Files
Spine_lab/tools/deobf/names.tsv
T
tianmo 42b40f6f65 对照表:补上'操作类'API(加插槽/加附件/加骨骼/不重名/撤销/名称输入面板/Actor 几何),全部来自热更实测
这次任务(不重启,纯编辑器自身 API:按钮→名称面板→按名字匹配附件→当前选中骨骼下建 15 根骨骼,每根 1 插槽 1 附件)
用到的 API 全部落表,含踩坑:
- ADD_SLOT 会把模板插槽连它自带的附件一起复制('插槽上的附件变换没改'就是这个)
- xl.D(dt) 不会把对话框挂进 Stage,必须再 dt.D(dl)V(Stage.addActor)
- dl.b_()Z=remove 与 eX.b_()V=invalidate 同名不同描述符,按名字取会删不掉
- et(Table) 也声明 int L()/I(),按名字取 Actor 几何必须按返回类型 float 过滤
- iz 枚举顺序 normal/additive/multiply/screen 取自 clinit
- un.Z()=撤销(实测栈 23->22、对象数回退)
names.tsv 合并成 332 条,payload-named.zip 已重新产出(5605 处引用)
2026-10-16 19:26:25 +08:00

10 KiB

1# 合并后的名字映射表:确定(=)指纹 + 手动/实测锚点
2# ownernamedescnewName
3GDDFposition
4GDDLGU;target
5GDDLjava/lang/String;name
6GDDLjm;positionMode
7GDDLjn;rotateMode
8GDDLjo;spacingMode
9GDLFtranslateMix
10GDSFrotateMix
11GDVFspacing
12GDZFrotation
13GEBFy
14GEBLcom/badlogic/gdx/graphics/Color;color
15GEDFx
16GELFrotation
17GOBFy
18GOBLjava/lang/String;path
19GOCFwidth
20GOD(FFFFF)VsetTransform
21GODFx
22GODLcom/badlogic/gdx/graphics/Color;color
23GOIFscaleY
24GOLFscaleX
25GOSFrotation
26GOZFheight
27GPD(LGp;)VaddBone
28GPL(LGn;ZZ)VremoveAttachment
29GPLLfIattachments
30GPZLfIslots
31GUBLGn;attachment
32GUBLcom/badlogic/gdx/graphics/Color;color
33GUD(LGn;Z)VsetAttachment
34GUDLGn;attachmentAnimate
35GUDLGp;bone
36GUDLiz;blend
37GUDLjava/lang/String;name
38GUILcom/badlogic/gdx/graphics/Color;darkColor
39GUIZhasDarkColor
40GXBLGp;target
41GXCZrelative
42GXDFtranslateMix
43GXDLjava/lang/String;name
44GXFFshearMix
45GXIFy
46GXLFx
47GXLineNumberTableFshearY
48GXSFrotateMix
49GXSZlocal
50GXSourceFileFrotation
51GXStackMapTableFscaleX
52GXZFscaleMix
53GXinitFscaleY
54GnDLHi;placeholderRef
55GnDLjava/lang/String;name
56GnI()Ljava/lang/String;type
57GnL()Vdelete
58GpBLcom/badlogic/gdx/graphics/Color;color
59GpCFlength
60GpCodeFscaleX
61GpD(Ljava/lang/String;Z)VsetName
62GpDLGP;skeleton
63GpDLGp;parent
64GpDLiC;transform
65GpDLjava/lang/String;name
66GpFFrotation
67GpLineNumberTableFshearY
68GpSourceFileFscaleY
69GpStackMapTableFshearX
70GpStringZskinOverride
71GpVFy
72GpZFx
73GrBLHl;vertices
74GrBLcom/badlogic/gdx/graphics/Color;color
75GrILga;vertexCount
76GsBLGU;end
77GsBLHl;vertices
78GsBLcom/badlogic/gdx/graphics/Color;color
79GsILga;vertexCount
80GwDFmix
81GwDLGp;target
82GwDLjava/lang/String;name
83GwFZuniform
84GwLFsoftness
85GwSZstretch
86GwZZcompress
87GxBFheight
88GxBLHl;vertices
89GxBLcom/badlogic/gdx/graphics/Color;color
90GxBLjava/lang/String;path
91GxDFwidth
92GxDLGT;skin
93GxDLGx;parentMesh
94GxDLHi;parentPlaceholder
95GxDLga;uvs
96GxDLgf;edges
97GxDLhp;triangles
98GxDLjava/lang/String;parentName
99GxLIhull
100GxStackMapTableZdeform
101KPB()Ljava/lang/String;getSelected
102KPB(I)VsetSelectedIndex
103KPB(Ljava/lang/String;)VsetSelected
104KPD(Ldt;)VsetStage
105KpB()Ljava/lang/String;getText
106KpB(Ljava/lang/String;)VsetText
107OGD(Ljava/lang/String;LfI;LGU;)Ljava/lang/String;uniqueName
108UHD(LGU;LGp;Z;LfI;)LGU;addSlot
109UHD(LGn;LGU;ZZLfI;)LGn;addAttachmentCopy
110VZD(LGP;ZZ)Vrefresh
111com.spineview.ObjectPanelwire(Ljava/lang/ClassLoader;Ljava/lang/Object;Ljava/lang/Runnable;)VwireButton
112com.spineview.SceneActionsdelete(Ljava/lang/ClassLoader;Ljava/lang/Object;)Zdelete
113com.spineview.SceneObjectslistAllNodes(Ljava/lang/ClassLoader;)Ljava/util/List;listAllNodes
114com/badlogic/gdx/scenes/scene2d/ui/ButtonB(ZZ)VsetCheckedAndFire
115com/badlogic/gdx/scenes/scene2d/ui/ButtonI(Z)VsetChecked
116com/badlogic/gdx/scenes/scene2d/ui/ButtonString()ZisChecked
117com/badlogic/gdx/scenes/scene2d/ui/Buttona_(Z)VsetDisabled
118com/badlogic/gdx/scenes/scene2d/ui/LabelD()Ljava/lang/StringBuilder;getTextBuilder
119com/badlogic/gdx/scenes/scene2d/ui/LabelD(II)VsetAlignment
120com/badlogic/gdx/scenes/scene2d/ui/LabelD(Lcom/badlogic/gdx/scenes/scene2d/ui/Label$LabelStyle;)VsetStyle
121com/badlogic/gdx/scenes/scene2d/ui/LabelD(Ljava/lang/CharSequence;)VsetText
122com/badlogic/gdx/scenes/scene2d/ui/LabelD(Ljava/lang/CharSequence;)ZtextEquals
123com/badlogic/gdx/scenes/scene2d/ui/LabelI(Z)VsetEllipsis
124com/badlogic/gdx/scenes/scene2d/ui/LabelL(Z)VsetWrap
125com/badlogic/gdx/scenes/scene2d/ui/LabelSourceFile()Vinvalidate
126com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneB(ZZ)VsetScrollingDisabled
127com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneD(FFZ)Ldl;hit
128com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneD(ILdl;)VaddActorAt
129com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneD(Lcom/badlogic/gdx/scenes/scene2d/ui/ScrollPane$ScrollPaneStyle;)VsetStyle
130com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneD(Ldl;)VaddActor
131com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneD(Ldl;Z)ZremoveActor
132com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneI(ZZ)VsetForceScroll
133com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneL(FFFF)VscrollTo
134com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneL(Ldl;)ZremoveActor
135com/badlogic/gdx/scenes/scene2d/ui/ScrollPaneL(ZZ)VsetOverscroll
136com/badlogic/gdx/scenes/scene2d/ui/SliderD()Lcom/badlogic/gdx/scenes/scene2d/ui/Slider$SliderStyle;getStyle
137com/badlogic/gdx/scenes/scene2d/ui/SliderD([FF)VsetSnapToValues
138com/badlogic/gdx/scenes/scene2d/ui/Sliderinit()ZisDragging
139com/badlogic/gdx/scenes/scene2d/ui/TextButtonL(Ljava/lang/String;)VsetText
140com/badlogic/gdx/scenes/scene2d/ui/TextFieldB(I)ZwithinMaxLength
141com/badlogic/gdx/scenes/scene2d/ui/TextFieldD()Ldr;createInputListener
142com/badlogic/gdx/scenes/scene2d/ui/TextFieldD(ILjava/lang/CharSequence;Ljava/lang/String;)Ljava/lang/String;insert
143com/badlogic/gdx/scenes/scene2d/ui/TextFieldLineNumberTable()VselectAll
144com/badlogic/gdx/scenes/scene2d/ui/TextFieldStackMapTable()FgetPrefWidth
145com/badlogic/gdx/scenes/scene2d/ui/TextFieldString()VclearSelection
146com/badlogic/gdx/scenes/scene2d/ui/TextFieldinit()FgetPrefHeight
147com/badlogic/gdx/scenes/scene2d/ui/TextFieldinit()Vcopy
148com/badlogic/gdx/scenes/scene2d/ui/TreeD()LeM;getSelectedNode
149com/badlogic/gdx/scenes/scene2d/ui/TreeD(LfI;)VfindExpandedValues
150com/badlogic/gdx/scenes/scene2d/ui/TreeD(Ljava/lang/Object;)LeM;findNode
151com/badlogic/gdx/scenes/scene2d/ui/TreeI(LfI;)VexpandAll
152com/badlogic/gdx/scenes/scene2d/ui/TreeL(LeM;)VsetOverNode
153com/badlogic/gdx/scenes/scene2d/ui/Treeb_()Vinvalidate
154com/badlogic/gdx/scenes/scene2d/ui/Treejava()FplusMinusWidth
155com/badlogic/gdx/scenes/scene2d/ui/WindowB(I)VsetResizeBorder
156com/badlogic/gdx/scenes/scene2d/ui/WindowD(LJ;FFFFF)VdrawStageBackground
157com/badlogic/gdx/scenes/scene2d/ui/WindowD(Lcom/badlogic/gdx/scenes/scene2d/ui/Window$WindowStyle;)VsetStyle
158com/badlogic/gdx/scenes/scene2d/ui/WindowStackMapTable()FgetPrefWidth
159dRB()Vrow
160dRB(F)LdR;size
161dRB(LdR;)Vmerge
162dRB(LeN;)LdR;height
163dRB(Z)LdR;uniform
164dRC()LdR;left
165dRC(F)LdR;minHeight
166dRC(LeN;)LdR;prefWidth
167dRCode(LeN;)LdR;spaceRight
168dRD()LdR;fill
169dRD()Vreset
170dRD(LdR;)Vset
171dRD(Ldl;)LdR;setActor
172dRD(LeN;)LdR;width
173dRD(LeN;LeN;)LdR;size
174dRD(Z)LdR;fill
175dRD(ZZ)LdR;uniform
176dRF()LdR;grow
177dRF(LeN;)LdR;spaceBottom
178dRI(F)LdR;height
179dRI(LeN;)LdR;minHeight
180dRL()Vclear
181dRL(F)LdR;width
182dRL(LeN;)LdR;minWidth
183dRS()LdR;top
184dRS(F)LdR;minWidth
185dRSourceFile(LeN;)LdR;padRight
186dRStackMapTable()LdR;expand
187dRString()LdR;uniform
188dRV(F)LdR;prefHeight
189dRV(LeN;)LdR;space
190dRZ(F)LdR;prefWidth
191dRZ(LeN;)LdR;prefHeight
192dRtoString()Ljava/lang/String;toString
193dlB()VclearListeners
194dlB()ZhasActions
195dlB(FFFF)VsetColor
196dlB(FI)VsetY
197dlB(I)FgetY
198dlB(Lde;)Lde;stageToLocalCoordinates
199dlB(Ldl;Lde;)Lde;localToActorCoordinates
200dlB(Z)VsetDebug
201dlC()FgetRight
202dlC(FF)VsetOrigin
203dlD()Ldl;debug
204dlD()Ldt;getStage
205dlD()Ljava/lang/Object;getUserObject
206dlD()Ljava/lang/String;getName
207dlD()VclearActions
208dlD(FFFF)VsetBounds
209dlD(FFI)VsetPosition
210dlD(FFZ)Ldl;hit
211dlD(FI)VsetX
212dlD(I)FgetX
213dlD(LJ;F)Vdraw
214dlD(Lca;)VdrawDebug
215dlD(Lcom/badlogic/gdx/graphics/Color;)VsetColor
216dlD(Ldn;)ZaddListener
217dlD(Ljava/lang/Object;)VsetUserObject
218dlD(Ljava/lang/String;)VsetName
219dlD(Z)VsetVisible
220dlDLdo;parent
221dlDLdt;stage
222dlF()VclipEnd
223dlI()FgetHeight
224dlI()ZisTouchable
225dlL()FgetWidth
226dlL()Vclear
227dlL()ZhasParent
228dlL(Ldn;)ZaddCaptureListener
229dlL(Ldv;)VsetTouchable
230dlS()FgetTop
231dlS(FF)VsetOrigin
232dlS(Lde;)Lde;localToStageCoordinates
233dlV()VtoBack
234dlZ()VtoFront
235dlb_()Zremove
236dlc_()FgetX
237dld_()FgetY
238doB()Ldo;debugAll
239doCode()VchildrenChanged
240doD(F)Vact
241doD(I)Ldl;getChild
242doD(II)ZswapActor
243doD(ILdl;)VaddActorAt
244doD(LJ;)VresetTransform
245doD(LJ;F)Vdraw
246doD(LJ;Lcom/badlogic/gdx/math/Matrix4;)VapplyTransform
247doD(Lca;)VdrawDebug
248doD(Ldd;)VsetCullingArea
249doD(Ldl;)VaddActor
250doD(Ldt;)VsetStage
251doI(Lca;)VresetTransform
252doL(Ldl;)ZremoveActor
253doL(Z)VsetTransform
254doLineNumberTable()ZisTransform
255doinit()ZhasChildren
256dtB()FgetHeight
257dtD()FgetWidth
258dtD(Ldl;)VaddActor
259eMC()VexpandTo
260eMD()FgetHeight
261eMD()ZhasChildren
262eMD(Ljava/lang/Object;)LeM;findNode
263eMI()VcollapseAll
264eMS()VexpandAll
265eXD(LJ;F)Vdraw
266eXObject()ZneedsLayout
267eXStackMapTable()Vlayout
268eXV(Z)VsetFillParent
269eXb_()Vinvalidate
270etB(Lca;)VdrawDebugBounds
271etB(LeN;)Let;padTop
272etB(Z)VsetDebug
273etC()Let;bottom
274etC(Z)VsetClip
275etD(F)Let;pad
276etD(FFFF)Let;pad
277etD(FFZ)Ldl;hit
278etD(I)Let;align
279etD(LJ;F)Vdraw
280etD(LJ;FFF)VdrawBackground
281etD(Lca;)VdrawDebug
282etD(Lcom/badlogic/gdx/scenes/scene2d/ui/Skin;)VsetSkin
283etD(Ldl;)LdR;add
284etD(LeN;)Let;pad
285etD(LeN;LeN;LeN;LeN;)Let;pad
286etD(Lez;)Let;debug
287etD(Lfu;)Let;background
288etD(Ljava/lang/CharSequence;)LdR;addLabel
289etD(Ljava/lang/CharSequence;Ljava/lang/String;)LdR;add
290etD(Ljava/lang/CharSequence;Ljava/lang/String;Lcom/badlogic/gdx/graphics/Color;)LdR;add
291etD(Ljava/lang/CharSequence;Ljava/lang/String;Ljava/lang/String;)LdR;add
292etD(Ljava/lang/String;)Let;background
293etD([Ldl;)LdR;stack
294etD([Ldl;)Let;addAll
295etI()LdR;row
296etI()Let;top
297etI(LeN;)Let;padBottom
298etL()LdR;add
299etL()Let;center
300etL(Ldl;)ZremoveActor
301etL(LeN;)Let;padLeft
302etS()Let;left
303etS(LeN;)Let;padRight
304etSourceFile()VclearChildren
305etZ()Let;right
306etZ(Z)VsetFillParent
307etb_()Vinvalidate
308etlang()ZgetClip
309fIB()Ljava/lang/Object;peek
310fIB()ZisEmpty
311fIB(I)[Ljava/lang/Object;setSize
312fID()Ljava/lang/Object;pop
313fID()ZnotEmpty
314fID(LfI;)VaddAll
315fID(Ljava/lang/Object;)Vadd
316fID(Ljava/lang/Object;Z)Zcontains
317fID(Ljava/util/Comparator;)Vsort
318fID([Ljava/lang/Object;)LfI;with
319fID([Ljava/lang/Object;)VaddAll
320fIL()Ljava/lang/Object;first
321fIL()Vreverse
322izBLiz;additive
323izDLiz;normal
324izILiz;screen
325izLLiz;multiply
326unB()VundoCommit
327unD()VundoBegin
328unZ()Vundo
329vHB(Ljava/lang/Object;)VokPressed
330vHL(Ljava/lang/Object;)VonOkCancelNoop
331xlD(Ldt;)LvH;show
332xlDLKp;nameField
333xlL(Ljava/lang/Object;)VonOkCancel
334xlL(Ljava/lang/String;)VonNameEntered