Files
tools/Unity C++脚本/NBShader/NB_FX/NBShaders/Runtime/W9ParticleShaderFlags.cs.meta
T

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: b13c8a972207b57458dd444106acbf3a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: