using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Playables; [RequireComponent(typeof(TextMesh))] public class NumberScrollPlayable : MonoBehaviour, INotificationReceiver { public PlayableDirector director; public void OnNotify(Playable origin, INotification notification, object context) { } void OnEnable() { if (director != null) { director.Play(); } } void Update() { if (director != null && director.state != PlayState.Playing) { director.Play(); } } }