新增unity的牛逼shader和熊猫超级shader

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Abin committed 2026-03-10 18:34:45 +08:00
1 parent 6001f6d87a
commit 1a4cd29e7c
216 files changed
+41947

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#ifndef POST_PROCESSING_FLAGS
#define POST_PROCESSING_FLAGS
#if defined(CUSTOM_POSTPROCESS)
uint _NBPostProcessFlags;
#define FLAG_BIT_NB_POSTPROCESS_ON (1 << 0)
#define FLAG_BIT_DISTORT_SPEED (1 << 1)
#define FLAG_BIT_OVERLAYTEXTURE (1 << 2)
#define FLAG_BIT_FLASH (1 << 3)
#define FLAG_BIT_CHORATICABERRAT (1 << 4)
#define FLAG_BIT_RADIALBLUR (1 << 5)
#define FLAG_BIT_VIGNETTE (1 << 6)
#define FLAG_BIT_OVERLAYTEXTURE_POLLARCOORD (1 << 7)
#define FLAG_BIT_OVERLAYTEXTURE_MASKMAP (1 << 8)
#define FLAG_BIT_POST_DISTORT_SCREEN_UV (1 << 9)
#define FLAG_BIT_RADIALBLUR_BY_DISTORT (1 << 10)
#define FLAG_BIT_CHORATICABERRAT_BY_DISTORT (1 << 11)
#define FLAG_BIT_FLASHTEXTURE_POLLARCOORD (1 << 12)
bool CheckLocalFlags(uint bits)
{
return (_NBPostProcessFlags&bits) != 0;
}
#endif
#endif
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