加入5套spine官方运行时
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/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_ContainerUtil_h
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#define Spine_ContainerUtil_h
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#include <spine/Extension.h>
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#include <spine/Array.h>
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#include <spine/SpineObject.h>
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#include <spine/SpineString.h>
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#include <assert.h>
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namespace spine {
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class SP_API ArrayUtils : public SpineObject {
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public:
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/// Finds an item by comparing each item's name.
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/// It is more efficient to cache the results of this method than to call it multiple times.
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/// @return May be NULL.
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template<typename T>
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static T *findWithName(Array<T *> &items, const String &name) {
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assert(name.length() > 0);
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for (size_t i = 0; i < items.size(); ++i) {
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T *item = items[i];
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if (item->getName() == name) {
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return item;
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}
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}
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return NULL;
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}
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/// @return -1 if the item was not found.
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template<typename T>
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static int findIndexWithName(Array<T *> &items, const String &name) {
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assert(name.length() > 0);
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for (size_t i = 0, len = items.size(); i < len; ++i) {
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T *item = items[i];
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if (item->getName() == name) {
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return static_cast<int>(i);
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}
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}
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return -1;
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}
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/// Finds an item by comparing each item's name.
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/// It is more efficient to cache the results of this method than to call it multiple times.
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/// @return May be NULL.
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template<typename T>
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static T *findWithDataName(Array<T *> &items, const String &name) {
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assert(name.length() > 0);
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for (size_t i = 0; i < items.size(); ++i) {
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T *item = items[i];
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if (item->getData().getName() == name) {
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return item;
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}
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}
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return NULL;
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}
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/// @return -1 if the item was not found.
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template<typename T>
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static int findIndexWithDataName(Array<T *> &items, const String &name) {
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assert(name.length() > 0);
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for (size_t i = 0, len = items.size(); i < len; ++i) {
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T *item = items[i];
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if (item->getData().getName() == name) {
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return static_cast<int>(i);
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}
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}
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return -1;
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}
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template<typename T>
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static void deleteElements(Array<T *> &items) {
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for (int i = (int) items.size() - 1; i >= 0; i--) {
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T *item = items[i];
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delete item;
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items.removeAt(i);
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}
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}
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private:
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// ctor, copy ctor, and assignment should be private in a Singleton
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ArrayUtils();
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ArrayUtils(const ArrayUtils &);
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ArrayUtils &operator=(const ArrayUtils &);
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};
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}
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#endif /* Spine_ContainerUtil_h */
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