目标:在 Spine 编辑器窗口内部加一个自己的视图面板(按钮 + 文字显示), 点击读取场景对象,并像原生面板一样出现在 Views 菜单、可停靠可折叠。 本轮打通: 1. 编辑器在我们自己的进程里完整启动 - 类加载器必须是 URLClassLoader 本身(自检要求) - Editor.main 必须在 AWT EDT 上调用 - jvm.cfg 第 21 行要以两个空格结尾 + -DSpineJava - Editor.D:I 版本号、fonts/、/tzax 资源、Java8 版 launcher.Launcher 替身 2. 3.8.99 全量解密 → 可读源码 - 字符串 17251/17461(伪造同名调用帧对齐 key) - 混淆动态派发还原 53871 处(调引导方法取 MemberName) 3. 自建视图 - agent 在内存里给 us 枚举加 spineView 常量(不改磁盘,避开完整性自检) - 面板 Actor 由外部反射填进 us.spineView.D - 复用已有图标做别名(不新建图片资源) 最终 "Spine View" 出现在 Views 菜单,可与 Tree 并排停靠、折叠展开 另外: - ViewPatcher/ViewAgent:视图枚举与面板挂载的字节码插桩 - DecAll/ObMap/rewrite_source:字符串解密、派发还原、可读源码生成 - 阶段四-视图面板挂载.md:完整记录做法与踩过的坑 不纳入版本管理:rea/(独立仓库)、tools 下的 JDK/Ghidra 工具链、 Spine.app 与 spine-lab 副本、从载荷派生的批量产物。
27 lines
1.0 KiB
Swift
27 lines
1.0 KiB
Swift
import CoreGraphics
|
|
import Foundation
|
|
|
|
// Lists on-screen windows, optionally filtered by owning PID.
|
|
// Usage: swift list-windows.swift [pid]
|
|
|
|
let filterPid: Int? = CommandLine.arguments.count > 1 ? Int(CommandLine.arguments[1]) : nil
|
|
|
|
guard
|
|
let windows = CGWindowListCopyWindowInfo(
|
|
[.optionOnScreenOnly, .excludeDesktopElements], kCGNullWindowID) as? [[String: Any]]
|
|
else {
|
|
FileHandle.standardError.write(Data("window list unavailable\n".utf8))
|
|
exit(1)
|
|
}
|
|
|
|
for window in windows {
|
|
guard let pid = window[kCGWindowOwnerPID as String] as? Int else { continue }
|
|
if let filterPid, pid != filterPid { continue }
|
|
let id = window[kCGWindowNumber as String] as? Int ?? -1
|
|
let owner = window[kCGWindowOwnerName as String] as? String ?? "?"
|
|
let name = window[kCGWindowName as String] as? String ?? ""
|
|
let layer = window[kCGWindowLayer as String] as? Int ?? -1
|
|
let bounds = window[kCGWindowBounds as String] as? [String: Any] ?? [:]
|
|
print("windowId=\(id) pid=\(pid) layer=\(layer) owner=\(owner) name=\(name) bounds=\(bounds)")
|
|
}
|