导出数据转spine
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#pragma once
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#include <stdint.h>
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#if defined(_WIN32)
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#define DTS_RUNTIME_EXPORT __declspec(dllexport)
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#else
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#define DTS_RUNTIME_EXPORT __attribute__((visibility("default")))
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum { DTS_RUNTIME_API_VERSION = 3 };
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enum DtsRuntimeCapability {
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DTS_RUNTIME_CAP_SKELETON_METADATA = 1u << 0,
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DTS_RUNTIME_CAP_DRAW_COMMANDS = 1u << 1
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};
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typedef struct DtsRuntimeInfo {
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uint32_t structSize;
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uint32_t apiVersion;
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const char* spineVersionLine;
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const char* adapterBuild;
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uint32_t capabilities;
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} DtsRuntimeInfo;
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typedef void* DtsRuntimeHandle;
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typedef struct DtsLoadRequest {
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uint32_t structSize;
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const char* skeletonPathUtf8;
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const char* atlasPathUtf8;
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float scale;
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} DtsLoadRequest;
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typedef struct DtsSkeletonInfo {
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uint32_t structSize;
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uint32_t boneCount;
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uint32_t slotCount;
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uint32_t skinCount;
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uint32_t animationCount;
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uint32_t eventCount;
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uint32_t constraintCount;
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} DtsSkeletonInfo;
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typedef struct DtsRenderVertex {
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float x;
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float y;
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float u;
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float v;
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uint32_t color;
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} DtsRenderVertex;
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typedef struct DtsDrawCommand {
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uint32_t structSize;
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const DtsRenderVertex* vertices;
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uint32_t vertexCount;
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const uint16_t* indices;
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uint32_t indexCount;
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const char* texturePathUtf8;
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uint32_t blendMode;
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} DtsDrawCommand;
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DTS_RUNTIME_EXPORT uint32_t dtsRuntimeGetApiVersion(void);
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DTS_RUNTIME_EXPORT int32_t dtsRuntimeGetInfo(DtsRuntimeInfo* info);
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DTS_RUNTIME_EXPORT DtsRuntimeHandle dtsRuntimeCreate(void);
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DTS_RUNTIME_EXPORT void dtsRuntimeDestroy(DtsRuntimeHandle handle);
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DTS_RUNTIME_EXPORT int32_t dtsRuntimeLoad(DtsRuntimeHandle handle, const DtsLoadRequest* request);
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DTS_RUNTIME_EXPORT int32_t dtsRuntimeGetSkeletonInfo(
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DtsRuntimeHandle handle, DtsSkeletonInfo* info);
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DTS_RUNTIME_EXPORT const char* dtsRuntimeGetAnimationName(
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DtsRuntimeHandle handle, uint32_t index);
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DTS_RUNTIME_EXPORT float dtsRuntimeGetAnimationDuration(
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DtsRuntimeHandle handle, uint32_t index);
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DTS_RUNTIME_EXPORT const char* dtsRuntimeGetSkinName(
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DtsRuntimeHandle handle, uint32_t index);
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DTS_RUNTIME_EXPORT const char* dtsRuntimeGetLastError(DtsRuntimeHandle handle);
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DTS_RUNTIME_EXPORT int32_t dtsRuntimeSetAnimation(
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DtsRuntimeHandle handle, const char* animationNameUtf8, int32_t loop);
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DTS_RUNTIME_EXPORT int32_t dtsRuntimeUpdate(DtsRuntimeHandle handle, float deltaSeconds);
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DTS_RUNTIME_EXPORT uint32_t dtsRuntimeGetDrawCommandCount(DtsRuntimeHandle handle);
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DTS_RUNTIME_EXPORT int32_t dtsRuntimeGetDrawCommand(
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DtsRuntimeHandle handle, uint32_t index, DtsDrawCommand* command);
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#ifdef __cplusplus
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}
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#endif
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