69 lines
2.9 KiB
TypeScript
69 lines
2.9 KiB
TypeScript
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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import { AssetManagerBase } from "./AssetManagerBase.js";
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import { TextureFilter, TextureWrap, Texture, TextureRegion } from "./Texture.js";
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import { Disposable } from "./Utils.js";
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export declare class TextureAtlas implements Disposable {
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pages: TextureAtlasPage[];
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regions: TextureAtlasRegion[];
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constructor(atlasText: string);
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findRegion(name: string): TextureAtlasRegion | null;
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setTextures(assetManager: AssetManagerBase, pathPrefix?: string): void;
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dispose(): void;
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}
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export declare class TextureAtlasPage {
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name: string;
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minFilter: TextureFilter;
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magFilter: TextureFilter;
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uWrap: TextureWrap;
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vWrap: TextureWrap;
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texture: Texture | null;
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width: number;
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height: number;
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pma: boolean;
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regions: TextureAtlasRegion[];
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constructor(name: string);
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setTexture(texture: Texture): void;
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}
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export declare class TextureAtlasRegion extends TextureRegion {
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page: TextureAtlasPage;
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name: string;
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x: number;
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y: number;
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offsetX: number;
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offsetY: number;
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originalWidth: number;
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originalHeight: number;
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index: number;
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degrees: number;
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names: string[] | null;
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values: number[][] | null;
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constructor(page: TextureAtlasPage, name: string);
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}
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