这次任务(不重启,纯编辑器自身 API:按钮→名称面板→按名字匹配附件→当前选中骨骼下建 15 根骨骼,每根 1 插槽 1 附件) 用到的 API 全部落表,含踩坑: - ADD_SLOT 会把模板插槽连它自带的附件一起复制('插槽上的附件变换没改'就是这个) - xl.D(dt) 不会把对话框挂进 Stage,必须再 dt.D(dl)V(Stage.addActor) - dl.b_()Z=remove 与 eX.b_()V=invalidate 同名不同描述符,按名字取会删不掉 - et(Table) 也声明 int L()/I(),按名字取 Actor 几何必须按返回类型 float 过滤 - iz 枚举顺序 normal/additive/multiply/screen 取自 clinit - un.Z()=撤销(实测栈 23->22、对象数回退) names.tsv 合并成 332 条,payload-named.zip 已重新产出(5605 处引用)
335 lines
10 KiB
Plaintext
335 lines
10 KiB
Plaintext
# 合并后的名字映射表:确定(=)指纹 + 手动/实测锚点
|
|
# owner name desc newName
|
|
GD D F position
|
|
GD D LGU; target
|
|
GD D Ljava/lang/String; name
|
|
GD D Ljm; positionMode
|
|
GD D Ljn; rotateMode
|
|
GD D Ljo; spacingMode
|
|
GD L F translateMix
|
|
GD S F rotateMix
|
|
GD V F spacing
|
|
GD Z F rotation
|
|
GE B F y
|
|
GE B Lcom/badlogic/gdx/graphics/Color; color
|
|
GE D F x
|
|
GE L F rotation
|
|
GO B F y
|
|
GO B Ljava/lang/String; path
|
|
GO C F width
|
|
GO D (FFFFF)V setTransform
|
|
GO D F x
|
|
GO D Lcom/badlogic/gdx/graphics/Color; color
|
|
GO I F scaleY
|
|
GO L F scaleX
|
|
GO S F rotation
|
|
GO Z F height
|
|
GP D (LGp;)V addBone
|
|
GP L (LGn;ZZ)V removeAttachment
|
|
GP L LfI attachments
|
|
GP Z LfI slots
|
|
GU B LGn; attachment
|
|
GU B Lcom/badlogic/gdx/graphics/Color; color
|
|
GU D (LGn;Z)V setAttachment
|
|
GU D LGn; attachmentAnimate
|
|
GU D LGp; bone
|
|
GU D Liz; blend
|
|
GU D Ljava/lang/String; name
|
|
GU I Lcom/badlogic/gdx/graphics/Color; darkColor
|
|
GU I Z hasDarkColor
|
|
GX B LGp; target
|
|
GX C Z relative
|
|
GX D F translateMix
|
|
GX D Ljava/lang/String; name
|
|
GX F F shearMix
|
|
GX I F y
|
|
GX L F x
|
|
GX LineNumberTable F shearY
|
|
GX S F rotateMix
|
|
GX S Z local
|
|
GX SourceFile F rotation
|
|
GX StackMapTable F scaleX
|
|
GX Z F scaleMix
|
|
GX init F scaleY
|
|
Gn D LHi; placeholderRef
|
|
Gn D Ljava/lang/String; name
|
|
Gn I ()Ljava/lang/String; type
|
|
Gn L ()V delete
|
|
Gp B Lcom/badlogic/gdx/graphics/Color; color
|
|
Gp C F length
|
|
Gp Code F scaleX
|
|
Gp D (Ljava/lang/String;Z)V setName
|
|
Gp D LGP; skeleton
|
|
Gp D LGp; parent
|
|
Gp D LiC; transform
|
|
Gp D Ljava/lang/String; name
|
|
Gp F F rotation
|
|
Gp LineNumberTable F shearY
|
|
Gp SourceFile F scaleY
|
|
Gp StackMapTable F shearX
|
|
Gp String Z skinOverride
|
|
Gp V F y
|
|
Gp Z F x
|
|
Gr B LHl; vertices
|
|
Gr B Lcom/badlogic/gdx/graphics/Color; color
|
|
Gr I Lga; vertexCount
|
|
Gs B LGU; end
|
|
Gs B LHl; vertices
|
|
Gs B Lcom/badlogic/gdx/graphics/Color; color
|
|
Gs I Lga; vertexCount
|
|
Gw D F mix
|
|
Gw D LGp; target
|
|
Gw D Ljava/lang/String; name
|
|
Gw F Z uniform
|
|
Gw L F softness
|
|
Gw S Z stretch
|
|
Gw Z Z compress
|
|
Gx B F height
|
|
Gx B LHl; vertices
|
|
Gx B Lcom/badlogic/gdx/graphics/Color; color
|
|
Gx B Ljava/lang/String; path
|
|
Gx D F width
|
|
Gx D LGT; skin
|
|
Gx D LGx; parentMesh
|
|
Gx D LHi; parentPlaceholder
|
|
Gx D Lga; uvs
|
|
Gx D Lgf; edges
|
|
Gx D Lhp; triangles
|
|
Gx D Ljava/lang/String; parentName
|
|
Gx L I hull
|
|
Gx StackMapTable Z deform
|
|
KP B ()Ljava/lang/String; getSelected
|
|
KP B (I)V setSelectedIndex
|
|
KP B (Ljava/lang/String;)V setSelected
|
|
KP D (Ldt;)V setStage
|
|
Kp B ()Ljava/lang/String; getText
|
|
Kp B (Ljava/lang/String;)V setText
|
|
OG D (Ljava/lang/String;LfI;LGU;)Ljava/lang/String; uniqueName
|
|
UH D (LGU;LGp;Z;LfI;)LGU; addSlot
|
|
UH D (LGn;LGU;ZZLfI;)LGn; addAttachmentCopy
|
|
VZ D (LGP;ZZ)V refresh
|
|
com.spineview.ObjectPanel wire (Ljava/lang/ClassLoader;Ljava/lang/Object;Ljava/lang/Runnable;)V wireButton
|
|
com.spineview.SceneActions delete (Ljava/lang/ClassLoader;Ljava/lang/Object;)Z delete
|
|
com.spineview.SceneObjects listAllNodes (Ljava/lang/ClassLoader;)Ljava/util/List; listAllNodes
|
|
com/badlogic/gdx/scenes/scene2d/ui/Button B (ZZ)V setCheckedAndFire
|
|
com/badlogic/gdx/scenes/scene2d/ui/Button I (Z)V setChecked
|
|
com/badlogic/gdx/scenes/scene2d/ui/Button String ()Z isChecked
|
|
com/badlogic/gdx/scenes/scene2d/ui/Button a_ (Z)V setDisabled
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label D ()Ljava/lang/StringBuilder; getTextBuilder
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label D (II)V setAlignment
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label D (Lcom/badlogic/gdx/scenes/scene2d/ui/Label$LabelStyle;)V setStyle
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label D (Ljava/lang/CharSequence;)V setText
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label D (Ljava/lang/CharSequence;)Z textEquals
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label I (Z)V setEllipsis
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label L (Z)V setWrap
|
|
com/badlogic/gdx/scenes/scene2d/ui/Label SourceFile ()V invalidate
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane B (ZZ)V setScrollingDisabled
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane D (FFZ)Ldl; hit
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane D (ILdl;)V addActorAt
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane D (Lcom/badlogic/gdx/scenes/scene2d/ui/ScrollPane$ScrollPaneStyle;)V setStyle
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane D (Ldl;)V addActor
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane D (Ldl;Z)Z removeActor
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane I (ZZ)V setForceScroll
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane L (FFFF)V scrollTo
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane L (Ldl;)Z removeActor
|
|
com/badlogic/gdx/scenes/scene2d/ui/ScrollPane L (ZZ)V setOverscroll
|
|
com/badlogic/gdx/scenes/scene2d/ui/Slider D ()Lcom/badlogic/gdx/scenes/scene2d/ui/Slider$SliderStyle; getStyle
|
|
com/badlogic/gdx/scenes/scene2d/ui/Slider D ([FF)V setSnapToValues
|
|
com/badlogic/gdx/scenes/scene2d/ui/Slider init ()Z isDragging
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextButton L (Ljava/lang/String;)V setText
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField B (I)Z withinMaxLength
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField D ()Ldr; createInputListener
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField D (ILjava/lang/CharSequence;Ljava/lang/String;)Ljava/lang/String; insert
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField LineNumberTable ()V selectAll
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField StackMapTable ()F getPrefWidth
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField String ()V clearSelection
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField init ()F getPrefHeight
|
|
com/badlogic/gdx/scenes/scene2d/ui/TextField init ()V copy
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree D ()LeM; getSelectedNode
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree D (LfI;)V findExpandedValues
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree D (Ljava/lang/Object;)LeM; findNode
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree I (LfI;)V expandAll
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree L (LeM;)V setOverNode
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree b_ ()V invalidate
|
|
com/badlogic/gdx/scenes/scene2d/ui/Tree java ()F plusMinusWidth
|
|
com/badlogic/gdx/scenes/scene2d/ui/Window B (I)V setResizeBorder
|
|
com/badlogic/gdx/scenes/scene2d/ui/Window D (LJ;FFFFF)V drawStageBackground
|
|
com/badlogic/gdx/scenes/scene2d/ui/Window D (Lcom/badlogic/gdx/scenes/scene2d/ui/Window$WindowStyle;)V setStyle
|
|
com/badlogic/gdx/scenes/scene2d/ui/Window StackMapTable ()F getPrefWidth
|
|
dR B ()V row
|
|
dR B (F)LdR; size
|
|
dR B (LdR;)V merge
|
|
dR B (LeN;)LdR; height
|
|
dR B (Z)LdR; uniform
|
|
dR C ()LdR; left
|
|
dR C (F)LdR; minHeight
|
|
dR C (LeN;)LdR; prefWidth
|
|
dR Code (LeN;)LdR; spaceRight
|
|
dR D ()LdR; fill
|
|
dR D ()V reset
|
|
dR D (LdR;)V set
|
|
dR D (Ldl;)LdR; setActor
|
|
dR D (LeN;)LdR; width
|
|
dR D (LeN;LeN;)LdR; size
|
|
dR D (Z)LdR; fill
|
|
dR D (ZZ)LdR; uniform
|
|
dR F ()LdR; grow
|
|
dR F (LeN;)LdR; spaceBottom
|
|
dR I (F)LdR; height
|
|
dR I (LeN;)LdR; minHeight
|
|
dR L ()V clear
|
|
dR L (F)LdR; width
|
|
dR L (LeN;)LdR; minWidth
|
|
dR S ()LdR; top
|
|
dR S (F)LdR; minWidth
|
|
dR SourceFile (LeN;)LdR; padRight
|
|
dR StackMapTable ()LdR; expand
|
|
dR String ()LdR; uniform
|
|
dR V (F)LdR; prefHeight
|
|
dR V (LeN;)LdR; space
|
|
dR Z (F)LdR; prefWidth
|
|
dR Z (LeN;)LdR; prefHeight
|
|
dR toString ()Ljava/lang/String; toString
|
|
dl B ()V clearListeners
|
|
dl B ()Z hasActions
|
|
dl B (FFFF)V setColor
|
|
dl B (FI)V setY
|
|
dl B (I)F getY
|
|
dl B (Lde;)Lde; stageToLocalCoordinates
|
|
dl B (Ldl;Lde;)Lde; localToActorCoordinates
|
|
dl B (Z)V setDebug
|
|
dl C ()F getRight
|
|
dl C (FF)V setOrigin
|
|
dl D ()Ldl; debug
|
|
dl D ()Ldt; getStage
|
|
dl D ()Ljava/lang/Object; getUserObject
|
|
dl D ()Ljava/lang/String; getName
|
|
dl D ()V clearActions
|
|
dl D (FFFF)V setBounds
|
|
dl D (FFI)V setPosition
|
|
dl D (FFZ)Ldl; hit
|
|
dl D (FI)V setX
|
|
dl D (I)F getX
|
|
dl D (LJ;F)V draw
|
|
dl D (Lca;)V drawDebug
|
|
dl D (Lcom/badlogic/gdx/graphics/Color;)V setColor
|
|
dl D (Ldn;)Z addListener
|
|
dl D (Ljava/lang/Object;)V setUserObject
|
|
dl D (Ljava/lang/String;)V setName
|
|
dl D (Z)V setVisible
|
|
dl D Ldo; parent
|
|
dl D Ldt; stage
|
|
dl F ()V clipEnd
|
|
dl I ()F getHeight
|
|
dl I ()Z isTouchable
|
|
dl L ()F getWidth
|
|
dl L ()V clear
|
|
dl L ()Z hasParent
|
|
dl L (Ldn;)Z addCaptureListener
|
|
dl L (Ldv;)V setTouchable
|
|
dl S ()F getTop
|
|
dl S (FF)V setOrigin
|
|
dl S (Lde;)Lde; localToStageCoordinates
|
|
dl V ()V toBack
|
|
dl Z ()V toFront
|
|
dl b_ ()Z remove
|
|
dl c_ ()F getX
|
|
dl d_ ()F getY
|
|
do B ()Ldo; debugAll
|
|
do Code ()V childrenChanged
|
|
do D (F)V act
|
|
do D (I)Ldl; getChild
|
|
do D (II)Z swapActor
|
|
do D (ILdl;)V addActorAt
|
|
do D (LJ;)V resetTransform
|
|
do D (LJ;F)V draw
|
|
do D (LJ;Lcom/badlogic/gdx/math/Matrix4;)V applyTransform
|
|
do D (Lca;)V drawDebug
|
|
do D (Ldd;)V setCullingArea
|
|
do D (Ldl;)V addActor
|
|
do D (Ldt;)V setStage
|
|
do I (Lca;)V resetTransform
|
|
do L (Ldl;)Z removeActor
|
|
do L (Z)V setTransform
|
|
do LineNumberTable ()Z isTransform
|
|
do init ()Z hasChildren
|
|
dt B ()F getHeight
|
|
dt D ()F getWidth
|
|
dt D (Ldl;)V addActor
|
|
eM C ()V expandTo
|
|
eM D ()F getHeight
|
|
eM D ()Z hasChildren
|
|
eM D (Ljava/lang/Object;)LeM; findNode
|
|
eM I ()V collapseAll
|
|
eM S ()V expandAll
|
|
eX D (LJ;F)V draw
|
|
eX Object ()Z needsLayout
|
|
eX StackMapTable ()V layout
|
|
eX V (Z)V setFillParent
|
|
eX b_ ()V invalidate
|
|
et B (Lca;)V drawDebugBounds
|
|
et B (LeN;)Let; padTop
|
|
et B (Z)V setDebug
|
|
et C ()Let; bottom
|
|
et C (Z)V setClip
|
|
et D (F)Let; pad
|
|
et D (FFFF)Let; pad
|
|
et D (FFZ)Ldl; hit
|
|
et D (I)Let; align
|
|
et D (LJ;F)V draw
|
|
et D (LJ;FFF)V drawBackground
|
|
et D (Lca;)V drawDebug
|
|
et D (Lcom/badlogic/gdx/scenes/scene2d/ui/Skin;)V setSkin
|
|
et D (Ldl;)LdR; add
|
|
et D (LeN;)Let; pad
|
|
et D (LeN;LeN;LeN;LeN;)Let; pad
|
|
et D (Lez;)Let; debug
|
|
et D (Lfu;)Let; background
|
|
et D (Ljava/lang/CharSequence;)LdR; addLabel
|
|
et D (Ljava/lang/CharSequence;Ljava/lang/String;)LdR; add
|
|
et D (Ljava/lang/CharSequence;Ljava/lang/String;Lcom/badlogic/gdx/graphics/Color;)LdR; add
|
|
et D (Ljava/lang/CharSequence;Ljava/lang/String;Ljava/lang/String;)LdR; add
|
|
et D (Ljava/lang/String;)Let; background
|
|
et D ([Ldl;)LdR; stack
|
|
et D ([Ldl;)Let; addAll
|
|
et I ()LdR; row
|
|
et I ()Let; top
|
|
et I (LeN;)Let; padBottom
|
|
et L ()LdR; add
|
|
et L ()Let; center
|
|
et L (Ldl;)Z removeActor
|
|
et L (LeN;)Let; padLeft
|
|
et S ()Let; left
|
|
et S (LeN;)Let; padRight
|
|
et SourceFile ()V clearChildren
|
|
et Z ()Let; right
|
|
et Z (Z)V setFillParent
|
|
et b_ ()V invalidate
|
|
et lang ()Z getClip
|
|
fI B ()Ljava/lang/Object; peek
|
|
fI B ()Z isEmpty
|
|
fI B (I)[Ljava/lang/Object; setSize
|
|
fI D ()Ljava/lang/Object; pop
|
|
fI D ()Z notEmpty
|
|
fI D (LfI;)V addAll
|
|
fI D (Ljava/lang/Object;)V add
|
|
fI D (Ljava/lang/Object;Z)Z contains
|
|
fI D (Ljava/util/Comparator;)V sort
|
|
fI D ([Ljava/lang/Object;)LfI; with
|
|
fI D ([Ljava/lang/Object;)V addAll
|
|
fI L ()Ljava/lang/Object; first
|
|
fI L ()V reverse
|
|
iz B Liz; additive
|
|
iz D Liz; normal
|
|
iz I Liz; screen
|
|
iz L Liz; multiply
|
|
un B ()V undoCommit
|
|
un D ()V undoBegin
|
|
un Z ()V undo
|
|
vH B (Ljava/lang/Object;)V okPressed
|
|
vH L (Ljava/lang/Object;)V onOkCancelNoop
|
|
xl D (Ldt;)LvH; show
|
|
xl D LKp; nameField
|
|
xl L (Ljava/lang/Object;)V onOkCancel
|
|
xl L (Ljava/lang/String;)V onNameEntered
|