + }, + "help": { + "title": "Aide", + "subtitle": "Démarrage rapide de la création de particules à l'enregistrement et à l'exportation", + "close": "Fermer les instructions", + "closeShort": "Fermer (Échap)", + "quickStart": "démarrage rapide", + "stepCreate": "Créer un objet : utilisez +Particles / +Collision / +Path / +Spine dans « Objet de scène » à gauche pour ajouter un objet de scène.", + "stepEdit": "Modifier les particules : sélectionnez le système de particules et ajustez \"Mode d'émission → Forme de l'émetteur → Propriétés des particules → Apparence et ressources → Modificateur\".", + "stepPreview": "Vérifiez l'effet : la chronologie inférieure peut être lue, mise en pause, image par image ou glissée ; il sera automatiquement recalculé après modification des paramètres.", + "stepExport": "Enregistrer et exporter : utilisez « Enregistrer la configuration » pour conserver le projet ; \"Exporter le package Spine Json / images / .spine\" pour sortir le produit fini.", + "quickNote": "« Réinitialiser » sur le côté droit du titre de chaque groupe de modules peut restaurer les paramètres par défaut du groupe ; les paramètres système seront automatiquement enregistrés dans le navigateur actuel.", + "commonOps": "Actions courantes", + "eye": "petits yeux", + "eyeDesc": "Afficher/masquer les objets individuellement ; les systèmes de particules cachées ne sont pas exportés.", + "copyDesc": "Copie entièrement l'objet actuellement sélectionné pour faciliter la comparaison des différents paramètres.", + "backgroundDesc": "Téléchargez l'image de référence et ajustez la position et la transparence pour l'aperçu du canevas uniquement.", + "settingsDesc": "La disposition de l'interface de gestion, l'affichage auxiliaire, la balance, etc. sont automatiquement enregistrés dans le navigateur.", + "undoDesc": "Ctrl+Z se rétracte d'un pas ; le nombre maximum d'étapes peut être ajusté dans les paramètres du système.", + "spineBoneDesc": "Recherchez et sélectionnez un os dans l'arborescence hiérarchique, qui peut être utilisé par l'émetteur de particules à suivre.", + "shortcuts": "Raccourcis", + "undoShortcut": "Annuler l'étape précédente", + "saveShortcut": "Enregistrer la configuration", + "panShortcut": "Faites glisser la toile", + "translateShortcut": "Outil de déplacement", + "rotateShortcut": "Outil rotatif", + "scaleShortcut": "Outil Zoom", + "playShortcut": "lecture/pause", + "startShortcut": "Revenir à la première image", + "shortcutNote": "Q / W / E / R devez d'abord cliquer sur la toile ; lorsque le curseur est dans la zone de saisie, la touche de raccourci à touche unique ne sera pas déclenchée.", + "modules": "Guide des modules", + "configTitle": "Gestion des configurations", + "saveConfigDesc": "Enregistrez tous les objets et paramètres de scène actuels en tant que fichiers de projet JSON (Ctrl+S est également pris en charge).", + "loadConfigDesc": "Sélectionnez le fichier de configuration local pour restaurer le projet complet.", + "presetDesc": "Sélectionnez une application rapide par défaut dans la liste déroulante ; cliquez sur la liste déroulante pour actualiser la liste.", + "configScope": "portée", + "configScopeDesc": "La configuration contient des objets et des paramètres ; les paramètres de l'interface et du système sont stockés séparément dans le navigateur.", + "sceneTitle": "objet de scène", + "particleDesc": "objet de base. La position, le décalage, la rotation, la mise à l'échelle et la graine aléatoire peuvent être définis ; la même graine peut reproduire le même effet.", + "colliderDesc": "Cercle/ellipse/rectangle/polygone/personnalisé, prend en charge le rebond physique, la pause, la destruction et le mouvement le long du chemin.", + "pathDesc": "Chemin de Bézier avec prise en charge des points d'ancrage, poignées de contrôle, fermeture, couleur et formes prédéfinies.", + "spineDesc": "Chargez les données Spine, Atlas et les textures, parcourez les os et les emplacements et suivez les émetteurs.", + "sceneCommonDesc": "Les objets peuvent être révélés et copiés indépendamment ; les systèmes de particules cachées ne sont pas exportés.", + "emissionDesc": "Tir continu, rafale, retard et durée de boucle en trois étapes de démarrage/boucle/fin.", + "burstDesc": "Émet un nombre spécifié de particules à la fois.", + "delayDesc": "Le temps d'attente avant le début de l'émission, correspondant à l'extrémité gauche de la barre de particules.", + "loopNote": "La persistance de la boucle ne prend pas en charge le suivi des os et des chemins, et les paramètres suivants seront restaurés lors du changement.", + "shapeDesc": "Zone d'apparition d'un point, d'un cercle, d'un rectangle, d'un cône ou d'un chemin. Les cercles/cônes prennent en charge les rayons internes et externes, et les rectangles prennent en charge la largeur et la hauteur internes et externes.", + "angleDesc": "Fixe, aléatoire, radial, trajectoire normale ou tangente à la trajectoire.", + "initialDesc": "Le cycle de vie, la vitesse, la mise à l'échelle et la rotation supportent la direction fixe, aléatoire, la courbe et la rotation peuvent suivre la direction de lancement.", + "overLifeDesc": "Le grossissement de la vitesse, le grossissement du zoom et la vitesse de rotation peuvent être contrôlés par la courbe du cycle de vie.", + "alphaDesc": "Supports de transparence fixes ou courbes ; Le mode courbe peut suivre dérivé, linéaire ou Bézier.", + "imageDesc": "Image unique ou image de séquence, randomisation du poids de plusieurs images, point pivot, couleur, mode de fusion et transparence indépendante.", + "sequenceDesc": "Les méthodes de lecture incluent le masquage ponctuel, le gel ponctuel, la boucle avant et la boucle inverse.", + "noiseDesc": "Générez des traces de gigue et contrôlez l’intensité, la portée et la vitesse.", + "gravityDesc": "Courbes d'intensité de gravité, de vent et de cycle de vie.", + "forceDesc": "Champs de force globaux, vortex, adsorption et collisions.", + "trailDesc": "Actifs de fin indépendants, nombre d’os, courbes de longueur, largeur, forme, couleur et transparence.", + "followDesc": "L'émetteur peut suivre un chemin ou un os Spine.", + "collisionDesc": "Sélectionnez les objets de collision de scène et les réponses aux collisions de particules.", + "exportDesc": "Définissez le chemin de l'image, la version Spine, la courbe d'images clés, FPS, les images entières, le pool d'os et l'animation vide.", + "exportButtonsDesc": "Vous pouvez exporter Spine JSON, des images ZIP ou générer des projets .spine via le connecteur.", + "connectorTitle": "Mode d'emploi du connecteur Spine", + "connectorIntro": "Le connecteur transmet le JSON et les images générées par la page Web au Spine qui a été installé et activé sur la machine locale, et les convertit en projets .spine modifiables.", + "prerequisite": "chargement initial", + "prerequisiteDesc": "L'ordinateur a Spine installé et activé, et le connecteur de bureau a été lancé.", + "download": "télécharger", + "webSide": "page web", + "webSideDesc": "Une fois que « Connecteur disponible · Spine est prêt » s'affiche, cliquez sur « Exporter le package .spine ».", + "authorization": "première autorisation", + "authorizationDesc": "La première connexion doit vérifier la source du site Web et l'autoriser une fois ; cette machine enregistre la liste blanche d'autorisation.", + "pathSetup": "Paramètres du chemin", + "pathSetupDesc": "Le connecteur détectera automatiquement Spine ; s'il est introuvable, vous pouvez spécifier manuellement le chemin de l'application.", + "downloadResult": "Télécharger les résultats", + "downloadResultDesc": "Obtenez le package ZIP, qui contient le projet .spine et le répertoire d'images.", + "version": "Version", + "versionDesc": "Le connecteur correspond automatiquement à Spine 3.8~4.3 selon la version JSON.", + "security": "Sécurité", + "securityDesc": "Écoutez uniquement l'adresse locale, l'autorisation est enregistrée dans le connecteur et les fichiers temporaires sont nettoyés après conversion.", + "differenceTitle": "Quelle est la différence entre configurer et exporter ?", + "differenceDesc": "« Enregistrer la configuration » enregistre tous les objets et paramètres pouvant être modifiés ; \"Exporter Spine Json\" exporte uniquement le système de particules affiché et intègre les résultats de collision, de suivi, de fuite et de sous-émetteur dans des données d'animation indépendantes." + }, + "errors": { + "confirmLoopFollowEnter": "Après être entré en mode continu de boucle, les paramètres de suivi des particules seront invalides et restaurés à leur valeur par défaut. Continuer?", + "confirmLoopFollowExit": "Après avoir quitté le mode de persistance de boucle, les paramètres de suivi des particules seront invalides et restaurés à leurs valeurs par défaut. Continuer?", + "invalidJson": "Le fichier de configuration n'est pas valide JSON", + "invalidConfigFormat": "Pas le profil de l'éditeur SpineParticle", + "unsupportedConfigVersion": "Version de configuration non encore prise en charge : {version}", + "missingScene": "Le fichier de configuration ne contient pas de données complètes sur la scène", + "missingEmbeddedSpine": "La configuration ne contient pas de ressources originales Spine réutilisables", + "chooseJsonConfig": "Veuillez sélectionner un fichier de configuration .json", + "settingsInvalidJson": "Le cache des paramètres système n'est pas valide JSON", + "settingsFormat": "Pas le cache des paramètres système de l'éditeur SpineParticle", + "settingsVersion": "La version de la configuration du système n'est pas encore prise en charge : {version}", + "settingsMissing": "Le cache des paramètres système ne contient pas de paramètres", + "noExportableImages": "Il n'y a pas d'images exportables pour le système de particules actuellement visible", + "invalidZipPath": "ZIP Chemin de fichier invalide", + "spineFileType": "Les données Spine ne prennent en charge que .json ou .skel", + "atlasFileType": "Les fichiers Atlas ne prennent en charge que .atlas", + "chooseTexture": "Veuillez sélectionner au moins une image de texture", + "binaryParseFailed": "Échec de l'analyse binaire Spine (4.3 : {v43} ; ancienne version : {v42})", + "invalidSpineJson": "Spine JSON Format de fichier invalide", + "unsupportedSpineJsonVersion": "La version Spine JSON n'est pas prise en charge, seul {versions} est pris en charge", + "unsupportedSpineDataVersion": "La version des données Spine n'est pas prise en charge, seul {versions} est pris en charge", + "embeddedReadFailed": "Impossible de lire le fichier Spine intégré : {name}", + "missingImageWarning": "L'image \"{file}\" est manquante ou présente des dimensions illisibles, chemin conservé.", + "missingTrailImageWarning": "L'image de fin \"{file}\" est manquante et le chemin a été conservé.", + "emptyCacheWarning": "Aucun framebuffer disponible pour '{name}'.", + "readExportImageFailed": "Impossible de lire l'image exportée : {name}", + "connectorOffline": "Connecteur local Spine non détecté, veuillez d'abord activer le connecteur", + "connectorHttpError": "Le connecteur Spine renvoie l'erreur : HTTP {status}", + "invalidTrailUV": "Données UV non valides pour le maillage final '{name}'", + "missingTrailVertices": "Le maillage final '{name}' ne contient pas de données de sommet", + "trailIndexOutOfRange": "Indice triangulaire du maillage final '{name}' hors limites", + "invalidTrailHull": "Le numéro de contour extérieur du maillage final \"{name}\" n'est pas valide", + "trailHullIndexOutOfRange": "L'index du bord du contour extérieur du maillage final \"{name}\" est hors limites", + "invalidInfluenceCount": "Le maillage final « {name} » contient un nombre non valide de poids d'os.", + "missingBoneReference": "Le maillage final '{name}' fait référence à un os inexistant", + "invalidWeight": "La grille finale \"{name}\" contient des données de poids non valides", + "weightSum": "Les poids des sommets du maillage final '{name}' ne totalisent pas 1", + "vertexCountMismatch": "Le maillage final '{name}' a un nombre incohérent de sommets et d'UV", + "invalidInherit": "La valeur héritée « {inherit} » pour l'os « {name} » n'est pas conforme au format Spine {version} JSON.", + "trailBoneParent": "L'os arrière \"{name}\" doit être directement suspendu sous l'os du système de particules et ne peut pas former de chaîne osseuse.", + "trailSlotEmpty": "L'emplacement de queue pondéré \"{name}\" ne peut pas utiliser de pièces jointes vides. La mise à l'échelle osseuse correspondante doit être fixée à 0 en phase de non-apparition ou de mort.", + "spine38Version": "Spine 3.8 L'ID de version exporté doit être 3.8", + "spine38Inherit": "Spine 3.8 Bone \"{name}\" doit utiliser la transformation et ne peut pas utiliser l'héritage", + "spine38SlotColor": "La chronologie des couleurs de l'emplacement Spine 3.8 doit utiliser color / twoColor", + "spine38AttachmentName": "Spine 3.8 L'image cachée de la chronologie de la pièce jointe doit être explicitement écrite en nom : null", + "spine38RotationAngle": "Spine 3.8 Vous devez utiliser l'angle pour faire pivoter l'axe du temps", + "spine38Curve": "Spine 3.8 ne prend pas en charge le format de courbe de tableau 4.x", + "unsupportedExportVersion": "La version exportée n'est pas prise en charge, seul Spine {versions} est pris en charge", + "exportVersionMismatch": "Version d'exportation incohérente : définie sur Spine {expected}, JSON marquée comme Spine {actual}", + "exportMissingBones": "Le résultat de l'exportation ne contient pas d'os", + "missingAtlasTexture": "La texture référencée par Atlas n'est pas sélectionnée : {name}" + }, + "language": { + "label": "Langue", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/i18n/locales/ja.json b/src/i18n/locales/ja.json new file mode 100644 index 0000000..413e995 --- /dev/null +++ b/src/i18n/locales/ja.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "ドラッグしてタイムラインの高さを調整します", + "systems": "システム", + "particlesBones": "粒子(骨)", + "rootBone": "根の骨", + "hudTip": "ホイールズーム・左クリックでキャンバスをドラッグ", + "title": "Spineパーティクルエディター-Yeomai" + }, + "common": { + "close": "閉じる", + "reset": "リセット", + "add": "追加", + "remove": "削除", + "delete": "削除", + "clear": "クリア", + "cancel": "キャンセル", + "confirm": "確定", + "none": "なし", + "enabled": "有効", + "disabled": "無効", + "fixed": "固定", + "random": "ランダム", + "curve": "カーブ", + "followExport": "エクスポート設定に従う", + "linear": "リニア", + "bezier": "ベジェ", + "above": "上", + "below": "下", + "left": "左", + "right": "右", + "seconds": "秒", + "frames": "フレーム" + }, + "toolbar": { + "settings": "設定", + "undo": "元に戻す (Ctrl+Z)", + "pan": "キャンバス移動 (Q)", + "translate": "移動 (W)", + "rotate": "回転 (E)", + "scale": "拡大縮小 (R)", + "zoomIn": "拡大", + "zoomOut": "縮小", + "fitView": "キャンバスに合わせる", + "toggleGrid": "グリッド切替", + "resetView": "ビューをリセット", + "background": "背景", + "backgroundSettings": "背景画像設定", + "changeBackground": "画像を変更", + "uploadBackground": "画像をアップロード", + "clearBackground": "背景をクリア", + "noBackground": "画像なし", + "backgroundX": "背景画像のXオフセット", + "backgroundY": "背景画像のYオフセット", + "backgroundOpacity": "背景画像の透明度", + "opacity": "不透明度", + "help": "ヘルプ", + "openHelp": "ヘルプを開く" + }, + "settings": { + "title": "システム設定", + "layout": "インターフェースのレイアウト", + "parameterPanelPosition": "パラメータパネルの位置", + "panelOnRight": "パラメータパネルは右側に表示されます", + "history": "動作履歴", + "maxUndo": "戻る最大ステップ数", + "canvasGuides": "キャンバス補助ディスプレイ", + "emitter": "発射点", + "bones": "骨の接続", + "bonePointSize": "骨点描画サイズ", + "boneAxisSize": "軸描画サイズ", + "skinMesh": "スキンメッシュ", + "enableTicks": "ティックを有効にする", + "tickFontSize": "文字サイズの拡大縮小", + "tickWidth": "目盛りの太さ", + "axisColor": "軸の色", + "showAxisLabels": "表示スケール値", + "cacheNote": "システム設定全体が現在のブラウザに自動的に保存されます" + }, + "config": { + "title": "設定管理", + "save": "設定を保存", + "saveTitle": "すべてのエディタ設定を保存する (Ctrl+S)", + "load": "設定を読み込む", + "loadTitle": "ローカルエディタ設定をロードする", + "presets": "プリセットリスト", + "selectPreset": "プリセットを選択", + "noPresets": "プリセットなし", + "saved": "設定はローカルに保存されました", + "loading": "設定を読み込み中…", + "loaded": "ロード済み: {name}", + "presetLoading": "プリセットをロード中…", + "presetLoaded": "ロードされたプリセット: {name}", + "presetNamingError": "{message}、デフォルトのファイル名を確認してください", + "presetTransferTitle": "プリセットをロードする", + "presetDownloading": "{file}をダウンロード中…", + "presetParsing": "デフォルト設定を解析しています...", + "presetRestoring": "デフォルトのリソースを解析して復元しています...", + "presetComplete": "プリセットのロードが完了しました", + "presetListError": "プリセットリストを読み取れません", + "presetReadError": "プリセットを読み取れません: {file}" + }, + "presets": { + "particleSweep": "1.パーティクルスイープ", + "barBlocks": "2.バーブロック", + "forceTrail": "3.フォースフィールドトレイル", + "lightningSequence": "4.雷シーケンス", + "texturePivot": "5.テクスチャピボット", + "subEmitter": "6.サブエミッター" + }, + "curve": { + "bezierHint": "四角いハンドルをドラッグして円弧を調整します。 · 空白スペースをダブルクリックして新しいスペースを作成します。 · ノードをダブルクリックして削除します。", + "linearHint": "空白スペースをダブルクリックして、新しいスペースを作成します。ノードをダブルクリックして削除します。ノードをドラッグして調整します。", + "resetTitle": "デフォルトのカーブを復元する" + }, + "gradient": { + "addTitle": "リボンをダブルクリックしてカラーマークを追加します", + "color": "カラーコード", + "colorValue": "カラースケールのカラー値", + "position": "カラーマーク位置", + "addMiddle": "真ん中に色を入れる", + "delete": "現在のカラーパッチを削除します", + "hint": "カラーバンドをダブルクリックして新規追加・カラーマークをドラッグして位置を調整・カラーマークをダブルクリックして削除" + }, + "attributeControl": { + "angleOffset": "角度オフセット", + "value": "数値", + "lower": "下限", + "upper": "上限", + "rangeLower": "範囲の下限", + "rangeUpper": "上限範囲", + "curveInput": "曲線入力→", + "direction": "発射方向" + }, + "pivot": { + "title": "マップのピボットポイント", + "zoomOut": "ズームアウト", + "zoomIn": "拡大する", + "expand": "全画面へのズーム操作", + "interaction": "左クリック/ドラッグしてピボット ポイントを設定します。 · 右クリックしてキャンバスをドラッグします。 · スクロール ホイールでズームします。", + "previewAlt": "ピボットポイントのプレビュー", + "noImage": "画像が選択されていません", + "resetCenter": "中央に再配置 (50%、50%)", + "coordinates": "軸点座標(%)", + "rotationTest": "軸回転試験", + "static": "まだ", + "spin": "回転", + "swing": "スイング", + "rotationAlt": "回転試験", + "topLeft": "左上", + "top": "すぐ上", + "topRight": "右上", + "left": "右左", + "center": "真ん中", + "right": "右", + "bottomLeft": "左下", + "bottom": "真下・底", + "bottomRight": "右下" + }, + "image": { + "chooseSequence": "連番フレーム画像を選択", + "chooseLocal": "ローカル画像を選択", + "subfolder": "サブフォルダー", + "name": "名前", + "restore": "{name}を復元する", + "deleteResource": "画像リソースを削除する", + "imageMode": "ピクチャーモード", + "fixed": "固定", + "sequence": "シーケンス", + "playbackMode": "プレイモード", + "onceHide": "1回・最終フレームで非表示", + "onceHold": "1回・最終フレームを保持", + "loopForward": "正方向ループ", + "loopReverse": "逆方向ループ", + "playbackFps": "再生フレームレート", + "chooseSequenceMulti": "シーケンスフレームの選択(複数選択)", + "weight": "重み %", + "unlockWeight": "プロポーションロックを解除する", + "lockWeight": "現在の比率をロックする", + "pivot": "テクスチャピボット", + "collapsePivot": "折り畳むピボットポイントの調整", + "expandPivot": "ピボットポイントの調整を拡張する", + "pivotModal": "テクスチャ回転軸ポイント大画面リファインメント", + "pivotModalDesc": "下のマップ上の任意の場所をクリックまたはドラッグして、パーティクルの回転/スイング中心を正確に設定します。", + "pivotZoomHint": "100% ~ 400% の倍率をサポートし、先端または根元を正確に狙うことができます。", + "confirmPivot": "ピボットポイントを決定して保存する", + "noSequence": "シーケンスフレームが選択されていません", + "firstFrame": "フレーム 1", + "firstImage": "最初の写真", + "lastImage": "最後の写真", + "pivotOn": "オープン済み: X {x}% | Y {y}%", + "pivotOff": "オンになっていません。デフォルトは画像の中心付近 (50%、50%)", + "pivotCustom": "ピボット ポイントがカスタマイズされました: X {x}% | Y {y}%", + "frameCountOne": "1フレーム・{name}", + "frameCountMany": "{count}フレーム・{first}→{last}", + "sequenceSelected": "{count} フレームが選択され、{first}-{last} の順序で再生されます" + }, + "timeline": { + "play": "プレイ(D)", + "pause": "一時停止(D)", + "toStart": "最初のフレームに戻る(S)", + "previous": "前のフレーム", + "next": "次のフレーム", + "toEnd": "最後のフレームに移動", + "continuousLoop": "連続ループ再生", + "abLoop": "独立した A/B 区間ループ", + "abLoopShort": "AB ループ", + "abRange": "AB サイクル間隔", + "playbackStart": "カスタム再生開始フレーム", + "playbackEnd": "カスタム再生終了フレーム", + "startFrame": "再生開始フレーム", + "endFrame": "再生終了フレーム", + "frame": "フレーム", + "emission": "放出中", + "particleLife": "パーティクル存在", + "spineAnimation": "Spine アニメーション", + "ownerAnimation": "所属アニメーション", + "setOwnerAnimation": "現在のパーティクル システムが属するアニメーションを設定します", + "chooseOwnerAnimation": "アニメーションを選択してください", + "animationName": "アニメ名", + "renameAnimation": "現在のアニメーションの名前を変更する", + "rename": "名前の変更", + "newAnimation": "+ 新しい", + "keepOneAnimation": "少なくとも 1 つのアニメーションを保持する必要があります", + "spinePreview": "Spine プレビュー アニメーション", + "noSpineAnimation": "利用できる Spine アニメーションはありません", + "none": "なし", + "systemName": "システム {index}", + "dragLoopDuration": "ドラッグループセグメントの継続時間", + "dragEmissionDuration": "ドラッグ時間", + "dragSpineStart": "ドラッグしてアニメーションの開始時間を調整します", + "noAnimationData": "現在、表示するアニメーション データがありません。", + "animationNameEmpty": "アニメーション名を空にすることはできません", + "animationNameDuplicate": "アニメーション名を繰り返すことはできません", + "animationRenameFailed": "アニメーション名は変更できません", + "zoomIn": "拡大する", + "zoomOut": "ズームアウト", + "zoomFit": "適度", + "frameStatus": "フレーム {current} / {total}" + }, + "emission": { + "title": "エミッションモード", + "reset": "送信モードパラメータをリセット", + "stream": "ストリーム", + "burst": "バースト", + "normalStream": "通常ストリーム", + "loopStream": "ループストリーム", + "rate": "放出レート", + "duration": "放出時間", + "loopDuration": "発射持続時間 (f)", + "generateStart": "開始ループアニメーションを生成する", + "generateEnd": "ループ終了アニメーションを生成する", + "customDuration": "期間を指定する", + "auto": "自動{frames}f", + "startLoopDuration": "ループセグメントの開始時間", + "endLoopDuration": "ループセグメントの終了時間", + "loopWarning": "ループ永続モードは、ボーン追跡とパス追跡をサポートしていません。パーティクルの次の設定は、開始または終了時にデフォルト値に復元されます。", + "burstCount": "一度の放出数", + "delay": "遅延時間", + "shapeTitle": "エミッター形状", + "shapeReset": "エミッタ形状パラメータをリセット", + "shape": "形", + "point": "点", + "circle": "円", + "rect": "矩形", + "cone": "円錐", + "path": "パス", + "innerDiameter": "内径", + "outerDiameter": "外径", + "innerRadius": "内半径", + "outerRadius": "外半径", + "coneDirection": "テーパ方向", + "coneAngle": "テーパー開き角度", + "innerWidth": "内幅", + "innerHeight": "高い内側", + "outerWidth": "外幅", + "outerHeight": "エクストラハイ", + "selectPath": "パスの選択", + "noPath": "パスなし (ポイント放出)", + "birthDistribution": "出生分布", + "evenDistribution": "等間隔固定分布", + "randomDistribution": "ランダムな分布", + "emissionAngle": "打ち出し角", + "radial": "ラジアル(中心外側)", + "pathNormal": "パスに対して垂直", + "pathTangent": "パス方向に沿って", + "fixedAngle": "固定角度", + "baseAngle": "底角", + "randomRange": "ランダムな範囲", + "showShape": "形状を表示" + }, + "attributes": { + "title": "パーティクル属性", + "reset": "パーティクル属性パラメータをリセット", + "initialParams": "パーティクル初期値", + "initialLife": "初期ライフサイクル", + "randomSample": "ランダムサンプリング →", + "initialSpeed": "初速", + "initialScale": "初期スケーリング", + "uniform": "統一された", + "separateXY": "XY分離", + "scaleX": "ズームX", + "scaleY": "ズームY", + "initialRotation": "初期回転", + "lifecycleTitle": "ライフタイム中の変化", + "speedOverLife": "ライフサイクル速度", + "speedMultiplier": "スピードマルチプライヤー", + "lifeTo": "ライフサイクル →", + "scaleOverLife": "ライフサイクル中のスケーリング", + "scaleMultiplier": "ズーム倍率", + "multiplierX": "倍率", + "multiplierY": "倍率Y", + "rotationOverLife": "ライフサイクル中に回転する", + "rotationSpeed": "回転速度" + }, + "appearance": { + "title": "外観とリソース", + "reset": "外観とリソースのパラメータをリセットする", + "opacity": "不透明度", + "curveMode": "カーブモード", + "transparent": "0(透明)", + "opaque": "1(不透明)", + "renderLayer": "レンダー階層(Spine スロット)", + "top": "トップレベル", + "spineSlot": "Spineスロット", + "selectSpine": "Spineを選択してください", + "noSpine": "利用可能なものはありません", + "noSlot": "スロットがまだ選択されていません", + "reselect": "再選択", + "selectSlot": "スロットを選択", + "searchSlots": "スロット名またはアクセサリ名を検索してください…", + "searchSlotsAria": "スロットを検索する", + "emptySlot": "空のスロット", + "noMatchingSlots": "一致するスロットがありません", + "above": "このスロットの絵の上に", + "below": "このスロットの絵の下に", + "followAttachment": "スロットアクセサリの表示と非表示を切り替える", + "previewOnly": "表示レベルの調整はエディターのプレビューにのみ影響し、エクスポートされたデータには影響しません。", + "imageResources": "画像リソース", + "addImage": "画像リソースを追加する", + "scale": "ズーム", + "color": "色", + "fixedColor": "固定色", + "randomColor": "ランダムな色", + "lifetime": "ライフサイクル", + "normal": "通常", + "add": "加算", + "multiply": "乗算", + "screen": "スクリーン", + "fixedColorValue": "固定色の値", + "randomColorHint": "各パーティクルは、生成時にリボンからランダムに色を選択し、ライフ サイクルを通じて変更されません。", + "independentAlpha": "独立した不透明度", + "off": "オフ" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · 上の写真", + "slotLabelBelow": "{spine} / {slot} · 写真の下", + "resolvedAbove": "{slot} イメージの上とそのスロットの下にレンダリングされます", + "resolvedBetween": "{previous} と {slot} の間でレンダリング", + "warningNoSpine": "Spine はロードされておらず、パーティクルが一時的に上部に表示されます。", + "warningNoSelection": "Spine はまだ選択されておらず、パーティクルが一時的に上部に表示されます。", + "warningMissingSpine": "ターゲットの Spine が存在しないため、パーティクルが一時的に上に表示されます。", + "warningNotReady": "ターゲット Spine の準備ができていないため、パーティクルが一時的に上部に表示されます。", + "warningMissingSlot": "ターゲット スロットが存在せず (リソースが置き換えられた可能性があります)、パーティクルが一時的に上部に表示されます。", + "warningFirstSlot": "これは最初のスロットであり、その下に表示することはできません。パーティクルは一時的に上に表示されます。" + }, + "export": { + "title": "エクスポート設定", + "reset": "エクスポート設定をリセットする", + "imagesPath": "画像パス (Spine 画像パス)", + "spineVersion": "Spine バージョン", + "keyframeCurve": "キーフレーム補間カーブ", + "linear": "リニア", + "smoothBezier": "スムーズ ベジェ (スムーズ Bézier)", + "bezierHelp": "スムーズ ベジェは連続モーションを誤差許容範囲内に適合させます。誕生、死亡、アタッチメントの切り替え、突然変異では引き続きステップ キーフレームが使用されます。", + "spine38Help": "Spine 3.8 は 4.x のチャネルごとの配列ベジェをサポートしておらず、エクスポート時に許容差が低減された区分的線形キーフレームに変換されます。", + "fps": "エクスポート FPS", + "omitFps": "fpsは書かないでください", + "fpsHelp": "FPS を変更するときは、アニメーションの実際の秒数を変更しないでください。 「fps を書かない」は、Spine の fps メタデータのみを省略します。", + "integerFrames": "整数フレームの位置合わせ", + "bonePool": "ボーン オブジェクト プール", + "excludeEmpty": "内容のないアニメーションを除外する", + "baking": "アニメーションが再計算されてベイクされています", + "exportJsonTitle": "エクスポート Spine {version} JSON", + "preparing": "エクスポートの準備中...", + "exportJson": "Spine JSON を書き出す", + "exportImagesTitle": "現在のパーティクル システム ZIP で使用されているイメージを別途ダウンロードします。", + "organizingImages": "写真を並べ替えています...", + "exportImages": "画像 ZIP を書き出す", + "generatingProject": "プロジェクトを生成中...", + "exportSpine": ".spine パッケージをエクスポートする", + "authorize": "現在の Web サイトを認証する", + "authorizeTitle": "ネイティブ コネクタで現在の Web サイトを承認する", + "refreshConnector": "コネクタを再確認してください", + "refresh": "リフレッシュする", + "recalculating": "パーティクル アニメーションを再計算しています...", + "exported": "エクスポートされた Spine {version}: {systems} パーティクル システム、{animations} アニメーション、{bones} ルート ボーン {warning}", + "resourceWarning": ";{count} リソースのヒント (不足している画像もエクスポートされます)", + "timeout": "アニメーションのタイムアウトを再計算します。ページがまだ実行中であることを確認して、再試行してください。", + "preparingProject": "写真を並べ替えて、このマシンを Spine と呼び出します…", + "projectExported": "{fileName} が生成されました: .spine プロジェクトと {images} 画像、Spine {version} を含む", + "collectingImages": "現在パーティクル システムで使用されている画像を照合しています...", + "imagesExported": "{fileName} が生成されました: {folder}/ {images} 画像が含まれています", + "connectorChecking": "ローカルの Spine コネクタを検出しています...", + "connectorOffline": "ローカル Spine コネクタが起動していません", + "spineNotFound": "コネクタは起動していますが Spine が見つかりません", + "notAuthorized": "コネクタは起動していますが、このサイトは未認証です", + "connectorReady": "コネクタ使用可能 · Spine 準備完了", + "connectorBusy": "Spine プロジェクトを再計算して生成中", + "connectorGenerate": "ローカル Spine で Spine {version} プロジェクトを生成", + "unknown": "未知", + "checking": "確認中", + "offline": "未起動", + "notFound": "Spine が見つかりません", + "unauthorized": "未認証", + "projectTransferTitle": "Spine パッケージをエクスポートする", + "projectTransferDetail": "パーティクル アニメーションを再計算しています...", + "projectTransferDownload": "Spine プロジェクト パッケージがダウンロードされました", + "generatingJson": "Spine JSON を生成中…", + "preparingProjectFiles": "プロジェクトの写真を照合中...", + "uploading": "Spine コネクタにデータをアップロードしています...", + "spineProcessing": "Spine がプロジェクトを変換中です。お待​​ちください...", + "downloadingProject": "生成された Spine プロジェクト パッケージをダウンロードしています...", + "handingToBrowser": "ダウンロードのためにブラウザに引​​き渡しています..." + }, + "transfer": { + "completed": "完了", + "failed": "操作が失敗しました" + }, + "scene": { + "title": "シーンオブジェクト", + "addParticle": "パーティクルシステムを追加", + "addParticleShort": "+粒子", + "addCollider": "コライダーの追加", + "addColliderShort": "+衝突", + "addPath": "パスを追加", + "addPathShort": "+ パス", + "addSpine": "Spineを追加", + "copyTitle": "現在選択されているシーン オブジェクトをコピーします", + "showParticle": "パーティクル システムを表示する", + "hideParticle": "パーティクル システムを非表示にする", + "showCollider": "コライダーを表示", + "hideCollider": "コライダーを非表示にする", + "showPath": "パスを表示", + "hidePath": "パスを非表示にする", + "showSpine": "表示 Spine", + "hideSpine": "隠す", + "particle": "パーティクル", + "subEmitter": "サブエミッター", + "collision": "コリジョン", + "path": "パス", + "deleteParticle": "パーティクル システムの削除", + "deleteCollider": "コライダーの削除", + "deletePath": "パスを削除する", + "deleteSpine": "Spineを削除", + "empty": "シーンにはまだオブジェクトがありません", + "name": "名前", + "positionX": "X 位置", + "positionY": "Y 位置", + "offsetX": "X オフセット", + "offsetY": "Y オフセット", + "rotation": "回転", + "scaleX": "X スケール", + "scaleY": "Y スケール", + "seed": "ランダムシード", + "seedTitle": "パーティクル システム内のすべてのランダム アトリビュート、リソースの選択、モディファイアのランダム サンプリングを制御します。", + "randomizeSeed": "新しいグローバルランダムシードを生成する", + "seedHint": "初期ランダムパラメータ、リソース選択、および修飾子のランダムサンプリングを制御します。同じ種で同じ効果が再現できる", + "colliderTitle": "コライダーのプロパティ", + "colliderName": "コライダー名", + "type": "タイプ", + "circle": "ラウンド", + "ellipse": "楕円形", + "rect": "矩形", + "polygon": "ポリゴン", + "custom": "カスタマイズ", + "enabled": "有効にする", + "xPosition": "X 位置", + "yPosition": "Y 位置", + "scaleXShort": "X スケール", + "scaleYShort": "Y スケール", + "radius": "半径", + "radiusX": "X半径", + "radiusY": "Y半径", + "width": "幅", + "height": "高い", + "sides": "辺の数", + "collisionResponse": "クラッシュレスポンス", + "physics": "物理学 (バウンス/摩擦)", + "pause": "一時停止(停止)", + "destroy": "消えます(すぐに破壊します)", + "elasticity": "弾力性 (0-1)", + "friction": "摩擦 (0-1)", + "followPath": "道をたどってください", + "targetPath": "ターゲットパス", + "notSelected": "(選択されていません)", + "moveDuration": "移動時間(秒)", + "followDirection": "パスに沿った方向", + "moveProgressCurve": "進行曲線の移動", + "moveProgressHelp": "横軸: リアルタイム/移動時間。縦軸: パスの進行状況 (0=開始点 → 1=終了点)", + "pathTitle": "パス属性", + "pathName": "パス名", + "closedPath": "閉じたパス", + "pathColor": "パスの色", + "pathHelp": "操作説明:", + "pathHelpItems": "空白スペース/曲線をダブルクリック: 新しいアンカーポイントを作成、アンカーポイントをダブルクリック: ノードを削除、2 回目のダブルクリックしてドラッグ: 新しいノードを作成してハンドルを引き出し、アンカーポイントをドラッグして位置を移動、ハンドルをドラッグして曲線を調整、Shift + ハンドルをドラッグ: 両側で完全に対称、Alt+ ハンドルをドラッグ: 片側を独立して制御、Ctrl+クリック/フレーム選択: 選択したノードを追加、Alt+クリック/フレーム選択:選択したノードを減算し、Alt キーを押しながら空白スペースをクリックします。すべての選択をクリアし、複数のノードを選択して全体としてドラッグします。", + "applyPresetShape": "プリセット形状を適用する", + "choosePreset": "プリセットを選択...", + "square": "四角", + "star": "星形", + "applyPreset": "プリセットを適用する", + "clearAnchors": "明確なアンカーポイント", + "panelHint": "右上隅のボタンを使用してシーン オブジェクトを作成します" + }, + "modifiers": { + "title": "モディファイア", + "reset": "モディファイアパラメータをリセット", + "damping": "減衰", + "enableNoise": "移動ノイズを有効化", + "strength": "強さ", + "noiseRange": "変動幅", + "noiseSpeed": "時間流量", + "noiseHint": "強度制御は比率に影響を与える ・変動範囲は最大偏差を制御する ・時間の流れは変化速度を制御する", + "enableGravity": "重力を有効化", + "gravityStrength": "重力の強さ", + "strengthMin": "最小強度", + "strengthMax": "強度最大値", + "direction": "方向", + "gravityOverLife": "ライフサイクル中の重力", + "windOverLife": "ライフサイクルの風", + "axisStrength": "縦軸:強度0~1", + "directionHint": "右 0°、下 -90°、負の強度で方向を反転", + "enableWind": "風を有効化", + "windStrength": "風の強さ", + "enableForceField": "フォースフィールドを有効化", + "centerX": "センターX", + "centerY": "センターY", + "forceStrength": "力場の強さ", + "forceRadius": "力場の半径", + "falloffMode": "ディケイモード", + "constant": "一定(範囲内で速度が変化しない)", + "linearFalloff": "リニアフォールオフ(エッジは0)", + "inverseFalloff": "距離に反比例(中心が最も強くなる)", + "forceHint": "正の数は中心に向かって引き寄せられ、負の数は外側に反発し、力場の円をキャンバス内でドラッグできます。", + "showShape": "形状を表示", + "enableVortex": "渦を有効化", + "vortexHint": "正の数は反時計回り、負の数は時計回り", + "enableAttraction": "吸着を有効化", + "attractionX": "吸着点X", + "attractionY": "吸着点Y", + "attractionRadius": "吸着半径", + "attractionDuration": "吸着時間", + "delay": "遅延時間", + "delayMode": "ディレイモード", + "globalTime": "統一時間", + "particleLife": "単一粒子の寿命", + "attractionPath": "吸着法", + "straight": "直線", + "attractionHint": "遅延後、現在位置から吸着を開始します。赤い範囲に到達すると死亡します。吸着円はキャンバス内でドラッグすることができます。", + "enableTrail": "トレイルを有効化", + "trailImages": "独立した画像を後続する", + "addTrailImage": "末尾の画像リソースを追加する", + "trailRotation": "回転させる", + "trailBones": "後続ボーンの数", + "trailRatio": "トレーリング率(%)", + "trailLength": "トレーリングの長さ", + "randomRange": "ランダムな範囲", + "lengthRatio": "長さ比率(%)", + "lengthMin": "最小長さ (%)", + "lengthMax": "最大長さ(%)", + "trailWidth": "トレーリング幅", + "widthRatio": "幅比(%)", + "widthMin": "幅の最小値 (%)", + "widthMax": "最大幅(%)", + "widthScale": "幅のスケーリング", + "followParticle": "粒子を追跡する", + "lifeLengthCurve": "ライフサイクル長曲線", + "shapeCurve": "形状カーブ(ヘッド→テール幅)", + "colorMode": "カラーモード", + "blendMode": "ブレンドモード", + "fixedColor": "固定色", + "alphaMode": "透明度モード", + "opacity": "透明性", + "gridRows": "グリッド行数", + "gridCols": "グリッド列の数", + "trailHint": "各パーティクルは、リソースに応じて一連の兄弟末尾ボーンを生成します。パーティクル誕生時にランダムな長さと幅が決まり、同じ種を安定して再現できる", + "enableFollow": "エミッター追従を有効化", + "followMode": "フォローモード", + "noFollow": "なし", + "followPath": "道をたどってください", + "selectedBone": "選択されたボーン", + "emitterAngleMode": "送信機角度モード", + "fixedAngle": "固定角度", + "followMoveDirection": "進行方向に従ってください", + "moveProgressCurve": "動作進行曲線(0→1)", + "moveDuration": "移動時間(秒)", + "followSpace": "スペースに従ってください", + "localSpace": "ローカル空間(GEN動作)", + "worldSpace": "ワールド空間(パーティクル生成点の移動)", + "moveDirection": "進行方向", + "forward": "前進(始点→終点)", + "reverse": "リバース(終点→始点)", + "followOffset": "オフセット開始点(0-1)", + "followSpaceHint": "ローカル空間はエミッタ全体を移動します。ワールド空間は新しいパーティクルのスポーン ポイントを移動するだけで、生成されたパーティクルはワールド位置に留まります。", + "followTarget": "目標に従ってください:", + "noValidBone": "有効なボーンがまだバインドされていません。最初に Spine 階層ツリーでボーンを選択してください。", + "rebind": "再バインド", + "bind": "バインディング", + "selectedBoneLabel": "現在選択されているボーン:", + "boneLocalSpace": "ローカル空間(ボーンと一緒に動きます)", + "boneWorldSpace": "ワールド空間 (パーティクルは生成後に位置を維持します)", + "offsetX": "変位オフセットX", + "offsetY": "変位オフセットY", + "rotationOffset": "回転オフセット", + "scaleOffsetX": "スケールオフセットX", + "scaleOffsetY": "スケールオフセットY", + "boneFollowHint": "エミッタは、選択した Spine ボーンの位置のみに従い、Spine の回転やスケーリングを継承しません。パーティクル変換では、パーティクル システム独自のパラメータと上限オフセットが使用されます。", + "enableCollision": "コリジョンを有効化", + "collisionObjects": "参加している衝突オブジェクト", + "colliderDisabled": "{name} (コライダー無効)", + "clearCollider": "衝突オブジェクトをクリア {name}", + "addCollider": "シーン衝突オブジェクトを追加する", + "noAvailableColliders": "追加する衝突オブジェクトはありません", + "noCollidersSelected": "衝突オブジェクトが選択されていないため、現在のパーティクルは衝突しません。", + "available": "利用可能", + "disabled": "無効", + "collisionHint": "追加および有効化されたシーン衝突オブジェクトのみが、現在のパーティクル システムの衝突に参加します。", + "enableSubEmitter": "サブエミッターを有効化", + "triggerTiming": "トリガー時間を選択してください", + "birth": "生まれる", + "death": "死ぬ", + "collision": "衝突", + "chooseTarget": "ターゲットパーティクルシステムを選択してください", + "noTarget": "なし (パーティクル システム)", + "deleteSubEmitter": "このサブエミッタを削除します", + "probability": "放出確率", + "collisionLimit": "衝突限界", + "inherit": "継承する", + "colorInheritMode": "色の継承方法", + "add": "追加", + "replace": "カバー", + "addSubEmitter": "+ 新しいサブエミッターを追加", + "inheritNone": "なし (デフォルト)", + "inheritAll": "すべてのプロパティ", + "inheritColor": "色", + "inheritScale": "サイズ", + "inheritRotation": "回転させる", + "inheritLife": "ライフサイクル" + }, + "spine": { + "title": "Spine プロパティ", + "name": "Spine 名前", + "xPosition": "X 位置", + "yPosition": "Y 位置", + "rotation": "回転", + "scaleX": "X スケール", + "scaleY": "Y スケール", + "startTime": "開始時間", + "resources": "Spine リソース", + "chooseFolder": "フォルダを選択してロードする", + "folderHint": "JSON / SKEL、Atlas、およびフォルダー内のすべてのテクスチャを一度に読み取ります。リソースは引き続き以下で個別に置き換えることができます。", + "choose": "選ぶ", + "chooseMultiple": "選択(複数の選択肢)", + "loading": "読み込み中…", + "load": "↧ ロード", + "clear": "クリア", + "supportNote": "Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSONをサポート · 対応するバージョンの実行時にオンデマンドでロード · ローカルオフライン", + "currentResource": "現在のリソース {version}", + "animations": "Spine アニメーション", + "noAnimations": "利用できるアニメーションはありません", + "timelineAnimation": "タイムライン上でアニメーションを再生する", + "no": "なし", + "hierarchy": "階層ツリー", + "clearBoneTitle": "クリックしてボーンの選択をクリアします", + "noBoneTitle": "現在ボーンが選択されていません", + "clearBone": "選択したボーンをクリア: {name}", + "currentBone": "現在のスケルトン:", + "clearSlotTitle": "クリックしてスロットの選択をクリアします", + "noSlotTitle": "現在スロットが選択されていません", + "clearSlot": "選択したスロットをクリア: {name}", + "currentSlot": "現在のスロット:", + "notSelected": "未選択", + "expandAll": "すべて展開", + "collapseAll": "すべて折りたたむ", + "bones": "スケルトン", + "slots": "スロット", + "notLoaded": "ロードされていません Spine", + "searchBones": "骨を探す", + "searchBonesPlaceholder": "ボーン名を検索…", + "clearSearch": "検索をクリア", + "clearBoneSearch": "クリアボーン検索", + "noMatchingBones": "一致するボーンが見つかりません", + "expandChildren": "子ボーンを展開する", + "collapseChildren": "子ボーンを折りたたむ", + "notLoadedSlots": "Spine スロットがロードされていません", + "searchSlots": "スロットを検索する", + "searchSlotsPlaceholder": "スロット名またはアクセサリ名を検索してください…", + "clearSlotSearch": "スロット検索をクリアする", + "noMatchingSlots": "一致するスロットが見つかりません", + "slotTitle": "{name}(スケルトン:{bone}、アタッチメント:{attachment})", + "empty": "ヌル", + "textureSummary": "{count} 張: {names}", + "textureImages": "テクスチャ画像", + "missingFolderAssets": "選択したフォルダーが見つかりません: {missing}", + "chooseAssets": "Spine データ、Atlas、およびすべてのテクスチャ画像を順番に選択してください" + }, + "help": { + "title": "ヘルプ", + "subtitle": "パーティクルの作成から保存、エクスポートまでクイックスタート", + "close": "指示を閉じる", + "closeShort": "閉じる (Esc)", + "quickStart": "クイックスタート", + "stepCreate": "オブジェクトの作成: 左側の「シーン オブジェクト」で +Particles / +Collision / +Path / +Spine を使用して、シーン オブジェクトを追加します。", + "stepEdit": "パーティクルの編集: パーティクル システムを選択し、「放出モード → エミッタ形状 → パーティクル プロパティ → 外観とリソース → モディファイア」を調整します。", + "stepPreview": "効果を確認します: 下部のタイムラインは再生、一時停止、フレームごと、またはドラッグできます。パラメータを変更すると、自動的に再計算されます。", + "stepExport": "保存とエクスポート: 「設定の保存」を使用してプロジェクトを保持します。 「Spine Json/images package/.spine packageをエクスポート」で完成品を出力します。", + "quickNote": "各モジュールグループのタイトルの右側にある「リセット」をクリックすると、グループのデフォルトパラメータを復元できます。システム設定は現在のブラウザに自動的に保存されます。", + "commonOps": "よく使う操作", + "eye": "小さな目", + "eyeDesc": "オブジェクトを個別に表示/非表示にします。非表示のパーティクル システムはエクスポートされません。", + "copyDesc": "現在選択されているオブジェクトを完全にコピーして、さまざまなパラメータの比較を容易にします。", + "backgroundDesc": "参照画像をアップロードし、キャンバスプレビューのみ位置と透明度を調整します。", + "settingsDesc": "管理インターフェイスのレイアウト、補助表示、スケールなどはブラウザに自動的に保存されます。", + "undoDesc": "Ctrl+Z は 1 ステップ後退します。最大ステップ数はシステム設定で調整できます。", + "spineBoneDesc": "階層ツリーでボーンを検索して選択します。これは、追跡するパーティクル エミッタで使用できます。", + "shortcuts": "ショートカット", + "undoShortcut": "前のステップを元に戻す", + "saveShortcut": "設定の保存", + "panShortcut": "キャンバスをドラッグする", + "translateShortcut": "変位ツール", + "rotateShortcut": "回転工具", + "scaleShortcut": "ズームツール", + "playShortcut": "再生/一時停止", + "startShortcut": "最初のフレームに戻る", + "shortcutNote": "Q / W / E / R は最初にキャンバスをクリックする必要があります。カーソルが入力ボックス内にある場合、単一キーのショートカット キーはトリガーされません。", + "modules": "機能モジュール", + "configTitle": "構成管理", + "saveConfigDesc": "現在のシーン オブジェクトとパラメータをすべてプロジェクト JSON ファイルとして保存します (Ctrl+S もサポートされています)。", + "loadConfigDesc": "ローカル構成ファイルを選択して、完全なプロジェクトを復元します。", + "presetDesc": "ドロップダウンからデフォルトのクイック適用を選択します。ドロップダウンをクリックしてリストを更新します。", + "configScope": "範囲", + "configScopeDesc": "設定にはオブジェクトとパラメータが含まれます。インターフェースとシステム設定はブラウザーに別々に保存されます。", + "sceneTitle": "シーンオブジェクト", + "particleDesc": "コアオブジェクト。位置、オフセット、回転、スケーリング、ランダム シードを設定できます。同じ種は同じ効果を再現できます。", + "colliderDesc": "円/楕円/長方形/多角形/カスタム、物理的なバウンス、一時停止、破壊、パスに沿った移動をサポートします。", + "pathDesc": "アンカー ポイント、コントロール ハンドル、クロージャー、カラー、プリセット形状をサポートするベジェ パス。", + "spineDesc": "Spine データ、Atlas およびテクスチャをロードし、ボーンとスロットを参照し、エミッタを追跡します。", + "sceneCommonDesc": "オブジェクトは個別に公開およびコピーできます。非表示のパーティクル システムはエクスポートされません。", + "emissionDesc": "連射、バースト、ディレイ、開始/ループ/終了の3段階ループ持続時間。", + "burstDesc": "指定した数のパーティクルを一度に放出します。", + "delayDesc": "パーティクル バーの左端に対応する、放出が開始されるまでの待ち時間。", + "loopNote": "ループ永続性はボーンとパスのフォローをサポートしていません。切り替え時に次の設定が復元されます。", + "shapeDesc": "点、円、長方形、円錐、またはパスの生成エリア。円/円錐は内部半径と外部半径をサポートし、長方形は内部と外部の幅と高さをサポートします。", + "angleDesc": "固定、ランダム、放射状、パス法線、またはパス接線。", + "initialDesc": "ライフサイクル、速度、スケーリング、回転は、固定、ランダム、カーブ、および回転をサポートしており、起動方向に従うことができます。", + "overLifeDesc": "ライフサイクルカーブにより速度倍率、ズーム倍率、回転速度を制御できます。", + "alphaDesc": "透明度は固定または曲線をサポートします。曲線モードは、派生、線形、またはベジェに従うことができます。", + "imageDesc": "単一の画像またはシーケンス フレーム、複数画像のウェイトのランダム化、ピボット ポイント、カラー、ブレンド モード、および独立した透明度。", + "sequenceDesc": "再生方法には、1 回の非表示、1 回のフリーズ、順方向ループ、および逆方向ループが含まれます。", + "noiseDesc": "ジッター トレースを生成し、強度、範囲、速度を制御します。", + "gravityDesc": "重力、風、ライフサイクルの強度曲線。", + "forceDesc": "グローバルな力場、渦、吸着、衝突。", + "trailDesc": "独立したトレーリング アセット、ボーン数、長さ、幅、形状、色、透明度のカーブ。", + "followDesc": "エミッタはパスまたは Spine ボーンをたどることができます。", + "collisionDesc": "シーン衝突オブジェクトとパーティクル衝突応答を選択します。", + "exportDesc": "画像パス、Spine バージョン、キーフレーム カーブ、FPS、整数フレーム、ボーン プール、空のアニメーションを設定します。", + "exportButtonsDesc": "コネクタを介して、Spine JSON、画像 ZIP をエクスポートしたり、.spine プロジェクトを生成したりできます。", + "connectorTitle": "Spine コネクタの使用説明書", + "connectorIntro": "コネクタは、JSON と Web ページによって生成されたイメージを、ローカル マシンにインストールされアクティブ化されている Spine に配信し、編集可能な .spine プロジェクトに変換します。", + "prerequisite": "フロントロード", + "prerequisiteDesc": "コンピューターには Spine がインストールされてアクティブ化されており、デスクトップ コネクタが起動されています。", + "download": "ダウンロード", + "webSide": "ウェブページ", + "webSideDesc": "「コネクタが利用可能・Spineの準備ができました」と表示されたら、「.spineパッケージをエクスポート」をクリックします。", + "authorization": "最初の認可", + "authorizationDesc": "最初の接続では、Web サイトのソースを確認し、一度許可する必要があります。このマシンは認証ホワイトリストを保存します。", + "pathSetup": "パスの設定", + "pathSetupDesc": "コネクタは Spine を自動的に検出します。見つからない場合は、アプリケーション パスを手動で指定できます。", + "downloadResult": "ダウンロード結果", + "downloadResultDesc": ".spine プロジェクトとイメージ ディレクトリが含まれる ZIP パッケージを取得します。", + "version": "バージョン", + "versionDesc": "コネクタは、JSON バージョンに応じて、Spine 3.8 ~ 4.3 に自動的に一致します。", + "security": "安全性", + "securityDesc": "ローカル アドレスのみをリッスンし、認証はコネクタに保存され、一時ファイルは変換後にクリーンアップされます。", + "differenceTitle": "構成とエクスポートの違いは何ですか?", + "differenceDesc": "「設定の保存」では、編集可能なすべてのオブジェクトとパラメータが保存されます。 「Spine Json のエクスポート」は、表示されているパーティクル システムのみをエクスポートし、コリジョン、フォロー、トレーリング、サブエミッターの結果を独立したアニメーション データにベイクします。" + }, + "errors": { + "confirmLoopFollowEnter": "ループ連続モードに入ると、パーティクル追従設定は無効になり、デフォルト値に戻ります。続く?", + "confirmLoopFollowExit": "ループ永続モードを終了すると、パーティクル追従設定は無効になり、デフォルト値に戻ります。続く?", + "invalidJson": "構成ファイルが有効ではありません JSON", + "invalidConfigFormat": "SpineParticle 編集者プロフィールではありません", + "unsupportedConfigVersion": "構成バージョンはまだサポートされていません: {version}", + "missingScene": "設定ファイルに完全なシーン データがありません", + "missingEmbeddedSpine": "構成には再利用可能な Spine の元のリソースが含まれていません", + "chooseJsonConfig": ".json 構成ファイルを選択してください", + "settingsInvalidJson": "システム設定キャッシュが有効ではありません JSON", + "settingsFormat": "SpineParticle エディターのシステム設定キャッシュではありません", + "settingsVersion": "システム構成バージョンはまだサポートされていません: {version}", + "settingsMissing": "システム設定キャッシュに設定がありません", + "noExportableImages": "現在表示されているパーティクル システムにはエクスポート可能なイメージがありません", + "invalidZipPath": "ZIP 無効なファイル パス", + "spineFileType": "Spine データは .json または .skel のみをサポートします", + "atlasFileType": "アトラス ファイルは .atlas のみをサポートします", + "chooseTexture": "少なくとも 1 つのテクスチャ画像を選択してください", + "binaryParseFailed": "Spine バイナリ解析に失敗しました (4.3: {v43}、旧バージョン: {v42})", + "invalidSpineJson": "Spine JSON 無効なファイル形式です", + "unsupportedSpineJsonVersion": "Spine JSON バージョンはサポートされていません。{versions} のみがサポートされています", + "unsupportedSpineDataVersion": "Spine データ バージョンはサポートされていません。{versions} のみがサポートされています", + "embeddedReadFailed": "埋め込み Spine ファイルを読み取れません: {name}", + "missingImageWarning": "画像「{file}」が見つからないか、読み取り不能な寸法があり、パスは保存されています。", + "missingTrailImageWarning": "末尾のイメージ「{file}」がありませんが、パスは保存されています。", + "emptyCacheWarning": "「{name}」に使用できるフレームバッファがありません。", + "readExportImageFailed": "エクスポートされた画像を読み取れません: {name}", + "connectorOffline": "ローカルの Spine コネクタが検出されません。最初にコネクタを有効にしてください", + "connectorHttpError": "Spine コネクタがエラーを返します: HTTP {status}", + "invalidTrailUV": "後続メッシュ「{name}」の UV データが無効です", + "missingTrailVertices": "後続メッシュ '{name}' に頂点データがありません", + "trailIndexOutOfRange": "後続メッシュ「{name}」の三角形インデックスが範囲外です", + "invalidTrailHull": "後続メッシュ「{name}」の外側輪郭番号が無効です", + "trailHullIndexOutOfRange": "トレーリングメッシュ「{name}」の外側輪郭エッジインデックスが範囲外です", + "invalidInfluenceCount": "後続メッシュ '{name}' に無効な数のボーン ウェイトが含まれています", + "missingBoneReference": "後続メッシュ「{name}」が存在しないボーンを参照しています", + "invalidWeight": "後続グリッド「{name}」に無効な重量データが含まれています", + "weightSum": "後続メッシュ「{name}」の頂点の重みの合計が 1 になりません", + "vertexCountMismatch": "後続メッシュ「{name}」の頂点と UV の数が一貫していません", + "invalidInherit": "ボーン「{name}」の継承値「{inherit}」は、Spine {version} JSON 形式に準拠していません", + "trailBoneParent": "後続のボーン「{name}」はパーティクル システム ボーンの下に直接ぶら下げる必要があり、ボーン チェーンを形成することはできません。", + "trailSlotEmpty": "加重末尾スロット「{name}」では空のアタッチメントを使用できません。対応するボーン スケーリングは、非出現フェーズまたは死亡フェーズでは 0 に設定する必要があります。", + "spine38Version": "Spine 3.8 エクスポートされるバージョン ID は 3.8 である必要があります", + "spine38Inherit": "Spine 3.8 ボーン「{name}」は変換を使用する必要があり、継承は使用できません", + "spine38SlotColor": "Spine 3.8 スロット カラー タイムラインはカラー / twoColor を使用する必要があります", + "spine38AttachmentName": "Spine 3.8 添付ファイルのタイムラインの非表示フレームは明示的に記述する必要があります name: null", + "spine38RotationAngle": "Spine 3.8 時間軸を回転す​​るには角度を使用する必要があります", + "spine38Curve": "Spine 3.8 は 4.x 配列曲線形式をサポートしていません", + "unsupportedExportVersion": "エクスポートされたバージョンはサポートされていません。Spine {versions} のみがサポートされています", + "exportVersionMismatch": "一貫性のないエクスポート バージョン: Spine {expected}、JSON に設定され、Spine {actual} としてマークされます", + "exportMissingBones": "エクスポート結果にボーンがありません", + "missingAtlasTexture": "Atlas によって参照されるテクスチャが選択されていません: {name}" + }, + "language": { + "label": "言語", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/i18n/locales/ko.json b/src/i18n/locales/ko.json new file mode 100644 index 0000000..422ce90 --- /dev/null +++ b/src/i18n/locales/ko.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "드래그하여 타임라인 높이 조정", + "systems": "체계", + "particlesBones": "입자(뼈)", + "rootBone": "뿌리뼈", + "hudTip": "휠 확대/축소 · 캔버스를 드래그하려면 왼쪽 클릭", + "title": "Spine 파티클 에디터-Yeomai" + }, + "common": { + "close": "닫기", + "reset": "초기화", + "add": "추가", + "remove": "제거", + "delete": "삭제", + "clear": "지우기", + "cancel": "취소", + "confirm": "확인", + "none": "없음", + "enabled": "사용", + "disabled": "사용 안 함", + "fixed": "고정", + "random": "랜덤", + "curve": "곡선", + "followExport": "내보내기 설정 따르기", + "linear": "선형", + "bezier": "베지어", + "above": "위", + "below": "아래", + "left": "왼쪽", + "right": "오른쪽", + "seconds": "초", + "frames": "프레임" + }, + "toolbar": { + "settings": "설정", + "undo": "실행 취소 (Ctrl+Z)", + "pan": "캔버스 이동 (Q)", + "translate": "이동 (W)", + "rotate": "회전 (E)", + "scale": "크기 조절 (R)", + "zoomIn": "확대", + "zoomOut": "축소", + "fitView": "캔버스에 맞추기", + "toggleGrid": "그리드 전환", + "resetView": "보기 초기화", + "background": "배경", + "backgroundSettings": "배경 이미지 설정", + "changeBackground": "이미지 교체", + "uploadBackground": "이미지 업로드", + "clearBackground": "배경 지우기", + "noBackground": "이미지 없음", + "backgroundX": "배경 이미지 X 오프셋", + "backgroundY": "배경 이미지 Y 오프셋", + "backgroundOpacity": "배경 이미지 투명도", + "opacity": "불투명도", + "help": "도움말", + "openHelp": "도움말 열기" + }, + "settings": { + "title": "시스템 설정", + "layout": "인터페이스 레이아웃", + "parameterPanelPosition": "매개변수 패널 위치", + "panelOnRight": "매개변수 패널이 오른쪽에 표시됩니다.", + "history": "운영 이력", + "maxUndo": "뒤로 최대 단계 수", + "canvasGuides": "캔버스 보조 디스플레이", + "emitter": "발사 지점", + "bones": "뼈 연결", + "bonePointSize": "뼈점 도면 크기", + "boneAxisSize": "축 도면 크기", + "skinMesh": "스킨드 메쉬", + "enableTicks": "진드기 활성화", + "tickFontSize": "텍스트 크기 조정", + "tickWidth": "눈금 표시 두께", + "axisColor": "축 색상", + "showAxisLabels": "표시 스케일 값", + "cacheNote": "전체 시스템 설정이 현재 브라우저에 자동으로 저장됩니다." + }, + "config": { + "title": "설정 관리", + "save": "설정 저장", + "saveTitle": "모든 편집기 구성 저장(Ctrl+S)", + "load": "설정 불러오기", + "loadTitle": "로컬 편집기 구성 로드", + "presets": "프리셋 목록", + "selectPreset": "프리셋 선택", + "noPresets": "프리셋 없음", + "saved": "구성이 로컬에 저장되었습니다.", + "loading": "구성 로드 중…", + "loaded": "로드됨: {name}", + "presetLoading": "사전 설정 로드 중…", + "presetLoaded": "프리셋 로드됨: {name}", + "presetNamingError": "{message}, 기본 파일 이름을 확인하세요", + "presetTransferTitle": "사전 설정 로드", + "presetDownloading": "{file} 다운로드 중…", + "presetParsing": "기본 구성을 구문 분석하는 중...", + "presetRestoring": "기본 리소스를 구문 분석하고 복원하는 중...", + "presetComplete": "프리셋 로딩 완료", + "presetListError": "사전 설정 목록을 읽을 수 없습니다.", + "presetReadError": "사전 설정을 읽을 수 없습니다: {file}" + }, + "presets": { + "particleSweep": "1.파티클 스윕", + "barBlocks": "2.바 블록", + "forceTrail": "3.힘장 트레일", + "lightningSequence": "4.번개 시퀀스", + "texturePivot": "5.텍스처 피벗", + "subEmitter": "6.하위 이미터" + }, + "curve": { + "bezierHint": "원호를 조정하려면 사각형 핸들을 드래그하세요. · 새 공간을 만들려면 빈 공간을 두 번 클릭하세요. · 삭제하려면 노드를 두 번 클릭하세요.", + "linearHint": "빈 공간을 더블클릭하면 새로운 공간이 생성됩니다. 삭제하려면 노드를 두 번 클릭하세요. 노드를 드래그하여 조정하세요.", + "resetTitle": "기본 곡선 복원" + }, + "gradient": { + "addTitle": "색상 표시를 추가하려면 리본을 두 번 클릭하세요.", + "color": "색상 코드", + "colorValue": "색상 스케일 색상 값", + "position": "컬러마크 위치", + "addMiddle": "중간에 색을 넣어주세요", + "delete": "현재 색상 패치 삭제", + "hint": "색상 밴드를 두 번 클릭하여 새 색상 추가 · 색상 표시를 드래그하여 위치 조정 · 색상 표시를 두 번 클릭하여 삭제" + }, + "attributeControl": { + "angleOffset": "각도 오프셋", + "value": "수치", + "lower": "하한", + "upper": "상한", + "rangeLower": "범위의 하한", + "rangeUpper": "상위 범위", + "curveInput": "곡선 입력 →", + "direction": "발사방향" + }, + "pivot": { + "title": "지도 피벗 포인트", + "zoomOut": "축소", + "zoomIn": "크게 하다", + "expand": "전체 화면으로 확대 작업", + "interaction": "피벗 포인트를 설정하려면 왼쪽 클릭/드래그 · 캔버스를 드래그하려면 마우스 오른쪽 버튼을 클릭 · 확대/축소하려면 휠 스크롤", + "previewAlt": "피벗 포인트 미리보기", + "noImage": "선택한 사진이 없습니다.", + "resetCenter": "중간에 재배치 (50%, 50%)", + "coordinates": "축점 좌표(%)", + "rotationTest": "축 회전 테스트", + "static": "아직", + "spin": "회전", + "swing": "그네", + "rotationAlt": "회전 테스트", + "topLeft": "왼쪽 위", + "top": "바로", + "topRight": "오른쪽 위", + "left": "오른쪽 왼쪽", + "center": "가운데", + "right": "오른쪽", + "bottomLeft": "왼쪽 아래", + "bottom": "바로 아래·아래", + "bottomRight": "오른쪽 아래" + }, + "image": { + "chooseSequence": "시퀀스 프레임 사진 선택", + "chooseLocal": "로컬 이미지 선택", + "subfolder": "하위 폴더", + "name": "이름", + "restore": "{name} 복원", + "deleteResource": "이미지 리소스 삭제", + "imageMode": "영상 모드", + "fixed": "고정", + "sequence": "시퀀스", + "playbackMode": "플레이 모드", + "onceHide": "1회·마지막 프레임에서 숨김", + "onceHold": "1회·마지막 프레임 유지", + "loopForward": "정방향 루프", + "loopReverse": "역방향 루프", + "playbackFps": "재생 프레임 속도", + "chooseSequenceMulti": "시퀀스 프레임 선택(다중 선택)", + "weight": "가중치 %", + "unlockWeight": "비율 잠금 해제", + "lockWeight": "현재 비율 잠금", + "pivot": "텍스처 피벗", + "collapsePivot": "피봇 포인트 조정 축소", + "expandPivot": "피봇 포인트 조정 확장", + "pivotModal": "텍스처 회전축 포인트 대형 화면 미세 조정", + "pivotModalDesc": "입자의 회전/스윙 중심을 정확하게 설정하려면 아래 지도의 아무 곳이나 클릭하거나 드래그하세요.", + "pivotZoomHint": "100% ~ 400% 배율 지원, 끝이나 뿌리를 정확하게 조준:", + "confirmPivot": "피봇 포인트 결정 및 저장", + "noSequence": "선택한 시퀀스 프레임이 없습니다.", + "firstFrame": "프레임 1", + "firstImage": "첫 번째 사진", + "lastImage": "마지막 사진", + "pivotOn": "열림: X {x}% | 와 {y}%", + "pivotOff": "켜지지 않음, 기본값은 이미지 중앙 주위(50%, 50%)입니다.", + "pivotCustom": "피벗 포인트가 사용자 정의되었습니다: X {x}% | 와 {y}%", + "frameCountOne": "1 프레임 · {name}", + "frameCountMany": "{count} 프레임 · {first} → {last}", + "sequenceSelected": "{count} 프레임을 선택하여 {first}~{last} 순서대로 재생하였습니다." + }, + "timeline": { + "play": "플레이(D)", + "pause": "일시정지(D)", + "toStart": "첫 번째 프레임으로 돌아가기(S)", + "previous": "이전 프레임", + "next": "다음 프레임", + "toEnd": "마지막 프레임으로 이동", + "continuousLoop": "연속 루프 재생", + "abLoop": "독립 A/B 구간 루프", + "abLoopShort": "AB 루프", + "abRange": "AB 사이클 간격", + "playbackStart": "사용자 정의 재생 시작 프레임", + "playbackEnd": "사용자 정의 재생 종료 프레임", + "startFrame": "재생 시작 프레임", + "endFrame": "종료 프레임 재생", + "frame": "액자", + "emission": "이미션 중", + "particleLife": "파티클 존재", + "spineAnimation": "Spine 애니메이션", + "ownerAnimation": "소속 애니메이션", + "setOwnerAnimation": "현재 입자 시스템이 속한 애니메이션을 설정합니다.", + "chooseOwnerAnimation": "애니메이션을 선택하세요", + "animationName": "애니메이션 이름", + "renameAnimation": "현재 애니메이션 이름 바꾸기", + "rename": "이름 바꾸기", + "newAnimation": "+ 신규", + "keepOneAnimation": "하나 이상의 애니메이션을 유지해야 합니다.", + "spinePreview": "Spine 미리보기 애니메이션", + "noSpineAnimation": "사용 가능한 Spine 애니메이션이 없습니다.", + "none": "없음", + "systemName": "시스템 {index}", + "dragLoopDuration": "드래그 루프 세그먼트 지속 시간", + "dragEmissionDuration": "드래그 시간", + "dragSpineStart": "드래그하여 애니메이션 시작 시간 조정", + "noAnimationData": "현재 표시할 애니메이션 데이터가 없습니다.", + "animationNameEmpty": "애니메이션 이름은 비워둘 수 없습니다.", + "animationNameDuplicate": "애니메이션 이름은 반복할 수 없습니다.", + "animationRenameFailed": "애니메이션 이름을 수정할 수 없습니다", + "zoomIn": "크게 하다", + "zoomOut": "축소", + "zoomFit": "보통의", + "frameStatus": "프레임 {current} / {total}" + }, + "emission": { + "title": "이미션 모드", + "reset": "전송 모드 매개변수 재설정", + "stream": "스트림", + "burst": "버스트", + "normalStream": "일반 스트림", + "loopStream": "루프 스트림", + "rate": "이미션 속도", + "duration": "이미션 시간", + "loopDuration": "발사 기간(f)", + "generateStart": "시작 루프 애니메이션 생성", + "generateEnd": "끝 루프 애니메이션 생성", + "customDuration": "기간 지정", + "auto": "자동 {frames}f", + "startLoopDuration": "루프 세그먼트 지속 시간 시작", + "endLoopDuration": "종료 루프 세그먼트 기간", + "loopWarning": "루프 지속성 모드는 뼈대 따르기 및 경로 따르기를 지원하지 않습니다. 입자 추적 설정은 들어가거나 나갈 때 기본값으로 복원됩니다.", + "burstCount": "1회 생성 수", + "delay": "지연 시간", + "shapeTitle": "이미터 모양", + "shapeReset": "이미터 모양 매개변수 재설정", + "shape": "모양", + "point": "점", + "circle": "원", + "rect": "사각형", + "cone": "원뿔", + "path": "경로", + "innerDiameter": "내경", + "outerDiameter": "외경", + "innerRadius": "내부 반경", + "outerRadius": "외부 반경", + "coneDirection": "테이퍼 방향", + "coneAngle": "테이퍼 개방 각도", + "innerWidth": "내부 폭", + "innerHeight": "높은 내부", + "outerWidth": "외부 폭", + "outerHeight": "매우 높음", + "selectPath": "경로 선택", + "noPath": "경로 없음(점 방출)", + "birthDistribution": "출생 분포", + "evenDistribution": "등간격 고정 분포", + "randomDistribution": "무작위 분포", + "emissionAngle": "발사 각도", + "radial": "방사형(중심 바깥쪽)", + "pathNormal": "경로에 수직", + "pathTangent": "경로 방향을 따라", + "fixedAngle": "고정 각도", + "baseAngle": "기본 각도", + "randomRange": "무작위 범위", + "showShape": "모양을 보여주다" + }, + "attributes": { + "title": "파티클 속성", + "reset": "입자 속성 매개변수 재설정", + "initialParams": "파티클 초기값", + "initialLife": "초기 수명주기", + "randomSample": "무작위 샘플링 →", + "initialSpeed": "초기 속도", + "initialScale": "초기 스케일링", + "uniform": "통일된", + "separateXY": "XY 분리", + "scaleX": "줌 X", + "scaleY": "줌 Y", + "initialRotation": "초기 회전", + "lifecycleTitle": "수명에 따른 변화", + "speedOverLife": "수명 주기 속도", + "speedMultiplier": "속도 승수", + "lifeTo": "수명주기 →", + "scaleOverLife": "수명 주기 동안 확장", + "scaleMultiplier": "줌 비율", + "multiplierX": "확대", + "multiplierY": "배율 Y", + "rotationOverLife": "수명주기 동안 회전", + "rotationSpeed": "회전 속도" + }, + "appearance": { + "title": "외형과 리소스", + "reset": "모양 및 자원 매개변수 재설정", + "opacity": "불투명도", + "curveMode": "곡선 모드", + "transparent": "0(투명)", + "opaque": "1(불투명)", + "renderLayer": "렌더링 레이어(Spine 슬롯)", + "top": "최상위 수준", + "spineSlot": "Spine 슬롯", + "selectSpine": "Spine를 선택하세요", + "noSpine": "사용 가능한 항목 없음", + "noSlot": "아직 선택한 슬롯이 없습니다.", + "reselect": "재선택", + "selectSlot": "슬롯 선택", + "searchSlots": "슬롯 또는 액세서리 이름을 검색하세요…", + "searchSlotsAria": "슬롯 검색", + "emptySlot": "빈 슬롯", + "noMatchingSlots": "일치하는 슬롯 없음", + "above": "이 슬롯 사진 위에", + "below": "이 슬롯 사진 아래", + "followAttachment": "슬롯 액세서리로 표시 및 숨기기", + "previewOnly": "표시 수준을 조정하면 편집기 미리보기에만 영향을 미치고 내보낸 데이터에는 영향을 주지 않습니다.", + "imageResources": "이미지 리소스", + "addImage": "이미지 리소스 추가", + "scale": "줌", + "color": "색상", + "fixedColor": "고정된 색상", + "randomColor": "임의의 색상", + "lifetime": "수명주기", + "normal": "일반", + "add": "더하기", + "multiply": "곱하기", + "screen": "스크린", + "fixedColorValue": "고정된 색상 값", + "randomColorHint": "각 입자는 생성될 때 리본에서 무작위로 색상을 선택하고 수명 주기 동안 변경되지 않습니다.", + "independentAlpha": "독립 불투명도", + "off": "끄기" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · 위 사진", + "slotLabelBelow": "{spine} / {slot} · 사진 아래", + "resolvedAbove": "{slot} 이미지 위와 해당 슬롯 아래에 렌더링됨", + "resolvedBetween": "{previous}와 {slot} 사이에서 렌더링됨", + "warningNoSpine": "로드된 Spine가 없으며 입자가 일시적으로 상단에 표시됩니다.", + "warningNoSelection": "Spine는 아직 선택되지 않았으며 입자가 일시적으로 상단에 표시됩니다.", + "warningMissingSpine": "대상 Spine가 존재하지 않으며 입자가 일시적으로 상단에 표시됩니다.", + "warningNotReady": "대상 Spine가 준비되지 않았으며 입자가 일시적으로 상단에 표시됩니다.", + "warningMissingSlot": "대상 슬롯이 존재하지 않으며(리소스가 교체되었을 수 있음) 파티클이 일시적으로 상단에 표시됩니다.", + "warningFirstSlot": "이것은 첫 번째 슬롯으로 그 아래에 표시될 수 없으며 파티클은 일시적으로 위에 표시됩니다." + }, + "export": { + "title": "내보내기 설정", + "reset": "내보내기 설정 재설정", + "imagesPath": "이미지 경로(Spine 이미지 경로)", + "spineVersion": "Spine 버전", + "keyframeCurve": "키프레임 보간 곡선", + "linear": "선의", + "smoothBezier": "부드러운 베지어(부드러운 Bézier)", + "bezierHelp": "Smooth Bezier는 오류 허용 범위 내에서 연속 동작을 맞춥니다. 탄생, 사망, 첨부 파일 전환 및 돌연변이는 여전히 단계 키프레임을 사용합니다.", + "spine38Help": "Spine 3.8은 4.x의 채널별 배열 베지어를 지원하지 않으며 내보낼 때 허용 오차가 감소된 조각별 선형 키프레임으로 변환됩니다.", + "fps": "내보내기 FPS", + "omitFps": "fps를 쓰지 마세요", + "fpsHelp": "FPS를 수정할 때 애니메이션의 실제 시간(초)을 변경하지 않고 유지하세요. \"fps를 쓰지 마십시오\"는 Spine의 fps 메타데이터만 생략합니다.", + "integerFrames": "정수 프레임 정렬", + "bonePool": "뼈 개체 풀", + "excludeEmpty": "콘텐츠가 없는 애니메이션 제외", + "baking": "애니메이션이 다시 계산되고 구워지고 있습니다.", + "exportJsonTitle": "Spine {version} JSON 내보내기", + "preparing": "수출 준비 중...", + "exportJson": "Spine JSON 내보내기", + "exportImagesTitle": "현재 파티클 시스템 ZIP에서 사용하는 이미지를 별도로 다운로드합니다.", + "organizingImages": "사진 정렬 중...", + "exportImages": "이미지 ZIP 내보내기", + "generatingProject": "프로젝트 생성 중...", + "exportSpine": ".spine 패키지 내보내기", + "authorize": "현재 웹사이트 승인", + "authorizeTitle": "기본 커넥터에서 현재 웹사이트 승인", + "refreshConnector": "커넥터를 다시 확인하세요", + "refresh": "새로 고치다", + "recalculating": "입자 애니메이션을 다시 계산하는 중...", + "exported": "내보낸 Spine {version}: {systems} 입자 시스템, {animations} 애니메이션, {bones} 루트 뼈대 {warning}", + "resourceWarning": ";{count} 리소스 팁(누락된 이미지는 계속 내보내집니다.)", + "timeout": "애니메이션 시간 초과를 다시 계산합니다. 페이지가 아직 실행 중인지 확인한 후 다시 시도하세요.", + "preparingProject": "사진을 정렬하고 이 기계를 Spine라고 부르는 중…", + "projectExported": "{fileName}가 생성되었습니다: .spine 프로젝트 및 {images} 사진, Spine {version} 포함", + "collectingImages": "현재 파티클 시스템에서 사용되는 사진을 조합하는 중...", + "imagesExported": "{fileName}가 생성되었습니다: {folder}/에는 {images} 사진이 포함되어 있습니다.", + "connectorChecking": "로컬 Spine 커넥터 감지 중...", + "connectorOffline": "로컬 Spine 커넥터가 실행 중이 아닙니다", + "spineNotFound": "커넥터는 실행 중이지만 Spine을 찾을 수 없습니다", + "notAuthorized": "커넥터는 실행 중이지만 이 사이트는 승인되지 않았습니다", + "connectorReady": "커넥터 사용 가능 · Spine 준비됨", + "connectorBusy": "Spine 프로젝트를 다시 계산하고 생성 중", + "connectorGenerate": "로컬 Spine으로 Spine {version} 프로젝트 생성", + "unknown": "알려지지 않은", + "checking": "확인 중", + "offline": "오프라인", + "notFound": "Spine 없음", + "unauthorized": "승인되지 않음", + "projectTransferTitle": "Spine 패키지 내보내기", + "projectTransferDetail": "입자 애니메이션을 다시 계산하는 중...", + "projectTransferDownload": "Spine 프로젝트 패키지가 다운로드되었습니다.", + "generatingJson": "Spine JSON 생성 중…", + "preparingProjectFiles": "프로젝트 사진을 대조하는 중...", + "uploading": "Spine 커넥터에 데이터 업로드 중...", + "spineProcessing": "Spine가 프로젝트를 변환하는 중입니다. 잠시 기다려 주세요...", + "downloadingProject": "생성된 Spine 프로젝트 패키지를 다운로드하는 중...", + "handingToBrowser": "다운로드를 위해 브라우저로 넘기는 중..." + }, + "transfer": { + "completed": "완전한", + "failed": "작업 실패" + }, + "scene": { + "title": "장면 오브젝트", + "addParticle": "파티클 시스템 추가", + "addParticleShort": "+입자", + "addCollider": "충돌기 추가", + "addColliderShort": "+충돌", + "addPath": "경로 추가", + "addPathShort": "+ 경로", + "addSpine": "Spine 추가", + "copyTitle": "현재 선택된 장면 객체를 복사합니다.", + "showParticle": "입자 시스템 표시", + "hideParticle": "입자 시스템 숨기기", + "showCollider": "충돌체 표시", + "hideCollider": "충돌체 숨기기", + "showPath": "경로 표시", + "hidePath": "경로 숨기기", + "showSpine": "Spine 표시", + "hideSpine": "Spine 숨기기", + "particle": "파티클", + "subEmitter": "하위 이미터", + "collision": "충돌", + "path": "경로", + "deleteParticle": "입자 시스템 삭제", + "deleteCollider": "충돌체 삭제", + "deletePath": "경로 삭제", + "deleteSpine": "Spine 삭제", + "empty": "아직 장면에 객체가 없습니다.", + "name": "이름", + "positionX": "X 위치", + "positionY": "Y 위치", + "offsetX": "X 오프셋", + "offsetY": "Y 오프셋", + "rotation": "회전", + "scaleX": "X 크기", + "scaleY": "Y 크기", + "seed": "랜덤 시드", + "seedTitle": "입자 시스템의 모든 무작위 속성, 리소스 선택 및 수정자 무작위 샘플링을 제어합니다.", + "randomizeSeed": "새로운 전역 무작위 시드 생성", + "seedHint": "초기 무작위 매개변수, 자원 선택 및 수정자 무작위 샘플링을 제어합니다. 같은 씨앗은 같은 효과를 재현할 수 있습니다", + "colliderTitle": "충돌기 속성", + "colliderName": "충돌기 이름", + "type": "유형", + "circle": "둥근", + "ellipse": "타원형", + "rect": "구형", + "polygon": "다각형", + "custom": "사용자 정의", + "enabled": "~할 수 있게 하다", + "xPosition": "X 위치", + "yPosition": "Y 위치", + "scaleXShort": "X 크기", + "scaleYShort": "Y 크기", + "radius": "반지름", + "radiusX": "X 반경", + "radiusY": "Y 반경", + "width": "너비", + "height": "높은", + "sides": "면의 수", + "collisionResponse": "충돌 대응", + "physics": "물리학(바운스/마찰)", + "pause": "일시정지(중지)", + "destroy": "사라지다(즉시 파기)", + "elasticity": "탄력성 (0-1)", + "friction": "마찰(0-1)", + "followPath": "길을 따라가세요", + "targetPath": "대상 경로", + "notSelected": "(선택되지 않음)", + "moveDuration": "이동 시간(초)", + "followDirection": "경로를 따라 방향", + "moveProgressCurve": "이동 진행 곡선", + "moveProgressHelp": "가로축: 실시간/이동 기간; 세로축: 경로 진행(0=시작점 → 1=종료점)", + "pathTitle": "경로 속성", + "pathName": "경로 이름", + "closedPath": "닫힌 경로", + "pathColor": "경로 색상", + "pathHelp": "운영 지침:", + "pathHelpItems": "빈 공간/곡선 두 번 클릭: 새 앵커 포인트 만들기, 앵커 포인트 두 번 클릭: 노드 삭제, 두 번째로 두 번 클릭하고 드래그: 새 노드를 만들고 핸들을 당기고 앵커 포인트를 드래그하여 위치를 이동하고 핸들을 드래그하여 곡선을 조정합니다. Shift + 핸들 드래그: 양쪽에서 완전히 대칭, A lt+ 드래그 핸들: 한쪽을 독립적으로 제어, Ctrl+클릭/프레임 선택: 선택한 노드 추가, Alt+클릭/프레임 선택: 선택 항목 빼기 노드, 빈 공간에서 Alt+클릭: 모든 선택을 취소하고 여러 노드를 선택한 후 전체적으로 드래그합니다.", + "applyPresetShape": "사전 설정된 모양 적용", + "choosePreset": "사전 설정 선택...", + "square": "정사각형", + "star": "별 모양", + "applyPreset": "사전 설정 적용", + "clearAnchors": "앵커 포인트 지우기", + "panelHint": "오른쪽 상단에 있는 버튼을 사용하여 장면 개체를 만듭니다." + }, + "modifiers": { + "title": "모디파이어", + "reset": "수정자 매개변수 재설정", + "damping": "감쇠", + "enableNoise": "이동 노이즈 사용", + "strength": "힘", + "noiseRange": "변동 범위", + "noiseSpeed": "시간 흐름율", + "noiseHint": "강도 제어는 비율에 영향을 미칩니다. · 변동 범위는 최대 편차를 제어합니다. · 시간 흐름은 변화 속도를 제어합니다.", + "enableGravity": "중력 사용", + "gravityStrength": "중력 강도", + "strengthMin": "강도 최소", + "strengthMax": "최대 강도", + "direction": "방향", + "gravityOverLife": "수명주기 동안의 중력", + "windOverLife": "라이프 사이클 바람", + "axisStrength": "수직축: 강도 0~1", + "directionHint": "오른쪽 0° · 아래쪽 -90° · 음의 강도는 방향을 바꿉니다.", + "enableWind": "바람 사용", + "windStrength": "바람의 세기", + "enableForceField": "힘장 사용", + "centerX": "센터 X", + "centerY": "센터 Y", + "forceStrength": "역장 강도", + "forceRadius": "역장 반경", + "falloffMode": "붕괴 모드", + "constant": "일정(속도는 범위 내에서 변하지 않습니다)", + "linearFalloff": "선형 폴오프(가장자리는 0)", + "inverseFalloff": "거리에 반비례(중앙에서 가장 강함)", + "forceHint": "양수는 중앙쪽으로 끌어당기고, 음수는 바깥쪽으로 밀어내며, 역장 원은 캔버스 내에서 드래그될 수 있습니다.", + "showShape": "모양을 보여주다", + "enableVortex": "소용돌이 사용", + "vortexHint": "양수는 시계 반대 방향 · 음수는 시계 방향", + "enableAttraction": "흡인 사용", + "attractionX": "흡착점 X", + "attractionY": "흡착점 Y", + "attractionRadius": "흡착반경", + "attractionDuration": "흡착시간", + "delay": "지연시간", + "delayMode": "지연 모드", + "globalTime": "통일된 시간", + "particleLife": "단일 입자 수명", + "attractionPath": "흡착방식", + "straight": "일직선", + "attractionHint": "지연 후 현재 위치부터 흡착이 시작됩니다. 빨간색 범위에 도달하면 죽습니다. 흡착 원은 캔버스 내에서 드래그할 수 있습니다.", + "enableTrail": "트레일 사용", + "trailImages": "후행 독립 사진", + "addTrailImage": "후행 이미지 리소스 추가", + "trailRotation": "회전하다", + "trailBones": "후행 뼈 수", + "trailRatio": "후행비율(%)", + "trailLength": "후행 길이", + "randomRange": "무작위 범위", + "lengthRatio": "길이 비율(%)", + "lengthMin": "최소 길이(%)", + "lengthMax": "최대 길이(%)", + "trailWidth": "후행 너비", + "widthRatio": "폭 비율(%)", + "widthMin": "최소 너비(%)", + "widthMax": "최대 너비(%)", + "widthScale": "너비 스케일링", + "followParticle": "입자를 따라가다", + "lifeLengthCurve": "수명주기 길이 곡선", + "shapeCurve": "형상 곡선(머리 → 꼬리 폭)", + "colorMode": "색상 모드", + "blendMode": "블렌드 모드", + "fixedColor": "고정된 색상", + "alphaMode": "투명도 모드", + "opacity": "투명도", + "gridRows": "그리드 행 수", + "gridCols": "그리드 열 수", + "trailHint": "각 입자는 리소스에 비례하여 형제 후행 뼈 세트를 생성합니다. 입자가 생성될 때 임의의 길이와 너비가 결정되어 동일한 시드를 안정적으로 재현할 수 있음", + "enableFollow": "이미터 추적 사용", + "followMode": "팔로우 모드", + "noFollow": "없음", + "followPath": "길을 따라가다", + "selectedBone": "선택된 뼈", + "emitterAngleMode": "송신기 각도 모드", + "fixedAngle": "고정 각도", + "followMoveDirection": "움직이는 방향을 따라가세요", + "moveProgressCurve": "이동 진행 곡선(0→1)", + "moveDuration": "이동 기간(초)", + "followSpace": "공간을 따라가다", + "localSpace": "로컬 공간(GEN 운동)", + "worldSpace": "월드 공간(입자 생성점 이동)", + "moveDirection": "움직이는 방향", + "forward": "앞으로(시작점 → 끝점)", + "reverse": "역방향(종료점 → 시작점)", + "followOffset": "오프셋 시작점(0-1)", + "followSpaceHint": "로컬 공간은 전체 방사체를 이동합니다. 월드 공간은 새 입자의 생성 지점만 이동하고 생성된 입자는 월드 위치에 유지됩니다.", + "followTarget": "목표를 따르십시오:", + "noValidBone": "유효한 뼈가 아직 바인딩되지 않았습니다. 먼저 Spine 계층 구조 트리에서 뼈를 선택하십시오.", + "rebind": "리바인드", + "bind": "제본", + "selectedBoneLabel": "현재 선택된 뼈대:", + "boneLocalSpace": "로컬 공간(뼈와 함께 이동)", + "boneWorldSpace": "월드 공간(파티클이 생성된 후 위치를 유지함)", + "offsetX": "변위 오프셋 X", + "offsetY": "변위 오프셋 Y", + "rotationOffset": "회전 오프셋", + "scaleOffsetX": "스케일 오프셋 X", + "scaleOffsetY": "스케일 오프셋 Y", + "boneFollowHint": "이미터는 선택한 Spine 뼈대의 위치만 따르며 Spine의 회전이나 크기 조정은 상속하지 않습니다. 입자 변환은 입자 시스템의 자체 매개변수와 상위 오프셋을 사용합니다.", + "enableCollision": "충돌 사용", + "collisionObjects": "참여 충돌 객체", + "colliderDisabled": "{name}(충돌기 비활성화)", + "clearCollider": "충돌 객체 지우기 {name}", + "addCollider": "장면 충돌 개체 추가", + "noAvailableColliders": "추가할 충돌 개체가 없습니다.", + "noCollidersSelected": "충돌 개체가 선택되지 않았으며 현재 입자는 충돌하지 않습니다.", + "available": "사용 가능", + "disabled": "장애가 있는", + "collisionHint": "추가되고 활성화된 장면 충돌 객체만 현재 입자 시스템의 충돌에 참여합니다.", + "enableSubEmitter": "하위 이미터 사용", + "triggerTiming": "트리거 시간 선택", + "birth": "태어나다", + "death": "주사위", + "collision": "충돌", + "chooseTarget": "대상 입자 시스템 선택", + "noTarget": "없음(입자 시스템)", + "deleteSubEmitter": "이 하위 이미터 삭제", + "probability": "방출 확률", + "collisionLimit": "충돌 한계", + "inherit": "상속하다", + "colorInheritMode": "색상 상속 방법", + "add": "추가하다", + "replace": "씌우다", + "addSubEmitter": "+ 새로운 하위 이미 터 추가", + "inheritNone": "없음(기본값)", + "inheritAll": "모든 속성", + "inheritColor": "색상", + "inheritScale": "크기", + "inheritRotation": "회전하다", + "inheritLife": "수명주기" + }, + "spine": { + "title": "Spine 속성", + "name": "Spine 이름", + "xPosition": "X 위치", + "yPosition": "Y 위치", + "rotation": "회전", + "scaleX": "X 크기", + "scaleY": "Y 크기", + "startTime": "시작 시간", + "resources": "Spine 리소스", + "chooseFolder": "폴더를 선택하고 로드하세요.", + "folderHint": "JSON / SKEL, Atlas 및 폴더의 모든 텍스처를 한 번에 읽습니다. 아래에서 리소스를 개별적으로 교체할 수 있습니다.", + "choose": "선택하다", + "chooseMultiple": "선택(복수 선택)", + "loading": "로드 중…", + "load": "↧ 로드", + "clear": "분명한", + "supportNote": "Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON 지원 · 해당 버전이 실행 중일 때 요청 시 로드 · 로컬 오프라인", + "currentResource": "현재 자원 {version}", + "animations": "Spine 애니메이션", + "noAnimations": "사용할 수 있는 애니메이션이 없습니다.", + "timelineAnimation": "타임라인에서 애니메이션 재생", + "no": "없음", + "hierarchy": "계층 트리", + "clearBoneTitle": "뼈대 선택을 지우려면 클릭하세요.", + "noBoneTitle": "현재 선택된 뼈가 없습니다.", + "clearBone": "선택한 뼈 지우기: {name}", + "currentBone": "현재 스켈레톤:", + "clearSlotTitle": "슬롯 선택을 지우려면 클릭하세요.", + "noSlotTitle": "현재 선택된 슬롯이 없습니다.", + "clearSlot": "선택한 슬롯 지우기: {name}", + "currentSlot": "현재 슬롯:", + "notSelected": "선택되지 않음", + "expandAll": "모두 펼치기", + "collapseAll": "모두 접기", + "bones": "해골", + "slots": "슬롯", + "notLoaded": "로드되지 않음 Spine", + "searchBones": "뼈 검색", + "searchBonesPlaceholder": "뼈 이름 검색…", + "clearSearch": "검색 지우기", + "clearBoneSearch": "뼈 검색 지우기", + "noMatchingBones": "일치하는 뼈가 발견되지 않았습니다.", + "expandChildren": "자식 뼈 확장", + "collapseChildren": "자식 뼈 접기", + "notLoadedSlots": "Spine 슬롯이 로드되지 않았습니다.", + "searchSlots": "슬롯 검색", + "searchSlotsPlaceholder": "슬롯 또는 액세서리 이름을 검색하세요…", + "clearSlotSearch": "슬롯 검색 지우기", + "noMatchingSlots": "일치하는 슬롯을 찾을 수 없습니다.", + "slotTitle": "{name}(스켈레톤: {bone}, 부착물: {attachment})", + "empty": "null", + "textureSummary": "{count} 장: {names}", + "textureImages": "질감 사진", + "missingFolderAssets": "선택한 폴더가 없습니다: {missing}", + "chooseAssets": "Spine 데이터, Atlas 및 모든 텍스처 이미지를 순서대로 선택하십시오." + }, + "help": { + "title": "도움말", + "subtitle": "입자 생성부터 저장 및 내보내기까지 빠른 시작", + "close": "지침 닫기", + "closeShort": "닫기(Esc)", + "quickStart": "빠른 시작", + "stepCreate": "객체 생성: 왼쪽의 \"Scene Object\"에서 +Particles / +Collision / +Path / +Spine를 사용하여 장면 객체를 추가합니다.", + "stepEdit": "입자 편집: 입자 시스템을 선택하고 \"방출 모드 → 방사체 모양 → 입자 속성 → 모양 및 리소스 → 수정자\"를 조정합니다.", + "stepPreview": "효과 확인: 하단 타임라인은 프레임별로 재생, 일시 중지, 드래그할 수 있습니다. 매개변수를 수정하면 자동으로 다시 계산됩니다.", + "stepExport": "저장 및 내보내기: 프로젝트를 유지하려면 \"구성 저장\"을 사용하십시오. 완성된 제품을 출력하려면 \"Spine Json / 이미지 패키지 / .spine 패키지를 내보내세요.\"", + "quickNote": "각 모듈 그룹 제목 오른쪽에 있는 \"재설정\"은 그룹의 기본 매개변수를 복원할 수 있습니다. 시스템 설정은 현재 브라우저에 자동으로 저장됩니다.", + "commonOps": "자주 쓰는 작업", + "eye": "작은 눈", + "eyeDesc": "개체를 개별적으로 표시하거나 숨깁니다. 숨겨진 입자 시스템은 내보내지지 않습니다.", + "copyDesc": "다양한 매개변수의 비교를 용이하게 하기 위해 현재 선택된 개체를 완전히 복사합니다.", + "backgroundDesc": "참조 이미지를 업로드하고 캔버스 미리보기 전용 위치와 투명도를 조정하세요.", + "settingsDesc": "관리 인터페이스 레이아웃, 보조 디스플레이, 규모 등은 브라우저에 자동으로 저장됩니다.", + "undoDesc": "Ctrl+Z는 한 단계 후퇴합니다. 최대 단계 수는 시스템 설정에서 조정할 수 있습니다.", + "spineBoneDesc": "파티클 이미터가 따라갈 수 있는 계층 구조 트리에서 뼈대를 검색하고 선택합니다.", + "shortcuts": "단축키", + "undoShortcut": "이전 단계 실행 취소", + "saveShortcut": "구성 저장", + "panShortcut": "캔버스 드래그", + "translateShortcut": "변위 도구", + "rotateShortcut": "회전 도구", + "scaleShortcut": "확대/축소 도구", + "playShortcut": "재생/일시 정지", + "startShortcut": "첫 번째 프레임으로 돌아가기", + "shortcutNote": "Q / W / E / R은 먼저 캔버스를 클릭해야 합니다. 커서가 입력 상자에 있으면 단일 키 단축키가 실행되지 않습니다.", + "modules": "기능 모듈", + "configTitle": "구성 관리", + "saveConfigDesc": "모든 현재 장면 객체와 매개변수를 프로젝트 JSON 파일로 저장합니다(Ctrl+S도 지원됨).", + "loadConfigDesc": "전체 프로젝트를 복원하려면 로컬 구성 파일을 선택하세요.", + "presetDesc": "드롭다운에서 기본 빠른 적용을 선택합니다. 목록을 새로 고치려면 드롭다운을 클릭하세요.", + "configScope": "범위", + "configScopeDesc": "구성에는 개체와 매개변수가 포함됩니다. 인터페이스와 시스템 설정은 브라우저에 별도로 저장됩니다.", + "sceneTitle": "장면 객체", + "particleDesc": "핵심 개체. 위치, 오프셋, 회전, 크기 조정 및 임의 시드를 설정할 수 있습니다. 동일한 씨앗은 동일한 효과를 재현할 수 있습니다.", + "colliderDesc": "원/타원/직사각형/다각형/사용자 정의는 경로를 따라 물리적 바운스, 일시 중지, 파괴 및 이동을 지원합니다.", + "pathDesc": "앵커 포인트, 제어 핸들, 클로저, 색상 및 사전 설정 모양을 지원하는 베지어 경로입니다.", + "spineDesc": "Spine 데이터, Atlas 및 텍스처를 로드하고, 뼈대와 슬롯을 찾아보고, 이미터를 따라갑니다.", + "sceneCommonDesc": "개체는 독립적으로 표시되고 복사될 수 있습니다. 숨겨진 입자 시스템은 내보내지지 않습니다.", + "emissionDesc": "연속 발사, 폭발, 지연 및 시작/루프/종료 3단계 루프 지속 시간.", + "burstDesc": "한 번에 지정된 수의 입자를 방출합니다.", + "delayDesc": "방출이 시작되기 전 대기 시간으로, 입자 막대의 왼쪽 끝에 해당합니다.", + "loopNote": "루프 지속성은 뼈대 및 경로 추적을 지원하지 않으며 전환 시 다음 설정이 복원됩니다.", + "shapeDesc": "점, 원, 직사각형, 원뿔 또는 경로 생성 영역. 원/원추는 내부 및 외부 반경을 지원하고 직사각형은 내부 및 외부 너비와 높이를 지원합니다.", + "angleDesc": "고정, 무작위, 방사형, 법선 경로 또는 경로 접선.", + "initialDesc": "수명 주기, 속도, 크기 조정 및 회전 지원은 고정, 무작위, 곡선 및 회전을 지원하여 출시 방향을 따를 수 있습니다.", + "overLifeDesc": "속도배율, 줌배율, 회전속도는 수명곡선에 따라 조절 가능합니다.", + "alphaDesc": "투명도는 고정 또는 곡선을 지원합니다. 곡선 모드는 파생, 선형 또는 베지어를 따를 수 있습니다.", + "imageDesc": "단일 이미지 또는 시퀀스 프레임, 다중 이미지 가중치 무작위화, 피벗 포인트, 색상, 혼합 모드 및 독립적인 투명도.", + "sequenceDesc": "재생 방법에는 단일 시간 숨기기, 단일 시간 고정, 정방향 루프 및 역방향 루프가 포함됩니다.", + "noiseDesc": "지터 추적을 생성하고 강도, 범위 및 속도를 제어합니다.", + "gravityDesc": "중력, 바람 및 수명주기 강도 곡선.", + "forceDesc": "전역 역장, 소용돌이, 흡착 및 충돌.", + "trailDesc": "독립적인 후행 자산, 뼈 수, 길이, 너비, 모양, 색상 및 투명도 곡선.", + "followDesc": "이미터는 경로 또는 Spine 뼈를 따를 수 있습니다.", + "collisionDesc": "장면 충돌 개체와 입자 충돌 반응을 선택합니다.", + "exportDesc": "이미지 경로, Spine 버전, 키프레임 곡선, FPS, 정수 프레임, 뼈 풀 및 빈 애니메이션을 설정합니다.", + "exportButtonsDesc": "커넥터를 통해 Spine JSON, 이미지 ZIP를 내보내거나 .spine 프로젝트를 생성할 수 있습니다.", + "connectorTitle": "Spine 커넥터 사용 지침", + "connectorIntro": "커넥터는 웹 페이지에서 생성된 JSON 및 이미지를 로컬 시스템에 설치 및 활성화된 Spine에 전달하고 이를 편집 가능한 .spine 프로젝트로 변환합니다.", + "prerequisite": "프론트로드", + "prerequisiteDesc": "컴퓨터에 Spine가 설치 및 활성화되었으며 데스크탑 커넥터가 실행되었습니다.", + "download": "다운로드", + "webSide": "웹페이지", + "webSideDesc": "\"커넥터 사용 가능 · Spine가 준비되었습니다\"가 표시되면 \".spine 패키지 내보내기\"를 클릭합니다.", + "authorization": "첫 번째 승인", + "authorizationDesc": "첫 번째 연결에서는 웹사이트의 소스를 확인하고 한 번만 허용해야 합니다. 이 기계는 인증 화이트리스트를 저장합니다.", + "pathSetup": "경로 설정", + "pathSetupDesc": "커넥터는 Spine를 자동으로 감지합니다. 찾을 수 없는 경우 애플리케이션 경로를 수동으로 지정할 수 있습니다.", + "downloadResult": "결과 다운로드", + "downloadResultDesc": ".spine 프로젝트 및 이미지 디렉터리가 포함된 ZIP 패키지를 가져옵니다.", + "version": "버전", + "versionDesc": "커넥터는 JSON 버전에 따라 Spine 3.8~4.3을 자동으로 일치시킵니다.", + "security": "안전", + "securityDesc": "로컬 주소만 듣고 인증은 커넥터에 저장되며 변환 후 임시 파일은 정리됩니다.", + "differenceTitle": "구성과 내보내기의 차이점은 무엇입니까?", + "differenceDesc": "\"구성 저장\"은 편집할 수 있는 모든 개체와 매개변수를 저장합니다. \"Spine Json 내보내기\"는 표시된 입자 시스템만 내보내고 충돌, 추적, 추적 및 하위 방사체 결과를 독립적인 애니메이션 데이터로 굽습니다." + }, + "errors": { + "confirmLoopFollowEnter": "루프 연속 모드에 들어가면 입자 추적 설정이 무효화되고 기본값으로 복원됩니다. 계속하다?", + "confirmLoopFollowExit": "루프 지속 모드를 종료한 후 입자 추적 설정이 무효화되고 기본값으로 복원됩니다. 계속하다?", + "invalidJson": "구성 파일이 유효하지 않습니다. JSON", + "invalidConfigFormat": "SpineParticle 편집자 프로필이 아닙니다.", + "unsupportedConfigVersion": "아직 지원되지 않는 구성 버전: {version}", + "missingScene": "구성 파일에 전체 장면 데이터가 누락되었습니다.", + "missingEmbeddedSpine": "구성에 재사용 가능한 Spine 원본 리소스가 포함되어 있지 않습니다.", + "chooseJsonConfig": ".json 구성 파일을 선택하세요.", + "settingsInvalidJson": "시스템 설정 캐시가 유효하지 않습니다. JSON", + "settingsFormat": "SpineParticle 편집기 시스템 설정 캐시가 아님", + "settingsVersion": "시스템 구성 버전은 아직 지원되지 않습니다: {version}", + "settingsMissing": "시스템 설정 캐시에 설정이 없습니다.", + "noExportableImages": "현재 표시되는 입자 시스템에 대해 내보낼 수 있는 이미지가 없습니다.", + "invalidZipPath": "ZIP 잘못된 파일 경로", + "spineFileType": "Spine 데이터는 .json 또는 .skel만 지원합니다.", + "atlasFileType": "Atlas 파일은 .atlas만 지원합니다.", + "chooseTexture": "텍스처 이미지를 하나 이상 선택하세요.", + "binaryParseFailed": "Spine 바이너리 구문 분석 실패(4.3: {v43}, 이전 버전: {v42})", + "invalidSpineJson": "Spine JSON 잘못된 파일 형식", + "unsupportedSpineJsonVersion": "Spine JSON 버전은 지원되지 않으며 {versions}만 지원됩니다.", + "unsupportedSpineDataVersion": "Spine 데이터 버전은 지원되지 않으며 {versions}만 지원됩니다.", + "embeddedReadFailed": "내장된 Spine 파일을 읽을 수 없습니다: {name}", + "missingImageWarning": "이미지 \"{file}\"가 누락되었거나 크기를 읽을 수 없으며 경로가 유지됩니다.", + "missingTrailImageWarning": "후행 이미지 \"{file}\"가 누락되어 경로가 보존되었습니다.", + "emptyCacheWarning": "'{name}'에 사용할 수 있는 프레임 버퍼가 없습니다.", + "readExportImageFailed": "내보낸 이미지를 읽을 수 없습니다: {name}", + "connectorOffline": "로컬 Spine 커넥터가 감지되지 않습니다. 먼저 커넥터를 활성화하십시오.", + "connectorHttpError": "Spine 커넥터가 오류를 반환합니다: HTTP {status}", + "invalidTrailUV": "후행 메시 '{name}'에 대한 잘못된 UV ​​데이터", + "missingTrailVertices": "후행 메시 '{name}'에 정점 데이터가 누락되었습니다.", + "trailIndexOutOfRange": "후행 메시 '{name}'의 삼각형 인덱스가 범위를 벗어났습니다.", + "invalidTrailHull": "후행 메쉬 \"{name}\"의 외부 윤곽 번호가 잘못되었습니다.", + "trailHullIndexOutOfRange": "후행 메시 \"{name}\"의 외부 윤곽선 가장자리 인덱스가 범위를 벗어났습니다.", + "invalidInfluenceCount": "후행 메시 '{name}'에 잘못된 수의 뼈 가중치가 포함되어 있습니다.", + "missingBoneReference": "후행 메시 '{name}'는 존재하지 않는 뼈대를 참조합니다.", + "invalidWeight": "후행 그리드 \"{name}\"에 잘못된 중량 데이터가 포함되어 있습니다.", + "weightSum": "후행 메시 '{name}'의 정점 가중치의 합이 1이 아닙니다.", + "vertexCountMismatch": "후행 메시 '{name}'의 정점 수와 UV 수가 일치하지 않습니다.", + "invalidInherit": "뼈대 '{name}'의 상속 값 '{inherit}'가 Spine {version} JSON 형식을 따르지 않습니다.", + "trailBoneParent": "후행 뼈대 \"{name}\"는 입자 시스템 뼈 아래에 직접 매달려야 하며 뼈대 체인을 형성할 수 없습니다.", + "trailSlotEmpty": "가중 테일링 슬롯 \"{name}\"는 빈 부착물을 사용할 수 없습니다. 해당 뼈대 스케일링은 나타나지 않거나 사망하는 단계에서 0으로 설정되어야 합니다.", + "spine38Version": "Spine 3.8 내보낸 버전 ID는 3.8이어야 합니다.", + "spine38Inherit": "Spine 3.8 뼈 \"{name}\"는 변환을 사용해야 하며 상속을 사용할 수 없습니다.", + "spine38SlotColor": "Spine 3.8 슬롯 색상 타임라인은 color / twoColor를 사용해야 합니다.", + "spine38AttachmentName": "Spine 3.8 첨부 타임라인의 숨겨진 프레임에는 이름을 명시적으로 작성해야 합니다: null", + "spine38RotationAngle": "Spine 3.8 시간축을 회전하려면 각도를 사용해야 합니다.", + "spine38Curve": "Spine 3.8은 4.x 배열 곡선 형식을 지원하지 않습니다.", + "unsupportedExportVersion": "내보낸 버전은 지원되지 않으며 Spine {versions}만 지원됩니다.", + "exportVersionMismatch": "일관성 없는 내보내기 버전: Spine {expected}로 설정, JSON는 Spine {actual}로 표시됨", + "exportMissingBones": "내보내기 결과 뼈가 누락되었습니다.", + "missingAtlasTexture": "Atlas에서 참조하는 텍스처가 선택되지 않았습니다: {name}" + }, + "language": { + "label": "언어", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/i18n/locales/pt-BR.json b/src/i18n/locales/pt-BR.json new file mode 100644 index 0000000..1328eb1 --- /dev/null +++ b/src/i18n/locales/pt-BR.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "Arraste para ajustar a altura da linha do tempo", + "systems": "sistema", + "particlesBones": "Partículas (ossos)", + "rootBone": "osso da raiz", + "hudTip": "Zoom da roda · Clique com o botão esquerdo para arrastar a tela", + "title": "Editor de Partículas Spine - Yeomai" + }, + "common": { + "close": "Fechar", + "reset": "Redefinir", + "add": "Adicionar", + "remove": "Remover", + "delete": "Excluir", + "clear": "Limpar", + "cancel": "Cancelar", + "confirm": "Confirmar", + "none": "Nenhum", + "enabled": "Ativado", + "disabled": "Desativado", + "fixed": "Fixo", + "random": "Aleatório", + "curve": "Curva", + "followExport": "Seguir exportação", + "linear": "Linear", + "bezier": "Bézier", + "above": "Acima", + "below": "Abaixo", + "left": "Esquerda", + "right": "Direita", + "seconds": "s", + "frames": "quadros" + }, + "toolbar": { + "settings": "Configurações", + "undo": "Desfazer (Ctrl+Z)", + "pan": "Mover tela (Q)", + "translate": "Mover (W)", + "rotate": "Girar (E)", + "scale": "Escalar (R)", + "zoomIn": "Ampliar", + "zoomOut": "Reduzir", + "fitView": "Ajustar à tela", + "toggleGrid": "Alternar grade", + "resetView": "Redefinir visualização", + "background": "Fundo", + "backgroundSettings": "Configurações do fundo", + "changeBackground": "Trocar imagem", + "uploadBackground": "Enviar imagem", + "clearBackground": "Limpar fundo", + "noBackground": "Nenhuma imagem", + "backgroundX": "Deslocamento X da imagem de fundo", + "backgroundY": "Deslocamento Y da imagem de fundo", + "backgroundOpacity": "Transparência da imagem de fundo", + "opacity": "Opacidade", + "help": "Ajuda", + "openHelp": "Abrir ajuda" + }, + "settings": { + "title": "Configurações do sistema", + "layout": "Layout da interface", + "parameterPanelPosition": "Localização do painel de parâmetros", + "panelOnRight": "O painel de parâmetros é mostrado à direita", + "history": "Histórico de operação", + "maxUndo": "Número máximo de passos para trás", + "canvasGuides": "Display auxiliar de tela", + "emitter": "ponto de lançamento", + "bones": "Conexão óssea", + "bonePointSize": "Tamanho do desenho do ponto ósseo", + "boneAxisSize": "Tamanho do desenho do eixo", + "skinMesh": "malha esfolada", + "enableTicks": "Habilitar ticks", + "tickFontSize": "Dimensionar o tamanho do texto", + "tickWidth": "espessura da marca", + "axisColor": "cor do eixo", + "showAxisLabels": "Exibir valor da escala", + "cacheNote": "Todas as configurações do sistema são salvas automaticamente no navegador atual" + }, + "config": { + "title": "Gerenciamento de configuração", + "save": "Salvar configuração", + "saveTitle": "Salve todas as configurações do editor (Ctrl+S)", + "load": "Carregar configuração", + "loadTitle": "Carregar configuração do editor local", + "presets": "Lista predefinida", + "selectPreset": "Selecionar predefinição", + "noPresets": "Nenhuma predefinição", + "saved": "A configuração foi salva localmente", + "loading": "Carregando configuração…", + "loaded": "Carregado: {name}", + "presetLoading": "Carregando predefinições…", + "presetLoaded": "Predefinição carregada: {name}", + "presetNamingError": "{message}, verifique a nomenclatura de arquivo padrão", + "presetTransferTitle": "Carregar predefinição", + "presetDownloading": "Baixando {file}…", + "presetParsing": "Analisando a configuração padrão...", + "presetRestoring": "Analisando e restaurando recursos padrão...", + "presetComplete": "Carregamento predefinido concluído", + "presetListError": "Não é possível ler a lista predefinida", + "presetReadError": "Não é possível ler a predefinição: {file}" + }, + "presets": { + "particleSweep": "1.Varredura de partículas", + "barBlocks": "2.Blocos retangulares", + "forceTrail": "3.Rastro de campo de força", + "lightningSequence": "4.Sequência de raios", + "texturePivot": "5.Pivô da textura", + "subEmitter": "6.Subemissor" + }, + "curve": { + "bezierHint": "Arraste a alça quadrada para ajustar o arco · Clique duas vezes em um espaço em branco para criar um novo · Clique duas vezes em um nó para excluí-lo", + "linearHint": "Clique duas vezes em um espaço em branco para criar um novo. Clique duas vezes em um nó para excluí-lo. Arraste um nó para ajustá-lo.", + "resetTitle": "Restaurar curva padrão" + }, + "gradient": { + "addTitle": "Clique duas vezes na faixa de opções para adicionar uma marca colorida", + "color": "Código de cores", + "colorValue": "Valor de cor da escala de cores", + "position": "Posição da marca colorida", + "addMiddle": "Adicione cor no meio", + "delete": "Excluir patch de cor atual", + "hint": "Clique duas vezes na faixa colorida para adicionar uma nova · Arraste a marca colorida para ajustar sua posição · Clique duas vezes na marca colorida para excluí-la" + }, + "attributeControl": { + "angleOffset": "Deslocamento de ângulo", + "value": "valor numérico", + "lower": "limite inferior", + "upper": "limite superior", + "rangeLower": "Limite inferior do intervalo", + "rangeUpper": "Faixa superior", + "curveInput": "Entrada de curva →", + "direction": "Direção de lançamento" + }, + "pivot": { + "title": "ponto de articulação do mapa", + "zoomOut": "diminuir o zoom", + "zoomIn": "ampliar", + "expand": "Zoom para operação em tela cheia", + "interaction": "Clique com o botão esquerdo/arraste para definir o ponto de giro · Clique com o botão direito para arrastar a tela · Roda de rolagem para ampliar", + "previewAlt": "Visualização do ponto dinâmico", + "noImage": "Nenhuma imagem selecionada", + "resetCenter": "Reposicionar no meio (50%, 50%)", + "coordinates": "Coordenadas do ponto do eixo (%)", + "rotationTest": "Teste de rotação do eixo", + "static": "ainda", + "spin": "rotação", + "swing": "balanço", + "rotationAlt": "Teste de rotação", + "topLeft": "canto superior esquerdo", + "top": "Bem acima", + "topRight": "canto superior direito", + "left": "Direita esquerda", + "center": "meio", + "right": "Certo", + "bottomLeft": "canto inferior esquerdo", + "bottom": "Diretamente abaixo·inferior", + "bottomRight": "canto inferior direito" + }, + "image": { + "chooseSequence": "Selecione imagens de quadros de sequência", + "chooseLocal": "Selecione a imagem local", + "subfolder": "subpasta", + "name": "nome", + "restore": "Restaurar {name}", + "deleteResource": "Excluir recursos de imagem", + "imageMode": "Modo de imagem", + "fixed": "Imagem única", + "sequence": "Sequência", + "playbackMode": "modo de jogo", + "onceHide": "Uma vez, ocultar no final", + "onceHold": "Uma vez, manter último quadro", + "loopForward": "Loop para frente", + "loopReverse": "Loop reverso", + "playbackFps": "Taxa de quadros de reprodução", + "chooseSequenceMulti": "Selecione quadros de sequência (múltiplas seleções)", + "weight": "Peso %", + "unlockWeight": "Desbloquear bloqueio de proporção", + "lockWeight": "Bloquear a proporção atual", + "pivot": "Pivô da textura", + "collapsePivot": "Recolher ajuste do ponto de articulação", + "expandPivot": "Expandir o ajuste do ponto de articulação", + "pivotModal": "Eixo de rotação de textura ponto grande refinamento de imagem", + "pivotModalDesc": "Clique ou arraste em qualquer lugar no mapa abaixo para definir com precisão o centro de rotação/oscilação das partículas.", + "pivotZoomHint": "Suporta ampliação de 100% ~ 400%, mira precisa na ponta ou raiz:", + "confirmPivot": "Determinar e salvar o ponto de articulação", + "noSequence": "Nenhum quadro de sequência selecionado", + "firstFrame": "Quadro 1", + "firstImage": "primeira foto", + "lastImage": "última foto", + "pivotOn": "Aberto: X {x}% | Y {y}%", + "pivotOff": "Não ativado, o padrão é próximo ao centro da imagem (50%, 50%)", + "pivotCustom": "O ponto de articulação foi personalizado: X {x}% | Y {y}%", + "frameCountOne": "1 quadro · {name}", + "frameCountMany": "Quadro {count} · {first} → {last}", + "sequenceSelected": "O quadro {count} foi selecionado e reproduzido na ordem {first}-{last}" + }, + "timeline": { + "play": "Jogar(D)", + "pause": "Pausa (D)", + "toStart": "Volte para o primeiro quadro (S)", + "previous": "quadro anterior", + "next": "próximo quadro", + "toEnd": "Mover para o último quadro", + "continuousLoop": "Reprodução em loop contínuo", + "abLoop": "Loop independente do intervalo A/B", + "abLoopShort": "Loop AB", + "abRange": "Intervalo do ciclo AB", + "playbackStart": "Quadro inicial de reprodução personalizado", + "playbackEnd": "Quadro final de reprodução personalizado", + "startFrame": "Reproduzir quadro inicial", + "endFrame": "Reproduzir quadro final", + "frame": "quadro", + "emission": "Emissão", + "particleLife": "Partículas ativas", + "spineAnimation": "Animação Spine", + "ownerAnimation": "Animação associada", + "setOwnerAnimation": "Defina a animação à qual pertence o sistema de partículas atual", + "chooseOwnerAnimation": "Selecione a animação", + "animationName": "Nome da animação", + "renameAnimation": "Renomear a animação atual", + "rename": "Renomear", + "newAnimation": "+ Novo", + "keepOneAnimation": "Pelo menos uma animação precisa ser mantida", + "spinePreview": "Animação de visualização Spine", + "noSpineAnimation": "Nenhuma animação Spine disponível", + "none": "nenhum", + "systemName": "Sistema {index}", + "dragLoopDuration": "Duração do segmento do loop de arrastar", + "dragEmissionDuration": "Duração do arrasto", + "dragSpineStart": "Arraste para ajustar o horário de início da animação", + "noAnimationData": "Atualmente não há dados de animação para exibir.", + "animationNameEmpty": "O nome da animação não pode ficar vazio", + "animationNameDuplicate": "Os nomes das animações não podem ser repetidos", + "animationRenameFailed": "Não é possível modificar o nome da animação", + "zoomIn": "ampliar", + "zoomOut": "diminuir o zoom", + "zoomFit": "Moderado", + "frameStatus": "Quadro {current} / {total}" + }, + "emission": { + "title": "Modo de emissão", + "reset": "Redefinir parâmetros do modo de transmissão", + "stream": "Contínuo", + "burst": "Explosão", + "normalStream": "Contínuo normal", + "loopStream": "Loop contínuo", + "rate": "Taxa de emissão", + "duration": "Duração da emissão", + "loopDuration": "Duração do lançamento (f)", + "generateStart": "Gerar animação de loop inicial", + "generateEnd": "Gerar animação de loop final", + "customDuration": "Especifique a duração", + "auto": "{frames}f automático", + "startLoopDuration": "Duração do segmento do loop inicial", + "endLoopDuration": "Duração do segmento do loop final", + "loopWarning": "O modo de persistência de loop não suporta seguimento de osso e seguimento de caminho; as configurações a seguir das partículas serão restauradas aos valores padrão ao entrar ou sair.", + "burstCount": "Quantidade por explosão", + "delay": "Atraso", + "shapeTitle": "Forma do emissor", + "shapeReset": "Redefinir parâmetros de formato do emissor", + "shape": "forma", + "point": "Ponto", + "circle": "Círculo", + "rect": "Retângulo", + "cone": "Cone", + "path": "Caminho", + "innerDiameter": "diâmetro interno", + "outerDiameter": "diâmetro externo", + "innerRadius": "raio interno", + "outerRadius": "raio externo", + "coneDirection": "Orientação cônica", + "coneAngle": "Ângulo de abertura cônico", + "innerWidth": "largura interna", + "innerHeight": "Alto por dentro", + "outerWidth": "Largura externa", + "outerHeight": "Extra alto", + "selectPath": "Selecione o caminho", + "noPath": "Sem caminho (emissão pontual)", + "birthDistribution": "distribuição de nascimentos", + "evenDistribution": "Distribuição fixa igualmente espaçada", + "randomDistribution": "distribuição aleatória", + "emissionAngle": "ângulo de lançamento", + "radial": "Radial (centro para fora)", + "pathNormal": "perpendicular ao caminho", + "pathTangent": "ao longo da direção do caminho", + "fixedAngle": "ângulo fixo", + "baseAngle": "ângulo base", + "randomRange": "intervalo aleatório", + "showShape": "mostrar forma" + }, + "attributes": { + "title": "Atributos das partículas", + "reset": "Redefinir parâmetros de atributos de partículas", + "initialParams": "Valores iniciais", + "initialLife": "ciclo de vida inicial", + "randomSample": "Amostragem aleatória →", + "initialSpeed": "velocidade inicial", + "initialScale": "dimensionamento inicial", + "uniform": "unificado", + "separateXY": "Separação XY", + "scaleX": "Ampliar X", + "scaleY": "Ampliar Y", + "initialRotation": "rotação inicial", + "lifecycleTitle": "Alterações durante o tempo de vida", + "speedOverLife": "velocidade do ciclo de vida", + "speedMultiplier": "multiplicador de velocidade", + "lifeTo": "ciclo de vida →", + "scaleOverLife": "Escala durante o ciclo de vida", + "scaleMultiplier": "Proporção de zoom", + "multiplierX": "Ampliação", + "multiplierY": "Ampliação Y", + "rotationOverLife": "Girar durante o ciclo de vida", + "rotationSpeed": "Velocidade de rotação" + }, + "appearance": { + "title": "Aparência e recursos", + "reset": "Redefinir parâmetros de aparência e recursos", + "opacity": "Opacidade", + "curveMode": "Modo curva", + "transparent": "0 (transparente)", + "opaque": "1 (opaco)", + "renderLayer": "Camada de renderização (slot Spine)", + "top": "nível superior", + "spineSlot": "Slot Spine", + "selectSpine": "Selecione Spine", + "noSpine": "Nenhum disponível Spine", + "noSlot": "Nenhum slot selecionado ainda", + "reselect": "Selecionar novamente", + "selectSlot": "Selecione o slot", + "searchSlots": "Pesquise o nome do slot ou acessório…", + "searchSlotsAria": "Espaços de pesquisa", + "emptySlot": "Espaço vazio", + "noMatchingSlots": "Nenhum slot correspondente", + "above": "no topo desta imagem do slot", + "below": "abaixo desta imagem do slot", + "followAttachment": "Mostre e oculte com acessórios de slot", + "previewOnly": "O ajuste do nível de exibição afeta apenas a visualização do editor e não afeta os dados exportados.", + "imageResources": "Recursos de imagem", + "addImage": "Adicione recursos de imagem", + "scale": "Zoom", + "color": "cor", + "fixedColor": "cor fixa", + "randomColor": "cor aleatória", + "lifetime": "vida útil", + "normal": "Normal", + "add": "Adição", + "multiply": "Multiplicação", + "screen": "Tela", + "fixedColorValue": "valor de cor fixo", + "randomColorHint": "Cada partícula escolhe aleatoriamente uma cor da fita quando nasce e permanece inalterada durante seu ciclo de vida.", + "independentAlpha": "Opacidade independente", + "off": "Desligado" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · Imagem acima", + "slotLabelBelow": "{spine} / {slot} · Abaixo da foto", + "resolvedAbove": "Renderizado acima da imagem {slot} e abaixo de seu slot", + "resolvedBetween": "Renderizado entre {previous} e {slot}", + "warningNoSpine": "Não há nenhum Spine carregado e as partículas são exibidas temporariamente no topo.", + "warningNoSelection": "Spine ainda não foi selecionado e as partículas são exibidas temporariamente no topo.", + "warningMissingSpine": "O alvo Spine não existe e as partículas são exibidas temporariamente no topo.", + "warningNotReady": "O alvo Spine não está pronto e as partículas são temporariamente exibidas no topo.", + "warningMissingSlot": "O slot alvo não existe (o recurso pode ter sido substituído) e as partículas são exibidas temporariamente no topo.", + "warningFirstSlot": "Este é o primeiro slot e não pode ser exibido abaixo dele; as partículas são exibidas temporariamente no topo." + }, + "export": { + "title": "Configurações de exportação", + "reset": "Redefinir configurações de exportação", + "imagesPath": "Caminho da imagem (caminho das imagens Spine)", + "spineVersion": "Versão do Spine", + "keyframeCurve": "Curva de interpolação de quadro-chave", + "linear": "Linear", + "smoothBezier": "Bézier Suave (Bézier Suave)", + "bezierHelp": "Smooth Bezier ajusta o movimento contínuo dentro da tolerância de erro; nascimento, morte, troca de apegos e mutações ainda usam quadros-chave de etapas.", + "spine38Help": "Spine 3.8 não oferece suporte à matriz Bezier por canal 4.x e é convertido em quadros-chave lineares por partes com tolerância reduzida na exportação.", + "fps": "FPS de exportação", + "omitFps": "Não escreva fps", + "fpsHelp": "Mantenha os segundos reais da animação inalterados ao modificar FPS; \"Não escreva fps\" omite apenas os metadados fps de Spine.", + "integerFrames": "Alinhamento de quadro inteiro", + "bonePool": "Conjunto de objetos ósseos", + "excludeEmpty": "Exclua animações sem conteúdo", + "baking": "A animação está sendo recalculada e preparada", + "exportJsonTitle": "Exportar Spine {version} JSON", + "preparing": "Preparando para exportar...", + "exportJson": "Exportar Spine JSON", + "exportImagesTitle": "Baixe separadamente a imagem usada pelo sistema de partículas atual ZIP", + "organizingImages": "Classificando fotos...", + "exportImages": "Exportar imagens ZIP", + "generatingProject": "Gerando projeto...", + "exportSpine": "Exportar pacote .spine", + "authorize": "Autorizar o site atual", + "authorizeTitle": "Autorize o site atual no conector nativo", + "refreshConnector": "Verifique novamente o conector", + "refresh": "atualizar", + "recalculating": "Recálculo da animação de partículas...", + "exported": "Spine {version} exportado: sistemas de partículas {systems}, animações {animations}, ossos de raiz {bones} {warning}", + "resourceWarning": ";dicas de recursos {count} (as imagens ausentes ainda são exportadas)", + "timeout": "Recálculo do tempo limite da animação. Confirme se a página ainda está em execução e tente novamente", + "preparingProject": "Classificando fotos e chamando esta máquina de Spine…", + "projectExported": "{fileName} foi gerado: incluindo projeto .spine e imagens {images}, Spine {version}", + "collectingImages": "Comparando imagens atualmente usadas pelo sistema de partículas...", + "imagesExported": "{fileName} foi gerado: {folder}/ contém imagens {images}", + "connectorChecking": "Detectando conector Spine local...", + "connectorOffline": "O conector local do Spine não está em execução", + "spineNotFound": "O conector está ativo, mas o Spine não foi encontrado", + "notAuthorized": "O conector está ativo, mas este site não está autorizado", + "connectorReady": "Conector disponível · Spine pronto", + "connectorBusy": "Recalculando e gerando o projeto Spine", + "connectorGenerate": "Gerar projeto Spine {version} com o Spine local", + "unknown": "desconhecido", + "checking": "Verificando", + "offline": "Offline", + "notFound": "Spine não encontrado", + "unauthorized": "Não autorizado", + "projectTransferTitle": "Exportar pacote Spine", + "projectTransferDetail": "Recálculo da animação de partículas...", + "projectTransferDownload": "O pacote do projeto Spine foi baixado", + "generatingJson": "Gerando Spine JSON…", + "preparingProjectFiles": "Coletando fotos do projeto...", + "uploading": "Fazendo upload de dados para o conector Spine...", + "spineProcessing": "Spine está convertendo o projeto, aguarde...", + "downloadingProject": "Baixando o pacote do projeto Spine gerado...", + "handingToBrowser": "Passando para o navegador para download..." + }, + "transfer": { + "completed": "Concluído", + "failed": "Falha na operação" + }, + "scene": { + "title": "Objetos da cena", + "addParticle": "Adicionar sistema de partículas", + "addParticleShort": "+partícula", + "addCollider": "Adicionar colisor", + "addColliderShort": "+colisão", + "addPath": "adicionar caminho", + "addPathShort": "+ caminho", + "addSpine": "Adicionar Spine", + "copyTitle": "Copie o objeto de cena atualmente selecionado", + "showParticle": "Mostrar sistema de partículas", + "hideParticle": "Ocultar sistema de partículas", + "showCollider": "mostrar colisores", + "hideCollider": "Ocultar colisor", + "showPath": "mostrar caminho", + "hidePath": "Ocultar caminho", + "showSpine": "Exibir Spine", + "hideSpine": "Ocultar Spine", + "particle": "Partículas", + "subEmitter": "Subemissor", + "collision": "Colisão", + "path": "Caminho", + "deleteParticle": "Excluir sistema de partículas", + "deleteCollider": "Excluir colisores", + "deletePath": "excluir caminho", + "deleteSpine": "Excluir Spine", + "empty": "Ainda não há objetos na cena", + "name": "nome", + "positionX": "Posição X", + "positionY": "Posição Y", + "offsetX": "Deslocamento X", + "offsetY": "Deslocamento Y", + "rotation": "Rotação", + "scaleX": "Escala X", + "scaleY": "Escala Y", + "seed": "Semente aleatória", + "seedTitle": "Controle todos os atributos aleatórios, seleção de recursos e modificador de amostragem aleatória no sistema de partículas", + "randomizeSeed": "Gere uma nova semente aleatória global", + "seedHint": "Controlar parâmetros aleatórios iniciais, seleção de recursos e amostragem aleatória modificadora; a mesma semente pode reproduzir o mesmo efeito", + "colliderTitle": "Propriedades do colisor", + "colliderName": "Nome do colisor", + "type": "tipo", + "circle": "redondo", + "ellipse": "oval", + "rect": "retângulo", + "polygon": "polígono", + "custom": "Personalizar", + "enabled": "habilitar", + "xPosition": "Posição X", + "yPosition": "Posição Y", + "scaleXShort": "Escala X", + "scaleYShort": "Escala Y", + "radius": "raio", + "radiusX": "Raio X", + "radiusY": "Raio Y", + "width": "largura", + "height": "alto", + "sides": "Número de lados", + "collisionResponse": "Resposta a falhas", + "physics": "Física (salto/fricção)", + "pause": "Pausa (parar)", + "destroy": "Desaparecer (destruir imediatamente)", + "elasticity": "Elasticidade (0-1)", + "friction": "Fricção (0-1)", + "followPath": "Siga o caminho", + "targetPath": "caminho de destino", + "notSelected": "(não selecionado)", + "moveDuration": "Duração do movimento (segundos)", + "followDirection": "direção ao longo do caminho", + "moveProgressCurve": "Curva de progresso móvel", + "moveProgressHelp": "Eixo horizontal: tempo real/duração do movimento; eixo vertical: progresso do caminho (0=ponto inicial → 1=ponto final)", + "pathTitle": "atributo de caminho", + "pathName": "nome do caminho", + "closedPath": "caminho fechado", + "pathColor": "cor do caminho", + "pathHelp": "Instruções de operação:", + "pathHelpItems": "Clique duas vezes no espaço/curva em branco: crie um novo ponto de ancoragem, clique duas vezes no ponto de ancoragem: exclua o nó, clique duas vezes na segunda vez e arraste: crie um novo e puxe a alça, arraste o ponto de ancoragem para mover a posição, arraste a alça para ajustar a curva, Shift + alça de arrastar: completamente simétrico em ambos os lados, A lt + alça de arrastar: controlar independentemente um lado, Ctrl + clicar/seleção de quadro: adicionar nós selecionados, Alt+clique/seleção de quadro: subtrair nós selecionados, Alt+clique no espaço em branco: limpe todas as seleções, selecione vários nós e arraste-os como um todo", + "applyPresetShape": "Aplicar uma forma predefinida", + "choosePreset": "Selecione uma predefinição...", + "square": "Quadrado", + "star": "forma de estrela", + "applyPreset": "Aplicar predefinição", + "clearAnchors": "ponto de ancoragem claro", + "panelHint": "Use o botão no canto superior direito para criar um objeto de cena" + }, + "modifiers": { + "title": "Modificadores", + "reset": "Redefinir parâmetros modificadores", + "damping": "Amortecimento", + "enableNoise": "Ativar ruído de movimento", + "strength": "força", + "noiseRange": "Faixa de flutuação", + "noiseSpeed": "Taxa de fluxo de tempo", + "noiseHint": "O controle de intensidade afeta a proporção · A faixa de flutuação controla o desvio máximo · O fluxo de tempo controla a velocidade de mudança", + "enableGravity": "Ativar gravidade", + "gravityStrength": "Força da gravidade", + "strengthMin": "Força mínima", + "strengthMax": "Força máxima", + "direction": "direção", + "gravityOverLife": "Gravidade durante o ciclo de vida", + "windOverLife": "Vento do ciclo de vida", + "axisStrength": "Eixo vertical: intensidade 0 ~ 1", + "directionHint": "0° para a direita · -90° para baixo · Intensidade negativa inverte a direção", + "enableWind": "Ativar vento", + "windStrength": "força do vento", + "enableForceField": "Ativar campo de força", + "centerX": "Centro X", + "centerY": "Centro Y", + "forceStrength": "Força do campo de força", + "forceRadius": "raio do campo de força", + "falloffMode": "modo de decaimento", + "constant": "Constante (a velocidade não muda dentro da faixa)", + "linearFalloff": "Queda linear (a borda é 0)", + "inverseFalloff": "Inversamente proporcional à distância (mais forte no centro)", + "forceHint": "Os números positivos se atraem para o centro, os números negativos se repelem para fora e o círculo do campo de força pode ser arrastado dentro da tela.", + "showShape": "mostrar forma", + "enableVortex": "Ativar vórtice", + "vortexHint": "Números positivos no sentido anti-horário · Números negativos no sentido horário", + "enableAttraction": "Ativar atração", + "attractionX": "Ponto de adsorção X", + "attractionY": "Ponto de adsorção Y", + "attractionRadius": "raio de adsorção", + "attractionDuration": "Tempo de adsorção", + "delay": "Tempo de atraso", + "delayMode": "Modo de atraso", + "globalTime": "tempo unificado", + "particleLife": "vida de partícula única", + "attractionPath": "Método de adsorção", + "straight": "linha reta", + "attractionHint": "Após o atraso, a adsorção começa a partir da posição atual. Quando atingir a faixa vermelha, ele morrerá. O círculo de adsorção pode ser arrastado dentro da tela.", + "enableTrail": "Ativar rastro", + "trailImages": "Trailing de fotos independentes", + "addTrailImage": "Adicionar recursos de imagem finais", + "trailRotation": "girar", + "trailBones": "Número de ossos à direita", + "trailRatio": "Proporção final (%)", + "trailLength": "Comprimento final", + "randomRange": "intervalo aleatório", + "lengthRatio": "Proporção de comprimento (%)", + "lengthMin": "Comprimento mínimo (%)", + "lengthMax": "Comprimento máximo (%)", + "trailWidth": "Largura final", + "widthRatio": "proporção de largura (%)", + "widthMin": "Largura mínima (%)", + "widthMax": "Largura máxima (%)", + "widthScale": "escala de largura", + "followParticle": "siga partículas", + "lifeLengthCurve": "curva de comprimento do ciclo de vida", + "shapeCurve": "Curva de forma (cabeça → largura da cauda)", + "colorMode": "modo de cor", + "blendMode": "modo de mesclagem", + "fixedColor": "cor fixa", + "alphaMode": "modo de transparência", + "opacity": "transparência", + "gridRows": "Número de linhas da grade", + "gridCols": "Número de colunas da grade", + "trailHint": "Cada partícula gera um conjunto de ossos irmãos em proporção aos recursos; o comprimento e a largura aleatórios são determinados quando a partícula nasce, e a mesma semente pode ser reproduzida de forma estável", + "enableFollow": "Ativar seguimento do emissor", + "followMode": "modo de acompanhamento", + "noFollow": "nenhum", + "followPath": "siga o caminho", + "selectedBone": "ossos selecionados", + "emitterAngleMode": "Modo de ângulo do transmissor", + "fixedAngle": "ângulo fixo", + "followMoveDirection": "Siga a direção do movimento", + "moveProgressCurve": "Curva de progresso do movimento (0→1)", + "moveDuration": "Duração(ões) do movimento", + "followSpace": "siga o espaço", + "localSpace": "Espaço local (movimento GEN)", + "worldSpace": "Espaço mundial (movimento do ponto de geração de partículas)", + "moveDirection": "direção em movimento", + "forward": "Avançar (ponto inicial → ponto final)", + "reverse": "Reverso (ponto final → ponto inicial)", + "followOffset": "Ponto inicial do deslocamento (0-1)", + "followSpaceHint": "O espaço local move todo o emissor; o espaço mundial apenas move o ponto de geração de novas partículas, e as partículas nascidas permanecem na posição mundial.", + "followTarget": "Siga o alvo:", + "noValidBone": "Nenhum osso válido foi vinculado ainda. Selecione primeiro o osso na árvore hierárquica Spine.", + "rebind": "religar", + "bind": "vinculativo", + "selectedBoneLabel": "Osso atualmente selecionado:", + "boneLocalSpace": "Espaço local (move-se com ossos)", + "boneWorldSpace": "Espaço mundial (as partículas mantêm a posição após serem geradas)", + "offsetX": "Deslocamento de deslocamento X", + "offsetY": "Deslocamento de deslocamento Y", + "rotationOffset": "Deslocamento de rotação", + "scaleOffsetX": "Deslocamento de escala X", + "scaleOffsetY": "Deslocamento de escala Y", + "boneFollowHint": "O emissor segue apenas a posição do osso Spine selecionado e não herda a rotação ou escala de Spine; a transformação de partículas usa os próprios parâmetros e deslocamento superior do sistema de partículas.", + "enableCollision": "Ativar colisão", + "collisionObjects": "Objetos de colisão participantes", + "colliderDisabled": "{name} (colisores desativados)", + "clearCollider": "Limpar objeto de colisão {name}", + "addCollider": "Adicionar objetos de colisão de cena", + "noAvailableColliders": "Nenhum objeto de colisão para adicionar", + "noCollidersSelected": "Nenhum objeto de colisão é selecionado e as partículas atuais não colidirão.", + "available": "Disponível", + "disabled": "Desabilitado", + "collisionHint": "Somente objetos de colisão de cena adicionados e habilitados participarão da colisão do sistema de partículas atual.", + "enableSubEmitter": "Ativar subemissores", + "triggerTiming": "Escolha o tempo de disparo", + "birth": "nascer", + "death": "morrer", + "collision": "colisão", + "chooseTarget": "Selecione o sistema de partículas alvo", + "noTarget": "Nenhum (sistema de partículas)", + "deleteSubEmitter": "Exclua este subemissor", + "probability": "probabilidade de emissão", + "collisionLimit": "Limite de colisão", + "inherit": "herdar", + "colorInheritMode": "Método de herança de cores", + "add": "Adicionar", + "replace": "cobrir", + "addSubEmitter": "+ Adicionado novo subemissor", + "inheritNone": "Nenhum (padrão)", + "inheritAll": "Todas as propriedades", + "inheritColor": "cor", + "inheritScale": "tamanho", + "inheritRotation": "girar", + "inheritLife": "vida útil" + }, + "spine": { + "title": "Propriedades do Spine", + "name": "Nome Spine", + "xPosition": "Posição X", + "yPosition": "Posição Y", + "rotation": "Rotação", + "scaleX": "Escala X", + "scaleY": "Escala Y", + "startTime": "Tempo inicial", + "resources": "Recursos Spine", + "chooseFolder": "Selecione a pasta e carregue", + "folderHint": "Leia JSON/SKEL, Atlas e todas as texturas em uma pasta de uma só vez; os recursos ainda podem ser substituídos individualmente abaixo.", + "choose": "escolher", + "chooseMultiple": "Selecione (múltiplas escolhas)", + "loading": "carregando…", + "load": "↧ Carregar", + "clear": "Claro", + "supportNote": "Suporte Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · Carregar sob demanda quando a versão correspondente estiver em execução · Offline local", + "currentResource": "Recurso atual {version}", + "animations": "Animações Spine", + "noAnimations": "Nenhuma animação disponível", + "timelineAnimation": "Reproduzir animação na linha do tempo", + "no": "nenhum", + "hierarchy": "Hierarquia", + "clearBoneTitle": "Clique para limpar a seleção de osso", + "noBoneTitle": "Nenhum osso está selecionado no momento", + "clearBone": "Limpar ossos selecionados: {name}", + "currentBone": "Esqueleto atual:", + "clearSlotTitle": "Clique para limpar a seleção de slot", + "noSlotTitle": "Nenhum slot está selecionado no momento", + "clearSlot": "Limpar slot selecionado: {name}", + "currentSlot": "Slot atual:", + "notSelected": "Não selecionado", + "expandAll": "Expandir tudo", + "collapseAll": "Recolher tudo", + "bones": "esqueleto", + "slots": "slot", + "notLoaded": "Não carregado Spine", + "searchBones": "Procure por ossos", + "searchBonesPlaceholder": "Pesquisar nome do osso…", + "clearSearch": "Limpar pesquisa", + "clearBoneSearch": "Limpar pesquisa óssea", + "noMatchingBones": "Nenhum osso correspondente encontrado", + "expandChildren": "Expandir ossos infantis", + "collapseChildren": "Recolher ossos infantis", + "notLoadedSlots": "Slot Spine não carregado", + "searchSlots": "Espaços de pesquisa", + "searchSlotsPlaceholder": "Pesquise o nome do slot ou acessório…", + "clearSlotSearch": "Limpar pesquisa de slots", + "noMatchingSlots": "Nenhum slot correspondente encontrado", + "slotTitle": "{name} (esqueleto: {bone}, anexo: {attachment})", + "empty": "nulo", + "textureSummary": "{count} Zhang: {names}", + "textureImages": "Imagens de textura", + "missingFolderAssets": "A pasta selecionada está faltando: {missing}", + "chooseAssets": "Selecione os dados Spine, Atlas e todas as imagens de textura em sequência" + }, + "help": { + "title": "Ajuda", + "subtitle": "Início rápido, desde a criação de partículas até o salvamento e exportação", + "close": "Fechar instruções", + "closeShort": "Fechar (Esc)", + "quickStart": "início rápido", + "stepCreate": "Crie um objeto: Use +Particles / +Collision / +Path / +Spine em \"Scene Object\" à esquerda para adicionar um objeto de cena.", + "stepEdit": "Editar partículas: Selecione o sistema de partículas e ajuste \"Modo de emissão → Forma do emissor → Propriedades da partícula → Aparência e recursos → Modificador\".", + "stepPreview": "Confira o efeito: A linha do tempo inferior pode ser reproduzida, pausada, quadro a quadro ou arrastada; será recalculado automaticamente após a modificação dos parâmetros.", + "stepExport": "Salvar e exportar: Use “Salvar configuração” para reter o projeto; \"Exportar Spine Json/pacote de imagens/pacote .spine\" para gerar o produto acabado.", + "quickNote": "\"Reset\" no lado direito do título de cada grupo de módulos pode restaurar os parâmetros padrão do grupo; as configurações do sistema serão salvas automaticamente no navegador atual.", + "commonOps": "Ações comuns", + "eye": "olhos pequenos", + "eyeDesc": "Mostrar/ocultar objetos individualmente; sistemas de partículas ocultas não são exportados.", + "copyDesc": "Copia completamente o objeto atualmente selecionado para facilitar a comparação de diferentes parâmetros.", + "backgroundDesc": "Carregue a imagem de referência e ajuste a posição e a transparência apenas para visualização da tela.", + "settingsDesc": "Layout da interface de gerenciamento, display auxiliar, balança, etc. são salvos automaticamente no navegador.", + "undoDesc": "Ctrl+Z retrai um passo; o número máximo de etapas pode ser ajustado nas configurações do sistema.", + "spineBoneDesc": "Pesquise e selecione um osso na árvore hierárquica, que pode ser usado pelo emissor de partículas a seguir.", + "shortcuts": "Atalhos", + "undoShortcut": "Desfazer a etapa anterior", + "saveShortcut": "Salvar configuração", + "panShortcut": "Arrastar tela", + "translateShortcut": "Ferramenta de deslocamento", + "rotateShortcut": "Ferramenta rotativa", + "scaleShortcut": "Ferramenta Zoom", + "playShortcut": "reproduzir/pausar", + "startShortcut": "Volte para o primeiro quadro", + "shortcutNote": "Q/W/E/R precisa clicar primeiro na tela; quando o cursor estiver na caixa de entrada, a tecla de atalho de tecla única não será acionada.", + "modules": "Guia dos módulos", + "configTitle": "Gerenciamento de configuração", + "saveConfigDesc": "Salve todos os objetos e parâmetros da cena atual como arquivos de projeto JSON (Ctrl+S também é suportado).", + "loadConfigDesc": "Selecione o arquivo de configuração local para restaurar o projeto completo.", + "presetDesc": "Selecione uma aplicação rápida padrão no menu suspenso; clique no menu suspenso para atualizar a lista.", + "configScope": "escopo", + "configScopeDesc": "A configuração contém objetos e parâmetros; as configurações da interface e do sistema são armazenadas separadamente no navegador.", + "sceneTitle": "objeto de cena", + "particleDesc": "objeto central. Posição, deslocamento, rotação, escala e semente aleatória podem ser definidos; a mesma semente pode reproduzir o mesmo efeito.", + "colliderDesc": "Círculo/elipse/retângulo/polígono/personalizado, suporta salto físico, pausa, destruição e movimento ao longo do caminho.", + "pathDesc": "Caminho Bézier com suporte para pontos de ancoragem, alças de controle, fechamento, cor e formas predefinidas.", + "spineDesc": "Carregue dados Spine, Atlas e texturas, navegue em ossos e slots e siga os emissores.", + "sceneCommonDesc": "Os objetos podem ser revelados e copiados de forma independente; sistemas de partículas ocultas não são exportados.", + "emissionDesc": "Disparo contínuo, explosão, atraso e duração de loop de três estágios de início/loop/fim.", + "burstDesc": "Emite um número especificado de partículas de uma só vez.", + "delayDesc": "O tempo de espera antes do início da emissão, correspondente à extremidade esquerda da barra de partículas.", + "loopNote": "A persistência de loop não oferece suporte ao seguimento de ossos e caminhos, e as configurações a seguir serão restauradas ao alternar.", + "shapeDesc": "Área de geração de ponto, círculo, retângulo, cone ou caminho. Círculos/cones suportam raios internos e externos, e retângulos suportam largura e altura internas e externas.", + "angleDesc": "Fixo, aleatório, radial, caminho normal ou caminho tangente.", + "initialDesc": "Ciclo de vida, velocidade, escala e suporte de rotação fixo, aleatório, curva e rotação podem seguir a direção de lançamento.", + "overLifeDesc": "A ampliação da velocidade, a ampliação do zoom e a velocidade de rotação podem ser controladas pela curva do ciclo de vida.", + "alphaDesc": "Suportes de transparência fixos ou curvos; o modo de curva pode seguir derivado, linear ou Bezier.", + "imageDesc": "Imagem única ou quadro de sequência, randomização de peso de várias imagens, ponto de articulação, cor, modo de mesclagem e transparência independente.", + "sequenceDesc": "Os métodos de reprodução incluem ocultação única, congelamento único, loop direto e loop reverso.", + "noiseDesc": "Gere traços de jitter e controle a intensidade, o alcance e a velocidade.", + "gravityDesc": "Curvas de gravidade, vento e intensidade do ciclo de vida.", + "forceDesc": "Campos de força globais, vórtices, adsorção e colisões.", + "trailDesc": "Ativos independentes, contagem de ossos, curvas de comprimento, largura, forma, cor e transparência.", + "followDesc": "O emissor pode seguir um caminho ou osso Spine.", + "collisionDesc": "Selecione objetos de colisão de cena e respostas de colisão de partículas.", + "exportDesc": "Defina o caminho da imagem, versão Spine, curva de quadro-chave, FPS, quadros inteiros, conjunto de ossos e animação vazia.", + "exportButtonsDesc": "Você pode exportar Spine JSON, imagens ZIP ou gerar projetos .spine por meio do conector.", + "connectorTitle": "Instruções de uso do conector Spine", + "connectorIntro": "O conector entrega o JSON e as imagens geradas pela página da web ao Spine que foi instalado e ativado na máquina local e os converte em projetos .spine editáveis.", + "prerequisite": "carregamento antecipado", + "prerequisiteDesc": "O computador tem Spine instalado e ativado e o conector de desktop foi iniciado.", + "download": "download", + "webSide": "página da Internet", + "webSideDesc": "Depois que \"Conector disponível · Spine está pronto\" for exibido, clique em \"Exportar pacote .spine\".", + "authorization": "primeira autorização", + "authorizationDesc": "A primeira conexão precisa verificar a origem do site e permitir uma vez; esta máquina salva a lista branca de autorização.", + "pathSetup": "Configurações de caminho", + "pathSetupDesc": "O conector detectará automaticamente Spine; se não puder ser encontrado, você poderá especificar manualmente o caminho do aplicativo.", + "downloadResult": "Baixar resultados", + "downloadResultDesc": "Obtenha o pacote ZIP, que contém o projeto .spine e o diretório de imagem.", + "version": "Versão", + "versionDesc": "O conector corresponde automaticamente a Spine 3.8~4.3 de acordo com a versão JSON.", + "security": "Segurança", + "securityDesc": "Ouça apenas o endereço local, a autorização é salva no conector e os arquivos temporários são limpos após a conversão.", + "differenceTitle": "Qual é a diferença entre configurar e exportar?", + "differenceDesc": "“Salvar configuração” salva todos os objetos e parâmetros que podem ser editados; \"Exportar Spine Json\" exporta apenas o sistema de partículas exibido e transforma os resultados de colisão, seguimento, rastreamento e subemissor em dados de animação independentes." + }, + "errors": { + "confirmLoopFollowEnter": "Depois de entrar no modo de loop contínuo, as configurações seguintes de partículas serão inválidas e restauradas para o valor padrão. Continuar?", + "confirmLoopFollowExit": "Depois de sair do modo de persistência de loop, as configurações a seguir serão inválidas e restauradas para seus valores padrão. Continuar?", + "invalidJson": "O arquivo de configuração não é válido JSON", + "invalidConfigFormat": "Não é o perfil do editor SpineParticle", + "unsupportedConfigVersion": "Versão de configuração ainda não suportada: {version}", + "missingScene": "O arquivo de configuração não contém dados completos da cena", + "missingEmbeddedSpine": "A configuração não contém recursos originais Spine reutilizáveis", + "chooseJsonConfig": "Selecione um arquivo de configuração .json", + "settingsInvalidJson": "O cache de configurações do sistema não é válido JSON", + "settingsFormat": "Não cache de configurações do sistema do Editor SpineParticle", + "settingsVersion": "A versão de configuração do sistema ainda não é suportada: {version}", + "settingsMissing": "Faltam configurações no cache de configurações do sistema", + "noExportableImages": "Não há imagens exportáveis ​​para o sistema de partículas atualmente visível", + "invalidZipPath": "ZIP Caminho de arquivo inválido", + "spineFileType": "Os dados Spine suportam apenas .json ou .skel", + "atlasFileType": "Arquivos Atlas suportam apenas .atlas", + "chooseTexture": "Selecione pelo menos uma imagem de textura", + "binaryParseFailed": "Falha na análise binária Spine (4.3: {v43}; versão antiga: {v42})", + "invalidSpineJson": "Spine JSON Formato de arquivo inválido", + "unsupportedSpineJsonVersion": "A versão Spine JSON não é suportada, apenas {versions} é compatível", + "unsupportedSpineDataVersion": "A versão de dados Spine não é suportada, apenas {versions} é compatível", + "embeddedReadFailed": "Não é possível ler o arquivo Spine incorporado: {name}", + "missingImageWarning": "A imagem \"{file}\" está ausente ou possui dimensões ilegíveis, caminho preservado.", + "missingTrailImageWarning": "A imagem final \"{file}\" está faltando e o caminho foi preservado.", + "emptyCacheWarning": "Nenhum framebuffer disponível para '{name}'.", + "readExportImageFailed": "Não é possível ler a imagem exportada: {name}", + "connectorOffline": "Conector Spine local não detectado, ative o conector primeiro", + "connectorHttpError": "O conector Spine retorna erro: HTTP {status}", + "invalidTrailUV": "Dados UV inválidos para malha final '{name}'", + "missingTrailVertices": "A malha final '{name}' está sem dados de vértice", + "trailIndexOutOfRange": "Índice triangular da malha final '{name}' fora dos limites", + "invalidTrailHull": "O número do contorno externo da malha final \"{name}\" é inválido", + "trailHullIndexOutOfRange": "O índice da borda do contorno externo da malha final \"{name}\" está fora dos limites", + "invalidInfluenceCount": "A malha final '{name}' contém um número inválido de pesos ósseos", + "missingBoneReference": "A malha final '{name}' faz referência a um osso inexistente", + "invalidWeight": "A grade final \"{name}\" contém dados de peso inválidos", + "weightSum": "Os pesos dos vértices da malha final '{name}' não somam 1", + "vertexCountMismatch": "A malha final '{name}' tem um número inconsistente de vértices e UVs", + "invalidInherit": "O valor herdado '{inherit}' para o osso '{name}' não está em conformidade com o formato Spine {version} JSON", + "trailBoneParent": "O osso final \"{name}\" deve ser pendurado diretamente sob o osso do sistema de partículas e não pode formar uma cadeia óssea.", + "trailSlotEmpty": "O slot de cauda ponderado \"{name}\" não pode usar anexos vazios. A escala óssea correspondente deve ser definida como 0 na fase de não aparecimento ou morte.", + "spine38Version": "Spine 3.8 O ID da versão exportada deve ser 3.8", + "spine38Inherit": "Spine 3.8 Bone \"{name}\" deve usar transformação e não pode usar herança", + "spine38SlotColor": "A linha do tempo de cores do slot Spine 3.8 deve usar color/twoColor", + "spine38AttachmentName": "Spine 3.8 O quadro oculto da linha do tempo do anexo deve ter um nome escrito explicitamente: null", + "spine38RotationAngle": "Spine 3.8 Você deve usar o ângulo para girar o eixo do tempo", + "spine38Curve": "Spine 3.8 não suporta formato de curva de matriz 4.x", + "unsupportedExportVersion": "A versão exportada não é suportada, apenas Spine {versions} é compatível", + "exportVersionMismatch": "Versão de exportação inconsistente: definida como Spine {expected}, JSON marcada como Spine {actual}", + "exportMissingBones": "O resultado da exportação está faltando ossos", + "missingAtlasTexture": "A textura referenciada por Atlas não está selecionada: {name}" + }, + "language": { + "label": "Idioma", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/i18n/locales/zh-CN.json b/src/i18n/locales/zh-CN.json index 12bb51c..0ee0273 100644 --- a/src/i18n/locales/zh-CN.json +++ b/src/i18n/locales/zh-CN.json @@ -10,7 +10,14 @@ "language": { "label": "语言", "zhCN": "中文", - "en": "English" + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" }, "common": { "close": "关闭", diff --git a/src/i18n/locales/zh-TW.json b/src/i18n/locales/zh-TW.json new file mode 100644 index 0000000..ca645eb --- /dev/null +++ b/src/i18n/locales/zh-TW.json @@ -0,0 +1,853 @@ +{ + "app": { + "resizeTimeline": "拖曳調整時間軸高度", + "systems": "系統", + "particlesBones": "粒子(骨骼)", + "rootBone": "根骨骼", + "hudTip": "滾輪縮放 · 左鍵拖動畫布", + "title": "Spine粒子編輯器-Yeomai" + }, + "common": { + "close": "關閉", + "reset": "重設", + "add": "新增", + "remove": "移除", + "delete": "刪除", + "clear": "清除", + "cancel": "取消", + "confirm": "確定", + "none": "無", + "enabled": "啟用", + "disabled": "停用", + "fixed": "固定", + "random": "隨機", + "curve": "曲線", + "followExport": "跟隨匯出", + "linear": "線性", + "bezier": "貝茲", + "above": "上方", + "below": "下方", + "left": "左側", + "right": "右側", + "seconds": "秒", + "frames": "幀" + }, + "toolbar": { + "settings": "系統設定", + "undo": "復原上一步 (Ctrl+Z)", + "pan": "拖曳畫布 (Q)", + "translate": "位移 (W)", + "rotate": "旋轉 (E)", + "scale": "縮放 (R)", + "zoomIn": "放大", + "zoomOut": "縮小", + "fitView": "適合畫布", + "toggleGrid": "切換網格", + "resetView": "重設視圖", + "background": "背景圖", + "backgroundSettings": "背景圖顯示設定", + "changeBackground": "更換圖像", + "uploadBackground": "上傳圖像", + "clearBackground": "清除背景", + "noBackground": "未上傳圖像", + "backgroundX": "背景圖 X 偏移", + "backgroundY": "背景圖 Y 偏移", + "backgroundOpacity": "背景圖透明度", + "opacity": "透明度", + "help": "使用說明", + "openHelp": "查看使用說明" + }, + "settings": { + "title": "系統設定", + "layout": "介面佈局", + "parameterPanelPosition": "參數面板位置", + "panelOnRight": "參數面板顯示在右側", + "history": "操作歷史", + "maxUndo": "最大撤回步數", + "canvasGuides": "畫布輔助顯示", + "emitter": "發射點", + "bones": "骨骼連線", + "bonePointSize": "骨骼點繪製大小", + "boneAxisSize": "座標軸繪製大小", + "skinMesh": "蒙皮網格", + "enableTicks": "啟用刻度", + "tickFontSize": "刻度文字大小", + "tickWidth": "刻度線粗細", + "axisColor": "座標軸顏色", + "showAxisLabels": "顯示刻度數值", + "cacheNote": "整個系統設定會自動儲存到目前瀏覽器" + }, + "config": { + "title": "設定管理", + "save": "儲存設定", + "saveTitle": "儲存全部編輯器配置 (Ctrl+S)", + "load": "載入設定", + "loadTitle": "載入本機編輯器配置", + "presets": "預設列表", + "selectPreset": "選擇預設", + "noPresets": "無預設檔案", + "saved": "配置已儲存至本機", + "loading": "正在加載配置…", + "loaded": "已載入:{name}", + "presetLoading": "正在載入預設…", + "presetLoaded": "已載入預設:{name}", + "presetNamingError": "{message},請檢查預設檔命名", + "presetTransferTitle": "載入預設", + "presetDownloading": "正在下載 {file}…", + "presetParsing": "正在解析預設配置…", + "presetRestoring": "正在解析並恢復預設資源…", + "presetComplete": "預設載入完成", + "presetListError": "無法讀取預設列表", + "presetReadError": "無法讀取預設:{file}" + }, + "presets": { + "particleSweep": "1.粒子掃過", + "barBlocks": "2.長條方塊", + "forceTrail": "3.力場拖尾", + "lightningSequence": "4.雷電序列幀", + "texturePivot": "5.貼圖軸點", + "subEmitter": "6.子發射器" + }, + "curve": { + "bezierHint": "拖曳方形手把調整弧度 · 雙擊空白新建 · 雙擊節點刪除", + "linearHint": "雙擊空白新建 · 雙擊節點刪除 · 拖曳節點調整", + "resetTitle": "恢復預設曲線" + }, + "gradient": { + "addTitle": "雙擊色帶添加色標", + "color": "色標顏色", + "colorValue": "色標顏色值", + "position": "色標位置", + "addMiddle": "在中間新增顏色", + "delete": "刪除目前色標", + "hint": "雙擊色帶新增 · 拖曳色標調整位置 · 雙擊色標刪除" + }, + "attributeControl": { + "angleOffset": "角度偏移", + "value": "數值", + "lower": "下限", + "upper": "上限", + "rangeLower": "範圍下限", + "rangeUpper": "範圍上限", + "curveInput": "曲線輸入 →", + "direction": "發射方向" + }, + "pivot": { + "title": "貼圖軸點", + "zoomOut": "縮小", + "zoomIn": "放大", + "expand": "放大到全螢幕操作", + "interaction": "左鍵點選/拖曳設定軸點 · 右鍵拖曳動畫布 · 滾輪縮放", + "previewAlt": "軸點預覽", + "noImage": "未選擇圖片", + "resetCenter": "復位中 (50%, 50%)", + "coordinates": "軸點座標(%)", + "rotationTest": "軸心旋轉測試", + "static": "靜止", + "spin": "自轉", + "swing": "擺動", + "rotationAlt": "旋轉測試", + "topLeft": "左上", + "top": "正上", + "topRight": "右上", + "left": "正左", + "center": "正中", + "right": "正右", + "bottomLeft": "左下", + "bottom": "正下·底部", + "bottomRight": "右下" + }, + "image": { + "chooseSequence": "選擇序列影格圖片", + "chooseLocal": "選擇本地圖片", + "subfolder": "子資料夾", + "name": "名稱", + "restore": "恢復 {name}", + "deleteResource": "刪除圖片資源", + "imageMode": "圖片模式", + "fixed": "固定", + "sequence": "序列幀", + "playbackMode": "播放模式", + "onceHide": "單次-尾幀消失", + "onceHold": "單次-尾幀固定", + "loopForward": "正向循環", + "loopReverse": "反向循環", + "playbackFps": "播放影格率", + "chooseSequenceMulti": "選擇序列幀(多選)", + "weight": "權重 %", + "unlockWeight": "解除佔比鎖定", + "lockWeight": "鎖定目前佔比", + "pivot": "貼圖軸點", + "collapsePivot": "收起軸點調整", + "expandPivot": "展開軸點調整", + "pivotModal": "貼圖旋轉軸點大圖精修", + "pivotModalDesc": "在下方貼圖上任意點擊或拖拽,精確設定粒子的旋轉/擺動中心", + "pivotZoomHint": "支援 100% ~ 400% 放大,精確對準尖端或根部:", + "confirmPivot": "確定並保存軸點", + "noSequence": "未選擇序列幀", + "firstFrame": "第 1 幀", + "firstImage": "第一張圖片", + "lastImage": "最後一張圖片", + "pivotOn": "已開啟:X {x}% | Y {y}%", + "pivotOff": "未開啟,預設圍繞圖片正中心 (50%, 50%)", + "pivotCustom": "軸點已自訂:X {x}% | Y {y}%", + "frameCountOne": "1 幀 · {name}", + "frameCountMany": "{count} 幀 · {first} → {last}", + "sequenceSelected": "已選擇 {count} 幀,按 {first}-{last} 順序播放" + }, + "timeline": { + "play": "播放 (D)", + "pause": "暫停 (D)", + "toStart": "回到第一幀 (S)", + "previous": "前一幀", + "next": "後一幀", + "toEnd": "移動到最後一幀", + "continuousLoop": "持續循環播放", + "abLoop": "獨立 A/B 區間循環", + "abLoopShort": "AB 循環", + "abRange": "AB 循環區間", + "playbackStart": "自訂播放起始幀", + "playbackEnd": "自訂播放結束幀", + "startFrame": "播放起始影格", + "endFrame": "播放結束影格", + "frame": "影格", + "emission": "持續發射", + "particleLife": "粒子存在", + "spineAnimation": "Spine 動畫", + "ownerAnimation": "所屬動畫", + "setOwnerAnimation": "設定目前粒子系統所屬的動畫", + "chooseOwnerAnimation": "選擇所屬動畫", + "animationName": "動畫名稱", + "renameAnimation": "重新命名當前動畫", + "rename": "重新命名", + "newAnimation": "+ 新增", + "keepOneAnimation": "至少需要保留一個動畫", + "spinePreview": "Spine 預覽動畫", + "noSpineAnimation": "無可用 Spine 動畫", + "none": "無", + "systemName": "系統 {index}", + "dragLoopDuration": "拖曳循環段時長", + "dragEmissionDuration": "拖曳持續發射時長", + "dragSpineStart": "拖曳調整動畫開始時間", + "noAnimationData": "暫無可顯示的動畫數據", + "animationNameEmpty": "動畫名稱不能為空", + "animationNameDuplicate": "動畫名稱不能重複", + "animationRenameFailed": "無法修改動畫名稱", + "zoomIn": "放大", + "zoomOut": "縮小", + "zoomFit": "適中", + "frameStatus": "幀 {current} / {total}" + }, + "emission": { + "title": "發射模式", + "reset": "重置發射模式參數", + "stream": "持續", + "burst": "爆發", + "normalStream": "一般持續", + "loopStream": "循環持續", + "rate": "發射速率", + "duration": "發射時長", + "loopDuration": "發射時長 (f)", + "generateStart": "生成開始循環動畫", + "generateEnd": "生成結束循環動畫", + "customDuration": "指定時長", + "auto": "自動 {frames}f", + "startLoopDuration": "開始循環段時長", + "endLoopDuration": "結束循環段時長", + "loopWarning": "循環持續模式不支援骨骼跟隨和路徑跟隨;進入或退出時會將粒子跟隨設定恢復預設值。", + "burstCount": "單次數量", + "delay": "延遲時間", + "shapeTitle": "發射器形狀", + "shapeReset": "重置發射器形狀參數", + "shape": "形狀", + "point": "點", + "circle": "圓形", + "rect": "矩形", + "cone": "錐形", + "path": "路徑", + "innerDiameter": "內徑", + "outerDiameter": "外徑", + "innerRadius": "內半徑", + "outerRadius": "外半徑", + "coneDirection": "錐形朝向", + "coneAngle": "錐形開口角度", + "innerWidth": "內寬", + "innerHeight": "內高", + "outerWidth": "外寬", + "outerHeight": "外高", + "selectPath": "選擇路徑", + "noPath": "無路徑(點發射)", + "birthDistribution": "出生分佈", + "evenDistribution": "等間距固定分佈", + "randomDistribution": "隨機分佈", + "emissionAngle": "發射角度", + "radial": "徑向(中心向外)", + "pathNormal": "垂直於路徑", + "pathTangent": "沿路徑方向", + "fixedAngle": "固定角度", + "baseAngle": "基準角度", + "randomRange": "隨機範圍", + "showShape": "顯示形狀" + }, + "attributes": { + "title": "粒子屬性", + "reset": "重置粒子屬性參數", + "initialParams": "粒子初始參數", + "initialLife": "初始生命週期", + "randomSample": "隨機取樣 →", + "initialSpeed": "初始速度", + "initialScale": "初始縮放", + "uniform": "統一", + "separateXY": "XY分離", + "scaleX": "縮放 X", + "scaleY": "縮放 Y", + "initialRotation": "初始旋轉", + "lifecycleTitle": "粒子生命週期變化參數", + "speedOverLife": "生命週期內速度", + "speedMultiplier": "速度倍率", + "lifeTo": "生命週期 →", + "scaleOverLife": "生命週期內縮放", + "scaleMultiplier": "縮放倍率", + "multiplierX": "倍率 X", + "multiplierY": "倍率 Y", + "rotationOverLife": "生命週期內旋轉", + "rotationSpeed": "旋轉速度" + }, + "appearance": { + "title": "外觀與資源", + "reset": "重置外觀與資源參數", + "opacity": "透明度", + "curveMode": "曲線模式", + "transparent": "0(透明)", + "opaque": "1(不透明)", + "renderLayer": "渲染層級(Spine 插槽)", + "top": "最上層", + "spineSlot": "Spine 插槽", + "selectSpine": "請選擇 Spine", + "noSpine": "無可用 Spine", + "noSlot": "尚未選擇插槽", + "reselect": "重新選擇", + "selectSlot": "選擇插槽", + "searchSlots": "搜尋插槽或附件名稱…", + "searchSlotsAria": "搜尋插槽", + "emptySlot": "空插槽", + "noMatchingSlots": "沒有符合的插槽", + "above": "在此插槽圖片之上", + "below": "在此插槽圖片之下", + "followAttachment": "隨插槽附件顯隱", + "previewOnly": "調整顯示層級只會影響編輯器預覽,不影響匯出資料。", + "imageResources": "圖片資源", + "addImage": "新增圖片資源", + "scale": "縮放", + "color": "顏色", + "fixedColor": "固定色", + "randomColor": "隨機顏色", + "lifetime": "生命週期", + "normal": "正常", + "add": "相加", + "multiply": "相乘", + "screen": "濾色", + "fixedColorValue": "固定顏色值", + "randomColorHint": "每個粒子出生時從色帶隨機取色,生命週期內保持不變", + "independentAlpha": "獨立透明度", + "off": "關閉" + }, + "renderLayer": { + "slotLabelAbove": "{spine} / {slot} · 圖片之上", + "slotLabelBelow": "{spine} / {slot} · 圖片之下", + "resolvedAbove": "渲染在 {slot} 圖片之上、其後插槽之下", + "resolvedBetween": "渲染在 {previous} 與 {slot} 之間", + "warningNoSpine": "沒有已載入的 Spine,粒子暫時顯示在最上層。", + "warningNoSelection": "尚未選擇 Spine,粒子暫時顯示在最上層。", + "warningMissingSpine": "目標 Spine 不存在,粒子暫時顯示在最上層。", + "warningNotReady": "目標 Spine 未就緒,粒子暫時顯示在最上層。", + "warningMissingSlot": "目標插槽不存在(資源可能已更換),粒子暫時顯示在最上層。", + "warningFirstSlot": "這是第一個插槽,無法顯示在其下方,粒子暫時顯示在最上層。" + }, + "export": { + "title": "匯出設定", + "reset": "重置導出設定", + "imagesPath": "圖片路徑 (Spine Images Path)", + "spineVersion": "Spine 版本", + "keyframeCurve": "關鍵幀插值曲線", + "linear": "線性 (Linear)", + "smoothBezier": "平滑貝塞爾 (Smooth Bézier)", + "bezierHelp": "平滑貝塞爾會在誤差允許範圍內擬合連續運動;出生、死亡、附件切換和突變仍使用階躍關鍵幀。", + "spine38Help": "Spine 3.8 不支援 4.x 的逐通道數組貝塞爾,導出時會轉換為經過容差精簡的分段線性關鍵影格。", + "fps": "匯出 FPS", + "omitFps": "不寫 fps", + "fpsHelp": "修改 FPS 時保持動畫實際秒數不變;「不寫 fps」只省略 Spine 的 fps 元資料。", + "integerFrames": "整數幀對齊", + "bonePool": "骨骼物件池", + "excludeEmpty": "排除無內容動畫", + "baking": "正在重新計算並烘焙動畫", + "exportJsonTitle": "導出 Spine {version} JSON", + "preparing": "正在準備匯出…", + "exportJson": "匯出 Spine JSON", + "exportImagesTitle": "單獨下載目前粒子系統使用的圖片 ZIP", + "organizingImages": "正在整理圖片…", + "exportImages": "匯出圖片 ZIP", + "generatingProject": "正在生成工程…", + "exportSpine": "匯出 .spine 包", + "authorize": "授權目前網站", + "authorizeTitle": "在本機連接器中授權目前網站", + "refreshConnector": "重新偵測連接器", + "refresh": "重新整理", + "recalculating": "正在重新計算粒子動畫…", + "exported": "已匯出 Spine {version}:{systems} 個粒子系統、{animations} 個動畫、{bones} 根骨骼{warning}", + "resourceWarning": ";{count} 條資源提示(缺圖仍已匯出)", + "timeout": "重新計算動畫超時,請確認頁面仍在運行後重試", + "preparingProject": "正在整理圖片並調用本機 Spine…", + "projectExported": "已產生 {fileName}:包含 .spine 工程和 {images} 張圖片,Spine {version}", + "collectingImages": "正在整理目前粒子系統使用的圖片…", + "imagesExported": "已產生 {fileName}:{folder}/ 內包含 {images} 張圖片", + "connectorChecking": "正在偵測本地 Spine 連接器…", + "connectorOffline": "本機 Spine 連接器未啟動", + "spineNotFound": "連接器已啟動,但找不到 Spine", + "notAuthorized": "連接器已啟動,但目前網站尚未授權", + "connectorReady": "連接器可用 · Spine 已就緒", + "connectorBusy": "正在重新計算並產生 Spine 專案", + "connectorGenerate": "使用本機 Spine 自動產生 {version} 專案", + "unknown": "未知", + "checking": "偵測中", + "offline": "未啟動", + "notFound": "找不到 Spine", + "unauthorized": "未授權", + "projectTransferTitle": "匯出 Spine 包", + "projectTransferDetail": "正在重新計算粒子動畫…", + "projectTransferDownload": "Spine 工程包已開始下載", + "generatingJson": "正在生成 Spine JSON…", + "preparingProjectFiles": "正在整理工程圖片…", + "uploading": "正在上傳資料到 Spine 連接器…", + "spineProcessing": "Spine 正在轉換工程,請稍候…", + "downloadingProject": "正在下載產生的 Spine 工程包…", + "handingToBrowser": "正在交給瀏覽器下載…" + }, + "transfer": { + "completed": "已完成", + "failed": "操作失敗" + }, + "scene": { + "title": "場景物件", + "addParticle": "加入粒子系統", + "addParticleShort": "+粒子", + "addCollider": "添加碰撞體", + "addColliderShort": "+碰撞", + "addPath": "新增路徑", + "addPathShort": "+路徑", + "addSpine": "加入 Spine", + "copyTitle": "複製目前選取的場景對象", + "showParticle": "顯示粒子系統", + "hideParticle": "隱藏粒子系統", + "showCollider": "顯示碰撞體", + "hideCollider": "隱藏碰撞體", + "showPath": "顯示路徑", + "hidePath": "隱藏路徑", + "showSpine": "顯示 Spine", + "hideSpine": "隱藏 Spine", + "particle": "粒子", + "subEmitter": "子發射器", + "collision": "碰撞", + "path": "路徑", + "deleteParticle": "刪除粒子系統", + "deleteCollider": "刪除碰撞體", + "deletePath": "刪除路徑", + "deleteSpine": "刪除 Spine", + "empty": "場景中暫無對象", + "name": "名稱", + "positionX": "X 位置", + "positionY": "Y 位置", + "offsetX": "X 偏移", + "offsetY": "Y 偏移", + "rotation": "旋轉", + "scaleX": "X 縮放", + "scaleY": "Y 縮放", + "seed": "隨機種子", + "seedTitle": "控製粒子系統內全部隨機屬性、資源選擇與修改器隨機取樣", + "randomizeSeed": "產生新的全域隨機種子", + "seedHint": "控制初始隨機參數、資源選擇和修改器隨機取樣;相同種子可重現相同效果", + "colliderTitle": "碰撞體屬性", + "colliderName": "碰撞體名稱", + "type": "類型", + "circle": "圓形", + "ellipse": "橢圓", + "rect": "長方形", + "polygon": "多邊形", + "custom": "自訂", + "enabled": "啟用", + "xPosition": "X 位置", + "yPosition": "Y 位置", + "scaleXShort": "X 縮放", + "scaleYShort": "Y 縮放", + "radius": "半徑", + "radiusX": "X 半徑", + "radiusY": "Y 半徑", + "width": "寬度", + "height": "高度", + "sides": "邊數", + "collisionResponse": "碰撞響應", + "physics": "物理(彈跳/摩擦)", + "pause": "暫停(停止不動)", + "destroy": "消失(立即銷毀)", + "elasticity": "彈性 (0-1)", + "friction": "摩擦 (0-1)", + "followPath": "跟隨路徑移動", + "targetPath": "目標路徑", + "notSelected": "(未選擇)", + "moveDuration": "移動時長(秒)", + "followDirection": "方向沿路徑", + "moveProgressCurve": "移動進度曲線", + "moveProgressHelp": "橫軸:即時/移動時長 縱軸:路徑進度(0=起點 → 1=終點)", + "pathTitle": "路徑屬性", + "pathName": "路徑名稱", + "closedPath": "閉合路徑", + "pathColor": "路徑顏色", + "pathHelp": "操作說明:", + "pathHelpItems": "雙擊空白處/曲線:新錨點,雙擊錨點:刪除節點,雙擊第二下按住拖曳:新建並拉出手柄,拖曳錨點移動位置,拖曳手柄調整曲線,Shift+拖曳手柄:兩側完全對稱,A lt+拖曳手把:獨立控制單側,Ctrl+點選/框選:加選節點,Alt+點選/框選:減選節點,Alt+點選空白處:清除全部選取,選取多個節點後可整體拖曳", + "applyPresetShape": "應用預設形狀", + "choosePreset": "選擇預設...", + "square": "方形", + "star": "星形", + "applyPreset": "應用預設", + "clearAnchors": "清空錨點", + "panelHint": "使用右上角按鈕建立場景對象" + }, + "modifiers": { + "title": "修改器", + "reset": "重置修改器參數", + "damping": "阻尼", + "enableNoise": "開啟移動雜訊", + "strength": "強度", + "noiseRange": "波動範圍", + "noiseSpeed": "時間流速", + "noiseHint": "強度控制影響比例 · 波動範圍控制最大偏移 · 時間流速控制變化速度", + "enableGravity": "開啟重力", + "gravityStrength": "重力強度", + "strengthMin": "強度 min", + "strengthMax": "強度 max", + "direction": "方向", + "gravityOverLife": "生命週期內重力", + "windOverLife": "生命週期內風力", + "axisStrength": "縱軸:強度 0~1", + "directionHint": "0° 向右 · -90° 向下 · 負強度會反轉方向", + "enableWind": "開啟風力", + "windStrength": "風力強度", + "enableForceField": "開啟力場", + "centerX": "中心 X", + "centerY": "中心 Y", + "forceStrength": "力場強度", + "forceRadius": "力場半徑", + "falloffMode": "衰減模式", + "constant": "恆定(範圍內力道不變)", + "linearFalloff": "線性衰減(邊緣為 0)", + "inverseFalloff": "距離反比(中心最強)", + "forceHint": "正數吸向中心 · 負數向外排斥 · 可在畫布內拖動力場圓", + "showShape": "顯示形狀", + "enableVortex": "開啟漩渦", + "vortexHint": "正數逆時針 · 負數順時針", + "enableAttraction": "開啟吸附", + "attractionX": "吸附點 X", + "attractionY": "吸附點 Y", + "attractionRadius": "吸附半徑", + "attractionDuration": "吸附時長", + "delay": "延遲時間", + "delayMode": "延遲方式", + "globalTime": "統一時間", + "particleLife": "單粒子生命", + "attractionPath": "吸附方式", + "straight": "直線", + "attractionHint": "延遲後從當前位置開始吸附 · 到達紅色範圍即死亡 · 可在畫布內拖動吸附圓", + "enableTrail": "開啟拖尾", + "trailImages": "拖尾獨立圖片", + "addTrailImage": "增加拖尾圖片資源", + "trailRotation": "旋轉", + "trailBones": "拖尾骨骼數", + "trailRatio": "拖尾比例 (%)", + "trailLength": "拖尾長度", + "randomRange": "隨機範圍", + "lengthRatio": "長度比例 (%)", + "lengthMin": "長度最小 (%)", + "lengthMax": "長度最大 (%)", + "trailWidth": "拖尾寬度", + "widthRatio": "寬度比例 (%)", + "widthMin": "寬度最小 (%)", + "widthMax": "寬度最大 (%)", + "widthScale": "寬度縮放", + "followParticle": "跟隨粒子", + "lifeLengthCurve": "生命週期長度曲線", + "shapeCurve": "形狀曲線(首端 → 尾端寬度)", + "colorMode": "色彩模式", + "blendMode": "混合模式", + "fixedColor": "固定顏色", + "alphaMode": "透明度模式", + "opacity": "透明度", + "gridRows": "網格行數", + "gridCols": "網格列數", + "trailHint": "每個粒子依資源比例產生一組同級拖尾骨骼;隨機長度與寬度在粒子出生時確定,相同種子可穩定復現", + "enableFollow": "開啟發射器跟隨", + "followMode": "跟隨模式", + "noFollow": "無", + "followPath": "跟隨路徑", + "selectedBone": "選取的骨骼", + "emitterAngleMode": "發射器角度模式", + "fixedAngle": "固定角度", + "followMoveDirection": "跟著移動方向", + "moveProgressCurve": "移動進度曲線 (0→1)", + "moveDuration": "移動時長 (s)", + "followSpace": "跟隨空間", + "localSpace": "局部空間(GEN 移動)", + "worldSpace": "世界空間(粒子生成點移動)", + "moveDirection": "移動方向", + "forward": "正向(起點 → 終點)", + "reverse": "反向(終點 → 起點)", + "followOffset": "偏移起始點 (0-1)", + "followSpaceHint": "局部空間會移動整個發射器;世界空間只移動新粒子的生成點,已出生粒子留在世界位置。", + "followTarget": "跟隨目標:", + "noValidBone": "尚未綁定有效骨骼,請先在 Spine 層級樹中選擇骨骼。", + "rebind": "重新綁定", + "bind": "綁定", + "selectedBoneLabel": "目前選取骨骼:", + "boneLocalSpace": "本地空間(隨骨骼移動)", + "boneWorldSpace": "世界空間(粒子生成後保持位置)", + "offsetX": "位移偏移 X", + "offsetY": "位移偏移 Y", + "rotationOffset": "旋轉偏移", + "scaleOffsetX": "縮放偏移 X", + "scaleOffsetY": "縮放偏移 Y", + "boneFollowHint": "發射器只跟隨所選 Spine 骨骼的位置,不繼承 Spine 的旋轉或縮放;粒子變換使用粒子系統本身參數和上方偏移。", + "enableCollision": "開啟碰撞", + "collisionObjects": "參與的碰撞對象", + "colliderDisabled": "{name}(碰撞體已停用)", + "clearCollider": "清除碰撞物件 {name}", + "addCollider": "加入場景碰撞對象", + "noAvailableColliders": "沒有可加入的碰撞對象", + "noCollidersSelected": "未選擇碰撞對象,目前粒子不會發生碰撞", + "available": "可用", + "disabled": "已停用", + "collisionHint": "只有已加入且啟用的場景碰撞物件會參與目前粒子系統的碰撞", + "enableSubEmitter": "開啟子發射器", + "triggerTiming": "選擇觸發時機", + "birth": "出生", + "death": "死亡", + "collision": "碰撞", + "chooseTarget": "選擇目標粒子系統", + "noTarget": "無(粒子系統)", + "deleteSubEmitter": "刪除該子發射器", + "probability": "發射機率", + "collisionLimit": "碰撞次數限制", + "inherit": "繼承", + "colorInheritMode": "顏色繼承方式", + "add": "相加", + "replace": "覆蓋", + "addSubEmitter": "+ 新增子發射器", + "inheritNone": "無(預設值)", + "inheritAll": "所有屬性", + "inheritColor": "顏色", + "inheritScale": "大小", + "inheritRotation": "旋轉", + "inheritLife": "生命週期" + }, + "spine": { + "title": "Spine 屬性", + "name": "Spine 名稱", + "xPosition": "X 位置", + "yPosition": "Y 位置", + "rotation": "旋轉", + "scaleX": "X 縮放", + "scaleY": "Y 縮放", + "startTime": "開始時間", + "resources": "Spine 資源", + "chooseFolder": "選擇資料夾並加載", + "folderHint": "一次讀取資料夾中的 JSON / SKEL、Atlas 和全部紋理;仍可在下方單獨取代資源。", + "choose": "選擇", + "chooseMultiple": "選擇(多選)", + "loading": "載入中…", + "load": "↧ 加載", + "clear": "清除", + "supportNote": "支援 Spine 3.8 / 4.0 / 4.1 / 4.2 / 4.3 JSON · 對應版本運行時按需載入 · 本地離線", + "currentResource": "目前資源 {version}", + "animations": "Spine 動畫", + "noAnimations": "無可用動畫", + "timelineAnimation": "時間軸播放動畫", + "no": "無", + "hierarchy": "階層樹", + "clearBoneTitle": "點擊清除骨骼選擇", + "noBoneTitle": "目前未選擇骨骼", + "clearBone": "清除選取骨骼:{name}", + "currentBone": "當前骨骼:", + "clearSlotTitle": "點選清除插槽選擇", + "noSlotTitle": "目前未選擇插槽", + "clearSlot": "清除選取插槽:{name}", + "currentSlot": "目前插槽:", + "notSelected": "未選擇", + "expandAll": "全部展開", + "collapseAll": "全部折疊", + "bones": "骨骼", + "slots": "插槽", + "notLoaded": "未載入 Spine", + "searchBones": "搜尋骨骼", + "searchBonesPlaceholder": "搜尋骨骼名稱…", + "clearSearch": "清空搜尋", + "clearBoneSearch": "清空骨骼搜索", + "noMatchingBones": "未找到匹配的骨骼", + "expandChildren": "展開子骨骼", + "collapseChildren": "折疊子骨骼", + "notLoadedSlots": "未載入 Spine 插槽", + "searchSlots": "搜尋插槽", + "searchSlotsPlaceholder": "搜尋插槽或附件名稱…", + "clearSlotSearch": "清空插槽搜尋", + "noMatchingSlots": "未找到符合的插槽", + "slotTitle": "{name}(骨骼:{bone},配件:{attachment})", + "empty": "空", + "textureSummary": "{count} 張:{names}", + "textureImages": "紋理圖片", + "missingFolderAssets": "所選資料夾缺少:{missing}", + "chooseAssets": "請依序選擇 Spine 資料、Atlas 和全部紋理圖片" + }, + "help": { + "title": "使用說明", + "subtitle": "從創建粒子到保存、導出的快速入門", + "close": "關閉使用說明", + "closeShort": "關閉 (Esc)", + "quickStart": "快速開始", + "stepCreate": "建立物件:在左側「場景物件」中以 +粒子 / +碰撞 / +路徑 / +Spine 新增場景物件。", + "stepEdit": "編輯粒子:選取粒子系統,依序調整「發射模式 → 發射器形狀 → 粒子屬性 → 外觀與資源 → 修改器」。", + "stepPreview": "查看效果:底部時間軸可播放、暫停、逐幀或拖曳;修改參數後會自動重新計算。", + "stepExport": "儲存與匯出:以「儲存設定」保留工程;「匯出 Spine Json / images 套件 / .spine 套件」輸出完成品。", + "quickNote": "每個模組組標題右側的「重設」可恢復此組預設參數;系統設定會自動儲存在目前瀏覽器。", + "commonOps": "常用操作", + "eye": "小眼睛", + "eyeDesc": "單獨顯示/隱藏物件;隱藏的粒子系統不會被匯出。", + "copyDesc": "完整複製目前選取對象,方便比較不同參數。", + "backgroundDesc": "上傳參考圖並調整位置和透明度,只用於畫布預覽。", + "settingsDesc": "管理介面佈局、輔助顯示、刻度等,自動存入瀏覽器。", + "undoDesc": "Ctrl+Z 撤回一步;最大步數可在系統設定中調整。", + "spineBoneDesc": "在層級樹搜尋並選擇骨骼,可用於粒子發射器跟隨。", + "shortcuts": "快速鍵", + "undoShortcut": "撤銷上一步", + "saveShortcut": "儲存配置", + "panShortcut": "拖曳動畫布", + "translateShortcut": "位移工具", + "rotateShortcut": "旋轉工具", + "scaleShortcut": "縮放工具", + "playShortcut": "播放 / 暫停", + "startShortcut": "回到第一幀", + "shortcutNote": "Q / W / E / R 需先點選畫布;遊標位於輸入框時,單鍵快速鍵不會觸發。", + "modules": "功能模組詳解", + "configTitle": "配置管理", + "saveConfigDesc": "把目前全部場景物件和參數儲存為工程​​ JSON 檔案(也支援 Ctrl+S)。", + "loadConfigDesc": "選擇本地設定文件,恢復完整工程。", + "presetDesc": "從下拉選擇預設快速套用;點選下拉刷新清單。", + "configScope": "範圍", + "configScopeDesc": "配置包含物件與參數;介面和系統設定單獨存於瀏覽器。", + "sceneTitle": "場景對象", + "particleDesc": "核心對象。可設定位置、偏移、旋轉、縮放和隨機種子;相同種子可重複相同效果。", + "colliderDesc": "圓形/橢圓/矩形/多邊形/自訂,支援實體彈跳、暫停、銷毀,以及沿路徑移動。", + "pathDesc": "貝塞爾路徑,支援錨點、控製手柄、閉合、顏色和預設形狀。", + "spineDesc": "載入 Spine 資料、Atlas 和紋理,瀏覽骨骼與插槽,並用於發射器跟隨。", + "sceneCommonDesc": "物件可獨立顯隱和複製;隱藏的粒子系統不會導出。", + "emissionDesc": "持續發射、爆發、延遲,以及開始/循環/結束三段式循環持續。", + "burstDesc": "一次性發射指定數量的粒子。", + "delayDesc": "發射開始前的等待時間,對應粒子條左端。", + "loopNote": "循環持續不支援骨骼和路徑跟隨,切換時會恢復跟隨設定。", + "shapeDesc": "點、圓形、長方形、錐形或路徑出生區域。圓/錐支持內外半徑,矩形支持內外寬高。", + "angleDesc": "固定、隨機、徑向、路徑法線或路徑切線。", + "initialDesc": "生命週期、速度、縮放和旋轉支援固定、隨機、曲線,旋轉可跟隨發射方向。", + "overLifeDesc": "速度倍率、縮放倍率、旋轉速度可用生命週期曲線控制。", + "alphaDesc": "透明度支援固定或曲線;曲線模式可跟隨導出、線性或貝塞爾。", + "imageDesc": "單圖或序列幀、多圖權重隨機、軸點、顏色、混合模式和獨立透明度。", + "sequenceDesc": "播放方式有單次隱藏、單次定格、正向循環、反向循環。", + "noiseDesc": "產生抖動軌跡,並控制強度、範圍和速度。", + "gravityDesc": "重力、風力和生命週期強度曲線。", + "forceDesc": "全局力場、漩渦、吸附和碰撞。", + "trailDesc": "獨立拖尾資源、骨骼數、長度、寬度、形狀、顏色與透明度曲線。", + "followDesc": "發射器可跟隨路徑或 Spine 骨骼。", + "collisionDesc": "選擇場景碰撞物件和粒子碰撞響應。", + "exportDesc": "設定圖片路徑、Spine 版本、關鍵影格曲線、FPS、整數影格、骨骼池和空白動畫。", + "exportButtonsDesc": "可導出 Spine JSON、images ZIP,或透過連接器產生 .spine 工程。", + "connectorTitle": "Spine 連接器使用說明", + "connectorIntro": "連接器把網頁產生的 JSON 和圖片交給本機已安裝並啟動的 Spine,轉換成可編輯的 .spine 工程。", + "prerequisite": "前置", + "prerequisiteDesc": "電腦已安裝並啟動 Spine,並已啟動桌面版連接器。", + "download": "下載", + "webSide": "網頁端", + "webSideDesc": "顯示「連接器可用 · Spine 已就緒」後,點選「匯出 .spine 套件」。", + "authorization": "首次授權", + "authorizationDesc": "首次連接需核對網站來源並允許一次;本機會保存授權白名單。", + "pathSetup": "路徑設定", + "pathSetupDesc": "連接器會自動偵測 Spine;找不到時可手動指定應用路徑。", + "downloadResult": "下載結果", + "downloadResultDesc": "得到 ZIP 包,內含 .spine 工程和圖片目錄。", + "version": "版本", + "versionDesc": "連接器按 JSON 版本自動匹配 Spine 3.8~4.3。", + "security": "安全", + "securityDesc": "僅監聽本機位址,授權保存在連接器,臨時檔案轉換後清理。", + "differenceTitle": "配置與匯出有什麼差別?", + "differenceDesc": "「儲存配置」儲存全部可繼續編輯的物件和參數;「匯出 Spine Json」只匯出顯示中的粒子系統,並把碰撞、跟隨、拖尾和子發射器結果烘焙為獨立動畫資料。" + }, + "errors": { + "confirmLoopFollowEnter": "進入循環持續模式後,粒子跟隨設定會失效並恢復預設值。是否繼續?", + "confirmLoopFollowExit": "退出循環持續模式後,粒子跟隨設定會失效並恢復預設值。是否繼續?", + "invalidJson": "設定檔不是有效的 JSON", + "invalidConfigFormat": "不是 SpineParticle 編輯器設定檔", + "unsupportedConfigVersion": "暫不支援配置版本:{version}", + "missingScene": "設定檔缺少完整場景數據", + "missingEmbeddedSpine": "配置未包含可重複使用的 Spine 原始資源", + "chooseJsonConfig": "請選擇 .json 設定文件", + "settingsInvalidJson": "系統設定快取不是有效的 JSON", + "settingsFormat": "不是 SpineParticle 編輯器系統設定緩存", + "settingsVersion": "暫不支援系統配置版本:{version}", + "settingsMissing": "系統設定緩存缺少 settings", + "noExportableImages": "目前可見粒子系統沒有可匯出的圖片", + "invalidZipPath": "ZIP 檔案路徑無效", + "spineFileType": "Spine 資料僅支援 .json 或 .skel", + "atlasFileType": "圖集檔案僅支援 .atlas", + "chooseTexture": "請至少選擇一張紋理圖片", + "binaryParseFailed": "Spine 二進位解析失敗(4.3:{v43};舊版:{v42})", + "invalidSpineJson": "Spine JSON 檔案格式無效", + "unsupportedSpineJsonVersion": "Spine JSON 版本不受支持,僅支援 {versions}", + "unsupportedSpineDataVersion": "Spine 資料版本不受支持,僅支援 {versions}", + "embeddedReadFailed": "無法讀取內嵌 Spine 檔案:{name}", + "missingImageWarning": "圖片「{file}」缺失或尺寸不可讀,已保留路徑。", + "missingTrailImageWarning": "拖尾圖片「{file}」缺失,已保留路徑。", + "emptyCacheWarning": "“{name}”沒有可用幀快取。", + "readExportImageFailed": "無法讀取匯出圖:{name}", + "connectorOffline": "未偵測到本機 Spine 連接器,請先啟動連接器", + "connectorHttpError": "Spine 連接器回傳錯誤:HTTP {status}", + "invalidTrailUV": "拖尾網格「{name}」的 UV 資料無效", + "missingTrailVertices": "拖尾網格“{name}”缺少頂點數據", + "trailIndexOutOfRange": "拖尾網格「{name}」的三角形索引越界", + "invalidTrailHull": "拖尾網格「{name}」的外輪廓數量無效", + "trailHullIndexOutOfRange": "拖尾網格「{name}」的外輪廓邊索引越界", + "invalidInfluenceCount": "拖尾網格“{name}”包含無效骨骼權重數量", + "missingBoneReference": "拖尾網格“{name}”引用了不存在的骨骼", + "invalidWeight": "拖尾網格“{name}”包含無效權重數據", + "weightSum": "拖尾網格「{name}」的頂點權重總和不為 1", + "vertexCountMismatch": "拖尾網格「{name}」的頂點數量與 UV 不一致", + "invalidInherit": "骨骼「{name}」的 inherit 值「{inherit}」不符合 Spine {version} JSON 格式", + "trailBoneParent": "拖尾骨骼「{name}」必須直接掛在粒子系統骨骼下,無法組成骨骼鏈", + "trailSlotEmpty": "加權拖尾插槽「{name}」不能使用空白附件,未出現或死亡階段應將對應骨骼縮放設為 0", + "spine38Version": "Spine 3.8 導出的版本標識必須為 3.8", + "spine38Inherit": "Spine 3.8 骨骼「{name}」應使用 transform,不能使用 inherit", + "spine38SlotColor": "Spine 3.8 插槽顏色時間軸必須使用 color / twoColor", + "spine38AttachmentName": "Spine 3.8 附件時間軸的隱藏訊框必須明確寫入 name: null", + "spine38RotationAngle": "Spine 3.8 旋轉時間軸必須使用 angle", + "spine38Curve": "Spine 3.8 不支援 4.x 陣列曲線格式", + "unsupportedExportVersion": "匯出版本不受支持,僅支援 Spine {versions}", + "exportVersionMismatch": "匯出版本不一致:設定為 Spine {expected},JSON 標記為 Spine {actual}", + "exportMissingBones": "匯出結果缺少骨骼", + "missingAtlasTexture": "Atlas 引用的紋理未選擇:{name}" + }, + "language": { + "label": "語言", + "zhCN": "中文", + "zhTW": "繁體中文", + "en": "English", + "ja": "日本語", + "ko": "한국어", + "fr": "Français", + "de": "Deutsch", + "ptBR": "Português", + "es": "Español" + } +} diff --git a/src/style.css b/src/style.css index 7fb5965..d6c2238 100644 --- a/src/style.css +++ b/src/style.css @@ -22,3 +22,13 @@ input, textarea, select, [contenteditable='true'] { -webkit-user-select: text; u input[type='number'] { appearance: textfield; -moz-appearance: textfield; } input[type='number']::-webkit-inner-spin-button, input[type='number']::-webkit-outer-spin-button { margin: 0; -webkit-appearance: none; appearance: none; } + +/* 拉丁语系的长单词允许在固定标签宽度内换行,避免撑出参数面板。 */ +.ns-label, +.row > span:first-child, +.field-block > span, +.compact-field > span, +.event-probability > span { + line-height: 1.25; + overflow-wrap: anywhere; +}