优化缩略图

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Yeomai committed 2026-09-20 02:15:46 +08:00
1 parent 081520dbd9
commit fe4997f913
21 files changed
+128 -21

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@@ -40,6 +40,7 @@
"animatedPickHint": "Alle Ergebnisse behalten eine 400×400-Arbeitsfläche; das Label zeigt Detailauflösung@fps/Qualität/Dateigröße. Wählen Sie eines und drücken Sie Bestätigen, um es zu übernehmen, oder brechen Sie ab, um alle zu verwerfen.",
"animatedPickConfirm": "Bestätigen",
"animatedPriority": "Priorität",
"animatedCanvas": "Ausgabegröße",
"priorityResolution": "Auflösung zuerst",
"priorityFramerate": "Bildrate zuerst",
"priorityBalanced": "Auflösung und Bildrate abwechselnd",
@@ -40,6 +40,7 @@
"animatedPickHint": "Every result keeps a 400×400 canvas; the label shows detail resolution@fps/quality/file size. Select one and press Confirm to replace the thumbnail, or cancel to discard them all.",
"animatedPickConfirm": "Confirm",
"animatedPriority": "Priority",
"animatedCanvas": "Canvas size",
"priorityResolution": "Resolution first",
"priorityFramerate": "Frame rate first",
"priorityBalanced": "Alternate resolution and frame rate",
@@ -40,6 +40,7 @@
"animatedPickHint": "Todos los resultados mantienen un lienzo de 400×400; la etiqueta indica la resolución de detalle@fps/calidad/tamaño de archivo. Elige uno y pulsa Confirmar para aplicarlo, o cancela para descartarlos todos.",
"animatedPickConfirm": "Confirmar",
"animatedPriority": "Prioridad",
"animatedCanvas": "Tamaño del lienzo",
"priorityResolution": "Resolución primero",
"priorityFramerate": "Frecuencia primero",
"priorityBalanced": "Alternar resolución y frecuencia",
@@ -40,6 +40,7 @@
"animatedPickHint": "すべての結果は 400×400 のキャンバスです。ラベルは実際のディテール解像度@fps/品質/ファイルサイズを示します。1つ選んで確認を押すと置き換え、キャンセルですべて破棄します。",
"animatedPickConfirm": "確認",
"animatedPriority": "優先度",
"animatedCanvas": "出力サイズ",
"priorityResolution": "解像度優先",
"priorityFramerate": "フレームレート優先",
"priorityBalanced": "解像度とフレームレートを交互に",
@@ -40,6 +40,7 @@
"animatedPickHint": "모든 결과의 캔버스는 400×400이며, 라벨은 실제 디테일 해상도@fps/품질/파일 크기입니다. 하나를 선택하고 확인을 누르면 적용되고, 취소하면 모두 버려집니다.",
"animatedPickConfirm": "확인",
"animatedPriority": "우선 순위",
"animatedCanvas": "출력 크기",
"priorityResolution": "해상도 우선",
"priorityFramerate": "프레임률 우선",
"priorityBalanced": "해상도와 프레임률 교차",
@@ -40,6 +40,7 @@
"animatedPickHint": "У всех результатов холст 400×400; в подписи указаны реальное разрешение детализации@fps/качество/размер файла. Выберите результат и нажмите «Подтвердить», чтобы применить его, или отмените, чтобы всё отбросить.",
"animatedPickConfirm": "Подтвердить",
"animatedPriority": "Приоритет",
"animatedCanvas": "Размер холста",
"priorityResolution": "Сначала разрешение",
"priorityFramerate": "Сначала частота кадров",
"priorityBalanced": "Чередовать разрешение и частоту",
@@ -40,6 +40,7 @@
"animatedPickHint": "所有结果画布都是 400×400,标签为实际细节分辨率@帧率/质量/文件大小。点选一个结果后按确认替换缩略图,取消则全部放弃。",
"animatedPickConfirm": "确认",
"animatedPriority": "优先级别",
"animatedCanvas": "输出尺寸",
"priorityResolution": "分辨率优先",
"priorityFramerate": "帧率优先",
"priorityBalanced": "分辨率和帧率交替进行",
@@ -40,6 +40,7 @@
"animatedPickHint": "所有結果畫布都是 400×400,標籤為實際細節解析度@影格率/品質/檔案大小。點選一個結果後按確認替換縮圖,取消則全部放棄。",
"animatedPickConfirm": "確認",
"animatedPriority": "優先級別",
"animatedCanvas": "輸出尺寸",
"priorityResolution": "解析度優先",
"priorityFramerate": "影格率優先",
"priorityBalanced": "解析度與影格率交替進行",
@@ -32,19 +32,35 @@ const ANIMATED_PRIORITIES = {
const DEFAULT_PRIORITY = 'resolution';
/**
* 可选的输出画布边长(正方形),界面上的下拉就是这两项。
*
* Eagle 缩略图网格里每格实际只显示 100–240px 左右,200 与 400 在这个尺寸下几乎看不出差别,
* 但像素数只有四分之一,体积能降约 4 倍。配置里写的细节分辨率超过所选边长时会被压下来,
* 所以同一份档位表在两种尺寸下都能用。
*/
const ANIMATED_OUTPUT_SIZES = [200, 400];
const DEFAULT_OUTPUT_SIZE = 200;
// 相邻锚点之间插多少个采样点。数值越大,越容易压在目标体积附近,但粗估阶段耗时略增。
const PATH_STEPS_PER_SEGMENT = 6;
function animatedProfiles(priority) {
function animatedProfiles(priority, outputSize) {
const limit = outputSize || DEFAULT_OUTPUT_SIZE;
const plan = ANIMATED_PRIORITIES[priority] || ANIMATED_PRIORITIES[DEFAULT_PRIORITY];
return plan.map(([size, fps, quality]) => ({ size, fps, quality }));
return plan.map(([size, fps, quality]) => ({
size: Math.min(size, limit),
fps,
quality,
}));
}
/**
* 把锚点路径插值成更密的采样路径,供按目标体积二分定位使用。
* 分辨率取整、帧率至少 1、质量保留两位小数;首尾锚点原样保留。
*/
function expandAnimatedPath(priority) {
function expandAnimatedPath(priority, outputSize) {
const limit = outputSize || DEFAULT_OUTPUT_SIZE;
const anchors = ANIMATED_PRIORITIES[priority] || ANIMATED_PRIORITIES[DEFAULT_PRIORITY];
const lerp = (from, to, t) => from + (to - from) * t;
const path = [];
@@ -54,15 +70,23 @@ function expandAnimatedPath(priority) {
for (let step = 0; step < PATH_STEPS_PER_SEGMENT; step++) {
const t = step / PATH_STEPS_PER_SEGMENT;
path.push({
size: Math.round(lerp(fromSize, toSize, t)),
size: Math.min(limit, Math.round(lerp(fromSize, toSize, t))),
fps: Math.max(1, Math.round(lerp(fromFps, toFps, t))),
quality: Math.round(lerp(fromQuality, toQuality, t) * 100) / 100,
});
}
}
const [size, fps, quality] = anchors[anchors.length - 1];
path.push({ size, fps, quality });
path.push({ size: Math.min(size, limit), fps, quality });
return path;
}
module.exports = { ANIMATED_PRIORITIES, DEFAULT_PRIORITY, PATH_STEPS_PER_SEGMENT, animatedProfiles, expandAnimatedPath };
module.exports = {
ANIMATED_PRIORITIES,
DEFAULT_PRIORITY,
ANIMATED_OUTPUT_SIZES,
DEFAULT_OUTPUT_SIZE,
PATH_STEPS_PER_SEGMENT,
animatedProfiles,
expandAnimatedPath,
};
@@ -105,6 +105,12 @@
<label class="animated-thumb-quality"><span data-i18n="viewer.animatedMaxSize">缩略图大小</span>
<span class="animated-thumb-size"><input id="animatedThumbMaxSize" type="number" min="10" max="1024" step="10" value="30"><span>KB</span></span>
</label>
<label class="animated-thumb-quality"><span data-i18n="viewer.animatedCanvas">输出尺寸</span>
<select id="animatedThumbCanvas">
<option value="200" selected>200 × 200</option>
<option value="400">400 × 400</option>
</select>
</label>
<label class="animated-thumb-quality"><span data-i18n="viewer.animatedPriority">优先级别</span>
<select id="animatedThumbPriority">
<option value="resolution" data-i18n="viewer.priorityResolution">分辨率优先</option>
@@ -818,6 +824,7 @@
const endInput = document.getElementById('animatedThumbEnd');
const formatInput = document.getElementById('animatedThumbFormat');
const priorityInput = document.getElementById('animatedThumbPriority');
const canvasInput = document.getElementById('animatedThumbCanvas');
const maxSizeInput = document.getElementById('animatedThumbMaxSize');
const errorEl = document.getElementById('animatedThumbDialogError');
const confirm = document.getElementById('animatedThumbDialogConfirm');
@@ -830,6 +837,7 @@
endInput.max = String(totalFrames);
formatInput.value = 'webp';
priorityInput.value = animatedProfileConfig.DEFAULT_PRIORITY;
canvasInput.value = String(animatedProfileConfig.DEFAULT_OUTPUT_SIZE);
maxSizeInput.value = '30';
errorEl.textContent = '';
dialog.classList.remove('hidden');
@@ -858,6 +866,7 @@
end: Math.min(endFrame / FPS, animationLength),
format: formatInput.value === 'apng' ? 'apng' : 'webp',
priority: priorityInput.value,
canvasSize: Number(canvasInput.value) || animatedProfileConfig.DEFAULT_OUTPUT_SIZE,
maxKilobytes,
});
};
@@ -950,7 +959,7 @@
}
async function renderAnimatedSourceFrames(animation, options) {
const size = 400;
const size = options.canvasSize || animatedProfileConfig.DEFAULT_OUTPUT_SIZE;
const range = options.end - options.start;
// 长动画保持完整时间范围,但自动降低采样帧率,避免内存和输出体积失控。
const frameCount = Math.max(2, Math.min(240, Math.ceil(range * 18)));
@@ -1101,8 +1110,8 @@
const confirmButton = document.getElementById('animatedPickConfirm');
const targetBytes = options.maxKilobytes * 1024;
// 锚点插值成更密的搜索路径,候选数量仍按锚点数量给。
const searchPath = animatedProfileConfig.expandAnimatedPath(options.priority);
const candidateCount = animatedProfiles(options.priority).length;
const searchPath = animatedProfileConfig.expandAnimatedPath(options.priority, options.canvasSize);
const candidateCount = animatedProfiles(options.priority, options.canvasSize).length;
// 4 个离屏画布轮转:每帧编码互相独立,成批提交比逐帧等待快得多。
const pool = Array.from({ length: 4 }, () => {
const off = document.createElement('canvas');