shader修改
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5bf02177df
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16 files changed
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-25
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@@ -806,8 +806,8 @@ ParticleSystemRenderer:
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 00010304
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m_UseCustomVertexStreams: 1
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m_VertexStreams: 000103041f
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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@@ -827,7 +827,7 @@ ParticleSystem:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1446505801}
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serializedVersion: 8
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lengthInSec: 5
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lengthInSec: 1.2
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simulationSpeed: 1
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stopAction: 0
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cullingMode: 0
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@@ -902,7 +902,7 @@ ParticleSystem:
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startLifetime:
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serializedVersion: 2
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minMaxState: 0
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scalar: 5
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scalar: 2
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minScalar: 5
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maxCurve:
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serializedVersion: 2
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@@ -5031,8 +5031,8 @@ ParticleSystem:
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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CustomDataModule:
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enabled: 0
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mode0: 0
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enabled: 1
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mode0: 1
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vectorComponentCount0: 4
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color0:
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serializedVersion: 2
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@@ -5102,8 +5102,8 @@ ParticleSystem:
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colorLabel0: Color
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vector0_0:
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serializedVersion: 2
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minMaxState: 0
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scalar: 0
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minMaxState: 1
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scalar: 1
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minScalar: 0
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maxCurve:
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serializedVersion: 2
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@@ -5111,18 +5111,18 @@ ParticleSystem:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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inSlope: 35.363636
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outSlope: 1
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tangentMode: 69
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weightedMode: 0
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inWeight: 0.33333334
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inWeight: 0
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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value: 1
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inSlope: 1
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outSlope: 0
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tangentMode: 0
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tangentMode: 69
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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