自定义字体
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|
||||
public class digits_sheet_auto : MonoBehaviour
|
||||
{
|
||||
[SerializeField, Tooltip("要显示的数字,支持小数和负数")]
|
||||
private double value;
|
||||
|
||||
[SerializeField, Tooltip("是否显示千分位逗号")]
|
||||
private bool showComma = true;
|
||||
|
||||
[SerializeField, Tooltip("最多保留几位小数,尾数为 0 时不显示")]
|
||||
private int decimalPlaces = 3;
|
||||
|
||||
private TextMeshProUGUI label;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
label = GetComponent<TextMeshProUGUI>();
|
||||
if (label == null)
|
||||
label = gameObject.AddComponent<TextMeshProUGUI>();
|
||||
|
||||
label.richText = true;
|
||||
Refresh();
|
||||
}
|
||||
|
||||
private void OnValidate()
|
||||
{
|
||||
label = GetComponent<TextMeshProUGUI>();
|
||||
if (label != null)
|
||||
Refresh();
|
||||
}
|
||||
|
||||
public void SetValue(double newValue)
|
||||
{
|
||||
value = newValue;
|
||||
Refresh();
|
||||
}
|
||||
|
||||
private void Refresh()
|
||||
{
|
||||
if (label == null)
|
||||
return;
|
||||
|
||||
int places = Mathf.Clamp(decimalPlaces, 0, 15);
|
||||
string format = showComma ? "#,##0" : "0";
|
||||
if (places > 0)
|
||||
format += "." + new string('#', places);
|
||||
|
||||
string number = value.ToString(format, CultureInfo.InvariantCulture);
|
||||
label.text = ToSpriteTags(number);
|
||||
}
|
||||
|
||||
private static string ToSpriteTags(string number)
|
||||
{
|
||||
var sb = new StringBuilder(number.Length * 24);
|
||||
|
||||
foreach (char c in number)
|
||||
{
|
||||
if (c >= '0' && c <= '9')
|
||||
sb.Append("<sprite name=\"").Append(c).Append("\">");
|
||||
else if (c == ',')
|
||||
sb.Append("<sprite name=\"comma\">");
|
||||
else if (c == '.')
|
||||
sb.Append("<sprite name=\"dot\">");
|
||||
else
|
||||
sb.Append(c); // 图集里没有负号,负号退回普通字体
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aff4690ca9bc94b8b84c2ee53b298588
|
||||
@@ -0,0 +1,30 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
[CustomEditor(typeof(digits_sheet_auto))]
|
||||
public class digits_sheet_autoEditor : Editor
|
||||
{
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
serializedObject.Update();
|
||||
|
||||
SerializedProperty prop = serializedObject.GetIterator();
|
||||
bool enterChildren = true;
|
||||
|
||||
while (prop.NextVisible(enterChildren))
|
||||
{
|
||||
enterChildren = false;
|
||||
if (prop.name == "m_Script")
|
||||
continue;
|
||||
|
||||
if (prop.name == "showComma")
|
||||
EditorGUILayout.PropertyField(prop, new GUIContent("显示逗号‘,’"));
|
||||
else if (prop.name == "decimalPlaces")
|
||||
EditorGUILayout.PropertyField(prop, new GUIContent("保留小数点位数"));
|
||||
else
|
||||
EditorGUILayout.PropertyField(prop, true);
|
||||
}
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 48f5d0673cac847c3b3da256f68eeb4e
|
||||
Executable → Regular
+1070
-68
File diff suppressed because it is too large.
Load diff
@@ -34,8 +34,7 @@ GraphicsSettings:
|
||||
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders:
|
||||
- {fileID: 20000000, guid: c2e91508e48ee474b871d4dd48d772a3, type: 2}
|
||||
m_PreloadedShaders: []
|
||||
m_PreloadShadersBatchTimeLimit: -1
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
|
||||
@@ -148,8 +148,7 @@ PlayerSettings:
|
||||
visionOSBundleVersion: 1.0
|
||||
tvOSBundleVersion: 1.0
|
||||
bundleVersion: 0.1.0
|
||||
preloadedAssets:
|
||||
- {fileID: 11400000, guid: 1b1c20d82303e4b5781c3ef50ac1449f, type: 2}
|
||||
preloadedAssets: []
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
m_HolographicPauseOnTrackingLoss: 1
|
||||
@@ -843,7 +842,7 @@ PlayerSettings:
|
||||
webWasm2023: 0
|
||||
webEnableSubmoduleStrippingCompatibility: 0
|
||||
scriptingDefineSymbols:
|
||||
iPhone: SENTIS_ANALYTICS_ENABLED
|
||||
iPhone: SENTIS_ANALYTICS_ENABLED;APP_UI_EDITOR_ONLY
|
||||
additionalCompilerArguments: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend: {}
|
||||
|
||||
Reference in new issue
Block a user