渲染管线+基础贴图
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textureFormatSet: 0
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applyGammaDecoding: 0
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -3,7 +3,7 @@
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--- !u!30 &1
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--- !u!30 &1
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GraphicsSettings:
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GraphicsSettings:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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serializedVersion: 14
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serializedVersion: 15
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m_Deferred:
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m_Deferred:
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@@ -13,9 +13,6 @@ GraphicsSettings:
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m_ScreenSpaceShadows:
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m_ScreenSpaceShadows:
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Mode: 1
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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m_DepthNormals:
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m_DepthNormals:
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m_Mode: 1
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m_Mode: 1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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@@ -41,7 +38,7 @@ GraphicsSettings:
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m_PreloadShadersBatchTimeLimit: -1
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m_PreloadShadersBatchTimeLimit: -1
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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type: 0}
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m_CustomRenderPipeline: {fileID: 11400000, guid: 7b7fd9122c28c4d15b667c7040e3b3fd,
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m_CustomRenderPipeline: {fileID: 11400000, guid: 6939220033d5b428eb900e90212d2902,
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type: 2}
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type: 2}
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m_TransparencySortMode: 0
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m_TransparencySortMode: 0
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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@@ -51,6 +48,7 @@ GraphicsSettings:
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m_LightmapStripping: 0
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_InstancingStripping: 0
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m_BrgStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicPlain: 1
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@@ -68,3 +66,6 @@ GraphicsSettings:
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m_SRPDefaultSettings:
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m_SRPDefaultSettings:
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UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa,
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UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa,
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type: 2}
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type: 2}
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m_LightProbeOutsideHullStrategy: 0
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m_CameraRelativeLightCulling: 0
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m_CameraRelativeShadowCulling: 0
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@@ -6,7 +6,7 @@ QualitySettings:
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serializedVersion: 5
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serializedVersion: 5
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m_CurrentQuality: 2
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m_CurrentQuality: 2
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m_QualitySettings:
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m_QualitySettings:
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- serializedVersion: 2
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- serializedVersion: 3
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name: Performant
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name: Performant
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pixelLightCount: 0
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pixelLightCount: 0
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shadows: 0
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shadows: 0
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@@ -19,16 +19,20 @@ QualitySettings:
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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shadowmaskMode: 0
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skinWeights: 2
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skinWeights: 2
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textureQuality: 0
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globalTextureMipmapLimit: 0
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textureMipmapLimitSettings: []
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anisotropicTextures: 0
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anisotropicTextures: 0
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antiAliasing: 0
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antiAliasing: 0
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softParticles: 0
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softParticles: 0
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softVegetation: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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billboardsFaceCameraPosition: 0
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useLegacyDetailDistribution: 1
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vSyncCount: 0
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vSyncCount: 0
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realtimeGICPUUsage: 25
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lodBias: 0.4
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lodBias: 0.4
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@@ -40,10 +44,19 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 11400000, guid: d0e2fc18fe036412f8223b3b3d9ad574,
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customRenderPipeline: {fileID: 11400000, guid: 6939220033d5b428eb900e90212d2902,
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type: 2}
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type: 2}
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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terrainBasemapDistance: 1000
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terrainDetailDistance: 80
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terrainTreeDistance: 5000
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 3
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name: Balanced
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name: Balanced
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pixelLightCount: 1
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pixelLightCount: 1
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shadows: 1
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shadows: 1
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@@ -56,16 +69,20 @@ QualitySettings:
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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shadowmaskMode: 0
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skinWeights: 4
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skinWeights: 4
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textureQuality: 0
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globalTextureMipmapLimit: 0
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textureMipmapLimitSettings: []
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anisotropicTextures: 1
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anisotropicTextures: 1
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antiAliasing: 0
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antiAliasing: 0
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softParticles: 0
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softParticles: 0
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softVegetation: 0
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softVegetation: 0
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realtimeReflectionProbes: 0
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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billboardsFaceCameraPosition: 0
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useLegacyDetailDistribution: 1
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vSyncCount: 1
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vSyncCount: 1
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realtimeGICPUUsage: 25
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lodBias: 1
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lodBias: 1
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@@ -77,10 +94,19 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 11400000, guid: e1260c1148f6143b28bae5ace5e9c5d1,
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customRenderPipeline: {fileID: 11400000, guid: 6939220033d5b428eb900e90212d2902,
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type: 2}
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type: 2}
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terrainQualityOverrides: 0
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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terrainBasemapDistance: 1000
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terrainDetailDistance: 80
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terrainTreeDistance: 5000
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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- serializedVersion: 2
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- serializedVersion: 3
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name: High Fidelity
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name: High Fidelity
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pixelLightCount: 2
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pixelLightCount: 2
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shadows: 2
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shadows: 2
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@@ -93,16 +119,20 @@ QualitySettings:
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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shadowmaskMode: 1
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skinWeights: 255
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skinWeights: 255
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textureQuality: 0
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globalTextureMipmapLimit: 0
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textureMipmapLimitSettings: []
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anisotropicTextures: 2
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anisotropicTextures: 2
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antiAliasing: 4
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antiAliasing: 0
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softParticles: 0
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softParticles: 0
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softVegetation: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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billboardsFaceCameraPosition: 1
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useLegacyDetailDistribution: 1
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vSyncCount: 1
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vSyncCount: 1
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realtimeGICPUUsage: 25
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lodBias: 2
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lodBias: 2
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsMemoryBudget: 512
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@@ -114,15 +144,25 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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asyncUploadPersistentBuffer: 1
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customRenderPipeline: {fileID: 11400000, guid: 6939220033d5b428eb900e90212d2902,
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type: 2}
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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terrainBasemapDistance: 1000
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terrainDetailDistance: 80
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terrainTreeDistance: 5000
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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excludedTargetPlatforms: []
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m_TextureMipmapLimitGroupNames: []
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m_PerPlatformDefaultQuality:
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m_PerPlatformDefaultQuality:
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Android: 1
|
Android: 1
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CloudRendering: 2
|
CloudRendering: 2
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Lumin: 2
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|
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GameCoreScarlett: 2
|
GameCoreScarlett: 2
|
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GameCoreXboxOne: 2
|
GameCoreXboxOne: 2
|
||||||
|
Lumin: 2
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||||||
Nintendo Switch: 2
|
Nintendo Switch: 2
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||||||
PS4: 2
|
PS4: 2
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||||||
PS5: 2
|
PS5: 2
|
||||||
|
|||||||
Reference in new issue
Block a user