子发射器
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import { build } from 'esbuild'
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const source = `
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import { createPinia, setActivePinia } from 'pinia'
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import { useParticleStore } from './src/store/particleStore.ts'
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import { subEmitterTriggerTimings } from './src/core/subEmitterTiming.ts'
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import { collectSubEmitterIds } from './src/core/subEmitterIds.ts'
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setActivePinia(createPinia())
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const store = useParticleStore()
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const parent = store.addSystem()
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const child = store.addSystem()
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const assert = (condition, message) => { if (!condition) throw new Error(message) }
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const setLife = (system, life) => {
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system.config.lifeMode = 'fixed'
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system.config.lifeMin = life
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system.config.lifeMax = life
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}
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parent.config.mode = 'stream'
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parent.config.streamBehavior = 'normal'
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parent.config.delay = 0
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parent.config.duration = 1
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setLife(parent, 2)
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parent.config.eventEnabled = true
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parent.config.events = [{
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id: 1, event: 'death', targetSystemId: child.id,
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probability: 1, collisionLimit: 1, inherit: [], colorInheritMode: 'add',
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}]
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// 子发射器自身的 10s 发射时长不应算入时间轴。
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child.config.mode = 'stream'
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child.config.streamBehavior = 'normal'
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child.config.delay = 0
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child.config.duration = 10
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setLife(child, 1.5)
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// 死亡触发:父粒子最晚 3s 死亡,子发射器再存活 1.5s → 4.5s。
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let frames = store.recalcTotalFrames()
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assert(frames === Math.ceil(4.5 * 30) + 1, '死亡子发射器时间轴错误:' + frames)
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const deathTiming = subEmitterTriggerTimings(store.systems, 30).get(child.id)
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assert(deathTiming && Math.abs(deathTiming.firstTrigger - 2) < 1e-6, '死亡子发射器起点应为第一次死亡 2s')
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assert(deathTiming && Math.abs(deathTiming.lastTrigger - 3) < 1e-6, '死亡子发射器最后触发应为 3s')
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assert(deathTiming && Math.abs(deathTiming.end - 4.5) < 1e-6, '死亡子发射器终点应为 4.5s')
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// 子发射器自身 delay 在父事件之后继续延后发射。
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child.config.delay = 0.2
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frames = store.recalcTotalFrames()
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assert(frames === Math.ceil(4.7 * 30) + 1, '子发射器延迟未计入时间轴:' + frames)
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child.config.delay = 0
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// 出生触发:子发射器与父粒子同时开始,取较长者 2s → 3s。
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parent.config.events[0].event = 'birth'
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frames = store.recalcTotalFrames()
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assert(frames === Math.ceil(3 * 30) + 1, '出生子发射器时间轴错误:' + frames)
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const birthTiming = subEmitterTriggerTimings(store.systems, 30).get(child.id)
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assert(birthTiming && Math.abs(birthTiming.firstTrigger - 0) < 1e-6, '出生子发射器应从父粒子首次出生开始')
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assert(birthTiming && Math.abs(birthTiming.lastTrigger - 1) < 1e-6, '出生子发射器最后触发应为发射结束 1s')
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assert(birthTiming && Math.abs(birthTiming.end - 2.5) < 1e-6, '出生子发射器终点应为 2.5s')
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// 关闭“开启子发射器”后,保留的规则不应继续把目标标记为子发射器。
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parent.config.eventEnabled = false
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assert(!collectSubEmitterIds(store.systems).has(child.id), '关闭子发射器后目标仍被当作子发射器')
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assert(!subEmitterTriggerTimings(store.systems, 30).has(child.id), '关闭子发射器后仍有时间轴触发区间')
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frames = store.recalcTotalFrames()
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assert(frames === Math.ceil(11.5 * 30) + 1, '关闭子发射器后目标未恢复独立时长')
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// 移除引用后子发射器恢复正常,自身的 10s 发射时长重新计入。
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parent.config.eventEnabled = true
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parent.config.events = []
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frames = store.recalcTotalFrames()
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assert(frames === Math.ceil(11.5 * 30) + 1, '移除引用后时间轴错误:' + frames)
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console.log('子发射器时间轴校验通过:死亡/出生触发与移除引用后的总长度')
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`
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const result = await build({
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stdin: { contents: source, resolveDir: process.cwd(), sourcefile: 'verify-sub-emitter-timeline.ts', loader: 'ts' },
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bundle: true,
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platform: 'node',
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format: 'esm',
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write: false,
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logLevel: 'silent',
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})
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const code = Buffer.from(result.outputFiles[0].contents).toString('base64')
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await import(`data:text/javascript;base64,${code}`)
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