材质修改

This commit is contained in:
tianmo committed 2026-10-12 14:26:05 +08:00
1 parent ae5c4212dc
commit b26c7bbebd
20 files changed
+7820 -89

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+57 -9
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@@ -21,7 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PlayerMat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Shader: {fileID: 4800000, guid: 7ddbc50ff7d2d42939fd3e9816f2baf4, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@@ -29,9 +29,8 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
@@ -57,12 +56,20 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7ca288cbfc0684bbf876ce03dca16a9a, type: 3}
m_Texture: {fileID: 2800000, guid: cde973ea4d56745398ef34e708bf7dd4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@@ -81,6 +88,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UVNoiseTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -96,38 +107,75 @@ Material:
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaScale: 1
- _AlphaToMask: 0
- _Blend: 0
- _BlendMode: 1
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _ColorMask: 15
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Dissolve: 0
- _DissolveChannel: 3
- _DissolveCustomChannel: 0
- _DissolveEdgeSharpness: 2
- _DissolveHighlightWidth: 0.08
- _DissolveWidth: 0
- _Distortion: 0
- _DstBlend: 10
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GlowScale: 1
- _MaskChannel: 3
- _MaskSpeedU: 0
- _MaskSpeedV: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _RenderFace: 2
- _Smoothness: 0.55
- _SmoothnessTextureChannel: 0
- _SoftParticleFade: 0.63
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SpeedU: 0
- _SpeedV: 0
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Surface: 0
- _UseDissolve: 0
- _UseMask: 0
- _UseMaskUvAni: 0
- _UseUIMaskClip: 0
- _UseUvAni: 0
- _UseUvDistortion: 0
- _UseVertexMask: 0
- _VertexFlipX: 1
- _WorkflowMode: 1
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _ClipRect: {r: -1, g: -1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DissolveEdgeColor: {r: 0, g: 0, b: 0, a: 1}
- _DissolveHighlightColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _NoiseScroll: {r: 0, g: 0, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- _VertexOffset: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []