加入5套spine官方运行时
This commit is contained in:
+116
@@ -0,0 +1,116 @@
|
||||
#include <spine/Debug.h>
|
||||
#include <spine/spine.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef MSVC
|
||||
#pragma warning(disable : 4710)
|
||||
#endif
|
||||
|
||||
using namespace spine;
|
||||
|
||||
void loadBinary(const String &binaryFile, const String &atlasFile, Atlas *&atlas, SkeletonData *&skeletonData,
|
||||
AnimationStateData *&stateData, Skeleton *&skeleton, AnimationState *&state) {
|
||||
atlas = new (__FILE__, __LINE__) Atlas(atlasFile, NULL);
|
||||
assert(atlas != NULL);
|
||||
|
||||
SkeletonBinary binary(atlas);
|
||||
skeletonData = binary.readSkeletonDataFile(binaryFile);
|
||||
assert(skeletonData);
|
||||
|
||||
skeleton = new (__FILE__, __LINE__) Skeleton(skeletonData);
|
||||
assert(skeleton != NULL);
|
||||
|
||||
stateData = new (__FILE__, __LINE__) AnimationStateData(skeletonData);
|
||||
assert(stateData != NULL);
|
||||
stateData->setDefaultMix(0.4f);
|
||||
|
||||
state = new (__FILE__, __LINE__) AnimationState(stateData);
|
||||
}
|
||||
|
||||
void loadJson(const String &jsonFile, const String &atlasFile, Atlas *&atlas, SkeletonData *&skeletonData,
|
||||
AnimationStateData *&stateData, Skeleton *&skeleton, AnimationState *&state) {
|
||||
atlas = new (__FILE__, __LINE__) Atlas(atlasFile, NULL);
|
||||
assert(atlas != NULL);
|
||||
|
||||
SkeletonJson json(atlas);
|
||||
skeletonData = json.readSkeletonDataFile(jsonFile);
|
||||
assert(skeletonData);
|
||||
|
||||
skeleton = new (__FILE__, __LINE__) Skeleton(skeletonData);
|
||||
assert(skeleton != NULL);
|
||||
|
||||
stateData = new (__FILE__, __LINE__) AnimationStateData(skeletonData);
|
||||
assert(stateData != NULL);
|
||||
stateData->setDefaultMix(0.4f);
|
||||
|
||||
state = new (__FILE__, __LINE__) AnimationState(stateData);
|
||||
}
|
||||
|
||||
void dispose(Atlas *atlas, SkeletonData *skeletonData, AnimationStateData *stateData, Skeleton *skeleton,
|
||||
AnimationState *state) {
|
||||
delete skeleton;
|
||||
delete state;
|
||||
delete stateData;
|
||||
delete skeletonData;
|
||||
delete atlas;
|
||||
}
|
||||
|
||||
struct TestData {
|
||||
TestData(const String &jsonSkeleton, const String &binarySkeleton, const String &atlas) : _jsonSkeleton(
|
||||
jsonSkeleton),
|
||||
_binarySkeleton(
|
||||
binarySkeleton),
|
||||
_atlas(atlas) {}
|
||||
|
||||
String _jsonSkeleton;
|
||||
String _binarySkeleton;
|
||||
String _atlas;
|
||||
};
|
||||
|
||||
void testLoading() {
|
||||
Vector<TestData> testData;
|
||||
testData.add(TestData("testdata/coin/coin-pro.json", "testdata/coin/coin-pro.skel", "testdata/coin/coin.atlas"));
|
||||
/*testData.add(TestData("testdata/goblins/goblins-pro.json", "testdata/goblins/goblins-pro.skel",
|
||||
"testdata/goblins/goblins.atlas"));
|
||||
testData.add(TestData("testdata/raptor/raptor-pro.json", "testdata/raptor/raptor-pro.skel",
|
||||
"testdata/raptor/raptor.atlas"));
|
||||
testData.add(TestData("testdata/spineboy/spineboy-pro.json", "testdata/spineboy/spineboy-pro.skel",
|
||||
"testdata/spineboy/spineboy.atlas"));
|
||||
testData.add(TestData("testdata/stretchyman/stretchyman-pro.json", "testdata/stretchyman/stretchyman-pro.skel",
|
||||
"testdata/stretchyman/stretchyman.atlas"));
|
||||
testData.add(TestData("testdata/tank/tank-pro.json", "testdata/tank/tank-pro.skel", "testdata/tank/tank.atlas"));*/
|
||||
|
||||
for (size_t i = 0; i < testData.size(); i++) {
|
||||
TestData &data = testData[i];
|
||||
Atlas *atlas = NULL;
|
||||
SkeletonData *skeletonData = NULL;
|
||||
AnimationStateData *stateData = NULL;
|
||||
Skeleton *skeleton = NULL;
|
||||
AnimationState *state = NULL;
|
||||
|
||||
printf("Loading %s\n", data._jsonSkeleton.buffer());
|
||||
loadJson(data._jsonSkeleton, data._atlas, atlas, skeletonData, stateData, skeleton, state);
|
||||
dispose(atlas, skeletonData, stateData, skeleton, state);
|
||||
|
||||
printf("Loading %s\n", data._binarySkeleton.buffer());
|
||||
loadBinary(data._binarySkeleton, data._atlas, atlas, skeletonData, stateData, skeleton, state);
|
||||
dispose(atlas, skeletonData, stateData, skeleton, state);
|
||||
}
|
||||
}
|
||||
|
||||
namespace spine {
|
||||
SpineExtension *getDefaultExtension() {
|
||||
return new DefaultSpineExtension();
|
||||
}
|
||||
}// namespace spine
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
SP_UNUSED(argc);
|
||||
SP_UNUSED(argv);
|
||||
DebugExtension debug(SpineExtension::getInstance());
|
||||
SpineExtension::setInstance(&debug);
|
||||
|
||||
testLoading();
|
||||
|
||||
debug.reportLeaks();
|
||||
}
|
||||
Reference in New Issue
Block a user