渲染顺序功能
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@@ -12,6 +12,14 @@ export interface SpineBoneInfo {
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depth: number
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}
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/** 插槽信息;order 为 setup 姿态下的绘制顺序(Spine drawOrder 可能被动画改变)。 */
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export interface SpineSlotInfo {
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name: string
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order: number
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bone: string
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attachment: string
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}
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export interface SpineSceneObject {
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id: number
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name: string
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@@ -32,8 +40,10 @@ export interface SpineSceneObject {
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sourceBundle: SpineSourceBundle | null
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selectedAnimation: string
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selectedBone: string
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selectedSlot: string
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animations: SpineAnimationInfo[]
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bones: SpineBoneInfo[]
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slots: SpineSlotInfo[]
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assetVersion: number
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status: 'empty' | 'loading' | 'ready' | 'error'
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error: string
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