缩略图自动生成背景服务插件
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'use strict';
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// 每次改动递增。Eagle 里的 service 插件是启动时加载并常驻的,改完代码必须重新加载插件
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// 才会生效;状态栏会显示这个版本号,方便确认加载的到底是不是最新代码。
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const VERSION = 'v26';
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const path = require('path');
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const os = require('os');
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const fs = require('fs');
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// 本地模块由 index.html 用 <script> 标签按顺序加载后挂在 window 上。
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const REQUIRED = ['SpineThumbLibraryWatcher', 'SpineThumbSpineAssets', 'SpineThumbRenderer', 'SpineThumbSettings', 'SpineUtils', 'SpineBadge'];
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const missing = REQUIRED.filter((name) => !window[name]);
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if (missing.length) {
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document.getElementById('status').textContent = '本地模块未加载:' + missing.join(', ');
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throw new Error('本地模块未加载,请检查 index.html 里 script 的顺序:' + missing.join(', '));
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}
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const { createLibraryWatcher } = window.SpineThumbLibraryWatcher;
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const { scanSpineItems } = window.SpineThumbSpineAssets;
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const { renderThumbnail, withTimeout } = window.SpineThumbRenderer;
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const settingsStore = window.SpineThumbSettings;
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const utils = window.SpineUtils;
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const statusEl = document.getElementById('status');
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const libraryEl = document.getElementById('library');
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const statsEl = document.getElementById('stats');
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const logEl = document.getElementById('log');
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const toggleEl = document.getElementById('toggle');
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const clearEl = document.getElementById('clear');
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const filtersEl = document.getElementById('filters');
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const stats = { batches: 0, added: 0, spine: 0, complete: 0, generated: 0, skipped: 0, failed: 0 };
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let settings = { ...settingsStore.DEFAULTS };
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let libraryPath = null;
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let imagesDir = null;
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const queue = [];
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let running = false;
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// 「待观察」:本次配套不全的资产记在这里,下一批导入时连带重新检查。
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// Eagle 的重复添加提示会把一次导入拆成几批,靠它才能等齐配套文件。
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const pending = new Set();
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function log(message, kind) {
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const line = document.createElement('li');
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if (kind) line.className = kind;
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line.textContent = '[' + new Date().toTimeString().slice(0, 8) + '] ' + message;
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logEl.appendChild(line);
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while (logEl.childElementCount > 400) logEl.removeChild(logEl.firstElementChild);
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logEl.scrollTop = logEl.scrollHeight;
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console.log('[SpineThumbnailGenerateServer] ' + message);
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}
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function setStatus(text) {
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statusEl.textContent = text;
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}
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function refreshStats() {
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statsEl.textContent = '批次 ' + stats.batches +
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' · 新增 ' + stats.added +
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' · Spine ' + stats.spine +
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' · 完整 ' + stats.complete +
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' · 已生成 ' + stats.generated +
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' · 跳过 ' + stats.skipped +
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' · 失败 ' + stats.failed;
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}
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function itemIdOf(dirName) {
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return String(dirName).replace(/\.info$/i, '');
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}
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// Eagle 里同一个文件可能同时存在于多个文件夹(34-43/3.7/tank 这种),只写 item id
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// 用户看不出是哪一份。这里把文件夹 id 还原成 Eagle 界面上显示的路径。
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// 文件夹树只在切换素材库时重新读,避免每个素材都解析一次库 metadata。
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let folderPaths = null;
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function folderPathOf(folderIds) {
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if (!folderPaths) {
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folderPaths = new Map();
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try {
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const tree = JSON.parse(fs.readFileSync(path.join(libraryPath, 'metadata.json'), 'utf8')).folders || [];
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const walk = (list, prefix) => {
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for (const f of list || []) {
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const full = prefix + (f.name || f.id);
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folderPaths.set(f.id, full);
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walk(f.children, full + '/');
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}
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};
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walk(tree, '');
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} catch (error) { /* 读不到就只显示未分类 */ }
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}
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const id = (Array.isArray(folderIds) && folderIds[0]) || null;
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return (id && folderPaths.get(id)) || '未分类';
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}
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/** 一个素材的缩略图生成流程:查重 → 渲染 → 写临时文件 → 走官方接口设置 → 清理。 */
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async function generateOne(item) {
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let tempPath = null;
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// 日志统一用「文件名 | Eagle 文件夹路径」,比 MU9RVSxxxx.info 好认;
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// 这些信息配对阶段就读到了,Eagle API 拿不到素材时也能照样显示。
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const label = item.entryName + ' | ' + folderPathOf(item.folders);
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try {
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const itemId = itemIdOf(item.dirName);
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const eagleItem = await eagle.item.getById(itemId);
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if (!eagleItem) {
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stats.failed += 1;
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log('跳过 ' + label + ':Eagle 里找不到这个素材', 'warn');
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return;
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}
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// 复合后缀(.skel.bytes / .atlas.txt):Eagle 只按最后一个点拆 name/ext,atlas.txt
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// 会被当成纯文本,卡片写死成文本预览,自定义缩略图根本显示不出来。把整段后缀塞进
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// ext 后 Eagle 认不出这个类型,就会用我们生成的缩略图当封面。
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// 只在「name + '.' + ext 就是磁盘上的真实文件名」时才改,避免覆盖用户自己改过的名字。
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const parts = utils.splitCompoundName(eagleItem.name + (eagleItem.ext ? '.' + eagleItem.ext : ''));
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if (parts && (eagleItem.name !== parts.name || eagleItem.ext !== parts.ext)) {
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try {
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eagleItem.name = parts.name;
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eagleItem.ext = parts.ext;
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await withTimeout(eagleItem.save(), 20000, '修正复合后缀 ' + label);
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log('修正复合后缀 ' + label + ' → ' + parts.name + '.' + parts.ext, 'dim');
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} catch (error) {
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log('修正复合后缀失败 ' + label + ':' + ((error && error.message) || error), 'warn');
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}
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}
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// 不覆盖用户已有的自定义缩略图(Eagle 审核要求避免静默覆盖用户数据)。
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if (eagleItem.customThumbnail === true) {
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stats.skipped += 1;
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log('跳过 ' + label + ':已有自定义缩略图', 'dim');
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return;
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}
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const version = utils.detectVersion(item.skeletonPath);
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const runtimeDir = utils.chooseRuntimeDir(version, item.isBinary);
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const rendered = await withTimeout(renderThumbnail({
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skeletonPath: item.skeletonPath,
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atlasPath: item.atlasPath,
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texturePaths: item.texturePaths,
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runtimeDir,
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isBinary: item.isBinary,
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version,
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size: 400,
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}), 60000, '渲染 ' + item.dirName);
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tempPath = path.join(os.tmpdir(), 'spine-thumb-' + itemId + '-' + Date.now() + '.png');
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fs.writeFileSync(tempPath, Buffer.from(await rendered.blob.arrayBuffer()));
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const applied = await withTimeout(eagleItem.setCustomThumbnail(tempPath), 20000, '设置缩略图 ' + item.dirName);
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if (applied !== true) throw new Error('Eagle 拒绝了这个缩略图');
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stats.generated += 1;
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log('已生成 ' + label + ' | Spine ' + version, 'ok');
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} catch (error) {
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stats.failed += 1;
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log('生成失败 ' + label + ':' + ((error && error.message) || error), 'fail');
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} finally {
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try { if (tempPath && fs.existsSync(tempPath)) fs.unlinkSync(tempPath); } catch (error) { /* ignore */ }
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refreshStats();
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}
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}
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/** 串行处理队列:一次只渲染一个,避免批量导入时把 Eagle 卡住。 */
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async function processQueue() {
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if (running) return;
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running = true;
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try {
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while (queue.length) {
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const item = queue.shift();
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setStatus('正在生成缩略图…剩余 ' + queue.length + ' 个');
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await generateOne(item);
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}
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setStatus('监听中');
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} finally {
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running = false;
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}
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}
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// 批次之间串行执行:配对大目录是同步重活,上一批没跑完就让下一批等着。
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let batchChain = Promise.resolve();
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function handleBatch(batch) {
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batchChain = batchChain
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.then(() => handleBatchAsync(batch))
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.catch((error) => log('处理批次失败:' + ((error && error.message) || error), 'error'));
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}
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/** 一批静默结束后触发:只分析本次新增的目录,避免每次全库扫描。 */
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async function handleBatchAsync({ added, total, reason }) {
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// Eagle 后台写缩略图、写 metadata 也会让 images/ 产生目录事件,静默后同样走到这里。
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// 没有新增目录就等于什么都没发生:不计数、不写日志,否则「批次」会被噪音刷成几十上百。
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if (!added.length) return;
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stats.batches += 1;
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stats.added += added.length;
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log('这批结束:新增 ' + added.length + ' 个,库内共 ' + total + ' 个(' + reason + ')');
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// 本次新增 + 之前配套不全的,一起重新检查。
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const candidates = [...new Set([...added, ...pending])];
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if (pending.size) log('连带重新检查之前 ' + pending.size + ' 个配套不全的资产', 'dim');
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// 先把上面这行日志真正刷到屏幕上,再开始配对——配对是同步扫全库的重活,
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// 一旦开始浏览器就没机会重绘,日志会「迟到」到全部结束才一次性出现。
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setStatus('正在配对新增素材…');
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await new Promise((resolve) => setTimeout(resolve, 0));
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const items = await scanSpineItems(imagesDir, candidates, utils, (current, all) => {
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setStatus('正在配对 ' + current + '/' + all);
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});
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// 统计只算本次新增的:待观察的重查会重复计入,数字会虚高。
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const fresh = items.filter((item) => added.includes(item.dirName));
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stats.spine += fresh.length;
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stats.complete += fresh.filter((item) => item.complete).length;
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if (!items.length) log('这批里没有 Spine 资产', 'dim');
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// 配套不全的先记下来,等下一批补齐时再处理;补齐了就从待观察里移除。
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const incomplete = items.filter((item) => !item.complete);
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pending.clear();
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for (const item of incomplete) pending.add(item.dirName);
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if (incomplete.length) {
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log('有 ' + incomplete.length + ' 个资产配套不全,先记为待观察,等后续批次补齐', 'warn');
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}
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for (const item of items) {
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const name = (filePath) => (filePath ? path.basename(filePath) : '无');
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log(' ' + item.entryName + ' | ' + folderPathOf(item.folders) + ' | ' +
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(item.complete ? '完整' : '不完整') +
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'|骨架 ' + name(item.skeletonPath) +
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'|atlas ' + name(item.atlasPath) +
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'|贴图页 ' + item.pages + '(缺 ' + item.missingTextures + ')',
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item.complete ? 'ok' : 'warn');
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}
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refreshStats();
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const ready = items.filter((item) => item.complete);
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if (!ready.length) return;
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if (!settings.enabled) {
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log('检测到 ' + ready.length + ' 个可生成的资产,但自动生成处于关闭状态;勾选上方开关后会立即处理', 'warn');
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setStatus('检测到新增 ' + added.length + ' 个素材(自动生成未启用)');
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return;
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}
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queue.push(...ready);
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log('已加入队列 ' + ready.length + ' 个,当前排队 ' + queue.length + ' 个' +
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(running ? '(正在处理中)' : ''), 'dim');
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processQueue();
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}
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const libraryWatcher = createLibraryWatcher({ onBatch: handleBatch, onLog: log });
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log('插件代码版本 ' + VERSION);
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async function resolveLibraryPath() {
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const direct = eagle.library && eagle.library.path;
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if (direct) return direct;
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try {
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const info = await eagle.library.info();
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const fromApi = info && (info.path || info.libraryPath || info.dir);
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if (fromApi) return fromApi;
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log('library.info() 没有返回路径字段:' + JSON.stringify(info), 'dim');
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} catch (error) {
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log('library.info() 调用失败:' + ((error && error.message) || error), 'error');
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}
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return null;
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}
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async function start() {
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const resolved = await resolveLibraryPath();
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if (!resolved) {
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setStatus('没有拿到素材库路径');
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log('切换素材库时会重试', 'warn');
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return;
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}
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libraryPath = resolved;
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imagesDir = path.join(resolved, 'images');
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folderPaths = null; // 换库了,文件夹树重新读
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libraryEl.textContent = resolved;
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setStatus(libraryWatcher.start(resolved) ? '监听中' : '监听失败');
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}
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function startSafely() {
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start().catch((error) => {
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setStatus('启动失败:' + ((error && error.message) || error));
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log('启动失败:' + ((error && error.stack) || error), 'error');
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});
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}
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async function loadSettings() {
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try {
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settings = await settingsStore.read();
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} catch (error) {
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log('读取设置失败,按默认值处理(关闭):' + ((error && error.message) || error), 'warn');
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settings = { ...settingsStore.DEFAULTS };
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}
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toggleEl.checked = settings.enabled === true;
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}
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toggleEl.addEventListener('change', async () => {
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settings = { ...settings, enabled: toggleEl.checked };
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try {
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await settingsStore.write(settings);
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} catch (error) {
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log('保存设置失败:' + ((error && error.message) || error), 'warn');
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}
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if (settings.enabled) {
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log('自动生成已启用。之后导入的 Spine 资产会自动生成缩略图。', 'ok');
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setStatus('监听中');
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} else {
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queue.length = 0;
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log('自动生成已关闭,待处理队列已清空。', 'dim');
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setStatus('监听中(自动生成已关闭)');
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}
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});
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// 只清显示,不动统计和 queue:Eagle 的 devtools 控制台里仍然留着完整历史。
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clearEl.addEventListener('click', () => {
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logEl.textContent = '';
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});
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// 日志分类过滤交给 CSS:这里只切 #log 的 data-filter 和按钮高亮。
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filtersEl.addEventListener('click', (event) => {
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const button = event.target.closest('button[data-filter]');
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if (!button) return;
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logEl.dataset.filter = button.dataset.filter;
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for (const item of filtersEl.children) item.classList.toggle('active', item === button);
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});
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// 先确认脚本本身执行到了这里,再谈 Eagle 事件有没有来。
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document.getElementById('status').textContent = '脚本已加载 ' + VERSION + ',等待 Eagle 事件…';
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if (typeof eagle === 'undefined') {
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setStatus('eagle API 未注入');
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log('页面上没有 eagle 对象,插件无法与 Eagle 通信', 'error');
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} else {
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eagle.onPluginCreate(async (plugin) => {
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// 官方文档:onPluginCreate 用来初始化插件所需的模块,plugin.path 就是插件所在目录。
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// app.getPath 这类 API 必须在这个事件之后才能调用,所以设置读取也放在这里。
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window.SpinePluginPath = (plugin && plugin.path) || window.SpinePluginRoot;
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log('插件已创建:' + ((plugin && plugin.manifest && plugin.manifest.name) || 'SpineThumbnailGenerateServer'));
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try {
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await loadSettings();
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} catch (error) {
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log('读取设置失败,按默认值处理(关闭):' + ((error && error.message) || error), 'warn');
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}
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startSafely();
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});
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eagle.onLibraryChanged((changedPath) => {
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log('切换素材库:' + changedPath);
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startSafely();
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});
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// 兜底:service 插件可能在窗口打开前就已创建完,创建事件错过了就自己启动一次。
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setTimeout(() => {
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if (libraryEl.textContent === '—') {
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log('没有收到创建事件,直接尝试启动', 'dim');
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loadSettings().catch(() => {}).then(startSafely);
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}
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}, 800);
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}
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Reference in new issue
Block a user