加入5套spine官方运行时
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/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_Slider_h
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#define Spine_Slider_h
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#include <spine/Constraint.h>
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#include <spine/SliderData.h>
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#include <spine/SliderPose.h>
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namespace spine {
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class Skeleton;
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class Bone;
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class Animation;
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/// Applies an animation based on either the slider's SliderPose::getTime() or a bone's transform property.
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///
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/// See https://esotericsoftware.com/spine-sliders Sliders in the Spine User Guide.
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// Non-exported base class that inherits from the template
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class SliderBase : public ConstraintGeneric<Slider, SliderData, SliderPose> {
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public:
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SliderBase(SliderData &data) : ConstraintGeneric<Slider, SliderData, SliderPose>(data) {
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}
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};
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class SP_API Slider : public SliderBase {
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friend class Skeleton;
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friend class SliderTimeline;
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friend class SliderMixTimeline;
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RTTI_DECL
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public:
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Slider(SliderData &data, Skeleton &skeleton);
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Slider ©(Skeleton &skeleton);
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virtual void update(Skeleton &skeleton, Physics physics) override;
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virtual void sort(Skeleton &skeleton) override;
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virtual bool isSourceActive() override;
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/// When set, the bone's transform property is used to set the slider's SliderPose::getTime().
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Bone &getBone();
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void setBone(Bone &bone);
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private:
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Bone *_bone;
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static float _offsets[6];
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};
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}
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#endif /* Spine_Slider_h */
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