粒子属性调整

This commit is contained in:
tianmo
2026-08-27 18:28:46 +08:00
parent 0be0844f0f
commit 2ad0b76d11
6 changed files with 530 additions and 49 deletions
+5 -5
View File
@@ -54,13 +54,13 @@ function onTimelineDrag(e: PointerEvent) {
</script> </script>
<style scoped> <style scoped>
.layout { display: flex; height: 100vh; overflow: hidden; } .layout { display: flex; width: 100%; height: 100%; min-height: 0; overflow: clip; }
.left { flex-shrink: 0; height: 100%; overflow: hidden; } .left { flex-shrink: 0; height: 100%; min-height: 0; overflow: clip; }
.resizer-col { width: 5px; cursor: col-resize; background: #1c1c2a; border-left: 1px solid #2a2a3c; border-right: 1px solid #2a2a3c; flex-shrink: 0; } .resizer-col { width: 5px; cursor: col-resize; background: #1c1c2a; border-left: 1px solid #2a2a3c; border-right: 1px solid #2a2a3c; flex-shrink: 0; }
.resizer-col:hover { background: #3a5a8c; } .resizer-col:hover { background: #3a5a8c; }
.right { flex: 1; min-width: 0; display: flex; flex-direction: column; } .right { flex: 1; min-width: 0; height: 100%; min-height: 0; overflow: clip; display: flex; flex-direction: column; }
.stage-area { flex: 1; min-height: 0; } .stage-area { flex: 1; min-height: 0; overflow: clip; }
.resizer-row { height: 4px; cursor: row-resize; background: #1c1c2a; border-top: 1px solid #2a2a3c; border-bottom: 1px solid #2a2a3c; flex-shrink: 0; } .resizer-row { height: 4px; cursor: row-resize; background: #1c1c2a; border-top: 1px solid #2a2a3c; border-bottom: 1px solid #2a2a3c; flex-shrink: 0; }
.resizer-row:hover { background: #3a5a8c; } .resizer-row:hover { background: #3a5a8c; }
.timeline-area { flex-shrink: 0; overflow: hidden; } .timeline-area { flex-shrink: 0; overflow: clip; }
</style> </style>
+150 -12
View File
@@ -6,6 +6,12 @@ export type EmitMode = 'stream' | 'burst'
export type EmitShape = 'point' | 'circle' | 'rect' | 'cone' | 'orbit' export type EmitShape = 'point' | 'circle' | 'rect' | 'cone' | 'orbit'
/** 混合模式 */ /** 混合模式 */
export type Blend = 'normal' | 'add' | 'multiply' | 'screen' export type Blend = 'normal' | 'add' | 'multiply' | 'screen'
/** 粒子属性取值方式 */
export type AttributeMode = 'fixed' | 'random' | 'curve'
/** 初始旋转额外支持跟随发射方向 */
export type RotationMode = AttributeMode | 'direction'
export type ScaleAxisMode = 'uniform' | 'separate'
export interface CurvePoint { x: number; y: number }
/** 粒子配置(引用保持,面板改字段即实时生效) */ /** 粒子配置(引用保持,面板改字段即实时生效) */
export interface EmitterConfig { export interface EmitterConfig {
@@ -39,15 +45,47 @@ export interface EmitterConfig {
// 属性 // 属性
lifeMin: number lifeMin: number
lifeMax: number lifeMax: number
lifeMode: AttributeMode
lifeCurve: CurvePoint[]
speedMin: number speedMin: number
speedMax: number speedMax: number
speedMode: AttributeMode
speedCurve: CurvePoint[]
scaleMin: number scaleMin: number
scaleMax: number scaleMax: number
scaleMode: AttributeMode
scaleAxisMode: ScaleAxisMode
scaleYMin: number
scaleYMax: number
scaleCurve: CurvePoint[]
scaleYCurve: CurvePoint[]
scaleEndRatio: number scaleEndRatio: number
initialRotationMode: RotationMode
initialRotationMin: number
initialRotationMax: number
initialRotationCurve: CurvePoint[]
alpha: number alpha: number
alphaEnd: number alphaEnd: number
rotationSpeedMin: number rotationSpeedMin: number
rotationSpeedMax: number rotationSpeedMax: number
// 生命周期内属性
speedOverLifeEnabled: boolean
speedOverLifeMode: AttributeMode
speedOverLifeMin: number
speedOverLifeMax: number
speedOverLifeCurve: CurvePoint[]
scaleOverLifeEnabled: boolean
scaleOverLifeMode: AttributeMode
scaleOverLifeAxisMode: ScaleAxisMode
scaleOverLifeMin: number
scaleOverLifeMax: number
scaleYOverLifeMin: number
scaleYOverLifeMax: number
scaleOverLifeCurve: CurvePoint[]
scaleYOverLifeCurve: CurvePoint[]
rotationOverLifeEnabled: boolean
rotationOverLifeMode: AttributeMode
rotationOverLifeCurve: CurvePoint[]
// 物理 // 物理
gravity: number gravity: number
/** 阻尼(速度衰减系数,0=无) */ /** 阻尼(速度衰减系数,0=无) */
@@ -140,15 +178,46 @@ export function defaultConfig(): EmitterConfig {
coneAngle: 60, coneAngle: 60,
lifeMin: 0.6, lifeMin: 0.6,
lifeMax: 1.8, lifeMax: 1.8,
lifeMode: 'random',
lifeCurve: [{ x: 0, y: 0 }, { x: 1, y: 1 }],
speedMin: 30, speedMin: 30,
speedMax: 140, speedMax: 140,
speedMode: 'random',
speedCurve: [{ x: 0, y: 0 }, { x: 1, y: 1 }],
scaleMin: 0.3, scaleMin: 0.3,
scaleMax: 0.8, scaleMax: 0.8,
scaleMode: 'random',
scaleAxisMode: 'uniform',
scaleYMin: 0.3,
scaleYMax: 0.8,
scaleCurve: [{ x: 0, y: 0 }, { x: 1, y: 1 }],
scaleYCurve: [{ x: 0, y: 0 }, { x: 1, y: 1 }],
scaleEndRatio: 0.3, scaleEndRatio: 0.3,
initialRotationMode: 'random',
initialRotationMin: 0,
initialRotationMax: 360,
initialRotationCurve: [{ x: 0, y: 0 }, { x: 1, y: 1 }],
alpha: 0.9, alpha: 0.9,
alphaEnd: 0, alphaEnd: 0,
rotationSpeedMin: -180, rotationSpeedMin: -180,
rotationSpeedMax: 180, rotationSpeedMax: 180,
speedOverLifeEnabled: false,
speedOverLifeMode: 'fixed',
speedOverLifeMin: 1,
speedOverLifeMax: 1,
speedOverLifeCurve: [{ x: 0, y: 1 }, { x: 1, y: 1 }],
scaleOverLifeEnabled: false,
scaleOverLifeMode: 'curve',
scaleOverLifeAxisMode: 'uniform',
scaleOverLifeMin: 0,
scaleOverLifeMax: 1,
scaleYOverLifeMin: 0,
scaleYOverLifeMax: 1,
scaleOverLifeCurve: [{ x: 0, y: 1 }, { x: 1, y: 1 }],
scaleYOverLifeCurve: [{ x: 0, y: 1 }, { x: 1, y: 1 }],
rotationOverLifeEnabled: false,
rotationOverLifeMode: 'random',
rotationOverLifeCurve: [{ x: 0, y: 0 }, { x: 1, y: 1 }],
gravity: 0, gravity: 0,
damping: 0, damping: 0,
seed: 0, seed: 0,
@@ -182,6 +251,19 @@ export function defaultConfig(): EmitterConfig {
} }
} }
/** 为热更新或旧版配置补齐后来新增的字段,避免 undefined 进入粒子计算。 */
export function ensureEmitterConfig(config: EmitterConfig): EmitterConfig {
const defaults = defaultConfig() as unknown as Record<string, unknown>
const target = config as unknown as Record<string, unknown>
for (const [key, value] of Object.entries(defaults)) {
if (target[key] !== undefined && target[key] !== null) continue
target[key] = Array.isArray(value)
? value.map((item) => typeof item === 'object' && item !== null ? { ...item } : item)
: value
}
return config
}
interface Particle { interface Particle {
sprite: Sprite sprite: Sprite
active: boolean active: boolean
@@ -190,9 +272,12 @@ interface Particle {
maxLife: number maxLife: number
x: number; y: number x: number; y: number
vx: number; vy: number vx: number; vy: number
scaleStart: number; scaleEnd: number scaleStartX: number; scaleStartY: number
alphaStart: number; alphaEnd: number alphaStart: number; alphaEnd: number
rotation: number; rotationSpeed: number rotation: number; rotationSpeed: number
speedScale: number
speedScaleTarget: number
scaleOverLifeX: number; scaleOverLifeY: number
} }
const BLEND_MAP: Record<Blend, number> = { normal: 0, add: 1, multiply: 2, screen: 3 } const BLEND_MAP: Record<Blend, number> = { normal: 0, add: 1, multiply: 2, screen: 3 }
@@ -215,7 +300,7 @@ export class ParticleEmitter extends Container {
constructor(config: EmitterConfig, maxParticles = MAX_PARTICLES) { constructor(config: EmitterConfig, maxParticles = MAX_PARTICLES) {
super() super()
this.cfg = config this.cfg = ensureEmitterConfig(config)
this._ensurePool(maxParticles) this._ensurePool(maxParticles)
} }
@@ -241,7 +326,8 @@ export class ParticleEmitter extends Container {
this.pool.push({ this.pool.push({
sprite, active: false, boneName: 'p_' + this.pool.length, sprite, active: false, boneName: 'p_' + this.pool.length,
life: 0, maxLife: 1, x: 0, y: 0, vx: 0, vy: 0, life: 0, maxLife: 1, x: 0, y: 0, vx: 0, vy: 0,
scaleStart: 1, scaleEnd: 1, alphaStart: 1, alphaEnd: 1, rotation: 0, rotationSpeed: 0, scaleStartX: 1, scaleStartY: 1, alphaStart: 1, alphaEnd: 1, rotation: 0, rotationSpeed: 0,
speedScale: 1, speedScaleTarget: 1, scaleOverLifeX: 1, scaleOverLifeY: 1,
}) })
} }
} }
@@ -250,7 +336,14 @@ export class ParticleEmitter extends Container {
/** 每帧更新;返回活动粒子状态快照(与骨骼一一对应) */ /** 每帧更新;返回活动粒子状态快照(与骨骼一一对应) */
update(dt: number): ParticleState[] { update(dt: number): ParticleState[] {
// HMR 会保留已创建的系统对象;旧对象缺少新增字段时在这里即时补齐。
const cfg = this.cfg const cfg = this.cfg
if (
cfg.lifeMode == null || cfg.speedMode == null || cfg.scaleMode == null ||
cfg.initialRotationMode == null || cfg.speedOverLifeEnabled == null ||
cfg.scaleOverLifeEnabled == null || cfg.rotationOverLifeEnabled == null ||
!Array.isArray(cfg.scaleOverLifeCurve)
) ensureEmitterConfig(cfg)
this.reseed() // 种子变化即重建随机源 this.reseed() // 种子变化即重建随机源
// 累计发射时间 // 累计发射时间
this._elapsed += dt this._elapsed += dt
@@ -298,11 +391,29 @@ export class ParticleEmitter extends Container {
} }
p.x += p.vx * dt p.x += p.vx * dt
p.y += p.vy * dt p.y += p.vy * dt
p.rotation += p.rotationSpeed * dt
const t = 1 - p.life / p.maxLife const t = 1 - p.life / p.maxLife
const s = p.sprite const s = p.sprite
if (cfg.speedOverLifeEnabled) {
const target = finite(overLifeValue(cfg.speedOverLifeMode, cfg.speedOverLifeMin, cfg.speedOverLifeMax, cfg.speedOverLifeCurve, t, p.speedScaleTarget), 1)
const ratio = p.speedScale === 0 ? target : target / p.speedScale
p.vx *= ratio; p.vy *= ratio; p.speedScale = target
}
let rotationSpeed = p.rotationSpeed
if (cfg.rotationOverLifeEnabled && cfg.rotationOverLifeMode === 'curve') {
rotationSpeed = lerp(cfg.rotationSpeedMin, cfg.rotationSpeedMax, curveAt(cfg.rotationOverLifeCurve, t))
}
p.rotation += rotationSpeed * dt
s.x = p.x; s.y = p.y; s.rotation = -p.rotation * Math.PI / 180 s.x = p.x; s.y = p.y; s.rotation = -p.rotation * Math.PI / 180
s.scale.set(p.scaleStart + (p.scaleEnd - p.scaleStart) * t) let scaleMulX = 1, scaleMulY = 1
if (cfg.scaleOverLifeEnabled) {
scaleMulX = overLifeValue(cfg.scaleOverLifeMode, cfg.scaleOverLifeMin, cfg.scaleOverLifeMax, cfg.scaleOverLifeCurve, t, p.scaleOverLifeX)
scaleMulY = cfg.scaleOverLifeAxisMode === 'separate'
? overLifeValue(cfg.scaleOverLifeMode, cfg.scaleYOverLifeMin, cfg.scaleYOverLifeMax, cfg.scaleYOverLifeCurve, t, p.scaleOverLifeY)
: scaleMulX
}
s.scale.set(finite(p.scaleStartX * scaleMulX, 1), finite(p.scaleStartY * scaleMulY, 1))
s.alpha = cfg.alphaMode === 'curve' ? curveAt(cfg.alphaCurve, t) * cfg.alphaScale : (p.alphaStart + (p.alphaEnd - p.alphaStart) * t) * cfg.alphaScale s.alpha = cfg.alphaMode === 'curve' ? curveAt(cfg.alphaCurve, t) * cfg.alphaScale : (p.alphaStart + (p.alphaEnd - p.alphaStart) * t) * cfg.alphaScale
const rgb = cfg.colorOverLife ? blendRgb(cfg.colorStart, cfg.colorEnd, t) : hexToNumber(cfg.colorStart) const rgb = cfg.colorOverLife ? blendRgb(cfg.colorStart, cfg.colorEnd, t) : hexToNumber(cfg.colorStart)
s.tint = rgb s.tint = rgb
@@ -340,8 +451,8 @@ export class ParticleEmitter extends Container {
let idx = this.pool.findIndex((p) => !p.active) let idx = this.pool.findIndex((p) => !p.active)
if (idx === -1) return // 池满 if (idx === -1) return // 池满
const { x: ox, y: oy } = this.spawnOrigin() const { x: ox, y: oy } = this.spawnOrigin()
const life = lerp(cfg.lifeMin, cfg.lifeMax, this.rng()) const life = initialValue(cfg.lifeMode, cfg.lifeMin, cfg.lifeMax, cfg.lifeCurve, this.rng())
const speed = lerp(cfg.speedMin, cfg.speedMax, this.rng()) const speed = initialValue(cfg.speedMode, cfg.speedMin, cfg.speedMax, cfg.speedCurve, this.rng())
// 锥体:发射方向用锥形开口角度(coneAngle)散布,且 y 朝数学上正(与扇区绘制一致);其余形状沿用 spread + 屏幕坐标 // 锥体:发射方向用锥形开口角度(coneAngle)散布,且 y 朝数学上正(与扇区绘制一致);其余形状沿用 spread + 屏幕坐标
let dirAng: number let dirAng: number
if (cfg.shape === 'cone') { if (cfg.shape === 'cone') {
@@ -354,10 +465,27 @@ export class ParticleEmitter extends Container {
p.x = ox; p.y = oy p.x = ox; p.y = oy
p.vx = Math.cos(dirAng) * speed p.vx = Math.cos(dirAng) * speed
p.vy = (cfg.shape === 'cone' ? -Math.sin(dirAng) : Math.sin(dirAng)) * speed p.vy = (cfg.shape === 'cone' ? -Math.sin(dirAng) : Math.sin(dirAng)) * speed
p.scaleStart = lerp(cfg.scaleMin, cfg.scaleMax, this.rng()) p.scaleStartX = initialValue(cfg.scaleMode, cfg.scaleMin, cfg.scaleMax, cfg.scaleCurve, this.rng())
p.scaleEnd = p.scaleStart * cfg.scaleEndRatio p.scaleStartY = cfg.scaleAxisMode === 'separate'
? initialValue(cfg.scaleMode, cfg.scaleYMin, cfg.scaleYMax, cfg.scaleYCurve, this.rng())
: p.scaleStartX
p.alphaStart = cfg.alpha; p.alphaEnd = cfg.alphaEnd p.alphaStart = cfg.alpha; p.alphaEnd = cfg.alphaEnd
p.rotation = this.rng() * 360; p.rotationSpeed = lerp(cfg.rotationSpeedMin, cfg.rotationSpeedMax, this.rng()) p.rotation = cfg.initialRotationMode === 'direction'
? -Math.atan2(p.vy, p.vx) * 180 / Math.PI + cfg.initialRotationMin
: initialValue(cfg.initialRotationMode, cfg.initialRotationMin, cfg.initialRotationMax, cfg.initialRotationCurve, this.rng())
p.rotationSpeed = cfg.rotationOverLifeEnabled
? initialValue(cfg.rotationOverLifeMode, cfg.rotationSpeedMin, cfg.rotationSpeedMax, cfg.rotationOverLifeCurve, this.rng())
: 0
p.speedScale = 1
p.speedScaleTarget = cfg.speedOverLifeMode === 'random'
? lerp(cfg.speedOverLifeMin, cfg.speedOverLifeMax, this.rng())
: cfg.speedOverLifeMin
p.scaleOverLifeX = cfg.scaleOverLifeMode === 'random'
? lerp(cfg.scaleOverLifeMin, cfg.scaleOverLifeMax, this.rng())
: cfg.scaleOverLifeMin
p.scaleOverLifeY = cfg.scaleOverLifeMode === 'random'
? lerp(cfg.scaleYOverLifeMin, cfg.scaleYOverLifeMax, this.rng())
: cfg.scaleYOverLifeMin
p.sprite.tint = hexToNumber(cfg.colorStart) p.sprite.tint = hexToNumber(cfg.colorStart)
p.sprite.visible = true p.sprite.visible = true
} }
@@ -421,9 +549,19 @@ export class ParticleEmitter extends Container {
} }
function lerp(a: number, b: number, t: number) { return a + (b - a) * t } function lerp(a: number, b: number, t: number) { return a + (b - a) * t }
function finite(value: number, fallback: number) { return Number.isFinite(value) ? value : fallback }
function initialValue(mode: AttributeMode, min: number, max: number, curve: CurvePoint[], random: number) {
if (mode === 'fixed') return min
if (mode === 'curve') return lerp(min, max, curveAt(curve, random))
return lerp(min, max, random)
}
function overLifeValue(mode: AttributeMode, min: number, max: number, curve: CurvePoint[], age: number, sampled: number) {
if (mode === 'curve') return lerp(min, max, curveAt(curve, age))
return mode === 'random' ? sampled : min
}
/** 在透明度曲线关键帧上按 x(生命周期时刻 0~1)求 y(透明度 0~1)。保证有序、端点外取端点 */ /** 在透明度曲线关键帧上按 x(生命周期时刻 0~1)求 y(透明度 0~1)。保证有序、端点外取端点 */
function curveAt(pts: { x: number; y: number }[], x: number): number { function curveAt(pts: CurvePoint[] | undefined, x: number): number {
if (!pts || pts.length === 0) return 1 if (!Array.isArray(pts) || pts.length === 0) return 1
const p = [...pts].sort((a, b) => a.x - b.x) const p = [...pts].sort((a, b) => a.x - b.x)
if (x <= p[0].x) return p[0].y if (x <= p[0].x) return p[0].y
if (x >= p[p.length - 1].x) return p[p.length - 1].y if (x >= p[p.length - 1].x) return p[p.length - 1].y
+6 -1
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@@ -1,9 +1,14 @@
html, body { html, body {
width: 100%;
height: 100%;
margin: 0; margin: 0;
padding: 0; padding: 0;
overflow: clip;
overscroll-behavior: none;
background: #0b0b12; background: #0b0b12;
color: #e8e8f0; color: #e8e8f0;
font-family: system-ui, -apple-system, 'Segoe UI', sans-serif; font-family: system-ui, -apple-system, 'Segoe UI', sans-serif;
} }
body { position: fixed; inset: 0; }
* { box-sizing: border-box; } * { box-sizing: border-box; }
#app { width: 100%; height: 100vh; } #app { position: fixed; inset: 0; width: auto; height: auto; overflow: clip; }
+39 -19
View File
@@ -1,29 +1,39 @@
<template> <template>
<div class="ce"> <div class="ce">
<svg ref="svg" class="ce-svg" @dblclick="onDbl"> <div class="ce-editor">
<!-- 网格线(0.25/0.5/0.75) --> <svg ref="svg" class="ce-svg" @dblclick="onDbl">
<g class="ce-grid"> <!-- 网格线(0.25/0.5/0.75) -->
<line v-for="g in [0.25,0.5,0.75]" :key="'v'+g" :x1="px(g)" y1="0" :x2="px(g)" :y2="py(0)" /> <g class="ce-grid">
<line v-for="g in [0.25,0.5,0.75]" :key="'h'+g" x1="0" :y1="py(g)" :x2="px(1)" :y2="py(g)" /> <line v-for="g in [0.25,0.5,0.75]" :key="'v'+g" :x1="px(g)" y1="0" :x2="px(g)" :y2="py(0)" />
</g> <line v-for="g in [0.25,0.5,0.75]" :key="'h'+g" x1="0" :y1="py(g)" :x2="px(1)" :y2="py(g)" />
<rect :x="px(0)" :y="py(1)" :width="px(1)-px(0)" :height="py(0)-py(1)" class="ce-frame" fill="none" /> </g>
<!-- 折线 --> <rect :x="px(0)" :y="py(1)" :width="px(1)-px(0)" :height="py(0)-py(1)" class="ce-frame" fill="none" />
<polyline :points="polyPoints" class="ce-line" fill="none" /> <!-- 折线 -->
<!-- 节点:可见圈 r=5 + 命中圈 r=9 --> <polyline :points="polyPoints" class="ce-line" fill="none" />
<g v-for="(pt,i) in pts" :key="i"> <!-- 节点:可见圈 r=5 + 命中圈 r=9 -->
<circle :cx="px(pt.x)" :cy="py(pt.y)" r="5" class="ce-node" /> <g v-for="(pt,i) in pts" :key="i">
<circle :cx="px(pt.x)" :cy="py(pt.y)" r="9" class="ce-hit" <circle :cx="px(pt.x)" :cy="py(pt.y)" r="5" class="ce-node" />
@pointerdown="onNodeDown($event,i)" @dblclick="onNodeDbl(i,$event)" /> <circle :cx="px(pt.x)" :cy="py(pt.y)" r="9" class="ce-hit"
</g> @pointerdown="onNodeDown($event,i)" @dblclick="onNodeDbl(i,$event)" />
</svg> </g>
<div class="ce-nav"><span class="ce-tip">双击空白新建·双击节点删除·拖动节点调整</span></div> </svg>
<div class="ce-nav"><span class="ce-tip">双击空白新建·双击节点删除·拖动节点调整</span></div>
</div>
<button class="ce-reset" type="button" title="恢复默认曲线" @click="resetCurve">重置</button>
</div> </div>
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
import { computed, onMounted, onUnmounted, ref } from 'vue' import { computed, onMounted, onUnmounted, ref } from 'vue'
const props = defineProps<{ modelValue: { x: number; y: number }[] }>() type CurvePoint = { x: number; y: number }
const props = withDefaults(defineProps<{
modelValue: CurvePoint[]
defaultValue?: CurvePoint[]
}>(), {
defaultValue: () => [{ x: 0, y: 0 }, { x: 1, y: 1 }],
})
const emit = defineEmits<{ (e: 'update:modelValue', v: { x: number; y: number }[]): void }>() const emit = defineEmits<{ (e: 'update:modelValue', v: { x: number; y: number }[]): void }>()
const svg = ref<SVGSVGElement | null>(null) const svg = ref<SVGSVGElement | null>(null)
@@ -49,6 +59,10 @@ function normalized(): { x: number; y: number }[] {
} }
function set(v: { x: number; y: number }[]) { emit('update:modelValue', [...v].sort((a, b) => a.x - b.x)) } function set(v: { x: number; y: number }[]) { emit('update:modelValue', [...v].sort((a, b) => a.x - b.x)) }
function resetCurve() {
set(props.defaultValue.map((point) => ({ ...point })))
}
const pts = computed(() => normalized()) const pts = computed(() => normalized())
const polyPoints = computed(() => pts.value.map(p => `${px(p.x)},${py(p.y)}`).join(' ')) const polyPoints = computed(() => pts.value.map(p => `${px(p.x)},${py(p.y)}`).join(' '))
@@ -121,7 +135,13 @@ onUnmounted(() => { ro?.disconnect() })
</script> </script>
<style scoped> <style scoped>
.ce { width: 100%; } .ce { display: flex; align-items: flex-start; gap: 6px; width: 100%; }
.ce-editor { flex: 1; min-width: 0; }
.ce-reset {
flex: 0 0 auto; padding: 5px 7px; border: 1px solid #3b4b65; border-radius: 5px;
background: #242f42; color: #c4cee2; font-size: 10px; cursor: pointer;
}
.ce-reset:hover { border-color: #7774ff; background: #4f4dc2; color: #fff; }
.ce-svg { width: 100%; height: 110px; display: block; border: 1px solid #2a2a3c; border-radius: 6px; background: #10101a; cursor: crosshair; touch-action: none; } .ce-svg { width: 100%; height: 110px; display: block; border: 1px solid #2a2a3c; border-radius: 6px; background: #10101a; cursor: crosshair; touch-action: none; }
.ce-grid line { stroke: #1e1e30; stroke-width: 1; } .ce-grid line { stroke: #1e1e30; stroke-width: 1; }
.ce-frame { stroke: #2e2e44; stroke-width: 1; } .ce-frame { stroke: #2e2e44; stroke-width: 1; }
+106
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@@ -0,0 +1,106 @@
<template>
<div class="pac">
<div class="pac-head">
<span class="pac-label">{{ label }}</span>
<div v-if="showModes" class="pac-modes">
<button
v-for="item in modeItems"
:key="item.value"
class="pac-mode"
:class="{ on: mode === item.value }"
@click="$emit('update:mode', item.value)"
>{{ item.label }}</button>
</div>
</div>
<template v-if="mode === 'fixed' || mode === 'direction'">
<NumSlider
:label="mode === 'direction' ? '角度偏移' : '数值'"
:min="min"
:max="max"
:step="step"
:model-value="valueMin"
@update:model-value="$emit('update:valueMin', $event)"
/>
</template>
<template v-else-if="mode === 'random'">
<NumSlider label="下限" :min="min" :max="max" :step="step" :model-value="valueMin" @update:model-value="$emit('update:valueMin', $event)" />
<NumSlider label="上限" :min="min" :max="max" :step="step" :model-value="valueMax" @update:model-value="$emit('update:valueMax', $event)" />
</template>
<template v-else>
<div class="pac-range">
<NumSlider label="范围下限" :min="min" :max="max" :step="step" :model-value="valueMin" @update:model-value="$emit('update:valueMin', $event)" />
<NumSlider label="范围上限" :min="min" :max="max" :step="step" :model-value="valueMax" @update:model-value="$emit('update:valueMax', $event)" />
</div>
<div class="pac-curve">
<CurveEditor :model-value="curve" :default-value="defaultCurve" @update:model-value="$emit('update:curve', $event)" />
<div class="pac-axis"><span>0</span><span>{{ curveLabel }}</span><span>1</span></div>
</div>
</template>
</div>
</template>
<script setup lang="ts">
import { computed } from 'vue'
import NumSlider from './NumSlider.vue'
import CurveEditor from './CurveEditor.vue'
export type AttributeMode = 'fixed' | 'random' | 'curve' | 'direction'
type CurvePoint = { x: number; y: number }
const props = withDefaults(defineProps<{
label: string
mode: AttributeMode
valueMin: number
valueMax: number
curve: CurvePoint[]
defaultCurve?: CurvePoint[]
min: number
max: number
step?: number
allowDirection?: boolean
allowCurve?: boolean
showModes?: boolean
curveLabel?: string
}>(), {
step: 1,
allowDirection: false,
allowCurve: true,
showModes: true,
curveLabel: '曲线输入 →',
defaultCurve: () => [{ x: 0, y: 0 }, { x: 1, y: 1 }],
})
defineEmits<{
(e: 'update:mode', value: AttributeMode): void
(e: 'update:valueMin', value: number): void
(e: 'update:valueMax', value: number): void
(e: 'update:curve', value: CurvePoint[]): void
}>()
const modeItems = computed(() => {
const items: { label: string; value: AttributeMode }[] = [
{ label: '固定', value: 'fixed' },
{ label: '随机', value: 'random' },
]
if (props.allowCurve) items.push({ label: '曲线', value: 'curve' })
if (props.allowDirection) items.push({ label: '发射方向', value: 'direction' })
return items
})
</script>
<style scoped>
.pac { padding: 10px; margin: 8px 0; border: 1px solid #2c3850; border-radius: 7px; background: #171d2a; }
.pac-head { display: flex; align-items: center; justify-content: space-between; gap: 8px; margin-bottom: 7px; }
.pac-label { color: #aeb8cf; font-size: 12px; font-weight: 600; white-space: nowrap; }
.pac-modes { display: flex; gap: 4px; flex-wrap: wrap; justify-content: flex-end; }
.pac-mode { padding: 4px 7px; border: 1px solid #344158; border-radius: 5px; background: #273246; color: #aeb8cf; font-size: 11px; cursor: pointer; }
.pac-mode.on { border-color: #7774ff; background: #605df0; color: #fff; }
.pac-curve { margin-top: 8px; }
.pac-axis { display: flex; justify-content: space-between; margin-top: 3px; color: #5f6b82; font-size: 10px; }
.pac :deep(.ns-label) { width: 58px; }
.pac :deep(.ce-svg) { height: 96px; background: #0f1625; border-color: #30405a; }
.pac :deep(.ce-tip) { color: #657188; }
</style>
+224 -12
View File
@@ -97,15 +97,153 @@
<div class="group-head" @click="toggle('attr')"> <div class="group-head" @click="toggle('attr')">
<span class="caret">{{ collapsed.attr ? '▸' : '▾' }}</span><span>粒子属性</span> <span class="caret">{{ collapsed.attr ? '▸' : '▾' }}</span><span>粒子属性</span>
</div> </div>
<div class="group-body" v-show="!collapsed.attr"> <div class="group-body attr-body" v-show="!collapsed.attr">
<NumSlider label="速度下限" :min="0" :max="400" :step="1" v-model="sys.config.speedMin" /> <div class="attr-section-title">粒子初始参数</div>
<NumSlider label="速度上限" :min="0" :max="600" :step="1" v-model="sys.config.speedMax" />
<NumSlider label="生命下限" :min="0.1" :max="5" :step="0.1" v-model="sys.config.lifeMin" /> <ParticleAttributeControl
<NumSlider label="生命上限" :min="0.1" :max="6" :step="0.1" v-model="sys.config.lifeMax" /> label="初始生命周期"
<NumSlider label="缩放下限" :min="0.05" :max="3" :step="0.05" v-model="sys.config.scaleMin" /> :allow-curve="false"
<NumSlider label="缩放上限" :min="0.05" :max="5" :step="0.05" v-model="sys.config.scaleMax" /> v-model:mode="sys.config.lifeMode"
<NumSlider label="旋转速度" :min="-360" :max="360" :step="10" v-model="sys.config.rotationSpeedMin" /> v-model:value-min="sys.config.lifeMin"
<NumSlider label="随机种子" :min="0" :max="9999" :step="1" v-model="sys.config.seed" /> v-model:value-max="sys.config.lifeMax"
v-model:curve="sys.config.lifeCurve"
:min="0.1" :max="10" :step="0.1"
curve-label="随机采样 "
/>
<ParticleAttributeControl
label="初始速度"
:allow-curve="false"
v-model:mode="sys.config.speedMode"
v-model:value-min="sys.config.speedMin"
v-model:value-max="sys.config.speedMax"
v-model:curve="sys.config.speedCurve"
:min="0" :max="1000" :step="1"
curve-label="随机采样 "
/>
<div class="attr-axis-head">
<span>初始缩放</span>
<div class="axis-modes">
<button class="axis-mode" :class="{ on: sys.config.scaleAxisMode === 'uniform' }" @click="sys.config.scaleAxisMode = 'uniform'">统一</button>
<button class="axis-mode" :class="{ on: sys.config.scaleAxisMode === 'separate' }" @click="sys.config.scaleAxisMode = 'separate'">XY分离</button>
</div>
</div>
<ParticleAttributeControl
:label="sys.config.scaleAxisMode === 'uniform' ? '初始缩放' : '缩放 X'"
:allow-curve="false"
v-model:mode="sys.config.scaleMode"
v-model:value-min="sys.config.scaleMin"
v-model:value-max="sys.config.scaleMax"
v-model:curve="sys.config.scaleCurve"
:min="0" :max="5" :step="0.05"
curve-label="随机采样 "
/>
<ParticleAttributeControl
v-if="sys.config.scaleAxisMode === 'separate'"
label="缩放 Y"
:show-modes="false"
:allow-curve="false"
v-model:mode="sys.config.scaleMode"
v-model:value-min="sys.config.scaleYMin"
v-model:value-max="sys.config.scaleYMax"
v-model:curve="sys.config.scaleYCurve"
:min="0" :max="5" :step="0.05"
curve-label="随机采样 "
/>
<ParticleAttributeControl
label="初始旋转"
allow-direction
:allow-curve="false"
v-model:mode="sys.config.initialRotationMode"
v-model:value-min="sys.config.initialRotationMin"
v-model:value-max="sys.config.initialRotationMax"
v-model:curve="sys.config.initialRotationCurve"
:min="-360" :max="360" :step="1"
curve-label="随机采样 "
/>
<div class="attr-section-title life-title">粒子生命周期变化参数</div>
<div class="life-item">
<label class="switch-row">
<input type="checkbox" v-model="sys.config.speedOverLifeEnabled" />
<span class="switch-ui"></span><span>生命周期内速度</span>
</label>
<ParticleAttributeControl
v-if="sys.config.speedOverLifeEnabled"
label="速度倍率"
:mode="sys.config.speedOverLifeMode"
@update:mode="setSpeedOverLifeMode"
v-model:value-min="sys.config.speedOverLifeMin"
v-model:value-max="sys.config.speedOverLifeMax"
v-model:curve="sys.config.speedOverLifeCurve"
:default-curve="FLAT_CURVE"
:min="0" :max="3" :step="0.05"
curve-label="生命周期 "
/>
</div>
<div class="life-item">
<label class="switch-row">
<input type="checkbox" v-model="sys.config.scaleOverLifeEnabled" @change="prepareScaleOverLifeCurve" />
<span class="switch-ui"></span><span>生命周期内缩放</span>
</label>
<template v-if="sys.config.scaleOverLifeEnabled">
<div class="axis-modes life-axis">
<button class="axis-mode" :class="{ on: sys.config.scaleOverLifeAxisMode === 'uniform' }" @click="sys.config.scaleOverLifeAxisMode = 'uniform'">统一</button>
<button class="axis-mode" :class="{ on: sys.config.scaleOverLifeAxisMode === 'separate' }" @click="sys.config.scaleOverLifeAxisMode = 'separate'">XY分离</button>
</div>
<ParticleAttributeControl
:label="sys.config.scaleOverLifeAxisMode === 'uniform' ? '缩放倍率' : '倍率 X'"
:mode="sys.config.scaleOverLifeMode"
@update:mode="setScaleOverLifeMode"
v-model:value-min="sys.config.scaleOverLifeMin"
v-model:value-max="sys.config.scaleOverLifeMax"
v-model:curve="sys.config.scaleOverLifeCurve"
:default-curve="FLAT_CURVE"
:min="0" :max="3" :step="0.05"
curve-label="生命周期 "
/>
<ParticleAttributeControl
v-if="sys.config.scaleOverLifeAxisMode === 'separate'"
label="倍率 Y"
:show-modes="false"
v-model:mode="sys.config.scaleOverLifeMode"
v-model:value-min="sys.config.scaleYOverLifeMin"
v-model:value-max="sys.config.scaleYOverLifeMax"
v-model:curve="sys.config.scaleYOverLifeCurve"
:default-curve="FLAT_CURVE"
:min="0" :max="3" :step="0.05"
curve-label="生命周期 "
/>
</template>
</div>
<div class="life-item">
<label class="switch-row">
<input type="checkbox" v-model="sys.config.rotationOverLifeEnabled" />
<span class="switch-ui"></span><span>生命周期内旋转</span>
</label>
<ParticleAttributeControl
v-if="sys.config.rotationOverLifeEnabled"
label="旋转速度"
v-model:mode="sys.config.rotationOverLifeMode"
v-model:value-min="sys.config.rotationSpeedMin"
v-model:value-max="sys.config.rotationSpeedMax"
v-model:curve="sys.config.rotationOverLifeCurve"
:default-curve="LINEAR_CURVE"
:min="-720" :max="720" :step="10"
curve-label="生命周期 "
/>
</div>
<div class="seed-row">
<label for="particle-seed">随机种子</label>
<input id="particle-seed" class="seed-input" type="number" min="0" step="1" v-model.number="sys.config.seed" />
<button class="seed-random" title="生成随机种子" @click="randomizeSeed"></button>
</div>
</div> </div>
</div> </div>
@@ -131,7 +269,7 @@
</select> </select>
</label> </label>
<div class="curve-wrap"> <div class="curve-wrap">
<CurveEditor v-model="sys.config.alphaCurve" /> <CurveEditor v-model="sys.config.alphaCurve" :default-value="ALPHA_CURVE" />
<div class="curve-labels"><span>0(透明)</span><span>生命周期 </span><span>1(不透明)</span></div> <div class="curve-labels"><span>0(透明)</span><span>生命周期 </span><span>1(不透明)</span></div>
</div> </div>
</template> </template>
@@ -226,10 +364,12 @@
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
import { computed, reactive, ref } from 'vue' import { computed, reactive, ref, watchEffect } from 'vue'
import { useParticleStore } from '../store/particleStore' import { useParticleStore } from '../store/particleStore'
import { ensureEmitterConfig } from '../core/particleEmitter'
import NumSlider from './NumSlider.vue' import NumSlider from './NumSlider.vue'
import CurveEditor from './CurveEditor.vue' import CurveEditor from './CurveEditor.vue'
import ParticleAttributeControl from './ParticleAttributeControl.vue'
const store = useParticleStore() const store = useParticleStore()
const activeIdx = computed(() => { const activeIdx = computed(() => {
@@ -238,6 +378,21 @@ const activeIdx = computed(() => {
}) })
const sys = computed(() => store.systems[activeIdx.value] || null) const sys = computed(() => store.systems[activeIdx.value] || null)
// 开发热更新会保留旧的 Pinia 对象;渲染属性控件前先补齐新增字段。
watchEffect(() => {
if (!sys.value) return
const config = ensureEmitterConfig(sys.value.config as any)
// 初始属性不再提供曲线模式;旧配置自动回退为随机。
if (config.lifeMode === 'curve') config.lifeMode = 'random'
if (config.speedMode === 'curve') config.speedMode = 'random'
if (config.scaleMode === 'curve') config.scaleMode = 'random'
if (config.initialRotationMode === 'curve') config.initialRotationMode = 'random'
})
const LINEAR_CURVE = [{ x: 0, y: 0 }, { x: 1, y: 1 }]
const FLAT_CURVE = [{ x: 0, y: 1 }, { x: 1, y: 1 }]
const ALPHA_CURVE = [{ x: 0, y: 0 }, { x: 0.2, y: 1 }, { x: 0.8, y: 1 }, { x: 1, y: 0 }]
const collapsed = reactive<Record<string, boolean>>({ const collapsed = reactive<Record<string, boolean>>({
scene: false, emitMode: false, shape: false, attr: false, look: false, mods: false, export: false, scene: false, emitMode: false, shape: false, attr: false, look: false, mods: false, export: false,
}) })
@@ -245,6 +400,40 @@ function toggle(key: string) { collapsed[key] = !collapsed[key] }
function select(i: number) { store.selectSystem(store.systems[i]?.id ?? 0) } function select(i: number) { store.selectSystem(store.systems[i]?.id ?? 0) }
function addSys() { store.addSystem() } function addSys() { store.addSystem() }
function randomizeSeed() {
if (sys.value) sys.value.config.seed = Math.floor(Math.random() * 999999) + 1
}
function setSpeedOverLifeMode(mode: 'fixed' | 'random' | 'curve' | 'direction') {
const config = sys.value?.config
if (!config || mode === 'direction') return
config.speedOverLifeMode = mode
// 旧默认是 1~1,曲线映射后永远为 1;切换曲线时改为有效倍率范围。
if (mode === 'curve' && config.speedOverLifeMin === config.speedOverLifeMax) {
config.speedOverLifeMin = 0
config.speedOverLifeMax = 1
}
}
function prepareScaleOverLifeCurve() {
const config = sys.value?.config
if (!config || config.scaleOverLifeMode !== 'curve') return
if (config.scaleOverLifeMin === config.scaleOverLifeMax) {
config.scaleOverLifeMin = 0
config.scaleOverLifeMax = 1
}
if (config.scaleYOverLifeMin === config.scaleYOverLifeMax) {
config.scaleYOverLifeMin = 0
config.scaleYOverLifeMax = 1
}
}
function setScaleOverLifeMode(mode: 'fixed' | 'random' | 'curve' | 'direction') {
const config = sys.value?.config
if (!config || mode === 'direction') return
config.scaleOverLifeMode = mode
prepareScaleOverLifeCurve()
}
// 各发射器形状的默认参数:切换形状时应用(只影响形状相关字段,不牵连其他) // 各发射器形状的默认参数:切换形状时应用(只影响形状相关字段,不牵连其他)
const SHAPE_DEFAULTS: Record<string, Partial<any>> = { const SHAPE_DEFAULTS: Record<string, Partial<any>> = {
@@ -270,7 +459,7 @@ function clearTexture() { resetTexture() }
</script> </script>
<style scoped> <style scoped>
.panel { width: 100%; height: 100%; overflow-y: auto; background: #14141f; border-left: 1px solid #2a2a3c; padding: 12px; box-sizing: border-box; } .panel { width: 100%; height: 100%; overflow-y: auto; overscroll-behavior: contain; background: #14141f; border-left: 1px solid #2a2a3c; padding: 12px; box-sizing: border-box; }
/* 深色主题滚动条:细窄、圆角、暗色,避免默认白条突兀 */ /* 深色主题滚动条:细窄、圆角、暗色,避免默认白条突兀 */
.panel::-webkit-scrollbar { width: 6px; } .panel::-webkit-scrollbar { width: 6px; }
.panel::-webkit-scrollbar-track { background: transparent; } .panel::-webkit-scrollbar-track { background: transparent; }
@@ -328,4 +517,27 @@ function clearTexture() { resetTexture() }
.thumb-note { color: #667; font-size: 11px; margin: 4px 0 2px; } .thumb-note { color: #667; font-size: 11px; margin: 4px 0 2px; }
.hex { font-size: 11px; color: #889; margin-left: auto; font-variant-numeric: tabular-nums; } .hex { font-size: 11px; color: #889; margin-left: auto; font-variant-numeric: tabular-nums; }
.inp.tiny { width: 46px; flex: 0 0 46px; text-align: center; } .inp.tiny { width: 46px; flex: 0 0 46px; text-align: center; }
/* 粒子属性面板 */
.attr-body { padding: 10px; background: #151b27; }
.attr-section-title { margin: 2px 0 8px; color: #9ca8c0; font-size: 12px; font-weight: 700; }
.attr-section-title.life-title { margin-top: 14px; padding-top: 12px; border-top: 1px solid #2d3950; }
.attr-axis-head { display: flex; align-items: center; justify-content: space-between; margin: 10px 1px -2px; color: #aeb8cf; font-size: 12px; font-weight: 600; }
.axis-modes { display: flex; gap: 4px; }
.axis-mode { padding: 4px 8px; border: 1px solid #344158; border-radius: 5px; background: #273246; color: #aeb8cf; font-size: 11px; cursor: pointer; }
.axis-mode.on { border-color: #7774ff; background: #605df0; color: #fff; }
.life-item { padding: 9px 0; border-bottom: 1px solid #2a3549; }
.switch-row { display: flex; align-items: center; gap: 9px; color: #b8c1d5; font-size: 12px; cursor: pointer; }
.switch-row input { position: absolute; opacity: 0; pointer-events: none; }
.switch-ui { position: relative; width: 32px; height: 18px; border-radius: 10px; background: #354258; transition: background .16s ease; }
.switch-ui::after { content: ''; position: absolute; left: 2px; top: 2px; width: 14px; height: 14px; border-radius: 50%; background: #fff; transition: transform .16s ease; }
.switch-row input:checked + .switch-ui { background: #625ff1; }
.switch-row input:checked + .switch-ui::after { transform: translateX(14px); }
.life-axis { margin: 9px 0 2px 42px; }
.seed-row { display: flex; align-items: center; gap: 8px; margin-top: 12px; padding-top: 12px; border-top: 1px solid #2d3950; }
.seed-row label { width: 64px; color: #8f9bb5; font-size: 12px; }
.seed-input { min-width: 0; flex: 1; padding: 6px 8px; border: 1px solid #344158; border-radius: 6px; outline: none; background: #0f1625; color: #e2e7f2; font-size: 12px; }
.seed-input:focus { border-color: #625ff1; }
.seed-random { width: 34px; height: 30px; border: 1px solid #3a4860; border-radius: 6px; background: #2c3950; color: #d7def0; cursor: pointer; }
.seed-random:hover { background: #394964; }
</style> </style>