shader修改
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5bf02177df
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@@ -47,8 +47,8 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _DissolveTex:
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m_Texture: {fileID: 2800000, guid: 94c4ffff470a043f68f9d388161c3b2a, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 0.5, y: 0.5}
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m_Offset: {x: -2.91, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -113,8 +113,10 @@ Material:
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _Dissolve: 0.4
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- _Dissolve: 1
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- _DissolveChannel: 0
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- _DissolveCustomChannel: 1
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- _DissolveCustomData: 1
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- _DissolveEdgeSharpness: 0.001
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- _DissolveHighlightWidth: 0.203
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- _DissolveWidth: 0.174
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